# | Name | Level | Value | Last 7 days | # Listed |
---|---|---|---|---|---|
1 | Replica Frostbreath, Ornate Mace | 50 | 20.0 | -10% | ~200 |
2 | Replica Nebulis, Void Sceptre | 68 | 19.2 | +66% | ~80 |
3 | Nebulis, Void Sceptre | 68 | 15.0 | 0% | ~21k |
4 | Replica Bitterdream, Shadow Sceptre | 32 | 10.0 | +25% | ~300 |
5 | Spine of the First Claimant, Iron Sceptre | 20 | 8.0 | +60% | ~400 |
6 | Doryani's Catalyst, Vaal Sceptre | 75 | 5.0 | +6% | ~400 |
7 | Mjölner, Gavel | 60 | 5.0 | 0% | ~600 |
8 | Replica Earendel's Embrace, Grinning Fetish | 35 | 5.0 | 0% | ~200 |
9 | The Supreme Truth, Crystal Sceptre | 41 | 5.0 | -29% | ~2k |
10 | Sign of the Sin Eater, Tyrant's Sekhem | 58 | 4.0 | +33% | ~700 |
11 | Brightbeak, War Hammer | 20 | 3.0 | 0% | ~800 |
12 | Brutus' Lead Sprinkler, Ritual Sceptre | 28 | 3.0 | -25% | ~1k |
13 | Cerberus Limb, Blood Sceptre | 47 | 3.0 | 0% | ~1k |
14 | Nebuloch, Nightmare Mace | 68 | 3.0 | 0% | ~1k |
15 | The Dark Seer, Shadow Sceptre | 32 | 3.0 | 0% | ~1k |
16 | Singularity, Platinum Sceptre | 62 | 2.0 | 0% | ~1k |
17 | Augyre, Void Sceptre | 68 | 1.0 | -50% | ~2k |
18 | Axiom Perpetuum, Bronze Sceptre | 10 | 1.0 | 0% | ~3k |
19 | Balefire, Opal Sceptre | 60 | 1.0 | 0% | ~1k |
20 | Breath of the Council, Carnal Sceptre | 66 | 1.0 | 0% | ~4k |
21 | Callinellus Malleus, Auric Mace | 66 | 1.0 | 0% | ~2k |
22 | Cameria's Avarice, Gavel | 60 | 1.0 | 0% | ~2k |
23 | Cameria's Maul, Gavel | 60 | 1.0 | 0% | ~4k |
24 | Clayshaper, Rock Breaker | 41 | 1.0 | 0% | ~2k |
25 | Death's Hand, Karui Sceptre | 56 | 1.0 | 0% | ~1k |
26 | Doon Cuebiyari, Vaal Sceptre | 64 | 1.0 | 0% | ~1k |
27 | Earendel's Embrace, Grinning Fetish | 35 | 1.0 | 0% | ~3k |
28 | Frostbreath, Ornate Mace | 50 | 1.0 | 0% | ~2k |
29 | Lavianga's Wisdom, War Hammer | 20 | 1.0 | 0% | ~1k |
30 | Mon'tregul's Grasp, Void Sceptre | 68 | 1.0 | 0% | ~5k |
31 | Nycta's Lantern, Crystal Sceptre | 41 | 1.0 | 0% | ~4k |
32 | The Black Cane, Royal Sceptre | 50 | 1.0 | 0% | ~2k |
33 | Gorebreaker, Spiked Club | 10 | 0.6 | -43% | ~4k |
34 | Bitterdream, Shadow Sceptre | 32 | 0.4 | -22% | ~4k |
35 | Flesh-Eater, Dream Mace | 32 | 0.2 | -14% | ~4k |
# | Name | Level | Value | Last 7 days | # Listed |
---|---|---|---|---|---|
1 | Tidebreaker, 6L, Imperial Maul | 65 | 179.8 | 0% | ~20 |
2 | Marohi Erqi, 6L, Karui Maul | 57 | 161.6 | -10% | ~20 |
3 | Tidebreaker, 5L, Imperial Maul | 65 | 35.0 | +75% | ~60 |
4 | Replica Kongor's Undying Rage, 5L, Terror Maul | 67 | 27.9 | +267% | ~20 |
5 | Marohi Erqi, 5L, Karui Maul | 57 | 24.1 | +34% | ~30 |
6 | Replica Trypanon, 5L, Great Mallet | 40 | 18.2 | +13% | ~20 |
7 | Jorrhast's Blacksteel, 6L, Steelhead | 44 | 18.0 | +20% | ~80 |
8 | Brain Rattler, 6L, Meatgrinder | 63 | 17.6 | +13% | ~90 |
9 | Kongor's Undying Rage, 6L, Terror Maul | 67 | 15.0 | +4% | ~100 |
10 | Replica Trypanon, Great Mallet | 40 | 15.0 | +11% | ~40 |
11 | Trypanon, 6L, Great Mallet | 40 | 14.4 | -15% | ~50 |
12 | Chober Chaber, 6L, Great Mallet | 40 | 12.0 | -9% | ~200 |
13 | Quecholli, 6L, Jagged Maul | 66 | 10.3 | +3% | ~200 |
14 | Geofri's Baptism, 6L, Brass Maul | 27 | 10.0 | 0% | ~200 |
15 | Hrimnor's Hymn, 6L, Sledgehammer | 17 | 10.0 | 0% | ~300 |
16 | Voidhome, 6L, Dread Maul | 54 | 10.0 | 0% | ~300 |
17 | Replica Kongor's Undying Rage, Terror Maul | 67 | 9.5 | +16% | ~40 |
18 | Jorrhast's Blacksteel, 5L, Steelhead | 44 | 5.0 | 0% | ~200 |
19 | Tidebreaker, Imperial Maul | 65 | 5.0 | +25% | ~400 |
20 | Marohi Erqi, Karui Maul | 57 | 4.0 | 0% | ~300 |
21 | Brain Rattler, 5L, Meatgrinder | 63 | 3.0 | 0% | ~200 |
22 | Kongor's Undying Rage, 5L, Terror Maul | 67 | 3.0 | 0% | ~300 |
23 | Geofri's Baptism, 5L, Brass Maul | 27 | 2.0 | +47% | ~500 |
24 | Trypanon, 5L, Great Mallet | 40 | 2.0 | 0% | ~100 |
25 | Chober Chaber, 5L, Great Mallet | 40 | 1.9 | -3% | ~300 |
26 | Brain Rattler, Meatgrinder | 63 | 1.0 | 0% | ~800 |
27 | Chaber Cairn, Great Mallet | 60 | 1.0 | 0% | ~2k |
28 | Chober Chaber, Great Mallet | 40 | 1.0 | +4% | ~2k |
29 | Geofri's Baptism, Brass Maul | 27 | 1.0 | +23% | ~3k |
30 | Geofri's Devotion, Brass Maul | 61 | 1.0 | 0% | ~1k |
31 | Hrimnor's Hymn, 5L, Sledgehammer | 17 | 1.0 | 0% | ~600 |
32 | Jorrhast's Blacksteel, Steelhead | 44 | 1.0 | 0% | ~800 |
33 | Kongor's Undying Rage, Terror Maul | 67 | 1.0 | 0% | ~1k |
34 | Quecholli, 5L, Jagged Maul | 22 | 1.0 | -50% | ~300 |
35 | Trypanon, Great Mallet | 40 | 1.0 | 0% | ~1k |
36 | Voidhome, 5L, Dread Maul | 54 | 1.0 | 0% | ~500 |
37 | Voidhome, Dread Maul | 54 | 0.4 | -62% | ~2k |
38 | Quecholli, Jagged Maul | 22 | 0.4 | -8% | ~2k |
39 | Hrimnor's Hymn, Sledgehammer | 17 | 0.4 | +80% | ~3k |
List of Unique Maces 2H | One Hand Unique Maces | Maces Base Type |
Icon | Name | Stats |
---|---|---|
Hrimnor's Hymn Sledgehammer | 45% increased Stun Duration on Enemies +10 to Strength (140–200)% increased Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40–50)% increased Stun Duration on Enemies (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (The Stun Threshold determines how much Damage can Stun something) | |
Hrimnor's Dirge Sledgehammer | 45% increased Stun Duration on Enemies +10 to Strength (140–200)% increased Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40–50)% increased Stun Duration on Enemies Gain 50% of Physical Damage as Extra Cold Damage (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (The Stun Threshold determines how much Damage can Stun something) | |
Quecholli Jagged Maul | 30% increased Stun Duration on Enemies +(25–50) to all Attributes (80–100)% increased Physical Damage Adds 5 to 25 Physical Damage +10 Life gained on Kill Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage (Attributes are Strength, Dexterity, and Intelligence) | |
Panquetzaliztli Jagged Maul | 30% increased Stun Duration on Enemies +(25–50) to all Attributes (80–100)% increased Physical Damage Adds (94–98) to (115–121) Physical Damage Recover 5% of Life on Kill Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage (Attributes are Strength, Dexterity, and Intelligence) | |
Geofri's Baptism Brass Maul | 30% increased Stun Duration on Enemies 200% increased Physical Damage Adds 11 to 23 Cold Damage (10–20)% increased Stun Duration on Enemies Never deal Critical Strikes | |
Geofri's Devotion Brass Maul | 30% increased Stun Duration on Enemies Trigger Level 20 Elemental Warding on Melee Hit while Cursed 200% increased Physical Damage Adds (42–47) to (66–71) Physical Damage Adds 11 to 23 Cold Damage (10–20)% increased Stun Duration on Enemies Never deal Critical Strikes | |
Chober Chaber Great Mallet | 30% increased Stun Duration on Enemies +1 to Level of Socketed Melee Gems +1 to Level of Socketed Minion Gems 20% reduced Strength Requirement (200–220)% increased Physical Damage 25% increased maximum Mana Minions have (20–40)% increased maximum Life 15% increased Skill Effect Duration | |
Trypanon Great Mallet | 30% increased Stun Duration on Enemies 50% reduced Attack Speed This Weapon's Critical Strike Chance is 100% | |
Chaber Cairn Great Mallet | 30% increased Stun Duration on Enemies +1 to Level of Socketed Melee Gems +2 to Level of Socketed Minion Gems (200–220)% increased Physical Damage Adds (25–35) to (45–55) Physical Damage 25% increased maximum Mana Minions have (20–40)% increased maximum Life 30% increased Skill Effect Duration | |
Replica Trypanon Great Mallet | 30% increased Stun Duration on Enemies -5000 to Accuracy Rating This Weapon's Critical Strike Chance is 100% | |
Jorrhast's Blacksteel Steelhead | 45% increased Stun Duration on Enemies 25% chance to Trigger Level 20 Animate Weapon on Kill (150–200)% increased Physical Damage (8–12)% increased Attack Speed (8–12)% increased Cast Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copy | |
Voidhome Dread Maul | 30% increased Stun Duration on Enemies 150% increased Physical Damage 50% increased Attack Speed (30–50)% reduced Rarity of Items found (30–50)% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Marohi Erqi Karui Maul | 45% increased Stun Duration on Enemies Socketed Gems are Supported by Level 15 Pulverise (200–230)% increased Physical Damage Adds 30 to 40 Physical Damage 10% reduced Attack Speed 10% reduced Movement Speed (40–50)% increased Stun Duration on Enemies -100 to Accuracy Rating | |
Brain Rattler Meatgrinder | 5% chance to deal Double Damage Adds (60–80) to (270–320) Physical Damage 50% of Physical Damage Converted to Lightning Damage 50% chance to Shock Shock Enemies as though dealing 300% more Damage Damage Penetrates 20% Lightning Resistance Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) | |
Tidebreaker Imperial Maul | 10% increased Strength Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun +40 to Intelligence Adds (70–80) to (340–375) Physical Damage 10% increased Physical Damage per Endurance Charge (20–30)% reduced Enemy Stun Threshold with this Weapon (The Stun Threshold determines how much Damage can Stun something) | |
Kongor's Undying Rage Terror Maul | 25% chance to double Stun Duration Adds (43–56) to (330–400) Physical Damage (30–40)% increased Critical Strike Chance +(15–20)% to all Elemental Resistances Hits can't be Evaded Your Critical Strikes do not deal extra Damage You gain Onslaught for 4 seconds on Critical Strike (Onslaught grants 20% increased Attack, Cast, and Movement Speed) | |
Replica Kongor's Undying Rage Terror Maul | 25% chance to double Stun Duration Adds (43–56) to (330–400) Physical Damage (30–40)% increased Critical Strike Chance +(15–20)% to all Elemental Resistances Hits can't be Evaded Your Critical Strikes do not deal extra Damage Regenerate 20% of Energy Shield per second if you've dealt a Critical Strike with this weapon Recently (Recently refers to the past 4 seconds) |
Icon | Name | Stats |
---|---|---|
Gorebreaker Spiked Club | 10% reduced Enemy Stun Threshold (300–360)% increased Physical Damage 20% reduced Attack Speed (10–20)% reduced Enemy Stun Threshold (30–50)% increased Stun Duration on Enemies Extra gore (The Stun Threshold determines how much Damage can Stun something) | |
Brightbeak War Hammer | 10% reduced Enemy Stun Threshold (50–75)% increased Physical Damage 45% increased Attack Speed 25% increased Critical Strike Chance +(20–30)% to Fire Resistance +(20–30)% to Lightning Resistance | |
Lavianga's Wisdom War Hammer | 10% reduced Enemy Stun Threshold (160–200)% increased Physical Damage +70 to maximum Life +70 to maximum Mana 5% reduced Movement Speed (15–25)% increased Area of Effect (10–20)% increased Area Damage | |
Flesh-Eater Dream Mace | 10% reduced Enemy Stun Threshold (60–80)% increased Physical Damage Adds 10 to 15 Physical Damage 10% increased Attack Speed 1% of Physical Attack Damage Leeched as Life 3% of Attack Damage Leeched as Life against Bleeding Enemies 30% chance to cause Bleeding on Hit (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Clayshaper Rock Breaker | 15% reduced Enemy Stun Threshold Grants Level 12 Summon Stone Golem Skill Adds (24–30) to (34–40) Physical Damage (8–10)% increased Attack Speed Minions have (20–30)% increased maximum Life +1 to maximum number of Summoned Golems Minions deal (5–8) to (12–16) additional Attack Physical Damage | |
Frostbreath Ornate Mace | 15% reduced Enemy Stun Threshold Adds (26–32) to (36–42) Physical Damage Adds (26–32) to (36–42) Cold Damage (8–14)% increased Attack Speed +(40–50)% to Fire Resistance (35–50)% increased Chill Duration on Enemies Attacks with this Weapon deal Double Damage to Chilled Enemies | |
Replica Frostbreath Ornate Mace | 15% reduced Enemy Stun Threshold Adds (53–67) to (71–89) Chaos Damage (8–14)% increased Attack Speed +(23–31)% to Chaos Resistance Your Chaos Damage can Chill Attacks with this Weapon deal Double Damage to Chilled Enemies (Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds) | |
Mjölner Gavel | 15% reduced Enemy Stun Threshold Trigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown Socketed Lightning Spells have no Cost if Triggered +300 Intelligence Requirement +200 Strength Requirement (80–120)% increased Physical Damage (80–100)% increased Lightning Damage Skills Chain +1 times | |
Cameria's Maul Gavel | 15% reduced Enemy Stun Threshold (140–180)% increased Physical Damage Adds (10–20) to (30–50) Cold Damage (15–40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30–40)% increased Cold Damage with Attack Skills | |
Cameria's Avarice Gavel | 15% reduced Enemy Stun Threshold Trigger Level 20 Icicle Burst when you Hit a Frozen Enemy (140–180)% increased Physical Damage Adds (11–14) to (17–21) Physical Damage (15–40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30–40)% increased Cold Damage with Attack Skills | |
Callinellus Malleus Auric Mace | 15% reduced Enemy Stun Threshold (150–200)% increased Physical Damage Adds (5–10) to (15–23) Physical Damage (15–25)% reduced Enemy Stun Threshold with this Weapon Cannot Knock Enemies Back All Attack Damage Chills when you Stun (The Stun Threshold determines how much Damage can Stun something) (Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds) | |
Nebuloch Nightmare Mace | 10% reduced Enemy Stun Threshold Adds (45–60) to (100–120) Physical Damage Gain (30–40)% of Physical Attack Damage as Extra Fire Damage +4% to Chaos Resistance per Endurance Charge 1% reduced Elemental Damage taken from Hits per Endurance Charge Adds 5 to 8 Physical Damage per Endurance Charge +500 to Armour per Endurance Charge 200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently (Recently refers to the past 4 seconds) |
Icon | Name | Category |
---|---|---|
Driftwood Club Physical Damage: 6-8 Critical Strike Chance: 5% Attacks per Second: 1.45 Weapon Range: 11Requires 14 Str10% reduced Enemy Stun Threshold |
One Hand Maces | |
Tribal Club Physical Damage: 8-13 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 11Requires Level 5, 26 Str10% reduced Enemy Stun Threshold |
One Hand Maces | |
Spiked Club Physical Damage: 13-16 Critical Strike Chance: 5% Attacks per Second: 1.45 Weapon Range: 11Requires Level 10, 41 Str10% reduced Enemy Stun Threshold |
One Hand Maces | |
Stone Hammer Physical Damage: 15-27 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11Requires Level 15, 56 Str15% reduced Enemy Stun Threshold |
One Hand Maces | |
War Hammer Physical Damage: 13-31 Critical Strike Chance: 5% Attacks per Second: 1.45 Weapon Range: 11Requires Level 20, 71 Str10% reduced Enemy Stun Threshold |
One Hand Maces | |
Bladed Mace Physical Damage: 19-32 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 11Requires Level 24, 83 Str10% reduced Enemy Stun Threshold |
One Hand Maces | |
Ceremonial Mace Physical Damage: 32-40 Critical Strike Chance: 5% Attacks per Second: 1.2 Weapon Range: 11Requires Level 28, 95 Str15% reduced Enemy Stun Threshold |
One Hand Maces | |
Dream Mace Physical Damage: 21-43 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 11Requires Level 32, 107 Str10% reduced Enemy Stun Threshold |
One Hand Maces | |
Wyrm Mace Physical Damage: 28-42 Critical Strike Chance: 5% Attacks per Second: 1.35 Weapon Range: 11Requires Level 34, 118 Str4% increased Attack Speed |
One Hand Maces | |
Petrified Club Physical Damage: 31-51 Critical Strike Chance: 5% Attacks per Second: 1.25 Weapon Range: 11Requires Level 35, 116 Str10% reduced Enemy Stun Threshold |
One Hand Maces | |
Barbed Club Physical Damage: 33-42 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 11Requires Level 38, 125 Str10% reduced Enemy Stun Threshold |
One Hand Maces | |
Rock Breaker Physical Damage: 37-69 Critical Strike Chance: 5% Attacks per Second: 1.15 Weapon Range: 11Requires Level 41, 134 Str15% reduced Enemy Stun Threshold |
One Hand Maces | |
Battle Hammer Physical Damage: 25-59 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 11Requires Level 44, 143 Str10% reduced Enemy Stun Threshold |
One Hand Maces | |
Flanged Mace Physical Damage: 38-63 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11Requires Level 47, 152 Str10% reduced Enemy Stun Threshold |
One Hand Maces | |
Ornate Mace Physical Damage: 53-67 Critical Strike Chance: 5% Attacks per Second: 1.2 Weapon Range: 11Requires Level 50, 161 Str15% reduced Enemy Stun Threshold |
One Hand Maces | |
Phantom Mace Physical Damage: 33-69 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 11Requires Level 53, 170 Str10% reduced Enemy Stun Threshold |
One Hand Maces | |
Dragon Mace Physical Damage: 44-66 Critical Strike Chance: 5% Attacks per Second: 1.35 Weapon Range: 11Requires Level 55, 184 Str4% increased Attack Speed |
One Hand Maces | |
Ancestral Club Physical Damage: 48-80 Critical Strike Chance: 5% Attacks per Second: 1.25 Weapon Range: 11Requires Level 56, 179 Str10% reduced Enemy Stun Threshold |
One Hand Maces | |
Tenderizer Physical Damage: 49-62 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 11Requires Level 58, 185 Str10% reduced Enemy Stun Threshold |
One Hand Maces | |
Gavel Physical Damage: 54-101 Critical Strike Chance: 5% Attacks per Second: 1.15 Weapon Range: 11Requires Level 60, 212 Str15% reduced Enemy Stun Threshold |
One Hand Maces | |
Legion Hammer Physical Damage: 35-81 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 11Requires Level 62, 212 Str10% reduced Enemy Stun Threshold |
One Hand Maces | |
Pernach Physical Damage: 49-82 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11Requires Level 64, 212 Str10% reduced Enemy Stun Threshold |
One Hand Maces | |
Auric Mace Physical Damage: 65-82 Critical Strike Chance: 5% Attacks per Second: 1.2 Weapon Range: 11Requires Level 66, 212 Str15% reduced Enemy Stun Threshold |
One Hand Maces | |
Nightmare Mace Physical Damage: 38-80 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 11Requires Level 68, 212 Str10% reduced Enemy Stun Threshold |
One Hand Maces | |
Behemoth Mace Physical Damage: 49-74 Critical Strike Chance: 5% Attacks per Second: 1.35 Weapon Range: 11Requires Level 70, 220 Str6% increased Attack Speed |
One Hand Maces | |
Flare Mace Physical Damage: 20-41 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11Requires Level 30, 101 StrTrigger Level 10 Fiery Impact on Melee Hit with this Weapon local use skill on melee hit % [100] |
One Hand Maces | |
Crack Mace Physical Damage: 31-64 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11Requires Level 50, 161 StrTrigger Level 15 Fiery Impact on Melee Hit with this Weapon local use skill on melee hit % [100] |
One Hand Maces | |
Boom Mace Physical Damage: 39-81 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11Requires Level 70, 218 StrTrigger Level 20 Fiery Impact on Melee Hit with this Weapon local use skill on melee hit % [100] |
One Hand Maces | |
Driftwood Maul Physical Damage: 10-16 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 13Requires Level 3, 20 Str30% increased Stun Duration on Enemies |
Two Hand Maces | |
Tribal Maul Physical Damage: 17-25 Critical Strike Chance: 5% Attacks per Second: 1.25 Weapon Range: 13Requires Level 8, 35 Str30% increased Stun Duration on Enemies |
Two Hand Maces | |
Mallet Physical Damage: 16-33 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 13Requires Level 12, 47 Str30% increased Stun Duration on Enemies |
Two Hand Maces | |
Sledgehammer Physical Damage: 25-38 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 13Requires Level 17, 62 Str45% increased Stun Duration on Enemies |
Two Hand Maces | |
Jagged Maul Physical Damage: 27-49 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 13Requires Level 22, 77 Str30% increased Stun Duration on Enemies |
Two Hand Maces | |
Brass Maul Physical Damage: 40-60 Critical Strike Chance: 5% Attacks per Second: 1.2 Weapon Range: 13Requires Level 27, 92 Str30% increased Stun Duration on Enemies |
Two Hand Maces | |
Fright Maul Physical Damage: 46-62 Critical Strike Chance: 5% Attacks per Second: 1.25 Weapon Range: 13Requires Level 32, 107 Str30% increased Stun Duration on Enemies |
Two Hand Maces | |
Morning Star Physical Damage: 45-68 Critical Strike Chance: 5% Attacks per Second: 1.25 Weapon Range: 13Requires Level 34, 118 Str15% increased Area of Effect |
Two Hand Maces | |
Totemic Maul Physical Damage: 57-85 Critical Strike Chance: 5% Attacks per Second: 1.1 Weapon Range: 13Requires Level 36, 119 Str30% increased Stun Duration on Enemies |
Two Hand Maces | |
Great Mallet Physical Damage: 43-88 Critical Strike Chance: 5% Attacks per Second: 1.25 Weapon Range: 13Requires Level 40, 131 Str30% increased Stun Duration on Enemies |
Two Hand Maces | |
Steelhead Physical Damage: 54-81 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 13Requires Level 44, 143 Str45% increased Stun Duration on Enemies |
Two Hand Maces | |
Spiny Maul Physical Damage: 55-103 Critical Strike Chance: 5% Attacks per Second: 1.25 Weapon Range: 13Requires Level 48, 155 Str30% increased Stun Duration on Enemies |
Two Hand Maces | |
Plated Maul Physical Damage: 72-108 Critical Strike Chance: 5% Attacks per Second: 1.2 Weapon Range: 13Requires Level 51, 164 Str30% increased Stun Duration on Enemies |
Two Hand Maces | |
Dread Maul Physical Damage: 77-104 Critical Strike Chance: 5% Attacks per Second: 1.25 Weapon Range: 13Requires Level 54, 173 Str30% increased Stun Duration on Enemies |
Two Hand Maces | |
Solar Maul Physical Damage: 75-113 Critical Strike Chance: 5% Attacks per Second: 1.25 Weapon Range: 13Requires Level 56, 187 Str15% increased Area of Effect |
Two Hand Maces | |
Karui Maul Physical Damage: 112-168 Critical Strike Chance: 5% Attacks per Second: 1 Weapon Range: 13Requires Level 57, 182 Str45% increased Stun Duration on Enemies |
Two Hand Maces | |
Colossus Mallet Physical Damage: 65-135 Critical Strike Chance: 5.5% Attacks per Second: 1.3 Weapon Range: 13Requires Level 59, 188 Str30% increased Area Damage |
Two Hand Maces | |
Piledriver Physical Damage: 77-115 Critical Strike Chance: 5% Attacks per Second: 1.35 Weapon Range: 13Requires Level 61, 212 Str20% reduced Enemy Stun Threshold |
Two Hand Maces | |
Meatgrinder Physical Damage: 74-138 Critical Strike Chance: 5% Attacks per Second: 1.25 Weapon Range: 13Requires Level 63, 212 Str5% chance to deal Double Damage |
Two Hand Maces | |
Imperial Maul Physical Damage: 102-153 Critical Strike Chance: 5% Attacks per Second: 1.1 Weapon Range: 13Requires Level 65, 212 Str10% increased Strength |
Two Hand Maces | |
Terror Maul Physical Damage: 101-137 Critical Strike Chance: 6% Attacks per Second: 1.15 Weapon Range: 13Requires Level 67, 212 Str25% chance to double Stun Duration |
Two Hand Maces | |
Coronal Maul Physical Damage: 91-136 Critical Strike Chance: 5% Attacks per Second: 1.2 Weapon Range: 13Requires Level 69, 220 Str20% increased Area of Effect |
Two Hand Maces | |
Blunt Force Condenser Physical Damage: 39-64 Critical Strike Chance: 5% Attacks per Second: 1.15 Weapon Range: 13Requires Level 30, 101 StrWarcries Exert 1 additional Attack |
Two Hand Maces | |
Crushing Force Magnifier Physical Damage: 62-103 Critical Strike Chance: 5% Attacks per Second: 1.15 Weapon Range: 13Requires Level 50, 161 StrWarcries Exert 1 additional Attack |
Two Hand Maces | |
Impact Force Propagator Physical Damage: 81-135 Critical Strike Chance: 5% Attacks per Second: 1.15 Weapon Range: 13Requires Level 70, 220 StrWarcries Exert 1 additional Attack |
Two Hand Maces |
Item Classes | Mods |
---|---|
One Hand Maces | |
Two Hand Maces |
Explicit Mod Stat | Value | Synthesised Implicit | Category |
---|---|---|---|
#% of Physical Attack Damage Leeched as Life | ~ 40 | One Hand Maces | |
#% of Physical Attack Damage Leeched as Life | 41 ~ 70 | One Hand Maces | |
#% of Physical Attack Damage Leeched as Life | 71 ~ 100 | One Hand Maces | |
#% of Physical Attack Damage Leeched as Life | 101 ~ 400 | One Hand Maces | |
+# Life gained on Kill | ~ 15 | One Hand Maces | |
+# Life gained on Kill | 16 ~ 25 | One Hand Maces | |
+# Life gained on Kill | 26 ~ 35 | One Hand Maces | |
+# Life gained on Kill | 36 ~ 100 | One Hand Maces | |
+# Life gained for each Enemy hit by Attacks | ~ 4 | One Hand Maces | |
+# Life gained for each Enemy hit by Attacks | 5 ~ 7 | One Hand Maces | |
+# Life gained for each Enemy hit by Attacks | 8 ~ 10 | One Hand Maces | |
+# Life gained for each Enemy hit by Attacks | 11 ~ 15 | One Hand Maces | |
#% of Physical Attack Damage Leeched as Mana | ~ 40 | One Hand Maces | |
#% of Physical Attack Damage Leeched as Mana | 41 ~ 70 | One Hand Maces | |
#% of Physical Attack Damage Leeched as Mana | 71 ~ 100 | One Hand Maces | |
#% of Physical Attack Damage Leeched as Mana | 101 ~ 400 | One Hand Maces | |
+# Mana gained on Kill | ~ 5 | One Hand Maces | |
+# Mana gained on Kill | 6 ~ 10 | One Hand Maces | |
+# Mana gained on Kill | 11 ~ 15 | One Hand Maces | |
+# Mana gained on Kill | 16 ~ 50 | One Hand Maces | |
+#% to Fire Resistance | ~ 50 | One Hand Maces | |
+#% to Fire Resistance | 51 ~ 75 | One Hand Maces | |
+#% to Fire Resistance | 76 ~ 100 | One Hand Maces | |
+#% to Fire Resistance | 101 ~ 125 | One Hand Maces | |
+#% to Fire Resistance | 126 ~ 150 | One Hand Maces | |
+#% to Cold Resistance | ~ 50 | One Hand Maces | |
+#% to Cold Resistance | 51 ~ 75 | One Hand Maces | |
+#% to Cold Resistance | 76 ~ 100 | One Hand Maces | |
+#% to Cold Resistance | 101 ~ 125 | One Hand Maces | |
+#% to Cold Resistance | 126 ~ 150 | One Hand Maces | |
+#% to Lightning Resistance | ~ 50 | One Hand Maces | |
+#% to Lightning Resistance | 51 ~ 75 | One Hand Maces | |
+#% to Lightning Resistance | 76 ~ 100 | One Hand Maces | |
+#% to Lightning Resistance | 101 ~ 125 | One Hand Maces | |
+#% to Lightning Resistance | 126 ~ 150 | One Hand Maces | |
+#% to Chaos Resistance | ~ 35 | One Hand Maces | |
+#% to Chaos Resistance | 36 ~ 70 | One Hand Maces | |
+#% to Chaos Resistance | 71 ~ 120 | One Hand Maces | |
+#% to Fire and Cold Resistances | ~ 20 | One Hand Maces | |
+#% to Fire and Cold Resistances | 21 ~ 40 | One Hand Maces | |
+#% to Fire and Cold Resistances | 41 ~ 100 | One Hand Maces | |
+#% to Fire and Lightning Resistances | ~ 20 | One Hand Maces | |
+#% to Fire and Lightning Resistances | 21 ~ 40 | One Hand Maces | |
+#% to Fire and Lightning Resistances | 41 ~ 100 | One Hand Maces | |
+#% to Cold and Lightning Resistances | ~ 20 | One Hand Maces | |
+#% to Cold and Lightning Resistances | 21 ~ 40 | One Hand Maces | |
+#% to Cold and Lightning Resistances | 41 ~ 100 | One Hand Maces | |
+#% to Fire and Chaos Resistances | ~ 35 | One Hand Maces | |
+#% to Fire and Chaos Resistances | 36 ~ 100 | One Hand Maces | |
+#% to Cold and Chaos Resistances | ~ 35 | One Hand Maces | |
+#% to Cold and Chaos Resistances | 36 ~ 100 | One Hand Maces | |
+#% to Lightning and Chaos Resistances | ~ 35 | One Hand Maces | |
+#% to Lightning and Chaos Resistances | 36 ~ 100 | One Hand Maces | |
#% increased Stun Duration on Enemies | ~ 50 | One Hand Maces | |
#% increased Stun Duration on Enemies | 51 ~ 300 | One Hand Maces | |
#% reduced Enemy Stun Threshold | ~ 30 | One Hand Maces | |
#% reduced Enemy Stun Threshold | 31 ~ 35 | One Hand Maces | |
#% reduced Enemy Stun Threshold | 36 ~ 200 | One Hand Maces | |
+# to Strength | ~ 40 | One Hand Maces | |
+# to Strength | 41 ~ 70 | One Hand Maces | |
+# to Strength | 71 ~ 100 | One Hand Maces | |
+# to Strength | 101 ~ 130 | One Hand Maces | |
+# to Strength | 131 ~ 160 | One Hand Maces | |
+# to Strength | 161 ~ 200 | One Hand Maces | |
+# to Dexterity | ~ 40 | One Hand Maces | |
+# to Dexterity | 41 ~ 70 | One Hand Maces | |
+# to Dexterity | 71 ~ 100 | One Hand Maces | |
+# to Dexterity | 101 ~ 130 | One Hand Maces | |
+# to Dexterity | 131 ~ 160 | One Hand Maces | |
+# to Dexterity | 161 ~ 200 | One Hand Maces | |
+# to Intelligence | ~ 40 | One Hand Maces | |
+# to Intelligence | 41 ~ 70 | One Hand Maces | |
+# to Intelligence | 71 ~ 100 | One Hand Maces | |
+# to Intelligence | 101 ~ 130 | One Hand Maces | |
+# to Intelligence | 131 ~ 160 | One Hand Maces | |
+# to Intelligence | 161 ~ 200 | One Hand Maces | |
+# to Strength and Dexterity | ~ 20 | One Hand Maces | |
+# to Strength and Dexterity | 21 ~ 45 | One Hand Maces | |
+# to Strength and Dexterity | 46 ~ 100 | One Hand Maces | |
+# to Strength and Intelligence | ~ 20 | One Hand Maces | |
+# to Strength and Intelligence | 21 ~ 45 | One Hand Maces | |
+# to Strength and Intelligence | 46 ~ 100 | One Hand Maces | |
+# to Dexterity and Intelligence | ~ 20 | One Hand Maces | |
+# to Dexterity and Intelligence | 21 ~ 45 | One Hand Maces | |
+# to Dexterity and Intelligence | 46 ~ 100 | One Hand Maces | |
+# to all Attributes | ~ 15 | One Hand Maces | |
+# to all Attributes | 16 ~ 30 | One Hand Maces | |
+# to all Attributes | 31 ~ 50 | One Hand Maces | |
#% increased Attribute Requirements | ~ -60 | One Hand Maces | |
#% increased Attribute Requirements | -61 ~ -70 | One Hand Maces | |
#% increased Attribute Requirements | -71 ~ -85 | One Hand Maces | |
#% increased Attribute Requirements | -86 ~ -100 | One Hand Maces | |
#% increased Attack Speed | ~ 30 | One Hand Maces | |
#% increased Attack Speed | 31 ~ 50 | One Hand Maces | |
#% increased Attack Speed | 51 ~ 100 | One Hand Maces | |
+# to Accuracy Rating | ~ 500 | One Hand Maces | |
+# to Accuracy Rating | 501 ~ 1000 | One Hand Maces | |
+# to Accuracy Rating | 1001 ~ 2000 | One Hand Maces | |
#% increased Physical Damage | ~ 200 | One Hand Maces | |
#% increased Physical Damage | 201 ~ 400 | One Hand Maces | |
#% increased Physical Damage | 401 ~ 600 | One Hand Maces | |
#% increased Physical Damage | 601 ~ 725 | One Hand Maces | |
#% increased Physical Damage | 726 ~ 1000 | One Hand Maces | |
Adds to # Physical Damage | ~ 40 | One Hand Maces | |
Adds to # Physical Damage | 41 ~ 80 | One Hand Maces | |
Adds to # Physical Damage | 81 ~ 120 | One Hand Maces | |
Adds to # Physical Damage | 121 ~ 135 | One Hand Maces | |
Adds to # Physical Damage | 136 ~ 500 | One Hand Maces | |
Adds to # Fire Damage | ~ 80 | One Hand Maces | |
Adds to # Fire Damage | 81 ~ 160 | One Hand Maces | |
Adds to # Fire Damage | 161 ~ 210 | One Hand Maces | |
Adds to # Fire Damage | 211 ~ 250 | One Hand Maces | |
Adds to # Fire Damage | 251 ~ 1000 | One Hand Maces | |
Adds to # Fire Damage to Spells | ~ 75 | One Hand Maces | |
Adds to # Fire Damage to Spells | 76 ~ 150 | One Hand Maces | |
Adds to # Fire Damage to Spells | 151 ~ 200 | One Hand Maces | |
Adds to # Fire Damage to Spells | 201 ~ 230 | One Hand Maces | |
Adds to # Fire Damage to Spells | 231 ~ 1000 | One Hand Maces | |
Adds to # Cold Damage | ~ 50 | One Hand Maces | |
Adds to # Cold Damage | 51 ~ 100 | One Hand Maces | |
Adds to # Cold Damage | 101 ~ 150 | One Hand Maces | |
Adds to # Cold Damage | 151 ~ 200 | One Hand Maces | |
Adds to # Cold Damage | 201 ~ 1000 | One Hand Maces | |
Adds to # Cold Damage to Spells | ~ 60 | One Hand Maces | |
Adds to # Cold Damage to Spells | 61 ~ 120 | One Hand Maces | |
Adds to # Cold Damage to Spells | 121 ~ 160 | One Hand Maces | |
Adds to # Cold Damage to Spells | 161 ~ 180 | One Hand Maces | |
Adds to # Cold Damage to Spells | 181 ~ 1000 | One Hand Maces | |
Adds to # Lightning Damage | ~ 150 | One Hand Maces | |
Adds to # Lightning Damage | 151 ~ 300 | One Hand Maces | |
Adds to # Lightning Damage | 301 ~ 375 | One Hand Maces | |
Adds to # Lightning Damage | 376 ~ 430 | One Hand Maces | |
Adds to # Lightning Damage | 431 ~ 1000 | One Hand Maces | |
Adds to # Lightning Damage to Spells | ~ 100 | One Hand Maces | |
Adds to # Lightning Damage to Spells | 101 ~ 200 | One Hand Maces | |
Adds to # Lightning Damage to Spells | 201 ~ 300 | One Hand Maces | |
Adds to # Lightning Damage to Spells | 301 ~ 370 | One Hand Maces | |
Adds to # Lightning Damage to Spells | 371 ~ 1000 | One Hand Maces | |
Adds to # Chaos Damage | ~ 200 | One Hand Maces | |
Adds to # Chaos Damage | 201 ~ 320 | One Hand Maces | |
Adds to # Chaos Damage | 321 ~ 1000 | One Hand Maces | |
#% increased Fire Damage | ~ 100 | One Hand Maces | |
#% increased Fire Damage | 101 ~ 160 | One Hand Maces | |
#% increased Fire Damage | 161 ~ 220 | One Hand Maces | |
#% increased Fire Damage | 221 ~ 280 | One Hand Maces | |
#% increased Fire Damage | 281 ~ 1000 | One Hand Maces | |
Gain #% of Fire Damage as Extra Chaos Damage | ~ 16 | One Hand Maces | |
Gain #% of Fire Damage as Extra Chaos Damage | 17 ~ 32 | One Hand Maces | |
Gain #% of Fire Damage as Extra Chaos Damage | 33 ~ 100 | One Hand Maces | |
#% increased Cold Damage | ~ 100 | One Hand Maces | |
#% increased Cold Damage | 101 ~ 160 | One Hand Maces | |
#% increased Cold Damage | 161 ~ 220 | One Hand Maces | |
#% increased Cold Damage | 221 ~ 280 | One Hand Maces | |
#% increased Cold Damage | 281 ~ 1000 | One Hand Maces | |
Gain #% of Cold Damage as Extra Chaos Damage | ~ 16 | One Hand Maces | |
Gain #% of Cold Damage as Extra Chaos Damage | 17 ~ 32 | One Hand Maces | |
Gain #% of Cold Damage as Extra Chaos Damage | 33 ~ 100 | One Hand Maces | |
#% increased Lightning Damage | ~ 100 | One Hand Maces | |
#% increased Lightning Damage | 101 ~ 160 | One Hand Maces | |
#% increased Lightning Damage | 161 ~ 220 | One Hand Maces | |
#% increased Lightning Damage | 221 ~ 280 | One Hand Maces | |
#% increased Lightning Damage | 281 ~ 1000 | One Hand Maces | |
Gain #% of Lightning Damage as Extra Chaos Damage | ~ 16 | One Hand Maces | |
Gain #% of Lightning Damage as Extra Chaos Damage | 17 ~ 32 | One Hand Maces | |
Gain #% of Lightning Damage as Extra Chaos Damage | 33 ~ 100 | One Hand Maces | |
Gain #% of Physical Damage as Extra Chaos Damage | ~ 16 | One Hand Maces | |
Gain #% of Physical Damage as Extra Chaos Damage | 17 ~ 32 | One Hand Maces | |
Gain #% of Physical Damage as Extra Chaos Damage | 33 ~ 100 | One Hand Maces | |
#% increased Chaos Damage | ~ 75 | One Hand Maces | |
#% increased Chaos Damage | 76 ~ 150 | One Hand Maces | |
#% increased Chaos Damage | 151 ~ 500 | One Hand Maces | |
#% increased Elemental Damage | ~ 70 | One Hand Maces | |
#% increased Elemental Damage | 71 ~ 140 | One Hand Maces | |
#% increased Elemental Damage | 141 ~ 500 | One Hand Maces | |
#% increased Elemental Damage with Attack Skills | ~ 50 | One Hand Maces | |
#% increased Elemental Damage with Attack Skills | 51 ~ 100 | One Hand Maces | |
#% increased Elemental Damage with Attack Skills | 101 ~ 300 | One Hand Maces | |
#% increased Spell Damage | ~ 90 | One Hand Maces | |
#% increased Spell Damage | 91 ~ 180 | One Hand Maces | |
#% increased Spell Damage | 181 ~ 270 | One Hand Maces | |
#% increased Spell Damage | 271 ~ 300 | One Hand Maces | |
#% increased Spell Damage | 301 ~ 1000 | One Hand Maces | |
Minions deal #% increased Damage | ~ 90 | One Hand Maces | |
Minions deal #% increased Damage | 91 ~ 180 | One Hand Maces | |
Minions deal #% increased Damage | 181 ~ 500 | One Hand Maces | |
#% increased Critical Strike Chance | ~ 25 | One Hand Maces | |
#% increased Critical Strike Chance | 26 ~ 50 | One Hand Maces | |
#% increased Critical Strike Chance | 51 ~ 75 | One Hand Maces | |
#% increased Critical Strike Chance | 76 ~ 100 | One Hand Maces | |
#% increased Critical Strike Chance | 101 ~ 200 | One Hand Maces | |
#% increased Critical Strike Chance for Spells | ~ 100 | One Hand Maces | |
#% increased Critical Strike Chance for Spells | 101 ~ 175 | One Hand Maces | |
#% increased Critical Strike Chance for Spells | 176 ~ 250 | One Hand Maces | |
#% increased Critical Strike Chance for Spells | 251 ~ 325 | One Hand Maces | |
#% increased Critical Strike Chance for Spells | 326 ~ 500 | One Hand Maces | |
+#% to Global Critical Strike Multiplier | ~ 25 | One Hand Maces | |
+#% to Global Critical Strike Multiplier | 26 ~ 50 | One Hand Maces | |
+#% to Global Critical Strike Multiplier | 51 ~ 75 | One Hand Maces | |
+#% to Global Critical Strike Multiplier | 76 ~ 100 | One Hand Maces | |
+#% to Global Critical Strike Multiplier | 101 ~ 200 | One Hand Maces | |
#% increased Light Radius | ~ 20 | One Hand Maces | |
#% increased Light Radius | 21 ~ 30 | One Hand Maces | |
#% increased Light Radius | 31 ~ 35 | One Hand Maces | |
#% increased Light Radius | 36 ~ 100 | One Hand Maces | |
#% increased Damage with Bleeding | ~ 45 | One Hand Maces | |
#% increased Damage with Bleeding | 46 ~ 90 | One Hand Maces | |
#% increased Damage with Bleeding | 91 ~ 200 | One Hand Maces | |
#% chance to cause Bleeding on Hit | ~ 50 | One Hand Maces | |
#% chance to cause Bleeding on Hit | 51 ~ 100 | One Hand Maces | |
#% chance to cause Bleeding on Hit | 101 ~ 300 | One Hand Maces | |
#% increased Bleeding Duration | ~ 20 | One Hand Maces | |
#% increased Bleeding Duration | 21 ~ 40 | One Hand Maces | |
#% increased Bleeding Duration | 41 ~ 100 | One Hand Maces | |
+# to Level of Socketed Fire Gems | ~ 3 | One Hand Maces | |
+# to Level of Socketed Fire Gems | 4 ~ 5 | One Hand Maces | |
+# to Level of Socketed Fire Gems | 6 ~ 10 | One Hand Maces | |
+# to Level of Socketed Cold Gems | ~ 3 | One Hand Maces | |
+# to Level of Socketed Cold Gems | 4 ~ 5 | One Hand Maces | |
+# to Level of Socketed Cold Gems | 6 ~ 10 | One Hand Maces | |
+# to Level of Socketed Lightning Gems | ~ 3 | One Hand Maces | |
+# to Level of Socketed Lightning Gems | 4 ~ 5 | One Hand Maces | |
+# to Level of Socketed Lightning Gems | 6 ~ 10 | One Hand Maces | |
+# to Level of Socketed Chaos Gems | ~ 3 | One Hand Maces | |
+# to Level of Socketed Chaos Gems | 4 ~ 5 | One Hand Maces | |
+# to Level of Socketed Chaos Gems | 6 ~ 10 | One Hand Maces | |
+# to Level of Socketed Melee Gems | ~ 3 | One Hand Maces | |
+# to Level of Socketed Melee Gems | 4 ~ 5 | One Hand Maces | |
+# to Level of Socketed Melee Gems | 6 ~ 10 | One Hand Maces | |
+# to Level of Socketed Gems | ~ 1 | One Hand Maces | |
+# to Level of Socketed Gems | 2 ~ 2 | One Hand Maces | |
+# to Level of Socketed Gems | 3 ~ 10 | One Hand Maces | |
+# to Level of Socketed Strength Gems | ~ 1 | One Hand Maces | |
+# to Level of Socketed Strength Gems | 2 ~ 2 | One Hand Maces | |
+# to Level of Socketed Strength Gems | 3 ~ 5 | One Hand Maces | |
+# to Level of Socketed Dexterity Gems | ~ 1 | One Hand Maces | |
+# to Level of Socketed Dexterity Gems | 2 ~ 2 | One Hand Maces | |
+# to Level of Socketed Dexterity Gems | 3 ~ 5 | One Hand Maces | |
+# to Level of Socketed Intelligence Gems | ~ 1 | One Hand Maces | |
+# to Level of Socketed Intelligence Gems | 2 ~ 2 | One Hand Maces | |
+# to Level of Socketed Intelligence Gems | 3 ~ 5 | One Hand Maces | |
+# to Level of Socketed Support Gems | ~ 3 | One Hand Maces | |
+# to Level of Socketed Support Gems | 4 ~ 5 | One Hand Maces | |
+# to Level of Socketed Support Gems | 6 ~ 10 | One Hand Maces | |
+# to Weapon Range | ~ 7 | One Hand Maces | |
+# to Weapon Range | 8 ~ 20 | One Hand Maces | |
Cast Level 20 Fire Burst on Hit | ~ 11 | One Hand Maces | |
Cast Level 20 Fire Burst on Hit | 12 ~ 22 | One Hand Maces | |
Cast Level 20 Fire Burst on Hit | 23 ~ 50 | One Hand Maces | |
~ 4 | One Hand Maces | ||
5 ~ 7 | One Hand Maces | ||
8 ~ 20 | One Hand Maces | ||
#% chance to gain a Power, Frenzy or Endurance Charge on Kill | ~ 18 | One Hand Maces | |
#% chance to gain a Power, Frenzy or Endurance Charge on Kill | 19 ~ 36 | One Hand Maces | |
#% chance to gain a Power, Frenzy or Endurance Charge on Kill | 37 ~ 100 | One Hand Maces | |
Your Hits inflict Decay, dealing 700 Chaos Damage per second for 8 seconds | ~ 1 | One Hand Maces | |
Your Hits inflict Decay, dealing 700 Chaos Damage per second for 8 seconds | 2 ~ 2 | One Hand Maces | |
Your Hits inflict Decay, dealing 700 Chaos Damage per second for 8 seconds | 3 ~ 10 | One Hand Maces | |
Has 1 Abyssal Socket | ~ 1 | One Hand Maces | |
Has 1 Abyssal Socket | 2 ~ 2 | One Hand Maces | |
Has 1 Abyssal Socket | 3 ~ 5 | One Hand Maces | |
Regenerate #% of Mana per second if you've Hit an Enemy Recently | ~ 25 | One Hand Maces | |
Regenerate #% of Mana per second if you've Hit an Enemy Recently | 26 ~ 50 | One Hand Maces | |
Regenerate #% of Mana per second if you've Hit an Enemy Recently | 51 ~ 100 | One Hand Maces | |
+# to Armour if you've Hit an Enemy Recently | ~ 600 | One Hand Maces | |
+# to Armour if you've Hit an Enemy Recently | 601 ~ 1200 | One Hand Maces | |
+# to Armour if you've Hit an Enemy Recently | 1201 ~ 5000 | One Hand Maces | |
+# to Evasion Rating if Hit an Enemy Recently | ~ 600 | One Hand Maces | |
+# to Evasion Rating if Hit an Enemy Recently | 601 ~ 1200 | One Hand Maces | |
+# to Evasion Rating if Hit an Enemy Recently | 1201 ~ 5000 | One Hand Maces | |
Regenerate #% of Energy Shield per second if you've Hit an Enemy Recently | ~ 40 | One Hand Maces | |
Regenerate #% of Energy Shield per second if you've Hit an Enemy Recently | 41 ~ 80 | One Hand Maces | |
Regenerate #% of Energy Shield per second if you've Hit an Enemy Recently | 81 ~ 500 | One Hand Maces | |
#% chance to gain Onslaught for 4 seconds on Kill | ~ 22 | One Hand Maces | |
#% chance to gain Onslaught for 4 seconds on Kill | 23 ~ 50 | One Hand Maces | |
Damage Penetrates #% Fire Resistance | ~ 11 | One Hand Maces | |
Damage Penetrates #% Fire Resistance | 12 ~ 22 | One Hand Maces | |
Damage Penetrates #% Fire Resistance | 23 ~ 50 | One Hand Maces | |
Damage Penetrates #% Cold Resistance | ~ 11 | One Hand Maces | |
Damage Penetrates #% Cold Resistance | 12 ~ 22 | One Hand Maces | |
Damage Penetrates #% Cold Resistance | 23 ~ 50 | One Hand Maces | |
Damage Penetrates #% Lightning Resistance | ~ 11 | One Hand Maces | |
Damage Penetrates #% Lightning Resistance | 12 ~ 22 | One Hand Maces | |
Damage Penetrates #% Lightning Resistance | 23 ~ 50 | One Hand Maces | |
#% chance to Intimidate Enemies for 4 seconds on Hit | ~ 16 | One Hand Maces | |
#% chance to Intimidate Enemies for 4 seconds on Hit | 17 ~ 32 | One Hand Maces | |
#% chance to Intimidate Enemies for 4 seconds on Hit | 33 ~ 100 | One Hand Maces | |
Curse Enemies with Despair on Hit, with #% increased Effect | ~ 11 | One Hand Maces | |
Curse Enemies with Despair on Hit, with #% increased Effect | 12 ~ 22 | One Hand Maces | |
Curse Enemies with Despair on Hit, with #% increased Effect | 23 ~ 50 | One Hand Maces | |
Socketed Skills deal #% more Spell Damage | ~ 44 | One Hand Maces | |
Socketed Skills deal #% more Spell Damage | 45 ~ 88 | One Hand Maces | |
Socketed Skills deal #% more Spell Damage | 89 ~ 200 | One Hand Maces | |
Socketed Skills deal #% more Attack Damage | ~ 44 | One Hand Maces | |
Socketed Skills deal #% more Attack Damage | 45 ~ 88 | One Hand Maces | |
Socketed Skills deal #% more Attack Damage | 89 ~ 200 | One Hand Maces | |
#% chance for Poisons inflicted with this Weapon to deal 100% more Damage | ~ 70 | One Hand Maces | |
#% chance for Poisons inflicted with this Weapon to deal 100% more Damage | 71 ~ 140 | One Hand Maces | |
#% chance for Poisons inflicted with this Weapon to deal 100% more Damage | 141 ~ 500 | One Hand Maces | |
#% chance for Bleeding inflicted with this Weapon to deal 100% more Damage | ~ 70 | One Hand Maces | |
#% chance for Bleeding inflicted with this Weapon to deal 100% more Damage | 71 ~ 140 | One Hand Maces | |
#% chance for Bleeding inflicted with this Weapon to deal 100% more Damage | 141 ~ 500 | One Hand Maces | |
#% increased Damage when on Full Life | ~ 70 | One Hand Maces | |
#% increased Damage when on Full Life | 71 ~ 140 | One Hand Maces | |
#% increased Damage when on Full Life | 141 ~ 500 | One Hand Maces | |
Auras from your Skills grant #% increased Damage to you and Allies | ~ 3 | One Hand Maces | |
Auras from your Skills grant #% increased Damage to you and Allies | 4 ~ 5 | One Hand Maces | |
Auras from your Skills grant #% increased Damage to you and Allies | 6 ~ 20 | One Hand Maces | |
#% chance to deal Double Damage while Focussed | ~ 40 | One Hand Maces | |
#% chance to deal Double Damage while Focussed | 41 ~ 100 | One Hand Maces | |
#% chance to deal Double Damage | ~ 8 | One Hand Maces | |
#% chance to deal Double Damage | 9 ~ 50 | One Hand Maces | |
Gain #% of Non-Chaos Damage as extra Chaos Damage | ~ 5 | One Hand Maces | |
Gain #% of Non-Chaos Damage as extra Chaos Damage | 6 ~ 10 | One Hand Maces | |
Gain #% of Non-Chaos Damage as extra Chaos Damage | 11 ~ 50 | One Hand Maces | |
+#% to Quality of Socketed Gems | ~ 20 | One Hand Maces | |
+#% to Quality of Socketed Gems | 21 ~ 50 | One Hand Maces | |
#% increased Attack Speed while a Rare or Unique Enemy is Nearby | ~ 30 | One Hand Maces | |
#% increased Attack Speed while a Rare or Unique Enemy is Nearby | 31 ~ 100 | One Hand Maces | |
Attacks with this Weapon Penetrate #% Elemental Resistances | ~ 22 | One Hand Maces | |
Attacks with this Weapon Penetrate #% Elemental Resistances | 23 ~ 44 | One Hand Maces | |
Attacks with this Weapon Penetrate #% Elemental Resistances | 45 ~ 100 | One Hand Maces | |
Attacks with this Weapon Penetrate #% Chaos Resistance | ~ 22 | One Hand Maces | |
Attacks with this Weapon Penetrate #% Chaos Resistance | 23 ~ 44 | One Hand Maces | |
Attacks with this Weapon Penetrate #% Chaos Resistance | 45 ~ 100 | One Hand Maces | |
#% increased Damage per Endurance Charge | ~ 10 | One Hand Maces | |
#% increased Damage per Endurance Charge | 11 ~ 50 | One Hand Maces | |
#% increased Damage per Frenzy Charge | ~ 10 | One Hand Maces | |
#% increased Damage per Frenzy Charge | 11 ~ 50 | One Hand Maces | |
#% increased Damage per Power Charge | ~ 10 | One Hand Maces | |
#% increased Damage per Power Charge | 11 ~ 50 | One Hand Maces | |
+#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | ~ 40 | One Hand Maces | |
+#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 41 ~ 80 | One Hand Maces | |
+#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 81 ~ 150 | One Hand Maces | |
#% chance to Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown | ~ 250 | One Hand Maces | |
#% chance to Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown | 251 ~ 500 | One Hand Maces | |
Hits can't be Evaded | ~ 1 | One Hand Maces | |
Hits can't be Evaded | 2 ~ 2 | One Hand Maces | |
Hits can't be Evaded | 3 ~ 5 | One Hand Maces | |
Vaal Skills require #% increased Souls Per Use | ~ -25 | One Hand Maces | |
Vaal Skills require #% increased Souls Per Use | -26 ~ -50 | One Hand Maces | |
Vaal Skills require #% increased Souls Per Use | -51 ~ -100 | One Hand Maces | |
#% of Physical Attack Damage Leeched as Life | ~ 40 | Two Hand Maces | |
#% of Physical Attack Damage Leeched as Life | 41 ~ 70 | Two Hand Maces | |
#% of Physical Attack Damage Leeched as Life | 71 ~ 100 | Two Hand Maces | |
#% of Physical Attack Damage Leeched as Life | 101 ~ 400 | Two Hand Maces | |
+# Life gained on Kill | ~ 15 | Two Hand Maces | |
+# Life gained on Kill | 16 ~ 25 | Two Hand Maces | |
+# Life gained on Kill | 26 ~ 35 | Two Hand Maces | |
+# Life gained on Kill | 36 ~ 100 | Two Hand Maces | |
+# Life gained for each Enemy hit by Attacks | ~ 4 | Two Hand Maces | |
+# Life gained for each Enemy hit by Attacks | 5 ~ 7 | Two Hand Maces | |
+# Life gained for each Enemy hit by Attacks | 8 ~ 10 | Two Hand Maces | |
+# Life gained for each Enemy hit by Attacks | 11 ~ 15 | Two Hand Maces | |
#% of Physical Attack Damage Leeched as Mana | ~ 40 | Two Hand Maces | |
#% of Physical Attack Damage Leeched as Mana | 41 ~ 70 | Two Hand Maces | |
#% of Physical Attack Damage Leeched as Mana | 71 ~ 100 | Two Hand Maces | |
#% of Physical Attack Damage Leeched as Mana | 101 ~ 400 | Two Hand Maces | |
+# Mana gained on Kill | ~ 5 | Two Hand Maces | |
+# Mana gained on Kill | 6 ~ 10 | Two Hand Maces | |
+# Mana gained on Kill | 11 ~ 15 | Two Hand Maces | |
+# Mana gained on Kill | 16 ~ 50 | Two Hand Maces | |
+#% to Fire Resistance | ~ 50 | Two Hand Maces | |
+#% to Fire Resistance | 51 ~ 75 | Two Hand Maces | |
+#% to Fire Resistance | 76 ~ 100 | Two Hand Maces | |
+#% to Fire Resistance | 101 ~ 125 | Two Hand Maces | |
+#% to Fire Resistance | 126 ~ 150 | Two Hand Maces | |
+#% to Cold Resistance | ~ 50 | Two Hand Maces | |
+#% to Cold Resistance | 51 ~ 75 | Two Hand Maces | |
+#% to Cold Resistance | 76 ~ 100 | Two Hand Maces | |
+#% to Cold Resistance | 101 ~ 125 | Two Hand Maces | |
+#% to Cold Resistance | 126 ~ 150 | Two Hand Maces | |
+#% to Lightning Resistance | ~ 50 | Two Hand Maces | |
+#% to Lightning Resistance | 51 ~ 75 | Two Hand Maces | |
+#% to Lightning Resistance | 76 ~ 100 | Two Hand Maces | |
+#% to Lightning Resistance | 101 ~ 125 | Two Hand Maces | |
+#% to Lightning Resistance | 126 ~ 150 | Two Hand Maces | |
+#% to Chaos Resistance | ~ 35 | Two Hand Maces | |
+#% to Chaos Resistance | 36 ~ 70 | Two Hand Maces | |
+#% to Chaos Resistance | 71 ~ 120 | Two Hand Maces | |
+#% to Fire and Cold Resistances | ~ 20 | Two Hand Maces | |
+#% to Fire and Cold Resistances | 21 ~ 40 | Two Hand Maces | |
+#% to Fire and Cold Resistances | 41 ~ 100 | Two Hand Maces | |
+#% to Fire and Lightning Resistances | ~ 20 | Two Hand Maces | |
+#% to Fire and Lightning Resistances | 21 ~ 40 | Two Hand Maces | |
+#% to Fire and Lightning Resistances | 41 ~ 100 | Two Hand Maces | |
+#% to Cold and Lightning Resistances | ~ 20 | Two Hand Maces | |
+#% to Cold and Lightning Resistances | 21 ~ 40 | Two Hand Maces | |
+#% to Cold and Lightning Resistances | 41 ~ 100 | Two Hand Maces | |
+#% to Fire and Chaos Resistances | ~ 35 | Two Hand Maces | |
+#% to Fire and Chaos Resistances | 36 ~ 100 | Two Hand Maces | |
+#% to Cold and Chaos Resistances | ~ 35 | Two Hand Maces | |
+#% to Cold and Chaos Resistances | 36 ~ 100 | Two Hand Maces | |
+#% to Lightning and Chaos Resistances | ~ 35 | Two Hand Maces | |
+#% to Lightning and Chaos Resistances | 36 ~ 100 | Two Hand Maces | |
#% increased Stun Duration on Enemies | ~ 50 | Two Hand Maces | |
#% increased Stun Duration on Enemies | 51 ~ 300 | Two Hand Maces | |
#% reduced Enemy Stun Threshold | ~ 30 | Two Hand Maces | |
#% reduced Enemy Stun Threshold | 31 ~ 35 | Two Hand Maces | |
#% reduced Enemy Stun Threshold | 36 ~ 200 | Two Hand Maces | |
+# to Strength | ~ 40 | Two Hand Maces | |
+# to Strength | 41 ~ 70 | Two Hand Maces | |
+# to Strength | 71 ~ 100 | Two Hand Maces | |
+# to Strength | 101 ~ 130 | Two Hand Maces | |
+# to Strength | 131 ~ 160 | Two Hand Maces | |
+# to Strength | 161 ~ 200 | Two Hand Maces | |
+# to Dexterity | ~ 40 | Two Hand Maces | |
+# to Dexterity | 41 ~ 70 | Two Hand Maces | |
+# to Dexterity | 71 ~ 100 | Two Hand Maces | |
+# to Dexterity | 101 ~ 130 | Two Hand Maces | |
+# to Dexterity | 131 ~ 160 | Two Hand Maces | |
+# to Dexterity | 161 ~ 200 | Two Hand Maces | |
+# to Intelligence | ~ 40 | Two Hand Maces | |
+# to Intelligence | 41 ~ 70 | Two Hand Maces | |
+# to Intelligence | 71 ~ 100 | Two Hand Maces | |
+# to Intelligence | 101 ~ 130 | Two Hand Maces | |
+# to Intelligence | 131 ~ 160 | Two Hand Maces | |
+# to Intelligence | 161 ~ 200 | Two Hand Maces | |
+# to Strength and Dexterity | ~ 20 | Two Hand Maces | |
+# to Strength and Dexterity | 21 ~ 45 | Two Hand Maces | |
+# to Strength and Dexterity | 46 ~ 100 | Two Hand Maces | |
+# to Strength and Intelligence | ~ 20 | Two Hand Maces | |
+# to Strength and Intelligence | 21 ~ 45 | Two Hand Maces | |
+# to Strength and Intelligence | 46 ~ 100 | Two Hand Maces | |
+# to Dexterity and Intelligence | ~ 20 | Two Hand Maces | |
+# to Dexterity and Intelligence | 21 ~ 45 | Two Hand Maces | |
+# to Dexterity and Intelligence | 46 ~ 100 | Two Hand Maces | |
+# to all Attributes | ~ 15 | Two Hand Maces | |
+# to all Attributes | 16 ~ 30 | Two Hand Maces | |
+# to all Attributes | 31 ~ 50 | Two Hand Maces | |
#% increased Attribute Requirements | ~ -60 | Two Hand Maces | |
#% increased Attribute Requirements | -61 ~ -70 | Two Hand Maces | |
#% increased Attribute Requirements | -71 ~ -85 | Two Hand Maces | |
#% increased Attribute Requirements | -86 ~ -100 | Two Hand Maces | |
#% increased Attack Speed | ~ 30 | Two Hand Maces | |
#% increased Attack Speed | 31 ~ 50 | Two Hand Maces | |
#% increased Attack Speed | 51 ~ 100 | Two Hand Maces | |
+# to Accuracy Rating | ~ 500 | Two Hand Maces | |
+# to Accuracy Rating | 501 ~ 1000 | Two Hand Maces | |
+# to Accuracy Rating | 1001 ~ 2000 | Two Hand Maces | |
#% increased Physical Damage | ~ 200 | Two Hand Maces | |
#% increased Physical Damage | 201 ~ 400 | Two Hand Maces | |
#% increased Physical Damage | 401 ~ 600 | Two Hand Maces | |
#% increased Physical Damage | 601 ~ 725 | Two Hand Maces | |
#% increased Physical Damage | 726 ~ 1000 | Two Hand Maces | |
Adds to # Physical Damage | ~ 50 | Two Hand Maces | |
Adds to # Physical Damage | 51 ~ 100 | Two Hand Maces | |
Adds to # Physical Damage | 101 ~ 150 | Two Hand Maces | |
Adds to # Physical Damage | 151 ~ 180 | Two Hand Maces | |
Adds to # Physical Damage | 181 ~ 500 | Two Hand Maces | |
Adds to # Fire Damage | ~ 150 | Two Hand Maces | |
Adds to # Fire Damage | 151 ~ 300 | Two Hand Maces | |
Adds to # Fire Damage | 301 ~ 375 | Two Hand Maces | |
Adds to # Fire Damage | 376 ~ 450 | Two Hand Maces | |
Adds to # Fire Damage | 451 ~ 1000 | Two Hand Maces | |
Adds to # Fire Damage to Spells | ~ 100 | Two Hand Maces | |
Adds to # Fire Damage to Spells | 101 ~ 200 | Two Hand Maces | |
Adds to # Fire Damage to Spells | 201 ~ 275 | Two Hand Maces | |
Adds to # Fire Damage to Spells | 276 ~ 320 | Two Hand Maces | |
Adds to # Fire Damage to Spells | 321 ~ 1000 | Two Hand Maces | |
Adds to # Cold Damage | ~ 120 | Two Hand Maces | |
Adds to # Cold Damage | 121 ~ 240 | Two Hand Maces | |
Adds to # Cold Damage | 241 ~ 300 | Two Hand Maces | |
Adds to # Cold Damage | 301 ~ 360 | Two Hand Maces | |
Adds to # Cold Damage | 361 ~ 1000 | Two Hand Maces | |
Adds to # Cold Damage to Spells | ~ 100 | Two Hand Maces | |
Adds to # Cold Damage to Spells | 101 ~ 180 | Two Hand Maces | |
Adds to # Cold Damage to Spells | 181 ~ 250 | Two Hand Maces | |
Adds to # Cold Damage to Spells | 251 ~ 280 | Two Hand Maces | |
Adds to # Cold Damage to Spells | 281 ~ 1000 | Two Hand Maces | |
Adds to # Lightning Damage | ~ 200 | Two Hand Maces | |
Adds to # Lightning Damage | 201 ~ 400 | Two Hand Maces | |
Adds to # Lightning Damage | 401 ~ 550 | Two Hand Maces | |
Adds to # Lightning Damage | 551 ~ 650 | Two Hand Maces | |
Adds to # Lightning Damage | 651 ~ 1000 | Two Hand Maces | |
Adds to # Lightning Damage to Spells | ~ 150 | Two Hand Maces | |
Adds to # Lightning Damage to Spells | 151 ~ 300 | Two Hand Maces | |
Adds to # Lightning Damage to Spells | 301 ~ 450 | Two Hand Maces | |
Adds to # Lightning Damage to Spells | 451 ~ 540 | Two Hand Maces | |
Adds to # Lightning Damage to Spells | 541 ~ 1000 | Two Hand Maces | |
Adds to # Chaos Damage | ~ 300 | Two Hand Maces | |
Adds to # Chaos Damage | 301 ~ 450 | Two Hand Maces | |
Adds to # Chaos Damage | 451 ~ 1000 | Two Hand Maces | |
#% increased Fire Damage | ~ 100 | Two Hand Maces | |
#% increased Fire Damage | 101 ~ 200 | Two Hand Maces | |
#% increased Fire Damage | 201 ~ 300 | Two Hand Maces | |
#% increased Fire Damage | 301 ~ 350 | Two Hand Maces | |
#% increased Fire Damage | 351 ~ 1000 | Two Hand Maces | |
Gain #% of Fire Damage as Extra Chaos Damage | ~ 35 | Two Hand Maces | |
Gain #% of Fire Damage as Extra Chaos Damage | 36 ~ 70 | Two Hand Maces | |
Gain #% of Fire Damage as Extra Chaos Damage | 71 ~ 100 | Two Hand Maces | |
#% increased Cold Damage | ~ 100 | Two Hand Maces | |
#% increased Cold Damage | 101 ~ 200 | Two Hand Maces | |
#% increased Cold Damage | 201 ~ 300 | Two Hand Maces | |
#% increased Cold Damage | 301 ~ 350 | Two Hand Maces | |
#% increased Cold Damage | 351 ~ 1000 | Two Hand Maces | |
Gain #% of Cold Damage as Extra Chaos Damage | ~ 35 | Two Hand Maces | |
Gain #% of Cold Damage as Extra Chaos Damage | 36 ~ 70 | Two Hand Maces | |
Gain #% of Cold Damage as Extra Chaos Damage | 71 ~ 100 | Two Hand Maces | |
#% increased Lightning Damage | ~ 100 | Two Hand Maces | |
#% increased Lightning Damage | 101 ~ 200 | Two Hand Maces | |
#% increased Lightning Damage | 201 ~ 300 | Two Hand Maces | |
#% increased Lightning Damage | 301 ~ 350 | Two Hand Maces | |
#% increased Lightning Damage | 351 ~ 1000 | Two Hand Maces | |
Gain #% of Lightning Damage as Extra Chaos Damage | ~ 35 | Two Hand Maces | |
Gain #% of Lightning Damage as Extra Chaos Damage | 36 ~ 70 | Two Hand Maces | |
Gain #% of Lightning Damage as Extra Chaos Damage | 71 ~ 100 | Two Hand Maces | |
Gain #% of Physical Damage as Extra Chaos Damage | ~ 35 | Two Hand Maces | |
Gain #% of Physical Damage as Extra Chaos Damage | 36 ~ 70 | Two Hand Maces | |
Gain #% of Physical Damage as Extra Chaos Damage | 71 ~ 100 | Two Hand Maces | |
#% increased Chaos Damage | ~ 110 | Two Hand Maces | |
#% increased Chaos Damage | 111 ~ 220 | Two Hand Maces | |
#% increased Chaos Damage | 221 ~ 500 | Two Hand Maces | |
#% increased Elemental Damage | ~ 130 | Two Hand Maces | |
#% increased Elemental Damage | 131 ~ 260 | Two Hand Maces | |
#% increased Elemental Damage | 261 ~ 500 | Two Hand Maces | |
#% increased Elemental Damage with Attack Skills | ~ 50 | Two Hand Maces | |
#% increased Elemental Damage with Attack Skills | 51 ~ 100 | Two Hand Maces | |
#% increased Elemental Damage with Attack Skills | 101 ~ 300 | Two Hand Maces | |
#% increased Spell Damage | ~ 125 | Two Hand Maces | |
#% increased Spell Damage | 126 ~ 250 | Two Hand Maces | |
#% increased Spell Damage | 251 ~ 375 | Two Hand Maces | |
#% increased Spell Damage | 376 ~ 420 | Two Hand Maces | |
#% increased Spell Damage | 421 ~ 1000 | Two Hand Maces | |
Minions deal #% increased Damage | ~ 140 | Two Hand Maces | |
Minions deal #% increased Damage | 141 ~ 280 | Two Hand Maces | |
Minions deal #% increased Damage | 281 ~ 500 | Two Hand Maces | |
#% increased Critical Strike Chance | ~ 25 | Two Hand Maces | |
#% increased Critical Strike Chance | 26 ~ 50 | Two Hand Maces | |
#% increased Critical Strike Chance | 51 ~ 75 | Two Hand Maces | |
#% increased Critical Strike Chance | 76 ~ 100 | Two Hand Maces | |
#% increased Critical Strike Chance | 101 ~ 200 | Two Hand Maces | |
#% increased Critical Strike Chance for Spells | ~ 100 | Two Hand Maces | |
#% increased Critical Strike Chance for Spells | 101 ~ 175 | Two Hand Maces | |
#% increased Critical Strike Chance for Spells | 176 ~ 250 | Two Hand Maces | |
#% increased Critical Strike Chance for Spells | 251 ~ 325 | Two Hand Maces | |
#% increased Critical Strike Chance for Spells | 326 ~ 500 | Two Hand Maces | |
+#% to Global Critical Strike Multiplier | ~ 25 | Two Hand Maces | |
+#% to Global Critical Strike Multiplier | 26 ~ 50 | Two Hand Maces | |
+#% to Global Critical Strike Multiplier | 51 ~ 75 | Two Hand Maces | |
+#% to Global Critical Strike Multiplier | 76 ~ 100 | Two Hand Maces | |
+#% to Global Critical Strike Multiplier | 101 ~ 200 | Two Hand Maces | |
#% increased Light Radius | ~ 20 | Two Hand Maces | |
#% increased Light Radius | 21 ~ 30 | Two Hand Maces | |
#% increased Light Radius | 31 ~ 35 | Two Hand Maces | |
#% increased Light Radius | 36 ~ 100 | Two Hand Maces | |
#% increased Damage with Bleeding | ~ 45 | Two Hand Maces | |
#% increased Damage with Bleeding | 46 ~ 90 | Two Hand Maces | |
#% increased Damage with Bleeding | 91 ~ 200 | Two Hand Maces | |
#% chance to cause Bleeding on Hit | ~ 50 | Two Hand Maces | |
#% chance to cause Bleeding on Hit | 51 ~ 100 | Two Hand Maces | |
#% chance to cause Bleeding on Hit | 101 ~ 300 | Two Hand Maces | |
#% increased Bleeding Duration | ~ 20 | Two Hand Maces | |
#% increased Bleeding Duration | 21 ~ 40 | Two Hand Maces | |
#% increased Bleeding Duration | 41 ~ 100 | Two Hand Maces | |
+# to Level of Socketed Fire Gems | ~ 3 | Two Hand Maces | |
+# to Level of Socketed Fire Gems | 4 ~ 5 | Two Hand Maces | |
+# to Level of Socketed Fire Gems | 6 ~ 10 | Two Hand Maces | |
+# to Level of Socketed Cold Gems | ~ 3 | Two Hand Maces | |
+# to Level of Socketed Cold Gems | 4 ~ 5 | Two Hand Maces | |
+# to Level of Socketed Cold Gems | 6 ~ 10 | Two Hand Maces | |
+# to Level of Socketed Lightning Gems | ~ 3 | Two Hand Maces | |
+# to Level of Socketed Lightning Gems | 4 ~ 5 | Two Hand Maces | |
+# to Level of Socketed Lightning Gems | 6 ~ 10 | Two Hand Maces | |
+# to Level of Socketed Chaos Gems | ~ 3 | Two Hand Maces | |
+# to Level of Socketed Chaos Gems | 4 ~ 5 | Two Hand Maces | |
+# to Level of Socketed Chaos Gems | 6 ~ 10 | Two Hand Maces | |
+# to Level of Socketed Melee Gems | ~ 3 | Two Hand Maces | |
+# to Level of Socketed Melee Gems | 4 ~ 5 | Two Hand Maces | |
+# to Level of Socketed Melee Gems | 6 ~ 10 | Two Hand Maces | |
+# to Level of Socketed Gems | ~ 1 | Two Hand Maces | |
+# to Level of Socketed Gems | 2 ~ 2 | Two Hand Maces | |
+# to Level of Socketed Gems | 3 ~ 10 | Two Hand Maces | |
+# to Level of Socketed Strength Gems | ~ 1 | Two Hand Maces | |
+# to Level of Socketed Strength Gems | 2 ~ 2 | Two Hand Maces | |
+# to Level of Socketed Strength Gems | 3 ~ 5 | Two Hand Maces | |
+# to Level of Socketed Dexterity Gems | ~ 1 | Two Hand Maces | |
+# to Level of Socketed Dexterity Gems | 2 ~ 2 | Two Hand Maces | |
+# to Level of Socketed Dexterity Gems | 3 ~ 5 | Two Hand Maces | |
+# to Level of Socketed Intelligence Gems | ~ 1 | Two Hand Maces | |
+# to Level of Socketed Intelligence Gems | 2 ~ 2 | Two Hand Maces | |
+# to Level of Socketed Intelligence Gems | 3 ~ 5 | Two Hand Maces | |
+# to Level of Socketed Support Gems | ~ 3 | Two Hand Maces | |
+# to Level of Socketed Support Gems | 4 ~ 5 | Two Hand Maces | |
+# to Level of Socketed Support Gems | 6 ~ 10 | Two Hand Maces | |
+# to Weapon Range | ~ 7 | Two Hand Maces | |
+# to Weapon Range | 8 ~ 20 | Two Hand Maces | |
Cast Level 20 Fire Burst on Hit | ~ 11 | Two Hand Maces | |
Cast Level 20 Fire Burst on Hit | 12 ~ 22 | Two Hand Maces | |
Cast Level 20 Fire Burst on Hit | 23 ~ 50 | Two Hand Maces | |
~ 4 | Two Hand Maces | ||
5 ~ 7 | Two Hand Maces | ||
8 ~ 20 | Two Hand Maces | ||
#% chance to gain a Power, Frenzy or Endurance Charge on Kill | ~ 18 | Two Hand Maces | |
#% chance to gain a Power, Frenzy or Endurance Charge on Kill | 19 ~ 36 | Two Hand Maces | |
#% chance to gain a Power, Frenzy or Endurance Charge on Kill | 37 ~ 100 | Two Hand Maces | |
Your Hits inflict Decay, dealing 700 Chaos Damage per second for 8 seconds | ~ 1 | Two Hand Maces | |
Your Hits inflict Decay, dealing 700 Chaos Damage per second for 8 seconds | 2 ~ 2 | Two Hand Maces | |
Your Hits inflict Decay, dealing 700 Chaos Damage per second for 8 seconds | 3 ~ 10 | Two Hand Maces | |
Has 1 Abyssal Socket | ~ 1 | Two Hand Maces | |
Has 1 Abyssal Socket | 2 ~ 2 | Two Hand Maces | |
Has 1 Abyssal Socket | 3 ~ 5 | Two Hand Maces | |
Regenerate #% of Mana per second if you've Hit an Enemy Recently | ~ 25 | Two Hand Maces | |
Regenerate #% of Mana per second if you've Hit an Enemy Recently | 26 ~ 50 | Two Hand Maces | |
Regenerate #% of Mana per second if you've Hit an Enemy Recently | 51 ~ 100 | Two Hand Maces | |
+# to Armour if you've Hit an Enemy Recently | ~ 1100 | Two Hand Maces | |
+# to Armour if you've Hit an Enemy Recently | 1101 ~ 2200 | Two Hand Maces | |
+# to Armour if you've Hit an Enemy Recently | 2201 ~ 5000 | Two Hand Maces | |
+# to Evasion Rating if Hit an Enemy Recently | ~ 1100 | Two Hand Maces | |
+# to Evasion Rating if Hit an Enemy Recently | 1101 ~ 2200 | Two Hand Maces | |
+# to Evasion Rating if Hit an Enemy Recently | 2201 ~ 5000 | Two Hand Maces | |
Regenerate #% of Energy Shield per second if you've Hit an Enemy Recently | ~ 70 | Two Hand Maces | |
Regenerate #% of Energy Shield per second if you've Hit an Enemy Recently | 71 ~ 140 | Two Hand Maces | |
Regenerate #% of Energy Shield per second if you've Hit an Enemy Recently | 141 ~ 500 | Two Hand Maces | |
#% chance to gain Onslaught for 4 seconds on Kill | ~ 44 | Two Hand Maces | |
#% chance to gain Onslaught for 4 seconds on Kill | 45 ~ 100 | Two Hand Maces | |
Damage Penetrates #% Fire Resistance | ~ 22 | Two Hand Maces | |
Damage Penetrates #% Fire Resistance | 23 ~ 44 | Two Hand Maces | |
Damage Penetrates #% Fire Resistance | 45 ~ 100 | Two Hand Maces | |
Damage Penetrates #% Cold Resistance | ~ 22 | Two Hand Maces | |
Damage Penetrates #% Cold Resistance | 23 ~ 44 | Two Hand Maces | |
Damage Penetrates #% Cold Resistance | 45 ~ 100 | Two Hand Maces | |
Damage Penetrates #% Lightning Resistance | ~ 22 | Two Hand Maces | |
Damage Penetrates #% Lightning Resistance | 23 ~ 44 | Two Hand Maces | |
Damage Penetrates #% Lightning Resistance | 45 ~ 100 | Two Hand Maces | |
#% chance to Intimidate Enemies for 4 seconds on Hit | ~ 16 | Two Hand Maces | |
#% chance to Intimidate Enemies for 4 seconds on Hit | 17 ~ 32 | Two Hand Maces | |
#% chance to Intimidate Enemies for 4 seconds on Hit | 33 ~ 100 | Two Hand Maces | |
Curse Enemies with Despair on Hit, with #% increased Effect | ~ 11 | Two Hand Maces | |
Curse Enemies with Despair on Hit, with #% increased Effect | 12 ~ 22 | Two Hand Maces | |
Curse Enemies with Despair on Hit, with #% increased Effect | 23 ~ 50 | Two Hand Maces | |
Socketed Skills deal #% more Spell Damage | ~ 22 | Two Hand Maces | |
Socketed Skills deal #% more Spell Damage | 23 ~ 44 | Two Hand Maces | |
Socketed Skills deal #% more Spell Damage | 45 ~ 100 | Two Hand Maces | |
Socketed Skills deal #% more Attack Damage | ~ 22 | Two Hand Maces | |
Socketed Skills deal #% more Attack Damage | 23 ~ 44 | Two Hand Maces | |
Socketed Skills deal #% more Attack Damage | 45 ~ 100 | Two Hand Maces | |
#% chance for Poisons inflicted with this Weapon to deal 100% more Damage | ~ 70 | Two Hand Maces | |
#% chance for Poisons inflicted with this Weapon to deal 100% more Damage | 71 ~ 140 | Two Hand Maces | |
#% chance for Poisons inflicted with this Weapon to deal 100% more Damage | 141 ~ 500 | Two Hand Maces | |
#% chance for Bleeding inflicted with this Weapon to deal 100% more Damage | ~ 70 | Two Hand Maces | |
#% chance for Bleeding inflicted with this Weapon to deal 100% more Damage | 71 ~ 140 | Two Hand Maces | |
#% chance for Bleeding inflicted with this Weapon to deal 100% more Damage | 141 ~ 500 | Two Hand Maces | |
#% increased Damage when on Full Life | ~ 130 | Two Hand Maces | |
#% increased Damage when on Full Life | 131 ~ 260 | Two Hand Maces | |
#% increased Damage when on Full Life | 261 ~ 500 | Two Hand Maces | |
Auras from your Skills grant #% increased Damage to you and Allies | ~ 5 | Two Hand Maces | |
Auras from your Skills grant #% increased Damage to you and Allies | 6 ~ 9 | Two Hand Maces | |
Auras from your Skills grant #% increased Damage to you and Allies | 10 ~ 20 | Two Hand Maces | |
#% chance to deal Double Damage while Focussed | ~ 90 | Two Hand Maces | |
#% chance to deal Double Damage while Focussed | 91 ~ 200 | Two Hand Maces | |
#% chance to deal Double Damage | ~ 18 | Two Hand Maces | |
#% chance to deal Double Damage | 19 ~ 50 | Two Hand Maces | |
Gain #% of Non-Chaos Damage as extra Chaos Damage | ~ 10 | Two Hand Maces | |
Gain #% of Non-Chaos Damage as extra Chaos Damage | 11 ~ 20 | Two Hand Maces | |
Gain #% of Non-Chaos Damage as extra Chaos Damage | 21 ~ 50 | Two Hand Maces | |
+#% to Quality of Socketed Gems | ~ 20 | Two Hand Maces | |
+#% to Quality of Socketed Gems | 21 ~ 50 | Two Hand Maces | |
#% increased Attack Speed while a Rare or Unique Enemy is Nearby | ~ 56 | Two Hand Maces | |
#% increased Attack Speed while a Rare or Unique Enemy is Nearby | 57 ~ 100 | Two Hand Maces | |
Attacks with this Weapon Penetrate #% Elemental Resistances | ~ 22 | Two Hand Maces | |
Attacks with this Weapon Penetrate #% Elemental Resistances | 23 ~ 44 | Two Hand Maces | |
Attacks with this Weapon Penetrate #% Elemental Resistances | 45 ~ 100 | Two Hand Maces | |
Attacks with this Weapon Penetrate #% Chaos Resistance | ~ 22 | Two Hand Maces | |
Attacks with this Weapon Penetrate #% Chaos Resistance | 23 ~ 44 | Two Hand Maces | |
Attacks with this Weapon Penetrate #% Chaos Resistance | 45 ~ 100 | Two Hand Maces | |
#% increased Damage per Endurance Charge | ~ 16 | Two Hand Maces | |
#% increased Damage per Endurance Charge | 17 ~ 50 | Two Hand Maces | |
#% increased Damage per Frenzy Charge | ~ 16 | Two Hand Maces | |
#% increased Damage per Frenzy Charge | 17 ~ 50 | Two Hand Maces | |
#% increased Damage per Power Charge | ~ 16 | Two Hand Maces | |
#% increased Damage per Power Charge | 17 ~ 50 | Two Hand Maces | |
+#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | ~ 60 | Two Hand Maces | |
+#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 61 ~ 120 | Two Hand Maces | |
+#% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 121 ~ 150 | Two Hand Maces | |
#% chance to Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown | ~ 250 | Two Hand Maces | |
#% chance to Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown | 251 ~ 500 | Two Hand Maces | |
Hits can't be Evaded | ~ 1 | Two Hand Maces | |
Hits can't be Evaded | 2 ~ 2 | Two Hand Maces | |
Hits can't be Evaded | 3 ~ 5 | Two Hand Maces | |
Vaal Skills require #% increased Souls Per Use | ~ -55 | Two Hand Maces | |
Vaal Skills require #% increased Souls Per Use | -56 ~ -110 | Two Hand Maces | |
Vaal Skills require #% increased Souls Per Use | -111 ~ -200 | Two Hand Maces |