We have introduced a new development system to this season: Statue of The New God. Given the increased crafting difficulty, weakened Legendary gear and other factors, we adjusted the overall difficulties, and added new bosses for the Cube season. Detailed difficulty adjustments are as follows:
The overall HP of monsters has increased by approximately 10% and their overall damage by approximately 18%.
Difficulty Adjustments of Certain Bosses:
Most pieces of Legendary gear in this season are modified in values to match the difficulty changes brought by the new crafting system. Compared to S2, some Legendary gears are weakened, but still attractive against Rare gears; while some are enhanced to be more powerful among Legendary gears.
Please refer to the stats in game for detailed information about other Legendary gear adjustments.
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We have introduced a new development system to this season: Hero Relics and Memories. This has increased your combat capability, so we have adjusted the overall difficulty of the game and added the new seasonal boss. Detailed difficulty adjustments are as follows:
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