Torchlight Infinite Drops Table Location Rate

Season 2 Blacksail Drop Changes

1. Major Adjustments:

  • In this season, we have modified how the attribute of “drop quantity bonus %” works to make it applicable for all kinds of scenarios.
  • Along with the adjustment, all drop databases’ minimum drop quantity and maximum drop quantity and the release value of all “drop quantity bonus %” were also adjusted.

All drop databases have two attributes, namely the “minimum drop quantity” and the “maximum drop quantity”. Previously, “drop quantity bonus %” only applied to the “maximum drop quantity” and not to the “minimum drop quantity”.

For example, in the previous version, if a Rare monster’s minimum drop quantity is 1, its maximum drop quantity is 4, and its drop rate is 10%, then when the drop quantity bonus is 0%, its expected drop quantity each time will be 1+(4-1)x10%=1.3. And when the drop quantity bonus is 100%, its expected drop quantity each time will be 1+(4x(1+100%)-1)x10%=1.7.

In the current version, where the “drop quantity bonus %” works differently, when the drop quantity bonus is 100%, the Rare monster’s expected drop quantity each time will be 1x(1+100%)+(4x(1+100%)-1x(1+100%))x10%=2.6 instead. In other words, the actual effect of “drop quantity bonus %” will be exactly as it is described.

(No worries if you get non-integer numbers. For example, when the final minimum drop quantity is 0 and the maximum drop quantity is 4.5, you will get 4 items first, and then the monster will have a 50% chance to drop 1 additional item. Therefore, there’s no need to worry about whether the accumulation of drop quantity % has a range or bar.)

However, the “drop quantity bonus %” still does not apply to exclusive drops (including exclusive Legendary gear, exclusive Fluorescent Memories such as [Aureole Rock], [Infinity], [Double Rainbow], [Familiar Core], and so on) and all Path of the Brave drops.

Value modifications involved: Changes of drop quantity bonus/Rarity provided by each Netherrealm affix;

Before:

Timemark Non-dangerous Affix Drop Quantity Bonus Non-dangerous Affix Drop Rarity Bonus Dangerous Affix (Red Affix) Drop Quantity Bonus Dangerous Affix (Red Affix) Drop Rarity Bonus
1-3 10% 5% 12% 6%
4-6 12% 6% 14% 7%
7-8 15% 8% 18% 9%

After:

Timemark Non-dangerous Affix Drop Quantity Bonus Non-dangerous Affix Drop Rarity Bonus Dangerous Affix (Red Affix) Drop Quantity Bonus Dangerous Affix (Red Affix) Drop Rarity Bonus
1-3 4% 4% 5% 5%
4-6 6% 6% 7% 7%
7-8 8% 8% 10% 10%

In addition, among Pact Nodes, all Minor Nodes’ drop quantity bonus has been adjusted from +4% to +3%. All Medium Nodes’ drop quantity bonus has been adjusted from +8% to +6%.

The additional drop quantity bonus of Timemark 8 has been adjusted from 100% to 50%.

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2. Other Drop Adjustments:

  • Legendary Necklace [Exquisite Box] will be dropped everywhere now instead of only being dropped by the Tidemasters of the highest difficulty.
  • Overall Ember drop percentage has been reduced to slow down the overflowing speed of Embers.
  • Previous hero gear removed: [Raging Heart], [Whisper of Silver Gun], [Void Mirror], [War Horn], [Murder with a Blank Cartridge], [Decree of Clear Sky], [Gemma’s Desire], [Frost Embrace], and [Twisted Branches]. The corresponding designs have been replaced by Hero Relics and Hero Memories.
  • The first kill of Timemark 7 Traveler-Realm Lord will definitely drop Legendary Belt Infinity.
  • The first kill of Traveler-Confusion will definitely drop Legendary Belt Infinity.
  • Travelers instead of Plane Watchers will definitely drop Truth Embers.
  • Legendary Belt [Infinity] drop rate has gone up.
  • Timemark 7 Traveler-Realm Lord will have a chance to drop a Dazzling Compass. Traveler-Confusion will definitely drop one Dazzling Compass.

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