1. Major Adjustments:
All drop databases have two attributes, namely the “minimum drop quantity” and the “maximum drop quantity”. Previously, “drop quantity bonus %” only applied to the “maximum drop quantity” and not to the “minimum drop quantity”.
For example, in the previous version, if a Rare monster’s minimum drop quantity is 1, its maximum drop quantity is 4, and its drop rate is 10%, then when the drop quantity bonus is 0%, its expected drop quantity each time will be 1+(4-1)x10%=1.3. And when the drop quantity bonus is 100%, its expected drop quantity each time will be 1+(4x(1+100%)-1)x10%=1.7.
In the current version, where the “drop quantity bonus %” works differently, when the drop quantity bonus is 100%, the Rare monster’s expected drop quantity each time will be 1x(1+100%)+(4x(1+100%)-1x(1+100%))x10%=2.6 instead. In other words, the actual effect of “drop quantity bonus %” will be exactly as it is described.
(No worries if you get non-integer numbers. For example, when the final minimum drop quantity is 0 and the maximum drop quantity is 4.5, you will get 4 items first, and then the monster will have a 50% chance to drop 1 additional item. Therefore, there’s no need to worry about whether the accumulation of drop quantity % has a range or bar.)
However, the “drop quantity bonus %” still does not apply to exclusive drops (including exclusive Legendary gear, exclusive Fluorescent Memories such as [Aureole Rock], [Infinity], [Double Rainbow], [Familiar Core], and so on) and all Path of the Brave drops.
Value modifications involved: Changes of drop quantity bonus/Rarity provided by each Netherrealm affix;
Timemark | Non-dangerous Affix Drop Quantity Bonus | Non-dangerous Affix Drop Rarity Bonus | Dangerous Affix (Red Affix) Drop Quantity Bonus | Dangerous Affix (Red Affix) Drop Rarity Bonus |
1-3 | 10% | 5% | 12% | 6% |
4-6 | 12% | 6% | 14% | 7% |
7-8 | 15% | 8% | 18% | 9% |
Timemark | Non-dangerous Affix Drop Quantity Bonus | Non-dangerous Affix Drop Rarity Bonus | Dangerous Affix (Red Affix) Drop Quantity Bonus | Dangerous Affix (Red Affix) Drop Rarity Bonus |
1-3 | 4% | 4% | 5% | 5% |
4-6 | 6% | 6% | 7% | 7% |
7-8 | 8% | 8% | 10% | 10% |
In addition, among Pact Nodes, all Minor Nodes’ drop quantity bonus has been adjusted from +4% to +3%. All Medium Nodes’ drop quantity bonus has been adjusted from +8% to +6%.
The additional drop quantity bonus of Timemark 8 has been adjusted from 100% to 50%.
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