Path of Exile Skill Tree 3.23
PoE Mastery Passive Skill
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Path of Exile Passive Skill Tree
- Physical Damage, Life Leeched per Second
- Flawless Savagery
- Crave the Slaughter
- Aspect of Carnage
- Physical Damage, Critical Strike Chance
- Blitz
- Physical Damage, Attack Speed
- Physical Damage, Warcry Speed
- War Bringer
- Rite of Ruin
- Defy Pain
- Armour and Energy Shield, Block Recovery
- Harmony of Purpose
- Unwavering Faith
- Armour and Energy Shield, Minion Damage
- Radiant Crusade
- Unwavering Crusade
- Time of Need
- Radiant Faith
- Bastion of Hope
- Armour and Energy Shield, Life Regeneration
- Armour and Energy Shield, Aura Effect
- Armour and Energy Shield, Link Effect
- Untiring
- Armour, Life Regeneration
- Armour, Movement Speed
- Armour, Stun Threshold
- Unstoppable
- Unbreakable
- Armour, Endurance Charge Duration
- Undeniable
- Unflinching
- Unrelenting
- Armour, Attack Speed
- Armour, Stun Duration
- Unyielding
- Mana Regeneration, Arcane Surge Effect
- Ritual of Awakening
- Conviction of Power
- Illuminated Devotion
- Arcane Blessing
- Mana Regeneration, Brand Damage
- Sign of Purpose
- Mana Regeneration, Totem Placement Speed
- Mana Regeneration, Mana
- Divine Guidance
- Sanctuary of Thought
- Pursuit of Faith
- Life Regeneration, Melee Damage
- Tasalio, Cleansing Water
- Tukohama, War's Herald
- Tawhoa, Forest's Strength
- Life Regeneration, Fire Damage
- Ramako, Sun's Light
- Valako, Storm's Embrace
- Life Regeneration, Fire Resistance
- Life Regeneration, Totem Placement Speed
- Arohongui, Moon's Presence
- Ngamahu, Flame's Advance
- Hinekora, Death's Fury
- Elemental Damage, Attack and Cast Speed
- Sanctuary
- Pious Path
- Instruments of Zeal
- Instruments of Virtue
- Elemental Damage, Life Regeneration
- Elemental Damage and Resistances
- Elemental Damage, Critical Strike Multiplier
- Righteous Providence
- Inevitable Judgement
- Augury of Penitence
- Berserker
- Chieftain
- Hierophant
- Juggernaut
- Inquisitor
- Passive Point
- Strength and Intelligence
- Path of the Templar
- Strength
- Path of the Marauder
- Crusader
- Guardian
- Slayer
- Tenacity
- Gladiator
- Champion
- Strength and Dexterity
- Path of the Duelist
- Path of the Witch
- Intelligence
- Elementalist
- Necromancer
- Occultist
- Raider
- Physical and Lightning Damage
- Physical and Fire Damage
- Physical and Elemental Damage
- Elemental Damage
- Ailment Effect
- Chance to Ignite, Freeze and Shock
- Divine Judgement
- Divine Fury
- Divine Wrath
- Blade Master
- Razor's Edge
- Sword Damage
- Sword Damage and Attack Speed
- Axe Damage
- Axe Damage and Attack Speed
- Cleaving
- Slaughter
- Dexterity and Intelligence
- Path of the Shadow
- Path of the Ranger
- Dexterity
- Pathfinder
- Persistence
- Deadeye
- Assassin
- Smashing Strikes
- Staff Block
- Staff Critical Strike Chance
- Counterweight
- Staff Damage and Stun Duration
- Whirling Barrier
- Trickster
- Bone Breaker
- Mace Damage and Stun Duration
- Mace Damage
- Mace Damage and Area of Effect
- Mace Damage and Reduced Enemy Stun Threshold
- Skull Cracking
- Divine Shield
- Resolute Technique
- Armour
- Saboteur
- The Agnostic
- Minion Damage
- Minion Damage and Life
- Righteous Army
- Redemption
- Spiritual Aid
- Minion Damage and Attack and Cast Speed
- Shield Damage and Defences
- Shield Damage and Block
- Shield Damage
- Aggressive Bastion
- Life Regeneration
- Surge of Vigour
- Link Duration
- Powerful Bond
- Galvanic Hammer
- Mace Critical Strike Chance and Multiplier
- Pain Forger
- Mace Elemental Damage and Accuracy
- Bleed Chance
- Faster Bleeding
- Savage Wounds
- Impale Effect with Two Handed Weapons
- Impale Chance with Two Handed Weapons
- Harpooner
- Attack Ignite Chance
- Weapon Fire Damage
- Lava Lash
- Settling Ash
- Concussive Force
- Stun Threshold Reduction
- Totem Damage and Placement Speed
- Shamanistic Fury
- Disemboweling
- Melee Critical Strike Chance
- Melee Critical Strike Multiplier
- Totem Attack and Cast Speed
- Primal Manifestation
- Totem Life and Elemental Resistances
- Totem Life and Physical Damage Reduction
- Mana and Arcane Surge Effect
- Mana and Mana Regeneration
- Arcane Capacitor
- Hearty
- Life and Elemental Resistances
- Barbarism
- Endurance Charge Duration
- Life Regeneration per Endurance Charge
- Stamina
- Life and Armour
- Damage with Life Cost Skills and Reduced Life Cost
- Cannibalistic Rite
- Endurance
- Overcharge
- Power Charge Duration
- Armour and Energy Shield
- Sanctum of Thought
- Faith and Steel
- Devotion
- Life
- Physical Damage
- Physical Damage Over Time Multiplier
- Physical Damage and Overwhelm
- Vanquisher
- Ancestral Bond
- Blood Magic
- Burning Damage Multiplier
- Chance to Ignite
- Holy Fire
- Aura Area of Effect
- Aura Effect
- Sovereignty
- Reservation Efficiency
- Zealot's Oath
- Inexorable
- Brand Damage
- Brand Damage and Duration
- Brand Range and Brand Recall Cooldown Recovery
- Runesmith
- Warcry Cooldown Recovery and Area of Effect
- Warcry Duration and Buff Effect
- Warcry Duration
- Warcry Buff Effect
- Natural Authority
- Escalation
- Purity of Flesh
- Life and Energy Shield
- Blunt Trauma
- Staff Accuracy
- Staff Critical Strike Chance and Multiplier
- Staff Elemental Damage and Penetration
- One with the River
- Life and Reduced Cost
- Tireless
- Lust for Carnage
- Life Leech Speed and Attack Speed
- Life Leech and Attack Speed
- Glancing Blows
- Arsonist
- Fire Damage and Life Regeneration
- Physical Damage as Extra Fire Damage
- Magmatic Strikes
- Avatar of Fire
- Utmost Might
- Arcane Potency
- Spell Critical Strike Chance
- Spell Critical Strike Multiplier
- Runebinder
- Spell Block
- Spell Block and Elemental Resistances
- Safeguard
- Ignite and Bleed Duration
- Cauterisation
- Fire Damage and Area of Effect
- Fire Damage
- Fire Damage and Cast Speed
- Explosive Impact
- Area of Effect Damage
- Mana and Reduced Mana Cost
- Spinecruncher
- Call to Arms
- Minion Critical Strike Chance
- Fearsome Force
- Minion Critical Strike Multiplier
- Expertise
- Ancestral Knowledge
- Melee Attack Speed
- Butchery
- One Handed Melee Damage
- Strong Arm
- Warrior Training
- Two Handed Melee Damage
- Melee Damage
- Elemental Resistances
- Spiked Bulwark
- Robust
- Diamond Skin
- Elemental Resistances with a Shield
- Shield Spell Block and Elemental Resistances with a Shield
- Shield Block and Elemental Resistances with a Shield
- Staff Damage and Block
- Staff Damage and Armour
- Steelwood Stance
- Mace Critical Strike Multiplier
- Mace Critical Strike Chance
- Mace Damage and Critical Strike Chance
- Blacksmith's Clout
- Divine Fervour
- Holy Dominion
- Light of Divinity
- Axe Damage and Impale Chance
- Harvester of Foes
- Dual Wield Attack and Cast Speed and Block
- Dual Wield Attack and Cast Speed
- Dual Wield Spell Damage and Spell Block
- Dark Arts
- Link Effect
- Empowered Bond
- Stun Recovery
- Trial of the Faith
- Minion Accuracy
- Minion Attack and Cast Speed
- Spiritual Command
- Amplify
- Area of Effect
- Righteous Decree
- Bloodless
- Fortification Duration
- Maximum Fortification
- Steadfast
- Stun Duration
- Goliath
- Warcry Cooldown Recovery
- Warcry Area of Effect
- Deep Breaths
- Righteous Fury
- Armour and Life
- Armour and Life Regeneration
- Combat Stamina
- Fending
- Knockback Chance
- Knockback Distance
- Retribution
- Attack and Cast Speed, Accuracy
- Discipline and Training
- Precision
- Sanctity
- Born to Fight
- Accuracy
- Heart of the Warrior
- Versatility
- Warrior's Blood
- Energy Shield
- Shield Spell Block
- Block Recovery and Energy Shield
- Arcane Guarding
- Cold Damage
- Cold and Lightning Damage
- Storm Weaver
- Lightning Damage
- Sacrifice
- Minion Life
- Minion Life Regeneration
- Tribal Fury
- Melee Damage and Strike Range
- Two Handed Melee Damage and Stun Duration
- Two Handed Melee Damage and Reduced Enemy Stun Threshold
- Kinetic Impacts
- Imbalanced Guard
- Stun Threshold
- Unfaltering
- Eternal Youth
- Serpent Stance
- Gravepact
- Minion Damage and Accuracy
- Curse Cast Speed
- Defiled Forces
- Armour and Elemental Resistances
- Soul of Steel
- Way of the Warrior
- Invigorating Blaze
- Burning Damage Multiplier with Attacks
- Physical and Minion Damage
- Mana and Life Regeneration
- Sword Critical Strike Multiplier
- Sword Critical Strike Chance
- Sword Accuracy and Critical Strike Chance
- Blade of Cunning
- Agility
- Bannerman
- Champion of the Cause
- Staff Area of Effect
- Enigmatic Reach
- Chill and Freeze Resistance
- Ignite Resistance
- Shock Resistance
- Anointed Flesh
- Energy Shield and Mana
- Insightfulness
- Damage and Mana
- Mana and Life
- Might
- Death Attunement
- Minion Life and Damage
- Curse and Chaos Resistance
- Asylum
- Proficiency
- Maximum Cold Resistance
- Maximum Fire Resistance
- Prismatic Skin
- Maximum Lightning Resistance
- Melee Area of Effect and Damage
- Brinkmanship
- Accuracy and Critical Strike Chance
- Eagle Eye
- Wand Attack Speed and Accuracy
- Wand Elemental Damage
- Wand Elemental Damage and Penetration
- Prism Weave
- Damage Over Time Multiplier
- Acrimony
- Bastion Breaker
- Physical Attack Damage
- Hard Knocks
- Elemental Overload
- Brand Critical Strike Chance
- Explosive Runes
- Mana Regeneration and Life
- Melee Damage and Life
- Mind Over Matter
- Executioner
- Two Handed Melee Damage and Attack Speed
- Two Handed Melee Damage and Area of Effect
- Wrecking Ball
- The Impaler
- Unwavering Stance
- Unnatural Calm
- Martial Experience
- Two Handed Melee Damage and Leech
- Two Handed Melee Damage and Life Leech Speed
- Quick Recovery
- Heart of Darkness
- Chaos Damage and Withered Expiry Rate
- Chaos Damage
- Corruption
- Life and Mana on Kill against Cursed Enemies
- Life on Kill against Cursed Enemies
- Last Rites
- Mana on Kill against Cursed Enemies
- Dismembering
- Bloodletting
- Bleed Damage Multiplier
- Bleed Damage and Chance
- Impale Chance
- Impale Effect
- Impale Chance and Physical Attack Damage
- Merciless Skewering
- Energy Shield Recharge Rate
- Essence Infusion
- Brink of Death
- Mana Flasks
- Essence Extraction
- Attack Speed, Physical Damage
- Painforged
- Violent Retaliation
- Reigning Veteran
- Attack Speed, Movement Speed
- Arena Challenger
- Attack Speed, Block Chance
- Attack Speed and One Handed Damage
- Gratuitous Violence
- Blood in the Eyes
- Outmatch and Outlast
- Link Cast Speed
- Inspiring Bond
- Dynamo
- Mana
- Mana and Guard Skill Cooldown Recovery
- Brand Duration
- Brand Equity
- Brand Recall Cooldown Recovery
- Lightning Damage and Cast Speed
- Crackling Speed
- Crimson Dance
- Totem Critical Strike Chance
- Totem Critical Strike Multiplier
- Shaman's Dominion
- Hatchet Master
- Energy Shield, Curse Effect
- Vile Bastion
- Void Beacon
- Forbidden Power
- Energy Shield, Chaos Damage
- Energy Shield, Cold Damage
- Withering Presence
- Frigid Wake
- Energy Shield, Cold and Chaos Damage
- Energy Shield, Power Charge Duration
- Energy Shield, Energy Shield Recharge Rate
- Profane Bloom
- Unholy Authority
- Veteran Soldier
- Relentless
- Minion Damage and Duration
- Enduring Bond
- Shield Defences
- Command of Steel
- Admonisher
- Warcry Speed
- Life Leech
- Hematophagy
- Fortify on Melee Stun
- Fortification Gain
- Rampart
- Stance Reservation Efficiency
- Attack Damage in Blood Stance
- Attack Speed in Sand Stance
- Seasoned Swordplay
- Iron Will
- Cast Speed
- Mental Rapidity
- Mana Regeneration and Increased Mana Cost
- Forethought
- Mana Regeneration and Reduced Mana Cost
- Dreamer
- Ash, Frost and Storm
- Constitution
- Path of the Warrior
- Attack Speed and Rage
- Berserking
- Mana Regeneration per Power Charge
- Critical Strike Chance per Power Charge
- Critical Strike Multiplier per Power Charge
- Disciple of the Forbidden
- Shaper
- Cruel Preparation
- Exerted Attack Damage
- Warcry Cooldown Recovery and Exerted Attack Damage
- Warcry Speed and Exerted Attack Damage
- Measured Fury
- Hex Area of Effect
- Skittering Runes
- Curse Mana Cost
- Curse Mana Reservation Efficiency
- Iron Reflexes
- Fire Walker
- Frost Walker
- Lightning Walker
- Golem's Blood
- Iron Grip
- Minion Block
- Decay Ward
- Minion Spell Block
- Necromantic Aegis
- Deep Thoughts
- Skill Duration
- Potency of Will
- Ignite Chance and Duration
- Breath of Flames
- Heart of Flame
- Destroyer
- Two Handed Melee Accuracy
- Two Handed Attack Speed
- Battle Rouse
- Master of the Arena
- Totem Life and Placement Speed
- Totem Damage and Attack Speed
- Surveillance
- Panopticon
- Ironwood
- Totem Placement Speed and Duration
- Totemic Zeal
- Armour and Evasion
- Cloth and Chain
- Armour and Guard Skill Cooldown Recovery
- Adamant
- Infused Flesh
- Life Recoup
- Staff Spell Damage
- Staff Spell Damage and Spell Block
- Staff Spell Damage and Block
- Enigmatic Defence
- Defences with Shield
- Attack Damage with Shield
- Defiance
- Mastermind of Discord
- Heart of Destruction
- Bastion of Elements
- Elemancer
- Elemental Damage, Fire Damage over Time Multiplier
- Elemental Damage, Lightning Ailment Effect
- Elemental Damage, Cold Ailment Effect
- Shaper of Flames
- Shaper of Storms
- Shaper of Winter
- Liege of the Primordial
- Armour and Evasion, Taunt Duration
- Worthy Foe
- Inspirational
- First to Strike, Last to Fall
- Armour and Evasion, Impale Chance
- Master of Metal
- Armour and Evasion, Attack Damage while Fortified
- Armour and Evasion, Aura Effect
- Armour and Evasion, Attack Damage
- Fortitude
- Unstoppable Hero
- Conqueror
- Lightning Damage and Shock Chance
- Breath of Lightning
- Heart of Thunder
- Instability
- Spell Damage per Power Charge
- Tranquility
- Blast Radius
- Annihilation
- Deep Wisdom
- Energy Shield and Mana Regeneration
- Energy Shield and Recovery
- Heart and Soul
- Lord of the Dead
- Arcanist's Dominion
- Spell Damage
- Avoid Interruption while Casting and Elemental Resistances
- Practical Application
- Spell Damage and Mana
- Mystic Talents
- Bravery
- Mana Flows
- Attack Speed and Accuracy
- Physical Attack Damage and Life
- Armour, Evasion and Life
- Foresight
- Path of the Savant
- Attack Speed and Dexterity
- Life and Strength
- Mana Regeneration and Intelligence
- Physical Damage and Strength
- Projectile Damage and Dexterity
- Spell Damage and Intelligence
- Block
- Cold Resistance
- Fire Resistance
- Lightning Resistance
- Projectile Damage
- Sentinel
- Stun Duration per Endurance Charge
- Armour per Endurance Charge
- Area of Effect per Endurance Charge
- Disciple of the Unyielding
- Movement Speed per Frenzy Charge
- Evasion per Frenzy Charge
- Attack Speed per Frenzy Charge
- Disciple of the Slaughter
- Frenzy Charge Duration
- Vigour
- Savagery
- Dervish
- Dual Wield Accuracy
- Dual Wield Damage
- Dual Wield Attack Speed
- Attack Speed
- Faster Ailments
- Dirty Techniques
- Presage
- Herald Buff Effect
- Discord Artisan
- Reservation Efficiency of Heralds
- Mana and Spell Block
- Mystic Bulwark
- Mana and Spell Damage
- Prodigal Perfection
- Mana and Aura Area of Effect
- Revelry
- Reduced Skill Duration
- Window of Opportunity
- Exceptional Performance
- Movement Speed
- Block Chance and Attack Damage with Shield
- Attack Damage and Attack Speed with Shield
- Shield Block and Block Recovery
- Retaliation
- Testudo
- Art of the Gladiator
- Mana and Flasks
- Arcane Chemistry
- Cold Damage Over Time Multiplier
- Cold Damage and Freeze Chance
- Breath of Rime
- Heart of Ice
- Link Mana Cost
- Potent Connections
- Fury Bolts
- Mana and Mana on Kill
- Thrill Killer
- Solipsism
- Two Handed Melee Critical Strike Chance and Accuracy
- Titanic Impacts
- Magebane
- Curse Effect
- Malicious Intent
- Curse Duration
- Arcane Focus
- Arcane Will
- Mana Regeneration
- Assured Strike
- Wand Damage and Attack Speed
- Wand Damage
- Wandslinger
- Hex Master
- Life and Life on Kill
- Hired Killer
- Harrier
- Life and Flasks
- Profane Chemistry
- Evasion and Spell Suppression
- Path of the Hunter
- Reflexes
- Leadership
- Mine Damage
- Destructive Apparatus
- Mine Duration
- Mine Throwing Speed
- Golem Life and Buff Effect
- Golem Commander
- Mace Damage and Attack Speed
- Ribcage Crusher
- Minion Instability
- Versatile Combatant
- Minion Damage, Cast Speed
- Mistress of Sacrifice
- Essence Glutton
- Commander of Darkness
- Plaguebringer
- Corpse Pact
- Minion Damage, Skill Duration
- Minion Damage, Mana
- Minion Damage, Aura Effect
- Mindless Aggression
- Unnatural Strength
- Bone Barrier
- Deadly Draw
- Bow Area of Effect
- Physical Bow Damage and Stun Threshold
- Bow Damage Over Time
- Physical Bow Damage
- Heavy Draw
- Hardened Scars
- Conduit
- Grave Intentions
- Minion Life and Chaos Resistance
- Vampirism
- Life on Kill and Recoup
- Dual Wield Block and Attack Speed
- Shield Block and Elemental Resistances
- Deflection
- Swagger
- True Strike
- Critical Strike Chance
- Attack Damage, Critical Strike Chance
- Endless Hunger
- Brutal Fervour
- Impact
- Attack Damage, Frenzy and Endurance Charge Duration
- Masterful Form
- Attack Damage, Attack Speed
- Attack Damage, Life Leech
- Attack Damage, Area of Effect
- Headsman
- Overwhelm
- Bane of Legends
- Lightning Ailment Effect
- Shock Chance
- Static Blows
- Energy Shield and Energy Shield Recharge Rate
- Essence Surge
- Attack Damage and Leech
- Attack Damage and Speed
- Gladiator's Perseverance
- Minion Life and Elemental Resistances
- Minion Life and Physical Damage Reduction
- Indomitable Army
- Ravenous Horde
- Vitality Void
- Life and Mana Leech
- Mana Leech
- Spirit Void
- Stance Skill Cooldown Recovery
- Dance of Blades
- Cast Speed and Spell Critical Strike Chance
- Nimbleness
- Attack Ignite Chance and Attack Speed
- Burning Brutality
- Trap Damage
- Master Sapper
- Trap Throwing Speed
- Charge on Kill
- Overcharged
- Vaal Pact
- Forceful Skewering
- Steeped in the Profane
- Bow Damage and Evasion
- Avatar of the Hunt
- Bow Damage
- Bow Attack Speed and Phasing
- Wicked Ward
- Fingers of Frost
- Cold Ailment Duration
- Chill Effect
- Freeze Chance
- Utmost Intellect
- Elemental Equilibrium
- Courage
- Armour, Evasion and Onslaught Effect
- Graceful Assault
- Melding
- Pain Attunement
- Ambidexterity
- Blade Barrier
- Dual Wield Damage and Block
- Dual Wield Damage and Attack Speed
- Projectile Damage and Accuracy
- Evasion and Life
- Ignite Chance
- Faster Ignite
- Searing Heat
- Energy Shield Leech
- Increased Energy Shield Leeched
- Light Eater
- Wand Lightning Damage
- Wand Physical Damage and Attack Speed
- Wand Physical Damage
- Tempest Blast
- Axe Damage and Accuracy
- Axe Damage and Critical Strike Chance
- Feller of Foes
- Damage and Energy Shield
- Wisdom of the Glade
- Accuracy and Elemental Resistances
- Weathered Hunter
- Damage if Consumed a Corpse
- Corpse Life
- Undertaker
- Blind Chance
- Critical Strikes against Blinded Enemies
- Dazzling Strikes
- Beef
- Critical Strike Multiplier
- Throatseeker
- Alacrity
- Elder Power
- Fusillade
- Disintegration
- Wand Critical Strike Chance and Multiplier
- Glacial Cage
- Winter's Embrace
- Projectile Damage and Attack Speed
- Ignite Avoidance
- Freeze and Chill Avoidance
- Shock Avoidance
- Avoid Status Ailments
- Crystal Skin
- Spell Area of Effect and Damage
- Arcane Expanse
- Chaos Resistance and Avoidance
- Chaos Resistance
- Bleed Avoidance
- Poison Avoidance
- Tolerance
- Physical and Chaos Damage and Life
- Evasion and Phasing
- Freedom of Movement
- Physique
- Sword Damage and Melee Range
- Bladedancer
- Mine Damage and Reservation Efficiency
- Efficient Explosives
- Finesse
- Charisma
- Deadly Inclinations
- Evasion and Energy Shield
- Evasion
- Accuracy and Attack Damage
- Flask Charges against Marked Enemy
- Marked for Death
- Attack and Cast Speed
- Physical and Chaos Damage
- Chaos Damage Over Time Multiplier
- Wasting
- Critical Ailment Damage Over Time Multiplier
- Dire Torment
- Eldritch Battery
- Bow Accuracy
- Bow Damage and Attack Speed
- Bow Damage and Accuracy
- Farsight
- Avoid Interruption while Casting
- Conjured Barrier
- Supreme Ego
- Life and Elemental Ailment Avoidance
- Thick Skin
- Cleansed Thoughts
- Dual Wield Cast Speed
- Dual Wield Cast Speed and Movement Skill Cooldown Recovery
- Mysticism
- Dual Wield Spell Damage and Movement Speed
- Soul Siphon
- Mine Area of Effect
- Blast Waves
- Fangs of Frost
- Weapon Cold Damage
- Ballistics
- Mana and Flask Charges Gained
- Druidic Rite
- Precise Technique
- Heart of Oak
- Primal Spirit
- Mana and Flask Effect
- Life and Stun Avoidance
- Trickery
- Coordination
- Life Gain on Hit
- Excess Sustenance
- Point Blank
- Adder's Touch
- Dagger Ailment Damage
- Dagger Critical Strike Multiplier and Poison Duration
- Dagger Ailment Damage and Poison Chance
- Flask Charges Gained
- Life Flask Charge Gain
- Mana Flask Charge Gain
- Replenishing Remedies
- Taste for Blood
- Life Flasks and Flask Duration
- Field Medicine
- Dagger Critical Strike Chance
- Dagger Critical Strike Multiplier
- Dagger Critical Strike Chance and Leech
- Nightstalker
- High Voltage
- Lightning Critical Strike Multiplier
- Utmost Swiftness
- Fire and Cold Damage
- Snowforged
- Blood Siphon
- Poison Damage Multiplier
- Toxic Strikes
- Bow Attack Speed and Accuracy
- Bow Damage and Critical Strike Chance
- Aspect of the Eagle
- Shield Spell Damage
- Shield Spell Damage and Spell Block
- Shield Cast Speed
- Arcane Sanctuary
- Spell Suppression and Life Flask Recovery
- Entrench
- Aspect of Stone
- Quickstep
- Movement Speed and Spell Suppression
- Weapon Elemental Damage
- One With Nature
- Dual Wield Critical Strike Multiplier and Accuracy
- Dual Wield Critical Strike Chance
- Twin Terrors
- Influence
- Void Barrier
- Revenge of the Hunted
- Assassination
- Elemental Focus
- Trap and Mine Damage
- Trap and Mine Throwing Speed
- Damage Over Time
- Entropy
- One Handed Damage
- Will of Blades
- Sleight of Hand
- Mark Effect
- Expert Hunter
- Mine Critical Strike Chance
- Mine Critical Strike Multiplier
- Mine Critical Strike Chance and Multiplier
- Successive Detonations
- Spell Suppression and Energy Shield Recharge Rate
- Instinct
- Claw Critical Strike Multiplier
- Claw Critical Strike Chance and Accuracy
- Claw Critical Strike Chance
- Claws of the Falcon
- Whispers of Doom
- Claw Attack Speed
- Life Raker
- Projectile Attack Critical Strike Chance and Multiplier
- Projectile Attack Critical Strike Chance
- Lethality
- Projectile Damage and Speed
- Longshot
- Adjacent Animosity
- Prowess
- Thief's Craft
- Wind Dancer
- Attack Damage
- Weapon Artistry
- Claw Ailment Damage and Poison Duration
- Claw Ailment Damage and Poison Chance
- Claw Attack Speed and Poison Chance
- Poisonous Fangs
- Chance to Poison with Spells
- Poison Damage and Cast Speed
- Serpentine Spellslinger
- Chaos Inoculation
- Lethe Shade
- Aspect of the Lynx
- Intuition
- Evasion and Movement Speed
- Evasion and Movement Skill Cooldown Recovery
- Fleetfoot
- Resourcefulness
- Mana on Hit
- Essence Sap
- Coldhearted Calculation
- Fangs of the Viper
- Damage Over Time Multiplier and Life Regeneration
- Growth and Decay
- Written in Blood
- Trap Throwing Speed and Trigger Area
- Expeditious Munitions
- Trap Cooldown Recovery
- Overprepared
- Life and Energy Shield on Kill
- Master of Blades
- Poison Chance and Damage
- Hunter's Gambit
- Perfectionist
- Stun Avoidance
- Forces of Nature
- Flask Effect Duration
- Flask Charges Used
- Natural Remedies
- Cold Damage and Cold Ailment Effect
- Flash Freeze
- Winter Spirit
- Physical Damage as Extra Cold Damage
- Evasion and Blind Effect
- Blind Duration
- Silent Steps
- Atrophy
- Weapon Elemental Damage, Status Ailment Chance
- Weapon Elemental Damage and Ailment Effect
- Primeval Force
- Doom Cast
- Ethereal Feast
- Evasion Per Frenzy Charge
- Fervour
- Evasion and Elemental Resistances
- Survivalist
- Herbalism
- Soul Thief
- Life and Mana on Hit
- Clever Thief
- Arrow Dancing
- Mind Drinker
- Frenetic
- Infused
- Blood Drinker
- Arcing Blows
- Weapon Lightning Damage
- Physical Damage and Attack and Cast Speed
- Force Shaper
- Poison Chance
- Poison Damage and Chance
- Attack Speed and Poison Duration
- Swift Venoms
- Spell Suppression
- Inveterate
- Season of Ice
- Mark Cast Speed and Mana Cost
- Mark Cast Speed
- Mark Mana Cost
- Relentless Pursuit
- Careful Conservationist
- Heartseeker
- Accuracy and Attack Speed
- Acuity
- Multishot
- Dagger Damage and Movement Speed
- From the Shadows
- Ghost Dance
- Circle of Life
- Depth Perception
- Ghost Reaver
- Totem Critical Strike Chance and Multiplier
- Totem Attack and Placement Speed
- Watchtowers
- Mine Detonation Speed
- Volatile Mines
- Devastating Devices
- Explosive Elements
- Perfect Agony
- Acrobatics
- Damage against Marked Enemy
- Mark the Prey
- Dagger Damage
- Dagger Damage and Attack Speed
- Dagger Critical Strike Chance and Multiplier
- Backstabbing
- Flaying
- Claw Critical Strike Chance and Multiplier
- Claw Damage and Attack Speed
- Claw Damage
- Claws of the Hawk
- Claws of the Magpie
- Poison Chance and Duration
- Fatal Toxins
- Clever Construction
- Trap Critical Strike Chance and Multiplier
- Trap Trigger Area
- Unstable Munitions
- High Explosives
- Bow Attack Speed
- Bow Critical Strike Chance and Multiplier
- Master Fletcher
- King of the Hill
- Brutal Blade
- Sword Damage and Block
- Sword Critical Strike Chance and Multiplier
- Fatal Blade
- Trick Shot
- Split Shot
- Chance for Extra Fork Projectile
- Pierce
- Chain Distance
- Piercing Shots
- Forking Angle
- Vengeant Cascade
- Critical Strike Chance, Power Charge Duration
- Toxic Delivery
- Critical Strike Chance, Damage Over Time
- Noxious Strike
- Critical Strike Chance, Elusive Effect
- Mistwalker
- Unstable Infusion
- Deadly Infusion
- Critical Strike Chance and Multiplier
- Ambush and Assassinate
- Opportunistic
- Flask Effect and Duration
- Master Distiller
- Flask Effect, Chaos Damage
- Nature's Reprisal
- Flask Effect, Poison Duration
- Master Toxicist
- Nature's Adrenaline
- Master Surgeon
- Flask Effect and Charges Gained
- Nature's Boon
- Master Alchemist
- Soul Drinker
- Evasion and Energy Shield, Frenzy Charge Duration
- Spellbreaker
- Evasion and Energy Shield, Energy Shield Leech
- One Step Ahead
- Evasion and Energy Shield, Damage
- Evasion and Energy Shield, Energy Shield Recharge
- Swift Killer
- Polymath
- Evasion and Energy Shield, Movement Speed
- Heartstopper
- Escape Artist
- Evasion and Energy Shield, Attack and Cast Speed
- Area of Effect, Blind Effect
- Perfect Crime
- Area of Effect, Mine Throwing Speed
- Demolitions Specialist
- Area of Effect, Movement Speed
- Chain Reaction
- Area of Effect, Trap Throwing Speed
- Bomb Specialist
- Area of Effect, Area Damage
- Pyromaniac
- Born in the Shadows
- Area of Effect, Elemental Resistances
- Explosives Expert
- Like Clockwork
- Evasion, Frenzy Charge Duration
- Quartz Infusion
- Evasion, Elemental Damage
- Avatar of the Veil
- Way of the Poacher
- Avatar of the Slaughter
- Evasion, Onslaught Effect
- Rapid Assault
- Avatar of the Chase
- Projectile Damage, Mark Cast Speed
- Rupturing
- Projectile Damage, Critical Strike Chance
- Projectile Damage, Mirage Archer Duration
- Gathering Winds
- Occupying Force
- Projectile Damage, Accuracy
- Projectile Damage, Projectile Speed
- Projectile Damage, Attack Speed
- Focal Point
- Wind Ward
- Ricochet
- Endless Munitions
- Far Shot
- Disciple of Kitava
- Lone Messenger
- Nature's Patience
- Secrets of Suffering
- Kineticism
- Veteran's Awareness
- Hollow Palm Technique
- Pitfighter
- Prodigious Defence
- Advance Guard
- Gladiatorial Combat
- Strike Leader
- Powerful Ward
- Enduring Ward
- Gladiator's Fortitude
- Precise Retaliation
- Veteran Defender
- Iron Breaker
- Deep Cuts
- Master the Fundamentals
- Force Multiplier
- Furious Assault
- Vicious Skewering
- Grim Oath
- Battle-Hardened
- Replenishing Presence
- Master of Command
- Spiteful Presence
- Purposeful Harbinger
- Destructive Aspect
- Electric Presence
- Volatile Presence
- Righteous Path
- Skullbreaker
- Pressure Points
- Overwhelming Malice
- Magnifier
- Savage Response
- Eye of the Storm
- Basics of Pain
- Quick Getaway
- Assert Dominance
- Vast Power
- Powerful Assault
- Intensity
- Titanic Swings
- Towering Threat
- Ancestral Echo
- Ancestral Reach
- Ancestral Might
- Ancestral Preservation
- Snaring Spirits
- Sleepless Sentries
- Ancestral Guidance
- Ancestral Inspiration
- Vital Focus
- Rapid Infusion
- Unwavering Focus
- Enduring Focus
- Precise Focus
- Stoic Focus
- Hex Breaker
- Arcane Adept
- Distilled Perfection
- Spiked Concoction
- Fasting
- Mender's Wellspring
- Special Reserve
- Numbing Elixir
- Mob Mentality
- Cry Wolf
- Haunting Shout
- Lead By Example
- Provocateur
- Warning Call
- Rattling Bellow
- Bloodscent
- Run Through
- Wound Aggravation
- Overlord
- Expansive Might
- Weight Advantage
- Wind-up
- Fan of Blades
- Disease Vector
- Arcing Shot
- Tempered Arrowheads
- Broadside
- Explosive Force
- Opportunistic Fusilade
- Storm's Hand
- Battlefield Dominator
- Martial Mastery
- Surefooted Striker
- Graceful Execution
- Brutal Infamy
- Fearsome Warrior
- Combat Rhythm
- Hit and Run
- Insatiable Killer
- Mage Bane
- Martial Momentum
- Deadly Repartee
- Quick and Deadly
- Smite the Weak
- Heavy Hitter
- Martial Prowess
- Calamitous
- Devastator
- Fuel the Fight
- Drive the Destruction
- Feed the Fury
- Seal Mender
- Conjured Wall
- Arcane Heroism
- Practiced Caster
- Burden Projection
- Thaumophage
- Essence Rush
- Sap Psyche
- Sadist
- Corrosive Elements
- Doryani's Lesson
- Disorienting Display
- Prismatic Heart
- Widespread Destruction
- Master of Fire
- Smoking Remains
- Cremator
- Snowstorm
- Storm Drinker
- Paralysis
- Supercharge
- Blanketed Snow
- Cold to the Core
- Cold-Blooded Killer
- Touch of Cruelty
- Unwaveringly Evil
- Unspeakable Gifts
- Dark Ideation
- Unholy Grace
- Wicked Pall
- Renewal
- Raze and Pillage
- Rotten Claws
- Call to the Slaughter
- Skeletal Atrophy
- Hulking Corpses
- Vicious Bite
- Primordial Bond
- Blowback
- Fan the Flames
- Cooked Alive
- Burning Bright
- Wrapped in Flame
- Vivid Hues
- Rend
- Disorienting Wounds
- Compound Injury
- Blood Artist
- Phlebotomist
- Septic Spells
- Low Tolerance
- Steady Torment
- Eternal Suffering
- Eldritch Inspiration
- Wasting Affliction
- Haemorrhage
- Flow of Life
- Exposure Therapy
- Brush with Death
- Vile Reinvigoration
- Circling Oblivion
- Brewed for Potency
- Astonishing Affliction
- Cold Conduction
- Inspired Oppression
- Chilling Presence
- Deep Chill
- Blast-Freeze
- Thunderstruck
- Stormrider
- Overshock
- Evil Eye
- Forbidden Words
- Doedre's Spite
- Victim Maker
- Master of Fear
- Wish for Death
- Heraldry
- Endbringer
- Cult-Leader
- Empowered Envoy
- Dark Messenger
- Agent of Destruction
- Lasting Impression
- Self-Fulfilling Prophecy
- Invigorating Portents
- Pure Agony
- Disciples
- Dread March
- Blessed Rebirth
- Life from Death
- Feasting Fiends
- Bodyguards
- Follow-Through
- Streamlined
- Shrieking Bolts
- Eye to Eye
- Repeater
- Aerodynamics
- Chip Away
- Seeker Runes
- Remarkable
- Brand Loyalty
- Holy Conquest
- Grand Design
- Set and Forget
- Expert Sabotage
- Guerilla Tactics
- Expendability
- Arcane Pyrotechnics
- Surprise Sabotage
- Careful Handling
- Peak Vigour
- Fettle
- Feast of Flesh
- Sublime Sensation
- Surging Vitality
- Peace Amidst Chaos
- Adrenaline
- Wall of Muscle
- Mindfulness
- Liquid Inspiration
- Openness
- Daring Ideas
- Clarity of Purpose
- Scintillating Idea
- Holistic Health
- Genius
- Improvisor
- Stubborn Student
- Savour the Moment
- Energy From Naught
- Will Shaper
- Spring Back
- Conservation of Energy
- Heart of Iron
- Prismatic Carapace
- Militarism
- Second Skin
- Dragon Hunter
- Enduring Composure
- Prismatic Dance
- Natural Vigour
- Untouchable
- Shifting Shadow
- Readiness
- Confident Combatant
- Flexible Sentry
- Vicious Guard
- Mystical Ward
- Rote Reinforcement
- Mage Hunter
- Riot Queller
- One with the Shield
- Aerialist
- Elegant Form
- Darting Movements
- No Witnesses
- Molten One's Mark
- Fire Attunement
- Pure Might
- Blacksmith
- Non-Flammable
- Winter Prowler
- Hibernator
- Pure Guile
- Alchemist
- Antifreeze
- Wizardry
- Capacitor
- Pure Aptitude
- Sage
- Insulated
- Born of Chaos
- Antivenom
- Rot-Resistant
- Blessed
- Student of Decay
- Lord of Drought
- Blizzard Caller
- Tempt the Storm
- Misery Everlasting
- Exploit Weakness
- Self-Control
- Uncompromising
- Sublime Form
- Mortifying Aspect
- Frantic Aspect
- Introspection
- Hound's Mark
- Doedre's Gluttony
- Doedre's Apathy
- Master of the Maelstrom
- Aggressive Defence
- Axe and Sword Damage
- Mace and Staff Damage
- Dagger and Claw Damage
- Damage with Two Handed Weapons
- Attack Damage while Dual Wielding
- Attack Damage while holding a Shield
- Fire Damage over Time
- Chaos Damage over Time
- Physical Damage over Time
- Cold Damage over Time
- Damage over Time
- Effect of Non-Damaging Ailments
- Damage while you have a Herald
- Minion Damage while you have a Herald
- Critical Chance
- Area Damage
- Totem Damage
- Channelling Skill Damage
- Flask Duration
- Life and Mana recovery from Flasks
- Chance to Block Attack Damage
- Chance to Block Spell Damage
- Chance to Suppress Spell Damage
PoE Passive Skill Tree Changes 3.22
- Added a new Fire Damage with Attack Skills cluster to the Passive Skill Tree to the south-west of the Marauder's starting location. The Lava Lash Notable Passive has been moved into this new cluster, which contains two other Notables, Settling Ash, which provides "Nearby Enemies are Covered in Ash if you haven't moved in the past 2 seconds", and Concussive Force, which provides "Hits Stun as though dealing 50% more Melee Fire Damage" and "Ignites from Stunning Melee Hits deal 20% more Damage."
- Added a new Ignite and Bleeding Duration cluster to the Passive Skill Tree to the south-west of the Marauder's starting location. The Notable, Cauterisation, provides "Bleeding enemies cannot inflict Bleeding on you" and "Ignited enemies cannot Ignite you." The Harvester of Foes cluster has been shifted down slightly to make space for the new cluster.
- Added a new Fire Damage with Attack Skills cluster to the Passive Skill Tree to the south-west of the Duelist's starting location. The Notable, Invigorating Blaze, provides "+10% to Fire Damage over Time Multiplier with Attack Skills", and "Recover 2% of Life when you Ignite a non-Ignited Enemy." The Champion of the Cause and Bannerman cluster has been moved to Lava Lash's old location to make space for this new cluster.
- The Magmatic Strikes Notable Passive Skill no longer provides "Gain 10% of Physical Damage as Extra Fire Damage." Instead, it now provides "Every 10 seconds, gain 30% of Physical Damage as Extra Fire Damage for 4 seconds."
- The Dirty Techniques Notable Passive Skill no longer provides +10% to Damage over Time Multiplier for Ailments. It now causes Damaging Ailments to deal damage 15% faster (previously 10%). The two small Passive Skills prior both now cause Damaging Ailments to deal damage 5% faster (previously 15% increased Duration of Ailments on Enemies, and 15% increased Damage with Ailments).
- The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets." Instead, it now provides "Returning Projectiles have 150% increased Speed."
- Quality on the Anomalous Faster Projectiles Support now grants Projectiles from Supported Skills have 0-10% chance to Return to you (previously 0-60%).
- The Timeless Jewel-exclusive Strength of Blood Keystone no longer provides 1% less Damage taken for every 2% Life Recovery per second from Leech. Instead, it now provides 2% additional Physical Damage Reduction for every 3% Life Recovery per second from Leech.
- Added a new Charge Mastery: Nearby Enemies cannot gain Power, Frenzy or Endurance Charges.
- The "Totems Taunt Enemies around them for 1 second when Summoned" Totem Mastery has been replaced with "1% of Physical Attack Damage dealt by your Totems is Leeched to you as Life."