PoE Unflinching 3.24

PoE Unflinching

Name Category Description
UnflinchingNotable

    Ascendancy Name: Juggernaut

  • 30% chance to gain an Endurance Charge when you are Hit
  • 25% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges
  • Gain 1 Endurance Charge every second if you've been Hit Recently
  • +1 to Maximum Endurance Charges

  • Reminder Text:

  • (Recently refers to the past 4 seconds)

Passive Skills in the Same Group

NameCategoryDescription
Armour, Endurance Charge DurationNormal

    Ascendancy Name: Juggernaut

  • 15% increased Armour
  • 15% increased Endurance Charge Duration
UndeniableNotable

    Ascendancy Name: Juggernaut

  • +500 to Accuracy Rating
  • 1% increased Attack Speed per 150 Accuracy Rating
  • Gain Accuracy Rating equal to twice your Strength
UnflinchingNotable

    Ascendancy Name: Juggernaut

  • 30% chance to gain an Endurance Charge when you are Hit
  • 25% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges
  • Gain 1 Endurance Charge every second if you've been Hit Recently
  • +1 to Maximum Endurance Charges

  • Reminder Text:

  • (Recently refers to the past 4 seconds)
UnrelentingNotable

    Ascendancy Name: Juggernaut

  • 1% additional Physical Damage Reduction per Endurance Charge
  • 8% reduced Elemental Damage taken while at Maximum Endurance Charges
  • +4% to Chaos Resistance per Endurance Charge
Armour, Endurance Charge DurationNormal

    Ascendancy Name: Juggernaut

  • 15% increased Armour
  • 15% increased Endurance Charge Duration
Armour, Attack SpeedNormal

    Ascendancy Name: Juggernaut

  • 6% increased Attack Speed
  • 15% increased Armour
Armour, Stun DurationNormal

    Ascendancy Name: Juggernaut

  • 15% increased Armour
  • 20% increased Stun Duration on Enemies
UnyieldingNotable

    Ascendancy Name: Juggernaut

  • 8% increased Damage per Endurance Charge
  • 6% increased Area of Effect per Endurance Charge
  • 25% chance to gain an Endurance Charge when you Stun an Enemy
  • 10% increased Stun Duration on Enemies per Endurance Charge

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