PoE Ash, Frost and Storm Anoint 3.24

PoE Ash, Frost and Storm

Name Category Description
Ash, Frost and StormNotable
  • 30% increased Elemental Damage
  • 10% chance to Freeze, Shock and Ignite
  • 30% increased Effect of Non-Damaging Ailments

  • Reminder Text:

  • (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
  • (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
  • (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
  • (Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)

  • Anoint recipe: Sepia Oil + Crimson Oil + Crimson Oil

Passive Skills in the Same Group

NameCategoryDescription
Elemental Damage and ResistancesNormal
  • +3% to all Elemental Resistances
  • 10% increased Elemental Damage
Elemental Damage and ResistancesNormal
  • +3% to all Elemental Resistances
  • 10% increased Elemental Damage
Ash, Frost and StormNotable
  • 30% increased Elemental Damage
  • 10% chance to Freeze, Shock and Ignite
  • 30% increased Effect of Non-Damaging Ailments

  • Reminder Text:

  • (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
  • (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
  • (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
  • (Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)

  • Anoint recipe: Sepia Oil + Crimson Oil + Crimson Oil

Elemental MasteryMastery
  • Exposure you inflict applies at least -18% to the affected Resistance

  • 60% reduced Reflected Elemental Damage taken

  • 50% reduced Effect of Exposure on you

  • Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted

  • Critical Strikes against you do not inherently inflict Elemental Ailments

  • 3% chance for Hits to deal 300% of Physical Damage as Extra Damage of a random Element

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