Dagger Damage | Normal | - Dagger Attacks deal 12% increased Damage with Hits and Ailments
Reminder Text: - (Rune Daggers are considered Daggers)
- (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
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Dagger Damage and Attack Speed | Normal | - Dagger Attacks deal 8% increased Damage with Hits and Ailments
- 4% increased Attack Speed with Daggers
Reminder Text: - (Rune Daggers are considered Daggers)
- (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
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Dagger Damage and Attack Speed | Normal | - Dagger Attacks deal 8% increased Damage with Hits and Ailments
- 4% increased Attack Speed with Daggers
Reminder Text: - (Rune Daggers are considered Daggers)
- (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
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Dagger Damage and Attack Speed | Normal | - Dagger Attacks deal 8% increased Damage with Hits and Ailments
- 4% increased Attack Speed with Daggers
Reminder Text: - (Rune Daggers are considered Daggers)
- (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
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Dagger Critical Strike Chance and Multiplier | Normal | - 18% increased Critical Strike Chance with Daggers
- +14% to Critical Strike Multiplier with Daggers
Reminder Text: - (Rune Daggers are considered Daggers)
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Dagger Critical Strike Chance and Multiplier | Normal | - 18% increased Critical Strike Chance with Daggers
- +14% to Critical Strike Multiplier with Daggers
Reminder Text: - (Rune Daggers are considered Daggers)
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Dagger Critical Strike Chance and Multiplier | Normal | - 18% increased Critical Strike Chance with Daggers
- +14% to Critical Strike Multiplier with Daggers
Reminder Text: - (Rune Daggers are considered Daggers)
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Backstabbing | Notable | |
Flaying | Notable | |
Dagger Mastery | Mastery | - +100% to Critical Strike Multiplier against Enemies that are on Full Life
- Critical Strikes have Culling Strike
Reminder Text:
- (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
- +10% chance to Suppress Spell Damage for each Dagger you're Wielding
Reminder Text:
- (50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
- 8% more Damage with Hits and Ailments against Enemies affected by at least 5 Poisons
- 50% increased Projectile Speed while wielding a Dagger
Reminder Text:
- (Rune Daggers are considered Daggers)
- Elusive also grants +40% to Critical Strike Multiplier for Skills Supported by Nightblade
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