PoE Bleeding Mastery 3.25

PoE Bleeding Mastery

Bonuses from the Bleeding Mastery can be allocated for one passive point after allocating a notable passive skill within an applicable cluster. Total count in passive skill tree: 5.

NameCategoryDescription
Bleeding MasteryMastery
  • Moving while Bleeding doesn't cause you to take extra Damage

  • Reminder Text:
  • (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)


  • 50% chance to Aggravate Bleeding on targets you Stun with Attacks Hits

  • Reminder Text:
  • (Bleeding which has been Aggravated always deals higher Damage as though the target was moving)


  • Attack Hits Aggravate any Bleeding on targets which is older than 4 seconds

  • Reminder Text:
  • (Bleeding which has been Aggravated always deals higher Damage as though the target was moving)


  • 80% increased Critical Strike Chance against Bleeding Enemies

  • +3% to Damage over Time Multiplier for Bleeding per Endurance Charge

  • 25% chance to Aggravate Bleeding on targets you Hit with Exerted Attacks

  • Reminder Text:
  • (Bleeding which has been Aggravated always deals higher Damage as though the target was moving)


Passive Skills in the Same Group

NameCategoryDescription
Bleed and Critical Strike ChanceNormal
  • Attacks have 10% chance to cause Bleeding
  • 15% increased Critical Strike Chance for Attacks

  • Reminder Text:

  • (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
Aggravate Bleeding On Critical Strike ChanceNormal
  • 25% chance to Aggravate Bleeding on targets you Critically Strike with Attacks

  • Reminder Text:

  • (Bleeding which has been Aggravated always deals higher Damage as though the target was moving)
Aggravate Bleeding On Critical Strike ChanceNormal
  • 25% chance to Aggravate Bleeding on targets you Critically Strike with Attacks

  • Reminder Text:

  • (Bleeding which has been Aggravated always deals higher Damage as though the target was moving)
Bleed and Critical Strike ChanceNormal
  • Attacks have 10% chance to cause Bleeding
  • 15% increased Critical Strike Chance for Attacks

  • Reminder Text:

  • (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
Cornered PreyNotable
  • +30% to Critical Strike Multiplier against Bleeding Enemies
  • 80% increased Critical Strike Chance against Bleeding Enemies

  • Anoint recipe: Amber Oil + Amber Oil + Indigo Oil

Bleeding MasteryMastery
  • Moving while Bleeding doesn't cause you to take extra Damage

  • Reminder Text:
  • (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)


  • 50% chance to Aggravate Bleeding on targets you Stun with Attacks Hits

  • Reminder Text:
  • (Bleeding which has been Aggravated always deals higher Damage as though the target was moving)


  • Attack Hits Aggravate any Bleeding on targets which is older than 4 seconds

  • Reminder Text:
  • (Bleeding which has been Aggravated always deals higher Damage as though the target was moving)


  • 80% increased Critical Strike Chance against Bleeding Enemies

  • +3% to Damage over Time Multiplier for Bleeding per Endurance Charge

  • 25% chance to Aggravate Bleeding on targets you Hit with Exerted Attacks

  • Reminder Text:
  • (Bleeding which has been Aggravated always deals higher Damage as though the target was moving)