PoE Mace Mastery 3.24

PoE Mace Mastery

Bonuses from the Mace Mastery can be allocated for one passive point after allocating a notable passive skill within an applicable cluster. Total count in passive skill tree: 5.

NameCategoryDescription
Mace MasteryMastery
  • All Damage with Maces and Sceptres inflicts Chill

  • Reminder Text:
  • (Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds)


  • 20% increased Area of Effect if you've dealt a Critical Strike Recently

  • Reminder Text:
  • (Recently refers to the past 4 seconds)


  • Crush Enemies on hit with Maces and Sceptres

  • Reminder Text:
  • (Crushed lowers Physical Damage Reduction by 15% for 4 seconds)


  • 12% chance to deal Double Damage with Attacks if Attack Time is longer than 1 second

  • 50% increased Stun Duration on Enemies

  • Hits that Stun Enemies have Culling Strike

  • Reminder Text:
  • (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)


Passive Skills in the Same Group

NameCategoryDescription
Mace DamageNormal
  • Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments

  • Reminder Text:

  • (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
Mace Damage and Area of EffectNormal
  • Mace or Sceptre Attacks deal 10% increased Damage with Hits and Ailments
  • 5% increased Area of Effect

  • Reminder Text:

  • (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
Mace Damage and Area of EffectNormal
  • Mace or Sceptre Attacks deal 10% increased Damage with Hits and Ailments
  • 5% increased Area of Effect

  • Reminder Text:

  • (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
Mace Damage and Attack SpeedNormal
  • Mace or Sceptre Attacks deal 8% increased Damage with Hits and Ailments
  • 3% increased Attack Speed with Maces or Sceptres

  • Reminder Text:

  • (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
Ribcage CrusherNotable
  • Mace or Sceptre Attacks deal 24% increased Damage with Hits and Ailments
  • 6% increased Attack Speed with Maces or Sceptres
  • 15% increased Area of Effect if you have Stunned an Enemy Recently

  • Reminder Text:

  • (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)

  • Anoint recipe: Teal Oil + Black Oil + Black Oil

Mace MasteryMastery
  • All Damage with Maces and Sceptres inflicts Chill

  • Reminder Text:
  • (Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds)


  • 20% increased Area of Effect if you've dealt a Critical Strike Recently

  • Reminder Text:
  • (Recently refers to the past 4 seconds)


  • Crush Enemies on hit with Maces and Sceptres

  • Reminder Text:
  • (Crushed lowers Physical Damage Reduction by 15% for 4 seconds)


  • 12% chance to deal Double Damage with Attacks if Attack Time is longer than 1 second

  • 50% increased Stun Duration on Enemies

  • Hits that Stun Enemies have Culling Strike

  • Reminder Text:
  • (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)


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