PoE Armour and Evasion Mastery 3.24

PoE Armour and Evasion Mastery

Bonuses from the Armour and Evasion Mastery can be allocated for one passive point after allocating a notable passive skill within an applicable cluster. Total count in passive skill tree: 2.

NameCategoryDescription
Armour and Evasion MasteryMastery
  • Defend with 120% of Armour against Projectile Attacks
  • 5% more chance to Evade Melee Attacks

  • Reminder Text:
  • (Armour is treated as this percentage of its actual value, only for calculating damage mitigation)


  • 8% increased Evasion Rating per Frenzy Charge
  • 8% increased Armour per Endurance Charge

  • 80% increased Stun and Block Recovery

  • Every 4 seconds, Regenerate Life equal to 1% of Armour and Evasion Rating over 1 second

  • 40% increased Evasion Rating if you have been Hit Recently
  • 40% increased Armour if you haven't been Hit Recently

  • Reminder Text:
  • (Recently refers to the past 4 seconds)


  • Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating
  • Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour

Passive Skills in the Same Group

NameCategoryDescription
CourageNotable
  • 30% increased Armour if you have been Hit Recently
  • 30% increased Evasion Rating if you haven't been Hit Recently
  • +15% chance to Suppress Spell Damage if you've Hit an Enemy Recently

  • Reminder Text:

  • (Recently refers to the past 4 seconds)
  • (50% of Damage from Suppressed Hits and Ailments they inflict is prevented)

  • Anoint recipe: Azure Oil + Violet Oil + Violet Oil

Armour and Evasion MasteryMastery
  • Defend with 120% of Armour against Projectile Attacks
  • 5% more chance to Evade Melee Attacks

  • Reminder Text:
  • (Armour is treated as this percentage of its actual value, only for calculating damage mitigation)


  • 8% increased Evasion Rating per Frenzy Charge
  • 8% increased Armour per Endurance Charge

  • 80% increased Stun and Block Recovery

  • Every 4 seconds, Regenerate Life equal to 1% of Armour and Evasion Rating over 1 second

  • 40% increased Evasion Rating if you have been Hit Recently
  • 40% increased Armour if you haven't been Hit Recently

  • Reminder Text:
  • (Recently refers to the past 4 seconds)


  • Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating
  • Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour

Armour and EvasionNormal
  • 14% increased Evasion Rating and Armour
Armour, Evasion and Onslaught EffectNormal
  • 10% increased Evasion Rating and Armour
  • 15% increased Effect of Onslaught on you

  • Reminder Text:

  • (Onslaught grants 20% increased Attack, Cast, and Movement Speed)
Armour, Evasion and Onslaught EffectNormal
  • 10% increased Evasion Rating and Armour
  • 15% increased Effect of Onslaught on you

  • Reminder Text:

  • (Onslaught grants 20% increased Attack, Cast, and Movement Speed)
Armour and EvasionNormal
  • 14% increased Evasion Rating and Armour
Graceful AssaultNotable
  • 30% increased Effect of Onslaught on you
  • 10% chance to gain Onslaught for 4 seconds on Kill
  • 30% increased Armour and Evasion Rating during Onslaught

  • Reminder Text:

  • (Onslaught grants 20% increased Attack, Cast, and Movement Speed)

  • Anoint recipe: Violet Oil + Violet Oil + Black Oil

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