Blade Master | Notable | |
Sword Mastery | Mastery | - +0.3 metres to Melee Strike Range with Swords
Reminder Text:
- (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
- 20% chance to Impale Enemies on Hit with Attacks
Reminder Text:
- (When an Impaled enemy is hit, the Impale reflects 10% of the physical damage of the Impaling hit to that enemy. Impale lasts for 5 hits or 8 seconds)
- 8% chance to gain a Frenzy Charge when you Hit a Unique Enemy
- Off Hand Accuracy is equal to Main Hand Accuracy while wielding a Sword
- 120% increased Critical Strike Chance with Swords
- -20% to Critical Strike Multiplier with Swords
- 50% reduced Enemy Chance to Block Sword Attacks
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Razor's Edge | Notable | |
Sword Damage | Normal | - 14% increased Physical Damage with Swords
- Sword Attacks deal 14% increased Damage with Ailments
Reminder Text: - (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
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Sword Damage | Normal | - 16% increased Physical Damage with Swords
- Sword Attacks deal 16% increased Damage with Ailments
Reminder Text: - (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
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Sword Damage | Normal | - 16% increased Physical Damage with Swords
- Sword Attacks deal 16% increased Damage with Ailments
Reminder Text: - (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
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Sword Damage and Attack Speed | Normal | - 10% increased Physical Damage with Swords
- Sword Attacks deal 10% increased Damage with Ailments
- 4% increased Attack Speed with Swords
Reminder Text: - (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
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Sword Damage and Attack Speed | Normal | - 10% increased Physical Damage with Swords
- Sword Attacks deal 10% increased Damage with Ailments
- 4% increased Attack Speed with Swords
Reminder Text: - (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
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