Attack Mastery | Mastery | - +0.3 metres to Melee Strike Range
Reminder Text:
- (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
- Non-Vaal Strike Skills target 1 additional nearby Enemy
- Remove Damaging Ailments when you Change Stance
- Stance Skills have +6 seconds to Cooldown
Reminder Text:
- (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
- Monsters cannot Block your Attacks
- 5% increased Attack Speed per Enemy in Close Range
Reminder Text:
- (Close Range is up to 2 metres)
- Nearby Enemies are Intimidated while you have Rage
Reminder Text:
- (Intimidated enemies take 10% increased Attack Damage)
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Attack Damage and Leech | Normal | - 12% increased Attack Damage
- 60% increased total Recovery per second from Life Leech
- 12% increased Damage with Ailments from Attack Skills
Reminder Text: - (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
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Attack Damage and Speed | Normal | - 12% increased Attack Damage
- 3% increased Attack Speed
- 12% increased Damage with Ailments from Attack Skills
Reminder Text: - (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
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Attack Damage and Leech | Normal | - 12% increased Attack Damage
- 0.4% of Physical Attack Damage Leeched as Life
- 12% increased Damage with Ailments from Attack Skills
Reminder Text: - (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
- (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
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Gladiator's Perseverance | Notable | |