Physical and Lightning Damage | Normal | - 8% increased Lightning Damage
- 8% increased Physical Damage
|
Physical and Fire Damage | Normal | - 8% increased Fire Damage
- 8% increased Physical Damage
|
Physical and Elemental Damage | Normal | - 8% increased Elemental Damage
- 8% increased Physical Damage
|
Elemental Damage | Normal | - 10% increased Elemental Damage
|
Elemental Damage | Normal | - 12% increased Elemental Damage
|
Ailment Effect | Normal | - 20% increased Effect of Non-Damaging Ailments
Reminder Text: - (Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
|
Chance to Ignite, Freeze and Shock | Normal | - 15% chance to Freeze, Shock and Ignite
Reminder Text: - (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
- (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
- (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
|
Elemental Mastery | Mastery | - Exposure you inflict applies at least -18% to the affected Resistance
- 60% reduced Reflected Elemental Damage taken
- 50% reduced Effect of Exposure on you
- Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted
- Critical Strikes against you do not inherently inflict Elemental Ailments
- 3% chance for Hits to deal 300% of Physical Damage as Extra Damage of a random Element
|
Divine Judgement | Notable | |
Divine Fury | Notable | |
Divine Wrath | Notable | |