Axe Damage and Impale Chance | Normal | - 14% increased Physical Damage with Axes
- Axe Attacks deal 14% increased Damage with Ailments
- 10% chance to Impale Enemies on Hit with Attacks
Reminder Text: - (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
- (When an Impaled enemy is hit, the Impale reflects 10% of the physical damage of the Impaling hit to that enemy. Impale lasts for 5 hits or 8 seconds)
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Axe Damage | Normal | - 14% increased Physical Damage with Axes
- Axe Attacks deal 14% increased Damage with Ailments
Reminder Text: - (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
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Axe Mastery | Mastery | - Enemies Killed by your Hits are destroyed
- Bleeding you inflict deals Damage 15% faster
Reminder Text:
- (They will deal the same total damage over a shorter duration)
- 40% increased Effect of Onslaught on you
Reminder Text:
- (Onslaught grants 20% increased Attack, Cast, and Movement Speed)
- 30% increased Damage while in Blood Stance
- 15% increased Area of Effect while in Sand Stance
Reminder Text:
- (You are in Blood Stance by default)
- 10% more Damage with Hits and Ailments against Enemies that are on Low Life
Reminder Text:
- (You are on Low Life if you have 50% of your Maximum Life or less)
- Attacks with Axes or Swords grant 1 Rage on Hit, no more than once every second
Reminder Text:
- (Inherent effects from having Rage are:
- 1% increased Attack Damage per 1 Rage
- 1% increased Attack Speed per 2 Rage
- 1% increased Movement Speed per 5 Rage)
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Harvester of Foes | Notable | |