Bleed Chance | Normal | - Attacks have 15% chance to cause Bleeding
Reminder Text: - (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
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Faster Bleeding | Normal | - Bleeding you inflict deals Damage 5% faster
Reminder Text: - (They will deal the same total damage over a shorter duration)
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Bleeding Mastery | Mastery | - Moving while Bleeding doesn't cause you to take extra Damage
Reminder Text:
- (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
- 60% increased Damage with Bleeding inflicted on Poisoned Enemies
- 60% increased Bleeding Duration
- 80% increased Critical Strike Chance against Bleeding Enemies
- +3% to Damage over Time Multiplier for Bleeding per Endurance Charge
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Bleed Chance | Normal | - Attacks have 15% chance to cause Bleeding
Reminder Text: - (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
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Savage Wounds | Notable | |