Charge on Kill | Normal | - 2% chance to gain a Power, Frenzy or Endurance Charge on Kill
|
Charge on Kill | Normal | - 2% chance to gain a Power, Frenzy or Endurance Charge on Kill
|
Overcharged | Notable | |
Charge Mastery | Mastery | - Cannot be Ignited while at maximum Endurance Charges
- Cannot be Chilled while at maximum Frenzy Charges
- Cannot be Shocked while at maximum Power Charges
- 100% increased Charge Duration
- 3% increased Damage per Endurance, Frenzy or Power Charge
- Nearby Enemies cannot gain Power, Frenzy or Endurance Charges
|