Attack Mastery | Mastery | - +0.3 metres to Melee Strike Range
Reminder Text:
- (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
- Non-Vaal Strike Skills target 1 additional nearby Enemy
- Remove Damaging Ailments when you Change Stance
- Stance Skills have +6 seconds to Cooldown
Reminder Text:
- (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
- Monsters cannot Block your Attacks
- 5% increased Attack Speed per Enemy in Close Range
Reminder Text:
- (Close Range is up to 2 metres)
- Nearby Enemies are Intimidated while you have Rage
Reminder Text:
- (Intimidated enemies take 10% increased Attack Damage)
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Stance Reservation Efficiency | Normal | - 10% increased Mana Reservation Efficiency of Stance Skills
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Attack Damage in Blood Stance | Normal | - 20% increased Attack Damage while in Blood Stance
Reminder Text: - (You are in Blood Stance by default)
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Attack Speed in Sand Stance | Normal | - 6% increased Attack Speed while in Sand Stance
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Seasoned Swordplay | Notable | |