1 Delirium Mirror PoE Heist Flashback

Delirium is a zone-wide effect that spawns new enemies and empowered existing ones.

1. Delirium Mirror

When players pass through the Delirium Mirror, it creates a fog of Delirium that spawns new enemies and makes existing enemies tougher. The fog will continue to spread out, and the deeper players venture out, the stronger enemies get. Defeating enemies in the fog adds extra rewards, and enemies within the Delirium can drop Delirium Orbs, which add a layer of Delirium to the entire map, and splinters that combine into a gateway to the Simulacrum Simulacrum. Enemies in the Delirium can also drop Cluster Jewels, which are socketed in the outermost sockets in the passive skill tree to create an entire cluster of passive skills and can be modified to grant different passive skills.

Delirium Mirror

As you kill enemies inside the mist, a reward bar on the bottom left will start filling up. Filling the bar will cause you to gain the reward type after the Delirium encounter, and can be filled multiple times. When the first bar reaches level 3, a second reward bar will appear, and at level 5 a third reward bar appears.

After a certain period of time, the mist will stop spreading. If you step out of the mist for more than 5 seconds, the Delirium encounter will end. Any enemies outside the mist will have their Delirium modifiers removed. The encounter can also be prematurely ended by pressing a button on the bottom right (which can be key bound). Certain actions will pause or extend the time before the mist stops spreading. The mist also stops moving while there are no players in the instance.

The following will pause the mist timer:

  • During an Immortal Syndicate Research encounter
  • During an Incursion encounter
  • During a Legion Timeless Monolith encounter
  • During a Breach encounter
  • Being within range of a Blight portal
  • While in the Sacred Grove

The following will extend the mist timer:

  • Opening a Strongbox
  • Defeating a monster holding an Essence
  • Capturing a red Beast
  • Defeating an Immortal Syndicate group
  • An Abyss crack starts moving to the next direction
  • Completing a Blight encounter
  • Defeating a Metamorph
  • Defeating a Harbinger
  • Opening a Perandus chest

Path of Exile: Delirium Official Trailer and Developer Commentary

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2. December 18 – Three-Week Heist Flashback

The Heist Flashback Event is all about the ruckus. In each area you’ll contest with several popular mods from past leagues in a harrowing mad-dash for power and glory. Alongside Heist, each area in Wraeclast will have a random selection of three of the following mods present. These mods will change every hour, on the hour.

This is a Heist event which means that alongside the chaos of past mods, you’ll have access to Heist’s content in its current form. This is a separate event to the Heist League which means you’ll need to make a fresh character in order to participate. You can, however, continue to complete your Heist challenges in the Heist Flashback Event.

  • Starting at Noon December 18 (PST) which is Dec 18, 2020 12:00 PM (PST) 
  • Ending at 10am January 4 (PST) which is Jan 04, 2021 10:00 AM (PST) 
  • Standard, Hardcore, Standard Solo Self-Found, Hardcore Solo-Self Found versions available. These versions are also available on Xbox and PlayStation.
  • This event is NOT voided. (Items and characters WILL transfer to parent leagues at the end of the event)

3. Delirium Orbs

Delirium Orbs can be applied to maps to cover the entire map in mist permanently. Each orb makes the map 20% more Delirious, and up to 5 orbs can be used in one map. Rewards will also drop each time the bar is filled, since the mist never clears up. Enemies at very high Delirious percents are extremely tough, with even normal rarity enemies becoming comparable to high tier map bosses.

Item Effect(s)
Abyssal Delirium Orb Abyssal Delirium Orb Modifies a Map item adding layers of Delirium with the Abyss Items reward type
Amorphous Delirium Orb Amorphous Delirium Orb Modifies a Map item adding layers of Delirium with the Metamorph reward type
Armoursmith’s Delirium Orb Armoursmith’s Delirium Orb Modifies a Map item adding layers of Delirium with the Armour reward type
Blacksmith’s Delirium Orb Blacksmith’s Delirium Orb Modifies a Map item adding layers of Delirium with the Weapons reward type
Blighted Delirium Orb Blighted Delirium Orb Modifies a Map item adding layers of Delirium with the Blight reward type
Cartographer’s Delirium Orb Cartographer’s Delirium Orb Modifies a Map item adding layers of Delirium with the Map Items reward type
Decadent Delirium Orb Decadent Delirium Orb Modifies a Map item adding layers of Delirium with the Perandus Items reward type
Delirium Orb Delirium Orb Modifies a Map item adding layers of Delirium with the Generic Items reward type
Diviner’s Delirium Orb Diviner’s Delirium Orb Modifies a Map item adding layers of Delirium with the Divination Cards reward type
Fine Delirium Orb Fine Delirium Orb Modifies a Map item adding layers of Delirium with the Currency Items reward type
Foreboding Delirium Orb Foreboding Delirium Orb Modifies a Map item adding layers of Delirium with the Harbinger Items reward type
Fossilised Delirium Orb Fossilised Delirium Orb Modifies a Map item adding layers of Delirium with the Fossils reward type
Fragmented Delirium Orb Fragmented Delirium Orb Modifies a Map item adding layers of Delirium with the Fragments reward type
Imperial Delirium Orb Imperial Delirium Orb Modifies a Map item adding layers of Delirium with the Labyrinth Items reward type
Jeweller’s Delirium Orb Jeweller’s Delirium Orb Modifies a Map item adding layers of Delirium with the Trinkets Trinkets reward type
Obscured Delirium Orb Obscured Delirium Orb Modifies a Map item adding layers of Delirium with the Breach Items reward type
Portentous Delirium Orb Portentous Delirium Orb Modifies a Map item adding layers of Delirium with the Prophecy Items reward type
Primal Delirium Orb Primal Delirium Orb Modifies a Map item adding layers of Delirium with the Talismans reward type
Singular Delirium Orb Singular Delirium Orb Modifies a Map item adding layers of Delirium with the Unique Items reward type
Skittering Delirium Orb Skittering Delirium Orb Modifies a Map item adding layers of Delirium with the Scarabs reward type
Thaumaturge’s Delirium Orb Thaumaturge’s Delirium Orb Modifies a Map item adding layers of Delirium with the Gems reward type
Timeless Delirium Orb Timeless Delirium Orb Modifies a Map item adding layers of Delirium with the Legion reward type
Whispering Delirium Orb Whispering Delirium Orb Modifies a Map item adding layers of Delirium with the Essences reward type

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