Vulnerability - Path of Exile

Vulnerability, oh Exile, a hex that whispers promises of shattered defenses and amplified blows. Let's delve into its potent curse, but tread carefully, for its power cuts both ways.

A Curse for Crumbling Fortifications:

  • Vulnerability curses enemies, causing them to take increased physical damage.
  • Think of it as stripping away their armor and leaving them vulnerable to your every strike, punch, and arrow.
  • This buff makes it a cornerstone for any build focused on physical damage, particularly powerful with skills like Cyclone, Spectral Helix, or Flicker Strike.

Unleashing Vulnerability:

  • Several ways exist to unleash this potent curse:
    • Skills: Casters can utilize gems like "Vulnerability" or "Bane" linked with "Vulnerability Support" to directly curse enemies.
    • Attacks: Certain attack skills, like the Assassin's Mark, inherently apply Vulnerability as part of their effects.
    • Items: Some unique items, like "Curse on Hit" rings or the "Winds of Change" helmet, enable automatic cursing on specific conditions.

Beyond the Hex: Synergies and Considerations:

  • Vulnerability shines when combined with other damage-boosting sources, like auras, passives, and support gems. Look for modifiers that further increase physical damage or penetration to maximize its impact.
  • Remember, while Vulnerability increases your damage, it doesn't discriminate. Be wary of allies inadvertently hitting cursed enemies and experiencing the increased physical damage themselves.
  • Consider the enemy type and resistance. Some enemies already have high physical resistance, reducing the effectiveness of Vulnerability against them.

A Double-Edged Sword: Beware the Reflection:

  • While Vulnerability strengthens your offense, remember it's a curse, and curses can be reflected back at you if not careful.
  • Some enemy skills and map modifiers can reflect curses, turning Vulnerability into a self-inflicted nightmare.
  • Invest in curse immunity or dispel options to avoid becoming the victim of your own potent hex.

Embrace Vulnerability with Cunning and Caution, Exile! Let its dark energy enhance your blows, but never forget the perilous edge of reflected curses.

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Vulnerability Vulnerability is an active skill gem.

Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.

Spell, AoE, Duration, Curse, Physical, Hex. Level: 1–20. Cost: 16–33 Mana. Cast Time: 0.50 sec. Radius: 16. Requires Level 24.

  • Base duration is (8–11.8) seconds
  • +(0–10) to radius
  • Cursed enemies take (15–30)% increased Physical Damage
  • Attacks Hits against Cursed Enemies have 25% chance to inflict Bleeding
  • 10% increased Duration of Bleeding on Cursed Enemies

Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

NameAdditional Effects From QualityWeight
Vulnerability0-10% increased Duration of Bleeding on Cursed Enemies50

PoE 3.20 Changes

Vulnerability
Added
  • 10% increased Duration of Bleeding on Cursed Enemies
Removed
  • Curse gains 10 Doom per second if you Cast this Spell yourself
  • Ailments inflicted on Cursed Enemies deal Damage 20% Faster
Modified
  • New: Base duration is 11.80 seconds
  • Old: Base duration is 10.90 seconds
  • New: Cursed enemies take 30% increased Physical Damage
  • Old: Cursed enemies take 39% increased Physical Damage
  • New: Attacks Hits against Cursed Enemies have 25% chance to inflict Bleeding
  • Old: Attacks Hits against Cursed Enemies have 30% chance to inflict Bleeding

New: Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.

Old: Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.

PoE 3.20: Vulnerability no longer has "Ailments inflicted on Cursed Enemies deal Damage 20% Faster". Now has "Cursed Enemies take 15% increased Physical Damage at gem level 1 (previously 30%), up to 30% at gem level 20 (previously 39%). Now has "Attacks against Cursed Enemies have 25% chance to inflict Bleeding" (previously 20%). Quality now provides 0-10% increased Duration of Bleeding on Cursed Enemies, instead of "Attack Hits against Cursed Enemies have 0-10% chance to inflict Bleeding."

Exploit Weakness now provides "Your Vulnerability Curse can affect Hexproof Enemies" and "Recover 2% of Life on killing Cursed Enemies."

Related Gems

Level Effect

LevelRequires LevelStrengthIntelligenceCostBase duration is 9 seconds# to radiusCursed enemies take 30% increased Physical DamageExperience
1243725169030118,383
2274128179.1130175,816
3304531189.2131254,061
4334934199.3231359,090
5365336219.4232498,508
6395639229.5332682,057
7426042239.6333921,777
8456445249.74331,727,879
9486848259.84341,138,877
10507149269.95341,368,233
1152745126105351,638,338
125476532710.16351,956,648
135679552810.26363,655,184
145882572910.37363,017,327
156084592910.47377,793,914
166287603010.583715,206,031
176490623110.683826,185,582
186692643110.793862,755,923
196895663210.8939211,877,683
207098683310.91039
217234111040
22743411.11140
23763511.21141
24783611.31241
25803611.41242
26823711.51342
27843811.61343
28863911.71443
29883911.81444
30904011.91544
31914011.951544
329241121545
33934112.051545
34944212.11645
35954212.151645
36964212.21646
37974312.251646
38984312.31746
39994312.351746
401004412.41747

Vulnerability is a hex spell that curses all targets in an area, making them take increased physical damage and granting hits dealt on the cursed targets a chance to apply bleed. Ailments applied to cursed targets will deal its damage faster.

Skill functions and interactions

  • Cursed enemies take increased damage: Because these modifiers are an increase to the target's damage taken, they are multiplicative with attacker's damage dealt and additive with any other effects to damage taken on the defender.
  • Vulnerability can be turned into an aura by linking it with either Blasphemy Support or Awakened Blasphemy Support.

Item acquisition

Vulnerability can drop anywhere. Drop level: 24.

Recipes

Vulnerability can be created from the following recipes:

Amount Part Description
13 The Cataclysm Random corrupted level 21 Spell gem
6 The Fox Random level 20 gem
8 Dying Anguish Random level 19 gem with 19% alternative quality
8 The Hook Random corrupted level 21 gem with 23% alternative quality
3 Gemcutter's Promise Random gem with 20% quality
1 Gemcutter's Incubator Random gem with 1–20% quality
1 The Void Random divination card set exchange

Quest reward

This item is given as a quest reward for the following quests:

Class → Witch Shadow Ranger Duelist Marauder Templar Scion
Quest ↓
Lost in Love
Act 3

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class → Witch Shadow Ranger Duelist Marauder Templar Scion
Quest ↓
Lost in Love
Act 3
Clarissa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Related modifiers

Name Generation Type Group Level Stats Spawn Weighting
of the Conquest Suffix CurseOnHitLevel 75 Curse Enemies with Vulnerability on Hit, with 20% increased Effect ring_adjudicator 200
default 0
of the Conquest Suffix CurseOnHitLevel 80 Curse Enemies with Vulnerability on Hit, with 32% increased Effect ring_adjudicator 200
default 0
V2CurseOnHitVulnerabilityCorrupted Corrupted CurseOnHitLevelVulnerability 30 Curse Enemies with Vulnerability on Hit, with (40-48)% increased Effect gloves 1000
default 0

Delve Drop-only modifiers

  • of the Underground - Curse Enemies with Vulnerability on Hit, with 20% increased Effect (Suffix)
The curse on hit Delve mod is appeared on ring only, and can be dropped from the node that states Contains Physical Items.

Synthesis implicit

Name Group Level Stats
SynthesisImplicitCurseEffectVulnerability1_ CurseEffectiveness 55 (20-30)% increased Vulnerability Curse Effect
SynthesisImplicitCurseOnHitVulnerability1 CurseOnHitLevelVulnerability 45 Curse Enemies with Vulnerability on Hit, with 20% increased Effect
SynthesisImplicitCurseOnHitVulnerability2 CurseOnHitLevelVulnerability 56 Curse Enemies with Vulnerability on Hit, with 32% increased Effect

Legacy mods

Name Generation Type Group Level Stats Spawn Weighting
CurseOnHitVulnerabilityCorruption Corrupted CurseOnHitLevelVulnerability 30 Curse Enemies with Vulnerability on Hit, with (40-48)% increased Effect gloves 0
default 0

Related helmet enchantments

The following helmet enchantments affect Vulnerability.

Name Level Labyrinth Stats Spawn Weighting
Enchantment Vulnerability Curse Effect 1 66 Merciless Labyrinth 20% increased Vulnerability Curse Effect helmet 100
default 0
Enchantment Vulnerability Curse Effect 2 75 Eternal Labyrinth 30% increased Vulnerability Curse Effect helmet 100
default 0
Enchantment Vulnerability Duration 1 66 Merciless Labyrinth 30% increased Vulnerability Duration helmet 100
default 0
Enchantment Vulnerability Duration 2 75 Eternal Labyrinth 45% increased Vulnerability Duration helmet 100
default 0

Related unique items

Item Level Stats
The Blood Thorn 1 +18% Chance to Block Attack Damage while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff
100% increased Physical Damage
(5-10)% increased Attack Speed
Reflects (22-44) Physical Damage to Attackers on Block
Curse Enemies with Vulnerability on Block, with 20% increased Effect
Level Requirement reduced by 100 (Hidden)
The Putrid Cloister 1 Players are Cursed with Vulnerability
Players are Cursed with Conductivity
Players are Cursed with Flammability
Players are Cursed with Frostbite
Players are Cursed with Despair
Unique Boss drops divination cards
The Tower of Ordeals 1
<5-6 random Ultimatum modifiers>
Corrupted
Watcher's Eye 1 (4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
The Deep One's Hide 20 60% increased Block RecoveryAdds 4 to 8 Physical Damage to Attacks
Adds 12 to 15 Cold Damage to Attacks
(90-130)% increased Armour and Evasion
+(30-50)% to Fire Resistance
Curse Enemies with Vulnerability on Block, with 20% increased Effect
Coward's Chains 22 +(9-20) to maximum Energy Shield+(15-20) to all Attributes
(5-10)% increased Movement Speed
Damage of Enemies Hitting you is Unlucky while you are Cursed with Vulnerability
You count as on Full Life while you are Cursed with Vulnerability
You are Cursed with Vulnerability, with 40% increased Effect
Uul-Netol's Kiss 49 (140-170)% increased Physical Damage
15% reduced Attack Speed
25% chance to Curse Enemies with Vulnerability on Hit, with 40% increased Effect
Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies
Coward's Legacy 52 +(9-20) to maximum Energy Shield+(15-20) to all Attributes
(5-10)% increased Movement Speed
50% increased Effect of Curses on you
You count as on Low Life while you are Cursed with Vulnerability
You are Cursed with Vulnerability, with 80% increased Effect
Impresence 64 +(10-16) to all AttributesAdds (12-16) to (20-25) Physical Damage
+(400-500) to Armour
+(50-70) to maximum Life
(30-40)% increased Stun and Block Recovery
Vulnerability has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
Impresence 64 +(10-16) to all AttributesAdds (12-16) to (20-25) Physical Damage
+(400-500) to Armour
+(50-70) to maximum Life
(30-40)% increased Stun and Block Recovery
Vulnerability has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura

Related passive skills

The following passive skills are related to Vulnerability:

Name Stats
Exploit Weakness 40% increased Vulnerability Curse Effect
15% increased Physical Damage

Vulnerability in maps

Vulnerability is one of the curses that can be rolled on maps and vaal side area (known as "secret_area" in spawn weight table), the curses affect the entire area and cannot be removed. The level of the curses is fixed (level 1)

Name Generation Type Level Stats Spawn Weighting
of Vulnerability Suffix 69 15% increased Quantity of Items found in this Area
Found Items have (1-3)% chance to drop Corrupted in Area
Area contains 1 additional pack of Corrupted Vaal Monsters
Players are Cursed with Vulnerability
secret_area 800
default 0
of Vulnerability Suffix 1 13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Players are Cursed with Vulnerability
mid_tier_map 850
expedition_logbook 0
primordial_map 0
default 0
of Vulnerability Suffix 1 13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Players are Cursed with Vulnerability
top_tier_map 1000
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Vulnerability Suffix 1 13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Players are Cursed with Vulnerability
top_tier_map 0
expedition_logbook 1000
default 0
of Vulnerability Suffix 68 13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Players are Cursed with Vulnerability
top_tier_map 0
expedition_logbook 1000
default 0
of Vulnerability Suffix 1 13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players are Cursed with Vulnerability
top_tier_map 0
maven_map 1000
primordial_map 1000
default 0
of Vulnerability Suffix 73 13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Players are Cursed with Vulnerability
top_tier_map 0
expedition_logbook 1000
default 0