Conversion Trap - Path of Exile

Conversion Trap Conversion Trap is an active skill gem.

Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players.

Trap, Spell, Duration. Level: 1–20. Cost: 6–23 Mana. Cooldown Time: 8.00 sec (3 Times). Cast Time: 1.00 sec. Requires Level 4.

  • Traps do not Trigger at the end of their Duration
  • Trap lasts 4 seconds
  • Base duration is (5.3–10) seconds

Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

NameAdditional Effects From QualityWeight
Conversion Trap(0–20)% increased Skill Effect Duration50

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Related Gems

Level Effect

LevelRequires LevelDexterityIntelligenceCostBase duration is 5.3 secondsExperience
1471065.3841
2691375.53,099
39121775.87,433
41214218622,895
516182696.349,725
6202231116.595,714
7242537126.8169,595
8282942137283,759
9323347147.3453,996
10363653167.5703,128
11404058177.81,061,223
124444631982,065,870
13484868208.32,507,110
14525174208.52,573,731
15555478218.87,611,351
1658578222913,437,908
17616086239.325,052,147
18646290239.543,869,436
19676594239.8242,081,178
207068982310
21722410.3
22742510.5
23762510.8
24782511
25802511.3
26822611.5
27842711.8
28862712
29882712.3
30902812.5
31912912.65
32922912.8
33932912.9
34942913
35953013.15
36963113.3
37973113.4
38983113.5
39993213.65
401003313.8

Conversion Trap throws a trap that causes the enemy that triggered it to temporarily ally with the user.

Skill Functions and Interactions

Normal (white named), magical (blue named) and rare (yellow named) Monsters can be made into allies using this skill, but unique and boss (orange named) monsters cannot. Magical and rare monsters that are dominated will keep all special attributes, including Auras which will be applied to the player and all allies.

Hostile Totems can be turned into allies using Conversion Trap. Auras from the totem will affect the player and a Shockwave Totem will attack the player's enemies.

Duration: Buff/Debuff duration passives will not affect the lifespan of dominated monsters, but Skill Duration passives and the Increased Duration support gem will.

Temporary Allies: Monsters turned by Conversion Trap are not counted as minions for the purposes of minion-specific passives and support gems. Affected monsters also keep all debuffs and effects that were present before conversion.

In PvP or duels Conversion Trap can not affect players, however minions can be converted.

Item acquisition

Conversion Trap can drop anywhere. Drop level: 5.

Recipes

Conversion Trap can be created from the following recipes:

Amount Part Description
7 Deathly Designs Random corrupted level 21 Trap gem with 23% quality
13 The Cataclysm Random corrupted level 21 Spell gem
6 The Fox Random level 20 gem
8 Dying Anguish Random level 19 gem with 19% alternative quality
8 The Hook Random corrupted level 21 gem with 23% alternative quality
3 Gemcutter's Promise Random gem with 20% quality
1 Gemcutter's Incubator Random gem with 1–20% quality
1 The Void Random divination card set exchange

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class → Witch Shadow Ranger Duelist Marauder Templar Scion
Quest ↓
Breaking Some Eggs
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Conversion Trap.

Name Level Labyrinth Stats Spawn Weighting
Enchantment Conversion Trap Cooldown Speed 1 66 Merciless Labyrinth Conversion Trap 20% increased Cooldown Recovery Rate helmet 100
default 0
Enchantment Conversion Trap Cooldown Speed 2 75 Eternal Labyrinth Conversion Trap 30% increased Cooldown Recovery Rate helmet 100
default 0