Blood and Sand - Path of Exile

Blood and Sand Blood and Sand is an active skill gem.

Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.

Spell, Stance. Level: 1–6. Reservation: 10% Mana. Cooldown Time: 2.00 sec. Cast Time: Instant. Requires Level 4.

  • Melee Skills deal (10–15)% more Area Damage while in Blood Stance
  • Melee Skills have 5% less Area of Effect while in Blood Stance
  • Melee Skills have (10–15)% more Area of Effect while in Sand Stance
  • Melee Skills deal 5% less Area Damage while in Sand Stance
  • (0–50)% increased Cooldown Recovery Rate

Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

NameAdditional Effects From QualityWeight
Blood and Sand(0–10)% increased Cooldown Recovery Rate50

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Related Gems

Level Effect

LevelRequires LevelStrengthDexterity#% increased Cooldown Recovery RateMelee Skills deal 10% more Area Damage while in Blood StanceMelee Skills have 10% more Area of Effect while in Sand StanceExperience
14107101016,154
2122114101111631,116
32842292012125,714,441
444634430131333,587,544
5588257401414489,216,748
6709868501515
77210070601616
87410372701717
97610673801818
107810875901919
1180111771002020
1282113791102121
1384116811202222
1486119831302323
1588121851402424
1690124861502525
1791125871602525
1892127881702626
1993128891802626
2094129901902727
21952002727
22962102828
23972202828
24982302929
25992402929
261002503030

Blood and Sand reserves mana to activate Blood Stance and Sand Stance. In Sand Stance, you have more area of effect, but less area damage. In Blood Stance, you have more area damage, but less area of effect. Activating the skill while it's toggled on will alternate between stances. Certain skills also behave differently based on the stance you are currently on.

Skill functions and interactions

Stance setting is shared with Flesh and Stone and toggling one will toggle both.

The gem max level is 6. Thus, not able to use the GCP vendor recipe on this gem to obtain level 1 20% quality Blood and Sand.

Item acquisition

Blood and Sand can drop anywhere. Drop level: 5.

Recipes

Blood and Sand can be created from the following recipes:

Amount Part Description
3 Gemcutter's Promise Random gem with 20% quality
1 Gemcutter's Incubator Random gem with 1–20% quality
1 The Void Random divination card set exchange

Quest reward

This item is given as a quest reward for the following quests:

Class → Witch Shadow Ranger Duelist Marauder Templar Scion
Quest ↓
Breaking Some Eggs
Act 1

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class → Witch Shadow Ranger Duelist Marauder Templar Scion
Quest ↓
Breaking Some Eggs
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Threshold jewels

The following threshold jewels augment Blood and Sand:

Item Limit Radius Stats

Related helmet enchantments

The following helmet enchantments affect Blood and Sand.

Name Level Labyrinth Stats Spawn Weighting
Enchantment Blood and Sand Buff Effect 1 66 Merciless Labyrinth Blood and Sand has 25% increased Buff Effect helmet 100
default 0
Enchantment Blood and Sand Buff Effect 2 75 Eternal Labyrinth Blood and Sand has 40% increased Buff Effect helmet 100
default 0

Related skills

Gem Level
Bladestorm 28
Lacerate 12
Perforate 1

Related unique items

The following unique items are related to Blood Stance and Sand Stance:

Item Base Item Level Stats
Scorpion's Call Heavy Arrow Quiver 61 Adds (12-15) to (24-27) Physical Damage to Attacks+(20-40) to Dexterity
(150-200) Life Regenerated per Second while in Blood Stance
(40-60)% increased Projectile Damage while in Blood Stance
+(700-1000) to Evasion Rating while in Sand Stance
(20-30)% increased Area of Effect while in Sand Stance
(25-30)% increased Attack Speed if you've changed Stance Recently

Related passive skills

Passive skills

The following passive skills are related to Blood Stance and Sand Stance: No results found for the given query.

Ascendancy passive skills

The following Ascendancy passive skills are related to Blood Stance and Sand Stance:

Ascendancy
Class
Name Stats
Gladiator
Arena Challenger +10 to Maximum Challenger Charges
25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance
Gain a Challenger Charge when you Kill an Enemy while in Sand Stance
2% more Attack and Movement Speed per Challenger Charge

Alternate skill effects

Blood and Sand has the following alternate skill effects:

Item Effect(s)
Celestial Blood and Sand Stance Effect Your Blood and Sand or Flesh and Stone becomes a Celestial Effect.
Polaris Blood and Sand Effect Your Blood and Sand and Flesh and Stone becomes a Black and White Effect.
Sunrise Blood and Sand Effect Your Blood and Sand and Flesh and Stone becomes a Sunrise Effect.