The season 3 introduces a new unique Season Talent: Avarice Code. By altering the Talent Node method, players can have a completely different season experience: they can choose to have the entire map filled with Malice Incarnations or opt to increase their luck and further pursue the Cube of Craving.
Major Talent NodesĀ are the core component of a Talent Panel. A Major Talent can only be activated when you have invested enough Talent Points in the corresponding Talent Panel. You may change your Major Talent at any time.
# | icon | name | profession |
---|---|---|---|
1 | Elimination Eliminate enemies under 18% Life On Hit |
God of Might | |
2 | Burnout +30% extra fire damage Grant +25% Fire Resistance to enemies suffering Severe Injury for 1 seconds |
God of Might | |
3 | Tenacity +15% chance to gain 1 stacks of Tenacity Blessing on attack hit +1 maximum Tenacity Blessing stacks |
God of Might | |
4 | Great Strength -15% attack speed +35% additional Main Hand Weapon Damage |
God of Might | |
5 | Fueling Damage ignores enemy fire resistance |
God of Might | |
6 | Blazing Fire +20% additional Fire DoT Inflicts 10 Affliction when dealing Fire Damage. CD: 1/10 s |
God of Might | |
7 | Judgment +100% chance to Paralyze enemies On Hit +50% Critical Strike Damage against Paralyzed enemies |
The Brave | |
8 | Resolve Own 2 additional stacks of Tenacity Blessing +20% Armor per stack of Tenacity Blessing owned |
The Brave | |
9 | Joined Force Off Hand weapons do not participate in Attacks while Dual Wielding 50% of Off Hand Weapon Damage added to Main Hand weapon |
The Brave | |
10 | Well Matched +120% Multistrike chance when an Elite enemy is Nearby |
The Brave | |
11 | Ember Armor 50% of Elemental damage taken converted to Physical Damage +1% chance to gain Double Armor per 10 Strength |
The Brave | |
12 | Formless +100% additional Warcry Skill Effect -30% warcry duration |
The Brave | |
13 | Momentum +50% Attack Damage for the next 2 uses of Main Skill after being defeated. The effect can not stack |
Bloodstriker | |
14 | Arcane Converts 100% of Mana Cost to Life Cost +40% maximum life |
Bloodstriker | |
15 | Sacrifice Changes the effect of each stack of Tenacity Blessing to: +8% Attack Speed, +8% Skill Radius |
Bloodstriker | |
16 | No Lose Ends +300 Attack Critical Strike Rating on Full Life. +35% additional Attack Damage on Low Life |
Bloodstriker | |
17 | Life Path Double Life Regain Life Regain is only effective when Life is lower than 50% |
Bloodstriker | |
18 | Survival Will +100% Life Regeneration Speed when on Low Life Restores 1% Life per second within 2 s after you take damage, stacking up to 15 times |
Bloodstriker | |
19 | Wildfire +100% additional Fire Damage against Low Life enemies +100% minion Fire Damage against enemies on Low Life |
Warlord | |
20 | Sweep +15% chance for area skills to deal double damage Gain +10% Skill Radius per 1 enemy defeated recently, up to 100% |
Warlord | |
21 | Rock +2 maximum Tenacity Blessing stacks +15% Fire Damage per stack of Tenacity Blessing owned |
Warlord | |
22 | True Flame Enemies that die of Fire Damage will explode, dealing Fire DoT Damage per second equal to 20% of the overflown damage for 4s to nearby enemies |
Warlord | |
23 | Focused Blow Area skills deal up to 40% extra AoE damage to enemies at the center |
Warlord | |
24 | Starfire +1 Ignition Duration +50% Ignited duration |
Warlord | |
25 | Perception +20% attack and cast speed +1% attack and cast speed per 15 dexterity |
Goddess of Hunting | |
26 | Paralyze -2% target’s Lightning Resistance for 2 seconds on Lightning Damage hit. Stacks up to 16 times |
Goddess of Hunting | |
27 | Flicker +100% additional Mobility skill Cooldown Recovery Speed +20% extra Mobility skill Attack and Cast Speed |
Goddess of Hunting | |
28 | Rush +20% movement speed +35% additional damage if moved more than 5 meters recently |
Goddess of Hunting | |
29 | Impermanence -40% additional Min Damage +40% additional Max Damage |
Goddess of Hunting | |
30 | Flash of Brilliance Gains 1 stacks of Agility Blessing when using Non-Channeled Mobility Skills 25% chance to get the maximum stacks of Agility Blessing when Agility Blessing is gained |
Goddess of Hunting | |
31 | Gale 100% of the Projectile Speed bonus is also applied to Projectile Damage +20% Projectile Speed |
Marksman | |
32 | Mind Flow +5% additional damage every 1/2 s, stacking up to 8 times and resetting after you take damage |
Marksman | |
33 | Euphoria +1 maximum Agility Blessing stacks +5% Evasion per stack of Agility Blessing |
Marksman | |
34 | Three Birds with One Stone +2 projectiles |
Marksman | |
35 | Master Escapist You may evade spells -35% extra evasion on spell damage |
Marksman | |
36 | Close Range Fire Projectile Damage reduces with the distance traveled, dealing at most +35% Damage to enemies in proximity |
Marksman | |
37 | Conductive Gains 5% of Lightning Damage hit as Base Shock Damage |
Bladerunner | |
38 | Static +8% Attack and Cast Speed every 0.5 seconds while in Static, up to 40% +5% Life Regain and Energy Shield Regain while being static |
Bladerunner | |
39 | Transition It now also applies to triggered Lightning Skills |
Bladerunner | |
40 | Queer Angle Damage dealt by minions and you against Shocked enemies triggers Lucky |
Bladerunner | |
41 | Quick Advancement Multistrikes deal 55% more damage with each strike |
Bladerunner | |
42 | Waiting Attack Consumes all Agility Blessing when the Main Skill is used. +10% additional damage for this skill per stack of Agility Blessing consumed. The effect can not stack. |
Bladerunner | |
43 | Foster +3% Health and Mana Regeneration Speed per skill used recently, up to 45% +4% Cast Speed for each skill recently used, stacking up to 15 times |
Druid | |
44 | Stability Restore 3% Life when Regaining Life Restore 3% Energy Shield while Regaining Energy Shield |
Druid | |
45 | Calm -50% damage taken at the Low Life and Low Energy Shield state +25% additional damage taken on Full Life. |
Druid | |
46 | Acquaintance +25% to be triggered an additional time while using Core Spell skills |
Druid | |
47 | Rebirth Converts 50% of Life Regain and Energy Shield Regain to Restoration Over Time -25% extra regain interval |
Druid | |
48 | Nowhere to Be Found +2 maximum Agility Blessing stacks Remove negative effects and DoT on self upon gaining Agility Blessing |
Druid | |
49 | Beacon +25% extra spell damage +25% extra skill cost |
Goddess of Knowledge | |
50 | Chilly +20% additional Cold Damage taken by Nearby enemies Prevents Nearby enemies from regenerating Life |
Goddess of Knowledge | |
51 | Winter -5% enemy Cold Resistance every 1/5 s, stacking up to 8 times. The effect resets after the enemy moves 2 m |
Goddess of Knowledge | |
52 | Insight +45% spell damage +1% spell damage per 5 intelligence |
Goddess of Knowledge | |
53 | Burning Touch Immune to Frostbite +20% additional Cold and Fire Damage |
Goddess of Knowledge | |
54 | Preparation Gain 1 stacks of Focus Blessing for every 10% Mana consumed +25% Mana Regeneration Speed per stack of Focus Blessing owned |
Goddess of Knowledge | |
55 | Bunch +1 Maximum Focus Blessing stacks +3% additional Spell Damage per stack of Focus Blessing owned |
Magister | |
56 | Inner Side Doubled Energy Shield Regain |
Magister | |
57 | Shell +30% extra maximum energy shield Your maximum life is set to 2 |
Magister | |
58 | Play Safe +40% Main Skill Spell Damage -10% additional Cooldown Recovery Speed |
Magister | |
59 | Barrier of Radiance Energy Shield Charge started recently cannot be interrupted by damage +50% Energy Shield Charge speed |
Magister | |
60 | Mind Blade Main Hand Weapon Damage added to Spells |
Magister | |
61 | Frostbitten +1% Cold Piercing per 5 Frostbites on enemy when dealing damage |
Arcanist | |
62 | Mana 20% of damage is taken from mana before life Regenerates 2% mana per second |
Arcanist | |
63 | Full Load Skills cost 15% of the current Mana +35% additional damage for the next skill when Mana reaches the maximum |
Arcanist | |
64 | Extreme Coldness +30% additional damage dealt to enemies with maximum Frostbites Inflicts Frostbites when dealing Cold Damage |
Arcanist | |
65 | Frozen Lotus When defeating an enemy, deal Cold Spell Damage based on the Maximum Mana to its nearby enemies. The damage increases with character level. |
Arcanist | |
66 | Mind Focus Changes the base effect of Focus Blessing to: Adds Cold Damage equal to 2% of Maximum Mana to attacks and spells |
Arcanist | |
67 | Focus +2 maximum channeled stacks +3% Channeled Skill Damage per channeled stack |
Spiritcaller | |
68 | Adaptation 25% of Physical Damage taken converted to random Elemental damage +4% maximum Elemental Resistance |
Spiritcaller | |
69 | Translucent +20% additional Lightning Damage when dealing Fire Damage recently +20% additional Cold Damage when dealing Lightning Damage recently +20% additional Fire Damage when dealing Cold Damage recently |
Spiritcaller | |
70 | Quick Ritual +1 Channeled Energy +15% extra channeled skill cast speed +15% extra channeled skill attack speed |
Spiritcaller | |
71 | Peculiar Vibe +30% chance to inflict Elemental Ailment +25% additional damage dealt to enemies with Elemental Ailment |
Spiritcaller | |
72 | Penetrating +7/2% Elemental Piercing per stack of Focus Blessing owned |
Spiritcaller | |
73 | Cohesion +100% Critical Strike Rating for the next Main Skill every 2 seconds |
God of War | |
74 | Brutality +35% extra physical damage Cannot deal Elemental Damage |
God of War | |
75 | Determined Upon taking fatal damage, you keep at least 1 Life and become immune to DoT for 1 second. CD: 8 seconds |
God of War | |
76 | Automatic Upgrade +45% spell block chance on recent attack block +45% attack block chance on recent spell block |
God of War | |
77 | Instant Smash Critical Strike ignores Armor |
God of War | |
78 | Endless Fervor Have Fervor +100% Fervor effect |
God of War | |
79 | Blunt Damage Ignores Armor Damage dealt by minions ignores Armor +15% chance for Physical Damage to inflict Paralysis on hit |
Shadowdancer | |
80 | Continuum +250 spell critical strike rating for 4 -second on attack critical strike |
Shadowdancer | |
81 | Ambition Gain 10 Fervor Rating when hitting a Rare or Legendary enemy Gain Fervor when there are enemies nearby |
Shadowdancer | |
82 | Open Wounds +100% additional Bleed Damage dealt by Critical Strikes +125% Critical Strike Damage against Bleeding enemies |
Shadowdancer | |
83 | Flash of Brilliance +1% chance for Triggered Skills to deal Double Damage for every 3 points of Fervor Rating |
Shadowdancer | |
84 | Versatile 100% of bonuses or reductions to cast speed also apply to attack speed |
Shadowdancer | |
85 | Sprinkle 20% chance for Melee skills to have +80% Skill Radius +18% additional Melee Damage |
Ronin | |
86 | Defensiveness Blocking has a 0.03s cooldown +25% Block Ratio |
Ronin | |
87 | Centralize Gains additional Fervor Rating equal to 25% of the current Fervor Rating. CD: 3/10 s Consume half of current Fervor Rating when hit. -1% of the Damage per 1 point consumed |
Ronin | |
88 | Tradeoff +25% additional Attack Speed when Dexterity is no less than Strength +25% additional Attack Damage when Strength is no less than Dexterity |
Ronin | |
89 | Full Defense +2% spell block for every 3% attack block |
Ronin | |
90 | Falling Leaves -30% extra weapon damage +60% extra attack damage |
Ronin | |
91 | Fluke Critical Strikes have the Lucky effect while having at least 50 Fervor Rating |
Ranger | |
92 | Gravity +20% additional Melee Damage Melee skill has reversed knockback direction |
Ranger | |
93 | Shooting Arrows +20% extra projectile damage +50% Knockback distance |
Ranger | |
94 | Keep It Up Fervor Rating gains additional base effect: +2 Critical Strike Rating per Fervor Rating |
Ranger | |
95 | Impending Enemies within 10 meters take +6% more damage per 1/4 seconds. Stacks up to 5 times |
Ranger | |
96 | Rapid Shots Projectile Damage increases with the distance traveled, dealing at most +35% Damage to Distant enemies |
Ranger | |
97 | Plague 40% chance for DoT to spread to targets Nearby +80% persistent damage duration |
Goddess of Darkness | |
98 | Mixture Convert 50% of Physical and Elemental Damage into Erosion Damage +100% chance to Paralyze the target on hit |
Goddess of Darkness | |
99 | Windwalk +1 Affliction inflicted per second per 25 Dexterity +1% additional DoT per 40 Dexterity |
Goddess of Darkness | |
100 | Subtle Impact Blur grants additional Effect: +30% additional DoT taken by Nearby enemies |
Goddess of Darkness | |
101 | Forbidden Power +35% additional Erosion Damage Cannot regenerate life |
Goddess of Darkness | |
102 | Nether Poison +25% injury buffer -15% additional damage taken at Low Life |
Goddess of Darkness | |
103 | Tainted Blood +10% additional Erosion Damage +10% additional Damage to Life |
Soulbender | |
104 | Ward Energy Shield equal to 15% of Sealed Mana added |
Soulbender | |
105 | Stealth Stab -20% additional damage taken while Blur is active +20% additional Damage for 3 seconds after Blur ends |
Soulbender | |
106 | Beyond Cure -1% Erosion Resistance for enemies per stack of Wilt you’ve inflicted You can only inflict 50 stacks of Wilt |
Soulbender | |
107 | Twisted Belief +3 Erosion skill level -3 Elemental Skill level |
Soulbender | |
108 | Blood Sacrifice Adds 20% of Sealed Mana as Life -15% additional Sealed Mana |
Soulbender | |
109 | Affliction +10 Affliction inflicted per second +75% Affliction effect |
Psychic | |
110 | Holiness Immune to curse -20% additional Damage from cursed enemies |
Psychic | |
111 | Daze Blur gains additional effect: +100% control effects and +20% Ailment Damage. |
Psychic | |
112 | More With Less +40% extra persistent damage -20% DoT Duration |
Psychic | |
113 | Verbal Abuse You can cast an extra curse +15% curse effect |
Psychic | |
114 | Reap Purification Settle additional 80% of the remaining total damage when Reaping Reaping removes all the DoT from the target |
Psychic | |
115 | Prelude Using a non-Main Skill will make the next Main Skill deal extra +30% damage. The effect can not stack |
Warlock | |
116 | Vile Duration of Ailments caused by Critical Strikes is doubled +1% additional Ailment Damage per 3% of Critical Strike Damage |
Warlock | |
117 | Merciless 15% of bonuses or reductions to attack speed also apply to cooldown recovery speed 15% of the effects on cast speed is applied to cooldown recovery speed |
Warlock | |
118 | Off The Beaten Track +3 support skill level Support skill’s mana multiplier is set to 105% |
Warlock | |
119 | Dirty Tricks Guaranteed to inflict all types of Ailment on hit Each Ailment on target grants +7% extra damage On Hit |
Warlock | |
120 | Stab In The Back While Blur is active, lose Blur after using a Main Skill, and the skill deals +35% additional damage |
Warlock | |
121 | Orders +20% additional Minion Damage +100% extra summon skill Cast Speed |
God of Machines | |
122 | Sentry +1 maximum Sentries +100% additional Cast Speed for the skills of Sentries placed |
God of Machines | |
123 | Shrink Back +35% chance to gain Barrier when taking damage |
God of Machines | |
124 | Mighty Guard +3 minion skill level -25% minion aggressiveness |
God of Machines | |
125 | Overly Modified +35% additional Sentry Damage, -50% additional non-Sentry Active Skill damage |
God of Machines | |
126 | Isomorphic Arms Main Hand weapon is applied to Minions |
God of Machines | |
127 | Boss +1 maximum Synthetic Troop quantity +50% Synthetic Troop Duration |
Machinist | |
128 | Heat Up +40% additional Sentry Damage if Sentry skill is not used in the last 1 seconds |
Machinist | |
129 | Broken Shell 99% fixed Barrier damage absorption Barrier can only handle one Hit damage +150% Barrier damage absorption |
Machinist | |
130 | Burning Aggression +25% minion aggressiveness 150% of the increase/decrease on Movement Speed is also applied to Minions 50% chance for Minion’s attacks to ignore Armor |
Machinist | |
131 | Co-resonance 80% of Effects on Cast Speed is also applied to Sentry cast frequency |
Machinist | |
132 | Kinetic Conversion -20% extra damage taken while moving 100% chance to gain a Barrier for every 5m of movement |
Machinist | |
133 | Reflection +20% aura effect +15% damage for each type of Aura you are affected by |
Steel Vanguard | |
134 | Resistance +3% maximum Elemental Resistance Damage Pierces 15% Elemental Resistance |
Steel Vanguard | |
135 | Curtain +35% Barrier damage absorption 40% Missing Life and Energy Shield Restored when losing Barrier |
Steel Vanguard | |
136 | Knowledgeable +55% Empower Skill Effect +55% Defensive Skill Effect |
Steel Vanguard | |
137 | Poison Immunity +5% Maximum Erosion Resistance 25% of Physical Damage and Elemental Damage taken converted to Erosion Damage |
Steel Vanguard | |
138 | Panacea Restoration skills: +50% restoration effect Restoration effect from Restoration skills cannot be removed |
Steel Vanguard | |
139 | Source -100% Sealed Mana for Spirit Magus skills |
Alchemist | |
140 | Contingency +1% additional Life Regeneration speed per 2% Life lost +1% additional Mana Regeneration speed per 2% Mana lost |
Alchemist | |
141 | Empower Adds 25% of Max Life to Barrier Absorption Adds 25% of Max Energy Shield to Barrier Absorption |
Alchemist | |
142 | Warhorn +100% Spirit Magus Skill Cooldown Recovery Speed +25% minion attack and Cast Speed |
Alchemist | |
143 | Active Superflux Overflown mana regeneration applied to life Regenerates 3% mana per second |
Alchemist | |
144 | Talons of Abyss +50% chance for minions to cause Ailment Minions are immune to DoT "Minions add 50 Ailment Base Damage |
Alchemist |
Buy Torchlight Infinite Currency
Basic Rules:
1. You can select from a total of three Talent Panels.
2. The first Talent Panel needs to be selected from a set of six Basic Talent Panels.
3. The second Talent Panel can be selected from two Advanced Talent Panels corresponding to the Basic Talent Panels.
4. You can select the third Talent Panel without any restrictions.
About Talent Node:
1. Each Talent Panel contains a number of Talent Nodes, and activating Talent Nodes will increase basic stats (Strength, Dexterity, and Intelligence). They bring with distinct increases on basic stats depending on the Talent Panels.
2. Activating Talent Nodes costs corresponding Talent Points.
3. You gain 1 Talent Node per level and additional Talent Nodes by completing a set of key quests.
4. Talent Nodes are divided into Minor, Medium and Major ones.
5. Activate a Minor Node before unlocking a Medium Node.
6. After a certain amount of Medium Nodes have been unlocked, a Major Node can be unlocked.
About Forgetting:
1. Activated Talent Nodes can be reset. Resetting costs Forgetting Points. Use Elixir of Oblivion to get Forgetting Points.
2. Resetting Talent Nodes does not cost Forgetting Points until you reach Lv.75.
The Reset button allows you to reclaim the Talent Nodes you've spent by unlearning current Talents. Before Lv.80, resetting Talent Nodes is free.
icon | name | profession |
---|---|---|
Elimination Eliminate enemies under 18% Life on hit | God of Might | |
Burnout +30% additional Fire Damage +25% Fire Resistance for enemies suffering Severe Injury for 1 s | God of Might | |
Tenacity +15% chance to gain 1 stacks of Tenacity Blessing on Attack hit Max Tenacity Blessing Stacks +1 | God of Might | |
Great Strength -15% Attack Speed +35% additional damage for Main-Hand Weapons | God of Might | |
Fueling Damage ignores enemy Fire Resistance | God of Might | |
Blazing Fire +20% additional Fire DoT Damage Inflicts 10 Affliction when dealing Fire Damage. Cooldown: 1/10 s | God of Might | |
Minor Talent +12% damage | God of Might | |
Minor Talent +4% Attack Speed | God of Might | |
Medium Talent +24% damage | God of Might | |
Minor Talent +4% Cast Speed | God of Might | |
Minor Talent +15% Attack Critical Strike Rating +5% Critical Strike Damage | God of Might | |
Medium Talent +8% Attack Speed -10 Attack Skill Cost | God of Might | |
Minor Talent +10% Armor +4% Max Life | God of Might | |
Medium Talent +6% Cast Speed +20% Fire Skill Radius | God of Might | |
Minor Talent +10% Ignite damage +4% chance to Ignite targets | God of Might | |
Medium Talent +8% Projectile Speed +40% Ranged Attack Critical Strike Rating | God of Might | |
Medium Talent +20% Skill Radius +15% Critical Strike Damage to Melee attacks | God of Might | |
Medium Talent +18% Armor +8% Max Life | God of Might | |
Medium Talent +20% Ignite damage +8% chance to Ignite targets | God of Might | |
Minor Talent +12% Attack Damage | God of Might | |
Minor Talent +10% Tenacity Blessing Duration | God of Might | |
Minor Talent +12% Fire Damage | God of Might | |
Minor Talent +15 Strength | God of Might | |
Medium Talent +4% additional damage for Weapons | God of Might | |
Minor Talent +4% Max Life 4/5% Life Regain | God of Might | |
Medium Talent 3/2% Life Regeneration Speed per stack of Tenacity Blessing owned +4% Armor per stack of Tenacity Blessing owned | God of Might | |
Medium Talent +10% Fire Resistance Converts 25% Physical Damage to Fire Damage | God of Might | |
Medium Talent +3% Strength +1% chance to deal Double Damage Fire Damage per 100 Strength | God of Might | |
Medium Talent Adds 3 - 6 Physical Damage per 10 level | God of Might | |
Medium Talent +12% Max Life 12/5% Life Regain | God of Might | |
Medium Talent +20% additional Fire Damage dealt by the next Main Skill every 2 s | God of Might | |
Judgment +100% chance to inflict Paralysis on hit +50% Critical Strike Damage against Paralyzed enemies | The Brave | |
Resolve Own 2 additional stacks of Tenacity Blessing +20% Armor per stack of Tenacity Blessing owned | The Brave | |
Joined Force Off-Hand Weapons do not participate in Attacks while Dual Wielding Adds 50% of the damage of the Off-Hand Weapon to the Main-Hand Weapon | The Brave | |
Well Matched +120% Multistrike Chance when an Elite is Nearby | The Brave | |
Ember Armor Converts 50% of Elemental Damage taken to Physical Damage +1% chance to gain Double Armor per 10 Strength | The Brave | |
Formless +100% additional Warcry effect -30% Warcry Duration | The Brave | |
Minor Talent +12% Attack Damage | The Brave | |
Minor Talent +5% Max Life | The Brave | |
Minor Talent +12% Armor | The Brave | |
Medium Talent +24% Attack Damage | The Brave | |
Minor Talent +4% Attack Speed | The Brave | |
Medium Talent +8% Max Life Regenerates 4/5% Life per second | The Brave | |
Minor Talent +635 Armor | The Brave | |
Medium Talent +18% Armor -5% additional Physical Damage taken | The Brave | |
Minor Talent +20% Attack Critical Strike Rating | The Brave | |
Medium Talent +6% Attack Speed 5 Mana restored on hit | The Brave | |
Minor Talent +4% Attack Block Chance | The Brave | |
Medium Talent +1270 Armor | The Brave | |
Minor Talent +4% Max Life +10% Fire Resistance | The Brave | |
Medium Talent +30% Attack Critical Strike Rating +15% Critical Strike Damage | The Brave | |
Minor Talent +1% Life Regain | The Brave | |
Medium Talent +6% Attack Block Chance +30% additional Defense gained from Energy Shield | The Brave | |
Minor Talent +10% Tenacity Blessing Duration | The Brave | |
Medium Talent +8% Max Life +8% Elemental Resistance | The Brave | |
Minor Talent Adds 8 - 12 Physical Damage to Attacks | The Brave | |
Medium Talent +2% Life Regain | The Brave | |
Minor Talent +12% Skill Radius +4% Projectile Speed | The Brave | |
Medium Talent +15% chance to gain 1 stacks of Tenacity Blessing when taking Damage | The Brave | |
Medium Talent Adds 16 - 24 Physical Damage to Attacks | The Brave | |
Minor Talent +6% Warcry Effect | The Brave | |
Medium Talent +20% Skill Radius +8% Projectile Speed +1 Horizontal Projectile Penetrations | The Brave | |
Medium Talent +1% additional Armor per stack of Tenacity Blessing owned | The Brave | |
Minor Talent - 50 Physical Damage taken | The Brave | |
Minor Talent +12% Attack Damage | The Brave | |
Medium Talent +10% Warcry Cooldown Recovery Speed | The Brave | |
Minor Talent +12% Armor | The Brave | |
Medium Talent -10% additional Physical Damage taken | The Brave | |
Medium Talent +8% chance to Multistrike when Dual Wielding +4% Attack Block Chance while Dual Wielding | The Brave | |
Medium Talent +8% Attack Speed while holding a Shield | The Brave | |
Minor Talent +15 Strength | The Brave | |
Medium Talent +15% chance to gain double Armor | The Brave | |
Minor Talent +12% Armor | The Brave | |
Medium Talent Multistrikes deal 16% increasing damage while Dual Wielding | The Brave | |
Medium Talent +8% additional Main-Hand Weapon Damage while holding a Shield | The Brave | |
Medium Talent +9% Strength | The Brave | |
Medium Talent +20% additional Defense gained from Chest Armor | The Brave | |
Medium Talent 1/2% Elemental Resistance per 5000 Armor. Stacks up to 12% . 1/2% Erosion Resistance per 5000 Armor. Stacks up to 18% . | The Brave | |
Momentum +50% additional Attack Damage for the next 2 uses of Main Skill after being defeated. The effect can not stack | Bloodstriker | |
Arcane Converts 100% of Mana Cost to Life Cost +40% Max Life | Bloodstriker | |
Sacrifice Changes the effect of each stack of Tenacity Blessing to: +8% additional Attack Speed, +8% Skill Radius | Bloodstriker | |
No Lose Ends +300 Attack Critical Strike Rating at Full Life. +35% additional Attack Damage at Low Life | Bloodstriker | |
Life Path Double Life Regain Life Regain is only effective when Life is lower than 50% | Bloodstriker | |
Survival Will +100% additional Life Regeneration Speed when at Low Life Restores 1% Life per second within 2 s after you take damage, stacking up to 15 times | Bloodstriker | |
Minor Talent +12% Attack Damage | Bloodstriker | |
Minor Talent +6% Defense | Bloodstriker | |
Minor Talent +5% Max Life | Bloodstriker | |
Medium Talent +24% Attack Damage | Bloodstriker | |
Minor Talent +4% Attack Speed | Bloodstriker | |
Medium Talent +12% Defense | Bloodstriker | |
Minor Talent Regenerates 1/2% Life per second | Bloodstriker | |
Medium Talent +10% Max Life | Bloodstriker | |
Minor Talent +20% Attack Critical Strike Rating | Bloodstriker | |
Medium Talent +6% Attack Speed 5 Mana restored on hit | Bloodstriker | |
Minor Talent +12% Skill Radius | Bloodstriker | |
Medium Talent Regenerates 1% Life per second | Bloodstriker | |
Minor Talent +12% Armor | Bloodstriker | |
Medium Talent +30% Attack Critical Strike Rating +15% Critical Strike Damage | Bloodstriker | |
Minor Talent +12% Attack Damage | Bloodstriker | |
Medium Talent +24% Skill Radius | Bloodstriker | |
Minor Talent +1% Life Regain | Bloodstriker | |
Medium Talent +18% Armor Restores 35% of Missing Life when suffer a Severe Injury | Bloodstriker | |
Minor Talent +2% additional damage for Weapons | Bloodstriker | |
Medium Talent +36% Attack Damage -4% Attack Speed | Bloodstriker | |
Minor Talent +4% Attack Block Chance | Bloodstriker | |
Medium Talent +2% Life Regain | Bloodstriker | |
Medium Talent +5% Max Life | Bloodstriker | |
Medium Talent +4% additional Base Melee Damage of Two-Handed weapons | Bloodstriker | |
Medium Talent +4% additional Ranged Two-Handed Weapon Base Attack Speed | Bloodstriker | |
Medium Talent +6% Attack Block Chance 3/2% Block Ratio when holding a Two-Handeded weapon | Bloodstriker | |
Medium Talent +10% Skill Cost +8% Life Regeneration Speed | Bloodstriker | |
Medium Talent +8% Max Life -10% Skill Cost | Bloodstriker | |
Minor Talent +4% Attack Speed | Bloodstriker | |
Minor Talent +3% Movement Speed +4% Mobility Skill Attack and Cast Speed | Bloodstriker | |
Minor Talent +5% Max Life | Bloodstriker | |
Minor Talent +15 Strength | Bloodstriker | |
Minor Talent +12% Attack Damage | Bloodstriker | |
Medium Talent +4% additional damage to Life | Bloodstriker | |
Medium Talent +20% Movement Speed for 2 s on defeat | Bloodstriker | |
Medium Talent -5% additional Life Regain Interval Consumes 2% of current Life when you use Attack Skills | Bloodstriker | |
Medium Talent +50 Max Life | Bloodstriker | |
Medium Talent +35% additional Attack Damage against Full Life enemies. | Bloodstriker | |
Medium Talent 1/2% Attack Speed for every 1% of Life lost | Bloodstriker | |
Medium Talent +25% Mobility Skill Attack and Cast Speed for 2 s after defeating enemies | Bloodstriker | |
Medium Talent +1 Max Life per 5 Strength | Bloodstriker | |
Wildfire +100% additional Fire Damage against Low Life enemies Minions deal +100% additional Fire Damage against Low Life enemies | Warlord | |
Sweep +15% chance for Area Skills to deal Double Damage Gains +10% Skill Radius per 1 enemy defeated recently, up to 100% | Warlord | |
Rock Max Tenacity Blessing Stacks +2 +15% Fire Damage per stack of Tenacity Blessing owned | Warlord | |
True Flame Enemies that die of Fire Damage will explode, dealing Fire DoT Damage per second equal to 20% of the overflown Damage for 4s to Nearby enemies | Warlord | |
Focused Strike Area skills deal up to 40% additional Area Damage to enemies at the center | Warlord | |
Starfire +1 Max Ignite Effect +50% Ignite Duration | Warlord | |
Minor Talent +12% Fire Damage +15% Minion Fire Damage | Warlord | |
Minor Talent +5% Max Life +5% Max Energy Shield | Warlord | |
Minor Talent +12% Area Damage | Warlord | |
Medium Talent +24% Fire Damage +30% Minion Fire Damage | Warlord | |
Minor Talent +4% Attack and Cast Speed | Warlord | |
Medium Talent +10% Max Life +10% Max Energy Shield | Warlord | |
Minor Talent +12% Skill Radius | Warlord | |
Medium Talent +24% Area Damage | Warlord | |
Minor Talent +4% chance to Ignite targets +10% Ignite damage +4% Ignite chance for Minions | Warlord | |
Medium Talent +8% Attack and Cast Speed | Warlord | |
Minor Talent +8% Max Mana | Warlord | |
Medium Talent +24% Skill Radius | Warlord | |
Minor Talent +12% Armor | Warlord | |
Medium Talent +20% Ignite damage +2% Fire Penetration for IgniteDamage +8% Ignite chance for Minions | Warlord | |
Minor Talent +12% Fire Damage +15% Minion Fire Damage | Warlord | |
Medium Talent +8% Max Mana -3% Sealed Mana | Warlord | |
Minor Talent +5% Max Life | Warlord | |
Medium Talent +18% Armor +4% Elemental Resistance | Warlord | |
Minor Talent +20% Critical Strike Rating | Warlord | |
Medium Talent +4% Fire Penetration +4% Minion Fire Penetration | Warlord | |
Minor Talent +1% Life Regain 3/2% Energy Shield Regain | Warlord | |
Medium Talent +8% Max Life Regenerates 4/5% Life per second | Warlord | |
Minor Talent +3% Aura Effect | Warlord | |
Medium Talent +30% Critical Strike Rating +15% Critical Strike Damage | Warlord | |
Minor Talent +12% Fire Damage +15% Minion Fire Damage | Warlord | |
Medium Talent +2% Life Regain +3% Energy Shield Regain | Warlord | |
Minor Talent +10% Tenacity Blessing Duration | Warlord | |
Medium Talent +6% Aura Effect +6% Aura Radius | Warlord | |
Minor Talent +12% Fire Damage +15% Minion Fire Damage | Warlord | |
Medium Talent Converts 50% Physical Damage to Fire Damage Converts 50% of Minion's Physical Damage to Fire Damage | Warlord | |
Minor Talent +15 Strength | Warlord | |
Medium Talent Own 1 additional stacks of Tenacity Blessing +5% Skill Radius per stack of Tenacity Blessing | Warlord | |
Minor Talent +12% Area Damage | Warlord | |
Medium Talent +45% Fire Damage against Low Life enemies +55% Minion Fire Damage against enemies at Low Life | Warlord | |
Minor Talent +12% Fire DoT Damage | Warlord | |
Medium Talent +1% Fire Damage per 50 Strength | Warlord | |
Minor Talent +12% Skill Radius | Warlord | |
Medium Talent +4% chance to deal Double Damage | Warlord | |
Medium Talent +1 Fire Skill Level | Warlord | |
Medium Talent +20% Affliction effect +10 Affliction inflicted per second | Warlord | |
Medium Talent +100% Skill Radius if Main Skill is not used in the last 2 s | Warlord | |
Medium Talent Weakens enemies when Area Skills deal damage | Warlord | |
Perception +20% Attack and Cast Speed +1% Attack and Cast Speed per 15 Dexterity | Goddess of Hunting | |
Paralyzed -2% target's Lightning Resistance for 2 s on Lightning Damage hit. Stacks up to 16 times | Goddess of Hunting | |
Flicker +100% additional Cooldown Recovery Speed for Mobility Skills +20% additional Attack and Cast Speed for Mobility Skills | Goddess of Hunting | |
Rushed +20% Movement Speed +35% additional damage if you have recently moved more than 5 m | Goddess of Hunting | |
Impermanence -40% additional min damage +40% additional max damage | Goddess of Hunting | |
Flash of Brilliance Gains 1 stacks of Agility Blessing when using Non-Channeled Mobility Skills 25% chance to get the max stacks of Agility Blessing when Agility Blessing is gained | Goddess of Hunting | |
Minor Talent +12% damage | Goddess of Hunting | |
Minor Talent +4% Attack and Cast Speed | Goddess of Hunting | |
Medium Talent +24% damage | Goddess of Hunting | |
Minor Talent +5% Max Life +5% Max Energy Shield | Goddess of Hunting | |
Minor Talent +3% Movement Speed | Goddess of Hunting | |
Medium Talent +8% Attack and Cast Speed | Goddess of Hunting | |
Minor Talent +8% Max Mana | Goddess of Hunting | |
Medium Talent +10% Max Life +10% Max Energy Shield | Goddess of Hunting | |
Minor Talent +12% Evasion | Goddess of Hunting | |
Medium Talent +6% Movement Speed +15% Cooldown Recovery Speed for Mobility Skills | Goddess of Hunting | |
Minor Talent +10 Dexterity +8% damage | Goddess of Hunting | |
Medium Talent +12% Max Mana 5 Mana restored on hit | Goddess of Hunting | |
Minor Talent +10% Lightning Damage +4% Shock chance | Goddess of Hunting | |
Medium Talent +18% Evasion +20% chance to gain 1 stacks of Agility Blessing on Evasion | Goddess of Hunting | |
Minor Talent +4% Attack Speed | Goddess of Hunting | |
Medium Talent +5% Dexterity +16% damage | Goddess of Hunting | |
Medium Talent +8% Shock chance Converts 25% of Physical Damage to Lightning Damage | Goddess of Hunting | |
Medium Talent +40% Attack Critical Strike Rating | Goddess of Hunting | |
Minor Talent +4% Cast Speed | Goddess of Hunting | |
Minor Talent +1% Life Regain 3/2% Energy Shield Regain | Goddess of Hunting | |
Medium Talent Lightning Skill settles Shock Damage 1 additional times on hit | Goddess of Hunting | |
Minor Talent +12% Lightning Damage | Goddess of Hunting | |
Medium Talent +8% additional Attack Speed if you have dealt a Critical Strike recently | Goddess of Hunting | |
Medium Talent For each Spell Skill used recently, +2% Critical Strike Damage | Goddess of Hunting | |
Medium Talent +3% Life Regain 9/2% Energy Shield Regain | Goddess of Hunting | |
Medium Talent +9% additional max damage | Goddess of Hunting | |
Gale 100% of the Projectile Speed bonus is also applied to Projectile Damage +20% Projectile Speed | Marksman | |
Mind Flow +5% additional damage every 1/2 s, stacking up to 8 times and resetting after you take damage | Marksman | |
Euphoria Max Agility Blessing Stacks +1 +5% additional Evasion per stack of Agility Blessing | Marksman | |
Three Birds with One Stone Projectile Quantity +2 | Marksman | |
Master Escapist You may evade Spells -35% additional Evasion on Spell Damage | Marksman | |
Close Range Fire Projectiles deal up to +35% additional damage to enemies in proximity, and this damage reduces with the distance traveled by the Projectiles | Marksman | |
Minor Talent +12% Projectile Damage | Marksman | |
Minor Talent +5% Max Life | Marksman | |
Minor Talent +12% Evasion | Marksman | |
Medium Talent +24% Projectile Damage | Marksman | |
Minor Talent +4% Attack and Cast Speed | Marksman | |
Medium Talent +10% Max Life | Marksman | |
Minor Talent +8% Max Mana | Marksman | |
Medium Talent +24% Evasion | Marksman | |
Minor Talent +4% Projectile Speed | Marksman | |
Medium Talent +8% Attack and Cast Speed | Marksman | |
Minor Talent +5% Max Energy Shield | Marksman | |
Medium Talent +12% Max Mana 5 Mana restored on hit | Marksman | |
Minor Talent +15 Dexterity | Marksman | |
Medium Talent +8% Projectile Speed | Marksman | |
Minor Talent +20% Critical Strike Rating | Marksman | |
Medium Talent +10% Max Energy Shield | Marksman | |
Minor Talent +12% Evasion | Marksman | |
Medium Talent +1% Evasion per 20 Dexterity | Marksman | |
Minor Talent +12% Ailment Damage | Marksman | |
Medium Talent +40% Critical Strike Rating +12% chance to cause Knockbacks on Critical Strike | Marksman | |
Minor Talent +1% Life Regain 3/2% Energy Shield Regain | Marksman | |
Medium Talent +18% Evasion +18% Lightning Resistance | Marksman | |
Minor Talent +3% Movement Speed +10% Evasion | Marksman | |
Medium Talent +4% additional Ailment Damage dealt by Projectiles | Marksman | |
Minor Talent +4% Ranged Attack Speed | Marksman | |
Medium Talent +2% Life Regain +3% Energy Shield Regain | Marksman | |
Minor Talent +2% chance to avoid damage | Marksman | |
Medium Talent +6% Movement Speed +50% Evasion while moving | Marksman | |
Minor Talent +12% Projectile Damage | Marksman | |
Medium Talent +20% chance for Ranged Attacks to Multistrike | Marksman | |
Medium Talent +10% chance to avoid Projectile Damage +8% additional Melee Damage taken | Marksman | |
Medium Talent +10% chance to avoid Melee Damage +8% additional Projectile Damage taken | Marksman | |
Medium Talent Parabolic Projectile Splits +1 | Marksman | |
Minor Talent +4% Projectile Speed | Marksman | |
Minor Talent +5% Max Life +5% Max Energy Shield | Marksman | |
Minor Talent +635 Evasion | Marksman | |
Minor Talent +10% Agility Blessing Duration | Marksman | |
Medium Talent +1 Jumps | Marksman | |
Medium Talent +2 Horizontal Projectile Penetrations | Marksman | |
Medium Talent +8% Max Life +8% Max Energy Shield Restores 12% Missing Life on Evasion Restores 12% of Missing Energy Shield on Evasion | Marksman | |
Medium Talent +30% additional Evasion gained from Chest Armor | Marksman | |
Medium Talent +10% chance to gain 1 stacks of Agility Blessing when hitting an Elite | Marksman | |
Conductive Gains 5% of Lightning Damage hit as Base Shock Damage | Bladerunner | |
Static +8% Attack and Cast Speed every 0.5s while standing still, up to 40% +5% Life Regain and Energy Shield Regain while standing still | Bladerunner | |
Transition Upon using or triggering a Lightning Skill, there is a +50% chance for the skill to deal +75% Critical Strike Damage Upon using or triggering a Lightning Skill, there is a +25% chance for the skill to deal +150% Critical Strike Damage Upon using or triggering a Lightning Skill, there is a +10% chance for the skill to deal +250% Critical Strike Damage | Bladerunner | |
Queer Angle Damage dealt by Minions and you against Shocked enemies triggers Lucky | Bladerunner | |
Quick Advancement Multistrikes deal 55% increasing damage | Bladerunner | |
Waiting Attack Consumes all Agility Blessing when the Main Skill is used. +10% additional damage for this skill per stack of Agility Blessing consumed. The effect can not stack. | Bladerunner | |
Minor Talent +12% Lightning Damage +15% Minion Lightning Damage | Bladerunner | |
Minor Talent +5% Max Life | Bladerunner | |
Minor Talent +4% Attack Speed | Bladerunner | |
Medium Talent +24% Lightning Damage +30% Minion Lightning Damage | Bladerunner | |
Minor Talent +20% Critical Strike Rating | Bladerunner | |
Medium Talent +10% Max Life | Bladerunner | |
Minor Talent +12% Evasion | Bladerunner | |
Medium Talent +8% Attack Speed | Bladerunner | |
Minor Talent +5% Max Life | Bladerunner | |
Medium Talent +30% Critical Strike Rating +15% Critical Strike Damage | Bladerunner | |
Minor Talent +5% Max Energy Shield | Bladerunner | |
Medium Talent +24% Evasion | Bladerunner | |
Minor Talent +12% damage | Bladerunner | |
Medium Talent +8% Max Life +18% Lightning Resistance | Bladerunner | |
Minor Talent +5% Shock chance | Bladerunner | |
Medium Talent +10% Max Energy Shield | Bladerunner | |
Minor Talent +12% Skill Radius +4% Projectile Speed | Bladerunner | |
Medium Talent +18% damage 5 Mana restored on hit | Bladerunner | |
Minor Talent +12% Lightning Damage +15% Minion Lightning Damage | Bladerunner | |
Medium Talent +8% Shock chance +8% chance to Shock on Critical Strike | Bladerunner | |
Minor Talent +3% Movement Speed | Bladerunner | |
Medium Talent +24% Skill Radius +8% Projectile Speed | Bladerunner | |
Minor Talent +1% Life Regain 3/2% Energy Shield Regain | Bladerunner | |
Medium Talent Converts 50% of Physical Damage to Lightning Damage Converts 50% of Minion Physical Damage to Lightning Damage | Bladerunner | |
Minor Talent +10% Agility Blessing Duration | Bladerunner | |
Medium Talent Reset Mobility Skill CDs when defeating a Rare monster | Bladerunner | |
Medium Talent -20% additional Energy Shield Regain Interval | Bladerunner | |
Medium Talent -25% additional Life Regain Interval | Bladerunner | |
Minor Talent Adds Base 5 Shock Damage | Bladerunner | |
Medium Talent Max Agility Blessing Stacks +1 | Bladerunner | |
Minor Talent +15 Dexterity | Bladerunner | |
Minor Talent +15% chance to Multistrike | Bladerunner | |
Medium Talent Immune to Shock | Bladerunner | |
Minor Talent Adds 1 - 20 Lightning Damage to Attacks and Spells Adds 1 - 25 Lightning Damage to Minions | Bladerunner | |
Medium Talent +1% Lightning Damage per 50 Dexterity | Bladerunner | |
Medium Talent +4% additional Attack Speed when performing Multistrikes | Bladerunner | |
Minor Talent +4% Attack Speed | Bladerunner | |
Medium Talent Settles Shock Damage 1 additional times on Critical Strike | Bladerunner | |
Medium Talent 25/2% Lightning Penetration for Critical Strikes +6% Lightning Penetration for Minions | Bladerunner | |
Medium Talent Multistrikes deal 18% increasing damage | Bladerunner | |
Medium Talent Gains 1 stacks of Agility Blessing per 8 attacks | Bladerunner | |
Cultivation +3% Health and Mana Regeneration Speed per skill used recently, up to 45% +4% Cast Speed for each skill recently used, stacking up to 15 times | Druid | |
Stability Restores 3% of Life when Regaining Life Restores 3% of Energy Shield while Regaining Energy Shield | Druid | |
Calm -50% additional damage taken at the Low Life and Low Energy Shield +25% additional damage taken at Full Life. | Druid | |
Acquaintance +25% to be triggered an additional time while using Main Spell Skills | Druid | |
Rebirth Converts 50% of Life Regain and Energy Shield Regain to Restoration Over Time -25% additional Regain Interval | Druid | |
Nowhere to Be Found Max Agility Blessing Stacks +2 Remove negative effects and DoT Damage on self upon gaining Agility Blessing | Druid | |
Minor Talent +4% Cast Speed | Druid | |
Minor Talent +5% Max Life | Druid | |
Minor Talent +12% damage | Druid | |
Medium Talent +8% Cast Speed | Druid | |
Minor Talent +12% Spell Damage | Druid | |
Medium Talent +10% Max Life | Druid | |
Minor Talent +1% Life Regain | Druid | |
Medium Talent +24% damage | Druid | |
Minor Talent +20% Critical Strike Rating | Druid | |
Medium Talent +18% Spell Damage +3% chance for Spells to deal Double Damage | Druid | |
Minor Talent +5% Max Energy Shield | Druid | |
Medium Talent +2% Life Regain | Druid | |
Minor Talent +8% Max Mana | Druid | |
Medium Talent +30% Critical Strike Rating +15% Critical Strike Damage | Druid | |
Minor Talent +12% Evasion | Druid | |
Medium Talent +10% Max Energy Shield | Druid | |
Minor Talent +10% Agility Blessing Duration | Druid | |
Medium Talent +12% Max Mana Regenerates 4/5% Mana per second | Druid | |
Minor Talent +4% Cast Speed | Druid | |
Medium Talent +24% Evasion | Druid | |
Minor Talent +12% Skill Radius +4% Projectile Speed | Druid | |
Medium Talent Restores 2% of Life when receiving Agility Blessing Restores 2% of Mana when receiving Agility Blessing | Druid | |
Minor Talent 3/2% Energy Shield Regain | Druid | |
Medium Talent +20% Cast Speed -20% Spell Damage | Druid | |
Minor Talent +3% Cooldown Recovery Speed | Druid | |
Medium Talent +24% Skill Radius +8% Projectile Speed | Druid | |
Minor Talent -5% Skill Cost -2% Sealed Mana | Druid | |
Medium Talent +3% Energy Shield Regain | Druid | |
Minor Talent +10% Agility Blessing Duration | Druid | |
Medium Talent +6% Cooldown Recovery Speed | Druid | |
Minor Talent +10 Dexterity +10 Intelligence | Druid | |
Medium Talent -10% Skill Cost -4% Sealed Mana | Druid | |
Minor Talent +4% Attack and Cast Speed | Druid | |
Medium Talent +4% Cast Speed per stack of Agility Blessing owned | Druid | |
Minor Talent +12% Spell Damage | Druid | |
Medium Talent +1% Cast Speed per 60 Dexterity +1% Cast Speed per 60 Intelligence | Druid | |
Minor Talent +5% Max Life +5% Max Energy Shield 25% of damage taken bypass Energy Shield | Druid | |
Medium Talent Restores 30% of Missing Life when suffer a Severe Injury Restores 30% Missing Energy Shield when suffer Severe Injury | Druid | |
Medium Talent +10% chance to gain 1 stacks of Agility Blessing when casting | Druid | |
Medium Talent +6% to be triggered an additional time while using Main Spell Skills | Druid | |
Medium Talent Regains additional Life based on Missing Energy Shield Regains additional Energy Shield regain based on Missing Life | Druid | |
Medium Talent -10% additional Regain Interval | Druid | |
Beacon +25% additional Spell Damage +25% additional Skill Cost | Goddess of Knowledge | |
Chilly +20% additional Cold Damage taken by Nearby enemies Prevents Nearby enemies from regenerating Life | Goddess of Knowledge | |
Winter -5% enemy Cold Resistance every 1/5 s, stacking up to 8 times. The effect resets after the enemy moves 2 m | Goddess of Knowledge | |
Insight +45% Spell Damage +1% Spell Damage per 5 Intelligence | Goddess of Knowledge | |
Burning Touch Immune to Frostbite +20% additional Cold and Fire Damage | Goddess of Knowledge | |
Preparation Gains 1 stacks of Focus Blessing for every 10% Mana consumed +25% Mana Regeneration Speed per stack of Focus Blessing owned | Goddess of Knowledge | |
Minor Talent +12% damage | Goddess of Knowledge | |
Minor Talent +4% Attack and Cast Speed | Goddess of Knowledge | |
Medium Talent +24% damage | Goddess of Knowledge | |
Minor Talent +8% Max Mana | Goddess of Knowledge | |
Minor Talent +20% Critical Strike Rating | Goddess of Knowledge | |
Medium Talent +8% Attack and Cast Speed | Goddess of Knowledge | |
Minor Talent +12% Skill Radius | Goddess of Knowledge | |
Medium Talent +12% Max Mana 8 Mana restored on hit | Goddess of Knowledge | |
Minor Talent +5% Max Life +5% Max Energy Shield | Goddess of Knowledge | |
Medium Talent +30% Critical Strike Rating +15% Critical Strike Damage | Goddess of Knowledge | |
Minor Talent +15 Intelligence | Goddess of Knowledge | |
Medium Talent +24% Skill Radius | Goddess of Knowledge | |
Minor Talent +12% Cold Damage | Goddess of Knowledge | |
Medium Talent +10% Max Life +10% Max Energy Shield | Goddess of Knowledge | |
Medium Talent +6% Intelligence | Goddess of Knowledge | |
Minor Talent +5% Max Energy Shield | Goddess of Knowledge | |
Medium Talent +18% Cold Damage Converts 50% of Physical Damage to Cold Damage | Goddess of Knowledge | |
Minor Talent +5% chance to inflict Frostbite | Goddess of Knowledge | |
Minor Talent +12% Spell Damage | Goddess of Knowledge | |
Minor Talent +10% Focus Blessing Duration | Goddess of Knowledge | |
Medium Talent +8% Max Energy Shield +6% Energy Shield Charge Speed | Goddess of Knowledge | |
Minor Talent -2% Sealed Mana | Goddess of Knowledge | |
Medium Talent +12% Frostbite Duration | Goddess of Knowledge | |
Medium Talent +1 Spell Skill Level | Goddess of Knowledge | |
Medium Talent Max Focus Blessing Stacks +1 | Goddess of Knowledge | |
Medium Talent -6% Sealed Mana | Goddess of Knowledge | |
Medium Talent +100% chance to gain 1 stacks of Focus Blessing upon inflicting Freeze | Goddess of Knowledge | |
Bunch Max Focus Blessing Stacks +1 +3% additional Spell Damage per stack of Focus Blessing owned | Magister | |
Inner Side Doubled Energy Shield Regain | Magister | |
Shell +30% additional Max Energy Shield Your Max Life is set to 2 | Magister | |
Play Safe +40% additional Main Skill Spell Damage -10% additional Cooldown Recovery Speed | Magister | |
Barrier of Radiance Energy Shield Charge started recently cannot be interrupted by damage +50% Energy Shield Charge Speed | Magister | |
Mind Blade Spells gain damage of the Main-Hand Weapon | Magister | |
Minor Talent +12% Spell Damage | Magister | |
Minor Talent +8% Max Mana | Magister | |
Minor Talent +5% Max Energy Shield | Magister | |
Medium Talent +24% Spell Damage | Magister | |
Minor Talent +4% Cast Speed | Magister | |
Medium Talent +12% Max Mana +24% Mana Regeneration Speed | Magister | |
Minor Talent 3/2% Energy Shield Regain | Magister | |
Medium Talent +10% Max Energy Shield | Magister | |
Minor Talent +5% chance to cause Ailments | Magister | |
Medium Talent +8% Cast Speed | Magister | |
Minor Talent +12% Skill Radius | Magister | |
Medium Talent -20% additional Energy Shield Regain Interval | Magister | |
Minor Talent +4% Spell Block Chance | Magister | |
Medium Talent +8% chance to cause Ailments +20% Ailment Damage | Magister | |
Minor Talent +20% Critical Strike Rating | Magister | |
Medium Talent +24% Skill Radius | Magister | |
Minor Talent +6% Defense | Magister | |
Medium Talent +6% Spell Block Chance +20% Energy Shield gained from Shield | Magister | |
Minor Talent +8% Max Mana | Magister | |
Medium Talent +30% Critical Strike Rating +15% Critical Strike Damage | Magister | |
Minor Talent +5% skill Duration | Magister | |
Medium Talent +10% Defense +4% Elemental Resistance | Magister | |
Minor Talent +3% Aura Effect | Magister | |
Medium Talent +8% Max Mana -3% Sealed Mana | Magister | |
Minor Talent +4% Cast Speed | Magister | |
Medium Talent +10% skill Duration | Magister | |
Minor Talent +4% Energy Shield Charge Speed | Magister | |
Medium Talent +6% Aura Effect +6% Aura Radius | Magister | |
Minor Talent +12% Spell Damage | Magister | |
Medium Talent +8% Cast Speed +20% Skill Cost | Magister | |
Medium Talent -10% Skill Cost | Magister | |
Medium Talent -20% additional Energy Shield Charge Interval | Magister | |
Minor Talent +20 Max Energy Shield | Magister | |
Medium Talent +4% chance for Spells to deal Double Damage | Magister | |
Minor Talent +10% Focus Blessing Duration | Magister | |
Minor Talent +15 Intelligence | Magister | |
Medium Talent +8% additional Energy Shield Charge Speed | Magister | |
Medium Talent +1 Max Energy Shield per 5 Intelligence | Magister | |
Medium Talent +8% chance for Spells to inflict Paralysis on hit | Magister | |
Medium Talent +5% Spell Critical Strike Damage per stack of Focus Blessing owned | Magister | |
Medium Talent +2 Intelligence per 3 -level | Magister | |
Medium Talent +20% additional Defense gained from Chest Armor | Magister | |
Frostbitten +1% Cold Penetration per 5 Frostbites on enemy when dealing damage | Arcanist | |
Mana 20% of damage is taken from Mana before life Regenerates 2% Mana per second | Arcanist | |
Full Load Skills cost 15% of the current Mana +35% additional damage for the next skill when Mana reaches the max | Arcanist | |
Extreme Coldness +30% additional damage against enemies with max Frostbites Inflicts Frostbites when dealing Cold Damage | Arcanist | |
Frozen Lotus When defeating an enemy, deal Cold Spell Damage based on the Max Mana to its Nearby enemies. The damage increases with character level. | Arcanist | |
Mind Focus Changes the base effect of Focus Blessing to: Adds Cold Damage equal to 2% of Max Mana to Attacks and Spells | Arcanist | |
Minor Talent +12% Cold Damage +15% Minion Cold Damage | Arcanist | |
Minor Talent +5% Max Energy Shield | Arcanist | |
Minor Talent +8% Max Mana | Arcanist | |
Medium Talent +24% Cold Damage +30% Minion Cold Damage | Arcanist | |
Minor Talent +4% Attack and Cast Speed | Arcanist | |
Medium Talent +10% Max Energy Shield | Arcanist | |
Minor Talent +30 Max Mana | Arcanist | |
Medium Talent +16% Max Mana | Arcanist | |
Minor Talent +20% Critical Strike Rating | Arcanist | |
Medium Talent +8% Attack and Cast Speed | Arcanist | |
Minor Talent +5% Max Life | Arcanist | |
Medium Talent +45 Max Mana 5 Mana restored on hit | Arcanist | |
Minor Talent +4% Cast Speed | Arcanist | |
Medium Talent +30% Critical Strike Rating +15% Critical Strike Damage | Arcanist | |
Minor Talent +12% Cold Damage +18% Minion Cold Damage | Arcanist | |
Medium Talent +8% Max Life +18% Cold Resistance | Arcanist | |
Minor Talent +12% Skill Radius | Arcanist | |
Medium Talent +6% Cast Speed Restores 1% Mana when using skills | Arcanist | |
Minor Talent +5% chance to inflict Frostbite | Arcanist | |
Medium Talent Converts 50% of Physical Damage to Cold Damage Converts 50% of Minion Physical Damage to Cold Damage | Arcanist | |
Minor Talent +3% Energy Shield Charge Speed +1% Energy Shield Regain | Arcanist | |
Medium Talent +24% Skill Radius | Arcanist | |
Minor Talent +8% Max Mana | Arcanist | |
Medium Talent +10% chance to inflict Frostbite | Arcanist | |
Minor Talent +10% Focus Blessing Duration | Arcanist | |
Medium Talent +6% Energy Shield Charge Speed +2% Energy Shield Regain | Arcanist | |
Minor Talent +5% Max Energy Shield | Arcanist | |
Medium Talent +12% Max Mana Regenerates 4/5% Mana per second | Arcanist | |
Medium Talent Own 1 additional stacks of Focus Blessing +10% chance to gain 1 stack of Focus Blessing when Frostbite a target | Arcanist | |
Minor Talent +15 Intelligence | Arcanist | |
Medium Talent Adds 4% of Max Mana as Energy Shield | Arcanist | |
Minor Talent +15% Mana Regeneration Speed | Arcanist | |
Minor Talent +6% Frostbite Duration | Arcanist | |
Minor Talent +12% Cold Damage +15% Minion Cold Damage | Arcanist | |
Medium Talent +1 Mana per 5 Intelligence | Arcanist | |
Minor Talent -2% Sealed Mana | Arcanist | |
Medium Talent Restores 2% of Missing Mana when using skills | Arcanist | |
Medium Talent +15% Frostbite Duration Inflicts 4 Frostbites when dealing Cold Damage | Arcanist | |
Medium Talent +24% Cold Damage +30% Minion Cold Damage -5% target's Cold Resistance for 2 s on Cold Damage hit | Arcanist | |
Medium Talent -1 Skill Cost for every 100 Mana consumed | Arcanist | |
Medium Talent For each skill used recently, +3% Skill Cost +60% Mana Regeneration Speed | Arcanist | |
Focus Max Channeled Stacks +2 +3% additional damage for Channeled Skills per channeled stack | Spiritcaller | |
Adaptation Converts 25% of Physical Damage taken to random Elemental Damage +4% Max Elemental Resistance | Spiritcaller | |
Translucent +20% additional Lightning Damage if you have dealt Fire Damage recently +20% additional Cold Damage if you have dealt Lightning Damage recently +20% additional Fire Damage if you have dealt Cold Damage recently | Spiritcaller | |
Quick Ritual +1 Channeled Stack +15% additional Cast Speed for Channeled Skills +15% additional Attack Speed for Channeled Skills | Spiritcaller | |
Peculiar Vibe +30% chance to inflict Elemental Ailment +25% additional damage against enemies with Elemental Ailment | Spiritcaller | |
Penetrating 7/2% Elemental Penetration per stack of Focus Blessing owned | Spiritcaller | |
Minor Talent +12% damage for Channeled Skills | Spiritcaller | |
Minor Talent +5% Max Energy Shield | Spiritcaller | |
Minor Talent +12% Elemental Damage | Spiritcaller | |
Medium Talent +24% damage for Channeled Skills | Spiritcaller | |
Minor Talent +4% Attack and Cast Speed | Spiritcaller | |
Medium Talent +10% Max Energy Shield | Spiritcaller | |
Minor Talent +20% Critical Strike Rating | Spiritcaller | |
Medium Talent +24% Elemental Damage | Spiritcaller | |
Minor Talent +8% Max Mana | Spiritcaller | |
Medium Talent +8% Attack and Cast Speed | Spiritcaller | |
Minor Talent +5% Max Life | Spiritcaller | |
Medium Talent +30% Critical Strike Rating +15% Critical Strike Damage | Spiritcaller | |
Minor Talent Damage Penetrates 2% Elemental Resistance | Spiritcaller | |
Medium Talent +16% Max Mana -10 Mana Cost for Channeled Skills | Spiritcaller | |
Minor Talent +12% Skill Radius | Spiritcaller | |
Medium Talent +8% Max Life +8% Elemental Resistance | Spiritcaller | |
Minor Talent +5% chance to inflict Elemental Ailment | Spiritcaller | |
Medium Talent Penetrates 2% of Elemental Resistance for each Elemental Ailment on enemy when dealing damage | Spiritcaller | |
Minor Talent +12% damage | Spiritcaller | |
Medium Talent +24% Skill Radius | Spiritcaller | |
Minor Talent +1% Life Regain 3/2% Energy Shield Regain | Spiritcaller | |
Medium Talent +8% chance to inflict Elemental Ailment +20% Elemental Ailment Damage | Spiritcaller | |
Minor Talent +5% Elemental Resistance | Spiritcaller | |
Medium Talent +20% Movement Speed for 4 s after channeling +30% damage while standing still | Spiritcaller | |
Minor Talent +15 Intelligence | Spiritcaller | |
Medium Talent +2% Life Regain +3% Energy Shield Regain | Spiritcaller | |
Minor Talent +10% Focus Blessing Duration | Spiritcaller | |
Medium Talent -5/2% additional Elemental Damage taken for every type of Elemental Damage recently received | Spiritcaller | |
Minor Talent +4% Attack and Cast Speed for Channeled Skills | Spiritcaller | |
Medium Talent +6% Intelligence | Spiritcaller | |
Minor Talent +5% Max Energy Shield | Spiritcaller | |
Medium Talent +20% chance to gain Tenacity Blessing and Agility Blessing when receiving Focus Blessing | Spiritcaller | |
Minor Talent +12% Elemental Damage | Spiritcaller | |
Medium Talent +24% damage for Channeled Skills at Max Channeled Stacks | Spiritcaller | |
Medium Talent +15% Attack and Cast Speed when channeled stacks have not reached cap | Spiritcaller | |
Medium Talent +10% Max Energy Shield +50% chance to avoid Elemental Ailments while having an Energy Shield | Spiritcaller | |
Minor Talent Adds 4 - 6 Fire Damage to Attacks and Spells Adds 1 - 9 Lightning Damage to Attacks and Spells Adds 4 - 6 Cold Damage to Attacks and Spells | Spiritcaller | |
Medium Talent Adds 4% Physical Damage as random Elemental Damage | Spiritcaller | |
Medium Talent Max Channeled Stacks +1 | Spiritcaller | |
Medium Talent +1 Fire Skill Level | Spiritcaller | |
Medium Talent +1 Lightning Skill Level | Spiritcaller | |
Medium Talent +1 Cold Skill Level | Spiritcaller | |
Cohesion +100% additional Critical Strike Rating for the next Main Skill used every 2 s | God of War | |
Brutality +35% additional Physical Damage Cannot deal Elemental Damage | God of War | |
Determined Upon taking fatal damage, you keep at least 1 Life and become immune to DoT Damage for 1s. Cooldown: 8 s | God of War | |
Automatic Upgrade +45% Spell Block Chance if you have Blocked an Attack recently +45% Attack Block Chance if you have Blocked a Spell recently | God of War | |
Instant Smash Critical Strike ignores Armor | God of War | |
Endless Fervor Have Fervor +30% Fervor effect | God of War | |
Minor Talent +12% damage | God of War | |
Minor Talent +20% Critical Strike Rating | God of War | |
Medium Talent +24% damage | God of War | |
Minor Talent +4% chance to Bleed +10% Physical Damage | God of War | |
Minor Talent +6% Defense +2% chance to avoid damage | God of War | |
Medium Talent +35% Critical Strike Rating Restores 8 of Mana on a Critical Strike | God of War | |
Minor Talent +2% Attack Block Chance +2% Spell Block Chance | God of War | |
Medium Talent +8% chance to Bleed +20% Physical Damage | God of War | |
Minor Talent +4% Max Life +8% Armor | God of War | |
Medium Talent +12% Defense +4% chance to avoid damage | God of War | |
Minor Talent +12% Ailment Damage | God of War | |
Medium Talent 3/2% Block Ratio | God of War | |
Minor Talent +12% Physical Damage | God of War | |
Medium Talent +8% Max Life +16% Armor | God of War | |
Minor Talent +4% Attack and Cast Speed | God of War | |
Medium Talent +20% Ailment Damage +8% chance to cause Ailments | God of War | |
Medium Talent 20% chance to restore 20% of Life, Energy Shield, and Mana when Blocking | God of War | |
Medium Talent Attack and Spell: 10% chance to ignore Armor | God of War | |
Medium Talent +6% Attack Speed +10% Critical Strike Damage | God of War | |
Medium Talent +6% Cast Speed +10% Critical Strike Damage | God of War | |
Minor Talent +4% Max Life 4/5% Life Regain | God of War | |
Medium Talent +10% chance for Physical Damage to inflict Paralysis on hit | God of War | |
Minor Talent +10% Bleed damage +10% Bleeding Duration | God of War | |
Medium Talent +32% chance to Multistrike | God of War | |
Medium Talent 20% chance to +4 Projectiles for Spell Skills 20% chance for Spell Skills to have +100% Skill Radius | God of War | |
Medium Talent +8% Max Life Restores 30% of Missing Life when suffer a Severe Injury | God of War | |
Medium Talent +10% additional Bleed Damage dealt by Critical Strikes | God of War | |
Blunt Damage Ignores Armor Damage dealt by Minions ignores Armor +15% chance for Physical Damage to inflict Paralysis on hit | Shadowdancer | |
Continuum +250 Spell Critical Strike Rating for 4 s on attack Critical Strike | Shadowdancer | |
Ambition Gains 10 points of Fervor Rating when hitting an Elite Gains Fervor when there are enemies Nearby | Shadowdancer | |
Open Wounds +100% additional Bleed Damage dealt by Critical Strikes +125% Critical Strike Damage against Bleeding enemies | Shadowdancer | |
Hair-trigger +1% chance for Triggered Skills to deal Double Damage per 3 Fervor Rating | Shadowdancer | |
Versatile 100% of bonuses or reductions to Cast Speed also apply to Attack Speed | Shadowdancer | |
Minor Talent +12% Physical Damage +15% Physical Damage for Minions | Shadowdancer | |
Minor Talent +5% Max Life | Shadowdancer | |
Minor Talent +4% Attack and Cast Speed | Shadowdancer | |
Medium Talent +24% Physical Damage +30% Physical Damage for Minions | Shadowdancer | |
Minor Talent +5% chance to Bleed Minions: +5% chance to Bleed | Shadowdancer | |
Medium Talent +8% Max Life Regenerates 4/5% Life per second | Shadowdancer | |
Minor Talent +12% damage for Triggered Skills | Shadowdancer | |
Medium Talent +8% Attack and Cast Speed -10% Skill Cost | Shadowdancer | |
Minor Talent +10% Critical Strike Damage | Shadowdancer | |
Medium Talent +8% chance to Bleed +20% Bleed damage Minions: +8% chance to Bleed | Shadowdancer | |
Minor Talent +5% Max Energy Shield | Shadowdancer | |
Medium Talent +24% damage for Triggered Skills | Shadowdancer | |
Minor Talent +20% Critical Strike Rating | Shadowdancer | |
Medium Talent +20% Critical Strike Damage | Shadowdancer | |
Minor Talent +10% Armor +10% Evasion | Shadowdancer | |
Medium Talent +8% Max Energy Shield +3% Energy Shield Regain | Shadowdancer | |
Minor Talent +4% Attack Block Chance | Shadowdancer | |
Medium Talent +40% Critical Strike Rating | Shadowdancer | |
Medium Talent +15% Armor +15% Evasion -5% additional Physical Damage taken | Shadowdancer | |
Minor Talent +4% Max Life 4/5% Life Regain | Shadowdancer | |
Medium Talent +6% Attack Block Chance -5% additional Physical Damage taken | Shadowdancer | |
Minor Talent +12% damage for Triggered Skills | Shadowdancer | |
Minor Talent +12% Physical Damage +15% Physical Damage for Minions | Shadowdancer | |
Minor Talent +4% Attack and Cast Speed | Shadowdancer | |
Medium Talent +8% Max Life 8/5% Life Regain | Shadowdancer | |
Medium Talent -4% additional damage for Triggered Skills +12% Cooldown Recovery Speed for Triggered Skills | Shadowdancer | |
Medium Talent +48% damage for Triggered Skills -5% Cooldown Recovery Speed for Triggered Skills | Shadowdancer | |
Medium Talent +40% Physical Damage -20% Elemental Damage +30% Physical Damage for Minions | Shadowdancer | |
Medium Talent Attack and Spell: 25% chance to ignore Armor | Shadowdancer | |
Minor Talent +12% Fervor effect | Shadowdancer | |
Minor Talent +12% Skill Radius +4% Projectile Speed | Shadowdancer | |
Minor Talent Adds 8 - 12 Physical Damage to Attacks and Spells | Shadowdancer | |
Minor Talent +12% Bleed damage | Shadowdancer | |
Medium Talent +1% Movement Speed per 15 Fervor Rating | Shadowdancer | |
Minor Talent -2% Sealed Mana | Shadowdancer | |
Medium Talent +20% Area Damage +20% Projectile Damage | Shadowdancer | |
Medium Talent +6% additional damage for Weapons +1 Physical Skill Level | Shadowdancer | |
Medium Talent +30% Bleed damage Reaps 1/5 s of DoT Damage when dealing Bleed Damage. The effect has a 6 s cooldown against the same target | Shadowdancer | |
Medium Talent -40% Sealed Mana for Triggered Skills | Shadowdancer | |
Medium Talent +30% Skill Radius for Triggered Skills 35% chance to +2 Projectiles when the skill is triggered | Shadowdancer | |
Sprinkle 20% chance for Melee Skills to have +80% Skill Radius +18% additional Melee Damage | Ronin | |
Defensiveness Block has a cooldown of 3/100 s +25% Block Ratio | Ronin | |
Centralize Gains additional Fervor Rating equal to 25% of the current Fervor Rating. Cooldown: 3/10 s Consumes half of current Fervor Rating when hit. -1% additional damage per 1 point consumed | Ronin | |
Tradeoff +25% additional Attack Speed when Dexterity is no less than Strength +25% additional Attack Damage when Strength is no less than Dexterity | Ronin | |
Full Defense +2% Spell Block for every 3% Attack Block | Ronin | |
Falling Leaves -30% additional damage for Weapons +60% additional Attack Damage | Ronin | |
Minor Talent +12% Melee Damage | Ronin | |
Minor Talent +5% Max Life | Ronin | |
Minor Talent +4% Attack Block Chance +8% damage | Ronin | |
Medium Talent +24% Melee Damage | Ronin | |
Minor Talent +4% Attack Speed | Ronin | |
Medium Talent +10% Max Life | Ronin | |
Minor Talent +4% Spell Block Chance +4% Max Energy Shield | Ronin | |
Medium Talent +8% Attack Block Chance +16% damage | Ronin | |
Minor Talent +20% Critical Strike Rating | Ronin | |
Medium Talent +8% Attack Speed | Ronin | |
Minor Talent +5% Max Energy Shield | Ronin | |
Medium Talent +8% Spell Block Chance +8% Max Energy Shield | Ronin | |
Minor Talent +16% damage dealt when holding a shield | Ronin | |
Medium Talent +30% Critical Strike Rating +15% Critical Strike Damage | Ronin | |
Minor Talent -5% Skill Cost | Ronin | |
Medium Talent +10% Max Energy Shield | Ronin | |
Minor Talent +12% Armor | Ronin | |
Medium Talent +24% damage dealt when holding a shield +6% Attack and Cast Speed while holding a Shield | Ronin | |
Minor Talent +12% Fervor effect | Ronin | |
Medium Talent -10 Skill Cost | Ronin | |
Minor Talent +12% Melee Skill Radius | Ronin | |
Medium Talent +18% Armor Additionally Block damage equal to 1/2% of Armor, up to 500 | Ronin | |
Minor Talent +4% Attack Block Chance | Ronin | |
Medium Talent Gains 1 Fervor Rating on a Critical Strike | Ronin | |
Medium Talent +24% Melee Skill Radius | Ronin | |
Minor Talent +1% Life Regain | Ronin | |
Medium Talent +6% Attack Block Chance +50% Defense from Shield | Ronin | |
Minor Talent +4% Attack Speed | Ronin | |
Minor Talent +12% Melee Damage | Ronin | |
Minor Talent +10 Strength +10 Dexterity | Ronin | |
Medium Talent 3/2% Life Regain 1% Missing Life restored on Block | Ronin | |
Minor Talent +12% Fervor effect | Ronin | |
Medium Talent +5% weapon Attack Speed | Ronin | |
Medium Talent +4% additional damage for Weapons | Ronin | |
Medium Talent +4% Strength +4% Dexterity | Ronin | |
Minor Talent +5% Max Life | Ronin | |
Medium Talent Gains Fervor when Blocking | Ronin | |
Medium Talent +35% chance to obtain Steep Strike attempts | Ronin | |
Medium Talent +25% Demolisher Charge Restoration Speed | Ronin | |
Medium Talent 40% chance to gain +1 Shadows when using the Shadow Strike skill | Ronin | |
Medium Talent +1% Block Ratio for every 8% of Life lost | Ronin | |
Medium Talent Gains 5 Fervor Rating when Blocking | Ronin | |
Fluke Critical Strikes have the Lucky effect while having at least 50 Fervor Rating | Ranger | |
Gravity +20% additional Melee Damage Melee Skill has reversed knockback direction | Ranger | |
Shooting Arrows +20% additional Projectile Damage +50% Knockback distance | Ranger | |
Keep It Up Fervor Rating gains an additional base effect: +2 Critical Strike Rating per Fervor Rating | Ranger | |
Impending +6% additional damage taken for enemies within 10 m every 1/4 s. Stacks up to 5 times | Ranger | |
Rapid Shots Projectile Damage increases with the distance traveled, dealing up to +35% additional damage to Distant enemies | Ranger | |
Minor Talent +20% Critical Strike Rating | Ranger | |
Minor Talent +5% Max Life +5% Max Energy Shield | Ranger | |
Minor Talent +12% damage | Ranger | |
Medium Talent +40% Critical Strike Rating | Ranger | |
Minor Talent +10% Critical Strike Damage | Ranger | |
Medium Talent +10% Max Life +10% Max Energy Shield | Ranger | |
Medium Talent +30% damage dealt to Nearby enemies | Ranger | |
Medium Talent +30% damage to Distant enemies | Ranger | |
Minor Talent +12% Ailment Damage | Ranger | |
Medium Talent +20% Critical Strike Damage | Ranger | |
Minor Talent +4% Attack and Cast Speed | Ranger | |
Minor Talent +12% Skill Radius | Ranger | |
Minor Talent +12% Projectile Damage | Ranger | |
Medium Talent +20% Ailment Damage +15% chance for Critical Strikes to cause Ailment | Ranger | |
Minor Talent +8% Max Mana | Ranger | |
Medium Talent +8% Attack and Cast Speed +10% Movement Speed | Ranger | |
Medium Talent +24% Skill Radius +24% Area Damage | Ranger | |
Medium Talent +24% Projectile Damage +8% Projectile Speed | Ranger | |
Minor Talent +12% Attack Damage | Ranger | |
Medium Talent +12% Max Mana Restores 5 of Mana on a Critical Strike | Ranger | |
Minor Talent +5% Max Life | Ranger | |
Minor Talent +12% Armor +5% Elemental Resistance | Ranger | |
Minor Talent +12% Evasion | Ranger | |
Medium Talent +15% weapon Critical Strike Rating | Ranger | |
Medium Talent +6% Max Life 6/5% Life Regain -10% additional Life Regain Interval if you have dealt a Critical Strike recently | Ranger | |
Medium Talent +18% Armor +8% Elemental Resistance -10% additional damage taken when there are enemies in Proximity | Ranger | |
Medium Talent +18% Evasion +8% chance to avoid Projectile Damage | Ranger | |
Minor Talent +12% Fervor effect | Ranger | |
Minor Talent +20% Critical Strike Rating | Ranger | |
Minor Talent +5% Max Energy Shield | Ranger | |
Minor Talent +12% Melee Damage | Ranger | |
Minor Talent +15% chance to cause Knockbacks | Ranger | |
Minor Talent 1/5% Critical Strike Damage per Fervor Rating | Ranger | |
Medium Talent +20% Critical Strike Damage | Ranger | |
Medium Talent +6% Max Energy Shield 3/2% Energy Shield Regain -15% additional Energy Shield Regain Interval when there are no enemies Nearby | Ranger | |
Medium Talent +10% Critical Strike Rating per Nearby enemy | Ranger | |
Medium Talent +20% Knockback distance | Ranger | |
Medium Talent Critical Strikes can eliminate enemies under 8% Life | Ranger | |
Medium Talent 100% of Effects on Knockback distance is also applied to Attack Damage and Spell Damage | Ranger | |
Plague 40% chance for DoT Damage to spread to targets Nearby +80% DoT Damage Duration | Goddess of Darkness | |
Mixture Convert 50% of Physical and Elemental Damage into Erosion Damage +100% chance to Paralyze the target on hit | Goddess of Darkness | |
Windwalk +1 Affliction inflicted per second per 25 Dexterity +1% additional DoT Damage per 40 Dexterity | Goddess of Darkness | |
Subtle Impact Blur gains an additional effect: +30% additional DoT Damage taken by Nearby enemies | Goddess of Darkness | |
Forbidden Power +35% additional Erosion Damage Cannot regenerate Life | Goddess of Darkness | |
Poisoned Relief +25% injury buffer -15% additional damage taken at Low Life | Goddess of Darkness | |
Minor Talent +12% damage | Goddess of Darkness | |
Minor Talent +5% skill Duration | Goddess of Darkness | |
Medium Talent +24% damage | Goddess of Darkness | |
Minor Talent +4% Attack and Cast Speed | Goddess of Darkness | |
Minor Talent +4% Max Energy Shield +4% Energy Shield Charge Speed | Goddess of Darkness | |
Medium Talent +10% skill Duration | Goddess of Darkness | |
Minor Talent +5% Max Life | Goddess of Darkness | |
Medium Talent +8% Attack and Cast Speed | Goddess of Darkness | |
Minor Talent +20% Critical Strike Rating | Goddess of Darkness | |
Medium Talent +8% Max Energy Shield Gains Blur when Energy Shield starts to Charge | Goddess of Darkness | |
Minor Talent +12% Skill Radius | Goddess of Darkness | |
Medium Talent +8% Max Life +6% Life Regeneration Speed | Goddess of Darkness | |
Minor Talent +5% Wilt chance | Goddess of Darkness | |
Medium Talent +30% Critical Strike Rating +15% Critical Strike Damage | Goddess of Darkness | |
Minor Talent +12% DoT Damage | Goddess of Darkness | |
Medium Talent +24% Skill Radius | Goddess of Darkness | |
Minor Talent +5% Max Energy Shield | Goddess of Darkness | |
Medium Talent +8% Wilt chance +20% Wilt Damage | Goddess of Darkness | |
Medium Talent +5% injury buffer | Goddess of Darkness | |
Minor Talent +10 Dexterity +10 Intelligence | Goddess of Darkness | |
Medium Talent +8% Max Energy Shield -10% additional Energy Shield Charge Interval | Goddess of Darkness | |
Minor Talent +6% Wilt Duration | Goddess of Darkness | |
Minor Talent +12% Erosion Damage | Goddess of Darkness | |
Medium Talent +1 Persistent Skill Level | Goddess of Darkness | |
Medium Talent +6% Dexterity +6% Intelligence | Goddess of Darkness | |
Medium Talent 5% chance to inflict 1 additional stacks of Wilt Gains Blur per 5 stacks of Wilt inflicted | Goddess of Darkness | |
Medium Talent 6% additional damage applied to Life | Goddess of Darkness | |
Tainted Blood +10% additional Erosion Damage +10% additional damage to Life | Soulbender | |
Ward Adds 15% of Sealed Mana as Energy Shield | Soulbender | |
Stealth Stab -20% additional damage taken while Blur is active +20% additional damage for 3 s after Blur ends | Soulbender | |
Beyond Cure -1% Erosion Resistance for enemies per stack of Wilt you've inflicted You can only inflict 50 stacks of Wilt | Soulbender | |
Twisted Belief +3 Erosion Skill Level -3 Elemental Skill Level | Soulbender | |
Blood Sacrifice Adds 20% of Sealed Life as Mana -15% additional Sealed Mana | Soulbender | |
Minor Talent +12% Erosion Damage | Soulbender | |
Minor Talent +5% Max Energy Shield | Soulbender | |
Minor Talent +8% Max Mana | Soulbender | |
Medium Talent +24% Erosion Damage | Soulbender | |
Minor Talent +4% Attack and Cast Speed | Soulbender | |
Medium Talent +10% Max Energy Shield | Soulbender | |
Minor Talent +12% damage | Soulbender | |
Medium Talent +16% Max Mana | Soulbender | |
Minor Talent +20% Critical Strike Rating | Soulbender | |
Medium Talent +8% Attack and Cast Speed | Soulbender | |
Minor Talent +12% Skill Radius +4% Projectile Speed | Soulbender | |
Medium Talent +24% damage | Soulbender | |
Minor Talent -2% Sealed Mana | Soulbender | |
Medium Talent +30% Critical Strike Rating +15% Critical Strike Damage | Soulbender | |
Minor Talent +5% Wilt chance | Soulbender | |
Medium Talent +24% Skill Radius +8% Projectile Speed | Soulbender | |
Minor Talent +5% Max Life | Soulbender | |
Medium Talent -4% Sealed Mana | Soulbender | |
Medium Talent +8% Wilt chance +10% Wilt Duration | Soulbender | |
Minor Talent +4% Energy Shield Charge Speed | Soulbender | |
Medium Talent +8% Max Life Regenerates 4/5% Life per second | Soulbender | |
Minor Talent +8% Max Mana | Soulbender | |
Minor Talent +15% Mana Regeneration Speed | Soulbender | |
Minor Talent +12% Erosion Damage | Soulbender | |
Medium Talent +6% Energy Shield Charge Speed -10% additional Energy Shield Charge Interval | Soulbender | |
Medium Talent +20% Cast Speed at Full Mana | Soulbender | |
Medium Talent +40% Spell Damage at Low Mana | Soulbender | |
Medium Talent +24% Mana Regeneration Speed Gains Blur for every 200 Mana consumed | Soulbender | |
Medium Talent +18% Erosion Damage 2% additional damage applied to Life | Soulbender | |
Minor Talent +5% Max Energy Shield | Soulbender | |
Minor Talent -2% Sealed Mana | Soulbender | |
Minor Talent +12% Wilt Damage | Soulbender | |
Minor Talent +12% Erosion Damage | Soulbender | |
Medium Talent +8% Max Energy Shield +12% Erosion Resistance | Soulbender | |
Minor Talent +5% Blur Effect | Soulbender | |
Medium Talent +6% Aura Effect | Soulbender | |
Medium Talent +1% Erosion Damage per stack of Wilt inflicted, stacking up to 100 times | Soulbender | |
Medium Talent +50% Erosion Damage at Low Life Converts 50% of Physical Damage to Erosion Damage | Soulbender | |
Medium Talent +12% Movement Speed while Blur is active Movement Speed cannot be reduced to below the base value when Blur is active | Soulbender | |
Medium Talent +2 Passive Skill Level | Soulbender | |
Affliction +10 Affliction inflicted per second +75% Affliction effect | Psychic | |
Holiness Immune to curse -20% additional damage taken from Cursed enemies | Psychic | |
Daze Blur gains an additional effect: +100% control effects and +20% Ailment Damage. | Psychic | |
More With Less +40% additional DoT Damage -20% additional DoT Damage Duration | Psychic | |
Verbal Abuse You can cast 1 additional Curses +15% curse effect | Psychic | |
Reap Purification Additionally settles 80% of the remaining total damage when Reaping Reaping removes all the DoT Damage from the target | Psychic | |
Minor Talent +12% DoT Damage | Psychic | |
Minor Talent +5% Max Energy Shield | Psychic | |
Minor Talent +4% Attack and Cast Speed | Psychic | |
Medium Talent +24% DoT Damage | Psychic | |
Minor Talent +5% skill Duration | Psychic | |
Medium Talent +10% Max Energy Shield | Psychic | |
Minor Talent +12% damage | Psychic | |
Medium Talent +8% Attack and Cast Speed | Psychic | |
Minor Talent +12% Skill Radius | Psychic | |
Medium Talent +10% skill Duration | Psychic | |
Minor Talent +5% Max Life | Psychic | |
Medium Talent +30% damage against enemies under crowd control | Psychic | |
Minor Talent +12% Evasion | Psychic | |
Medium Talent +24% Skill Radius | Psychic | |
Minor Talent +12% DoT Damage | Psychic | |
Medium Talent +10% Max Life | Psychic | |
Minor Talent +5% Max Energy Shield | Psychic | |
Medium Talent +18% Evasion +35% chance to avoid Ailment | Psychic | |
Minor Talent +3% Cooldown Recovery Speed | Psychic | |
Medium Talent +45% DoT Damage -10% DoT Damage Duration | Psychic | |
Minor Talent +4% Max Mana -3/2% Sealed Mana | Psychic | |
Medium Talent +8% Max Energy Shield +6% Energy Shield Charge Speed | Psychic | |
Minor Talent +4% skill Cast Speed for Curse skills +3% curse Skill Radius | Psychic | |
Medium Talent +6% Cooldown Recovery Speed | Psychic | |
Medium Talent +10% Terra Charge Recovery Speed | Psychic | |
Medium Talent +8% Max Mana -3% Sealed Mana | Psychic | |
Minor Talent +8% chance to cause Blinding on hit | Psychic | |
Medium Talent +8% skill Cast Speed for Curse skills +6% curse Skill Radius | Psychic | |
Minor Talent +5% Reaping Cooldown Recovery Speed | Psychic | |
Minor Talent +5% Blur Effect | Psychic | |
Medium Talent Blinded enemies are unable to use Critical Strike | Psychic | |
Minor Talent +6% curse effect | Psychic | |
Medium Talent +10% Reaping Duration | Psychic | |
Minor Talent +3 Affliction inflicted per second +8% Affliction effect | Psychic | |
Medium Talent +1% Blur effect for every 1% of Life lost | Psychic | |
Minor Talent +6% Ailment Duration | Psychic | |
Medium Talent +12% curse effect | Psychic | |
Medium Talent Reaps 1/2 s of DoT Damage from enemies Nearby 1 s after using the Main Skill. Cooldown: 6 s | Psychic | |
Medium Talent +6 Affliction inflicted per second -4% All Resistance when the enemy has max Affliction | Psychic | |
Medium Talent +18% Ailment Duration | Psychic | |
Medium Talent +8% additional damage against Cursed enemies | Psychic | |
Prelude Using a Non-Main Skill will make the next Main Skill deal +30% additional damage. The effect can not stack | Warlock | |
Vile Duration of Ailments caused by Critical Strikes is doubled +1% additional Ailment Damage per 3% of Critical Strike Damage | Warlock | |
Merciless 15% of bonuses or reductions to Attack Speed also apply to Cooldown Recovery Speed 15% of the effects on Cast Speed is applied to Cooldown Recovery Speed | Warlock | |
Off The Beaten Track +3 Support Skill Level Support Skill's Mana Multiplier is set to 105% | Warlock | |
Dirty Tricks Guaranteed to inflict all types of Ailment on hit Each Ailment on target grants +7% additional damage on hit | Warlock | |
Stab In The Back While Blur is active, lose Blur after using a Main Skill, and the skill deals +35% additional damage | Warlock | |
Minor Talent +12% damage | Warlock | |
Minor Talent +5% Max Energy Shield | Warlock | |
Minor Talent +12% Ailment Damage | Warlock | |
Medium Talent +24% damage | Warlock | |
Minor Talent +5% skill Duration | Warlock | |
Medium Talent +10% Max Energy Shield | Warlock | |
Minor Talent +4% Attack and Cast Speed | Warlock | |
Medium Talent +24% Ailment Damage | Warlock | |
Minor Talent +4% Max Mana -3/2% Sealed Mana | Warlock | |
Medium Talent +10% skill Duration | Warlock | |
Minor Talent +5% Max Life | Warlock | |
Medium Talent +8% Attack and Cast Speed 6 Mana restored on hit | Warlock | |
Minor Talent +20% Critical Strike Rating | Warlock | |
Medium Talent +8% Max Mana -3% Sealed Mana | Warlock | |
Minor Talent 9/2% Empower Skill Effect | Warlock | |
Medium Talent +8% Max Life 3/2% Life Regain | Warlock | |
Minor Talent +5% chance to cause Ailments | Warlock | |
Medium Talent +30% Critical Strike Rating +18% Critical Strike Damage against enemies affected by Ailment | Warlock | |
Minor Talent +3% Defensive Skill Effect | Warlock | |
Medium Talent +9% Empower Skill Effect | Warlock | |
Minor Talent +3% Energy Shield Charge Speed +1% Energy Shield Regain | Warlock | |
Medium Talent +8% chance to cause Ailments +10% Ailment Duration | Warlock | |
Minor Talent +12% damage | Warlock | |
Medium Talent +2 Defensive Skill Level | Warlock | |
Minor Talent +3% Cooldown Recovery Speed | Warlock | |
Medium Talent -15% additional Energy Shield Charge Interval -15% additional Energy Shield Regain Interval | Warlock | |
Minor Talent +5% Max Energy Shield | Warlock | |
Medium Talent +2% chance to deal Double Damage +10% additional Ailment Damage when a hit inflicts Double Damage | Warlock | |
Minor Talent +12% damage | Warlock | |
Medium Talent +6% Cooldown Recovery Speed +1 Max Energy Charges | Warlock | |
Minor Talent +8% Max Mana | Warlock | |
Medium Talent +8% Max Energy Shield -15% additional Ailment Damage taken while having Energy Shield | Warlock | |
Medium Talent +8% Attack and Cast Speed | Warlock | |
Minor Talent +15% Movement Speed while Blur is active | Warlock | |
Medium Talent +12% Max Mana -10% Skill Cost | Warlock | |
Minor Talent +12% Ailment Damage | Warlock | |
Minor Talent +5% Elemental Resistance | Warlock | |
Medium Talent +1 all skills' level | Warlock | |
Medium Talent +100% chance to gain Blur on defeat | Warlock | |
Medium Talent +12% damage on hit per type of Ailment owned | Warlock | |
Medium Talent Ailment Damage ignores Resistance | Warlock | |
Orders +20% additional Minion Damage +100% additional Summon Skill Cast Speed | God of Machines | |
Sentry Max Sentry Quantity +1 +100% additional Cast Speed for Sentry Skills | God of Machines | |
Shrink Back +35% chance to gain a Barrier when taking damage | God of Machines | |
Mighty Guard +3 Minion Skill Level -25% Minion aggressiveness | God of Machines | |
Overly Modified +35% additional Sentry Damage, -50% non-Sentry Active Skill damage | God of Machines | |
Isomorphic Arms Main-Hand Weapon is applied to Minions | God of Machines | |
Minor Talent +12% damage +12% Minion Damage | God of Machines | |
Minor Talent +4% Minion Attack and Cast Speed | God of Machines | |
Medium Talent +24% damage +24% Minion Damage | God of Machines | |
Minor Talent +12% Sentry Skill Radius +10% Sentry Duration | God of Machines | |
Minor Talent +40% Minion Critical Strike Rating | God of Machines | |
Medium Talent +8% Minion Attack and Cast Speed | God of Machines | |
Minor Talent +5% Max Life +5% Max Energy Shield | God of Machines | |
Medium Talent +24% Sentry Skill Radius +20% Sentry Duration | God of Machines | |
Minor Talent +40% Sentry Skill Critical Strike Rating | God of Machines | |
Medium Talent +20% Minion Critical Strike Damage | God of Machines | |
Minor Talent +7% Barrier Absorption | God of Machines | |
Medium Talent +10% Max Life +10% Max Energy Shield | God of Machines | |
Minor Talent +10 Strength +10 Intelligence | God of Machines | |
Medium Talent +60% Sentry Skill Critical Strike Rating +15% Sentry Skill Critical Strike Damage | God of Machines | |
Medium Talent +14% Barrier Absorption | God of Machines | |
Medium Talent +1% Minion Damage per 50 Strength +1% Minion Critical Strike Rating for every 5 Intelligence | God of Machines | |
Medium Talent +1% Sentry Damage per 50 Strength +1% Sentry cast frequency per 15 Intelligence | God of Machines | |
Minor Talent +15% Sentry Damage | God of Machines | |
Minor Talent +15% Minion Damage | God of Machines | |
Minor Talent +4% Minion Movement Speed +15% Minion Max Life | God of Machines | |
Minor Talent Regenerates 1/2% Life per second +3% Energy Shield Charge Speed | God of Machines | |
Minor Talent +5% Sentry Skill cast frequency | God of Machines | |
Medium Talent +16% Cooldown Recovery Speed for Sentry Skills | God of Machines | |
Medium Talent +1 Minion Skill Level | God of Machines | |
Medium Talent +25% Minion aggressiveness +30% Minion Max Life | God of Machines | |
Medium Talent +12% Life Regeneration Speed -20% additional Energy Shield Charge Interval | God of Machines | |
Medium Talent +15% Sentry Skill cast frequency | God of Machines | |
Medium Talent +1 Max Sentry Skill Charges | God of Machines | |
Boss Max Synthetic Troop Minion Quantity +1 +50% Synthetic Troop Minion Duration | Machinist | |
Heat Up +40% additional Sentry Damage if Sentry Skill is not used in the last 1 s | Machinist | |
Broken Shell 99% fixed Barrier damage absorption Barrier can only take one hit +150% Barrier Absorption | Machinist | |
Burning Aggression +25% Minion aggressiveness 150% of effects on Movement Speed is also applied to Minions 50% chance for Minion's attacks to ignore Armor | Machinist | |
Co-resonance 80% of Effects on Cast Speed is also applied to Sentry cast frequency | Machinist | |
Kinetic Conversion -20% extra damage taken while moving 100% chance to gain a Barrier for every 5 m you move | Machinist | |
Minor Talent +15% Minion Damage | Machinist | |
Minor Talent +5% Max Life +15% Minion Max Life | Machinist | |
Minor Talent +15% Sentry Damage | Machinist | |
Medium Talent +30% Minion Damage | Machinist | |
Minor Talent +4% Minion Attack and Cast Speed | Machinist | |
Medium Talent +10% Max Life +30% Minion Max Life | Machinist | |
Minor Talent +8% Cooldown Recovery Speed for Sentry Skills | Machinist | |
Medium Talent +30% Sentry Damage | Machinist | |
Minor Talent +40% Minion Critical Strike Rating | Machinist | |
Medium Talent +8% Minion Attack and Cast Speed | Machinist | |
Minor Talent +5% Max Energy Shield | Machinist | |
Medium Talent +16% Cooldown Recovery Speed for Sentry Skills | Machinist | |
Minor Talent +40% Sentry Skill Critical Strike Rating | Machinist | |
Medium Talent +60% Minion Critical Strike Rating +15% Minion Critical Strike Damage | Machinist | |
Minor Talent +15% Minion Damage | Machinist | |
Medium Talent +8% Max Energy Shield +6% Energy Shield Charge Speed | Machinist | |
Minor Talent +15% Sentry Damage | Machinist | |
Medium Talent +60% Sentry Skill Critical Strike Rating +15% Sentry Skill Critical Strike Damage | Machinist | |
Medium Talent +24% Minion Skill Radius | Machinist | |
Medium Talent +35% Minion Projectile Speed | Machinist | |
Minor Talent +12% Armor | Machinist | |
Medium Talent +30% Sentry Damage +24% Sentry Skill Radius | Machinist | |
Minor Talent +4% Minion Elemental Resistance +6% Minion Erosion Resistance | Machinist | |
Medium Talent +18% Armor +8% Elemental Resistance | Machinist | |
Minor Talent +7% Barrier Absorption | Machinist | |
Minor Talent +3% Movement Speed | Machinist | |
Medium Talent +8% Minion Elemental Resistance +12% Minion Erosion Resistance | Machinist | |
Minor Talent Adds 11 - 13 Physical Damage to Minions' attacks | Machinist | |
Minor Talent +4% Max Life Regenerates 2/5% Life per second | Machinist | |
Medium Talent +12% Barrier Absorption Gains a Barrier when using Sentry Skills | Machinist | |
Medium Talent +6% Movement Speed +30% Sentry Damage when moving | Machinist | |
Minor Talent +2% chance for Synthetic Troop Minions to deal Double Damage | Machinist | |
Medium Talent 10% chance for Minion's attacks to ignore Armor | Machinist | |
Medium Talent +15% Max Life Regenerates 4/5% Life per second | Machinist | |
Minor Talent +5% Sentry Skill cast frequency | Machinist | |
Minor Talent +15% Sentry Damage | Machinist | |
Medium Talent +1 Synthetic Troop Skill Level | Machinist | |
Medium Talent +25% Minion Aura effect | Machinist | |
Medium Talent +25% Sentry Skill cast frequency -4% additional Sentry Damage | Machinist | |
Medium Talent +1 Sentries that can be deployed at a time | Machinist | |
Reflection +20% Aura Effect +15% damage for each type of Aura you are affected by | Steel Vanguard | |
Resistance +3% Max Elemental Resistance Damage Penetrates 15% Elemental Resistance | Steel Vanguard | |
Curtain +35% Barrier Absorption 40% Missing Life and Energy Shield Restored when losing Barrier | Steel Vanguard | |
Knowledgeable +55% Empower Skill Effect +38% Defensive Skill Effect | Steel Vanguard | |
Poison Immunity +5% Max Erosion Resistance Converts 25% of Physical Damage and Elemental Damage taken to Erosion Damage | Steel Vanguard | |
Panacea Restoration Skills: +50% restoration effect Restoration effect from Restoration Skills cannot be removed | Steel Vanguard | |
Minor Talent +12% damage | Steel Vanguard | |
Minor Talent +5% Max Life | Steel Vanguard | |
Minor Talent +5% Elemental Resistance | Steel Vanguard | |
Medium Talent +24% damage | Steel Vanguard | |
Minor Talent +4% Attack and Cast Speed | Steel Vanguard | |
Medium Talent +10% Max Life | Steel Vanguard | |
Minor Talent +12% damage | Steel Vanguard | |
Medium Talent +10% Elemental Resistance | Steel Vanguard | |
Minor Talent +4% Max Mana -2% Sealed Mana for Aura Skills | Steel Vanguard | |
Medium Talent +8% Attack and Cast Speed | Steel Vanguard | |
Minor Talent +5% Max Energy Shield | Steel Vanguard | |
Medium Talent +24% damage | Steel Vanguard | |
Minor Talent +8% Erosion Resistance | Steel Vanguard | |
Medium Talent +8% Max Mana -4% Sealed Mana for Aura Skills | Steel Vanguard | |
Minor Talent +10% damage +4% Empower Skill Effect | Steel Vanguard | |
Medium Talent +8% Max Energy Shield +6% Energy Shield Charge Speed | Steel Vanguard | |
Medium Talent +16% Erosion Resistance | Steel Vanguard | |
Minor Talent +320 Armor 5/2% Defensive Skill Effect | Steel Vanguard | |
Medium Talent +1 Empower Skill Level | Steel Vanguard | |
Minor Talent +12% Skill Radius | Steel Vanguard | |
Minor Talent +7% Barrier Absorption | Steel Vanguard | |
Minor Talent +5% Elemental Resistance | Steel Vanguard | |
Medium Talent +640 Armor +5% Defensive Skill Effect | Steel Vanguard | |
Minor Talent -3% Sealed Mana for Imbue Skills | Steel Vanguard | |
Medium Talent +24% Skill Radius | Steel Vanguard | |
Medium Talent +14% Barrier Absorption | Steel Vanguard | |
Medium Talent -10% additional Elemental Damage taken | Steel Vanguard | |
Minor Talent +12% damage | Steel Vanguard | |
Medium Talent +2 Imbue Skill Level | Steel Vanguard | |
Minor Talent +4% Max Life Regenerates 1/2% Life per second | Steel Vanguard | |
Minor Talent +12% Erosion Damage | Steel Vanguard | |
Medium Talent Converts 15% of Physical Damage taken to random Elemental Damage | Steel Vanguard | |
Medium Talent +20% chance to gain 1 stack of Tenacity Blessing, Agility Blessing, and Focus Blessing on defeat | Steel Vanguard | |
Minor Talent -3% Sealed Mana for Aura Skills | Steel Vanguard | |
Medium Talent +1% Restoration Skill Effect for every 1% of Life lost | Steel Vanguard | |
Medium Talent +1% Max Erosion Resistance | Steel Vanguard | |
Minor Talent Damage Penetrates 2% Elemental Resistance | Steel Vanguard | |
Medium Talent Max Tenacity Blessing Stacks +1 Max Agility Blessing Stacks +1 Max Focus Blessing Stacks +1 | Steel Vanguard | |
Medium Talent +12% Aura Effect +2% additional Sealed Mana | Steel Vanguard | |
Medium Talent +8% additional damage to Life | Steel Vanguard | |
Medium Talent Damage Penetrates 6% Elemental Resistance | Steel Vanguard | |
Source -100% Sealed Mana for Spirit Magus Skills | Alchemist | |
Contingency +1% additional Life Regeneration Speed for every 2% of Life lost +1% additional Mana Regeneration Speed for every 2% of Mana lost | Alchemist | |
Empower Adds 25% of Max Life to Barrier Absorption Adds 25% of Max Energy Shield to Barrier Absorption | Alchemist | |
Battle Trumpet +100% Spirit Magus Skill Cooldown Recovery Speed +25% additional Minion Attack and Cast Speed | Alchemist | |
Active Superflux Overflown Mana regeneration applied to Life Regenerates 3% Mana per second | Alchemist | |
Talons of Abyss +50% chance for Minions to inflict Ailment Minions are immune to DoT Damage Adds 50 Base Ailment Damage to Minions | Alchemist | |
Minor Talent +15% Minion Damage +10% damage | Alchemist | |
Minor Talent +5% Max Life +15% Minion Max Life | Alchemist | |
Minor Talent +8% Max Mana | Alchemist | |
Medium Talent +30% Minion Damage +20% damage | Alchemist | |
Minor Talent +4% Minion Attack and Cast Speed +4% Attack and Cast Speed | Alchemist | |
Medium Talent +10% Max Life +30% Minion Max Life | Alchemist | |
Minor Talent Regenerates 1/2% Life per second | Alchemist | |
Medium Talent +16% Max Mana | Alchemist | |
Minor Talent +4% Minion Movement Speed | Alchemist | |
Medium Talent +8% Minion Attack and Cast Speed +8% Attack and Cast Speed | Alchemist | |
Minor Talent +5% Max Energy Shield | Alchemist | |
Medium Talent Regenerates 1% Life per second | Alchemist | |
Minor Talent Regenerates 1/2% Mana per second | Alchemist | |
Medium Talent +8% Minion Movement Speed | Alchemist | |
Minor Talent +40% Minion Critical Strike Rating | Alchemist | |
Medium Talent +10% Max Energy Shield | Alchemist | |
Minor Talent +4% Life Regeneration Speed | Alchemist | |
Medium Talent Regenerates 1% Mana per second | Alchemist | |
Minor Talent +5% Minion Elemental Resistance | Alchemist | |
Medium Talent +60% Minion Critical Strike Rating +15% Minion Critical Strike Damage | Alchemist | |
Minor Talent +3% Movement Speed | Alchemist | |
Medium Talent +8% Life Regeneration Speed | Alchemist | |
Minor Talent +15% Mana Regeneration Speed | Alchemist | |
Medium Talent +24% Minion Skill Radius | Alchemist | |
Medium Talent +35% Minion Projectile Speed | Alchemist | |
Medium Talent +2% Movement Speed per Minion Nearby | Alchemist | |
Minor Talent +12% Armor | Alchemist | |
Medium Talent +30% Mana Regeneration Speed | Alchemist | |
Minor Talent +7% Spirit Magus effect | Alchemist | |
Minor Talent +7% Barrier Absorption | Alchemist | |
Medium Talent +18% Armor Adds 2/5% of Armor to Barrier Absorption | Alchemist | |
Minor Talent +5% Max Life | Alchemist | |
Minor Talent +12% damage +15% Minion Damage | Alchemist | |
Medium Talent When a Spirit Magus Minion loses Reconjuring, it restores 15% additional Life per second | Alchemist | |
Medium Talent Gains a Barrier when about to suffer Severe Injury | Alchemist | |
Minor Talent Restoration Skills: +5% restoration effect | Alchemist | |
Medium Talent +10% Max Energy Shield | Alchemist | |
Medium Talent 8% of damage taken is transferred to a random Minion | Alchemist | |
Medium Talent +15% additional damage taken by Nearby enemies for 4 s after Spirit Magus Minions are revived | Alchemist | |
Medium Talent Remove all DoT Damage when using Restoration Skills | Alchemist | |
Medium Talent Lose 5% Life per second -35% additional Energy Shield Charge Interval | Alchemist |
The Revert button allows you to revert Talent Nodes and reclaim the Talent Points you've spent.
Reverting Talent Nodes is free before Lv.80.
Structural adjustments: To make it easier for Hunters to master Talents, it is now only possible to select 1 damage-increasing Talent cluster in all Basic Talent Panels at the beginning. The removed base stats will be compensated for in later Talent Nodes to keep the overall amount the same.
I. Talent Panel
In the game, Talents are classified under 6 deities, and there are 4 Talent Panels under each deity.
1. There are currently 24 Talent Panels in the game, and each character can choose to upgrade Talents in up to 3 Talent Panels.
2. For the first Talent Panel, players can choose either of the 6 Talent Panels in the first horizontal column. The game will recommend one of them to the player based on the selected hero. This will be marked with an asterisk. For example, the recommended first Talent Panel for Berserker Rehan is "God of Might".
3. For the second Talent Panel, players can only choose to upgrade a Talent Panel from the column under the first Talent Panel. Likewise, Talents recommended by the game will be marked with an asterisk.
4. There are no restrictions for the last Talent Panel, and players can upgrade any Talent Panel according to their preferences.
II. Talent Nodes
Each Talent Panel is comprised of several Talent Nodes, which are further divided into: Micro Talents, Medium Talents, and Major Talents.
1. Micro Talents. Upgrading these nodes increases the player's base stats. For example: "+12% Attack Damage".
2. Medium Talents. Upgrading these grants powerful stats, but the Micro Talent in front of it must be fully upgraded first. For example: "+20% to the next Fire Damage dealt by the Main Skill every 2s".
3. Core Talents. Each Talent Panel has 2 Core Talent Nodes, and players can choose 1 out of 3 options at each Major Talent Node. The abilities granted by Major Talent Nodes usually involve special mechanics, such as: "Damage ignores enemy fire resistance".
4. Acquiring Talent Nodes: Characters gain +1 Talent Node for every level they gain. Additional Talent Nodes can be gained as rewards by completing some main quests.
III. Talent Node Reset
1. Before reaching Lv.80, players can reset Talents and select new Talent Panels at any time without any cost.
2. After reaching Lv.80, players will need to use Elixir of Oblivion to reset Talents.
3. Elixir of Oblivion is a type of loot obtained by farming monsters. It can also be purchased from other Hunters at the Trade House or from the in-game shop.
Season 3 |
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Skills | |
Items |
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Pactspirits | |
Basic Guide | |