Torchlight Infinite Talent Tree

The season 3 introduces a new unique Season Talent: Avarice Code. By altering the Talent Node method, players can have a completely different season experience: they can choose to have the entire map filled with Malice Incarnations or opt to increase their luck and further pursue the Cube of Craving.

Major Talent Node

Major Talent NodesĀ are the core component of a Talent Panel. A Major Talent can only be activated when you have invested enough Talent Points in the corresponding Talent Panel. You may change your Major Talent at any time.

# icon name profession
1 Elimination
Eliminate enemies under 18% Life On Hit
God of Might
2 Burnout
+30% extra fire damage
Grant +25% Fire Resistance to enemies suffering Severe Injury for 1 seconds
God of Might
3 Tenacity
+15% chance to gain 1 stacks of Tenacity Blessing on attack hit
+1 maximum Tenacity Blessing stacks
God of Might
4 Great Strength
-15% attack speed
+35% additional Main Hand Weapon Damage
God of Might
5 Fueling
Damage ignores enemy fire resistance
God of Might
6 Blazing Fire
+20% additional Fire DoT
Inflicts 10 Affliction when dealing Fire Damage. CD: 1/10 s
God of Might
7 Judgment
+100% chance to Paralyze enemies On Hit
+50% Critical Strike Damage against Paralyzed enemies
The Brave
8 Resolve
Own 2 additional stacks of Tenacity Blessing
+20% Armor per stack of Tenacity Blessing owned
The Brave
9 Joined Force
Off Hand weapons do not participate in Attacks while Dual Wielding
50% of Off Hand Weapon Damage added to Main Hand weapon
The Brave
10 Well Matched
+120% Multistrike chance when an Elite enemy is Nearby
The Brave
11 Ember Armor
50% of Elemental damage taken converted to Physical Damage
+1% chance to gain Double Armor per 10 Strength
The Brave
12 Formless
+100% additional Warcry Skill Effect
-30% warcry duration
The Brave
13 Momentum
+50% Attack Damage for the next 2 uses of Main Skill after being defeated. The effect can not stack
Bloodstriker
14 Arcane
Converts 100% of Mana Cost to Life Cost
+40% maximum life
Bloodstriker
15 Sacrifice
Changes the effect of each stack of Tenacity Blessing to: +8% Attack Speed, +8% Skill Radius
Bloodstriker
16 No Lose Ends
+300 Attack Critical Strike Rating on Full Life.
+35% additional Attack Damage on Low Life
Bloodstriker
17 Life Path
Double Life Regain
Life Regain is only effective when Life is lower than 50%
Bloodstriker
18 Survival Will
+100% Life Regeneration Speed when on Low Life
Restores 1% Life per second within 2 s after you take damage, stacking up to 15 times
Bloodstriker
19 Wildfire
+100% additional Fire Damage against Low Life enemies
+100% minion Fire Damage against enemies on Low Life
Warlord
20 Sweep
+15% chance for area skills to deal double damage
Gain +10% Skill Radius per 1 enemy defeated recently, up to 100%
Warlord
21 Rock
+2 maximum Tenacity Blessing stacks
+15% Fire Damage per stack of Tenacity Blessing owned
Warlord
22 True Flame
Enemies that die of Fire Damage will explode, dealing Fire DoT Damage per second equal to 20% of the overflown damage for 4s to nearby enemies
Warlord
23 Focused Blow
Area skills deal up to 40% extra AoE damage to enemies at the center
Warlord
24 Starfire
+1 Ignition Duration
+50% Ignited duration
Warlord
25 Perception
+20% attack and cast speed
+1% attack and cast speed per 15 dexterity
Goddess of Hunting
26 Paralyze
-2% target’s Lightning Resistance for 2 seconds on Lightning Damage hit. Stacks up to 16 times
Goddess of Hunting
27 Flicker
+100% additional Mobility skill Cooldown Recovery Speed
+20% extra Mobility skill Attack and Cast Speed
Goddess of Hunting
28 Rush
+20% movement speed
+35% additional damage if moved more than 5 meters recently
Goddess of Hunting
29 Impermanence
-40% additional Min Damage
+40% additional Max Damage
Goddess of Hunting
30 Flash of Brilliance
Gains 1 stacks of Agility Blessing when using Non-Channeled Mobility Skills
25% chance to get the maximum stacks of Agility Blessing when Agility Blessing is gained
Goddess of Hunting
31 Gale
100% of the Projectile Speed bonus is also applied to Projectile Damage
+20% Projectile Speed
Marksman
32 Mind Flow
+5% additional damage every 1/2 s, stacking up to 8 times and resetting after you take damage
Marksman
33 Euphoria
+1 maximum Agility Blessing stacks
+5% Evasion per stack of Agility Blessing
Marksman
34 Three Birds with One Stone
+2 projectiles
Marksman
35 Master Escapist
You may evade spells
-35% extra evasion on spell damage
Marksman
36 Close Range Fire
Projectile Damage reduces with the distance traveled, dealing at most +35% Damage to enemies in proximity
Marksman
37 Conductive
Gains 5% of Lightning Damage hit as Base Shock Damage
Bladerunner
38 Static
+8% Attack and Cast Speed every 0.5 seconds while in Static, up to 40%
+5% Life Regain and Energy Shield Regain while being static
Bladerunner
39

Transition
+50% chance for a Lightning skill to deal +75% Critical Strike Damage when using it
+25% chance for a Lightning skill to deal +150% Critical Strike Damage when using it
+10% chance for a Lightning skill to deal +250% Critical Strike Damage when using it

It now also applies to triggered Lightning Skills

Bladerunner
40 Queer Angle
Damage dealt by minions and you against Shocked enemies triggers Lucky
Bladerunner
41 Quick Advancement
Multistrikes deal 55% more damage with each strike
Bladerunner
42 Waiting Attack
Consumes all Agility Blessing when the Main Skill is used. +10% additional damage for this skill per stack of Agility Blessing consumed. The effect can not stack.
Bladerunner
43 Foster
+3% Health and Mana Regeneration Speed per skill used recently, up to 45%
+4% Cast Speed for each skill recently used, stacking up to 15 times
Druid
44 Stability
Restore 3% Life when Regaining Life
Restore 3% Energy Shield while Regaining Energy Shield
Druid
45 Calm
-50% damage taken at the Low Life and Low Energy Shield state
+25% additional damage taken on Full Life.
Druid
46 Acquaintance
+25% to be triggered an additional time while using Core Spell skills
Druid
47 Rebirth
Converts 50% of Life Regain and Energy Shield Regain to Restoration Over Time
-25% extra regain interval
Druid
48 Nowhere to Be Found
+2 maximum Agility Blessing stacks
Remove negative effects and DoT on self upon gaining Agility Blessing
Druid
49 Beacon
+25% extra spell damage
+25% extra skill cost
Goddess of Knowledge
50 Chilly
+20% additional Cold Damage taken by Nearby enemies
Prevents Nearby enemies from regenerating Life
Goddess of Knowledge
51 Winter
-5% enemy Cold Resistance every 1/5 s, stacking up to 8 times. The effect resets after the enemy moves 2 m
Goddess of Knowledge
52 Insight
+45% spell damage
+1% spell damage per 5 intelligence
Goddess of Knowledge
53 Burning Touch
Immune to Frostbite
+20% additional Cold and Fire Damage
Goddess of Knowledge
54 Preparation
Gain 1 stacks of Focus Blessing for every 10% Mana consumed
+25% Mana Regeneration Speed per stack of Focus Blessing owned
Goddess of Knowledge
55 Bunch
+1 Maximum Focus Blessing stacks
+3% additional Spell Damage per stack of Focus Blessing owned
Magister
56 Inner Side
Doubled Energy Shield Regain
Magister
57 Shell
+30% extra maximum energy shield
Your maximum life is set to 2
Magister
58 Play Safe
+40% Main Skill Spell Damage
-10% additional Cooldown Recovery Speed
Magister
59 Barrier of Radiance
Energy Shield Charge started recently cannot be interrupted by damage
+50% Energy Shield Charge speed
Magister
60 Mind Blade
Main Hand Weapon Damage added to Spells
Magister
61 Frostbitten
+1% Cold Piercing per 5 Frostbites on enemy when dealing damage
Arcanist
62 Mana
20% of damage is taken from mana before life
Regenerates 2% mana per second
Arcanist
63 Full Load
Skills cost 15% of the current Mana
+35% additional damage for the next skill when Mana reaches the maximum
Arcanist
64 Extreme Coldness
+30% additional damage dealt to enemies with maximum Frostbites
Inflicts Frostbites when dealing Cold Damage
Arcanist
65 Frozen Lotus
When defeating an enemy, deal Cold Spell Damage based on the Maximum Mana to its nearby enemies. The damage increases with character level.
Arcanist
66 Mind Focus
Changes the base effect of Focus Blessing to: Adds Cold Damage equal to 2% of Maximum Mana to attacks and spells
Arcanist
67 Focus
+2 maximum channeled stacks
+3% Channeled Skill Damage per channeled stack
Spiritcaller
68 Adaptation
25% of Physical Damage taken converted to random Elemental damage
+4% maximum Elemental Resistance
Spiritcaller
69 Translucent
+20% additional Lightning Damage when dealing Fire Damage recently
+20% additional Cold Damage when dealing Lightning Damage recently
+20% additional Fire Damage when dealing Cold Damage recently
Spiritcaller
70 Quick Ritual
+1 Channeled Energy
+15% extra channeled skill cast speed
+15% extra channeled skill attack speed
Spiritcaller
71 Peculiar Vibe
+30% chance to inflict Elemental Ailment
+25% additional damage dealt to enemies with Elemental Ailment
Spiritcaller
72 Penetrating
+7/2% Elemental Piercing per stack of Focus Blessing owned
Spiritcaller
73 Cohesion
+100% Critical Strike Rating for the next Main Skill every 2 seconds
God of War
74 Brutality
+35% extra physical damage
Cannot deal Elemental Damage
God of War
75 Determined
Upon taking fatal damage, you keep at least 1 Life and become immune to DoT for 1 second. CD: 8 seconds
God of War
76 Automatic Upgrade
+45% spell block chance on recent attack block
+45% attack block chance on recent spell block
God of War
77 Instant Smash
Critical Strike ignores Armor
God of War
78 Endless Fervor
Have Fervor
+100% Fervor effect
God of War
79 Blunt
Damage Ignores Armor
Damage dealt by minions ignores Armor
+15% chance for Physical Damage to inflict Paralysis on hit
Shadowdancer
80 Continuum
+250 spell critical strike rating for 4 -second on attack critical strike
Shadowdancer
81 Ambition
Gain 10 Fervor Rating when hitting a Rare or Legendary enemy
Gain Fervor when there are enemies nearby
Shadowdancer
82 Open Wounds
+100% additional Bleed Damage dealt by Critical Strikes
+125% Critical Strike Damage against Bleeding enemies
Shadowdancer
83 Flash of Brilliance
+1% chance for Triggered Skills to deal Double Damage for every 3 points of Fervor Rating
Shadowdancer
84 Versatile
100% of bonuses or reductions to cast speed also apply to attack speed
Shadowdancer
85 Sprinkle
20% chance for Melee skills to have +80% Skill Radius
+18% additional Melee Damage
Ronin
86 Defensiveness
Blocking has a 0.03s cooldown
+25% Block Ratio
Ronin
87 Centralize
Gains additional Fervor Rating equal to 25% of the current Fervor Rating. CD: 3/10 s
Consume half of current Fervor Rating when hit. -1% of the Damage per 1 point consumed
Ronin
88 Tradeoff
+25% additional Attack Speed when Dexterity is no less than Strength
+25% additional Attack Damage when Strength is no less than Dexterity
Ronin
89 Full Defense
+2% spell block for every 3% attack block
Ronin
90 Falling Leaves
-30% extra weapon damage
+60% extra attack damage
Ronin
91 Fluke
Critical Strikes have the Lucky effect while having at least 50 Fervor Rating
Ranger
92 Gravity
+20% additional Melee Damage
Melee skill has reversed knockback direction
Ranger
93 Shooting Arrows
+20% extra projectile damage
+50% Knockback distance
Ranger
94 Keep It Up
Fervor Rating gains additional base effect: +2 Critical Strike Rating per Fervor Rating
Ranger
95 Impending
Enemies within 10 meters take +6% more damage per 1/4 seconds. Stacks up to 5 times
Ranger
96 Rapid Shots
Projectile Damage increases with the distance traveled, dealing at most +35% Damage to Distant enemies
Ranger
97 Plague
40% chance for DoT to spread to targets Nearby
+80% persistent damage duration
Goddess of Darkness
98 Mixture
Convert 50% of Physical and Elemental Damage into Erosion Damage
+100% chance to Paralyze the target on hit
Goddess of Darkness
99 Windwalk
+1 Affliction inflicted per second per 25 Dexterity
+1% additional DoT per 40 Dexterity
Goddess of Darkness
100 Subtle Impact
Blur grants additional Effect: +30% additional DoT taken by Nearby enemies
Goddess of Darkness
101 Forbidden Power
+35% additional Erosion Damage
Cannot regenerate life
Goddess of Darkness
102 Nether Poison
+25% injury buffer
-15% additional damage taken at Low Life
Goddess of Darkness
103 Tainted Blood
+10% additional Erosion Damage
+10% additional Damage to Life
Soulbender
104 Ward
Energy Shield equal to 15% of Sealed Mana added
Soulbender
105 Stealth Stab
-20% additional damage taken while Blur is active
+20% additional Damage for 3 seconds after Blur ends
Soulbender
106 Beyond Cure
-1% Erosion Resistance for enemies per stack of Wilt you’ve inflicted
You can only inflict 50 stacks of Wilt
Soulbender
107 Twisted Belief
+3 Erosion skill level
-3 Elemental Skill level
Soulbender
108 Blood Sacrifice
Adds 20% of Sealed Mana as Life
-15% additional Sealed Mana
Soulbender
109 Affliction
+10 Affliction inflicted per second
+75% Affliction effect
Psychic
110 Holiness
Immune to curse
-20% additional Damage from cursed enemies
Psychic
111 Daze
Blur gains additional effect: +100% control effects and +20% Ailment Damage.
Psychic
112 More With Less
+40% extra persistent damage
-20% DoT Duration
Psychic
113 Verbal Abuse
You can cast an extra curse
+15% curse effect
Psychic
114 Reap Purification
Settle additional 80% of the remaining total damage when Reaping
Reaping removes all the DoT from the target
Psychic
115 Prelude
Using a non-Main Skill will make the next Main Skill deal extra +30% damage. The effect can not stack
Warlock
116 Vile
Duration of Ailments caused by Critical Strikes is doubled
+1% additional Ailment Damage per 3% of Critical Strike Damage
Warlock
117 Merciless
15% of bonuses or reductions to attack speed also apply to cooldown recovery speed
15% of the effects on cast speed is applied to cooldown recovery speed
Warlock
118 Off The Beaten Track
+3 support skill level
Support skill’s mana multiplier is set to 105%
Warlock
119 Dirty Tricks
Guaranteed to inflict all types of Ailment on hit
Each Ailment on target grants +7% extra damage On Hit
Warlock
120 Stab In The Back
While Blur is active, lose Blur after using a Main Skill, and the skill deals +35% additional damage
Warlock
121 Orders
+20% additional Minion Damage
+100% extra summon skill Cast Speed
God of Machines
122 Sentry
+1 maximum Sentries
+100% additional Cast Speed for the skills of Sentries placed
God of Machines
123 Shrink Back
+35% chance to gain Barrier when taking damage
God of Machines
124 Mighty Guard
+3 minion skill level
-25% minion aggressiveness
God of Machines
125 Overly Modified
+35% additional Sentry Damage, -50% additional non-Sentry Active Skill damage
God of Machines
126 Isomorphic Arms
Main Hand weapon is applied to Minions
God of Machines
127 Boss
+1 maximum Synthetic Troop quantity
+50% Synthetic Troop Duration
Machinist
128 Heat Up
+40% additional Sentry Damage if Sentry skill is not used in the last 1 seconds
Machinist
129 Broken Shell
99% fixed Barrier damage absorption
Barrier can only handle one Hit damage
+150% Barrier damage absorption
Machinist
130 Burning Aggression
+25% minion aggressiveness
150% of the increase/decrease on Movement Speed is also applied to Minions
50% chance for Minion’s attacks to ignore Armor
Machinist
131 Co-resonance
80% of Effects on Cast Speed is also applied to Sentry cast frequency
Machinist
132 Kinetic Conversion
-20% extra damage taken while moving
100% chance to gain a Barrier for every 5m of movement
Machinist
133 Reflection
+20% aura effect
+15% damage for each type of Aura you are affected by
Steel Vanguard
134 Resistance
+3% maximum Elemental Resistance
Damage Pierces 15% Elemental Resistance
Steel Vanguard
135 Curtain
+35% Barrier damage absorption
40% Missing Life and Energy Shield Restored when losing Barrier
Steel Vanguard
136 Knowledgeable
+55% Empower Skill Effect
+55% Defensive Skill Effect
Steel Vanguard
137 Poison Immunity
+5% Maximum Erosion Resistance
25% of Physical Damage and Elemental Damage taken converted to Erosion Damage
Steel Vanguard
138 Panacea
Restoration skills: +50% restoration effect
Restoration effect from Restoration skills cannot be removed
Steel Vanguard
139 Source
-100% Sealed Mana for Spirit Magus skills
Alchemist
140 Contingency
+1% additional Life Regeneration speed per 2% Life lost
+1% additional Mana Regeneration speed per 2% Mana lost
Alchemist
141 Empower
Adds 25% of Max Life to Barrier Absorption
Adds 25% of Max Energy Shield to Barrier Absorption
Alchemist
142 Warhorn
+100% Spirit Magus Skill Cooldown Recovery Speed
+25% minion attack and Cast Speed
Alchemist
143 Active Superflux
Overflown mana regeneration applied to life
Regenerates 3% mana per second
Alchemist
144 Talons of Abyss
+50% chance for minions to cause Ailment
Minions are immune to DoT
"Minions add 50 Ailment Base Damage
Alchemist

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Talent Guide

Basic Rules:
1. You can select from a total of three Talent Panels.
2. The first Talent Panel needs to be selected from a set of six Basic Talent Panels.
3. The second Talent Panel can be selected from two Advanced Talent Panels corresponding to the Basic Talent Panels.
4. You can select the third Talent Panel without any restrictions.

About Talent Node:
1. Each Talent Panel contains a number of Talent Nodes, and activating Talent Nodes will increase basic stats (Strength, Dexterity, and Intelligence). They bring with distinct increases on basic stats depending on the Talent Panels.
2. Activating Talent Nodes costs corresponding Talent Points.
3. You gain 1 Talent Node per level and additional Talent Nodes by completing a set of key quests.
4. Talent Nodes are divided into Minor, Medium and Major ones.
5. Activate a Minor Node before unlocking a Medium Node.
6. After a certain amount of Medium Nodes have been unlocked, a Major Node can be unlocked.

About Forgetting:
1. Activated Talent Nodes can be reset. Resetting costs Forgetting Points. Use Elixir of Oblivion to get Forgetting Points.
2. Resetting Talent Nodes does not cost Forgetting Points until you reach Lv.75.

The Reset button allows you to reclaim the Talent Nodes you've spent by unlearning current Talents. Before Lv.80, resetting Talent Nodes is free.

List of All Torchlight Infinite Talent Trees

iconnameprofession
Elimination
Eliminate enemies under 18% Life on hit
God of Might
Burnout
+30% additional Fire Damage
+25% Fire Resistance for enemies suffering Severe Injury for 1 s
God of Might
Tenacity
+15% chance to gain 1 stacks of Tenacity Blessing on Attack hit
Max Tenacity Blessing Stacks +1
God of Might
Great Strength
-15% Attack Speed
+35% additional damage for Main-Hand Weapons
God of Might
Fueling
Damage ignores enemy Fire Resistance
God of Might
Blazing Fire
+20% additional Fire DoT Damage
Inflicts 10 Affliction when dealing Fire Damage. Cooldown: 1/10 s
God of Might
Minor Talent
+12% damage
God of Might
Minor Talent
+4% Attack Speed
God of Might
Medium Talent
+24% damage
God of Might
Minor Talent
+4% Cast Speed
God of Might
Minor Talent
+15% Attack Critical Strike Rating
+5% Critical Strike Damage
God of Might
Medium Talent
+8% Attack Speed
-10 Attack Skill Cost
God of Might
Minor Talent
+10% Armor
+4% Max Life
God of Might
Medium Talent
+6% Cast Speed
+20% Fire Skill Radius
God of Might
Minor Talent
+10% Ignite damage
+4% chance to Ignite targets
God of Might
Medium Talent
+8% Projectile Speed
+40% Ranged Attack Critical Strike Rating
God of Might
Medium Talent
+20% Skill Radius
+15% Critical Strike Damage to Melee attacks
God of Might
Medium Talent
+18% Armor
+8% Max Life
God of Might
Medium Talent
+20% Ignite damage
+8% chance to Ignite targets
God of Might
Minor Talent
+12% Attack Damage
God of Might
Minor Talent
+10% Tenacity Blessing Duration
God of Might
Minor Talent
+12% Fire Damage
God of Might
Minor Talent
+15 Strength
God of Might
Medium Talent
+4% additional damage for Weapons
God of Might
Minor Talent
+4% Max Life
4/5% Life Regain
God of Might
Medium Talent
3/2% Life Regeneration Speed per stack of Tenacity Blessing owned
+4% Armor per stack of Tenacity Blessing owned
God of Might
Medium Talent
+10% Fire Resistance
Converts 25% Physical Damage to Fire Damage
God of Might
Medium Talent
+3% Strength
+1% chance to deal Double Damage Fire Damage per 100 Strength
God of Might
Medium Talent
Adds 3 - 6 Physical Damage per 10 level
God of Might
Medium Talent
+12% Max Life
12/5% Life Regain
God of Might
Medium Talent
+20% additional Fire Damage dealt by the next Main Skill every 2 s
God of Might
Judgment
+100% chance to inflict Paralysis on hit
+50% Critical Strike Damage against Paralyzed enemies
The Brave
Resolve
Own 2 additional stacks of Tenacity Blessing
+20% Armor per stack of Tenacity Blessing owned
The Brave
Joined Force
Off-Hand Weapons do not participate in Attacks while Dual Wielding
Adds 50% of the damage of the Off-Hand Weapon to the Main-Hand Weapon
The Brave
Well Matched
+120% Multistrike Chance when an Elite is Nearby
The Brave
Ember Armor
Converts 50% of Elemental Damage taken to Physical Damage
+1% chance to gain Double Armor per 10 Strength
The Brave
Formless
+100% additional Warcry effect
-30% Warcry Duration
The Brave
Minor Talent
+12% Attack Damage
The Brave
Minor Talent
+5% Max Life
The Brave
Minor Talent
+12% Armor
The Brave
Medium Talent
+24% Attack Damage
The Brave
Minor Talent
+4% Attack Speed
The Brave
Medium Talent
+8% Max Life
Regenerates 4/5% Life per second
The Brave
Minor Talent
+635 Armor
The Brave
Medium Talent
+18% Armor
-5% additional Physical Damage taken
The Brave
Minor Talent
+20% Attack Critical Strike Rating
The Brave
Medium Talent
+6% Attack Speed
5 Mana restored on hit
The Brave
Minor Talent
+4% Attack Block Chance
The Brave
Medium Talent
+1270 Armor
The Brave
Minor Talent
+4% Max Life
+10% Fire Resistance
The Brave
Medium Talent
+30% Attack Critical Strike Rating
+15% Critical Strike Damage
The Brave
Minor Talent
+1% Life Regain
The Brave
Medium Talent
+6% Attack Block Chance
+30% additional Defense gained from Energy Shield
The Brave
Minor Talent
+10% Tenacity Blessing Duration
The Brave
Medium Talent
+8% Max Life
+8% Elemental Resistance
The Brave
Minor Talent
Adds 8 - 12 Physical Damage to Attacks
The Brave
Medium Talent
+2% Life Regain
The Brave
Minor Talent
+12% Skill Radius
+4% Projectile Speed
The Brave
Medium Talent
+15% chance to gain 1 stacks of Tenacity Blessing when taking Damage
The Brave
Medium Talent
Adds 16 - 24 Physical Damage to Attacks
The Brave
Minor Talent
+6% Warcry Effect
The Brave
Medium Talent
+20% Skill Radius
+8% Projectile Speed
+1 Horizontal Projectile Penetrations
The Brave
Medium Talent
+1% additional Armor per stack of Tenacity Blessing owned
The Brave
Minor Talent
- 50 Physical Damage taken
The Brave
Minor Talent
+12% Attack Damage
The Brave
Medium Talent
+10% Warcry Cooldown Recovery Speed
The Brave
Minor Talent
+12% Armor
The Brave
Medium Talent
-10% additional Physical Damage taken
The Brave
Medium Talent
+8% chance to Multistrike when Dual Wielding
+4% Attack Block Chance while Dual Wielding
The Brave
Medium Talent
+8% Attack Speed while holding a Shield
The Brave
Minor Talent
+15 Strength
The Brave
Medium Talent
+15% chance to gain double Armor
The Brave
Minor Talent
+12% Armor
The Brave
Medium Talent
Multistrikes deal 16% increasing damage while Dual Wielding
The Brave
Medium Talent
+8% additional Main-Hand Weapon Damage while holding a Shield
The Brave
Medium Talent
+9% Strength
The Brave
Medium Talent
+20% additional Defense gained from Chest Armor
The Brave
Medium Talent
1/2% Elemental Resistance per 5000 Armor. Stacks up to 12% .
1/2% Erosion Resistance per 5000 Armor. Stacks up to 18% .
The Brave
Momentum
+50% additional Attack Damage for the next 2 uses of Main Skill after being defeated. The effect can not stack
Bloodstriker
Arcane
Converts 100% of Mana Cost to Life Cost
+40% Max Life
Bloodstriker
Sacrifice
Changes the effect of each stack of Tenacity Blessing to: +8% additional Attack Speed, +8% Skill Radius
Bloodstriker
No Lose Ends
+300 Attack Critical Strike Rating at Full Life.
+35% additional Attack Damage at Low Life
Bloodstriker
Life Path
Double Life Regain
Life Regain is only effective when Life is lower than 50%
Bloodstriker
Survival Will
+100% additional Life Regeneration Speed when at Low Life
Restores 1% Life per second within 2 s after you take damage, stacking up to 15 times
Bloodstriker
Minor Talent
+12% Attack Damage
Bloodstriker
Minor Talent
+6% Defense
Bloodstriker
Minor Talent
+5% Max Life
Bloodstriker
Medium Talent
+24% Attack Damage
Bloodstriker
Minor Talent
+4% Attack Speed
Bloodstriker
Medium Talent
+12% Defense
Bloodstriker
Minor Talent
Regenerates 1/2% Life per second
Bloodstriker
Medium Talent
+10% Max Life
Bloodstriker
Minor Talent
+20% Attack Critical Strike Rating
Bloodstriker
Medium Talent
+6% Attack Speed
5 Mana restored on hit
Bloodstriker
Minor Talent
+12% Skill Radius
Bloodstriker
Medium Talent
Regenerates 1% Life per second
Bloodstriker
Minor Talent
+12% Armor
Bloodstriker
Medium Talent
+30% Attack Critical Strike Rating
+15% Critical Strike Damage
Bloodstriker
Minor Talent
+12% Attack Damage
Bloodstriker
Medium Talent
+24% Skill Radius
Bloodstriker
Minor Talent
+1% Life Regain
Bloodstriker
Medium Talent
+18% Armor
Restores 35% of Missing Life when suffer a Severe Injury
Bloodstriker
Minor Talent
+2% additional damage for Weapons
Bloodstriker
Medium Talent
+36% Attack Damage
-4% Attack Speed
Bloodstriker
Minor Talent
+4% Attack Block Chance
Bloodstriker
Medium Talent
+2% Life Regain
Bloodstriker
Medium Talent
+5% Max Life
Bloodstriker
Medium Talent
+4% additional Base Melee Damage of Two-Handed weapons
Bloodstriker
Medium Talent
+4% additional Ranged Two-Handed Weapon Base Attack Speed
Bloodstriker
Medium Talent
+6% Attack Block Chance
3/2% Block Ratio when holding a Two-Handeded weapon
Bloodstriker
Medium Talent
+10% Skill Cost
+8% Life Regeneration Speed
Bloodstriker
Medium Talent
+8% Max Life
-10% Skill Cost
Bloodstriker
Minor Talent
+4% Attack Speed
Bloodstriker
Minor Talent
+3% Movement Speed
+4% Mobility Skill Attack and Cast Speed
Bloodstriker
Minor Talent
+5% Max Life
Bloodstriker
Minor Talent
+15 Strength
Bloodstriker
Minor Talent
+12% Attack Damage
Bloodstriker
Medium Talent
+4% additional damage to Life
Bloodstriker
Medium Talent
+20% Movement Speed for 2 s on defeat
Bloodstriker
Medium Talent
-5% additional Life Regain Interval
Consumes 2% of current Life when you use Attack Skills
Bloodstriker
Medium Talent
+50 Max Life
Bloodstriker
Medium Talent
+35% additional Attack Damage against Full Life enemies.
Bloodstriker
Medium Talent
1/2% Attack Speed for every 1% of Life lost
Bloodstriker
Medium Talent
+25% Mobility Skill Attack and Cast Speed for 2 s after defeating enemies
Bloodstriker
Medium Talent
+1 Max Life per 5 Strength
Bloodstriker
Wildfire
+100% additional Fire Damage against Low Life enemies
Minions deal +100% additional Fire Damage against Low Life enemies
Warlord
Sweep
+15% chance for Area Skills to deal Double Damage
Gains +10% Skill Radius per 1 enemy defeated recently, up to 100%
Warlord
Rock
Max Tenacity Blessing Stacks +2
+15% Fire Damage per stack of Tenacity Blessing owned
Warlord
True Flame
Enemies that die of Fire Damage will explode, dealing Fire DoT Damage per second equal to 20% of the overflown Damage for 4s to Nearby enemies
Warlord
Focused Strike
Area skills deal up to 40% additional Area Damage to enemies at the center
Warlord
Starfire
+1 Max Ignite Effect
+50% Ignite Duration
Warlord
Minor Talent
+12% Fire Damage
+15% Minion Fire Damage
Warlord
Minor Talent
+5% Max Life
+5% Max Energy Shield
Warlord
Minor Talent
+12% Area Damage
Warlord
Medium Talent
+24% Fire Damage
+30% Minion Fire Damage
Warlord
Minor Talent
+4% Attack and Cast Speed
Warlord
Medium Talent
+10% Max Life
+10% Max Energy Shield
Warlord
Minor Talent
+12% Skill Radius
Warlord
Medium Talent
+24% Area Damage
Warlord
Minor Talent
+4% chance to Ignite targets
+10% Ignite damage
+4% Ignite chance for Minions
Warlord
Medium Talent
+8% Attack and Cast Speed
Warlord
Minor Talent
+8% Max Mana
Warlord
Medium Talent
+24% Skill Radius
Warlord
Minor Talent
+12% Armor
Warlord
Medium Talent
+20% Ignite damage
+2% Fire Penetration for IgniteDamage
+8% Ignite chance for Minions
Warlord
Minor Talent
+12% Fire Damage
+15% Minion Fire Damage
Warlord
Medium Talent
+8% Max Mana
-3% Sealed Mana
Warlord
Minor Talent
+5% Max Life
Warlord
Medium Talent
+18% Armor
+4% Elemental Resistance
Warlord
Minor Talent
+20% Critical Strike Rating
Warlord
Medium Talent
+4% Fire Penetration
+4% Minion Fire Penetration
Warlord
Minor Talent
+1% Life Regain
3/2% Energy Shield Regain
Warlord
Medium Talent
+8% Max Life
Regenerates 4/5% Life per second
Warlord
Minor Talent
+3% Aura Effect
Warlord
Medium Talent
+30% Critical Strike Rating
+15% Critical Strike Damage
Warlord
Minor Talent
+12% Fire Damage
+15% Minion Fire Damage
Warlord
Medium Talent
+2% Life Regain
+3% Energy Shield Regain
Warlord
Minor Talent
+10% Tenacity Blessing Duration
Warlord
Medium Talent
+6% Aura Effect
+6% Aura Radius
Warlord
Minor Talent
+12% Fire Damage
+15% Minion Fire Damage
Warlord
Medium Talent
Converts 50% Physical Damage to Fire Damage
Converts 50% of Minion's Physical Damage to Fire Damage
Warlord
Minor Talent
+15 Strength
Warlord
Medium Talent
Own 1 additional stacks of Tenacity Blessing
+5% Skill Radius per stack of Tenacity Blessing
Warlord
Minor Talent
+12% Area Damage
Warlord
Medium Talent
+45% Fire Damage against Low Life enemies
+55% Minion Fire Damage against enemies at Low Life
Warlord
Minor Talent
+12% Fire DoT Damage
Warlord
Medium Talent
+1% Fire Damage per 50 Strength
Warlord
Minor Talent
+12% Skill Radius
Warlord
Medium Talent
+4% chance to deal Double Damage
Warlord
Medium Talent
+1 Fire Skill Level
Warlord
Medium Talent
+20% Affliction effect
+10 Affliction inflicted per second
Warlord
Medium Talent
+100% Skill Radius if Main Skill is not used in the last 2 s
Warlord
Medium Talent
Weakens enemies when Area Skills deal damage
Warlord
Perception
+20% Attack and Cast Speed
+1% Attack and Cast Speed per 15 Dexterity
Goddess of Hunting
Paralyzed
-2% target's Lightning Resistance for 2 s on Lightning Damage hit. Stacks up to 16 times
Goddess of Hunting
Flicker
+100% additional Cooldown Recovery Speed for Mobility Skills
+20% additional Attack and Cast Speed for Mobility Skills
Goddess of Hunting
Rushed
+20% Movement Speed
+35% additional damage if you have recently moved more than 5 m
Goddess of Hunting
Impermanence
-40% additional min damage
+40% additional max damage
Goddess of Hunting
Flash of Brilliance
Gains 1 stacks of Agility Blessing when using Non-Channeled Mobility Skills
25% chance to get the max stacks of Agility Blessing when Agility Blessing is gained
Goddess of Hunting
Minor Talent
+12% damage
Goddess of Hunting
Minor Talent
+4% Attack and Cast Speed
Goddess of Hunting
Medium Talent
+24% damage
Goddess of Hunting
Minor Talent
+5% Max Life
+5% Max Energy Shield
Goddess of Hunting
Minor Talent
+3% Movement Speed
Goddess of Hunting
Medium Talent
+8% Attack and Cast Speed
Goddess of Hunting
Minor Talent
+8% Max Mana
Goddess of Hunting
Medium Talent
+10% Max Life
+10% Max Energy Shield
Goddess of Hunting
Minor Talent
+12% Evasion
Goddess of Hunting
Medium Talent
+6% Movement Speed
+15% Cooldown Recovery Speed for Mobility Skills
Goddess of Hunting
Minor Talent
+10 Dexterity
+8% damage
Goddess of Hunting
Medium Talent
+12% Max Mana
5 Mana restored on hit
Goddess of Hunting
Minor Talent
+10% Lightning Damage
+4% Shock chance
Goddess of Hunting
Medium Talent
+18% Evasion
+20% chance to gain 1 stacks of Agility Blessing on Evasion
Goddess of Hunting
Minor Talent
+4% Attack Speed
Goddess of Hunting
Medium Talent
+5% Dexterity
+16% damage
Goddess of Hunting
Medium Talent
+8% Shock chance
Converts 25% of Physical Damage to Lightning Damage
Goddess of Hunting
Medium Talent
+40% Attack Critical Strike Rating
Goddess of Hunting
Minor Talent
+4% Cast Speed
Goddess of Hunting
Minor Talent
+1% Life Regain
3/2% Energy Shield Regain
Goddess of Hunting
Medium Talent
Lightning Skill settles Shock Damage 1 additional times on hit
Goddess of Hunting
Minor Talent
+12% Lightning Damage
Goddess of Hunting
Medium Talent
+8% additional Attack Speed if you have dealt a Critical Strike recently
Goddess of Hunting
Medium Talent
For each Spell Skill used recently, +2% Critical Strike Damage
Goddess of Hunting
Medium Talent
+3% Life Regain
9/2% Energy Shield Regain
Goddess of Hunting
Medium Talent
+9% additional max damage
Goddess of Hunting
Gale
100% of the Projectile Speed bonus is also applied to Projectile Damage
+20% Projectile Speed
Marksman
Mind Flow
+5% additional damage every 1/2 s, stacking up to 8 times and resetting after you take damage
Marksman
Euphoria
Max Agility Blessing Stacks +1
+5% additional Evasion per stack of Agility Blessing
Marksman
Three Birds with One Stone
Projectile Quantity +2
Marksman
Master Escapist
You may evade Spells
-35% additional Evasion on Spell Damage
Marksman
Close Range Fire
Projectiles deal up to +35% additional damage to enemies in proximity, and this damage reduces with the distance traveled by the Projectiles
Marksman
Minor Talent
+12% Projectile Damage
Marksman
Minor Talent
+5% Max Life
Marksman
Minor Talent
+12% Evasion
Marksman
Medium Talent
+24% Projectile Damage
Marksman
Minor Talent
+4% Attack and Cast Speed
Marksman
Medium Talent
+10% Max Life
Marksman
Minor Talent
+8% Max Mana
Marksman
Medium Talent
+24% Evasion
Marksman
Minor Talent
+4% Projectile Speed
Marksman
Medium Talent
+8% Attack and Cast Speed
Marksman
Minor Talent
+5% Max Energy Shield
Marksman
Medium Talent
+12% Max Mana
5 Mana restored on hit
Marksman
Minor Talent
+15 Dexterity
Marksman
Medium Talent
+8% Projectile Speed
Marksman
Minor Talent
+20% Critical Strike Rating
Marksman
Medium Talent
+10% Max Energy Shield
Marksman
Minor Talent
+12% Evasion
Marksman
Medium Talent
+1% Evasion per 20 Dexterity
Marksman
Minor Talent
+12% Ailment Damage
Marksman
Medium Talent
+40% Critical Strike Rating
+12% chance to cause Knockbacks on Critical Strike
Marksman
Minor Talent
+1% Life Regain
3/2% Energy Shield Regain
Marksman
Medium Talent
+18% Evasion
+18% Lightning Resistance
Marksman
Minor Talent
+3% Movement Speed
+10% Evasion
Marksman
Medium Talent
+4% additional Ailment Damage dealt by Projectiles
Marksman
Minor Talent
+4% Ranged Attack Speed
Marksman
Medium Talent
+2% Life Regain
+3% Energy Shield Regain
Marksman
Minor Talent
+2% chance to avoid damage
Marksman
Medium Talent
+6% Movement Speed
+50% Evasion while moving
Marksman
Minor Talent
+12% Projectile Damage
Marksman
Medium Talent
+20% chance for Ranged Attacks to Multistrike
Marksman
Medium Talent
+10% chance to avoid Projectile Damage
+8% additional Melee Damage taken
Marksman
Medium Talent
+10% chance to avoid Melee Damage
+8% additional Projectile Damage taken
Marksman
Medium Talent
Parabolic Projectile Splits +1
Marksman
Minor Talent
+4% Projectile Speed
Marksman
Minor Talent
+5% Max Life
+5% Max Energy Shield
Marksman
Minor Talent
+635 Evasion
Marksman
Minor Talent
+10% Agility Blessing Duration
Marksman
Medium Talent
+1 Jumps
Marksman
Medium Talent
+2 Horizontal Projectile Penetrations
Marksman
Medium Talent
+8% Max Life
+8% Max Energy Shield
Restores 12% Missing Life on Evasion
Restores 12% of Missing Energy Shield on Evasion
Marksman
Medium Talent
+30% additional Evasion gained from Chest Armor
Marksman
Medium Talent
+10% chance to gain 1 stacks of Agility Blessing when hitting an Elite
Marksman
Conductive
Gains 5% of Lightning Damage hit as Base Shock Damage
Bladerunner
Static
+8% Attack and Cast Speed every 0.5s while standing still, up to 40%
+5% Life Regain and Energy Shield Regain while standing still
Bladerunner
Transition
Upon using or triggering a Lightning Skill, there is a +50% chance for the skill to deal +75% Critical Strike Damage
Upon using or triggering a Lightning Skill, there is a +25% chance for the skill to deal +150% Critical Strike Damage
Upon using or triggering a Lightning Skill, there is a +10% chance for the skill to deal +250% Critical Strike Damage
Bladerunner
Queer Angle
Damage dealt by Minions and you against Shocked enemies triggers Lucky
Bladerunner
Quick Advancement
Multistrikes deal 55% increasing damage
Bladerunner
Waiting Attack
Consumes all Agility Blessing when the Main Skill is used. +10% additional damage for this skill per stack of Agility Blessing consumed. The effect can not stack.
Bladerunner
Minor Talent
+12% Lightning Damage
+15% Minion Lightning Damage
Bladerunner
Minor Talent
+5% Max Life
Bladerunner
Minor Talent
+4% Attack Speed
Bladerunner
Medium Talent
+24% Lightning Damage
+30% Minion Lightning Damage
Bladerunner
Minor Talent
+20% Critical Strike Rating
Bladerunner
Medium Talent
+10% Max Life
Bladerunner
Minor Talent
+12% Evasion
Bladerunner
Medium Talent
+8% Attack Speed
Bladerunner
Minor Talent
+5% Max Life
Bladerunner
Medium Talent
+30% Critical Strike Rating
+15% Critical Strike Damage
Bladerunner
Minor Talent
+5% Max Energy Shield
Bladerunner
Medium Talent
+24% Evasion
Bladerunner
Minor Talent
+12% damage
Bladerunner
Medium Talent
+8% Max Life
+18% Lightning Resistance
Bladerunner
Minor Talent
+5% Shock chance
Bladerunner
Medium Talent
+10% Max Energy Shield
Bladerunner
Minor Talent
+12% Skill Radius
+4% Projectile Speed
Bladerunner
Medium Talent
+18% damage
5 Mana restored on hit
Bladerunner
Minor Talent
+12% Lightning Damage
+15% Minion Lightning Damage
Bladerunner
Medium Talent
+8% Shock chance
+8% chance to Shock on Critical Strike
Bladerunner
Minor Talent
+3% Movement Speed
Bladerunner
Medium Talent
+24% Skill Radius
+8% Projectile Speed
Bladerunner
Minor Talent
+1% Life Regain
3/2% Energy Shield Regain
Bladerunner
Medium Talent
Converts 50% of Physical Damage to Lightning Damage
Converts 50% of Minion Physical Damage to Lightning Damage
Bladerunner
Minor Talent
+10% Agility Blessing Duration
Bladerunner
Medium Talent
Reset Mobility Skill CDs when defeating a Rare monster
Bladerunner
Medium Talent
-20% additional Energy Shield Regain Interval
Bladerunner
Medium Talent
-25% additional Life Regain Interval
Bladerunner
Minor Talent
Adds Base 5 Shock Damage
Bladerunner
Medium Talent
Max Agility Blessing Stacks +1
Bladerunner
Minor Talent
+15 Dexterity
Bladerunner
Minor Talent
+15% chance to Multistrike
Bladerunner
Medium Talent
Immune to Shock
Bladerunner
Minor Talent
Adds 1 - 20 Lightning Damage to Attacks and Spells
Adds 1 - 25 Lightning Damage to Minions
Bladerunner
Medium Talent
+1% Lightning Damage per 50 Dexterity
Bladerunner
Medium Talent
+4% additional Attack Speed when performing Multistrikes
Bladerunner
Minor Talent
+4% Attack Speed
Bladerunner
Medium Talent
Settles Shock Damage 1 additional times on Critical Strike
Bladerunner
Medium Talent
25/2% Lightning Penetration for Critical Strikes
+6% Lightning Penetration for Minions
Bladerunner
Medium Talent
Multistrikes deal 18% increasing damage
Bladerunner
Medium Talent
Gains 1 stacks of Agility Blessing per 8 attacks
Bladerunner
Cultivation
+3% Health and Mana Regeneration Speed per skill used recently, up to 45%
+4% Cast Speed for each skill recently used, stacking up to 15 times
Druid
Stability
Restores 3% of Life when Regaining Life
Restores 3% of Energy Shield while Regaining Energy Shield
Druid
Calm
-50% additional damage taken at the Low Life and Low Energy Shield
+25% additional damage taken at Full Life.
Druid
Acquaintance
+25% to be triggered an additional time while using Main Spell Skills
Druid
Rebirth
Converts 50% of Life Regain and Energy Shield Regain to Restoration Over Time
-25% additional Regain Interval
Druid
Nowhere to Be Found
Max Agility Blessing Stacks +2
Remove negative effects and DoT Damage on self upon gaining Agility Blessing
Druid
Minor Talent
+4% Cast Speed
Druid
Minor Talent
+5% Max Life
Druid
Minor Talent
+12% damage
Druid
Medium Talent
+8% Cast Speed
Druid
Minor Talent
+12% Spell Damage
Druid
Medium Talent
+10% Max Life
Druid
Minor Talent
+1% Life Regain
Druid
Medium Talent
+24% damage
Druid
Minor Talent
+20% Critical Strike Rating
Druid
Medium Talent
+18% Spell Damage
+3% chance for Spells to deal Double Damage
Druid
Minor Talent
+5% Max Energy Shield
Druid
Medium Talent
+2% Life Regain
Druid
Minor Talent
+8% Max Mana
Druid
Medium Talent
+30% Critical Strike Rating
+15% Critical Strike Damage
Druid
Minor Talent
+12% Evasion
Druid
Medium Talent
+10% Max Energy Shield
Druid
Minor Talent
+10% Agility Blessing Duration
Druid
Medium Talent
+12% Max Mana
Regenerates 4/5% Mana per second
Druid
Minor Talent
+4% Cast Speed
Druid
Medium Talent
+24% Evasion
Druid
Minor Talent
+12% Skill Radius
+4% Projectile Speed
Druid
Medium Talent
Restores 2% of Life when receiving Agility Blessing
Restores 2% of Mana when receiving Agility Blessing
Druid
Minor Talent
3/2% Energy Shield Regain
Druid
Medium Talent
+20% Cast Speed
-20% Spell Damage
Druid
Minor Talent
+3% Cooldown Recovery Speed
Druid
Medium Talent
+24% Skill Radius
+8% Projectile Speed
Druid
Minor Talent
-5% Skill Cost
-2% Sealed Mana
Druid
Medium Talent
+3% Energy Shield Regain
Druid
Minor Talent
+10% Agility Blessing Duration
Druid
Medium Talent
+6% Cooldown Recovery Speed
Druid
Minor Talent
+10 Dexterity
+10 Intelligence
Druid
Medium Talent
-10% Skill Cost
-4% Sealed Mana
Druid
Minor Talent
+4% Attack and Cast Speed
Druid
Medium Talent
+4% Cast Speed per stack of Agility Blessing owned
Druid
Minor Talent
+12% Spell Damage
Druid
Medium Talent
+1% Cast Speed per 60 Dexterity
+1% Cast Speed per 60 Intelligence
Druid
Minor Talent
+5% Max Life
+5% Max Energy Shield
25% of damage taken bypass Energy Shield
Druid
Medium Talent
Restores 30% of Missing Life when suffer a Severe Injury
Restores 30% Missing Energy Shield when suffer Severe Injury
Druid
Medium Talent
+10% chance to gain 1 stacks of Agility Blessing when casting
Druid
Medium Talent
+6% to be triggered an additional time while using Main Spell Skills
Druid
Medium Talent
Regains additional Life based on Missing Energy Shield
Regains additional Energy Shield regain based on Missing Life
Druid
Medium Talent
-10% additional Regain Interval
Druid
Beacon
+25% additional Spell Damage
+25% additional Skill Cost
Goddess of Knowledge
Chilly
+20% additional Cold Damage taken by Nearby enemies
Prevents Nearby enemies from regenerating Life
Goddess of Knowledge
Winter
-5% enemy Cold Resistance every 1/5 s, stacking up to 8 times. The effect resets after the enemy moves 2 m
Goddess of Knowledge
Insight
+45% Spell Damage
+1% Spell Damage per 5 Intelligence
Goddess of Knowledge
Burning Touch
Immune to Frostbite
+20% additional Cold and Fire Damage
Goddess of Knowledge
Preparation
Gains 1 stacks of Focus Blessing for every 10% Mana consumed
+25% Mana Regeneration Speed per stack of Focus Blessing owned
Goddess of Knowledge
Minor Talent
+12% damage
Goddess of Knowledge
Minor Talent
+4% Attack and Cast Speed
Goddess of Knowledge
Medium Talent
+24% damage
Goddess of Knowledge
Minor Talent
+8% Max Mana
Goddess of Knowledge
Minor Talent
+20% Critical Strike Rating
Goddess of Knowledge
Medium Talent
+8% Attack and Cast Speed
Goddess of Knowledge
Minor Talent
+12% Skill Radius
Goddess of Knowledge
Medium Talent
+12% Max Mana
8 Mana restored on hit
Goddess of Knowledge
Minor Talent
+5% Max Life
+5% Max Energy Shield
Goddess of Knowledge
Medium Talent
+30% Critical Strike Rating
+15% Critical Strike Damage
Goddess of Knowledge
Minor Talent
+15 Intelligence
Goddess of Knowledge
Medium Talent
+24% Skill Radius
Goddess of Knowledge
Minor Talent
+12% Cold Damage
Goddess of Knowledge
Medium Talent
+10% Max Life
+10% Max Energy Shield
Goddess of Knowledge
Medium Talent
+6% Intelligence
Goddess of Knowledge
Minor Talent
+5% Max Energy Shield
Goddess of Knowledge
Medium Talent
+18% Cold Damage
Converts 50% of Physical Damage to Cold Damage
Goddess of Knowledge
Minor Talent
+5% chance to inflict Frostbite
Goddess of Knowledge
Minor Talent
+12% Spell Damage
Goddess of Knowledge
Minor Talent
+10% Focus Blessing Duration
Goddess of Knowledge
Medium Talent
+8% Max Energy Shield
+6% Energy Shield Charge Speed
Goddess of Knowledge
Minor Talent
-2% Sealed Mana
Goddess of Knowledge
Medium Talent
+12% Frostbite Duration
Goddess of Knowledge
Medium Talent
+1 Spell Skill Level
Goddess of Knowledge
Medium Talent
Max Focus Blessing Stacks +1
Goddess of Knowledge
Medium Talent
-6% Sealed Mana
Goddess of Knowledge
Medium Talent
+100% chance to gain 1 stacks of Focus Blessing upon inflicting Freeze
Goddess of Knowledge
Bunch
Max Focus Blessing Stacks +1
+3% additional Spell Damage per stack of Focus Blessing owned
Magister
Inner Side
Doubled Energy Shield Regain
Magister
Shell
+30% additional Max Energy Shield
Your Max Life is set to 2
Magister
Play Safe
+40% additional Main Skill Spell Damage
-10% additional Cooldown Recovery Speed
Magister
Barrier of Radiance
Energy Shield Charge started recently cannot be interrupted by damage
+50% Energy Shield Charge Speed
Magister
Mind Blade
Spells gain damage of the Main-Hand Weapon
Magister
Minor Talent
+12% Spell Damage
Magister
Minor Talent
+8% Max Mana
Magister
Minor Talent
+5% Max Energy Shield
Magister
Medium Talent
+24% Spell Damage
Magister
Minor Talent
+4% Cast Speed
Magister
Medium Talent
+12% Max Mana
+24% Mana Regeneration Speed
Magister
Minor Talent
3/2% Energy Shield Regain
Magister
Medium Talent
+10% Max Energy Shield
Magister
Minor Talent
+5% chance to cause Ailments
Magister
Medium Talent
+8% Cast Speed
Magister
Minor Talent
+12% Skill Radius
Magister
Medium Talent
-20% additional Energy Shield Regain Interval
Magister
Minor Talent
+4% Spell Block Chance
Magister
Medium Talent
+8% chance to cause Ailments
+20% Ailment Damage
Magister
Minor Talent
+20% Critical Strike Rating
Magister
Medium Talent
+24% Skill Radius
Magister
Minor Talent
+6% Defense
Magister
Medium Talent
+6% Spell Block Chance
+20% Energy Shield gained from Shield
Magister
Minor Talent
+8% Max Mana
Magister
Medium Talent
+30% Critical Strike Rating
+15% Critical Strike Damage
Magister
Minor Talent
+5% skill Duration
Magister
Medium Talent
+10% Defense
+4% Elemental Resistance
Magister
Minor Talent
+3% Aura Effect
Magister
Medium Talent
+8% Max Mana
-3% Sealed Mana
Magister
Minor Talent
+4% Cast Speed
Magister
Medium Talent
+10% skill Duration
Magister
Minor Talent
+4% Energy Shield Charge Speed
Magister
Medium Talent
+6% Aura Effect
+6% Aura Radius
Magister
Minor Talent
+12% Spell Damage
Magister
Medium Talent
+8% Cast Speed
+20% Skill Cost
Magister
Medium Talent
-10% Skill Cost
Magister
Medium Talent
-20% additional Energy Shield Charge Interval
Magister
Minor Talent
+20 Max Energy Shield
Magister
Medium Talent
+4% chance for Spells to deal Double Damage
Magister
Minor Talent
+10% Focus Blessing Duration
Magister
Minor Talent
+15 Intelligence
Magister
Medium Talent
+8% additional Energy Shield Charge Speed
Magister
Medium Talent
+1 Max Energy Shield per 5 Intelligence
Magister
Medium Talent
+8% chance for Spells to inflict Paralysis on hit
Magister
Medium Talent
+5% Spell Critical Strike Damage per stack of Focus Blessing owned
Magister
Medium Talent
+2 Intelligence per 3 -level
Magister
Medium Talent
+20% additional Defense gained from Chest Armor
Magister
Frostbitten
+1% Cold Penetration per 5 Frostbites on enemy when dealing damage
Arcanist
Mana
20% of damage is taken from Mana before life
Regenerates 2% Mana per second
Arcanist
Full Load
Skills cost 15% of the current Mana
+35% additional damage for the next skill when Mana reaches the max
Arcanist
Extreme Coldness
+30% additional damage against enemies with max Frostbites
Inflicts Frostbites when dealing Cold Damage
Arcanist
Frozen Lotus
When defeating an enemy, deal Cold Spell Damage based on the Max Mana to its Nearby enemies. The damage increases with character level.
Arcanist
Mind Focus
Changes the base effect of Focus Blessing to: Adds Cold Damage equal to 2% of Max Mana to Attacks and Spells
Arcanist
Minor Talent
+12% Cold Damage
+15% Minion Cold Damage
Arcanist
Minor Talent
+5% Max Energy Shield
Arcanist
Minor Talent
+8% Max Mana
Arcanist
Medium Talent
+24% Cold Damage
+30% Minion Cold Damage
Arcanist
Minor Talent
+4% Attack and Cast Speed
Arcanist
Medium Talent
+10% Max Energy Shield
Arcanist
Minor Talent
+30 Max Mana
Arcanist
Medium Talent
+16% Max Mana
Arcanist
Minor Talent
+20% Critical Strike Rating
Arcanist
Medium Talent
+8% Attack and Cast Speed
Arcanist
Minor Talent
+5% Max Life
Arcanist
Medium Talent
+45 Max Mana
5 Mana restored on hit
Arcanist
Minor Talent
+4% Cast Speed
Arcanist
Medium Talent
+30% Critical Strike Rating
+15% Critical Strike Damage
Arcanist
Minor Talent
+12% Cold Damage
+18% Minion Cold Damage
Arcanist
Medium Talent
+8% Max Life
+18% Cold Resistance
Arcanist
Minor Talent
+12% Skill Radius
Arcanist
Medium Talent
+6% Cast Speed
Restores 1% Mana when using skills
Arcanist
Minor Talent
+5% chance to inflict Frostbite
Arcanist
Medium Talent
Converts 50% of Physical Damage to Cold Damage
Converts 50% of Minion Physical Damage to Cold Damage
Arcanist
Minor Talent
+3% Energy Shield Charge Speed
+1% Energy Shield Regain
Arcanist
Medium Talent
+24% Skill Radius
Arcanist
Minor Talent
+8% Max Mana
Arcanist
Medium Talent
+10% chance to inflict Frostbite
Arcanist
Minor Talent
+10% Focus Blessing Duration
Arcanist
Medium Talent
+6% Energy Shield Charge Speed
+2% Energy Shield Regain
Arcanist
Minor Talent
+5% Max Energy Shield
Arcanist
Medium Talent
+12% Max Mana
Regenerates 4/5% Mana per second
Arcanist
Medium Talent
Own 1 additional stacks of Focus Blessing
+10% chance to gain 1 stack of Focus Blessing when Frostbite a target
Arcanist
Minor Talent
+15 Intelligence
Arcanist
Medium Talent
Adds 4% of Max Mana as Energy Shield
Arcanist
Minor Talent
+15% Mana Regeneration Speed
Arcanist
Minor Talent
+6% Frostbite Duration
Arcanist
Minor Talent
+12% Cold Damage
+15% Minion Cold Damage
Arcanist
Medium Talent
+1 Mana per 5 Intelligence
Arcanist
Minor Talent
-2% Sealed Mana
Arcanist
Medium Talent
Restores 2% of Missing Mana when using skills
Arcanist
Medium Talent
+15% Frostbite Duration
Inflicts 4 Frostbites when dealing Cold Damage
Arcanist
Medium Talent
+24% Cold Damage
+30% Minion Cold Damage
-5% target's Cold Resistance for 2 s on Cold Damage hit
Arcanist
Medium Talent
-1 Skill Cost for every 100 Mana consumed
Arcanist
Medium Talent
For each skill used recently, +3% Skill Cost
+60% Mana Regeneration Speed
Arcanist
Focus
Max Channeled Stacks +2
+3% additional damage for Channeled Skills per channeled stack
Spiritcaller
Adaptation
Converts 25% of Physical Damage taken to random Elemental Damage
+4% Max Elemental Resistance
Spiritcaller
Translucent
+20% additional Lightning Damage if you have dealt Fire Damage recently
+20% additional Cold Damage if you have dealt Lightning Damage recently
+20% additional Fire Damage if you have dealt Cold Damage recently
Spiritcaller
Quick Ritual
+1 Channeled Stack
+15% additional Cast Speed for Channeled Skills
+15% additional Attack Speed for Channeled Skills
Spiritcaller
Peculiar Vibe
+30% chance to inflict Elemental Ailment
+25% additional damage against enemies with Elemental Ailment
Spiritcaller
Penetrating
7/2% Elemental Penetration per stack of Focus Blessing owned
Spiritcaller
Minor Talent
+12% damage for Channeled Skills
Spiritcaller
Minor Talent
+5% Max Energy Shield
Spiritcaller
Minor Talent
+12% Elemental Damage
Spiritcaller
Medium Talent
+24% damage for Channeled Skills
Spiritcaller
Minor Talent
+4% Attack and Cast Speed
Spiritcaller
Medium Talent
+10% Max Energy Shield
Spiritcaller
Minor Talent
+20% Critical Strike Rating
Spiritcaller
Medium Talent
+24% Elemental Damage
Spiritcaller
Minor Talent
+8% Max Mana
Spiritcaller
Medium Talent
+8% Attack and Cast Speed
Spiritcaller
Minor Talent
+5% Max Life
Spiritcaller
Medium Talent
+30% Critical Strike Rating
+15% Critical Strike Damage
Spiritcaller
Minor Talent
Damage Penetrates 2% Elemental Resistance
Spiritcaller
Medium Talent
+16% Max Mana
-10 Mana Cost for Channeled Skills
Spiritcaller
Minor Talent
+12% Skill Radius
Spiritcaller
Medium Talent
+8% Max Life
+8% Elemental Resistance
Spiritcaller
Minor Talent
+5% chance to inflict Elemental Ailment
Spiritcaller
Medium Talent
Penetrates 2% of Elemental Resistance for each Elemental Ailment on enemy when dealing damage
Spiritcaller
Minor Talent
+12% damage
Spiritcaller
Medium Talent
+24% Skill Radius
Spiritcaller
Minor Talent
+1% Life Regain
3/2% Energy Shield Regain
Spiritcaller
Medium Talent
+8% chance to inflict Elemental Ailment
+20% Elemental Ailment Damage
Spiritcaller
Minor Talent
+5% Elemental Resistance
Spiritcaller
Medium Talent
+20% Movement Speed for 4 s after channeling
+30% damage while standing still
Spiritcaller
Minor Talent
+15 Intelligence
Spiritcaller
Medium Talent
+2% Life Regain
+3% Energy Shield Regain
Spiritcaller
Minor Talent
+10% Focus Blessing Duration
Spiritcaller
Medium Talent
-5/2% additional Elemental Damage taken for every type of Elemental Damage recently received
Spiritcaller
Minor Talent
+4% Attack and Cast Speed for Channeled Skills
Spiritcaller
Medium Talent
+6% Intelligence
Spiritcaller
Minor Talent
+5% Max Energy Shield
Spiritcaller
Medium Talent
+20% chance to gain Tenacity Blessing and Agility Blessing when receiving Focus Blessing
Spiritcaller
Minor Talent
+12% Elemental Damage
Spiritcaller
Medium Talent
+24% damage for Channeled Skills at Max Channeled Stacks
Spiritcaller
Medium Talent
+15% Attack and Cast Speed when channeled stacks have not reached cap
Spiritcaller
Medium Talent
+10% Max Energy Shield
+50% chance to avoid Elemental Ailments while having an Energy Shield
Spiritcaller
Minor Talent
Adds 4 - 6 Fire Damage to Attacks and Spells
Adds 1 - 9 Lightning Damage to Attacks and Spells
Adds 4 - 6 Cold Damage to Attacks and Spells
Spiritcaller
Medium Talent
Adds 4% Physical Damage as random Elemental Damage
Spiritcaller
Medium Talent
Max Channeled Stacks +1
Spiritcaller
Medium Talent
+1 Fire Skill Level
Spiritcaller
Medium Talent
+1 Lightning Skill Level
Spiritcaller
Medium Talent
+1 Cold Skill Level
Spiritcaller
Cohesion
+100% additional Critical Strike Rating for the next Main Skill used every 2 s
God of War
Brutality
+35% additional Physical Damage
Cannot deal Elemental Damage
God of War
Determined
Upon taking fatal damage, you keep at least 1 Life and become immune to DoT Damage for 1s. Cooldown: 8 s
God of War
Automatic Upgrade
+45% Spell Block Chance if you have Blocked an Attack recently
+45% Attack Block Chance if you have Blocked a Spell recently
God of War
Instant Smash
Critical Strike ignores Armor
God of War
Endless Fervor
Have Fervor
+30% Fervor effect
God of War
Minor Talent
+12% damage
God of War
Minor Talent
+20% Critical Strike Rating
God of War
Medium Talent
+24% damage
God of War
Minor Talent
+4% chance to Bleed
+10% Physical Damage
God of War
Minor Talent
+6% Defense
+2% chance to avoid damage
God of War
Medium Talent
+35% Critical Strike Rating
Restores 8 of Mana on a Critical Strike
God of War
Minor Talent
+2% Attack Block Chance
+2% Spell Block Chance
God of War
Medium Talent
+8% chance to Bleed
+20% Physical Damage
God of War
Minor Talent
+4% Max Life
+8% Armor
God of War
Medium Talent
+12% Defense
+4% chance to avoid damage
God of War
Minor Talent
+12% Ailment Damage
God of War
Medium Talent
3/2% Block Ratio
God of War
Minor Talent
+12% Physical Damage
God of War
Medium Talent
+8% Max Life
+16% Armor
God of War
Minor Talent
+4% Attack and Cast Speed
God of War
Medium Talent
+20% Ailment Damage
+8% chance to cause Ailments
God of War
Medium Talent
20% chance to restore 20% of Life, Energy Shield, and Mana when Blocking
God of War
Medium Talent
Attack and Spell: 10% chance to ignore Armor
God of War
Medium Talent
+6% Attack Speed
+10% Critical Strike Damage
God of War
Medium Talent
+6% Cast Speed
+10% Critical Strike Damage
God of War
Minor Talent
+4% Max Life
4/5% Life Regain
God of War
Medium Talent
+10% chance for Physical Damage to inflict Paralysis on hit
God of War
Minor Talent
+10% Bleed damage
+10% Bleeding Duration
God of War
Medium Talent
+32% chance to Multistrike
God of War
Medium Talent
20% chance to +4 Projectiles for Spell Skills
20% chance for Spell Skills to have +100% Skill Radius
God of War
Medium Talent
+8% Max Life
Restores 30% of Missing Life when suffer a Severe Injury
God of War
Medium Talent
+10% additional Bleed Damage dealt by Critical Strikes
God of War
Blunt
Damage Ignores Armor
Damage dealt by Minions ignores Armor
+15% chance for Physical Damage to inflict Paralysis on hit
Shadowdancer
Continuum
+250 Spell Critical Strike Rating for 4 s on attack Critical Strike
Shadowdancer
Ambition
Gains 10 points of Fervor Rating when hitting an Elite
Gains Fervor when there are enemies Nearby
Shadowdancer
Open Wounds
+100% additional Bleed Damage dealt by Critical Strikes
+125% Critical Strike Damage against Bleeding enemies
Shadowdancer
Hair-trigger
+1% chance for Triggered Skills to deal Double Damage per 3 Fervor Rating
Shadowdancer
Versatile
100% of bonuses or reductions to Cast Speed also apply to Attack Speed
Shadowdancer
Minor Talent
+12% Physical Damage
+15% Physical Damage for Minions
Shadowdancer
Minor Talent
+5% Max Life
Shadowdancer
Minor Talent
+4% Attack and Cast Speed
Shadowdancer
Medium Talent
+24% Physical Damage
+30% Physical Damage for Minions
Shadowdancer
Minor Talent
+5% chance to Bleed
Minions: +5% chance to Bleed
Shadowdancer
Medium Talent
+8% Max Life
Regenerates 4/5% Life per second
Shadowdancer
Minor Talent
+12% damage for Triggered Skills
Shadowdancer
Medium Talent
+8% Attack and Cast Speed
-10% Skill Cost
Shadowdancer
Minor Talent
+10% Critical Strike Damage
Shadowdancer
Medium Talent
+8% chance to Bleed
+20% Bleed damage
Minions: +8% chance to Bleed
Shadowdancer
Minor Talent
+5% Max Energy Shield
Shadowdancer
Medium Talent
+24% damage for Triggered Skills
Shadowdancer
Minor Talent
+20% Critical Strike Rating
Shadowdancer
Medium Talent
+20% Critical Strike Damage
Shadowdancer
Minor Talent
+10% Armor
+10% Evasion
Shadowdancer
Medium Talent
+8% Max Energy Shield
+3% Energy Shield Regain
Shadowdancer
Minor Talent
+4% Attack Block Chance
Shadowdancer
Medium Talent
+40% Critical Strike Rating
Shadowdancer
Medium Talent
+15% Armor
+15% Evasion
-5% additional Physical Damage taken
Shadowdancer
Minor Talent
+4% Max Life
4/5% Life Regain
Shadowdancer
Medium Talent
+6% Attack Block Chance
-5% additional Physical Damage taken
Shadowdancer
Minor Talent
+12% damage for Triggered Skills
Shadowdancer
Minor Talent
+12% Physical Damage
+15% Physical Damage for Minions
Shadowdancer
Minor Talent
+4% Attack and Cast Speed
Shadowdancer
Medium Talent
+8% Max Life
8/5% Life Regain
Shadowdancer
Medium Talent
-4% additional damage for Triggered Skills
+12% Cooldown Recovery Speed for Triggered Skills
Shadowdancer
Medium Talent
+48% damage for Triggered Skills
-5% Cooldown Recovery Speed for Triggered Skills
Shadowdancer
Medium Talent
+40% Physical Damage
-20% Elemental Damage
+30% Physical Damage for Minions
Shadowdancer
Medium Talent
Attack and Spell: 25% chance to ignore Armor
Shadowdancer
Minor Talent
+12% Fervor effect
Shadowdancer
Minor Talent
+12% Skill Radius
+4% Projectile Speed
Shadowdancer
Minor Talent
Adds 8 - 12 Physical Damage to Attacks and Spells
Shadowdancer
Minor Talent
+12% Bleed damage
Shadowdancer
Medium Talent
+1% Movement Speed per 15 Fervor Rating
Shadowdancer
Minor Talent
-2% Sealed Mana
Shadowdancer
Medium Talent
+20% Area Damage
+20% Projectile Damage
Shadowdancer
Medium Talent
+6% additional damage for Weapons
+1 Physical Skill Level
Shadowdancer
Medium Talent
+30% Bleed damage
Reaps 1/5 s of DoT Damage when dealing Bleed Damage. The effect has a 6 s cooldown against the same target
Shadowdancer
Medium Talent
-40% Sealed Mana for Triggered Skills
Shadowdancer
Medium Talent
+30% Skill Radius for Triggered Skills
35% chance to +2 Projectiles when the skill is triggered
Shadowdancer
Sprinkle
20% chance for Melee Skills to have +80% Skill Radius
+18% additional Melee Damage
Ronin
Defensiveness
Block has a cooldown of 3/100 s
+25% Block Ratio
Ronin
Centralize
Gains additional Fervor Rating equal to 25% of the current Fervor Rating. Cooldown: 3/10 s
Consumes half of current Fervor Rating when hit. -1% additional damage per 1 point consumed
Ronin
Tradeoff
+25% additional Attack Speed when Dexterity is no less than Strength
+25% additional Attack Damage when Strength is no less than Dexterity
Ronin
Full Defense
+2% Spell Block for every 3% Attack Block
Ronin
Falling Leaves
-30% additional damage for Weapons
+60% additional Attack Damage
Ronin
Minor Talent
+12% Melee Damage
Ronin
Minor Talent
+5% Max Life
Ronin
Minor Talent
+4% Attack Block Chance
+8% damage
Ronin
Medium Talent
+24% Melee Damage
Ronin
Minor Talent
+4% Attack Speed
Ronin
Medium Talent
+10% Max Life
Ronin
Minor Talent
+4% Spell Block Chance
+4% Max Energy Shield
Ronin
Medium Talent
+8% Attack Block Chance
+16% damage
Ronin
Minor Talent
+20% Critical Strike Rating
Ronin
Medium Talent
+8% Attack Speed
Ronin
Minor Talent
+5% Max Energy Shield
Ronin
Medium Talent
+8% Spell Block Chance
+8% Max Energy Shield
Ronin
Minor Talent
+16% damage dealt when holding a shield
Ronin
Medium Talent
+30% Critical Strike Rating
+15% Critical Strike Damage
Ronin
Minor Talent
-5% Skill Cost
Ronin
Medium Talent
+10% Max Energy Shield
Ronin
Minor Talent
+12% Armor
Ronin
Medium Talent
+24% damage dealt when holding a shield
+6% Attack and Cast Speed while holding a Shield
Ronin
Minor Talent
+12% Fervor effect
Ronin
Medium Talent
-10 Skill Cost
Ronin
Minor Talent
+12% Melee Skill Radius
Ronin
Medium Talent
+18% Armor
Additionally Block damage equal to 1/2% of Armor, up to 500
Ronin
Minor Talent
+4% Attack Block Chance
Ronin
Medium Talent
Gains 1 Fervor Rating on a Critical Strike
Ronin
Medium Talent
+24% Melee Skill Radius
Ronin
Minor Talent
+1% Life Regain
Ronin
Medium Talent
+6% Attack Block Chance
+50% Defense from Shield
Ronin
Minor Talent
+4% Attack Speed
Ronin
Minor Talent
+12% Melee Damage
Ronin
Minor Talent
+10 Strength
+10 Dexterity
Ronin
Medium Talent
3/2% Life Regain
1% Missing Life restored on Block
Ronin
Minor Talent
+12% Fervor effect
Ronin
Medium Talent
+5% weapon Attack Speed
Ronin
Medium Talent
+4% additional damage for Weapons
Ronin
Medium Talent
+4% Strength
+4% Dexterity
Ronin
Minor Talent
+5% Max Life
Ronin
Medium Talent
Gains Fervor when Blocking
Ronin
Medium Talent
+35% chance to obtain Steep Strike attempts
Ronin
Medium Talent
+25% Demolisher Charge Restoration Speed
Ronin
Medium Talent
40% chance to gain +1 Shadows when using the Shadow Strike skill
Ronin
Medium Talent
+1% Block Ratio for every 8% of Life lost
Ronin
Medium Talent
Gains 5 Fervor Rating when Blocking
Ronin
Fluke
Critical Strikes have the Lucky effect while having at least 50 Fervor Rating
Ranger
Gravity
+20% additional Melee Damage
Melee Skill has reversed knockback direction
Ranger
Shooting Arrows
+20% additional Projectile Damage
+50% Knockback distance
Ranger
Keep It Up
Fervor Rating gains an additional base effect: +2 Critical Strike Rating per Fervor Rating
Ranger
Impending
+6% additional damage taken for enemies within 10 m every 1/4 s. Stacks up to 5 times
Ranger
Rapid Shots
Projectile Damage increases with the distance traveled, dealing up to +35% additional damage to Distant enemies
Ranger
Minor Talent
+20% Critical Strike Rating
Ranger
Minor Talent
+5% Max Life
+5% Max Energy Shield
Ranger
Minor Talent
+12% damage
Ranger
Medium Talent
+40% Critical Strike Rating
Ranger
Minor Talent
+10% Critical Strike Damage
Ranger
Medium Talent
+10% Max Life
+10% Max Energy Shield
Ranger
Medium Talent
+30% damage dealt to Nearby enemies
Ranger
Medium Talent
+30% damage to Distant enemies
Ranger
Minor Talent
+12% Ailment Damage
Ranger
Medium Talent
+20% Critical Strike Damage
Ranger
Minor Talent
+4% Attack and Cast Speed
Ranger
Minor Talent
+12% Skill Radius
Ranger
Minor Talent
+12% Projectile Damage
Ranger
Medium Talent
+20% Ailment Damage
+15% chance for Critical Strikes to cause Ailment
Ranger
Minor Talent
+8% Max Mana
Ranger
Medium Talent
+8% Attack and Cast Speed
+10% Movement Speed
Ranger
Medium Talent
+24% Skill Radius
+24% Area Damage
Ranger
Medium Talent
+24% Projectile Damage
+8% Projectile Speed
Ranger
Minor Talent
+12% Attack Damage
Ranger
Medium Talent
+12% Max Mana
Restores 5 of Mana on a Critical Strike
Ranger
Minor Talent
+5% Max Life
Ranger
Minor Talent
+12% Armor
+5% Elemental Resistance
Ranger
Minor Talent
+12% Evasion
Ranger
Medium Talent
+15% weapon Critical Strike Rating
Ranger
Medium Talent
+6% Max Life
6/5% Life Regain
-10% additional Life Regain Interval if you have dealt a Critical Strike recently
Ranger
Medium Talent
+18% Armor
+8% Elemental Resistance
-10% additional damage taken when there are enemies in Proximity
Ranger
Medium Talent
+18% Evasion
+8% chance to avoid Projectile Damage
Ranger
Minor Talent
+12% Fervor effect
Ranger
Minor Talent
+20% Critical Strike Rating
Ranger
Minor Talent
+5% Max Energy Shield
Ranger
Minor Talent
+12% Melee Damage
Ranger
Minor Talent
+15% chance to cause Knockbacks
Ranger
Minor Talent
1/5% Critical Strike Damage per Fervor Rating
Ranger
Medium Talent
+20% Critical Strike Damage
Ranger
Medium Talent
+6% Max Energy Shield
3/2% Energy Shield Regain
-15% additional Energy Shield Regain Interval when there are no enemies Nearby
Ranger
Medium Talent
+10% Critical Strike Rating per Nearby enemy
Ranger
Medium Talent
+20% Knockback distance
Ranger
Medium Talent
Critical Strikes can eliminate enemies under 8% Life
Ranger
Medium Talent
100% of Effects on Knockback distance is also applied to Attack Damage and Spell Damage
Ranger
Plague
40% chance for DoT Damage to spread to targets Nearby
+80% DoT Damage Duration
Goddess of Darkness
Mixture
Convert 50% of Physical and Elemental Damage into Erosion Damage
+100% chance to Paralyze the target on hit
Goddess of Darkness
Windwalk
+1 Affliction inflicted per second per 25 Dexterity
+1% additional DoT Damage per 40 Dexterity
Goddess of Darkness
Subtle Impact
Blur gains an additional effect: +30% additional DoT Damage taken by Nearby enemies
Goddess of Darkness
Forbidden Power
+35% additional Erosion Damage
Cannot regenerate Life
Goddess of Darkness
Poisoned Relief
+25% injury buffer
-15% additional damage taken at Low Life
Goddess of Darkness
Minor Talent
+12% damage
Goddess of Darkness
Minor Talent
+5% skill Duration
Goddess of Darkness
Medium Talent
+24% damage
Goddess of Darkness
Minor Talent
+4% Attack and Cast Speed
Goddess of Darkness
Minor Talent
+4% Max Energy Shield
+4% Energy Shield Charge Speed
Goddess of Darkness
Medium Talent
+10% skill Duration
Goddess of Darkness
Minor Talent
+5% Max Life
Goddess of Darkness
Medium Talent
+8% Attack and Cast Speed
Goddess of Darkness
Minor Talent
+20% Critical Strike Rating
Goddess of Darkness
Medium Talent
+8% Max Energy Shield
Gains Blur when Energy Shield starts to Charge
Goddess of Darkness
Minor Talent
+12% Skill Radius
Goddess of Darkness
Medium Talent
+8% Max Life
+6% Life Regeneration Speed
Goddess of Darkness
Minor Talent
+5% Wilt chance
Goddess of Darkness
Medium Talent
+30% Critical Strike Rating
+15% Critical Strike Damage
Goddess of Darkness
Minor Talent
+12% DoT Damage
Goddess of Darkness
Medium Talent
+24% Skill Radius
Goddess of Darkness
Minor Talent
+5% Max Energy Shield
Goddess of Darkness
Medium Talent
+8% Wilt chance
+20% Wilt Damage
Goddess of Darkness
Medium Talent
+5% injury buffer
Goddess of Darkness
Minor Talent
+10 Dexterity
+10 Intelligence
Goddess of Darkness
Medium Talent
+8% Max Energy Shield
-10% additional Energy Shield Charge Interval
Goddess of Darkness
Minor Talent
+6% Wilt Duration
Goddess of Darkness
Minor Talent
+12% Erosion Damage
Goddess of Darkness
Medium Talent
+1 Persistent Skill Level
Goddess of Darkness
Medium Talent
+6% Dexterity
+6% Intelligence
Goddess of Darkness
Medium Talent
5% chance to inflict 1 additional stacks of Wilt
Gains Blur per 5 stacks of Wilt inflicted
Goddess of Darkness
Medium Talent
6% additional damage applied to Life
Goddess of Darkness
Tainted Blood
+10% additional Erosion Damage
+10% additional damage to Life
Soulbender
Ward
Adds 15% of Sealed Mana as Energy Shield
Soulbender
Stealth Stab
-20% additional damage taken while Blur is active
+20% additional damage for 3 s after Blur ends
Soulbender
Beyond Cure
-1% Erosion Resistance for enemies per stack of Wilt you've inflicted
You can only inflict 50 stacks of Wilt
Soulbender
Twisted Belief
+3 Erosion Skill Level
-3 Elemental Skill Level
Soulbender
Blood Sacrifice
Adds 20% of Sealed Life as Mana
-15% additional Sealed Mana
Soulbender
Minor Talent
+12% Erosion Damage
Soulbender
Minor Talent
+5% Max Energy Shield
Soulbender
Minor Talent
+8% Max Mana
Soulbender
Medium Talent
+24% Erosion Damage
Soulbender
Minor Talent
+4% Attack and Cast Speed
Soulbender
Medium Talent
+10% Max Energy Shield
Soulbender
Minor Talent
+12% damage
Soulbender
Medium Talent
+16% Max Mana
Soulbender
Minor Talent
+20% Critical Strike Rating
Soulbender
Medium Talent
+8% Attack and Cast Speed
Soulbender
Minor Talent
+12% Skill Radius
+4% Projectile Speed
Soulbender
Medium Talent
+24% damage
Soulbender
Minor Talent
-2% Sealed Mana
Soulbender
Medium Talent
+30% Critical Strike Rating
+15% Critical Strike Damage
Soulbender
Minor Talent
+5% Wilt chance
Soulbender
Medium Talent
+24% Skill Radius
+8% Projectile Speed
Soulbender
Minor Talent
+5% Max Life
Soulbender
Medium Talent
-4% Sealed Mana
Soulbender
Medium Talent
+8% Wilt chance
+10% Wilt Duration
Soulbender
Minor Talent
+4% Energy Shield Charge Speed
Soulbender
Medium Talent
+8% Max Life
Regenerates 4/5% Life per second
Soulbender
Minor Talent
+8% Max Mana
Soulbender
Minor Talent
+15% Mana Regeneration Speed
Soulbender
Minor Talent
+12% Erosion Damage
Soulbender
Medium Talent
+6% Energy Shield Charge Speed
-10% additional Energy Shield Charge Interval
Soulbender
Medium Talent
+20% Cast Speed at Full Mana
Soulbender
Medium Talent
+40% Spell Damage at Low Mana
Soulbender
Medium Talent
+24% Mana Regeneration Speed
Gains Blur for every 200 Mana consumed
Soulbender
Medium Talent
+18% Erosion Damage
2% additional damage applied to Life
Soulbender
Minor Talent
+5% Max Energy Shield
Soulbender
Minor Talent
-2% Sealed Mana
Soulbender
Minor Talent
+12% Wilt Damage
Soulbender
Minor Talent
+12% Erosion Damage
Soulbender
Medium Talent
+8% Max Energy Shield
+12% Erosion Resistance
Soulbender
Minor Talent
+5% Blur Effect
Soulbender
Medium Talent
+6% Aura Effect
Soulbender
Medium Talent
+1% Erosion Damage per stack of Wilt inflicted, stacking up to 100 times
Soulbender
Medium Talent
+50% Erosion Damage at Low Life
Converts 50% of Physical Damage to Erosion Damage
Soulbender
Medium Talent
+12% Movement Speed while Blur is active
Movement Speed cannot be reduced to below the base value when Blur is active
Soulbender
Medium Talent
+2 Passive Skill Level
Soulbender
Affliction
+10 Affliction inflicted per second
+75% Affliction effect
Psychic
Holiness
Immune to curse
-20% additional damage taken from Cursed enemies
Psychic
Daze
Blur gains an additional effect: +100% control effects and +20% Ailment Damage.
Psychic
More With Less
+40% additional DoT Damage
-20% additional DoT Damage Duration
Psychic
Verbal Abuse
You can cast 1 additional Curses
+15% curse effect
Psychic
Reap Purification
Additionally settles 80% of the remaining total damage when Reaping
Reaping removes all the DoT Damage from the target
Psychic
Minor Talent
+12% DoT Damage
Psychic
Minor Talent
+5% Max Energy Shield
Psychic
Minor Talent
+4% Attack and Cast Speed
Psychic
Medium Talent
+24% DoT Damage
Psychic
Minor Talent
+5% skill Duration
Psychic
Medium Talent
+10% Max Energy Shield
Psychic
Minor Talent
+12% damage
Psychic
Medium Talent
+8% Attack and Cast Speed
Psychic
Minor Talent
+12% Skill Radius
Psychic
Medium Talent
+10% skill Duration
Psychic
Minor Talent
+5% Max Life
Psychic
Medium Talent
+30% damage against enemies under crowd control
Psychic
Minor Talent
+12% Evasion
Psychic
Medium Talent
+24% Skill Radius
Psychic
Minor Talent
+12% DoT Damage
Psychic
Medium Talent
+10% Max Life
Psychic
Minor Talent
+5% Max Energy Shield
Psychic
Medium Talent
+18% Evasion
+35% chance to avoid Ailment
Psychic
Minor Talent
+3% Cooldown Recovery Speed
Psychic
Medium Talent
+45% DoT Damage
-10% DoT Damage Duration
Psychic
Minor Talent
+4% Max Mana
-3/2% Sealed Mana
Psychic
Medium Talent
+8% Max Energy Shield
+6% Energy Shield Charge Speed
Psychic
Minor Talent
+4% skill Cast Speed for Curse skills
+3% curse Skill Radius
Psychic
Medium Talent
+6% Cooldown Recovery Speed
Psychic
Medium Talent
+10% Terra Charge Recovery Speed
Psychic
Medium Talent
+8% Max Mana
-3% Sealed Mana
Psychic
Minor Talent
+8% chance to cause Blinding on hit
Psychic
Medium Talent
+8% skill Cast Speed for Curse skills
+6% curse Skill Radius
Psychic
Minor Talent
+5% Reaping Cooldown Recovery Speed
Psychic
Minor Talent
+5% Blur Effect
Psychic
Medium Talent
Blinded enemies are unable to use Critical Strike
Psychic
Minor Talent
+6% curse effect
Psychic
Medium Talent
+10% Reaping Duration
Psychic
Minor Talent
+3 Affliction inflicted per second
+8% Affliction effect
Psychic
Medium Talent
+1% Blur effect for every 1% of Life lost
Psychic
Minor Talent
+6% Ailment Duration
Psychic
Medium Talent
+12% curse effect
Psychic
Medium Talent
Reaps 1/2 s of DoT Damage from enemies Nearby 1 s after using the Main Skill. Cooldown: 6 s
Psychic
Medium Talent
+6 Affliction inflicted per second
-4% All Resistance when the enemy has max Affliction
Psychic
Medium Talent
+18% Ailment Duration
Psychic
Medium Talent
+8% additional damage against Cursed enemies
Psychic
Prelude
Using a Non-Main Skill will make the next Main Skill deal +30% additional damage. The effect can not stack
Warlock
Vile
Duration of Ailments caused by Critical Strikes is doubled
+1% additional Ailment Damage per 3% of Critical Strike Damage
Warlock
Merciless
15% of bonuses or reductions to Attack Speed also apply to Cooldown Recovery Speed
15% of the effects on Cast Speed is applied to Cooldown Recovery Speed
Warlock
Off The Beaten Track
+3 Support Skill Level
Support Skill's Mana Multiplier is set to 105%
Warlock
Dirty Tricks
Guaranteed to inflict all types of Ailment on hit
Each Ailment on target grants +7% additional damage on hit
Warlock
Stab In The Back
While Blur is active, lose Blur after using a Main Skill, and the skill deals +35% additional damage
Warlock
Minor Talent
+12% damage
Warlock
Minor Talent
+5% Max Energy Shield
Warlock
Minor Talent
+12% Ailment Damage
Warlock
Medium Talent
+24% damage
Warlock
Minor Talent
+5% skill Duration
Warlock
Medium Talent
+10% Max Energy Shield
Warlock
Minor Talent
+4% Attack and Cast Speed
Warlock
Medium Talent
+24% Ailment Damage
Warlock
Minor Talent
+4% Max Mana
-3/2% Sealed Mana
Warlock
Medium Talent
+10% skill Duration
Warlock
Minor Talent
+5% Max Life
Warlock
Medium Talent
+8% Attack and Cast Speed
6 Mana restored on hit
Warlock
Minor Talent
+20% Critical Strike Rating
Warlock
Medium Talent
+8% Max Mana
-3% Sealed Mana
Warlock
Minor Talent
9/2% Empower Skill Effect
Warlock
Medium Talent
+8% Max Life
3/2% Life Regain
Warlock
Minor Talent
+5% chance to cause Ailments
Warlock
Medium Talent
+30% Critical Strike Rating
+18% Critical Strike Damage against enemies affected by Ailment
Warlock
Minor Talent
+3% Defensive Skill Effect
Warlock
Medium Talent
+9% Empower Skill Effect
Warlock
Minor Talent
+3% Energy Shield Charge Speed
+1% Energy Shield Regain
Warlock
Medium Talent
+8% chance to cause Ailments
+10% Ailment Duration
Warlock
Minor Talent
+12% damage
Warlock
Medium Talent
+2 Defensive Skill Level
Warlock
Minor Talent
+3% Cooldown Recovery Speed
Warlock
Medium Talent
-15% additional Energy Shield Charge Interval
-15% additional Energy Shield Regain Interval
Warlock
Minor Talent
+5% Max Energy Shield
Warlock
Medium Talent
+2% chance to deal Double Damage
+10% additional Ailment Damage when a hit inflicts Double Damage
Warlock
Minor Talent
+12% damage
Warlock
Medium Talent
+6% Cooldown Recovery Speed
+1 Max Energy Charges
Warlock
Minor Talent
+8% Max Mana
Warlock
Medium Talent
+8% Max Energy Shield
-15% additional Ailment Damage taken while having Energy Shield
Warlock
Medium Talent
+8% Attack and Cast Speed
Warlock
Minor Talent
+15% Movement Speed while Blur is active
Warlock
Medium Talent
+12% Max Mana
-10% Skill Cost
Warlock
Minor Talent
+12% Ailment Damage
Warlock
Minor Talent
+5% Elemental Resistance
Warlock
Medium Talent
+1 all skills' level
Warlock
Medium Talent
+100% chance to gain Blur on defeat
Warlock
Medium Talent
+12% damage on hit per type of Ailment owned
Warlock
Medium Talent
Ailment Damage ignores Resistance
Warlock
Orders
+20% additional Minion Damage
+100% additional Summon Skill Cast Speed
God of Machines
Sentry
Max Sentry Quantity +1
+100% additional Cast Speed for Sentry Skills
God of Machines
Shrink Back
+35% chance to gain a Barrier when taking damage
God of Machines
Mighty Guard
+3 Minion Skill Level
-25% Minion aggressiveness
God of Machines
Overly Modified
+35% additional Sentry Damage, -50% non-Sentry Active Skill damage
God of Machines
Isomorphic Arms
Main-Hand Weapon is applied to Minions
God of Machines
Minor Talent
+12% damage
+12% Minion Damage
God of Machines
Minor Talent
+4% Minion Attack and Cast Speed
God of Machines
Medium Talent
+24% damage
+24% Minion Damage
God of Machines
Minor Talent
+12% Sentry Skill Radius
+10% Sentry Duration
God of Machines
Minor Talent
+40% Minion Critical Strike Rating
God of Machines
Medium Talent
+8% Minion Attack and Cast Speed
God of Machines
Minor Talent
+5% Max Life
+5% Max Energy Shield
God of Machines
Medium Talent
+24% Sentry Skill Radius
+20% Sentry Duration
God of Machines
Minor Talent
+40% Sentry Skill Critical Strike Rating
God of Machines
Medium Talent
+20% Minion Critical Strike Damage
God of Machines
Minor Talent
+7% Barrier Absorption
God of Machines
Medium Talent
+10% Max Life
+10% Max Energy Shield
God of Machines
Minor Talent
+10 Strength
+10 Intelligence
God of Machines
Medium Talent
+60% Sentry Skill Critical Strike Rating
+15% Sentry Skill Critical Strike Damage
God of Machines
Medium Talent
+14% Barrier Absorption
God of Machines
Medium Talent
+1% Minion Damage per 50 Strength
+1% Minion Critical Strike Rating for every 5 Intelligence
God of Machines
Medium Talent
+1% Sentry Damage per 50 Strength
+1% Sentry cast frequency per 15 Intelligence
God of Machines
Minor Talent
+15% Sentry Damage
God of Machines
Minor Talent
+15% Minion Damage
God of Machines
Minor Talent
+4% Minion Movement Speed
+15% Minion Max Life
God of Machines
Minor Talent
Regenerates 1/2% Life per second
+3% Energy Shield Charge Speed
God of Machines
Minor Talent
+5% Sentry Skill cast frequency
God of Machines
Medium Talent
+16% Cooldown Recovery Speed for Sentry Skills
God of Machines
Medium Talent
+1 Minion Skill Level
God of Machines
Medium Talent
+25% Minion aggressiveness
+30% Minion Max Life
God of Machines
Medium Talent
+12% Life Regeneration Speed
-20% additional Energy Shield Charge Interval
God of Machines
Medium Talent
+15% Sentry Skill cast frequency
God of Machines
Medium Talent
+1 Max Sentry Skill Charges
God of Machines
Boss
Max Synthetic Troop Minion Quantity +1
+50% Synthetic Troop Minion Duration
Machinist
Heat Up
+40% additional Sentry Damage if Sentry Skill is not used in the last 1 s
Machinist
Broken Shell
99% fixed Barrier damage absorption
Barrier can only take one hit
+150% Barrier Absorption
Machinist
Burning Aggression
+25% Minion aggressiveness
150% of effects on Movement Speed is also applied to Minions
50% chance for Minion's attacks to ignore Armor
Machinist
Co-resonance
80% of Effects on Cast Speed is also applied to Sentry cast frequency
Machinist
Kinetic Conversion
-20% extra damage taken while moving
100% chance to gain a Barrier for every 5 m you move
Machinist
Minor Talent
+15% Minion Damage
Machinist
Minor Talent
+5% Max Life
+15% Minion Max Life
Machinist
Minor Talent
+15% Sentry Damage
Machinist
Medium Talent
+30% Minion Damage
Machinist
Minor Talent
+4% Minion Attack and Cast Speed
Machinist
Medium Talent
+10% Max Life
+30% Minion Max Life
Machinist
Minor Talent
+8% Cooldown Recovery Speed for Sentry Skills
Machinist
Medium Talent
+30% Sentry Damage
Machinist
Minor Talent
+40% Minion Critical Strike Rating
Machinist
Medium Talent
+8% Minion Attack and Cast Speed
Machinist
Minor Talent
+5% Max Energy Shield
Machinist
Medium Talent
+16% Cooldown Recovery Speed for Sentry Skills
Machinist
Minor Talent
+40% Sentry Skill Critical Strike Rating
Machinist
Medium Talent
+60% Minion Critical Strike Rating
+15% Minion Critical Strike Damage
Machinist
Minor Talent
+15% Minion Damage
Machinist
Medium Talent
+8% Max Energy Shield
+6% Energy Shield Charge Speed
Machinist
Minor Talent
+15% Sentry Damage
Machinist
Medium Talent
+60% Sentry Skill Critical Strike Rating
+15% Sentry Skill Critical Strike Damage
Machinist
Medium Talent
+24% Minion Skill Radius
Machinist
Medium Talent
+35% Minion Projectile Speed
Machinist
Minor Talent
+12% Armor
Machinist
Medium Talent
+30% Sentry Damage
+24% Sentry Skill Radius
Machinist
Minor Talent
+4% Minion Elemental Resistance
+6% Minion Erosion Resistance
Machinist
Medium Talent
+18% Armor
+8% Elemental Resistance
Machinist
Minor Talent
+7% Barrier Absorption
Machinist
Minor Talent
+3% Movement Speed
Machinist
Medium Talent
+8% Minion Elemental Resistance
+12% Minion Erosion Resistance
Machinist
Minor Talent
Adds 11 - 13 Physical Damage to Minions' attacks
Machinist
Minor Talent
+4% Max Life
Regenerates 2/5% Life per second
Machinist
Medium Talent
+12% Barrier Absorption
Gains a Barrier when using Sentry Skills
Machinist
Medium Talent
+6% Movement Speed
+30% Sentry Damage when moving
Machinist
Minor Talent
+2% chance for Synthetic Troop Minions to deal Double Damage
Machinist
Medium Talent
10% chance for Minion's attacks to ignore Armor
Machinist
Medium Talent
+15% Max Life
Regenerates 4/5% Life per second
Machinist
Minor Talent
+5% Sentry Skill cast frequency
Machinist
Minor Talent
+15% Sentry Damage
Machinist
Medium Talent
+1 Synthetic Troop Skill Level
Machinist
Medium Talent
+25% Minion Aura effect
Machinist
Medium Talent
+25% Sentry Skill cast frequency
-4% additional Sentry Damage
Machinist
Medium Talent
+1 Sentries that can be deployed at a time
Machinist
Reflection
+20% Aura Effect
+15% damage for each type of Aura you are affected by
Steel Vanguard
Resistance
+3% Max Elemental Resistance
Damage Penetrates 15% Elemental Resistance
Steel Vanguard
Curtain
+35% Barrier Absorption
40% Missing Life and Energy Shield Restored when losing Barrier
Steel Vanguard
Knowledgeable
+55% Empower Skill Effect
+38% Defensive Skill Effect
Steel Vanguard
Poison Immunity
+5% Max Erosion Resistance
Converts 25% of Physical Damage and Elemental Damage taken to Erosion Damage
Steel Vanguard
Panacea
Restoration Skills: +50% restoration effect
Restoration effect from Restoration Skills cannot be removed
Steel Vanguard
Minor Talent
+12% damage
Steel Vanguard
Minor Talent
+5% Max Life
Steel Vanguard
Minor Talent
+5% Elemental Resistance
Steel Vanguard
Medium Talent
+24% damage
Steel Vanguard
Minor Talent
+4% Attack and Cast Speed
Steel Vanguard
Medium Talent
+10% Max Life
Steel Vanguard
Minor Talent
+12% damage
Steel Vanguard
Medium Talent
+10% Elemental Resistance
Steel Vanguard
Minor Talent
+4% Max Mana
-2% Sealed Mana for Aura Skills
Steel Vanguard
Medium Talent
+8% Attack and Cast Speed
Steel Vanguard
Minor Talent
+5% Max Energy Shield
Steel Vanguard
Medium Talent
+24% damage
Steel Vanguard
Minor Talent
+8% Erosion Resistance
Steel Vanguard
Medium Talent
+8% Max Mana
-4% Sealed Mana for Aura Skills
Steel Vanguard
Minor Talent
+10% damage
+4% Empower Skill Effect
Steel Vanguard
Medium Talent
+8% Max Energy Shield
+6% Energy Shield Charge Speed
Steel Vanguard
Medium Talent
+16% Erosion Resistance
Steel Vanguard
Minor Talent
+320 Armor
5/2% Defensive Skill Effect
Steel Vanguard
Medium Talent
+1 Empower Skill Level
Steel Vanguard
Minor Talent
+12% Skill Radius
Steel Vanguard
Minor Talent
+7% Barrier Absorption
Steel Vanguard
Minor Talent
+5% Elemental Resistance
Steel Vanguard
Medium Talent
+640 Armor
+5% Defensive Skill Effect
Steel Vanguard
Minor Talent
-3% Sealed Mana for Imbue Skills
Steel Vanguard
Medium Talent
+24% Skill Radius
Steel Vanguard
Medium Talent
+14% Barrier Absorption
Steel Vanguard
Medium Talent
-10% additional Elemental Damage taken
Steel Vanguard
Minor Talent
+12% damage
Steel Vanguard
Medium Talent
+2 Imbue Skill Level
Steel Vanguard
Minor Talent
+4% Max Life
Regenerates 1/2% Life per second
Steel Vanguard
Minor Talent
+12% Erosion Damage
Steel Vanguard
Medium Talent
Converts 15% of Physical Damage taken to random Elemental Damage
Steel Vanguard
Medium Talent
+20% chance to gain 1 stack of Tenacity Blessing, Agility Blessing, and Focus Blessing on defeat
Steel Vanguard
Minor Talent
-3% Sealed Mana for Aura Skills
Steel Vanguard
Medium Talent
+1% Restoration Skill Effect for every 1% of Life lost
Steel Vanguard
Medium Talent
+1% Max Erosion Resistance
Steel Vanguard
Minor Talent
Damage Penetrates 2% Elemental Resistance
Steel Vanguard
Medium Talent
Max Tenacity Blessing Stacks +1
Max Agility Blessing Stacks +1
Max Focus Blessing Stacks +1
Steel Vanguard
Medium Talent
+12% Aura Effect
+2% additional Sealed Mana
Steel Vanguard
Medium Talent
+8% additional damage to Life
Steel Vanguard
Medium Talent
Damage Penetrates 6% Elemental Resistance
Steel Vanguard
Source
-100% Sealed Mana for Spirit Magus Skills
Alchemist
Contingency
+1% additional Life Regeneration Speed for every 2% of Life lost
+1% additional Mana Regeneration Speed for every 2% of Mana lost
Alchemist
Empower
Adds 25% of Max Life to Barrier Absorption
Adds 25% of Max Energy Shield to Barrier Absorption
Alchemist
Battle Trumpet
+100% Spirit Magus Skill Cooldown Recovery Speed
+25% additional Minion Attack and Cast Speed
Alchemist
Active Superflux
Overflown Mana regeneration applied to Life
Regenerates 3% Mana per second
Alchemist
Talons of Abyss
+50% chance for Minions to inflict Ailment
Minions are immune to DoT Damage
Adds 50 Base Ailment Damage to Minions
Alchemist
Minor Talent
+15% Minion Damage
+10% damage
Alchemist
Minor Talent
+5% Max Life
+15% Minion Max Life
Alchemist
Minor Talent
+8% Max Mana
Alchemist
Medium Talent
+30% Minion Damage
+20% damage
Alchemist
Minor Talent
+4% Minion Attack and Cast Speed
+4% Attack and Cast Speed
Alchemist
Medium Talent
+10% Max Life
+30% Minion Max Life
Alchemist
Minor Talent
Regenerates 1/2% Life per second
Alchemist
Medium Talent
+16% Max Mana
Alchemist
Minor Talent
+4% Minion Movement Speed
Alchemist
Medium Talent
+8% Minion Attack and Cast Speed
+8% Attack and Cast Speed
Alchemist
Minor Talent
+5% Max Energy Shield
Alchemist
Medium Talent
Regenerates 1% Life per second
Alchemist
Minor Talent
Regenerates 1/2% Mana per second
Alchemist
Medium Talent
+8% Minion Movement Speed
Alchemist
Minor Talent
+40% Minion Critical Strike Rating
Alchemist
Medium Talent
+10% Max Energy Shield
Alchemist
Minor Talent
+4% Life Regeneration Speed
Alchemist
Medium Talent
Regenerates 1% Mana per second
Alchemist
Minor Talent
+5% Minion Elemental Resistance
Alchemist
Medium Talent
+60% Minion Critical Strike Rating
+15% Minion Critical Strike Damage
Alchemist
Minor Talent
+3% Movement Speed
Alchemist
Medium Talent
+8% Life Regeneration Speed
Alchemist
Minor Talent
+15% Mana Regeneration Speed
Alchemist
Medium Talent
+24% Minion Skill Radius
Alchemist
Medium Talent
+35% Minion Projectile Speed
Alchemist
Medium Talent
+2% Movement Speed per Minion Nearby
Alchemist
Minor Talent
+12% Armor
Alchemist
Medium Talent
+30% Mana Regeneration Speed
Alchemist
Minor Talent
+7% Spirit Magus effect
Alchemist
Minor Talent
+7% Barrier Absorption
Alchemist
Medium Talent
+18% Armor
Adds 2/5% of Armor to Barrier Absorption
Alchemist
Minor Talent
+5% Max Life
Alchemist
Minor Talent
+12% damage
+15% Minion Damage
Alchemist
Medium Talent
When a Spirit Magus Minion loses Reconjuring, it restores 15% additional Life per second
Alchemist
Medium Talent
Gains a Barrier when about to suffer Severe Injury
Alchemist
Minor Talent
Restoration Skills: +5% restoration effect
Alchemist
Medium Talent
+10% Max Energy Shield
Alchemist
Medium Talent
8% of damage taken is transferred to a random Minion
Alchemist
Medium Talent
+15% additional damage taken by Nearby enemies for 4 s after Spirit Magus Minions are revived
Alchemist
Medium Talent
Remove all DoT Damage when using Restoration Skills
Alchemist
Medium Talent
Lose 5% Life per second
-35% additional Energy Shield Charge Interval
Alchemist

Talent Refund

The Revert button allows you to revert Talent Nodes and reclaim the Talent Points you've spent.

Reverting Talent Nodes is free before Lv.80.


Season 2 Talent Changes

Structural adjustments: To make it easier for Hunters to master Talents, it is now only possible to select 1 damage-increasing Talent cluster in all Basic Talent Panels at the beginning. The removed base stats will be compensated for in later Talent Nodes to keep the overall amount the same.

2.3.1 Micro Talent Nodes

  • Adjusted the standard value of Barrier Absorption from 10% to 7%
  • Adjusted the standard value of Fervor's effect from 4% to 12%
  • Adjusted the standard value of Projectile Speed from 12% to 4%
  • Adjusted the standard value of Warcry's effect from 7% to 6%
  • Adjusted the standard value of Empower Skill's effect from 5% to 4.5%
  • Adjusted the "+5% Multistrike Chance" of the Bladerunner Micro Talent to "+15% Multistrike Chance"

2.3.2 Medium Talent Nodes

  • Adjusted the standard value of Barrier Absorption from 20% to 14%
  • Adjusted the standard value of Fervor's effect from 8% to 24%
  • Adjusted the standard value of Projectile Speed from 24% to 8%
  • Adjusted the standard value of Warcry's effect from 14% to 12%
  • Adjusted the standard value of Warcry's Cooldown Recovery Speed from 20% to 10%
  • Adjusted the standard value of Empower Skill's effect from 10% to 9%
  • Adjusted the standard value of Multistrike's damage increased each strike while Dual Wielding from 10% to 16% for The Brave
  • Adjusted the standard value of Multistrike's damage increased each strike from 10% to 18% for Bladerunner
  • Supplemented God of Might and Goddess of Knowledge with a Talent Node that converts Physical Damage to Elemental Damage to further lower the threshold for damage conversion
  • Adjusted the Medium Talent in the last column of the last row of Goddess of Hunting, changing "+6% additional Max Damage" to "+9% additional Max Damage"
  • Adjusted the Medium Talent in the third-to-last column in the second row of Marksman, changing "+30% chance for Ranged Attacks to Multistrike" to "+20% chance for Ranged Attacks to Multistrike"
  • Added a Medium Talent with the effect "+1 Jump" to the last column of Marksman
  • Adjusted the Medium Talent in the second-to-last column of the third row of Shadowdancer, changing "Gains Fervor when an Elite enemy is defeated" to "+1% Movement Speed for every 15 points of Fervor Rating"
  • Adjusted the Medium Talent in the last column of the first row of Ronin, changing "+20% chance to obtain Steep Strike attempts" to "+35% chance to obtain Steep Strike attempts"
  • Adjusted the Medium Talent in the last column of the second row of Ronin, changing "+22% chance to obtain Steep Strike attempts" to "+25% Demolisher Charge Restoration Speed"
  • Adjusted the Medium Talent in the last column of the third row of Ronin, changing "30% chance to gain +1 Shadow when using the Shadow Strike skill" to "40% chance to gain +1 Shadow when using the Shadow Strike skill"
  • Reduced the Critical Strike Damage of Ranger and removed the means for it to obtain Fervor
  • Adjusted the Medium Talent in the second-to-last column of the fifth row, changing "+15% Knockback distance" to "+20% Knockback distance"
  • Added a new effect "Gains Blur when Energy Shield starts to Charge" to the Medium Talent in the fourth column of the first row of Goddess of Darkness
  • Adjusted the Medium Talent in the last column of the fourth row of Soulbender, changing "+1% Blur effect for every 1% of Life lost" to "+12% Movement Speed. Movement Speed cannot be reduced to below the base value when Blur is active"
  • Adjusted the Medium Talent in the third row of Psychic, changing "+12% Movement Speed. Movement Speed cannot be reduced to below the base value when Blur is active" to "+1% Blur effect for every 1% of Life lost"
  • Adjusted the Medium Talent in the last column of the second row of Machinist, changing "Minions: +16% chance to Bleed chance" to "+25% Aura Effect on Minions"
  • Adjusted the Medium Talent in the third-to-last column of the fourth row of Alchemist, changing "Adds 5% of Armor to Barrier Absorption" to "Adds 0.4% of Armor to Barrier Absorption"
  • Adjusted the Medium Talent in the last column of the first row of Alchemist, changing "Adds 6% of Physical Damage as random Elemental Damage for Minions" to "8% of Damage taken transferred to Minions"

2.3.3 Main Talents

  • Adjusted "-50% target Armor for 2s on hit" of The Brave - Judgment to "+50% Critical Strike Damage against Paralyzed enemies"
  • Adjusted "+200% Multistrike Chance when an Elite is Nearby" of The Brave - Well Matched to "+120% Multistrike Chance when an Elite is Nearby"
  • Adjusted "+150% additional Warcry Skill Effect" of The Brave - Formless to "+100% additional Warcry Skill Effect"
  • Adjusted "Enemies that die of Fire Damage will explode, dealing Fire DoT Damage per second equal to 15% of the overflown damage for 4s to Nearby enemies" of Warlord - True Flame to "Enemies that die of Fire Damage will explode, dealing Fire DoT Damage per second equal to 20% of the overflown damage for 4s to Nearby enemies"
  • Adjusted "-30% additional Min Damage. +30% additional Max Damage" of Goddess of Hunting - Impermanence to "-40% additional Min Damage. +40% additional Max Damage"
  • Adjusted "150% of the Projectile Speed bonus is also applied to Projectile Damage. +40% Projectile Speed" of Marksman - Gale to "100% of the Projectile Speed bonus is also applied to Projectile Damage. +20% Projectile Speed"
  • Bladerunner - Transition now also applies to triggered Lightning Skills
  • Adjusted "Multistrike deals 35% more damage with each strike" of Bladerunner - Quick Advancement to "Multistrike deals 55% more damage with each strike"
  • Adjusted "-20% additional Cooldown Recovery Speed" of Magister - Play Safe to "-10% additional Cooldown Recovery Speed"
  • Added a new effect "+15% chance for Physical Damage to inflict Paralysis on hit" to God of War - Blunt
  • Changed the effect of God of War - Instant Smash to "Critical Strike ignores Armor" and moved the original effect to Shadowdancer - Open Wounds
  • Adjusted "+45% Fervor Effect" of God of War - Endless Fervor to "+100% Fervor Effect"
  • As Shadowdancer - Open Wounds has not performed well in the last few versions, its effect has been changed to the original effect of God of War - Instant Smash: "+100% additional Bleed Damage dealt by Critical Strikes. +125% Critical Strike Damage against Bleeding enemies"
  • Adjusted "+3% chance for Triggered Skills to deal Double Damage for every 4 points of Fervor Rating" of Shadowdancer - Flash of Brilliance to "+1% chance for Triggered Skills to deal Double Damage for every 3 points of Fervor Rating"
  • Adjusted "Blocking has a 0.05s cooldown" of Ronin - Defensiveness to "Blocking has a 0.03s cooldown"
  • Adjusted "+30% Injury Buffer" of Goddess of Darkness - Nether Poison to "+25% Injury Buffer. -15% additional damage taken at Low Life"
  • Adjusted "Converts Sealed Mana to Sealed Life" of Soulbender - Blood Sacrifice to "Adds 20% of Sealed Mana as Life"
  • Adjusted "+35% Minion Attack and Cast Speed" of God of Machines - Orders to "+20% additional Minion Damage"
  • Adjusted "+200% Barrier Absorption" of Machinist - Broken Shell to "+150% Barrier Absorption"
  • Adjusted "100% of the increase/decrease on Movement Speed is also applied to Minions" of Machinist - Burning Aggression to "150% of the increase/decrease on Movement Speed is also applied to Minions"
  • Adjusted "Regenerate 1% Life per second while moving" of Machinist - Kinetic Conversion to "100% chance to gain a Barrier for every 5m of movement"
  • Adjusted "+50% Barrier Absorption" of Steel Vanguard - Curtain to "+35% Barrier Absorption"
  • Adjusted "+40% Empower Skill Effect. +40% Defensive Skill Effect" of Steel Vanguard - Knowledgeable to "+55% Empower Skill Effect. +55% Defensive Skill Effect"
  • Adjusted "Adds 5% of Max Life to Barrier Absorption. Adds 15% of Max Energy Shield to Barrier Absorption. Adds 1% of Armor to Barrier Absorption" of Alchemist - Empower to "Adds 25% of Max Life to Barrier Absorption. Adds 25% of Max Energy Shield to Barrier Absorption"
  • Added a new effect "Minions add 50 Ailment Base Damage" to Alchemist - Talons of Abyss

Torchlight Infinite Talent Tree Guide

Torchlight Infinite Talent Tree

I. Talent Panel

In the game, Talents are classified under 6 deities, and there are 4 Talent Panels under each deity.

1. There are currently 24 Talent Panels in the game, and each character can choose to upgrade Talents in up to 3 Talent Panels.

2. For the first Talent Panel, players can choose either of the 6 Talent Panels in the first horizontal column. The game will recommend one of them to the player based on the selected hero. This will be marked with an asterisk. For example, the recommended first Talent Panel for Berserker Rehan is "God of Might".

3. For the second Talent Panel, players can only choose to upgrade a Talent Panel from the column under the first Talent Panel. Likewise, Talents recommended by the game will be marked with an asterisk.

4. There are no restrictions for the last Talent Panel, and players can upgrade any Talent Panel according to their preferences.

II. Talent Nodes

Each Talent Panel is comprised of several Talent Nodes, which are further divided into: Micro Talents, Medium Talents, and Major Talents.

1. Micro Talents. Upgrading these nodes increases the player's base stats. For example: "+12% Attack Damage".

2. Medium Talents. Upgrading these grants powerful stats, but the Micro Talent in front of it must be fully upgraded first. For example: "+20% to the next Fire Damage dealt by the Main Skill every 2s".

3. Core Talents. Each Talent Panel has 2 Core Talent Nodes, and players can choose 1 out of 3 options at each Major Talent Node. The abilities granted by Major Talent Nodes usually involve special mechanics, such as: "Damage ignores enemy fire resistance".

4. Acquiring Talent Nodes: Characters gain +1 Talent Node for every level they gain. Additional Talent Nodes can be gained as rewards by completing some main quests.

III. Talent Node Reset

1. Before reaching Lv.80, players can reset Talents and select new Talent Panels at any time without any cost.

2. After reaching Lv.80, players will need to use Elixir of Oblivion to reset Talents.

3. Elixir of Oblivion is a type of loot obtained by farming monsters. It can also be purchased from other Hunters at the Trade House or from the in-game shop.

Torchlight Infinite Guide