Torchlight Infinite Plasticity

Plasticity

1. Prototype Production crafting

Gear now has Plasticity – using Prototype Production crafting reduces the gear’s Plasticity. This Crafting mode cannot be used on gear with 0 Plasticity.

Torchlight Infinite Plasticity

2. Targeted Processing craft

Targeted Processing will consume all the remaining Plasticity(and the gear cannot be used for prototype production again).

Torchlight Infinite Plasticity

Torchlight Infinite Flame Elementium


Crafting

To allow hunters to start crafting gear sooner and upgrade gear more frequently, we’ve essentially redesigned the existing crafting system and added 2 new crafting methods: Prototype Production and Targeted Processing.

Prototype Production

Prototype Production can lock up to 2 affixes on a piece of gear to re-randomize the gear into a piece of Prototype gear with up to 4 fixes affixes. Prototype Production makes it possible to retain advanced affixes on gear, but the plasticity of the original gear decreases each time it is crafted. Prototype Production cannot be carried out on a piece of gear that has 0 plasticity.

This means, gear drops with advanced affixes will become excellent crafting materials in the future, which will give hunters a richer treasure-hunting experice than before.

Targeted Processing

Targeted Processing will replace the old crafting method. In other words, hunters can still use Ember to craft the affixes they desire, but the cost of reverting crafting results will be higher.

Therefore, we recommend that hunters use Prototype Production to craft good prototype gear and then use Targeted Processing to craft the other affixes.

We hope the combination of the new crafting craftsmanship and flexible crafting procedures will provide hunters with a more interesting crafting experience.

Torchlight Infinite Guide