Existing Awakened Sextants, Elevated Sextants, Charged Compasses, and all Scarabs will be converted to Veiled Scarabs upon logging in after the launch of 3.24.0.
Existing Forbidden Sanctums that award Awakened Sextants will award Veiled Scarabs on completion.
Name | Icon | Description | Limit | Flavour Text |
---|---|---|---|---|
Reliquary Scarab | 100% increased Unique Items found in Area | Limit: 2 | Build for yourself a hoard a Dragon would envy. If they were real. | |
Reliquary Scarab of Overlords | Unique Monsters in Area drop an additional Unique Item | Limit: 1 | Pry it from their cold dead hands. | |
Reliquary Scarab of Vision | Area contains The Nameless Seer | Limit: 1 | He foresees great wealth in your future. | |
Sulphite Scarab | Area contains Niko | Limit: 1 | Delve into darkness in search of the truth... | |
Sulphite Scarab of Greed | Map owner gains 150% more Sulphite | Limit: 1 | There is no such thing as 'enough'. | |
Sulphite Scarab of Fumes | Sulphite found in Map Area releases Enraging Fumes Monsters affected by Enraging Fumes have 500% increased Item Quantity Sulphite in your maps is guarded by Monsters from the Azurite Mine | Limit: 1 | When the land itself is sick, even the very ground rots and spills forth. | |
Divination Scarab | 150% increased Divination Cards found in Area | Limit: 2 | Fate can be... encouraged. | |
Divination Scarab of Curation | 10% more Divination Cards found in Area per different Favoured Map Divination card drops in Area are replaced by those of your Favoured Maps | Limit: 1 | Discernment is the key to attaining true control. | |
Divination Scarab of Completion | Divination cards which drop in Area have a 20% chance to drop as a full stack instead | Limit: 1 | Pursue thy fate with grit, for it may arrive sooner than you think. | |
Torment Scarab | Area is haunted by 5 additional Tormented Spirits | Limit: 4 | Their crimes in life haunt you in death. | |
Torment Scarab of Peculiarity | Tormented Spirits in Area are replaced with unusual variants | Limit: 1 | Now there's a blood-curdling wail I haven't heard before! | |
Torment Scarab of Release | Tormented Spirits in Area have a 25% chance to be set free when Possessed Monsters are slain | Limit: 1 | If it could end, it wouldn't really be damnation. | |
Anarchy Scarab | Area contains 4 additional Rogue Exiles | Limit: 4 | On Wraeclast, it's kill or be killed. | |
Anarchy Scarab of Gigantification | Rogue Exiles in Area have a 30% chance to be replaced with a Rogue Giant | Limit: 2 | The consumption of sulphite can cause strange growth. | |
Anarchy Scarab of Partnership | Rogue Exiles in Area have a 50% chance to appear in pairs | Limit: 1 | Among exiles, alliances shift and change constantly. | |
Ritual Scarab of Selectiveness | Rerolling Favours at Ritual Altars in Area has no cost the first 2 times Ritual Altars in Area allow rerolling Favours 1 additional time | Limit: 2 | Pick and choose which sacred tenets you prefer... | |
Ritual Scarab of Recognition | Unique enemies slain at Ritual Altars in Area grant 200% more Tribute | Limit: 1 | Names carry meaning. Meaning carries power. | |
Ritual Scarab of Abundance | Rituals in Area offer 100% increased Favours | Limit: 2 | He draws ever closer... | |
Harvest Scarab | Area contains the Sacred Grove | Limit: 1 | Hidden routes lead to vales of shadow and light... | |
Harvest Scarab of Doubling | Lifeforce dropped by Harvest Monsters in Area is duplicated Harvest Monsters in Area have 100% more Life | Limit: 1 | A good season brings bounty. | |
Harvest Scarab of Cornucopia | If Area contains the Sacred Grove, it will contain up to 1 additional Tier 4 seed of each type, if possible | Limit: 1 | The taller the tree, the better the fruit. | |
Bestiary Scarab | Area contains Einhar | Limit: 1 | The Beastmaster answers the call. | |
Bestiary Scarab of the Herd | Area contains 5 additional Red Beasts if it contains Einhar | Limit: 2 | The First Ones ran rampant and free in the forests of old. | |
Bestiary Scarab of Duplicating | Create a copy of Beasts captured in Area | Limit: 1 | "What's better than one captured beast, exile?" | |
Bestiary Scarab of the Shadowed Crow | Area contains The Black Mórrigan if it contains Einhar | Limit: 1 | The Nameless begin to slip their bonds of nonexistence... | |
Influencing Scarab of the Shaper | Adds Shaper Influence outcome to Area | Limit: 1 | A sea of stars awaits those who dare imagine. | |
Influencing Scarab of the Elder | Adds Elder Influence outcome to Area | Limit: 1 | Beyond the light lies only the void. | |
Influencing Scarab of Hordes | Influenced Monster Packs in Area have 40% increased Pack Size | Limit: 1 | Ideas cannot be contained. | |
Influencing Scarab of Conversion | Tier 14+ Maps found in Area have a chance to drop as Shaper Guardian, Elder Guardian, Conqueror or Unique Synthesised Maps instead | Limit: 1 | Memories resound in the Atlas, echoing forever. | |
Harbinger Scarab | Area contains 3 additional Harbingers | Limit: 4 | Their troops came in numbers uncountable and from lands unknown. | |
Harbinger Scarab of Discernment | Harbingers in Area drop rarer currency shards Harbingers in Area drop a single type of currency shard | Limit: 1 | There's no accounting for what some will hoard. | |
Harbinger Scarab of Regency | Harbingers in Area have a 50% chance to be replaced by a powerful Harbinger Boss | Limit: 1 | The truly noble wage war from the front. | |
Harbinger Scarab of Warhoards | Currency shards dropped by Harbingers in Area are duplicated | Limit: 1 | For those who can leverage it, war can be as much a machine of profit as it is death. | |
Abyss Scarab | Area contains an additional Abyss | Limit: 2 | They search forever for more souls to drag to the dark. | |
Abyss Scarab of Multitudes | Abysses in Area spawn 75% increased Monsters | Limit: 2 | They ceaselessly sprout from the murderous earth. | |
Abyss Scarab of Emptiness | Rare Abyss Monsters in Area have a 50% chance to drop an additional Rare item with an Abyssal socket | Limit: 1 | They stare back, with hollow hypnotising eyes. | |
Abyss Scarab of Edifice | Abysses in Area that do not lead to an Abyssal Depths lead to a Stygian Spire Abysses in Area spawn Hoards as they travel | Limit: 1 | Their empires ghastly and gaunt glitter with gold. | |
Essence Scarab | Area contains 2 additional Essences | Limit: 4 | It is perfectly safe, the creatures trapped inside couldn't possibly still be living. | |
Essence Scarab of Ascent | Essences found in Area are a tier higher | Limit: 1 | A more perfect facet cannot be achieved. | |
Essence Scarab of Stability | Using a Remnant of Corruption in Area can only result in upgrading or transforming Essences | Limit: 1 | With the right tools and a precise hand, the manipulation of the crystals can be made predictable. | |
Essence Scarab of Calcification | All Rare monsters in Area are imprisoned by Essences | Limit: 1 | The crystals... can spread? | |
Domination Scarab | Area contains 2 additional Shrines | Limit: 4 | A simple exchange. Blood for power. | |
Domination Scarab of Abnormality | Area contains an additional Unusual Shrine | Limit: 2 | What could possibly have been sacrificed to achieve... this? | |
Domination Scarab of Teachings | Shrine buffs in Area also grant 30% increased Experience gained | Limit: 1 | Whatever the prize, learn from it. | |
Domination Scarab of Terrors | Shrines in Area are guarded by an additional Map Boss Modifiers to the Final Map Boss also apply to these guardians | Limit: 1 | Whatever the prize, fight for it. | |
Incursion Scarab | Area contains Alva | Limit: 1 | Uncover the secrets of the Vaal one incursion at a time. | |
Incursion Scarab of Invasion | Area contains 12-16 additional packs of Incursion Monsters | Limit: 2 | A gate, once opened, may swing in either direction. | |
Incursion Scarab of Champions | Incursions in Area have a 35% chance for all Monsters to be at least Magic Incursions in Area have 15% increased Pack Size | Limit: 2 | Only the best served in Atzoatl. | |
Incursion Scarab of Timelines | Final Architect slain in Area will drop an Itemised Temple Itemised Temples dropped in Area are generated based on current Temple layout, but with randomised room tiers | Limit: 1 | They say if you go far enough, you will meet yourself... | |
Betrayal Scarab | Area contains Jun | Limit: 1 | The Syndicate must pay for what they have done. | |
Betrayal Scarab of Intelligence | 150% Increased Intelligence gained from Immortal Syndicate targets encountered in Area | Limit: 1 | Those that can never die fear only pain. | |
Betrayal Scarab of Reinforcements | Immortal Syndicate Members in Area have 50% increased chance to be accompanied by reinforcements | Limit: 1 | Move and countermove. | |
Betrayal Scarab of Perpetuation | Defeated Immortal Syndicate targets in Area have a 50% chance to drop an additional Scarab | Limit: 2 | The Syndicate has learned how to make their own scarabs... | |
Blight Scarab | Area contains a Blight Encounter | Limit: 1 | The tendrils creep and grow... | |
Blight Scarab of Bounty | Blight Chests in Area have a 20% chance to be openable again | Limit: 2 | A ghastly fruit, but twice as sweet. | |
Blight Scarab of Oils | Blight Oils found in Area are 1 tier higher | Limit: 1 | Strike deep into the pulse of the fungus. | |
Blight Scarab of Blooming | Blight Encounters in Area have up to 3 additional Unique Bosses Unique enemies in Blight Encounters have 100% increased life Tier 14+ Blighted Maps found in Area drop as Blight-Ravaged Maps instead | Limit: 1 | Once a century, the Blight spills forth... | |
Breach Scarab | Area contains 2 additional Breaches | Limit: 4 | They are never far. | |
Breach Scarab of the Dreamer | Breaches in Area will always belong to Chayula | Limit: 1 | Dreams quickly sour into Nightmare. | |
Breach Scarab of Lordship | Breaches in Area each contain a Breachlord | Limit: 1 | Their kingdoms always seek expansion. | |
Breach Scarab of Splintering | Breach Monsters in Area drop 50% more Breach Splinters Clasped Hands in Area drop 50% more Breach Splinters | Limit: 2 | Bit by bit. | |
Breach Scarab of Snares | Breaches in Area have 5 to 10 additional Clasped Hands Clasped Hands in Area are guarded by a rare Breach Monster | Limit: 1 | Care where you step. | |
Cartography Scarab | 50% increased Maps found in Area | Limit: 2 | The Atlas holds endless secrets... | |
Cartography Scarab of Ascension | Maps found in Area are a tier higher, up to Tier 16 | Limit: 1 | Climb ever higher in the search for truth. | |
Cartography Scarab of Singularity | A Unique Map will drop from the Final Map Boss | Limit: 1 | Some regions of the Atlas never change. | |
Cartography Scarab of Corruption | Non-Unique Maps found in Area are Corrupted with 8 Modifiers | Limit: 1 | Corruption bleeds between realities. | |
Cartography Scarab of Duplication | Maps found in Area have a 30% chance to be Duplicated | Limit: 2 | Where you have been, there shall you be again. | |
Ambush Scarab | Area contains 5 additional Strongboxes | Limit: 4 | Is it still an ambush if you're expecting it? | |
Ambush Scarab of Hidden Compartments | 15% Chance for Strongboxes in Area to be openable again | Limit: 1 | Beneath the obvious lies the real treasure... | |
Ambush Scarab of Potency | 75% Increased effect of Explicit Modifiers on Strongboxes in Area | Limit: 1 | The locksmith dreams of building a better box. | |
Ambush Scarab of Containment | Area contains many additional Strongboxes Area's inhabitants are lying in ambush | Limit: 1 | The silence belies lurking doom. | |
Ambush Scarab of Discernment | Strongboxes in Area are more likely to be rarer varieties | Limit: 1 | A keen eye sorts the worthy from the chaff. | |
Expedition Scarab | Area contains an Expedition Encounter | Limit: 1 | They come from across the sea in search of ancient truth. | |
Expedition Scarab of Runefinding | Expedition Encounters in Area have 100% increased number of Runic Monster Markers | Limit: 2 | That which came from the stars longs to return. | |
Expedition Scarab of Verisium Powder | Expedition Encounters in Area have 20% increased number of Explosives 80% increased Explosive Radius | Limit: 1 | A properly refined pinch makes all the difference. | |
Expedition Scarab of the Skald | Expedition Encounters in Area are lead by Dannig | Limit: 1 | Lead from the front, and your men will follow you anywhere. | |
Expedition Scarab of Archaeology | Remnants in Expedition Encounters in Area have 2 additional Suffixes and Prefixes | Limit: 1 | Curiosity leads to wisdom. Wisdom leads to power. | |
Legion Scarab | Area contains an additional Legion Encounter | Limit: 4 | What good is peace to a warrior? | |
Legion Scarab of Officers | Legion Factions in Area have 5 additional Sergeants | Limit: 1 | Even a battlefield has middle management. | |
Legion Scarab of Command | Legion Factions in Area are accompanied by a General | Limit: 1 | Cut off the head and the snake will perish. | |
Legion Scarab of The Sekhema | Legion Encounters in Area always contain the Maraketh Faction | Limit: 1 | Storms of blood-stained sand will drown the enemies of the Maraketh. | |
Legion Scarab of Eternal Conflict | Legion Monsters in Area can be broken out of Stasis multiple times | Limit: 1 | An eternity of blood. Glorious. | |
Beyond Scarab | Slaying enemies close together in Area can attract monsters from Beyond this realm | Limit: 1 | The silent wall and the raging storm oppose the endless swarm. | |
Beyond Scarab of Haemophilia | Beyond Portals in Area have 30% increased Merging Radius | Limit: 2 | Reality itself begins to bleed. | |
Beyond Scarab of Resurgence | Beyond Bosses in Area area are enraged on low life Beyond Bosses in Area drop 100% increased Tainted Currency Beyond Portals in Area have 30% increased chance to spawn a Unique Boss | Limit: 1 | They hunger. | |
Beyond Scarab of Corruption | Items dropped by Beyond Demons in Area are Corrupted | Limit: 1 | Their very flesh exudes Corruption. | |
Beyond Scarab of the Invasion | Unique Monsters slain in Area create 8 to 12 additional Beyond Portals | Limit: 1 | The fated hour is almost nigh. | |
Ultimatum Scarab | Area contains an Ultimatum Encounter | Limit: 1 | A challenge may be requested at any time. | |
Ultimatum Scarab of Bribing | Ultimatum Monsters grant 150% increased Experience Ultimatum Encounters grant rewards as though you completed 2 additional Rounds | Limit: 2 | A trial is only as incorruptible as its judge. | |
Ultimatum Scarab of Dueling | Ultimatum Encounters in Area will always lead to a Unique Boss if possible | Limit: 1 | Victory is meaningless, failure will be mocked. | |
Ultimatum Scarab of Catalysing | Ultimatum Encounters in Area will only offer Catalysts as Rewards | Limit: 1 | Most regret finding out how the powder is made. | |
Ultimatum Scarab of Inscription | Ultimatum Encounter rewards in Area offering Catalysts will offer Inscribed Ultimatums instead | Limit: 1 | There is always a wager to be made... if you can afford it. | |
Delirium Scarab | Area contains a Mirror of Delirium | Limit: 1 | A perfectly innocuous Scarab that does nothing at all. | |
Delirium Scarab of Mania | Delirium Reward Meters fill 100% faster in Area | Limit: 2 | They're so loud! Why are they so loud?! All you can do is scream! | |
Delirium Scarab of Paranoia | Delirium Encounters in Area generate 2 additional Reward types | Limit: 2 | If it seems too good to be true... | |
Delirium Scarab of Neuroses | Delirium Encounters in Area contain all Unique Delirium Bosses Can only be used with Tier 11+ Maps | Limit: 1 | Toothy grins shine in the dark. | |
Delirium Scarab of Delusions | Maps found in Area have layers of Delirium | Limit: 1 | What are you talking about? The Atlas was always like this. | |
Scarab of Monstrous Lineage | 40% increased Magic Pack Size | Limit: 1 | The bloodlines evolve faster than they can be culled. | |
Scarab of Adversaries | Area contains 4 additional Packs with Mirrored Rare Monsters | Limit: 2 | They stand against you with equal enmity. | |
Mysterious Scarab | Area contains 40-60 additional Clusters of Mysterious Barrels | Limit: 3 | They chitter, they crawl, they bite... and they swarm. | |
Scarab of Hunted Traitors | Area contains Hunted Traitors | Limit: 1 | Nothing is as unforgiveable. | |
Scarab of Stability | Portals to Area have a 50% chance to not be consumed on use | Limit: 1 | Astonishing! A means to sustain the connection... | |
Horned Scarab of Bloodlines | All Monster packs in Area are at least Magic | Limit: 1 | Only the hardiest survive. Only survivors perpetuate. | |
Horned Scarab of Nemeses | Rare Monsters in Area have 2 additional Modifiers | Limit: 1 | Glory draws ever tighter its own doom. | |
Horned Scarab of Preservation | Other Scarabs are not consumed on use | Limit: 1 | We must not forget those who came before. | |
Horned Scarab of Awakening | You can select one Imbued crafting option on the Map Device | Limit: 1 | The Atlas can be anything you want... and everything you want. | |
Horned Scarab of Tradition | All Rare Monsters in Area have at least one Reward Modifier Player Modifiers to Item Rarity and Item Quantity do not apply in Area | Limit: 1 | To the strongest, prosperity be thine. | |
Horned Scarab of Glittering | Players in Area gain increased Item Rarity and Item Quantity for each Monster slain recently, up to 200% and 100% respectively | Limit: 1 | Wealth flows to those that shine brightest. | |
Horned Scarab of Pandemonium | Monster packs in Area have a 15% chance to be replaced by a random Atlas Boss Modifiers to the Final Map Boss also apply to these Atlas Bosses | Limit: 1 | Punctured dreams bleed into the mind. |
In Path of Exile: Necropolis League, the Veiled Scarab is a currency item that adds an element of surprise and potentially increased rewards to your map runs. Here's what you need to know:
Function:
Benefits:
Overall, Veiled Scarabs are a unique currency item in Path of Exile: Necropolis League that injects a layer of randomness and potential reward into your gameplay. They can be a fun way to explore new Scarabs or target rare ones, but keep in mind the element of chance involved.