Name | Description | Limit |
---|---|---|
Breach Scarab |
| Limit: 4 |
Breach Scarab of the Dreamer |
| Limit: 1 |
Breach Scarab of Lordship |
| Limit: 1 |
Breach Scarab of Splintering |
| Limit: 2 |
Breach Scarab of Snares |
| Limit: 1 |
Breach Scarab of Resonant Cascade |
| Limit: 1 |
Stack Size: 1/20. Limit: 4.
Flavour Text: They are never far. How to use Breach Scarab?Can be used in a personal Map Device to add modifiers to a Map. How to get it?
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A PoE Breach Scarab is a consumable item in Path of Exile that can be used in a map device to modify a map. When used, it adds the following effects to the map:
Contains 2 additional Breaches: This is the primary benefit of using a Breach Scarab. Breaches are alternate dimensions that can be opened in maps, and they contain monsters, rewards, and challenges. By adding more Breaches to a map, you'll have more opportunities to earn loot and experience.
Cause Breaches in Area to contain an additional Breach Boss' Clasped Hand: Breach Bosses are powerful enemies that spawn at the end of Breaches. Clasped Hands are special items that can be dropped by Breach Bosses. They can be used to open Chayula's Breach, a very challenging endgame area.
Breach Hands in Area to drop double Breach Splinters: Breach Splinters are currency items that can be used to open the Breachlord's Domain, another challenging endgame area. By doubling the number of Breach Splinters that drop from Breach Hands, you'll be able to open these areas more often.
Recipe: Trade three same Scarabs for a single Scarab of type different from those vendored.
Vendor Recipe | Outcome |
---|---|
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1x random Breach Scarab: Breach Scarab of the Dreamer, Breach Scarab of Lordship, Breach Scarab of Splintering, Breach Scarab of Snares, Breach Scarab of Resonant Cascade |
Breaches are timed monster-spawning portals. This encounter is considered Extra Content and has a baseline 8% chance to appear in any map area.
Breaches will randomly spawn in an area in an inactive state. They're easily identified by the hand-like construct within a purple circle and purple swirls can be seen within the vicinity. Walking into the hand will activate the breach. Breaches can also be spawned using Vaal Breach, but enemies in these breaches do not give experience or drop items.
Active breaches will expand their circle outwards and spawn a mix of breach monsters within the circle; the faster the monsters are killed the faster the circle expands. After a while, the expansion of the breach will slow down until it eventually retracts quickly and closes.
Breaches stay open for a minimum of 30 seconds, increasing to a maximum of 60 based on how quickly breach monsters are killed. Normal monsters killed while in the breach do not increase the active time.
Monsters moving outside of the active radius will despawn after a short delay. During this time, however, it is still possible to attack and be attacked by the monsters before they're removed. It is also possible for monsters inside the breach to hit the character while they are outside it.
Breach monsters have increased item rarity and quantity, but have a reduced chance to spawn beyond demons and only rare breach monsters are able to drop maps. In addition there is a chance to obtain breach-specific unique items and splinters from these monsters as well as breach-exclusive Breach Rings.
Occasionally, a Breachlord can spawn from a Breach. They will drop a number of Splinters when the breach collapses based on how much damage was dealt to them or the maximum of ten when defeated.
Breaches also contain "Clasped Hands", a breach-specific type of chest. They come in two varieties, "Clasped Hand" or "<Breachlord>'s Clasped Hand". These chests can drop additional splinters and can only be opened when the breach expands to them. It is possible to see Breachlord specific Clasped Hands before opening the breach itself as a shimmering transparent object.
There are fives types of breaches each associated with a damage type, which will affect accordingly
Since the breaches can spawn a very large number of monsters that hit hard is advisable to be cautious when opening breaches; death can come quickly and without warning.
Characters that have high survivability, high mobility, high damage output as well as good area clearing ability are best at effectively clearing breaches.
Strategies (not all may be suitable for your build):