Throne and Liberty Quest — TL

Throne and Liberty Quest

There is surprisingly little known about the questing within T&L, with its confusing development story being a lineage sequel but later on being brought into a separate world and story. We hope to see some familiar faces but for now we can confirm very little about the actual content of the quests. What we can comment on is the graphical fidelity of T&L’s NPC characters as much attention was paid to making them as life-like as humanly possible within sensible limits.

Throne and Liberty Quest

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Q. Quests usually come to mind as a storytelling method for MMORPGs. How is the story of <TL> delivered?

A. Lee Mun-seop, general manager of planning: Each user seems to feel differently. At first, it helps users to immerse themselves in the game through the story. But in the end, since the core fun of MMO is the interaction between users, the importance of the story decreases as you go further.

That doesn't mean the story is 'thrown away'. It will change the delivery method. If you pass the beginning, users who actively seek out stories can continue to enjoy related content, but users who are not interested can ignore them. The proportion of story content is going in this direction.

In particular, global users, whom we targeted, tend to perceive the quality of the game as low when they feel that the story is empty. We are working on a detailed design so that it does not feel like that.

Han Gu-min, Narrative Director: Before going deep into the story work, we had a lot of conversations with each other about the roles of ‘user driven story’ and ‘story provided by the game’. First of all, user-driven stories are not something game companies can touch. It refers to a story that users create themselves while enjoying content, and in fact, it is also the most fun area in MMOs.

Then, what is the role of the ‘story provided by the game’? The first step is to serve as a guide before users enter the community where they will unfold ‘user-driven stories’ in earnest. After that, it plays a role in maintaining interest in the game. When playing MMOs, there are times when ‘hyeonta’ comes, it is boring, and it is difficult. At this time, the game played a role in maintaining interest by providing an interesting story and world view.

Throne and Liberty