Throne and Liberty PvE — TL

Throne and Liberty has a class-less combat system, which means players can adapt their style by picking up different weapons without feeling tied-down to a certain set of skills and abilities. PVP is not forced, but can instead be opted into by entering certain zones during PVP events. There is a PVP ranking system. Guilds can also compete over areas of the map and earn rewards for controlling certain zones.

Throne and Liberty PvE

As with most MMOs that choose to include a mixture of PvE and PvP content, the developers of Throne and Liberty must attempt to find the correct balance for all of its players, as it’s inevitable that some players won’t want to do any PvP at all, while others prefer to focus their efforts primarily on fighting against other players. And of course many players will fit somewhere in between these two categories. 

Throne and Liberty PvE

  • There seems to be a strong emphasis on having a great PVE experience in comparison to Lineage or other NCSoft titles which emphasized PVP.
  • Dungeons are Open World with PVP (likely) turned on. Dungeons have multiple layers and going directly to the bottom floor of a dungeon is possible using gliding or grappling skills.
  • It appears to feature open world bosses and likely a traditional questing level experience.

It seems that Throne and Liberty has many boss fights that require a party. It’s not clear if the game is PvE-centric. By the looks of it, the priority is teamwork first, competition second.

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Throne and Liberty is a PVE-First Title

Great PvP experiences are always welcome but it looks like NCSoft will be putting most of its eggs in the PvE basket. The developers revealed that the vast majority of players prefer PvE content and the game will focus on creating challenging content that hardcore players enjoy in the endgame. 

The developers have reiterated multiple times that Throne and Liberty is meant for players who want to make it their lifestyle game. Skill expression is also something the developers are trying to focus on. Raids, dungeons, and other PVE content will focus heavily on allowing players to show off their PvE skills through well-timed abilities, coordination, and build crafting. 

While all of this sounds great on paper, there also needs to be a balance between challenge and grind. The onus is on NCSoft to create rewarding experiences that do not feel like chores. Live service games are constantly trying to be “the game” that you play every single day and not a lot of players are up for that these days.

While hardcore MMO players are still aplenty, it is getting increasingly difficult for games to demand all of your gaming time. NCSoft has published ArenaNet’s Guild Wars 2 and it is still one of the best MMOs out there. As a publisher, NCSoft has proven itself in the MMO space and now it’s time for it to deliver on the “next-gen MMO” claims.

Throne and Liberty