Throne and Liberty All Classes and Races — TL

The game features a “Free Class” system, where player roles are decided by the weapons of their choice. The only available playable race is human but players can transform into various land, sea, and siege animals/monsters..

Throne and Liberty All Classes

In Throne and Liberty, the developers decided to abandon the traditional character class system, giving players an independent choice of what role they want to play in the game, depending on the situation. This is accomplished by changing the character’s weapon. The Free Class system, which the developers are very proud of, will allow players to control the finer aspects of combat at the micro level, creating many combinations.

Players will be free to select any two weapons they wish and use them to access a variety of abilities. This allows for a high level of flexibility and customization in terms of playstyle, as players can mix and match different weapon combinations to suit their preferences. However, it’s important to note that each weapon will likely need to be leveled up individually in order to unlock more powerful abilities, so there is still a sense of progression and development in the game.

Throne and Liberty Classes

Overall, this departure from the traditional class system is sure to offer a fresh and exciting gameplay experience for players.

Throne and Liberty Races

You can currently only play as humans but you will be able to transform into various animal forms which are expected to function like mounts.

We play as humans, but in the universe there are elves and orcs. Your class depends on your choice: you can choose 2 weapons and upgrade them, you can change your choice at any time. There is no classic “holy trinity” in the game, the player creates a class for himself.

Throne and Liberty Race

The developers said you will also meet other races such as Elves, Orcs, Dwarves and a few more, but they won’t be available for character creation because the story focuses on humans.

Q. The story of transformation contents came out briefly. What is the racial composition of <TL>? The first thing that comes to mind is the races like humans, orcs, and elves that often appear in NC games.

Lee Mun-seop, general manager of planning: We only play as humans. However, there are various contents that will satisfy the desire for transformation. In addition to the transformation into the animal form shown in the video, there are many more. In fact, the giant monster in the siege scene was originally a player.

Han Gu-min, Narrative Director: In the case of animal transformation features, the functional aspect is large. In addition to fast movement and jumping over terrain, there is information that can only be learned when transformed. For example, if you transform into a bird, you can not only appreciate the surrounding environment from a bird's eye view, but also find out the distance from the boss and the location of the boss in a boss battle, which has great strategic use.

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Combat, Free Class System, Weapons

Combat is the backbone of MMO games. Similar to TL's open world, as previously explained, our combat doesn't play out in a predictable way.

In TL, player roles are decided by the weapon the player chooses. Rather than being confined to a class set forth by the game, players can change weapons anytime to suit the situation.

Two different types of weapons can be combined, and switching between them allows players to maximize their strength. It also allows for strategies that can both target and cover potential weaknesses. When players face a crisis, each weapon type offers defensive actions to protect players if their timing is accurate.

Throne and Liberty Action Combat

Through the use of several features, players can micromanage the more subtle aspects of combat. Connecting skill sets of different weapons allows players to experience the joy of combining and configuring them. This is the Free Class system that TL is so proud of.

Throne and Liberty Weapons

Your “Class” is based on your weapon choice. This operates very similarly to New World where you can have two weapon sets equipped. You can dual wield and mix/match weapon sets to make your own unique class, similar to GW2 or NW. You can level all weapons on one character which makes alts not necessary, similar to FFXIV or NW. The Trinity(Tank, Heal, DPS) seems very likely to be confirmed.

  • Weapon Choices affect your skills/class
  • Duel Wielding Confirmed
  • Can have two weapon sets equipped and swap between them

Combat seems to be fully TAB target, but has a lot of movement and action involved. Melee weapons cleave. The most skills I saw was 8 per weapon, so 16 total but it could be higher than that on a max level character. The max level I saw was 66, so the max is probably at least 70 or higher so we might have more skills at higher levels.

You can level all the weapons on one character if you want, which makes ALTs not necessary.

List of Throne and Liberty Weapons

Weapon Types seen so far, duel wielding and weapon swapping of two weapon sets is confirmed:

In Throne and Liberty, players’ roles and abilities are determined by the weapon they choose. The game does not restrict players to certain classes and allows them to switch weapons depending on the situation. Players can combine the two different types of weapons and switch between them to take advantage of their strengths and mitigate any weaknesses. Each weapon type also has defensive actions that can be used in critical situations.


Throne and Liberty Classes

Throne and Liberty boasts a unique class system that breaks away from traditional archetypes and offers immense flexibility. Instead of locking you into predefined classes, the game allows you to equip two weapons, each tied to distinct combat styles and skill sets. By wielding different weapon combinations, you can create your own personalized class with diverse abilities and playstyles.

Here's a breakdown of the weapon categories and some examples of their skills:

One-Handed Swords:

  • Focus: Balanced offense and defense, good crowd control.
  • Skills: Parry, Cleave, Riposte, Whirlwind.

Two-Handed Swords:

  • Focus: High damage output, AoE attacks, risk-reward gameplay.
  • Skills: Berserker Rage, Cleaving Strike, Ground Slam, Whirlwind.

Greatswords:

  • Focus: Powerful but slow attacks, ideal for single-target damage.
  • Skills: Execute, Impale, Cleave, Shattering Strike.

Bows:

  • Focus: Ranged attacks, critical hit focus, mobility.
  • Skills: Multishot, Piercing Arrow, Aimed Shot, Evasive Roll.

Crossbows:

  • Focus: Ranged attacks, DoT application, area damage.
  • Skills: Rain of Arrows, Corrosive Dart, Poison Cloud, Concussive Blast.

Staves:

  • Focus: Support spells, healing, buffs, debuffs.
  • Skills: Heal, Rejuvenate, Mana Barrier, Crowd Control.

Wands and Tomes:

  • Focus: Offensive magic, debuffs, elemental damage.
  • Skills: Fireball, Ice Bolt, Lightning Strike, Enfeeblement.

Daggers:

  • Focus: High attack speed, critical hits, stealth.
  • Skills: Backstab, Flurry of Daggers, Vanish, Smoke Bomb.

Remember, you can mix and match any two weapons, creating diverse combinations like a sword-and-shield defender, a bow-and-dagger assassin, or a magic-infused greatsword warrior. This endless potential for customization is one of the core strengths of Throne and Liberty's class system.

Here are some additional details:

  • You can freely switch between your equipped weapons in combat, adapting your tactics on the fly.
  • Each weapon unlocks new skills as you level up, offering ongoing skill progression.
  • Certain skills may synergize or combo with each other, depending on your chosen combination.
  • You can experiment and find the weapon combo that best suits your preferred playstyle and combat approach.

With its vast weapon variety and open-ended class system, Throne and Liberty empowers you to forge your own unique path to victory. So, grab your swords, bows, or magic tomes, and prepare to conquer Arcadia in your own way!

If you have any further questions about specific weapons or skill combinations, feel free to ask!


# Why it became a classless game

Q. Now that we've talked about fostering, let's ask a more basic system question. Is there a traditional tank, damage, heal concept in <TL>'s job system?

Ahn Jong-ok PD: In group play, it is possible to discuss and share the roles of tank, deal, and heal, but there is no official class. Depending on your weapon choice, you can fight in the style you want. The longer the weapon is used, the more proficiency is accumulated and the related skill increases. Basically, you play while holding two weapons and swapping them, and depending on the weapon, the skill set also changes. The compatibility of my stats and weapons is also a factor to consider.

Han Gu-min, Narrative Director: Originally, there was a class, but we came to the conclusion that this greatly restricts the user's degree of freedom. As in existing MMOs, it is prevented from having to grow a character 'wrongly' and grow it again from the beginning, or to grow by following the same tight path.

Q. <Lineage 2M> also had the concept of having different jobs depending on the selected weapon, without a basic class. Instead, BM elements such as reinforcement and collection were added to the weapon system. Will this kind of mobile billing be tried on <TL>, a PC and console platform?

Ahn Jong-ok PD: <TL>'s weapons are not collectible. Rather, it is a device that opens up various paths the player wants to go. Let's take an example from an existing game. There were times when the basic play style of the class did not match his preference. For example, since I am raising a healer, my play style may differ from my expectations. In this case, I had to raise it as a new character from scratch.

We simply didn't like that format. So the idea was to make it possible to change the playstyle at any time. Since it started with that mindset, I didn't make it in a way that 'actually, you have to learn all weapons'. Pick two weapons you really like and you're done. Those two things alone can peak.

Q. To put it simply, is it your intention to grow 'bukkae' comfortably as you please, rather than making it as possible?

Ahn Jong-ok PD: Yes. I actually really dislike abuts. (Laughter) Of course, it's not about personal feelings...

Lee Mun-seop, head of planning: There was even talk of reducing the character slot to one. Although there is an objection that it should be reserved for ‘when I want to become someone else’, it has not been finalized.

Q. If there is no class, how do you set the direction for growth? Are stats directly distributed by users?

Lee Mun-seop, general manager of planning: It is a method of distribution by users. However, this also does not have to follow a set path. After thinking about the weapon combination I want to use, I'm supposed to think about how to distribute the stats within that framework.

It means that there is no formula for stats that are specific to each weapon. You can think about the stat distribution that can produce the maximum efficiency. There are various attack bonuses for each stat. Even for the same two-handed sword player, some people can invest in physical strength, others in skill stats.


Why the classless system? Can you Tank, Heal, DPS?

In group play, it is possible to play the Tank, Heal, or DPS roles. Weapons determine the abilities/class you are, and you level the weapon to get more proficient with that weapon/class. You can dual wield and mix/match weapons to get different ability combinations, and you can have two unique weapon sets and swap between them. (Similar to GW2 or NW)

This allows players to reroll a “class” more easily essentially.

How many character slots?

There is talk of only having one character slot since characters can level all the weapons if they want to reroll. But this is not confirmed.


Throne and Liberty takes a unique approach to classes


Throne and Liberty takes a unique approach to classes, offering a system of dynamic roles instead of predefined, static classes. This means your character's abilities and playstyle are determined by the weapons you equip.

Here's a breakdown of the weapon types and their general roles:

One-Handed Weapons:

  • Sword & Shield: Provides strong defense and utility, ideal for tanking and supporting roles.
  • Dagger: Specializes in quick attacks and mobility, excels at dealing burst damage and applying debuffs.
  • Wand & Spellbook: Focuses on ranged magic damage and area-of-effect spells, offers strong crowd control and sustained DPS.

Two-Handed Weapons:

  • Greatsword: A powerful two-handed melee weapon, excels at dealing high single-target damage and controlling enemies.
  • Bow: Offers ranged physical damage and versatility, ideal for kiting enemies and dealing consistent DPS.
  • Crossbow: Another ranged physical weapon, focused on precision and critical hits, good for sniping and applying debuffs.

Dual Wielding:

  • Dual Swords: High attack speed and mobility, excels at sustained DPS and applying DoTs.
  • Dual Axes: Brutally strong melee attacks, ideal for area-of-effect damage and crowd control.

Additional Weapons:

  • Staff: A powerful two-handed magic weapon, focused on AoE spells and healing abilities, good for support and damage hybrid builds.
  • Lance: A unique melee weapon with long reach and crowd-control abilities, offers good damage and battlefield control.

Key Points:

  • You can equip two weapons simultaneously and freely switch between them, creating diverse combat combos and adapting to different situations.
  • Skills are unlocked based on the weapon type you have equipped, allowing you to specialize in specific roles or mix and match for hybrid builds.
  • Mastering multiple weapons opens up a wider range of tactical options and playstyle flexibility.

This dynamic system offers a lot of freedom and customization for players to explore and find their ideal combat style. Whether you prefer to be a tanky warrior, a cunning assassin, a powerful spellcaster, or a mix of them all, Throne and Liberty's weapon-based roles allow you to forge your own unique path to victory.

I hope this helps! If you have any further questions about specific weapons or roles, feel free to ask.


Key aspects of Throne and Liberty's classes

Throne and Liberty takes a unique approach to classes, offering a flexible and dynamic system not bound by predefined roles. Instead, your "class" is determined by the two weapons you equip, allowing you to mix and match skills and playstyles to create your own personalized combat experience.

Here's a breakdown of the key aspects of Throne and Liberty's classes:

No Predefined Roles:

  • Forget about traditional tank, healer, and DPS roles. You can freely switch between various weapon combinations, each with its own unique strengths and weaknesses.
  • This allows you to adapt your playstyle to different situations and challenges, offering a high degree of customization and versatility.

Dual Weapon System:

  • You can equip two weapons at once, each with its own set of skills and abilities.
  • Swapping between weapons on the fly lets you seamlessly switch between different attack patterns, combos, and even combat styles.
  • Experimenting with different weapon combinations is key to discovering your ideal playstyle and mastering the game's combat system.

Variety of Weapons:

  • Throne and Liberty boasts a diverse range of weapons, each with its own distinct feel and playstyle. From swords and axes to bows and staffs, there's something for everyone.
  • Some weapons excel at close-quarters combat, while others specialize in ranged attacks or magical abilities.
  • Mastering specific weapon types and their unique skill sets will enhance your combat effectiveness and contribute to your overall build.

Skill Trees and Specialization:

  • Each weapon has a dedicated skill tree where you can unlock and upgrade various abilities.
  • You can further specialize your character by choosing different branches within the skill tree, tailoring your build to specific strengths and desired playstyles.

Examples of Weapon Combinations:

  • Sword and Shield: A classic tanky setup offering strong defense and crowd control.
  • Dual Wielding Swords: A fast-paced, high-damage melee build focused on aggressive attacks and mobility.
  • Bow and Staff: A ranged caster build combining ranged attacks with supportive magic abilities.
  • The possibilities are endless! Experiment with different combinations and discover your own unique fighting style.

Conclusion:

Throne and Liberty's class system offers a refreshing and dynamic approach to character customization. With its flexible weapon system, diverse skills, and extensive customization options, you can forge your own path and become the hero you envision in the world of Arcadia.

I encourage you to explore the different weapons, experiment with combinations, and find the perfect playstyle that suits your preferences!

If you have any further questions about specific weapons, skills, or builds, feel free to ask! I'm happy to help you navigate the exciting world of Throne and Liberty's classes.

Throne and Liberty