Throne and Liberty Info — TL Information

Throne and Liberty Info

Throne and Liberty is an massively multiplayer online role-playing game by NCSoft. It was supposed to be part of the Lineage series and a sequel to the first Lineage game, but it was repurposed and restructured well into development.

  • Mode: Multiplayer video game
  • Genre: Massively multiplayer online role-playing game
  • Developer: NCSOFT
  • Publisher: NCSOFT
  • Series: Lineage
  • Engine: Unreal Engine 4

Throne and Liberty will be released for both PC and console, with the game expected to be available on both PlayStation (PS5) and Xbox (Series X) and was designed for both from the beginning. Streaming play will also be possible on mobile. Player character customization will be available at any time, including being able to begin with a picture of themselves.

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[THRONE AND LIBERTY] Director’s Preview – Full Version

In the 10-minute-long footage, the Korean game developer and publisher showed new locations and scenes while also revealing some fresh details about the game. To begin with, producer Ahn Jong-ok talked about the implication of a completely seamless world (dungeons included).

The world, which has no boundaries, is the foundation that allows players to connect with one another. It allows for endless ways to interact. Take for example an underground dungeon, with a separate entrance and main area. In it, there are multiple floors and spaces, but we have connected all the spaces together. Moving immediately to the lowest floor is possible.

Aid can be given, or damage can be dealt to others on different floors. By connecting the interior, exterior, top, and bottom of the dungeon, we hope that players can share this common spatial experience. Moreover, rather than just rushing through the fields, players can discover their own routes in the three-dimensional terrain of Throne and Liberty.

The reason why we connected the world into a single zone is that meeting others, constructing communities, and discovering who we are is the essence of an MMO.

Throne and Liberty Directors Preview

Lee Moon Seop, Design Director of Throne and Liberty, took over to say that the game features a classless system where the roles are defined by the two weapons picked by players. Moon Seop also revealed that PvP (Player-versus-Player) combat wouldn’t be forced upon unwilling players.

Most of TL’s fields are safe zones. Once competitions like regional events or boss raids begin, certain fields allow combat to occur. Players can proactively choose to participate or not.

Throne and Liberty Directors Preview

In whatever area a player is in, they can check what events and competitions are planned, allowing strategic gameplay and ensuring that there is no chance for players to fall into unexpected PvP situations. Throne and Liberty’s world is comprised of different and diverse areas, and competitions are based on the background stories of each region. For those regional events, all players in a certain region can participate. Players will compete for approximately 20 minutes in order to move up in rank.

Guilds will fight over control of the so-called Possession Stones. The guild controlling them obtains ‘enhanced capabilities’ and some necessary raw materials.

Development

The game has suffered from numerous delays during development. NCSOFT officially announced Lineage Eternal as the sequel to the first Lineage, released in 1998 on November 8, 2011. The first gameplay videos debuted at the G-Star 2011 gaming convention in South Korea on November 9. In August 2013, NCSOFT was preparing to roll out the beta schedule of Lineage Eternal by the end of that year. The developers planned to initiate beta testing in Korea towards the end of year of 2015, but during a conference call in November they confirmed that closed beta testing would be delayed until ’16.

In NCSOFT Q1 2017 earning conferences, NCSOFT had said that the development team of Lineage Eternal had significant changes due to the change of game producer. The new team continued the development process of the game with a new target and changes to the game engine from a proprietary game engine that was used in Guild Wars to Unreal Engine 4. The game has changed to Project TL in 2017.

Throne and Liberty