Crafting Recipes | Cost | Unlock Locations | Item Classes |
---|---|---|---|
Prefixes Cannot Be Changed | 2x Divine Orb | The Coward's Trial | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
Suffixes Cannot Be Changed | 2x Divine Orb | Oba's Cursed Trove | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
Can have up to 3 Crafted Modifiers | 2x Divine Orb | The Putrid Cloister | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
Cannot roll Attack Modifiers | 1x Divine Orb | Caer Blaidd, Wolfpack's Den | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
Cannot roll Caster Modifiers | 1x Divine Orb | Whakawairua Tuahu | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
Two Sockets | 1x Jeweller's Orb | The Grand Arena | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield |
Three Sockets | 3x Jeweller's Orb | The Grand Arena | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield |
Four Sockets | 10x Jeweller's Orb | The Grand Arena | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield |
Five Sockets | 70x Jeweller's Orb | Arachnid Tomb Map | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield |
Six Sockets | 350x Jeweller's Orb | Beach Map | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield |
Two Linked Sockets | 1x Orb of Fusing | Kaom's Stronghold | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield |
Three Linked Sockets | 3x Orb of Fusing | Kaom's Stronghold | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield |
Four Linked Sockets | 5x Orb of Fusing | Kaom's Stronghold | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield |
Five Linked Sockets | 150x Orb of Fusing | Jungle Valley Map | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield |
Six Linked Sockets | 1500x Orb of Fusing | Dig Map | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield |
At Least One Red Socket | 4x Chromatic Orb | The Mines Level 1 | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet |
At Least Two Red Sockets | 25x Chromatic Orb | The Mines Level 1 | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield |
At Least Three Red Sockets | 120x Chromatic Orb | The Mines Level 1 | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield |
At Least One Green Socket | 4x Chromatic Orb | The Mines Level 1 | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet |
At Least Two Green Sockets | 25x Chromatic Orb | The Mines Level 1 | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield |
At Least Three Green Sockets | 120x Chromatic Orb | The Mines Level 1 | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield |
At Least One Blue Socket | 4x Chromatic Orb | The Mines Level 1 | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet |
At Least Two Blue Sockets | 25x Chromatic Orb | The Mines Level 1 | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield |
At Least Three Blue Sockets | 120x Chromatic Orb | The Mines Level 1 | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield |
At Least One Red and One Green Socket | 15x Chromatic Orb | The Mines Level 1 | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield |
At Least One Red and One Blue Socket | 15x Chromatic Orb | The Mines Level 1 | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield |
At Least One Green and One Blue Socket | 15x Chromatic Orb | The Mines Level 1 | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield |
At Least Two Red and One Green Socket | 100x Chromatic Orb | The Mines Level 1 | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield |
At Least Two Red and One Blue Socket | 100x Chromatic Orb | The Mines Level 1 | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield |
At Least Two Green and One Red Socket | 100x Chromatic Orb | The Mines Level 1 | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield |
At Least Two Green and One Blue Socket | 100x Chromatic Orb | The Mines Level 1 | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield |
At Least Two Blue and One Green Socket | 100x Chromatic Orb | The Mines Level 1 | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield |
At Least Two Blue and One Red Socket | 100x Chromatic Orb | The Mines Level 1 | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield |
Fortune Favours the Brave | 3x Chaos Orb | Level 5 | Map |
Area contains an additional Abyss Areas can contain Abysses map extra content weighting | 2x Chaos Orb | Level 2 | Map |
Area contains 3 additional Essences Areas can contain Essences map extra content weighting | 3x Chaos Orb | Level 4 | Map |
Area contains 4 additional Strongboxes map extra content weighting | 4x Chaos Orb | Level 6 | Map |
Area contains Metamorph Monsters map extra content weighting | 5x Chaos Orb | Level 9 | Map |
Area contains 2 additional Smuggler's Caches map extra content weighting map heist league | 6x Chaos Orb | Level 12 | Map |
Area contains an Expedition Encounter | 10x Chaos Orb | Level 15 | Map |
Area contains The Sacred Grove map extra content weighting map harvest league | 12x Chaos Orb | Level 16 | Map |
+(15–25) to maximum Life | 1x Orb of Alteration | Default | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
+(16–20)% to Fire Resistance | 1x Orb of Transmutation | Default | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
+(16–20)% to Cold Resistance | 1x Orb of Transmutation | Default | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
+(16–20)% to Lightning Resistance | 1x Orb of Transmutation | Default | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
+(15–20) to Strength | 1x Orb of Augmentation | Default | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
+(15–20) to Dexterity | 1x Orb of Augmentation | Default | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver |
+(15–20) to Intelligence | 1x Orb of Augmentation | Default | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver |
Remove Crafted Mods | 1x Orb of Scouring | Default | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
+(21–28)% to Fire Resistance | 1x Orb of Alchemy | The Belly of the Beast Level 2 | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
+(29–35)% to Fire Resistance | 3x Chaos Orb | Doedre's Cesspool | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver |
+(21–28)% to Cold Resistance | 1x Orb of Alchemy | The Belly of the Beast Level 2 | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
+(29–35)% to Cold Resistance | 3x Chaos Orb | Doedre's Cesspool | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver |
+(21–28)% to Lightning Resistance | 1x Orb of Alchemy | The Belly of the Beast Level 2 | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
+(29–35)% to Lightning Resistance | 3x Chaos Orb | Doedre's Cesspool | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver |
+(10–12)% to Fire and Cold Resistances | 6x Orb of Transmutation | Labyrinth Trial in The Lower Prison | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
+(13–16)% to Fire and Cold Resistances | 1x Orb of Alchemy | Cruel Aspirant's Trial | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
+(17–20)% to Fire and Cold Resistances | 3x Chaos Orb | Merciless Aspirant's Trial | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver |
+(10–12)% to Cold and Lightning Resistances | 6x Orb of Transmutation | Labyrinth Trial in The Lower Prison | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
+(13–16)% to Cold and Lightning Resistances | 1x Orb of Alchemy | Cruel Aspirant's Trial | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
+(17–20)% to Cold and Lightning Resistances | 3x Chaos Orb | Merciless Aspirant's Trial | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver |
+(10–12)% to Fire and Lightning Resistances | 6x Orb of Transmutation | Labyrinth Trial in The Lower Prison | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
+(13–16)% to Fire and Lightning Resistances | 1x Orb of Alchemy | Cruel Aspirant's Trial | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
+(17–20)% to Fire and Lightning Resistances | 3x Chaos Orb | Merciless Aspirant's Trial | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver |
+(5–8)% to all Elemental Resistances | 6x Orb of Alteration | Aspirant's Trial | Ring · Amulet |
+(9–12)% to all Elemental Resistances | 1x Chaos Orb | Eternal Aspirant's Trial | Ring · Amulet |
+(4–6)% to all Elemental Resistances Minions have +(5–8)% to all Elemental Resistances | 6x Orb of Alteration | Aspirant's Trial | Ring · Amulet |
+(7–9)% to all Elemental Resistances Minions have +(9–12)% to all Elemental Resistances | 1x Chaos Orb | Eternal Aspirant's Trial | Ring · Amulet |
+(21–25) to Strength | 2x Orb of Alchemy | The Western Forest | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
+(26–30) to Strength | 2x Chaos Orb | Residence Map | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
+(21–25) to Dexterity | 2x Orb of Alchemy | The Western Forest | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver |
+(26–30) to Dexterity | 2x Chaos Orb | Residence Map | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver |
+(21–25) to Intelligence | 2x Orb of Alchemy | The Western Forest | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver |
+(26–30) to Intelligence | 2x Chaos Orb | Residence Map | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver |
+(6–9) to all Attributes | 3x Orb of Chance | Labyrinth Trial in The Imperial Gardens | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver |
+(10–13) to all Attributes | 6x Orb of Chance | Labyrinth Trial in The Tunnel | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver |
(10–14)% increased Movement Speed | 3x Orb of Augmentation | The Caverns | Boots |
(15–19)% increased Movement Speed | 2x Chaos Orb | The Chamber of Innocence | Boots |
(20–24)% increased Movement Speed | 4x Chaos Orb | Epilogue | Boots |
+(26–40) to maximum Life | 6x Orb of Transmutation | The Beacon | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
+(41–55) to maximum Life | 2x Orb of Alchemy | The Feeding Trough | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
+(56–70) to maximum Life | 4x Orb of Alchemy | Shrine Map | Body Armour · Gloves · Boots · Helmet · Shield |
+(71–85) to maximum Life | 4x Chaos Orb | Shipyard Map | Body Armour |
(0.3–0.5)% of Physical Attack Damage Leeched as Life | 3x Orb of Chance | Atoll Map | Ring · Amulet · Gloves · Quiver |
(0.6–0.8)% of Physical Attack Damage Leeched as Life | 4x Orb of Chance | Siege Map | Amulet |
(0.3–0.5)% of Physical Attack Damage Leeched as Life | 3x Orb of Chance | Atoll Map | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(0.5–0.8)% of Physical Attack Damage Leeched as Life | 4x Orb of Chance | Siege Map | One Hand Melee · Two Hand Melee |
(0.2–0.4)% of Physical Attack Damage Leeched as Mana | 1x Regal Orb | Siege Map | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
+(55–64) to maximum Mana | 3x Orb of Augmentation | Default | Two Hand Melee |
+(65–74) to maximum Mana | 6x Orb of Augmentation | The Beacon | Two Hand Melee |
+(75–84) to maximum Mana | 2x Chaos Orb | The Feeding Trough | Two Hand Melee |
+(85–94) to maximum Mana | 4x Chaos Orb | Shrine Map | Two Hand Melee |
+(35–44) to maximum Mana | 3x Orb of Augmentation | Default | One Hand Melee · One Hand Ranged · Two Hand Ranged |
+(45–54) to maximum Mana | 6x Orb of Augmentation | The Beacon | One Hand Melee · One Hand Ranged · Two Hand Ranged |
+(55–64) to maximum Mana | 2x Chaos Orb | The Feeding Trough | One Hand Melee · One Hand Ranged · Two Hand Ranged |
+(65–74) to maximum Mana | 4x Chaos Orb | Shrine Map | One Hand Melee · One Hand Ranged · Two Hand Ranged |
+(25–34) to maximum Mana | 3x Orb of Augmentation | Default | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · Belt |
+(35–44) to maximum Mana | 6x Orb of Augmentation | The Beacon | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · Belt |
+(45–54) to maximum Mana | 2x Chaos Orb | The Feeding Trough | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · Belt |
(20–30)% increased Mana Regeneration Rate | 6x Orb of Alteration | Labyrinth Trial in The Chamber of Sins Level 2 | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Ring · Amulet · Shield |
(31–40)% increased Mana Regeneration Rate | 2x Orb of Alchemy | Phantasmagoria Map | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Ring · Amulet · Shield |
(40–59)% increased Physical Damage | 4x Orb of Alteration | The Sewers | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(60–79)% increased Physical Damage | 8x Orb of Alteration | The Ossuary | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(80–99)% increased Physical Damage | 4x Chaos Orb | The Quarry | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(100–129)% increased Physical Damage | 1x Exalted Orb | Malformation Map | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(37–51)% increased Spell Damage | 4x Orb of Alteration | The Ancient Pyramid | Two Hand Melee |
(52–66)% increased Spell Damage | 8x Orb of Alteration | Shavronne's Tower | Two Hand Melee |
(67–81)% increased Spell Damage | 4x Chaos Orb | The Boiling Lake | Two Hand Melee |
(82–99)% increased Spell Damage | 1x Exalted Orb | Museum Map | Two Hand Melee |
(25–34)% increased Spell Damage | 4x Orb of Alteration | The Ancient Pyramid | One Hand Melee · One Hand Ranged |
(35–44)% increased Spell Damage | 8x Orb of Alteration | Shavronne's Tower | One Hand Melee · One Hand Ranged |
(45–54)% increased Spell Damage | 4x Chaos Orb | The Boiling Lake | One Hand Melee · One Hand Ranged |
(55–66)% increased Spell Damage | 1x Exalted Orb | Museum Map | One Hand Melee · One Hand Ranged |
(11–20)% increased Damage over Time | 6x Orb of Alteration | Labyrinth Trial in The Crypt | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(21–30)% increased Damage over Time | 2x Chaos Orb | Pit Map | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(15–23)% increased Elemental Damage with Attack Skills | 6x Orb of Alteration | Labyrinth Trial in The Catacombs | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Ring · Amulet · Belt · Quiver |
(24–32)% increased Elemental Damage with Attack Skills | 4x Orb of Alchemy | Lair Map | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Quiver · Belt |
(8–10)% increased Attack Speed | 6x Orb of Alteration | The Dried Lake | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(11–15)% increased Attack Speed | 2x Chaos Orb | The Vastiri Desert | One Hand Melee · Two Hand Melee |
(16–20)% increased Attack Speed | 1x Exalted Orb | Leyline Map | One Hand Melee · Two Hand Melee |
(11–13)% increased Attack Speed | 1x Exalted Orb | Leyline Map | One Hand Ranged · Two Hand Ranged |
(7–12)% increased Attack Speed | 2x Chaos Orb | The Dried Lake | Gloves · Quiver · Shield |
(15–20)% increased Cast Speed | 6x Orb of Alteration | The Dried Lake | Two Hand Melee |
(21–26)% increased Cast Speed | 2x Chaos Orb | The Vastiri Desert | Two Hand Melee |
(27–32)% increased Cast Speed | 1x Exalted Orb | Leyline Map | Two Hand Melee |
(10–13)% increased Cast Speed | 6x Orb of Alteration | The Dried Lake | One Hand Melee · One Hand Ranged |
(14–17)% increased Cast Speed | 2x Chaos Orb | The Vastiri Desert | One Hand Melee · One Hand Ranged |
(18–21)% increased Cast Speed | 1x Exalted Orb | Leyline Map | One Hand Melee · One Hand Ranged |
(37–51)% increased Fire Damage | 4x Orb of Alteration | The Solaris Temple Level 2 | Two Hand Melee |
(52–66)% increased Fire Damage | 8x Orb of Alteration | The Dread Thicket | Two Hand Melee |
(67–81)% increased Fire Damage | 4x Chaos Orb | Flooded Mine Map | Two Hand Melee |
(25–34)% increased Fire Damage | 4x Orb of Alteration | The Solaris Temple Level 2 | One Hand Melee · One Hand Ranged |
(35–44)% increased Fire Damage | 8x Orb of Alteration | The Dread Thicket | One Hand Melee · One Hand Ranged |
(45–54)% increased Fire Damage | 4x Chaos Orb | Flooded Mine Map | One Hand Melee · One Hand Ranged |
(9–12)% increased Fire Damage | 4x Orb of Transmutation | The Solaris Temple Level 2 | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(13–16)% increased Fire Damage | 2x Orb of Alchemy | The Dread Thicket | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(37–51)% increased Cold Damage | 4x Orb of Alteration | The Crystal Veins | Two Hand Melee |
(52–66)% increased Cold Damage | 8x Orb of Alteration | The Causeway | Two Hand Melee |
(67–81)% increased Cold Damage | 4x Chaos Orb | Crystal Ore Map | Two Hand Melee |
(25–34)% increased Cold Damage | 4x Orb of Alteration | The Crystal Veins | One Hand Melee · One Hand Ranged |
(35–44)% increased Cold Damage | 8x Orb of Alteration | The Causeway | One Hand Melee · One Hand Ranged |
(45–54)% increased Cold Damage | 4x Chaos Orb | Crystal Ore Map | One Hand Melee · One Hand Ranged |
(9–12)% increased Cold Damage | 4x Orb of Transmutation | The Crystal Veins | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(13–16)% increased Cold Damage | 2x Orb of Alchemy | The Causeway | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(37–51)% increased Lightning Damage | 4x Orb of Alteration | The Lunaris Temple Level 2 | Two Hand Melee |
(52–66)% increased Lightning Damage | 8x Orb of Alteration | The Chamber of Sins Level 1 | Two Hand Melee |
(67–81)% increased Lightning Damage | 4x Chaos Orb | Armoury Map | Two Hand Melee |
(25–34)% increased Lightning Damage | 4x Orb of Alteration | The Lunaris Temple Level 2 | One Hand Melee · One Hand Ranged |
(35–44)% increased Lightning Damage | 8x Orb of Alteration | The Chamber of Sins Level 1 | One Hand Melee · One Hand Ranged |
(45–54)% increased Lightning Damage | 4x Chaos Orb | Armoury Map | One Hand Melee · One Hand Ranged |
(9–12)% increased Lightning Damage | 4x Orb of Transmutation | The Lunaris Temple Level 2 | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(13–16)% increased Lightning Damage | 2x Orb of Alchemy | The Chamber of Sins Level 1 | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(37–51)% increased Chaos Damage | 2x Orb of Chance | The Temple of Decay Level 2 | Two Hand Melee |
(52–66)% increased Chaos Damage | 4x Orb of Chance | The Ossuary | Two Hand Melee |
(67–81)% increased Chaos Damage | 3x Regal Orb | Factory Map | Two Hand Melee |
(25–34)% increased Chaos Damage | 2x Orb of Chance | The Temple of Decay Level 2 | One Hand Melee · One Hand Ranged |
(35–44)% increased Chaos Damage | 4x Orb of Chance | The Ossuary | One Hand Melee · One Hand Ranged |
(45–54)% increased Chaos Damage | 3x Regal Orb | Factory Map | One Hand Melee · One Hand Ranged |
(9–12)% increased Chaos Damage | 3x Orb of Chance | The Temple of Decay Level 2 | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(13–16)% increased Chaos Damage | 3x Orb of Alchemy | The Ossuary | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
+(91–120) to Accuracy Rating | 4x Orb of Transmutation | The Reliquary | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
+(121–200) to Accuracy Rating | 2x Orb of Alchemy | The Desecrated Chambers | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
+(201–300) to Accuracy Rating | 2x Chaos Orb | Courtyard Map | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
+(91–120) to Accuracy Rating | 4x Orb of Transmutation | The Reliquary | Gloves · Helmet · Ring · Amulet · Quiver · Shield |
+(121–150) to Accuracy Rating | 2x Orb of Alchemy | The Desecrated Chambers | Gloves · Helmet · Ring · Amulet · Quiver · Shield |
+(151–220) to Accuracy Rating | 2x Chaos Orb | Courtyard Map | Gloves · Helmet · Ring · Amulet · Quiver · Shield |
(9–12)% increased Global Physical Damage | 3x Orb of Chance | The Sewers | Shield · Amulet |
(13–16)% increased Global Physical Damage | 3x Orb of Alchemy | The Ossuary | Shield · Amulet |
(26–35)% increased Armour | 4x Orb of Transmutation | The Crematorium | Body Armour · Boots · Gloves · Helmet · Shield |
(41–50)% increased Armour | 1x Orb of Alchemy | The Karui Fortress | Body Armour · Boots · Gloves · Helmet · Shield |
(56–74)% increased Armour | 2x Chaos Orb | Arcade Map | Body Armour · Boots · Gloves · Helmet · Shield |
+(50–75) to Armour | 4x Orb of Transmutation | The Crematorium | Body Armour · Boots · Gloves · Helmet · Shield |
+(100–150) to Armour | 1x Orb of Alchemy | The Karui Fortress | Body Armour · Helmet · Shield |
+(250–320) to Armour | 2x Chaos Orb | Arcade Map | Body Armour · Shield |
(26–35)% increased Evasion Rating | 4x Orb of Transmutation | The Crematorium | Body Armour · Boots · Gloves · Helmet · Shield |
(41–50)% increased Evasion Rating | 1x Orb of Alchemy | The Karui Fortress | Body Armour · Boots · Gloves · Helmet · Shield |
(56–74)% increased Evasion Rating | 2x Chaos Orb | Arcade Map | Body Armour · Boots · Gloves · Helmet · Shield |
+(50–75) to Evasion Rating | 4x Orb of Transmutation | The Crematorium | Body Armour · Boots · Gloves · Helmet · Shield |
+(100–150) to Evasion Rating | 1x Orb of Alchemy | The Karui Fortress | Body Armour · Helmet · Shield |
+(250–320) to Evasion Rating | 2x Chaos Orb | Arcade Map | Body Armour · Shield |
(26–35)% increased Energy Shield | 4x Orb of Transmutation | The Crematorium | Body Armour · Boots · Gloves · Helmet · Shield |
(41–50)% increased Energy Shield | 1x Orb of Alchemy | The Karui Fortress | Body Armour · Boots · Gloves · Helmet · Shield |
(56–74)% increased Energy Shield | 2x Chaos Orb | Arcade Map | Body Armour · Boots · Gloves · Helmet · Shield |
+(17–22) to maximum Energy Shield | 4x Orb of Transmutation | The Crematorium | Body Armour · Boots · Gloves · Helmet · Shield |
+(35–45) to maximum Energy Shield | 1x Orb of Alchemy | The Karui Fortress | Body Armour · Helmet · Shield |
+(56–69) to maximum Energy Shield | 2x Chaos Orb | Arcade Map | Body Armour · Shield |
(10–12)% increased maximum Energy Shield | 1x Chaos Orb | Lighthouse Map | Amulet |
(13–15)% increased maximum Energy Shield | 2x Chaos Orb | Forbidden Woods Map | Amulet |
+(21–25) to maximum Energy Shield | 1x Orb of Alchemy | Lighthouse Map | Amulet · Ring |
+(26–30) to maximum Energy Shield | 2x Chaos Orb | Forbidden Woods Map | Amulet · Ring |
(26–35)% increased Armour and Evasion | 4x Orb of Transmutation | The Crematorium | Body Armour · Boots · Gloves · Helmet · Shield |
(41–50)% increased Armour and Evasion | 1x Orb of Alchemy | The Karui Fortress | Body Armour · Boots · Gloves · Helmet · Shield |
(56–74)% increased Armour and Evasion | 2x Chaos Orb | Arcade Map | Body Armour · Boots · Gloves · Helmet · Shield |
(26–35)% increased Armour and Energy Shield | 4x Orb of Transmutation | The Crematorium | Body Armour · Boots · Gloves · Helmet · Shield |
(41–50)% increased Armour and Energy Shield | 1x Orb of Alchemy | The Karui Fortress | Body Armour · Boots · Gloves · Helmet · Shield |
(56–74)% increased Armour and Energy Shield | 2x Chaos Orb | Arcade Map | Body Armour · Boots · Gloves · Helmet · Shield |
(26–35)% increased Evasion and Energy Shield | 4x Orb of Transmutation | The Crematorium | Body Armour · Boots · Gloves · Helmet · Shield |
(41–50)% increased Evasion and Energy Shield | 1x Orb of Alchemy | The Karui Fortress | Body Armour · Boots · Gloves · Helmet · Shield |
(56–74)% increased Evasion and Energy Shield | 2x Chaos Orb | Arcade Map | Body Armour · Boots · Gloves · Helmet · Shield |
Adds (19–21) to (32–41) Fire Damage | 4x Orb of Transmutation | The Solaris Temple Level 2 | Two Hand Melee · Two Hand Ranged |
Adds (38–46) to (73–85) Fire Damage | 2x Orb of Alchemy | The Dread Thicket | Two Hand Melee · Two Hand Ranged |
Adds (60–72) to (110–128) Fire Damage | 4x Chaos Orb | Flooded Mine Map | Two Hand Melee · Two Hand Ranged |
Adds (11–12) to (19–23) Fire Damage | 4x Orb of Transmutation | The Solaris Temple Level 2 | One Hand Melee · One Hand Ranged |
Adds (22–27) to (42–49) Fire Damage | 2x Orb of Alchemy | The Dread Thicket | One Hand Melee · One Hand Ranged |
Adds (35–41) to (63–73) Fire Damage | 4x Chaos Orb | Flooded Mine Map | One Hand Melee · One Hand Ranged |
Adds (8–11) to (16–20) Fire Damage to Attacks | 4x Orb of Transmutation | The Solaris Temple Level 2 | Ring · Amulet · Gloves |
Adds (12–17) to (26–30) Fire Damage to Attacks | 2x Orb of Alchemy | The Dread Thicket | Ring · Amulet |
Adds (19–21) to (32–41) Cold Damage | 4x Orb of Transmutation | The Crystal Veins | Two Hand Melee · Two Hand Ranged |
Adds (38–46) to (73–85) Cold Damage | 2x Orb of Alchemy | The Causeway | Two Hand Melee · Two Hand Ranged |
Adds (60–72) to (110–128) Cold Damage | 4x Chaos Orb | Crystal Ore Map | Two Hand Melee · Two Hand Ranged |
Adds (11–12) to (19–23) Cold Damage | 4x Orb of Transmutation | The Crystal Veins | One Hand Melee · One Hand Ranged |
Adds (22–27) to (42–49) Cold Damage | 2x Orb of Alchemy | The Causeway | One Hand Melee · One Hand Ranged |
Adds (35–41) to (63–73) Cold Damage | 4x Chaos Orb | Crystal Ore Map | One Hand Melee · One Hand Ranged |
Adds (6–8) to (14–18) Cold Damage to Attacks | 4x Orb of Transmutation | The Crystal Veins | Ring · Amulet · Gloves |
Adds (11–15) to (23–27) Cold Damage to Attacks | 2x Orb of Alchemy | The Causeway | Ring · Amulet |
Adds (2–5) to (46–64) Lightning Damage | 4x Orb of Transmutation | The Lunaris Temple Level 2 | Two Hand Melee · Two Hand Ranged |
Adds (6–9) to (104–139) Lightning Damage | 2x Orb of Alchemy | The Chamber of Sins Level 1 | Two Hand Melee · Two Hand Ranged |
Adds (10–14) to (162–197) Lightning Damage | 4x Chaos Orb | Armoury Map | Two Hand Melee · Two Hand Ranged |
Adds (1–3) to (27–37) Lightning Damage | 4x Orb of Transmutation | The Lunaris Temple Level 2 | One Hand Melee · One Hand Ranged |
Adds (3–5) to (60–80) Lightning Damage | 2x Orb of Alchemy | The Chamber of Sins Level 1 | One Hand Melee · One Hand Ranged |
Adds (6–8) to (100–113) Lightning Damage | 4x Chaos Orb | Armoury Map | One Hand Melee · One Hand Ranged |
Adds (1–4) to (32–36) Lightning Damage to Attacks | 4x Orb of Transmutation | The Lunaris Temple Level 2 | Ring · Amulet · Gloves |
Adds (1–5) to (41–48) Lightning Damage to Attacks | 2x Orb of Alchemy | The Chamber of Sins Level 1 | Ring · Amulet |
Adds (9–12) to (18–21) Physical Damage | 4x Orb of Transmutation | The Sewers | Two Hand Melee · Two Hand Ranged |
Adds (11–15) to (23–27) Physical Damage | 2x Orb of Alchemy | The Ossuary | Two Hand Melee · Two Hand Ranged |
Adds (18–24) to (36–42) Physical Damage | 4x Chaos Orb | The Quarry | Two Hand Melee · Two Hand Ranged |
Adds (6–8) to (13–15) Physical Damage | 4x Orb of Transmutation | The Sewers | One Hand Melee · One Hand Ranged |
Adds (7–11) to (16–19) Physical Damage | 2x Orb of Alchemy | The Ossuary | One Hand Melee · One Hand Ranged |
Adds (13–17) to (26–30) Physical Damage | 4x Chaos Orb | The Quarry | One Hand Melee · One Hand Ranged |
Adds (3–5) to (6–8) Physical Damage to Attacks | 4x Orb of Transmutation | The Sewers | Ring · Amulet · Quiver · Gloves |
Adds (5–7) to (8–10) Physical Damage to Attacks | 2x Chaos Orb | The Ossuary | Ring · Amulet · Quiver |
Adds (6–8) to (14–18) Chaos Damage to Attacks | 6x Orb of Transmutation | The Temple of Decay Level 2 | Ring · Amulet · Quiver · Gloves |
Adds (11–15) to (23–27) Chaos Damage to Attacks | 2x Chaos Orb | The Ossuary | Ring · Amulet · Quiver |
Adds (16–21) to (31–36) Fire Damage to Spells | 4x Orb of Transmutation | The Solaris Temple Level 2 | Two Hand Melee |
Adds (28–38) to (57–66) Fire Damage to Spells | 2x Orb of Alchemy | The Dread Thicket | Two Hand Melee |
Adds (41–55) to (83–96) Fire Damage to Spells | 4x Chaos Orb | Flooded Mine Map | Two Hand Melee |
Adds (12–16) to (23–27) Fire Damage to Spells | 4x Orb of Transmutation | The Solaris Temple Level 2 | One Hand Melee · One Hand Ranged |
Adds (21–28) to (42–49) Fire Damage to Spells | 2x Orb of Alchemy | The Dread Thicket | One Hand Melee · One Hand Ranged |
Adds (31–41) to (61–71) Fire Damage to Spells | 4x Chaos Orb | Flooded Mine Map | One Hand Melee · One Hand Ranged |
Adds (14–19) to (28–33) Cold Damage to Spells | 4x Orb of Transmutation | The Crystal Veins | Two Hand Melee |
Adds (26–34) to (52–60) Cold Damage to Spells | 2x Orb of Alchemy | The Causeway | Two Hand Melee |
Adds (38–50) to (75–88) Cold Damage to Spells | 4x Chaos Orb | Crystal Ore Map | Two Hand Melee |
Adds (10–13) to (19–22) Cold Damage to Spells | 4x Orb of Transmutation | The Crystal Veins | One Hand Melee · One Hand Ranged |
Adds (17–23) to (34–40) Cold Damage to Spells | 2x Orb of Alchemy | The Causeway | One Hand Melee · One Hand Ranged |
Adds (25–33) to (50–58) Cold Damage to Spells | 4x Chaos Orb | Crystal Ore Map | One Hand Melee · One Hand Ranged |
Adds (1–5) to (59–63) Lightning Damage to Spells | 4x Orb of Transmutation | The Lunaris Temple Level 2 | Two Hand Melee |
Adds (3–9) to (109–115) Lightning Damage to Spells | 2x Orb of Alchemy | The Chamber of Sins Level 1 | Two Hand Melee |
Adds (4–13) to (159–168) Lightning Damage to Spells | 4x Chaos Orb | Armoury Map | Two Hand Melee |
Adds (1–4) to (39–42) Lightning Damage to Spells | 4x Orb of Transmutation | The Lunaris Temple Level 2 | One Hand Melee · One Hand Ranged |
Adds (2–6) to (73–77) Lightning Damage to Spells | 2x Orb of Alchemy | The Chamber of Sins Level 1 | One Hand Melee · One Hand Ranged |
Adds (3–9) to (106–112) Lightning Damage to Spells | 4x Chaos Orb | Armoury Map | One Hand Melee · One Hand Ranged |
(17–19)% increased Critical Strike Chance | 6x Orb of Alteration | Cemetery Map | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(20–24)% increased Critical Strike Chance | 2x Orb of Alchemy | Crimson Temple Map | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(25–27)% increased Critical Strike Chance | 4x Chaos Orb | Terrace Map | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
+(17–19)% to Global Critical Strike Multiplier | 6x Orb of Alteration | Cemetery Map | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
+(20–24)% to Global Critical Strike Multiplier | 2x Orb of Alchemy | Crimson Temple Map | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
+(25–28)% to Global Critical Strike Multiplier | 4x Chaos Orb | Terrace Map | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(45–75)% increased Critical Strike Chance for Spells | 6x Orb of Alteration | Cemetery Map | Two Hand Melee |
(76–105)% increased Critical Strike Chance for Spells | 3x Chaos Orb | Crimson Temple Map | Two Hand Melee |
(30–49)% increased Critical Strike Chance for Spells | 6x Orb of Alteration | Cemetery Map | One Hand Melee · One Hand Ranged |
(50–69)% increased Critical Strike Chance for Spells | 3x Chaos Orb | Crimson Temple Map | One Hand Melee · One Hand Ranged |
(17–21)% increased Global Critical Strike Chance | 9x Orb of Alteration | Cemetery Map | Quiver · Amulet |
(22–27)% increased Global Critical Strike Chance | 1x Chaos Orb | Crimson Temple Map | Quiver · Amulet |
(5–10)% increased Flask Effect Duration | 2x Glassblower's Bauble | Labyrinth Trial in The Bath House | Belt |
(11–15)% increased Flask Effect Duration | 4x Glassblower's Bauble | Dry Sea Map | Belt |
(15–20)% chance to Avoid being Stunned | 1x Regal Orb | The Ascent | Helmet · Gloves |
(21–25)% chance to Avoid being Stunned | 2x Regal Orb | Plaza Map | Helmet · Gloves |
(16–20)% chance to Avoid Elemental Ailments | 1x Chaos Orb | The Ascent | Boots · Shield |
(21–25)% chance to Avoid Elemental Ailments | 2x Chaos Orb | Plaza Map | Boots · Shield |
(24–30)% reduced Effect of Chill and Shock on you | 1x Chaos Orb | The Ascent | Boots · Gloves |
(31–40)% reduced Effect of Chill and Shock on you | 2x Chaos Orb | Plaza Map | Boots · Gloves |
+(2–3)% Chance to Block | 9x Orb of Alteration | Mineral Pools Map | Shield |
+(4–5)% Chance to Block | 3x Chaos Orb | Wasteland Map | Shield |
(2–3)% Chance to Block Spell Damage | 4x Orb of Chance | Mineral Pools Map | Shield |
(4–5)% Chance to Block Spell Damage | 3x Regal Orb | Wasteland Map | Shield |
(5–6)% increased Life Regeneration rate | 2x Orb of Alchemy | Stagnation Map | Helmet · Gloves · Boots |
(7–8)% increased Life Regeneration rate | 4x Chaos Orb | Underground Sea Map | Helmet · Gloves · Boots |
2% additional Physical Damage Reduction | 2x Orb of Alchemy | Stagnation Map | Body Armour · Shield |
3% additional Physical Damage Reduction | 4x Chaos Orb | Underground Sea Map | Body Armour · Shield |
+(3–4)% chance to Suppress Spell Damage | 2x Orb of Alchemy | Stagnation Map | Helmet · Gloves · Boots |
+(5–6)% chance to Suppress Spell Damage | 4x Chaos Orb | Underground Sea Map | Helmet · Gloves · Boots |
+(5–7)% chance to Suppress Spell Damage | 2x Orb of Alchemy | Stagnation Map | Body Armour · Shield |
+(8–10)% chance to Suppress Spell Damage | 4x Chaos Orb | Underground Sea Map | Body Armour · Shield |
(9–11)% increased Energy Shield Recharge Rate | 2x Orb of Alchemy | Stagnation Map | Helmet · Gloves · Boots |
(12–14)% increased Energy Shield Recharge Rate | 4x Chaos Orb | Underground Sea Map | Helmet · Gloves · Boots |
(16–20)% faster start of Energy Shield Recharge | 2x Orb of Alchemy | Stagnation Map | Body Armour · Shield |
(21–25)% faster start of Energy Shield Recharge | 4x Chaos Orb | Underground Sea Map | Body Armour · Shield |
5% reduced Damage taken from Damage Over Time | 2x Regal Orb | Crimson Township Map | Shield |
Item drops on Death if Equipped by an Animated Guardian | 1x Chaos Orb | Foundry Map | Body Armour |
Light Radius is based on Energy Shield instead of Life | 4x Chaos Orb | Foundry Map | Helmet · Ring |
Minions have (11–15)% increased maximum Life | 4x Orb of Augmentation | The Lunaris Temple Level 2 | Shield · Ring |
Minions have (16–20)% increased maximum Life | 2x Orb of Alchemy | Promenade Map | Shield |
Minions deal (10–20)% increased Damage | 3x Chaos Orb | The Lunaris Temple Level 2 | Gloves |
Minions have (13–17)% increased Movement Speed | 4x Orb of Augmentation | The Lunaris Temple Level 2 | Ring · Amulet |
Minions have (18–22)% increased Movement Speed | 2x Orb of Alchemy | Promenade Map | Ring · Amulet |
Minions deal (37–51)% increased Damage | 4x Orb of Augmentation | The Lunaris Temple Level 2 | Two Hand Melee · Two Hand Ranged |
Minions deal (52–66)% increased Damage | 2x Orb of Alchemy | Promenade Map | Two Hand Melee · Two Hand Ranged |
Minions deal (67–81)% increased Damage | 4x Chaos Orb | Arid Lake Map | Two Hand Melee · Two Hand Ranged |
Minions deal (25–34)% increased Damage | 4x Orb of Augmentation | The Lunaris Temple Level 2 | One Hand Melee · One Hand Ranged |
Minions deal (35–44)% increased Damage | 2x Orb of Alchemy | Promenade Map | One Hand Melee · One Hand Ranged |
Minions deal (45–54)% increased Damage | 4x Chaos Orb | Arid Lake Map | One Hand Melee · One Hand Ranged |
(52–66)% increased Trap Damage | 2x Orb of Alchemy | The Solaris Temple Level 2 | Two Hand Melee · Two Hand Ranged |
(67–81)% increased Trap Damage | 4x Chaos Orb | Marshes Map | Two Hand Melee · Two Hand Ranged |
(35–44)% increased Trap Damage | 2x Orb of Alchemy | The Solaris Temple Level 2 | One Hand Melee · One Hand Ranged |
(45–54)% increased Trap Damage | 4x Chaos Orb | Marshes Map | One Hand Melee · One Hand Ranged |
(52–66)% increased Mine Damage | 2x Orb of Alchemy | The Solaris Temple Level 2 | Two Hand Melee · Two Hand Ranged |
(67–81)% increased Mine Damage | 4x Chaos Orb | Marshes Map | Two Hand Melee · Two Hand Ranged |
(35–44)% increased Mine Damage | 2x Orb of Alchemy | The Solaris Temple Level 2 | One Hand Melee · One Hand Ranged |
(45–54)% increased Mine Damage | 4x Chaos Orb | Marshes Map | One Hand Melee · One Hand Ranged |
(17–20)% increased Trap Throwing Speed | 6x Orb of Augmentation | The Solaris Temple Level 2 | Two Hand Melee · Two Hand Ranged |
(21–23)% increased Trap Throwing Speed | 2x Orb of Alchemy | Marshes Map | Two Hand Melee · Two Hand Ranged |
(9–12)% increased Trap Throwing Speed | 6x Orb of Augmentation | The Solaris Temple Level 2 | One Hand Melee · One Hand Ranged |
(13–15)% increased Trap Throwing Speed | 2x Orb of Alchemy | Marshes Map | One Hand Melee · One Hand Ranged |
(17–20)% increased Mine Throwing Speed | 6x Orb of Augmentation | The Solaris Temple Level 2 | Two Hand Melee · Two Hand Ranged |
(21–23)% increased Mine Throwing Speed | 2x Orb of Alchemy | Marshes Map | Two Hand Melee · Two Hand Ranged |
(9–12)% increased Mine Throwing Speed | 6x Orb of Augmentation | The Solaris Temple Level 2 | One Hand Melee · One Hand Ranged |
(13–15)% increased Mine Throwing Speed | 2x Orb of Alchemy | Marshes Map | One Hand Melee · One Hand Ranged |
(3–5)% increased Attack Speed | 2x Orb of Alchemy | The Dried Lake | Ring |
(6–9)% increased Cast Speed | 6x Orb of Alteration | The Dried Lake | Shield · Amulet |
(15–20)% increased Warcry Speed | 6x Orb of Alteration | The Dried Lake | Amulet |
Warcries cannot Exert Travel Skills | 1x Orb of Alchemy | The Chamber of Innocence | Ring · Amulet · Belt |
Used when an adjacent Flask is used | 5x Instilling Orb 5x Glassblower's Bauble | Epilogue | Flask |
Reused at the end of this Flask's effect | 5x Instilling Orb 5x Glassblower's Bauble | Epilogue | Flask |
Used when Charges reach full | 5x Instilling Orb 5x Glassblower's Bauble | Epilogue | Flask |
Used when you Use a Guard Skill | 5x Instilling Orb 5x Glassblower's Bauble | Epilogue | Flask |
Used when you Use a Travel Skill | 5x Instilling Orb 5x Glassblower's Bauble | Epilogue | Flask |
Used when you Hit a Rare or Unique Enemy, if not already in effect | 5x Instilling Orb 5x Glassblower's Bauble | Epilogue | Flask |
Used when you become Frozen | 5x Instilling Orb 5x Glassblower's Bauble | Epilogue | Flask |
Used when you become Chilled | 5x Instilling Orb 5x Glassblower's Bauble | Epilogue | Flask |
Used when you become Shocked | 5x Instilling Orb 5x Glassblower's Bauble | Epilogue | Flask |
Used when you become Ignited | 5x Instilling Orb 5x Glassblower's Bauble | Epilogue | Flask |
Used when you start Bleeding | 5x Instilling Orb 5x Glassblower's Bauble | Epilogue | Flask |
Used when you become Poisoned | 5x Instilling Orb 5x Glassblower's Bauble | Epilogue | Flask |
Used when you Block | 5x Instilling Orb 5x Glassblower's Bauble | Epilogue | Flask |
Used when you take a Savage Hit | 5x Instilling Orb 5x Glassblower's Bauble | Epilogue | Flask |
Used when you use a Life Flask | 5x Instilling Orb 5x Glassblower's Bauble | Epilogue | Flask |
Remove Enchantments | 3x Orb of Scouring | Default | Flask · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Amulet · Ring · Quiver |
Moving while Bleeding doesn't cause you to take extra Damage | 2x Chaos Orb | The Ascent | Shield · Quiver |
+(31–36)% Chaos Resistance against Damage Over Time | 4x Orb of Alteration | Crimson Township Map | Belt |
+(37–43)% Chaos Resistance against Damage Over Time | 2x Chaos Orb | Crimson Township Map | Belt |
(41–50)% chance to Avoid Bleeding | 4x Orb of Alteration | The Ascent | Boots |
(51–60)% chance to Avoid Bleeding | 2x Chaos Orb | Plaza Map | Boots |
(41–50)% reduced Ignite Duration on you | 4x Orb of Alteration | The Ascent | Ring |
(51–60)% reduced Ignite Duration on you | 2x Chaos Orb | Plaza Map | Ring |
(41–50)% reduced Effect of Chill on you | 4x Orb of Alteration | The Ascent | Ring |
(51–60)% reduced Effect of Chill on you | 2x Chaos Orb | Plaza Map | Ring |
(41–50)% reduced Effect of Shock on you | 4x Orb of Alteration | The Ascent | Ring |
(51–60)% reduced Effect of Shock on you | 2x Chaos Orb | Plaza Map | Ring |
(16–20)% reduced Effect of Curses on you | 4x Orb of Alteration | The Ascent | Ring |
(21–25)% reduced Effect of Curses on you | 2x Chaos Orb | Plaza Map | Ring |
(11–15)% reduced Effect of Freeze on you | 4x Orb of Alteration | The Ascent | Helmet |
(16–20)% reduced Effect of Freeze on you | 2x Chaos Orb | Plaza Map | Helmet |
Adds (9–11) to (16–21) Fire Damage to Attacks | 4x Orb of Transmutation | The Solaris Temple Level 2 | Quiver |
Adds (19–23) to (37–42) Fire Damage to Attacks | 2x Orb of Alchemy | The Dread Thicket | Quiver |
Adds (9–11) to (16–21) Cold Damage to Attacks | 4x Orb of Transmutation | The Crystal Veins | Quiver |
Adds (19–23) to (37–42) Cold Damage to Attacks | 2x Orb of Alchemy | The Causeway | Quiver |
Adds (1–4) to (32–36) Lightning Damage to Attacks | 4x Orb of Transmutation | The Lunaris Temple Level 2 | Quiver |
Adds (3–6) to (52–70) Lightning Damage to Attacks | 2x Orb of Alchemy | The Chamber of Sins Level 1 | Quiver |
(81–85)% increased Physical Damage (13–15)% chance to Impale Enemies on Hit with Attacks | 3x Orb of Alchemy | Betrayal Unveil | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(86–94)% increased Physical Damage (16–17)% chance to Impale Enemies on Hit with Attacks | 3x Chaos Orb | Betrayal Unveil | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(95–105)% increased Physical Damage (18–20)% chance to Impale Enemies on Hit with Attacks | 8x Chaos Orb | Betrayal Unveil | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(81–85)% increased Physical Damage (13–15)% chance to cause Bleeding on Hit | 3x Orb of Alchemy | Betrayal Unveil | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(86–94)% increased Physical Damage (16–17)% chance to cause Bleeding on Hit | 3x Chaos Orb | Betrayal Unveil | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(95–105)% increased Physical Damage (18–20)% chance to cause Bleeding on Hit | 8x Chaos Orb | Betrayal Unveil | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(81–85)% increased Physical Damage (13–15)% chance to Blind Enemies on hit | 3x Orb of Alchemy | Betrayal Unveil | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(86–94)% increased Physical Damage (16–17)% chance to Blind Enemies on hit | 3x Chaos Orb | Betrayal Unveil | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(95–105)% increased Physical Damage (18–20)% chance to Blind Enemies on hit | 8x Chaos Orb | Betrayal Unveil | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(81–85)% increased Physical Damage (13–15)% chance to Poison on Hit | 3x Orb of Alchemy | Betrayal Unveil | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(86–94)% increased Physical Damage (16–17)% chance to Poison on Hit | 3x Chaos Orb | Betrayal Unveil | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(95–105)% increased Physical Damage (18–20)% chance to Poison on Hit | 8x Chaos Orb | Betrayal Unveil | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged |
(60–64)% increased Fire Damage (21–24)% chance to Ignite | 3x Orb of Alchemy | Betrayal Unveil | Two Hand Melee |
(65–72)% increased Fire Damage (25–28)% chance to Ignite | 3x Chaos Orb | Betrayal Unveil | Two Hand Melee |
(73–80)% increased Fire Damage (29–34)% chance to Ignite | 8x Chaos Orb | Betrayal Unveil | Two Hand Melee |
(36–41)% increased Fire Damage (13–15)% chance to Ignite | 3x Orb of Alchemy | Betrayal Unveil | One Hand Melee · One Hand Ranged |
(42–50)% increased Fire Damage (16–17)% chance to Ignite | 3x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged |
(51–60)% increased Fire Damage (18–20)% chance to Ignite | 8x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged |
(60–64)% increased Cold Damage (21–24)% chance to Freeze | 3x Orb of Alchemy | Betrayal Unveil | Two Hand Melee |
(65–72)% increased Cold Damage (25–28)% chance to Freeze | 3x Chaos Orb | Betrayal Unveil | Two Hand Melee |
(73–80)% increased Cold Damage (29–34)% chance to Freeze | 8x Chaos Orb | Betrayal Unveil | Two Hand Melee |
(36–41)% increased Cold Damage (13–15)% chance to Freeze | 3x Orb of Alchemy | Betrayal Unveil | One Hand Melee · One Hand Ranged |
(42–50)% increased Cold Damage (16–17)% chance to Freeze | 3x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged |
(51–60)% increased Cold Damage (18–20)% chance to Freeze | 8x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged |
(60–64)% increased Lightning Damage (21–24)% chance to Shock | 3x Orb of Alchemy | Betrayal Unveil | Two Hand Melee |
(65–72)% increased Lightning Damage (25–28)% chance to Shock | 3x Chaos Orb | Betrayal Unveil | Two Hand Melee |
(73–80)% increased Lightning Damage (29–34)% chance to Shock | 8x Chaos Orb | Betrayal Unveil | Two Hand Melee |
(36–41)% increased Lightning Damage (13–15)% chance to Shock | 3x Orb of Alchemy | Betrayal Unveil | One Hand Melee · One Hand Ranged |
(42–50)% increased Lightning Damage (16–17)% chance to Shock | 3x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged |
(51–60)% increased Lightning Damage (18–20)% chance to Shock | 8x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged |
(53–60)% increased Chaos Damage Chaos Skills have (15–17)% increased Skill Effect Duration | 3x Orb of Alchemy | Betrayal Unveil | Two Hand Melee |
(61–68)% increased Chaos Damage Chaos Skills have (18–20)% increased Skill Effect Duration | 3x Chaos Orb | Betrayal Unveil | Two Hand Melee |
(69–75)% increased Chaos Damage Chaos Skills have (21–23)% increased Skill Effect Duration | 8x Chaos Orb | Betrayal Unveil | Two Hand Melee |
(35–39)% increased Chaos Damage Chaos Skills have (7–8)% increased Skill Effect Duration | 3x Orb of Alchemy | Betrayal Unveil | One Hand Melee · One Hand Ranged |
(40–45)% increased Chaos Damage Chaos Skills have (9–10)% increased Skill Effect Duration | 3x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged |
(46–50)% increased Chaos Damage Chaos Skills have (11–12)% increased Skill Effect Duration | 8x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged |
(60–64)% increased Spell Damage (16–20)% increased Mana Regeneration Rate | 8x Orb of Transmutation | Betrayal Unveil | Two Hand Melee |
(65–72)% increased Spell Damage (21–25)% increased Mana Regeneration Rate | 2x Chaos Orb | Betrayal Unveil | Two Hand Melee |
(73–80)% increased Spell Damage (26–30)% increased Mana Regeneration Rate | 6x Chaos Orb | Betrayal Unveil | Two Hand Melee |
(36–41)% increased Spell Damage (7–9)% increased Mana Regeneration Rate | 8x Orb of Transmutation | Betrayal Unveil | One Hand Melee · One Hand Ranged |
(42–50)% increased Spell Damage (10–12)% increased Mana Regeneration Rate | 2x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged |
(51–60)% increased Spell Damage (13–15)% increased Mana Regeneration Rate | 6x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged |
(53–58)% increased Spell Damage Gain (3–4)% of Non-Chaos Damage as extra Chaos Damage | 1x Chaos Orb | Betrayal Unveil | Two Hand Melee |
(59–66)% increased Spell Damage Gain (5–6)% of Non-Chaos Damage as extra Chaos Damage | 4x Chaos Orb | Betrayal Unveil | Two Hand Melee |
(67–75)% increased Spell Damage Gain (7–8)% of Non-Chaos Damage as extra Chaos Damage | 1x Exalted Orb | Betrayal Unveil | Two Hand Melee |
(38–40)% increased Spell Damage Gain 2% of Non-Chaos Damage as extra Chaos Damage | 1x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged |
(41–45)% increased Spell Damage Gain 3% of Non-Chaos Damage as extra Chaos Damage | 4x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged |
(46–50)% increased Spell Damage Gain 4% of Non-Chaos Damage as extra Chaos Damage | 1x Exalted Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged |
Minions have (26–32)% increased maximum Life Minions deal (26–32)% increased Damage | 8x Orb of Alteration | Betrayal Unveil | Two Hand Melee · Two Hand Ranged |
Minions have (33–38)% increased maximum Life Minions deal (33–38)% increased Damage | 4x Orb of Alchemy | Betrayal Unveil | Two Hand Melee · Two Hand Ranged |
Minions have (39–45)% increased maximum Life Minions deal (39–45)% increased Damage | 4x Chaos Orb | Betrayal Unveil | Two Hand Melee · Two Hand Ranged |
Minions have (16–19)% increased maximum Life Minions deal (16–19)% increased Damage | 8x Orb of Alteration | Betrayal Unveil | One Hand Melee · One Hand Ranged |
Minions have (20–24)% increased maximum Life Minions deal (20–24)% increased Damage | 4x Orb of Alchemy | Betrayal Unveil | One Hand Melee · One Hand Ranged |
Minions have (25–28)% increased maximum Life Minions deal (25–28)% increased Damage | 4x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged |
Minions have (19–21)% increased Attack Speed Minions have (19–21)% increased Cast Speed | 8x Orb of Alteration | Betrayal Unveil | Two Hand Melee · Two Hand Ranged |
Minions have (22–24)% increased Attack Speed Minions have (22–24)% increased Cast Speed | 2x Orb of Alchemy | Betrayal Unveil | Two Hand Melee · Two Hand Ranged |
Minions have (25–28)% increased Attack Speed Minions have (25–28)% increased Cast Speed | 4x Chaos Orb | Betrayal Unveil | Two Hand Melee · Two Hand Ranged |
Minions have (10–11)% increased Attack Speed Minions have (10–11)% increased Cast Speed | 8x Orb of Alteration | Betrayal Unveil | One Hand Melee · One Hand Ranged |
Minions have (12–13)% increased Attack Speed Minions have (12–13)% increased Cast Speed | 2x Orb of Alchemy | Betrayal Unveil | One Hand Melee · One Hand Ranged |
Minions have (14–15)% increased Attack Speed Minions have (14–15)% increased Cast Speed | 4x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged |
+(25–27)% to Chaos Damage over Time Multiplier | 8x Orb of Alteration | Betrayal Unveil | Two Hand Melee |
+(28–30)% to Chaos Damage over Time Multiplier | 2x Orb of Alchemy | Betrayal Unveil | Two Hand Melee |
+(31–35)% to Chaos Damage over Time Multiplier | 4x Chaos Orb | Betrayal Unveil | Two Hand Melee |
+(14–15)% to Chaos Damage over Time Multiplier | 8x Orb of Alteration | Betrayal Unveil | One Hand Melee · One Hand Ranged · Two Hand Ranged |
+(16–17)% to Chaos Damage over Time Multiplier | 2x Orb of Alchemy | Betrayal Unveil | One Hand Melee · One Hand Ranged · Two Hand Ranged |
+(18–20)% to Chaos Damage over Time Multiplier | 4x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged · Two Hand Ranged |
+(25–27)% to Physical Damage over Time Multiplier | 8x Orb of Alteration | Betrayal Unveil | Two Hand Melee |
+(28–30)% to Physical Damage over Time Multiplier | 2x Orb of Alchemy | Betrayal Unveil | Two Hand Melee |
+(31–35)% to Physical Damage over Time Multiplier | 4x Chaos Orb | Betrayal Unveil | Two Hand Melee |
+(14–15)% to Physical Damage over Time Multiplier | 8x Orb of Alteration | Betrayal Unveil | One Hand Melee · One Hand Ranged · Two Hand Ranged |
+(16–17)% to Physical Damage over Time Multiplier | 2x Orb of Alchemy | Betrayal Unveil | One Hand Melee · One Hand Ranged · Two Hand Ranged |
+(18–20)% to Physical Damage over Time Multiplier | 4x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged · Two Hand Ranged |
+(25–27)% to Cold Damage over Time Multiplier | 8x Orb of Alteration | Betrayal Unveil | Two Hand Melee |
+(28–30)% to Cold Damage over Time Multiplier | 2x Orb of Alchemy | Betrayal Unveil | Two Hand Melee |
+(31–35)% to Cold Damage over Time Multiplier | 4x Chaos Orb | Betrayal Unveil | Two Hand Melee |
+(14–15)% to Cold Damage over Time Multiplier | 8x Orb of Alteration | Betrayal Unveil | One Hand Melee · One Hand Ranged · Two Hand Ranged |
+(16–17)% to Cold Damage over Time Multiplier | 2x Orb of Alchemy | Betrayal Unveil | One Hand Melee · One Hand Ranged · Two Hand Ranged |
+(18–20)% to Cold Damage over Time Multiplier | 4x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged · Two Hand Ranged |
+(25–27)% to Fire Damage over Time Multiplier | 8x Orb of Alteration | Betrayal Unveil | Two Hand Melee |
+(28–30)% to Fire Damage over Time Multiplier | 2x Orb of Alchemy | Betrayal Unveil | Two Hand Melee |
+(31–35)% to Fire Damage over Time Multiplier | 4x Chaos Orb | Betrayal Unveil | Two Hand Melee |
+(14–15)% to Fire Damage over Time Multiplier | 8x Orb of Alteration | Betrayal Unveil | One Hand Melee · One Hand Ranged · Two Hand Ranged |
+(16–17)% to Fire Damage over Time Multiplier | 2x Orb of Alchemy | Betrayal Unveil | One Hand Melee · One Hand Ranged · Two Hand Ranged |
+(18–20)% to Fire Damage over Time Multiplier | 4x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged · Two Hand Ranged |
Attacks with this Weapon Penetrate (6–7)% Elemental Resistances | 4x Orb of Alchemy | Betrayal Unveil | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged |
Attacks with this Weapon Penetrate (8–10)% Elemental Resistances | 4x Chaos Orb | Betrayal Unveil | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged |
Attacks with this Weapon Penetrate (11–13)% Elemental Resistances | 1x Exalted Orb | Betrayal Unveil | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged |
Attacks with this Weapon Penetrate (6–7)% Chaos Resistance | 8x Orb of Alteration | Betrayal Unveil | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged |
Attacks with this Weapon Penetrate (8–10)% Chaos Resistance | 4x Orb of Alchemy | Betrayal Unveil | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged |
Attacks with this Weapon Penetrate (11–13)% Chaos Resistance | 4x Chaos Orb | Betrayal Unveil | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged |
(6–7)% chance to deal Double Damage | 2x Chaos Orb | Betrayal Unveil | Two Hand Melee · Two Hand Ranged |
(8–10)% chance to deal Double Damage | 8x Chaos Orb | Betrayal Unveil | Two Hand Melee · Two Hand Ranged |
3% chance to deal Double Damage | 2x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged · Shield |
(4–5)% chance to deal Double Damage | 8x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged · Shield |
(12–14)% increased Armour and Evasion +(8–9) to maximum Life | 8x Orb of Alteration | Betrayal Unveil | Boots · Gloves |
(15–17)% increased Armour and Evasion +(10–11) to maximum Life | 2x Orb of Alchemy | Betrayal Unveil | Boots · Gloves |
(18–21)% increased Armour and Evasion +(12–14) to maximum Life | 2x Chaos Orb | Betrayal Unveil | Boots · Gloves |
(12–14)% increased Armour and Energy Shield +(8–9) to maximum Life | 8x Orb of Alteration | Betrayal Unveil | Boots · Gloves |
(15–17)% increased Armour and Energy Shield +(10–11) to maximum Life | 2x Orb of Alchemy | Betrayal Unveil | Boots · Gloves |
(18–21)% increased Armour and Energy Shield +(12–14) to maximum Life | 2x Chaos Orb | Betrayal Unveil | Boots · Gloves |
(12–14)% increased Evasion and Energy Shield +(8–9) to maximum Life | 8x Orb of Alteration | Betrayal Unveil | Boots · Gloves |
(15–17)% increased Evasion and Energy Shield +(10–11) to maximum Life | 2x Orb of Alchemy | Betrayal Unveil | Boots · Gloves |
(18–21)% increased Evasion and Energy Shield +(12–14) to maximum Life | 2x Chaos Orb | Betrayal Unveil | Boots · Gloves |
(12–14)% increased Armour +(8–9) to maximum Life | 8x Orb of Alteration | Betrayal Unveil | Boots · Gloves |
(15–17)% increased Armour +(10–11) to maximum Life | 2x Orb of Alchemy | Betrayal Unveil | Boots · Gloves |
(18–21)% increased Armour +(12–14) to maximum Life | 2x Chaos Orb | Betrayal Unveil | Boots · Gloves |
(12–14)% increased Evasion Rating +(8–9) to maximum Life | 8x Orb of Alteration | Betrayal Unveil | Boots · Gloves |
(15–17)% increased Evasion Rating +(10–11) to maximum Life | 2x Orb of Alchemy | Betrayal Unveil | Boots · Gloves |
(18–21)% increased Evasion Rating +(12–14) to maximum Life | 2x Chaos Orb | Betrayal Unveil | Boots · Gloves |
(12–14)% increased Energy Shield +(8–9) to maximum Life | 8x Orb of Alteration | Betrayal Unveil | Boots · Gloves |
(15–17)% increased Energy Shield +(10–11) to maximum Life | 2x Orb of Alchemy | Betrayal Unveil | Boots · Gloves |
(18–21)% increased Energy Shield +(12–14) to maximum Life | 2x Chaos Orb | Betrayal Unveil | Boots · Gloves |
(12–14)% increased Armour, Evasion and Energy Shield +(8–9) to maximum Life | 8x Orb of Alteration | Betrayal Unveil | Boots · Gloves |
(15–17)% increased Armour, Evasion and Energy Shield +(10–11) to maximum Life | 2x Orb of Alchemy | Betrayal Unveil | Boots · Gloves |
(18–21)% increased Armour, Evasion and Energy Shield +(12–14) to maximum Life | 2x Chaos Orb | Betrayal Unveil | Boots · Gloves |
(12–14)% increased Armour and Evasion +(10–11) to maximum Life | 8x Orb of Alteration | Betrayal Unveil | Helmet · Shield |
(15–17)% increased Armour and Evasion +(12–13) to maximum Life | 2x Orb of Alchemy | Betrayal Unveil | Helmet · Shield |
(18–21)% increased Armour and Evasion +(14–16) to maximum Life | 2x Chaos Orb | Betrayal Unveil | Helmet · Shield |
(12–14)% increased Armour and Energy Shield +(10–11) to maximum Life | 8x Orb of Alteration | Betrayal Unveil | Helmet · Shield |
(15–17)% increased Armour and Energy Shield +(12–13) to maximum Life | 2x Orb of Alchemy | Betrayal Unveil | Helmet · Shield |
(18–21)% increased Armour and Energy Shield +(14–16) to maximum Life | 2x Chaos Orb | Betrayal Unveil | Helmet · Shield |
(12–14)% increased Evasion and Energy Shield +(10–11) to maximum Life | 8x Orb of Alteration | Betrayal Unveil | Helmet · Shield |
(15–17)% increased Evasion and Energy Shield +(12–13) to maximum Life | 2x Orb of Alchemy | Betrayal Unveil | Helmet · Shield |
(18–21)% increased Evasion and Energy Shield +(14–16) to maximum Life | 2x Chaos Orb | Betrayal Unveil | Helmet · Shield |
(12–14)% increased Armour +(10–11) to maximum Life | 8x Orb of Alteration | Betrayal Unveil | Helmet · Shield |
(15–17)% increased Armour +(12–13) to maximum Life | 2x Orb of Alchemy | Betrayal Unveil | Helmet · Shield |
(18–21)% increased Armour +(14–16) to maximum Life | 2x Chaos Orb | Betrayal Unveil | Helmet · Shield |
(12–14)% increased Evasion Rating +(10–11) to maximum Life | 8x Orb of Alteration | Betrayal Unveil | Helmet · Shield |
(15–17)% increased Evasion Rating +(12–13) to maximum Life | 2x Orb of Alchemy | Betrayal Unveil | Helmet · Shield |
(18–21)% increased Evasion Rating +(14–16) to maximum Life | 2x Chaos Orb | Betrayal Unveil | Helmet · Shield |
(12–14)% increased Energy Shield +(10–11) to maximum Life | 8x Orb of Alteration | Betrayal Unveil | Helmet · Shield |
(15–17)% increased Energy Shield +(12–13) to maximum Life | 2x Orb of Alchemy | Betrayal Unveil | Helmet · Shield |
(18–21)% increased Energy Shield +(14–16) to maximum Life | 2x Chaos Orb | Betrayal Unveil | Helmet · Shield |
(12–14)% increased Armour, Evasion and Energy Shield +(10–11) to maximum Life | 8x Orb of Alteration | Betrayal Unveil | Helmet · Shield |
(15–17)% increased Armour, Evasion and Energy Shield +(12–13) to maximum Life | 2x Orb of Alchemy | Betrayal Unveil | Helmet · Shield |
(18–21)% increased Armour, Evasion and Energy Shield +(14–16) to maximum Life | 2x Chaos Orb | Betrayal Unveil | Helmet · Shield |
(12–14)% increased Armour and Evasion +(13–14) to maximum Life | 8x Orb of Alteration | Betrayal Unveil | Body Armour |
(15–17)% increased Armour and Evasion +(15–16) to maximum Life | 2x Orb of Alchemy | Betrayal Unveil | Body Armour |
(18–21)% increased Armour and Evasion +(17–19) to maximum Life | 2x Chaos Orb | Betrayal Unveil | Body Armour |
(12–14)% increased Armour and Energy Shield +(13–14) to maximum Life | 8x Orb of Alteration | Betrayal Unveil | Body Armour |
(15–17)% increased Armour and Energy Shield +(15–16) to maximum Life | 2x Orb of Alchemy | Betrayal Unveil | Body Armour |
(18–21)% increased Armour and Energy Shield +(17–19) to maximum Life | 2x Chaos Orb | Betrayal Unveil | Body Armour |
(12–14)% increased Evasion and Energy Shield +(13–14) to maximum Life | 8x Orb of Alteration | Betrayal Unveil | Body Armour |
(15–17)% increased Evasion and Energy Shield +(15–16) to maximum Life | 2x Orb of Alchemy | Betrayal Unveil | Body Armour |
(18–21)% increased Evasion and Energy Shield +(17–19) to maximum Life | 2x Chaos Orb | Betrayal Unveil | Body Armour |
(12–14)% increased Armour +(13–14) to maximum Life | 8x Orb of Alteration | Betrayal Unveil | Body Armour |
(15–17)% increased Armour +(15–16) to maximum Life | 2x Orb of Alchemy | Betrayal Unveil | Body Armour |
(18–21)% increased Armour +(17–19) to maximum Life | 2x Chaos Orb | Betrayal Unveil | Body Armour |
(12–14)% increased Evasion Rating +(13–14) to maximum Life | 8x Orb of Alteration | Betrayal Unveil | Body Armour |
(15–17)% increased Evasion Rating +(15–16) to maximum Life | 2x Orb of Alchemy | Betrayal Unveil | Body Armour |
(18–21)% increased Evasion Rating +(17–19) to maximum Life | 2x Chaos Orb | Betrayal Unveil | Body Armour |
(12–14)% increased Energy Shield +(13–14) to maximum Life | 8x Orb of Alteration | Betrayal Unveil | Body Armour |
(15–17)% increased Energy Shield +(15–16) to maximum Life | 2x Orb of Alchemy | Betrayal Unveil | Body Armour |
(18–21)% increased Energy Shield +(17–19) to maximum Life | 2x Chaos Orb | Betrayal Unveil | Body Armour |
(12–14)% increased Armour, Evasion and Energy Shield +(13–14) to maximum Life | 8x Orb of Alteration | Betrayal Unveil | Body Armour |
(15–17)% increased Armour, Evasion and Energy Shield +(15–16) to maximum Life | 2x Orb of Alchemy | Betrayal Unveil | Body Armour |
(18–21)% increased Armour, Evasion and Energy Shield +(17–19) to maximum Life | 2x Chaos Orb | Betrayal Unveil | Body Armour |
+(10–15) to Strength and Dexterity | 6x Orb of Alteration | Betrayal Unveil | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver |
+(16–20) to Strength and Dexterity | 2x Orb of Alchemy | Betrayal Unveil | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver |
+(21–25) to Strength and Dexterity | 4x Chaos Orb | Betrayal Unveil | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver |
+(10–15) to Dexterity and Intelligence | 6x Orb of Alteration | Betrayal Unveil | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver |
+(16–20) to Dexterity and Intelligence | 2x Orb of Alchemy | Betrayal Unveil | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver |
+(21–25) to Dexterity and Intelligence | 4x Chaos Orb | Betrayal Unveil | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver |
+(10–15) to Strength and Intelligence | 6x Orb of Alteration | Betrayal Unveil | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver |
+(16–20) to Strength and Intelligence | 2x Orb of Alchemy | Betrayal Unveil | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver |
+(21–25) to Strength and Intelligence | 4x Chaos Orb | Betrayal Unveil | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver |
+1 to Minimum Endurance Charges | 1x Exalted Orb | Betrayal Unveil | Ring · Amulet |
+1 to Minimum Power Charges | 1x Exalted Orb | Betrayal Unveil | Ring · Amulet |
+1 to Minimum Frenzy Charges | 1x Exalted Orb | Betrayal Unveil | Ring · Amulet |
+(26–30) to maximum Mana Regenerate 2 Mana per second | 6x Orb of Augmentation | Betrayal Unveil | Ring · Amulet |
+(31–35) to maximum Mana Regenerate 3 Mana per second | 4x Orb of Alchemy | Betrayal Unveil | Ring · Amulet |
+(36–40) to maximum Mana Regenerate 4 Mana per second | 4x Chaos Orb | Betrayal Unveil | Ring · Amulet |
+(26–30) to maximum Mana 3% reduced Mana Cost of Skills | 6x Orb of Augmentation | Betrayal Unveil | Ring · Amulet |
+(31–35) to maximum Mana 4% reduced Mana Cost of Skills | 4x Orb of Alchemy | Betrayal Unveil | Ring · Amulet |
+(36–40) to maximum Mana 5% reduced Mana Cost of Skills | 4x Chaos Orb | Betrayal Unveil | Ring · Amulet |
+(26–30) to maximum Mana 4% of Damage taken Recouped as Mana | 6x Orb of Augmentation | Betrayal Unveil | Ring · Amulet |
+(31–35) to maximum Mana 5% of Damage taken Recouped as Mana | 4x Orb of Alchemy | Betrayal Unveil | Ring · Amulet |
+(36–40) to maximum Mana 6% of Damage taken Recouped as Mana | 4x Chaos Orb | Betrayal Unveil | Ring · Amulet |
3% increased Attack and Cast Speed | 8x Orb of Alteration | Betrayal Unveil | Amulet · Quiver |
4% increased Attack and Cast Speed | 4x Orb of Alchemy | Betrayal Unveil | Amulet · Quiver |
(5–6)% increased Attack and Cast Speed | 3x Chaos Orb | Betrayal Unveil | Amulet · Quiver |
(13–14)% increased Movement Speed (6–9)% increased Movement Speed if you haven't been Hit Recently | 4x Orb of Chance | Betrayal Unveil | Boots |
(15–17)% increased Movement Speed (6–9)% increased Movement Speed if you haven't been Hit Recently | 4x Orb of Alchemy | Betrayal Unveil | Boots |
(18–20)% increased Movement Speed (6–9)% increased Movement Speed if you haven't been Hit Recently | 4x Chaos Orb | Betrayal Unveil | Boots |
(13–14)% increased Movement Speed (8–12)% chance to gain Onslaught for 4 seconds on Kill | 4x Orb of Chance | Betrayal Unveil | Boots |
(15–17)% increased Movement Speed (8–12)% chance to gain Onslaught for 4 seconds on Kill | 4x Orb of Alchemy | Betrayal Unveil | Boots |
(18–20)% increased Movement Speed (8–12)% chance to gain Onslaught for 4 seconds on Kill | 4x Chaos Orb | Betrayal Unveil | Boots |
(13–14)% increased Movement Speed 100% chance to Avoid being Chilled | 4x Orb of Chance | Betrayal Unveil | Boots |
(15–17)% increased Movement Speed 100% chance to Avoid being Chilled | 4x Orb of Alchemy | Betrayal Unveil | Boots |
(18–20)% increased Movement Speed 100% chance to Avoid being Chilled | 4x Chaos Orb | Betrayal Unveil | Boots |
+(105–150) to Armour and Evasion Rating | 8x Orb of Alteration | Betrayal Unveil | Belt · Quiver |
+(151–213) to Armour and Evasion Rating | 2x Orb of Alchemy | Betrayal Unveil | Belt · Quiver |
+(214–285) to Armour and Evasion Rating | 4x Chaos Orb | Betrayal Unveil | Belt · Quiver |
+(105–150) to Armour +(11–15) to maximum Energy Shield | 8x Orb of Alteration | Betrayal Unveil | Belt |
+(151–213) to Armour +(16–20) to maximum Energy Shield | 2x Orb of Alchemy | Betrayal Unveil | Belt |
+(214–285) to Armour +(21–25) to maximum Energy Shield | 4x Chaos Orb | Betrayal Unveil | Belt |
+(105–150) to Evasion Rating +(11–15) to maximum Energy Shield | 8x Orb of Alteration | Betrayal Unveil | Belt · Quiver |
+(151–213) to Evasion Rating +(16–20) to maximum Energy Shield | 2x Orb of Alchemy | Betrayal Unveil | Belt · Quiver |
+(214–285) to Evasion Rating +(21–25) to maximum Energy Shield | 4x Chaos Orb | Betrayal Unveil | Belt · Quiver |
20% reduced Flask Charges gained Flasks applied to you have (8–10)% increased Effect | 2x Chaos Orb | Betrayal Unveil | Belt |
33% reduced Flask Charges gained Flasks applied to you have (11–14)% increased Effect | 1x Exalted Orb | Betrayal Unveil | Belt |
(6–8)% increased Cooldown Recovery Rate | 2x Chaos Orb | Betrayal Unveil | Belt |
(9–12)% increased Cooldown Recovery Rate | 1x Exalted Orb | Betrayal Unveil | Belt |
(5–6)% increased Damage per Endurance Charge | 3x Chaos Orb | Betrayal Unveil | Two Hand Melee · Two Hand Ranged |
(3–4)% increased Damage per Endurance Charge | 3x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged |
(5–6)% increased Damage per Frenzy Charge | 3x Chaos Orb | Betrayal Unveil | Two Hand Melee · Two Hand Ranged |
(3–4)% increased Damage per Frenzy Charge | 3x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged |
(5–6)% increased Damage per Power Charge | 3x Chaos Orb | Betrayal Unveil | Two Hand Melee · Two Hand Ranged |
(3–4)% increased Damage per Power Charge | 3x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged |
(20–25)% of Physical Damage Converted to Fire Damage | 4x Chaos Orb | Betrayal Unveil | Gloves |
(20–25)% of Physical Damage Converted to Cold Damage | 4x Chaos Orb | Betrayal Unveil | Gloves |
(20–25)% of Physical Damage Converted to Lightning Damage | 4x Chaos Orb | Betrayal Unveil | Gloves |
+1 to maximum number of Raised Zombies +1 to maximum number of Skeletons | 4x Chaos Orb | Betrayal Unveil | Helmet |
(16–22)% increased Effect of Non-Damaging Ailments | 2x Orb of Chance | Betrayal Unveil | Boots · Amulet |
(23–30)% increased Effect of Non-Damaging Ailments | 2x Regal Orb | Betrayal Unveil | Boots · Amulet |
(4–5)% increased Effect of your Curses | 2x Chaos Orb | Betrayal Unveil | Shield |
(6–7)% increased Effect of your Curses | 1x Exalted Orb | Betrayal Unveil | Shield |
(6–7)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention | 2x Vaal Orb | Betrayal Unveil | Body Armour · Helmet |
(8–9)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention | 4x Vaal Orb | Betrayal Unveil | Body Armour · Helmet |
+(1000–1600) to Armour during Soul Gain Prevention | 2x Vaal Orb | Betrayal Unveil | Body Armour · Shield |
+(1601–2200) to Armour during Soul Gain Prevention | 3x Vaal Orb | Betrayal Unveil | Body Armour · Shield |
+(2201–3000) to Armour during Soul Gain Prevention | 4x Vaal Orb | Betrayal Unveil | Body Armour · Shield |
You have Onslaught during Soul Gain Prevention | 3x Vaal Orb | Betrayal Unveil | Boots · Gloves |
(30–40)% increased Damage with Non-Vaal Skills during Soul Gain Prevention | 1x Vaal Orb | Betrayal Unveil | Boots · Gloves |
(41–50)% increased Damage with Non-Vaal Skills during Soul Gain Prevention | 2x Vaal Orb | Betrayal Unveil | Boots · Gloves |
(51–60)% increased Damage with Non-Vaal Skills during Soul Gain Prevention | 4x Vaal Orb | Betrayal Unveil | Boots · Gloves |
+1 to Level of Socketed AoE Gems (8–10)% increased Area of Effect | 4x Chaos Orb | Betrayal Unveil | Helmet · Gloves |
+1 to Level of Socketed Projectile Gems Projectiles Pierce an additional Target | 4x Chaos Orb | Betrayal Unveil | Helmet · Gloves |
+1 to Level of Socketed Melee Gems +2 to Melee Strike Range | 4x Chaos Orb | Betrayal Unveil | Helmet · Gloves |
+(25–31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 6x Orb of Alteration | Betrayal Unveil | Two Hand Melee · Two Hand Ranged |
+(32–38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 2x Orb of Alchemy | Betrayal Unveil | Two Hand Melee · Two Hand Ranged |
+(39–45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x Chaos Orb | Betrayal Unveil | Two Hand Melee · Two Hand Ranged |
+(17–21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 6x Orb of Alteration | Betrayal Unveil | One Hand Melee · One Hand Ranged |
+(22–25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 2x Orb of Alchemy | Betrayal Unveil | One Hand Melee · One Hand Ranged |
+(26–30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged |
(14–16)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 6x Orb of Alteration | Betrayal Unveil | Two Hand Melee · Two Hand Ranged |
(17–19)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 2x Orb of Alchemy | Betrayal Unveil | Two Hand Melee · Two Hand Ranged |
(20–22)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x Chaos Orb | Betrayal Unveil | Two Hand Melee · Two Hand Ranged |
7% increased Attack Speed while a Rare or Unique Enemy is Nearby | 6x Orb of Alteration | Betrayal Unveil | One Hand Melee · One Hand Ranged |
(8–9)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 2x Orb of Alchemy | Betrayal Unveil | One Hand Melee · One Hand Ranged |
(10–11)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged |
Regenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby | 6x Orb of Alteration | Betrayal Unveil | Body Armour · Belt |
Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby | 2x Orb of Alchemy | Betrayal Unveil | Body Armour · Belt |
Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby | 4x Chaos Orb | Betrayal Unveil | Body Armour · Belt |
(9–10)% increased Global Critical Strike Chance 3% chance to gain a Frenzy Charge on Critical Strike | 6x Orb of Alteration | Betrayal Unveil | Quiver |
(11–12)% increased Global Critical Strike Chance 4% chance to gain a Frenzy Charge on Critical Strike | 2x Orb of Alchemy | Betrayal Unveil | Quiver |
(13–14)% increased Global Critical Strike Chance 5% chance to gain a Frenzy Charge on Critical Strike | 4x Chaos Orb | Betrayal Unveil | Quiver |
(11–12)% increased Global Critical Strike Chance (14–16)% increased Elemental Damage if you've dealt a Critical Strike Recently | 6x Orb of Alteration | Betrayal Unveil | Gloves · Quiver |
(13–14)% increased Global Critical Strike Chance (17–19)% increased Elemental Damage if you've dealt a Critical Strike Recently | 2x Orb of Alchemy | Betrayal Unveil | Gloves · Quiver |
(15–16)% increased Global Critical Strike Chance (20–22)% increased Elemental Damage if you've dealt a Critical Strike Recently | 4x Chaos Orb | Betrayal Unveil | Gloves · Quiver |
(11–12)% increased Global Critical Strike Chance Adds (10–11) to (14–16) Chaos Damage if you've dealt a Critical Strike Recently | 6x Orb of Alteration | Betrayal Unveil | Gloves · Quiver |
(13–14)% increased Global Critical Strike Chance Adds (12–13) to (17–20) Chaos Damage if you've dealt a Critical Strike Recently | 2x Orb of Alchemy | Betrayal Unveil | Gloves · Quiver |
(15–16)% increased Global Critical Strike Chance Adds (14–16) to (21–24) Chaos Damage if you've dealt a Critical Strike Recently | 4x Chaos Orb | Betrayal Unveil | Gloves · Quiver |
+(28–33) to maximum Life Regenerate 2 Mana per second | 6x Orb of Alteration | Betrayal Unveil | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver |
+(34–40) to maximum Life Regenerate 3 Mana per second | 2x Orb of Alchemy | Betrayal Unveil | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver |
+(41–45) to maximum Life Regenerate 4 Mana per second | 4x Chaos Orb | Betrayal Unveil | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver |
Regenerate 15 Life per second +(28–33) to maximum Mana | 6x Orb of Alteration | Betrayal Unveil | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver |
Regenerate 20 Life per second +(34–40) to maximum Mana | 2x Orb of Alchemy | Betrayal Unveil | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver |
Regenerate 25 Life per second +(41–45) to maximum Mana | 4x Chaos Orb | Betrayal Unveil | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver |
(18–20)% increased Totem Placement speed | 6x Orb of Augmentation | Betrayal Unveil | Boots · Amulet |
(21–25)% increased Totem Placement speed | 3x Orb of Alchemy | Betrayal Unveil | Boots · Amulet |
(26–30)% increased Totem Placement speed | 3x Chaos Orb | Betrayal Unveil | Boots · Amulet |
Adds (6–7) to (9–10) Fire Damage Adds (6–7) to (9–10) Cold Damage | 8x Orb of Transmutation | Betrayal Unveil | Shield · Ring · Quiver |
Adds (8–9) to (11–13) Fire Damage Adds (8–9) to (11–13) Cold Damage | 3x Orb of Alchemy | Betrayal Unveil | Shield · Ring · Quiver |
Adds (10–12) to (14–16) Fire Damage Adds (10–12) to (14–16) Cold Damage | 3x Chaos Orb | Betrayal Unveil | Shield · Ring · Quiver |
Adds (6–7) to (9–10) Fire Damage Adds 1 to (14–16) Lightning Damage | 8x Orb of Transmutation | Betrayal Unveil | Shield · Ring · Quiver |
Adds (8–9) to (11–13) Fire Damage Adds 1 to (17–20) Lightning Damage | 3x Orb of Alchemy | Betrayal Unveil | Shield · Ring · Quiver |
Adds (10–12) to (14–16) Fire Damage Adds 1 to (21–24) Lightning Damage | 3x Chaos Orb | Betrayal Unveil | Shield · Ring · Quiver |
Adds (6–7) to (9–10) Cold Damage Adds 1 to (14–16) Lightning Damage | 8x Orb of Transmutation | Betrayal Unveil | Shield · Ring · Quiver |
Adds (8–9) to (11–13) Cold Damage Adds 1 to (17–20) Lightning Damage | 3x Orb of Alchemy | Betrayal Unveil | Shield · Ring · Quiver |
Adds (10–12) to (14–16) Cold Damage Adds 1 to (21–24) Lightning Damage | 3x Chaos Orb | Betrayal Unveil | Shield · Ring · Quiver |
Your Critical Strike Chance is Lucky while Focused grant focus skill | 9x Orb of Alteration | Betrayal Unveil | Belt |
(16–18)% increased Evasion Rating while Focused grant focus skill | 4x Orb of Alteration | Betrayal Unveil | Helmet · Boots |
(19–22)% increased Evasion Rating while Focused grant focus skill | 2x Orb of Alchemy | Betrayal Unveil | Helmet · Boots |
(23–25)% increased Evasion Rating while Focused grant focus skill | 4x Chaos Orb | Betrayal Unveil | Helmet · Boots |
8% additional Physical Damage Reduction while Focused grant focus skill | 4x Orb of Alteration | Betrayal Unveil | Helmet · Gloves |
(9–10)% additional Physical Damage Reduction while Focused grant focus skill | 2x Orb of Alchemy | Betrayal Unveil | Helmet · Gloves |
(11–12)% additional Physical Damage Reduction while Focused grant focus skill | 4x Chaos Orb | Betrayal Unveil | Helmet · Gloves |
Shock nearby Enemies for 2 Seconds when you Focus grant focus skill | 4x Orb of Alteration | Betrayal Unveil | Ring |
Shock nearby Enemies for 3 Seconds when you Focus grant focus skill | 2x Orb of Alchemy | Betrayal Unveil | Ring |
Shock nearby Enemies for 4 Seconds when you Focus grant focus skill | 2x Chaos Orb | Betrayal Unveil | Ring |
1% of Evasion Rating is Regenerated as Life per second while Focused grant focus skill | 3x Chaos Orb | Betrayal Unveil | Body Armour |
Recover (23–25)% of Mana and Energy Shield when you Focus grant focus skill | 6x Orb of Alteration | Betrayal Unveil | Body Armour |
Recover (26–28)% of Mana and Energy Shield when you Focus grant focus skill | 2x Orb of Alchemy | Betrayal Unveil | Body Armour |
Recover (29–31)% of Mana and Energy Shield when you Focus grant focus skill | 4x Chaos Orb | Betrayal Unveil | Body Armour |
(16–20)% chance to deal Double Damage while Focused grant focus skill | 4x Orb of Alteration | Betrayal Unveil | Two Hand Melee · Two Hand Ranged |
(21–25)% chance to deal Double Damage while Focused grant focus skill | 8x Orb of Alchemy | Betrayal Unveil | Two Hand Melee · Two Hand Ranged |
(26–30)% chance to deal Double Damage while Focused grant focus skill | 8x Chaos Orb | Betrayal Unveil | Two Hand Melee · Two Hand Ranged |
(7–9)% chance to deal Double Damage while Focused grant focus skill | 4x Orb of Alteration | Betrayal Unveil | One Hand Melee · One Hand Ranged · Shield |
(10–12)% chance to deal Double Damage while Focused grant focus skill | 8x Orb of Alchemy | Betrayal Unveil | One Hand Melee · One Hand Ranged · Shield |
(13–15)% chance to deal Double Damage while Focused grant focus skill | 8x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged · Shield |
(22–25)% increased Attack and Cast Speed while Focused grant focus skill | 6x Orb of Alteration | Betrayal Unveil | Gloves |
(26–30)% increased Attack and Cast Speed while Focused grant focus skill | 3x Orb of Alchemy | Betrayal Unveil | Gloves |
(31–36)% increased Attack and Cast Speed while Focused grant focus skill | 2x Chaos Orb | Betrayal Unveil | Gloves |
(41–50)% increased Duration of Ailments you inflict while Focused grant focus skill | 4x Orb of Alteration | Betrayal Unveil | Helmet |
(51–60)% increased Duration of Ailments you inflict while Focused grant focus skill | 4x Orb of Alchemy | Betrayal Unveil | Helmet |
(61–70)% increased Duration of Ailments you inflict while Focused grant focus skill | 4x Chaos Orb | Betrayal Unveil | Helmet |
You are Immune to Ailments while Focused grant focus skill | 3x Chaos Orb | Betrayal Unveil | Boots |
You have Vaal Pact while Focused 10% of Damage Leeched as Life while Focused grant focus skill | 3x Chaos Orb | Betrayal Unveil | Amulet |
+5 to maximum Fortification while Focused grant focus skill | 4x Orb of Alteration | Betrayal Unveil | Body Armour |
+6 to maximum Fortification while Focused grant focus skill | 2x Orb of Alchemy | Betrayal Unveil | Body Armour |
+7 to maximum Fortification while Focused grant focus skill | 2x Chaos Orb | Betrayal Unveil | Body Armour |
Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown grant focus skill | 3x Chaos Orb | Betrayal Unveil | Helmet |
(11–15)% of Damage is taken from Mana before Life while Focused grant focus skill | 3x Chaos Orb | Betrayal Unveil | Body Armour |
Minions Recover 100% of their Life when you Focus grant focus skill | 3x Chaos Orb | Betrayal Unveil | Gloves |
(12–14)% increased Damage | 4x Chaos Orb | Betrayal Unveil, Leo | Ring · Belt |
(15–17)% increased Damage | 1x Exalted Orb | Betrayal Unveil, Leo | Ring · Belt |
+1 to Level of Socketed Support Gems | 8x Chaos Orb | Betrayal Unveil, Catarina | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · Shield |
+2 to Level of Socketed Support Gems | 2x Exalted Orb | Betrayal Unveil, Catarina | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · Shield |
Channelling Skills have -1 to Total Mana Cost | 2x Orb of Alchemy | Betrayal Unveil, Elreon | Ring · Amulet |
Channelling Skills have -2 to Total Mana Cost | 2x Chaos Orb | Betrayal Unveil, Elreon | Ring · Amulet |
Channelling Skills have -3 to Total Mana Cost | 4x Chaos Orb | Betrayal Unveil, Elreon | Ring · Amulet |
Non-Channelling Skills have -4 to Total Mana Cost | 2x Orb of Alchemy | Betrayal Unveil, Elreon | Ring · Amulet |
Non-Channelling Skills have -5 to Total Mana Cost | 2x Chaos Orb | Betrayal Unveil, Elreon | Ring · Amulet |
Non-Channelling Skills have (-7–-6) to Total Mana Cost | 4x Chaos Orb | Betrayal Unveil, Elreon | Ring · Amulet |
(31–36)% increased Damage while Leeching | 3x Chaos Orb | Betrayal Unveil, Vorici | Gloves · Amulet |
(37–43)% increased Damage while Leeching | 1x Exalted Orb | Betrayal Unveil, Vorici | Gloves · Amulet |
+(6–7)% to Quality of Socketed Gems | 8x Gemcutter's Prism | Betrayal Unveil, Haku | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · Shield |
+(7–8)% to Quality of Socketed Gems | 1x Exalted Orb | Betrayal Unveil, Haku | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · Shield |
Adds (11–13) to (16–17) Physical Damage 35% chance to cause Bleeding on Hit | 2x Orb of Alchemy | Betrayal Unveil, Tora | Two Hand Melee · Two Hand Ranged |
Adds (14–16) to (18–20) Physical Damage 40% chance to cause Bleeding on Hit | 4x Chaos Orb | Betrayal Unveil, Tora | Two Hand Melee · Two Hand Ranged |
Adds (7–8) to (10–11) Physical Damage 35% chance to cause Bleeding on Hit | 2x Orb of Alchemy | Betrayal Unveil, Tora | One Hand Melee · One Hand Ranged |
Adds (9–11) to (12–14) Physical Damage 40% chance to cause Bleeding on Hit | 4x Chaos Orb | Betrayal Unveil, Tora | One Hand Melee · One Hand Ranged |
Hits can't be Evaded | 3x Exalted Orb | Betrayal Unveil, Vagan | One Hand Melee · Two Hand Melee |
(19–23)% increased Damage during any Flask Effect | 2x Orb of Alchemy | Betrayal Unveil, Guff | Gloves |
(24–28)% increased Damage during any Flask Effect | 4x Chaos Orb | Betrayal Unveil, Guff | Gloves |
(36–40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | 8x Orb of Chance | Betrayal Unveil, Janus | Helmet |
(41–45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | 4x Regal Orb | Betrayal Unveil, Janus | Helmet |
Gain (11–13)% of Fire Damage as Extra Chaos Damage | 6x Vaal Orb | Betrayal Unveil, It That Fled | Two Hand Melee · Two Hand Ranged |
Gain (14–16)% of Fire Damage as Extra Chaos Damage | 8x Vaal Orb | Betrayal Unveil, It That Fled | Two Hand Melee · Two Hand Ranged |
Gain (5–6)% of Fire Damage as Extra Chaos Damage | 6x Vaal Orb | Betrayal Unveil, It That Fled | One Hand Melee · One Hand Ranged · Shield |
Gain (7–8)% of Fire Damage as Extra Chaos Damage | 8x Vaal Orb | Betrayal Unveil, It That Fled | One Hand Melee · One Hand Ranged · Shield |
Gain (11–13)% of Cold Damage as Extra Chaos Damage | 6x Vaal Orb | Betrayal Unveil, It That Fled | Two Hand Melee · Two Hand Ranged |
Gain (14–16)% of Cold Damage as Extra Chaos Damage | 8x Vaal Orb | Betrayal Unveil, It That Fled | Two Hand Melee · Two Hand Ranged |
Gain (5–6)% of Cold Damage as Extra Chaos Damage | 6x Vaal Orb | Betrayal Unveil, It That Fled | One Hand Melee · One Hand Ranged · Shield |
Gain (7–8)% of Cold Damage as Extra Chaos Damage | 8x Vaal Orb | Betrayal Unveil, It That Fled | One Hand Melee · One Hand Ranged · Shield |
Gain (11–13)% of Lightning Damage as Extra Chaos Damage | 6x Vaal Orb | Betrayal Unveil, It That Fled | Two Hand Melee · Two Hand Ranged |
Gain (14–16)% of Lightning Damage as Extra Chaos Damage | 8x Vaal Orb | Betrayal Unveil, It That Fled | Two Hand Melee · Two Hand Ranged |
Gain (5–6)% of Lightning Damage as Extra Chaos Damage | 6x Vaal Orb | Betrayal Unveil, It That Fled | One Hand Melee · One Hand Ranged · Shield |
Gain (7–8)% of Lightning Damage as Extra Chaos Damage | 8x Vaal Orb | Betrayal Unveil, It That Fled | One Hand Melee · One Hand Ranged · Shield |
Gain (11–13)% of Physical Damage as Extra Chaos Damage | 6x Vaal Orb | Betrayal Unveil, It That Fled | Two Hand Melee · Two Hand Ranged |
Gain (14–16)% of Physical Damage as Extra Chaos Damage | 8x Vaal Orb | Betrayal Unveil, It That Fled | Two Hand Melee · Two Hand Ranged |
Gain (5–6)% of Physical Damage as Extra Chaos Damage | 6x Vaal Orb | Betrayal Unveil, It That Fled | One Hand Melee · One Hand Ranged · Shield |
Gain (7–8)% of Physical Damage as Extra Chaos Damage | 8x Vaal Orb | Betrayal Unveil, It That Fled | One Hand Melee · One Hand Ranged · Shield |
5% increased Attributes | 2x Orb of Alchemy | Betrayal Unveil, Hillock | Body Armour |
6% increased Attributes | 4x Chaos Orb | Betrayal Unveil, Hillock | Body Armour |
(3–4)% of Physical Damage from Hits taken as Fire Damage (3–4)% of Physical Damage from Hits taken as Lightning Damage | 2x Orb of Alchemy | Betrayal Unveil, Gravicius | Body Armour |
(5–6)% of Physical Damage from Hits taken as Fire Damage (5–6)% of Physical Damage from Hits taken as Lightning Damage | 4x Chaos Orb | Betrayal Unveil, Gravicius | Body Armour |
Trigger Level 10 Summon Spectral Wolf on Kill | 3x Chaos Orb | Betrayal Unveil, Jorgin | Amulet |
(5–6)% of Physical Damage from Hits taken as Fire Damage | 4x Chaos Orb | Betrayal Unveil, Korell | Helmet |
(7–8)% of Physical Damage from Hits taken as Fire Damage | 1x Exalted Orb | Betrayal Unveil, Korell | Helmet |
80% chance to Avoid being Frozen | 4x Chaos Orb | Betrayal Unveil, Rin | Boots |
100% chance to Avoid being Frozen | 1x Exalted Orb | Betrayal Unveil, Rin | Boots |
(12–13)% increased Global Critical Strike Chance +(18–20)% to Critical Strike Multiplier if you've Shattered an Enemy Recently | 2x Orb of Alchemy | Betrayal Unveil, Cameria | Ring |
(14–16)% increased Global Critical Strike Chance +(21–23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently | 4x Chaos Orb | Betrayal Unveil, Cameria | Ring |
(11–13)% increased Global Physical Damage (11–13)% increased Chaos Damage | 2x Orb of Alchemy | Betrayal Unveil, Aisling | Ring |
(14–16)% increased Global Physical Damage (14–16)% increased Chaos Damage | 4x Chaos Orb | Betrayal Unveil, Aisling | Ring |
(11–13)% increased Fire Damage (11–13)% increased Lightning Damage | 2x Orb of Alchemy | Betrayal Unveil, Riker | Ring |
(14–16)% increased Fire Damage (14–16)% increased Lightning Damage | 4x Chaos Orb | Betrayal Unveil, Riker | Ring |
Regenerate 3% of Life per second during Effect | 6x Glassblower's Bauble | Betrayal Unveil | Flask |
50% Chance to Avoid being Stunned during Effect | 6x Glassblower's Bauble | Betrayal Unveil | Flask |
(20–25)% reduced Mana Cost of Skills during Effect | 6x Glassblower's Bauble | Betrayal Unveil | Flask |
(20–30)% increased Rarity of Items found during Effect | 6x Glassblower's Bauble | Betrayal Unveil | Flask |
(45–55)% reduced Reflected Damage taken during Effect | 6x Glassblower's Bauble | Betrayal Unveil | Flask |
15% of Damage Taken from Hits is Leeched as Life during Effect | 6x Glassblower's Bauble | Betrayal Unveil | Flask |
+(15–19) to Dexterity and Intelligence (8–10)% increased Attack Speed | 4x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged |
+(20–24) to Dexterity and Intelligence (13–16)% increased Attack Speed | 1x Exalted Orb | Betrayal Unveil | One Hand Melee · Two Hand Melee |
+(15–19) to Strength and Intelligence (15–20)% increased Critical Strike Chance | 2x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged |
+(20–24) to Strength and Intelligence (21–25)% increased Critical Strike Chance | 1x Exalted Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged |
+(15–19) to Strength and Dexterity +(161–200) to Accuracy Rating | 4x Orb of Alteration | Betrayal Unveil | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged |
+(20–24) to Strength and Dexterity +(201–250) to Accuracy Rating | 4x Orb of Alchemy | Betrayal Unveil | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged |
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (8–10)% increased Attack Speed | 4x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged |
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (13–16)% increased Attack Speed | 1x Exalted Orb | Betrayal Unveil | One Hand Melee · Two Hand Melee |
(12–14)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x Orb of Alteration | Betrayal Unveil | Two Hand Melee · Two Hand Ranged |
(15–18)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x Orb of Alchemy | Betrayal Unveil | Two Hand Melee · Two Hand Ranged |
(19–24)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x Chaos Orb | Betrayal Unveil | Two Hand Melee · Two Hand Ranged |
(8–9)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x Orb of Alteration | Betrayal Unveil | One Hand Melee · One Hand Ranged |
(10–12)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x Orb of Alchemy | Betrayal Unveil | One Hand Melee · One Hand Ranged |
(13–16)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged |
Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown Spells Triggered this way have 150% more Cost | 3x Chaos Orb | Betrayal Unveil | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged |
+(9–10)% to Fire and Chaos Resistances | 8x Orb of Transmutation | Betrayal Unveil | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
+(11–12)% to Fire and Chaos Resistances | 2x Orb of Alchemy | Betrayal Unveil | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
+(13–15)% to Fire and Chaos Resistances | 3x Chaos Orb | Betrayal Unveil | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
+(9–10)% to Lightning and Chaos Resistances | 8x Orb of Transmutation | Betrayal Unveil | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
+(11–12)% to Lightning and Chaos Resistances | 2x Orb of Alchemy | Betrayal Unveil | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
+(13–15)% to Lightning and Chaos Resistances | 3x Chaos Orb | Betrayal Unveil | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
+(9–10)% to Cold and Chaos Resistances | 8x Orb of Transmutation | Betrayal Unveil | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
+(11–12)% to Cold and Chaos Resistances | 2x Orb of Alchemy | Betrayal Unveil | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
+(13–15)% to Cold and Chaos Resistances | 3x Chaos Orb | Betrayal Unveil | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver |
+(10–15) to Strength (21–25)% chance to Avoid being Ignited | 8x Armourer's Scrap | Betrayal Unveil | Body Armour · Shield |
+(16–20) to Strength (21–25)% chance to Avoid being Ignited | 3x Orb of Alchemy | Betrayal Unveil | Body Armour · Shield |
+(21–25) to Strength (21–25)% chance to Avoid being Ignited | 4x Chaos Orb | Betrayal Unveil | Body Armour · Shield |
+(10–15) to Dexterity (21–25)% chance to Avoid being Frozen | 8x Armourer's Scrap | Betrayal Unveil | Body Armour · Shield |
+(16–20) to Dexterity (21–25)% chance to Avoid being Frozen | 3x Orb of Alchemy | Betrayal Unveil | Body Armour · Shield |
+(21–25) to Dexterity (21–25)% chance to Avoid being Frozen | 4x Chaos Orb | Betrayal Unveil | Body Armour · Shield |
+(10–15) to Intelligence (21–25)% chance to Avoid being Shocked | 8x Armourer's Scrap | Betrayal Unveil | Body Armour · Shield |
+(16–20) to Intelligence (21–25)% chance to Avoid being Shocked | 3x Orb of Alchemy | Betrayal Unveil | Body Armour · Shield |
+(21–25) to Intelligence (21–25)% chance to Avoid being Shocked | 4x Chaos Orb | Betrayal Unveil | Body Armour · Shield |
(7–8)% increased Trap Throwing Speed | 6x Orb of Augmentation | Betrayal Unveil | Amulet · Belt |
(9–10)% increased Trap Throwing Speed | 3x Orb of Alchemy | Betrayal Unveil | Amulet · Belt |
(11–12)% increased Trap Throwing Speed | 4x Chaos Orb | Betrayal Unveil | Amulet · Belt |
(7–8)% increased Mine Throwing Speed | 6x Orb of Augmentation | Betrayal Unveil | Amulet · Helmet |
(9–10)% increased Mine Throwing Speed | 3x Orb of Alchemy | Betrayal Unveil | Amulet · Helmet |
(11–12)% increased Mine Throwing Speed | 4x Chaos Orb | Betrayal Unveil | Amulet · Helmet |
(11–13)% increased Brand Attachment range | 6x Orb of Augmentation | Betrayal Unveil | Amulet · Gloves |
(14–16)% increased Brand Attachment range | 3x Orb of Alchemy | Betrayal Unveil | Amulet · Gloves |
(17–20)% increased Brand Attachment range | 4x Chaos Orb | Betrayal Unveil | Amulet · Gloves |
(5–8)% increased maximum Life (5–8)% increased maximum Mana | 6x Chaos Orb | Betrayal Unveil | Body Armour |
(5–7)% Chance to Block Attack Damage | 4x Chaos Orb | Betrayal Unveil | Body Armour |
(6–8)% Chance to Block Spell Damage | 4x Chaos Orb | Betrayal Unveil | Body Armour |
(20–25)% chance to Avoid Elemental Ailments (20–25)% chance to Avoid being Stunned | 6x Orb of Alchemy | Betrayal Unveil | Body Armour |
(6–7)% increased Area of Effect (9–10)% increased Area Damage | 3x Orb of Alchemy | Betrayal Unveil | Amulet |
(8–9)% increased Area of Effect (11–13)% increased Area Damage | 3x Chaos Orb | Betrayal Unveil | Amulet |
(10–12)% increased Area of Effect (14–16)% increased Area Damage | 1x Exalted Orb | Betrayal Unveil | Amulet |
(10–12)% increased Projectile Speed (9–10)% increased Projectile Damage | 3x Orb of Alchemy | Betrayal Unveil | Amulet |
(13–16)% increased Projectile Speed (11–13)% increased Projectile Damage | 3x Chaos Orb | Betrayal Unveil | Amulet |
(17–20)% increased Projectile Speed (14–16)% increased Projectile Damage | 1x Exalted Orb | Betrayal Unveil | Amulet |
(9–10)% increased Melee Damage +1 to Melee Strike Range | 3x Orb of Alchemy | Betrayal Unveil | Amulet |
(11–13)% increased Melee Damage +1 to Melee Strike Range | 3x Chaos Orb | Betrayal Unveil | Amulet |
(14–16)% increased Melee Damage +1 to Melee Strike Range | 1x Exalted Orb | Betrayal Unveil | Amulet |
Focus has (21–25)% increased Cooldown Recovery Rate | 3x Chaos Orb | Betrayal Unveil | Boots |
You have a few options to directly upgrade a white (normal) item to either a magic or rare item. They don’t require very expensive currency, but don’t have much customization possible either. One orb will usually do the job.
There are three ways to do this
These basic methods are inexpensive but their outcome is arbitrary.
Instead of changing all the modifiers on an item at once, you can also add each one separately. This is a more reliable way of crafting and you can make sure that you add only desirable mods. This is however quite pricey and therefore you are recommended to only use these techniques to craft high-level gear. These methods are taken from Invalesco’s crafting guide.
Using the Crafting Bench located in your hideout, it is possible to craft a specific modifier. Crafting recipes can be found in certain areas and maps, as well as via master content. By default, every item is limited to one of these mods, but there are ways to bypass that limit.
Master crafting common stats like life or resistances is relatively inexpensive and is not exclusively done in the endgame. Even on lower-level characters, adding stats for some more survivability is worthwile and can help the player greatly.
The existence of a crafted master mod on an item prevents a mod of the same type from being added via an Exalted Orb. This means that master mods can be added to an item temporarily to block that type, effectively removing it from the pool of possible mods. This is a very useful technique to increase the odds of getting a desired mod.
The more advanced master crafting techniques mainly revolve around the interaction between meta-crafting mods and Orb of Scouring. Although the orb’s description says it Removes all properties from an item, modifiers protected by meta-crafting mods will remain untouched. This way, players can lock in modifiers without losing all the other modifiers. Meta-crafting recipes can be found in the last chain of each Pale Council prophecy.
Using the Can have multiple Crafted Mods meta-crafting mod to combine multiple other meta-crafting mods allows for even more control of the item. This way the player can often limit the pool of possible mods so that outcome of the craft is almost guaranteed.
This table shows the available meta-crafting modifiers:
Crafting Recipes | Cost | Unlock Locations | Description | Prefix / Suffix |
---|---|---|---|---|
Prefixes Cannot Be Changed | 2x Divine Orb | The Coward's Trial | Prefixes cannot be Changed | of Prefixes, Suffix, Local |
Suffixes Cannot Be Changed | 2x Divine Orb | Oba's Cursed Trove | Suffixes cannot be Changed | Suffixed, Prefix, Local |
Can have up to 3 Crafted Modifiers | 2x Divine Orb | The Putrid Cloister | Can have up to 3 Crafted Modifiers | of Crafting, Suffix, Local |
Cannot roll Attack Modifiers | 1x Divine Orb | Caer Blaidd, Wolfpack's Den | Cannot roll Attack Mods | of Spellcraft, Suffix, Local |
Cannot roll Caster Modifiers | 1x Divine Orb | Whakawairua Tuahu | Cannot roll Caster Mods | of Weaponcraft, Suffix, Local |
Keep in mind that this technique of crafting requires multiple Exalted Orbs.
After having rolled some desired affixes, one can utilize the Prefixes/Suffixes Cannot Be Changed meta-crafting mod to protect them while altering the item. In the example on the right, we’re trying to improve a five affix amulet. We’re pleased with the following modifiers:
These are all suffixes. We don’t care for the other modifiers. In this case, since there’s still one affix slot available, we can craft the (Suffixes Cannot Be Changed) to protect these mods and reroll the prefixes. We then scour the amulet, so only the suffixes remain. Note that this meta-crafing mod is also a prefix, so it will be wiped in the process.
The player can then attempt to exalt prefixes again and repeat the process if the results aren’t satisfactory. Be warned that this technique is only worthwile when trying to isolate two or three affixes. In the case of only one wanted affix, spamming Orbs of Alteration on a white item to get the affix is generally a cheaper option. Keep in mind that these meta-crafting mods cost two Exalted Orbs each time they are are crafted.
For some crafting techniques the player might need a magic item with one specific affix, but with the other affix slot still available. This can be done by crafting a master mod onto the white item. This will turn the item into magic with the master crafted mod. It can be any mod, as long as it is not the same affix type as the wanted mod (e.g. if the wanted mod is a prefix, master craft a suffix). Then use a Regal Orb. This may take many times, since the item needs to be scoured whenever an incorrect mod spawns. When the wanted mod spawns, remove the master crafted mod.
This magic item can be used as a base for further crafting using meta-crafting mods.
Using the masters’ meta-crafting mods players can relatively cheaply create bows and staves with +3 to level of Socketed Bow Gems or +3 to level of Socketed Fire/Cold/Lightning Gems. In this example we’ll craft a bow:
A slightly different technique is used when crafting a staff with +3 to level of Socketed Fire / Cold / Lightning Gems. In this example we craft a staff with +3 to Level of Socketed Fire Gems.
Using this method, you will be able to more easily craft your desired off-colors
In this example we want an Armour Helmet (Strength) with three blue sockets and one red socket.
This method is normally a more reliable and cheaper process than using Chromatics or using the At Least Three Blue Sockets craft since you can obtain an undesired fourth socket.
Corrupted is a special modifier. Corrupted items and strongboxes cannot be altered further with crafting orbs or restored to an Eternal Orb imprint, with the exception of sockets and links of a corrupted item – they can be altered using the Crafting Bench.
Vaal Orbs are a currency item that will corrupt an item, causing unpredictable and possibly powerful results. Once an item is corrupted, it can no longer be modified by any other currency.
Vaal skill gems are inherently corrupted, whether found in a Vaal Vessel or a Gemcutter’s strongbox, or crafted using a Vaal Orb.
Beastcrafting with a Craicic Vassal lets you corrupt an item and give it 30% quality.
The following vendor recipes add or remove modifiers on items:
Result | Crafting Recipes Guide | Notes |
---|---|---|
1x Magic Boots with 10% increased Movement Speed |
|
The sockets may change, but the base boot type will not. |
1x Magic Boots with (X+5)% increased Movement Speed |
|
The sockets may change, but the base boot type will not. This can be repeated up to 30% (Cheetah’s).[3] |
1x Weapon with x added damage |
|
Can be used on the same item multiple times. If used on magic or rare weapons, recipe will remove mods of other types, and turns the item magic if it was rare. If you use a weapon without any added damage mod, or with added damage mod of the highest tier (Flaring for added physical damage), the resulting weapon will have added damage of the lowest possible tier. If you attempt to use a weapon with added damage mod of the tier second to highest (Tempered for added physical damage), the recipe will fail. |
1x Ring or amulet with +x to Chaos Resistance |
|
Works on magic and rare rings or amulets that already have an explicit added chaos resistance mod. It will remove explicit mods of other types when you do it. Value obtained may be capped depending on the original jewel tier. |
1x Weapon with with added x to x Lightning/Fire/Cold Damage to Spells |
|
The values of the modifiers granted by these recipes is dependant on the rarity of the ring used. A normal ring will grant the tier 8 mod with level requirement 8, a magic ring will grant the tier 7 mod with level requirement 14, and a rare ring will grand the tier 6 mod with level requirement 20.
The +1 to Lightning, Fire and Cold Gems weapon vendor recipes now instead grants a weapon with added damage of that element for spells. The Chaos variant of this recipe has been removed. |
1x Weapon with (40 to 64%) Increased Physical Damage |
|
Weapon may be any rarity, recipe always makes a magic (Blue) item. The rarity and ilevel of the Rustic Sash determines the % roll: Magic (Blue) the “Heavy” mod (40-49%) and rare (Yellow) the “Serrated” mod (50-64%). Preserves sockets. |
1x Weapon with (10 to 29%) Increased Spell Damage |
|
Weapon may be any rarity, recipe always makes a magic (Blue) item. The rarity and ilevel of the ![]() |
1x Helmet with +1 to Level of Minion Gems in this item |
|
The helmet must be magic. |
Crafting recipes are discovered in various locations across multiple content. The type of location depends on which category of recipe it is, or in other words which master it belongs to.
The Crafting Bench lets players craft a modifier into equipment or modify sockets and links at the cost of some currency. It can be found in the player’s hideout.
Masters are five special NPCs that randomly spawn in Wraeclast and offer the player missions. Each master offers unique mechanics and rewards to reap. In exchange for completing these missions, players can unlock crafting recipes on the crafting bench and gain Favour to buy decorations for their hideout.
Masters must be encountered in the wild before they start appearing in various towns in Wraeclast.
Master | Location | Overview | Rewards |
---|---|---|---|
Einhar, Beastmaster | Act 2 | Hunt beasts with Einhar; player must weaken yellow or red beasts to be captured by Einhar’s net | Access to the Menagerie, Beastcrafting recipes and components, the Bestiary |
Niko, Master of the Depths | Act 4 | Find caches of Voltaxic Sulphite in the area; Sulphite is used for delves in the Azurite Mine | Access to the Mine Encampment, loot from Azurite Mines, including fossils, resonators, and socket crafting recipes |
Alva, Master Explorer | Act 7 | Open incursions into the past; open doors and slay architects to improve the rewards in the Temple of Atzoatl | Loot & crafting recipes from the Temple of Atzoatl, chance for special item corruption |
Jun, Veiled Master | Act 9 | Dispatch members of the Immortal Syndicate; interrogate or negotiate with them to find its leader | Veiled items and Scarabs, veiled mod crafting recipes, loot & crafting from safehouses |
Zana, Master Cartographer | Epilogue | Choose a map and complete the task assigned to it | Atlas completion marks, previous challenge league items |
The Crafting Bench lets players craft a modifier into equipment or modify sockets and links at the cost of some currency. It can be found in the player’s hideout.
Typically, only one crafted modifier may be added to an item; the crafted modifier is shown in a brighter color than regular mods. Crafting a mod follows the normal affix rules. Specifically:
It is possible to craft more than one mod onto an item with the of Crafting
meta-crafting mod.
Players can remove a crafted mod from an item with an Orb of Scouring. If the item already has a crafted mod, the recipe will automatically use a
Orb of Scouring to add a different crafted mod.
There are also recipes which modify the number of sockets, socket colors, or links on the item. Players may use socket recipes on corruptedequipment, which will require the same amount of Vaal Orbs as the required currency.
Crafting recipes are discovered in various locations across multiple content.
Can have up to 3 Crafted Modifiers.
Most of helena’s crafting options need to be unlocked by clicking objects in specific locations. Some low-tier crafting options are unlocked from the beginning.
You can see here for the details: Helena Crafting Recipes.
Jun’s recipes are unlocked by unveiling items with the modifiers on them. Each unveil gives a specific amount of process towards an unlock and if the threshold is reached, the next rank is unlocked. Higher ranks require more unlocks, but some missions may give more progress as well. Some veiled mods can only drop from a specific Immortal Syndicate member.
You can see here for the details: PoE Jun Crafting Mods Guide
The Immortal Syndicate is a mysterious organisation being investigated by Jun Ortoi. The player must neutralize the Syndicate members residing in the zone, then interrogate them for intelligence on their stronghold and leader, or bargain with them in different ways. Syndicate members can drop Veiled items, and strongholds can contain various rewards depending on the position and rank of members, including Scarabs.
You can see here for the details: Syndicate member specific modifiers
Niko is one of the five masters. He provides introduction to delves and appears when harvesting Voltaxic Sulphite. He also sells Fossils and Resonators for Azurite.
Crafting Recipes | Cost | Unlock Locations | Description |
---|---|---|---|
Two Sockets | 1x Jeweller's Orb | The Grand Arena | Socket Numbers - 2 to 4 Sockets |
Three Sockets | 3x Jeweller's Orb | The Grand Arena | Socket Numbers - 2 to 4 Sockets |
Four Sockets | 10x Jeweller's Orb | The Grand Arena | Socket Numbers - 2 to 4 Sockets |
Five Sockets | 70x Jeweller's Orb | Colonnade Map | Socket Numbers - 5 Sockets |
Six Sockets | 350x Jeweller's Orb | Summit Map | Socket Numbers - 6 Sockets |
Two Linked Sockets | 1x Orb of Fusing | Kaom's Stronghold | Socket Links - 2 to 4 Linked Sockets |
Three Linked Sockets | 3x Orb of Fusing | Kaom's Stronghold | Socket Links - 2 to 4 Linked Sockets |
Four Linked Sockets | 5x Orb of Fusing | Kaom's Stronghold | Socket Links - 2 to 4 Linked Sockets |
Five Linked Sockets | 150x Orb of Fusing | Crater Map | Socket Links - 5 Linked Sockets |
Six Linked Sockets | 1500x Orb of Fusing | Ancient City Map | Socket Links - 6 Linked Sockets |
At Least One Red Socket | 4x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least Two Red Sockets | 25x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least Three Red Sockets | 120x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least One Green Socket | 4x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least Two Green Sockets | 25x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least Three Green Sockets | 120x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least One Blue Socket | 4x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least Two Blue Sockets | 25x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least Three Blue Sockets | 120x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least One Red and One Green Socket | 15x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least One Red and One Blue Socket | 15x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least One Green and One Blue Socket | 15x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least Two Red and One Green Socket | 100x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least Two Red and One Blue Socket | 100x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least Two Green and One Red Socket | 100x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least Two Green and One Blue Socket | 100x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least Two Blue and One Green Socket | 100x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least Two Blue and One Red Socket | 100x Chromatic Orb | The Mines Level 1 | Socket Colours |
PoE 3.17 Changes: The location of Socket unlock crafting recipes have been moved out of Maps. They can now be found in The Mines, The Grand Arena and Kaom's Stronghold in Act 4.