Crafting Recipes | Cost | Item Classes | Unlock Locations |
---|---|---|---|
Two Sockets | 1x Jeweller's Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Grand Arena Socket Numbers - 2 to 4 Sockets |
Three Sockets | 3x Jeweller's Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Grand Arena Socket Numbers - 2 to 4 Sockets |
Four Sockets | 10x Jeweller's Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Grand Arena Socket Numbers - 2 to 4 Sockets |
Five Sockets | 70x Jeweller's Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | Arachnid Tomb Map Socket Numbers - 5 Sockets |
Six Sockets | 350x Jeweller's Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | Pier Map Socket Numbers - 6 Sockets |
Two Linked Sockets | 1x Orb of Fusing | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | Kaom's Stronghold Socket Links - 2 to 4 Linked Sockets |
Three Linked Sockets | 3x Orb of Fusing | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | Kaom's Stronghold Socket Links - 2 to 4 Linked Sockets |
Four Linked Sockets | 5x Orb of Fusing | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | Kaom's Stronghold Socket Links - 2 to 4 Linked Sockets |
Five Linked Sockets | 150x Orb of Fusing | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | Infested Valley Map Socket Links - 5 Linked Sockets |
Six Linked Sockets | 1500x Orb of Fusing | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | Lighthouse Map Socket Links - 6 Linked Sockets |
At Least One Red Socket | 4x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet | The Mines Level 1 Socket Colours |
At Least Two Red Sockets | 25x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 Socket Colours |
At Least Three Red Sockets | 120x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 Socket Colours |
At Least One Green Socket | 4x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet | The Mines Level 1 Socket Colours |
At Least Two Green Sockets | 25x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 Socket Colours |
At Least Three Green Sockets | 120x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 Socket Colours |
At Least One Blue Socket | 4x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet | The Mines Level 1 Socket Colours |
At Least Two Blue Sockets | 25x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 Socket Colours |
At Least Three Blue Sockets | 120x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 Socket Colours |
At Least One Red and One Green Socket | 15x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 Socket Colours |
At Least One Red and One Blue Socket | 15x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 Socket Colours |
At Least One Green and One Blue Socket | 15x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 Socket Colours |
At Least Two Red and One Green Socket | 100x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 Socket Colours |
At Least Two Red and One Blue Socket | 100x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 Socket Colours |
At Least Two Green and One Red Socket | 100x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 Socket Colours |
At Least Two Green and One Blue Socket | 100x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 Socket Colours |
At Least Two Blue and One Green Socket | 100x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 Socket Colours |
At Least Two Blue and One Red Socket | 100x Chromatic Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 Socket Colours |
Fortune Favours the Brave | 3x Chaos Orb | Map | Level 5 |
Area contains 2 additional Abysses Areas can contain Abysses map extra content weighting [1] | 4x Chaos Orb | Map | Level 6 |
Area contains 4 additional Imprisoned Monsters Areas can contain Imprisoned Monsters map extra content weighting [1] | 6x Chaos Orb | Map | Level 12 |
Area is inhabited by 3 additional Rogue Exiles map extra content weighting [1] map ignore rogue exile rarity bias [1] | 2x Chaos Orb | Map | Level 2 |
Area contains 3 additional Shrines map extra content weighting [1] | 3x Chaos Orb | Map | Level 4 |
Area contains 3 additional Strongboxes map extra content weighting [1] | 4x Chaos Orb | Map | Level 6 |
Area can contain Breaches Area contains 3 additional Breaches map extra content weighting [1] | 6x Chaos Orb | Map | Level 12 |
Area is haunted by 3 additional Tormented Spirits map extra content weighting [1] | 2x Chaos Orb | Map | Level 2 |
Slaying Enemies close together can attract monsters from Beyond this realm map extra content weighting [1] | 5x Chaos Orb | Map | Level 9 |
Area contains a Blight Encounter map blight league [1] map extra content weighting [1] | 4x Chaos Orb | Map | Level 6 |
Area contains 2 additional Harbingers map extra content weighting [1] | 4x Chaos Orb | Map | Level 6 |
Area contains 2 additional Smuggler's Caches map extra content weighting [1] map heist league [1] | 5x Chaos Orb | Map | Level 9 |
Area contains an additional Legion Encounter map extra content weighting [1] map legion league [1] | 5x Chaos Orb | Map | Level 9 |
Area contains an Expedition Encounter | 6x Chaos Orb | Map | Level 12 |
Areas contain a Mirror of Delirium map affliction league [1] | 7x Chaos Orb | Map | Level 15 |
Areas contain Ritual Altars map extra content weighting [1] | 4x Chaos Orb | Map | Level 6 |
Areas contain an Ultimatum Encounter map ultimatum league [1] | 5x Chaos Orb | Map | Level 9 |
Area contains The Sacred Grove map extra content weighting [1] map harvest league [1] | 6x Chaos Orb | Map | Level 12 |
+(15–25) to maximum Life | 1x Orb of Alteration | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Default |
+(16–20)% to Fire Resistance | 1x Orb of Transmutation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Default |
+(16–20)% to Cold Resistance | 1x Orb of Transmutation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Default |
+(16–20)% to Lightning Resistance | 1x Orb of Transmutation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Default |
+(15–20) to Strength | 1x Orb of Augmentation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Default |
+(15–20) to Dexterity | 1x Orb of Augmentation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Default |
+(15–20) to Intelligence | 1x Orb of Augmentation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Default |
Remove Crafted Mods | 1x Orb of Scouring | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Default |
+(21–28)% to Fire Resistance | 1x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Belly of the Beast Level 2 Elemental Resistances - Rank 2 |
+(29–35)% to Fire Resistance | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool Elemental Resistances - Rank 3 |
+(21–28)% to Cold Resistance | 1x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Belly of the Beast Level 2 Elemental Resistances - Rank 2 |
+(29–35)% to Cold Resistance | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool Elemental Resistances - Rank 3 |
+(21–28)% to Lightning Resistance | 1x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Belly of the Beast Level 2 Elemental Resistances - Rank 2 |
+(29–35)% to Lightning Resistance | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool Elemental Resistances - Rank 3 |
+(10–12)% to Fire and Cold Resistances | 6x Orb of Transmutation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Labyrinth Trial in The Lower Prison Double Resistances - Rank 1 |
+(13–16)% to Fire and Cold Resistances | 1x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Cruel Aspirant's Trial Double Resistances - Rank 2 |
+(17–20)% to Fire and Cold Resistances | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial Double Resistances - Rank 3 |
+(10–12)% to Cold and Lightning Resistances | 6x Orb of Transmutation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Labyrinth Trial in The Lower Prison Double Resistances - Rank 1 |
+(13–16)% to Cold and Lightning Resistances | 1x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Cruel Aspirant's Trial Double Resistances - Rank 2 |
+(17–20)% to Cold and Lightning Resistances | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial Double Resistances - Rank 3 |
+(10–12)% to Fire and Lightning Resistances | 6x Orb of Transmutation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Labyrinth Trial in The Lower Prison Double Resistances - Rank 1 |
+(13–16)% to Fire and Lightning Resistances | 1x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Cruel Aspirant's Trial Double Resistances - Rank 2 |
+(17–20)% to Fire and Lightning Resistances | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial Double Resistances - Rank 3 |
+(5–8)% to all Elemental Resistances | 6x Orb of Alteration | Ring · Amulet | Aspirant's Trial All Resistances - Rank 1 |
+(9–12)% to all Elemental Resistances | 1x Chaos Orb | Ring · Amulet | Eternal Aspirant's Trial All Resistances - Rank 2 |
+(4–6)% to all Elemental Resistances Minions have +(5–8)% to all Elemental Resistances | 6x Orb of Alteration | Ring · Amulet | Aspirant's Trial All Resistances - Rank 1 |
+(7–9)% to all Elemental Resistances Minions have +(9–12)% to all Elemental Resistances | 1x Chaos Orb | Ring · Amulet | Eternal Aspirant's Trial All Resistances - Rank 2 |
+(21–25) to Strength | 2x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Western Forest Attributes - Rank 2 |
+(26–30) to Strength | 2x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Graveyard Map Attributes - Rank 3 |
+(21–25) to Dexterity | 2x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | The Western Forest Attributes - Rank 2 |
+(26–30) to Dexterity | 2x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Graveyard Map Attributes - Rank 3 |
+(21–25) to Intelligence | 2x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | The Western Forest Attributes - Rank 2 |
+(26–30) to Intelligence | 2x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Graveyard Map Attributes - Rank 3 |
+(6–9) to all Attributes | 3x Orb of Chance | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Labyrinth Trial in The Imperial Gardens All Attributes - Rank 1 |
+(10–13) to all Attributes | 6x Orb of Chance | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Labyrinth Trial in The Tunnel All Attributes - Rank 2 |
(10–14)% increased Movement Speed | 3x Orb of Augmentation | Boots | The City of Sarn Movement Speed - Rank 1 |
(15–19)% increased Movement Speed | 2x Chaos Orb | Boots | The Chamber of Innocence Movement Speed and Exerted Attacks - Rank 2 |
(20–24)% increased Movement Speed | 4x Chaos Orb | Boots | Epilogue Movement Speed and Flask Enchantments - Rank 3 |
+(26–40) to maximum Life | 6x Orb of Transmutation | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Beacon Life and Mana - Rank 2 |
+(41–55) to maximum Life | 2x Orb of Alchemy | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Feeding Trough Life and Mana - Rank 3 |
+(56–70) to maximum Life | 4x Orb of Alchemy | Body Armour · Gloves · Boots · Helmet · Shield | Fungal Hollow Map Life and Mana - Rank 4 |
+(71–85) to maximum Life | 4x Chaos Orb | Body Armour | Racecourse Map Life - Rank 5 |
(0.3–0.5)% of Physical Attack Damage Leeched as Life | 3x Orb of Chance | Ring · Amulet · Gloves · Quiver | Cells Map Leech - Rank 1 |
(0.6–0.8)% of Physical Attack Damage Leeched as Life | 4x Orb of Chance | Amulet | Basilica Map Leech - Rank 2 |
(0.3–0.5)% of Physical Attack Damage Leeched as Life | 3x Orb of Chance | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Cells Map Leech - Rank 1 |
(0.5–0.8)% of Physical Attack Damage Leeched as Life | 4x Orb of Chance | One Hand Melee · Two Hand Melee | Basilica Map Leech - Rank 2 |
(0.2–0.4)% of Physical Attack Damage Leeched as Mana | 1x Regal Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Basilica Map Leech - Rank 2 |
+(55–64) to maximum Mana | 3x Orb of Augmentation | Two Hand Melee | Default |
+(65–74) to maximum Mana | 6x Orb of Augmentation | Two Hand Melee | The Beacon Life and Mana - Rank 2 |
+(75–84) to maximum Mana | 2x Chaos Orb | Two Hand Melee | The Feeding Trough Life and Mana - Rank 3 |
+(85–94) to maximum Mana | 4x Chaos Orb | Two Hand Melee | Fungal Hollow Map Life and Mana - Rank 4 |
+(35–44) to maximum Mana | 3x Orb of Augmentation | One Hand Melee · One Hand Ranged · Two Hand Ranged | Default |
+(45–54) to maximum Mana | 6x Orb of Augmentation | One Hand Melee · One Hand Ranged · Two Hand Ranged | The Beacon Life and Mana - Rank 2 |
+(55–64) to maximum Mana | 2x Chaos Orb | One Hand Melee · One Hand Ranged · Two Hand Ranged | The Feeding Trough Life and Mana - Rank 3 |
+(65–74) to maximum Mana | 4x Chaos Orb | One Hand Melee · One Hand Ranged · Two Hand Ranged | Fungal Hollow Map Life and Mana - Rank 4 |
+(25–34) to maximum Mana | 3x Orb of Augmentation | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · Belt | Default |
+(35–44) to maximum Mana | 6x Orb of Augmentation | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · Belt | The Beacon Life and Mana - Rank 2 |
+(45–54) to maximum Mana | 2x Chaos Orb | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · Belt | The Feeding Trough Life and Mana - Rank 3 |
(20–30)% increased Mana Regeneration Rate | 6x Orb of Alteration | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Ring · Amulet · Shield | Labyrinth Trial in The Chamber of Sins Level 2 Mana Regen - Rank 1 |
(31–40)% increased Mana Regeneration Rate | 2x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Ring · Amulet · Shield | Estuary Map Mana Regen - Rank 2 |
(40–59)% increased Physical Damage | 4x Orb of Alteration | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Sewers Physical Damage - Rank 1 |
(60–79)% increased Physical Damage | 8x Orb of Alteration | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Ossuary Physical Damage - Rank 2 |
(80–99)% increased Physical Damage | 4x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Quarry Physical Damage - Rank 3 |
(100–129)% increased Physical Damage | 1x Exalted Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Port Map Physical Damage - Rank 4 |
(37–51)% increased Spell Damage | 4x Orb of Alteration | Two Hand Melee | The Ancient Pyramid Spell Damage - Rank 1 |
(52–66)% increased Spell Damage | 8x Orb of Alteration | Two Hand Melee | Shavronne's Tower Spell Damage - Rank 2 |
(67–81)% increased Spell Damage | 4x Chaos Orb | Two Hand Melee | The Boiling Lake Spell Damage - Rank 3 |
(82–99)% increased Spell Damage | 1x Exalted Orb | Two Hand Melee | Museum Map Spell Damage - Rank 4 |
(25–34)% increased Spell Damage | 4x Orb of Alteration | One Hand Melee · One Hand Ranged | The Ancient Pyramid Spell Damage - Rank 1 |
(35–44)% increased Spell Damage | 8x Orb of Alteration | One Hand Melee · One Hand Ranged | Shavronne's Tower Spell Damage - Rank 2 |
(45–54)% increased Spell Damage | 4x Chaos Orb | One Hand Melee · One Hand Ranged | The Boiling Lake Spell Damage - Rank 3 |
(55–66)% increased Spell Damage | 1x Exalted Orb | One Hand Melee · One Hand Ranged | Museum Map Spell Damage - Rank 4 |
(11–20)% increased Damage over Time | 6x Orb of Alteration | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Labyrinth Trial in The Crypt Damage over Time - Rank 1 |
(21–30)% increased Damage over Time | 2x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Shore Map Damage over Time - Rank 2 |
(15–23)% increased Elemental Damage with Attack Skills | 6x Orb of Alteration | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Ring · Amulet · Belt · Quiver | Labyrinth Trial in The Catacombs Elemental Damage with Attacks - Rank 1 |
(24–32)% increased Elemental Damage with Attack Skills | 4x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Quiver · Belt | Marshes Map Elemental Damage with Attacks - Rank 2 |
(8–10)% increased Attack Speed | 6x Orb of Alteration | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Dried Lake Attack, Cast and Warcry Speed - Rank 1 |
(11–15)% increased Attack Speed | 2x Chaos Orb | One Hand Melee · Two Hand Melee | The Vastiri Desert Attack and Cast Speed - Rank 2 |
(16–20)% increased Attack Speed | 1x Exalted Orb | One Hand Melee · Two Hand Melee | Glacier Map Attack and Cast Speed - Rank 3 |
(11–13)% increased Attack Speed | 1x Exalted Orb | One Hand Ranged · Two Hand Ranged | Glacier Map Attack and Cast Speed - Rank 3 |
(7–12)% increased Attack Speed | 2x Chaos Orb | Gloves · Quiver · Shield | The Dried Lake Attack, Cast and Warcry Speed - Rank 1 |
(15–20)% increased Cast Speed | 6x Orb of Alteration | Two Hand Melee | The Dried Lake Attack, Cast and Warcry Speed - Rank 1 |
(21–26)% increased Cast Speed | 2x Chaos Orb | Two Hand Melee | The Vastiri Desert Attack and Cast Speed - Rank 2 |
(27–32)% increased Cast Speed | 1x Exalted Orb | Two Hand Melee | Glacier Map Attack and Cast Speed - Rank 3 |
(10–13)% increased Cast Speed | 6x Orb of Alteration | One Hand Melee · One Hand Ranged | The Dried Lake Attack, Cast and Warcry Speed - Rank 1 |
(14–17)% increased Cast Speed | 2x Chaos Orb | One Hand Melee · One Hand Ranged | The Vastiri Desert Attack and Cast Speed - Rank 2 |
(18–21)% increased Cast Speed | 1x Exalted Orb | One Hand Melee · One Hand Ranged | Glacier Map Attack and Cast Speed - Rank 3 |
(37–51)% increased Fire Damage | 4x Orb of Alteration | Two Hand Melee | The Solaris Temple Level 2 Fire Damage - Rank 1 |
(52–66)% increased Fire Damage | 8x Orb of Alteration | Two Hand Melee | The Dread Thicket Fire Damage - Rank 2 |
(67–81)% increased Fire Damage | 4x Chaos Orb | Two Hand Melee | Silo Map Fire Damage - Rank 3 |
(25–34)% increased Fire Damage | 4x Orb of Alteration | One Hand Melee · One Hand Ranged | The Solaris Temple Level 2 Fire Damage - Rank 1 |
(35–44)% increased Fire Damage | 8x Orb of Alteration | One Hand Melee · One Hand Ranged | The Dread Thicket Fire Damage - Rank 2 |
(45–54)% increased Fire Damage | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Silo Map Fire Damage - Rank 3 |
(9–12)% increased Fire Damage | 4x Orb of Transmutation | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Solaris Temple Level 2 Fire Damage - Rank 1 |
(13–16)% increased Fire Damage | 2x Orb of Alchemy | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Dread Thicket Fire Damage - Rank 2 |
(37–51)% increased Cold Damage | 4x Orb of Alteration | Two Hand Melee | The Crystal Veins Cold Damage - Rank 1 |
(52–66)% increased Cold Damage | 8x Orb of Alteration | Two Hand Melee | The Causeway Cold Damage - Rank 2 |
(67–81)% increased Cold Damage | 4x Chaos Orb | Two Hand Melee | Cold River Map Cold Damage - Rank 3 |
(25–34)% increased Cold Damage | 4x Orb of Alteration | One Hand Melee · One Hand Ranged | The Crystal Veins Cold Damage - Rank 1 |
(35–44)% increased Cold Damage | 8x Orb of Alteration | One Hand Melee · One Hand Ranged | The Causeway Cold Damage - Rank 2 |
(45–54)% increased Cold Damage | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Cold River Map Cold Damage - Rank 3 |
(9–12)% increased Cold Damage | 4x Orb of Transmutation | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Crystal Veins Cold Damage - Rank 1 |
(13–16)% increased Cold Damage | 2x Orb of Alchemy | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Causeway Cold Damage - Rank 2 |
(37–51)% increased Lightning Damage | 4x Orb of Alteration | Two Hand Melee | The Lunaris Temple Level 2 Lightning Damage - Rank 1 |
(52–66)% increased Lightning Damage | 8x Orb of Alteration | Two Hand Melee | The Chamber of Sins Level 1 Lightning Damage - Rank 2 |
(67–81)% increased Lightning Damage | 4x Chaos Orb | Two Hand Melee | Desert Map Lightning Damage - Rank 3 |
(25–34)% increased Lightning Damage | 4x Orb of Alteration | One Hand Melee · One Hand Ranged | The Lunaris Temple Level 2 Lightning Damage - Rank 1 |
(35–44)% increased Lightning Damage | 8x Orb of Alteration | One Hand Melee · One Hand Ranged | The Chamber of Sins Level 1 Lightning Damage - Rank 2 |
(45–54)% increased Lightning Damage | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Desert Map Lightning Damage - Rank 3 |
(9–12)% increased Lightning Damage | 4x Orb of Transmutation | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Lunaris Temple Level 2 Lightning Damage - Rank 1 |
(13–16)% increased Lightning Damage | 2x Orb of Alchemy | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Chamber of Sins Level 1 Lightning Damage - Rank 2 |
(37–51)% increased Chaos Damage | 2x Orb of Chance | Two Hand Melee | The Temple of Decay Level 2 Chaos Damage - Rank 1 |
(52–66)% increased Chaos Damage | 4x Orb of Chance | Two Hand Melee | The Ossuary Chaos Damage - Rank 2 |
(67–81)% increased Chaos Damage | 3x Regal Orb | Two Hand Melee | Sulphur Vents Map Chaos Damage - Rank 3 |
(25–34)% increased Chaos Damage | 2x Orb of Chance | One Hand Melee · One Hand Ranged | The Temple of Decay Level 2 Chaos Damage - Rank 1 |
(35–44)% increased Chaos Damage | 4x Orb of Chance | One Hand Melee · One Hand Ranged | The Ossuary Chaos Damage - Rank 2 |
(45–54)% increased Chaos Damage | 3x Regal Orb | One Hand Melee · One Hand Ranged | Sulphur Vents Map Chaos Damage - Rank 3 |
(9–12)% increased Chaos Damage | 3x Orb of Chance | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Temple of Decay Level 2 Chaos Damage - Rank 1 |
(13–16)% increased Chaos Damage | 3x Orb of Alchemy | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Ossuary Chaos Damage - Rank 2 |
+(91–120) to Accuracy Rating | 4x Orb of Transmutation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Reliquary Accuracy - Rank 1 |
+(121–200) to Accuracy Rating | 2x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Desecrated Chambers Accuracy - Rank 2 |
+(201–300) to Accuracy Rating | 2x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Courtyard Map Accuracy - Rank 3 |
+(91–120) to Accuracy Rating | 4x Orb of Transmutation | Gloves · Helmet · Ring · Amulet · Quiver · Shield | The Reliquary Accuracy - Rank 1 |
+(121–150) to Accuracy Rating | 2x Orb of Alchemy | Gloves · Helmet · Ring · Amulet · Quiver · Shield | The Desecrated Chambers Accuracy - Rank 2 |
+(151–220) to Accuracy Rating | 2x Chaos Orb | Gloves · Helmet · Ring · Amulet · Quiver · Shield | Courtyard Map Accuracy - Rank 3 |
(9–12)% increased Global Physical Damage | 3x Orb of Chance | Shield · Amulet | The Sewers Physical Damage - Rank 1 |
(13–16)% increased Global Physical Damage | 3x Orb of Alchemy | Shield · Amulet | The Ossuary Physical Damage - Rank 2 |
(26–35)% increased Armour | 4x Orb of Transmutation | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium Defences - Rank 1 |
(41–50)% increased Armour | 1x Orb of Alchemy | Body Armour · Boots · Gloves · Helmet · Shield | The Karui Fortress Defences - Rank 2 |
(56–74)% increased Armour | 2x Chaos Orb | Body Armour · Boots · Gloves · Helmet · Shield | Ancient City Map Defences - Rank 3 |
+(50–75) to Armour | 4x Orb of Transmutation | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium Defences - Rank 1 |
+(100–150) to Armour | 1x Orb of Alchemy | Body Armour · Helmet · Shield | The Karui Fortress Defences - Rank 2 |
+(250–320) to Armour | 2x Chaos Orb | Body Armour · Shield | Ancient City Map Defences - Rank 3 |
(26–35)% increased Evasion Rating | 4x Orb of Transmutation | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium Defences - Rank 1 |
(41–50)% increased Evasion Rating | 1x Orb of Alchemy | Body Armour · Boots · Gloves · Helmet · Shield | The Karui Fortress Defences - Rank 2 |
(56–74)% increased Evasion Rating | 2x Chaos Orb | Body Armour · Boots · Gloves · Helmet · Shield | Ancient City Map Defences - Rank 3 |
+(50–75) to Evasion Rating | 4x Orb of Transmutation | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium Defences - Rank 1 |
+(100–150) to Evasion Rating | 1x Orb of Alchemy | Body Armour · Helmet · Shield | The Karui Fortress Defences - Rank 2 |
+(250–320) to Evasion Rating | 2x Chaos Orb | Body Armour · Shield | Ancient City Map Defences - Rank 3 |
(26–35)% increased Energy Shield | 4x Orb of Transmutation | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium Defences - Rank 1 |
(41–50)% increased Energy Shield | 1x Orb of Alchemy | Body Armour · Boots · Gloves · Helmet · Shield | The Karui Fortress Defences - Rank 2 |
(56–74)% increased Energy Shield | 2x Chaos Orb | Body Armour · Boots · Gloves · Helmet · Shield | Ancient City Map Defences - Rank 3 |
+(17–22) to maximum Energy Shield | 4x Orb of Transmutation | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium Defences - Rank 1 |
+(35–45) to maximum Energy Shield | 1x Orb of Alchemy | Body Armour · Helmet · Shield | The Karui Fortress Defences - Rank 2 |
+(56–69) to maximum Energy Shield | 2x Chaos Orb | Body Armour · Shield | Ancient City Map Defences - Rank 3 |
(10–12)% increased maximum Energy Shield | 1x Chaos Orb | Amulet | Moon Temple Map Global Energy Shield - Rank 1 |
(13–15)% increased maximum Energy Shield | 2x Chaos Orb | Amulet | Ramparts Map Global Energy Shield - Rank 2 |
+(21–25) to maximum Energy Shield | 1x Orb of Alchemy | Amulet · Ring | Moon Temple Map Global Energy Shield - Rank 1 |
+(26–30) to maximum Energy Shield | 2x Chaos Orb | Amulet · Ring | Ramparts Map Global Energy Shield - Rank 2 |
(26–35)% increased Armour and Evasion | 4x Orb of Transmutation | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium Defences - Rank 1 |
(41–50)% increased Armour and Evasion | 1x Orb of Alchemy | Body Armour · Boots · Gloves · Helmet · Shield | The Karui Fortress Defences - Rank 2 |
(56–74)% increased Armour and Evasion | 2x Chaos Orb | Body Armour · Boots · Gloves · Helmet · Shield | Ancient City Map Defences - Rank 3 |
(26–35)% increased Armour and Energy Shield | 4x Orb of Transmutation | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium Defences - Rank 1 |
(41–50)% increased Armour and Energy Shield | 1x Orb of Alchemy | Body Armour · Boots · Gloves · Helmet · Shield | The Karui Fortress Defences - Rank 2 |
(56–74)% increased Armour and Energy Shield | 2x Chaos Orb | Body Armour · Boots · Gloves · Helmet · Shield | Ancient City Map Defences - Rank 3 |
(26–35)% increased Evasion and Energy Shield | 4x Orb of Transmutation | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium Defences - Rank 1 |
(41–50)% increased Evasion and Energy Shield | 1x Orb of Alchemy | Body Armour · Boots · Gloves · Helmet · Shield | The Karui Fortress Defences - Rank 2 |
(56–74)% increased Evasion and Energy Shield | 2x Chaos Orb | Body Armour · Boots · Gloves · Helmet · Shield | Ancient City Map Defences - Rank 3 |
Adds (19–21) to (32–41) Fire Damage | 4x Orb of Transmutation | Two Hand Melee · Two Hand Ranged | The Solaris Temple Level 2 Fire Damage - Rank 1 |
Adds (38–46) to (73–85) Fire Damage | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | The Dread Thicket Fire Damage - Rank 2 |
Adds (60–72) to (110–128) Fire Damage | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Silo Map Fire Damage - Rank 3 |
Adds (11–12) to (19–23) Fire Damage | 4x Orb of Transmutation | One Hand Melee · One Hand Ranged | The Solaris Temple Level 2 Fire Damage - Rank 1 |
Adds (22–27) to (42–49) Fire Damage | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | The Dread Thicket Fire Damage - Rank 2 |
Adds (35–41) to (63–73) Fire Damage | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Silo Map Fire Damage - Rank 3 |
Adds (8–11) to (16–20) Fire Damage to Attacks | 4x Orb of Transmutation | Ring · Amulet · Gloves | The Solaris Temple Level 2 Fire Damage - Rank 1 |
Adds (12–17) to (26–30) Fire Damage to Attacks | 2x Orb of Alchemy | Ring · Amulet | The Dread Thicket Fire Damage - Rank 2 |
Adds (19–21) to (32–41) Cold Damage | 4x Orb of Transmutation | Two Hand Melee · Two Hand Ranged | The Crystal Veins Cold Damage - Rank 1 |
Adds (38–46) to (73–85) Cold Damage | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | The Causeway Cold Damage - Rank 2 |
Adds (60–72) to (110–128) Cold Damage | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Cold River Map Cold Damage - Rank 3 |
Adds (11–12) to (19–23) Cold Damage | 4x Orb of Transmutation | One Hand Melee · One Hand Ranged | The Crystal Veins Cold Damage - Rank 1 |
Adds (22–27) to (42–49) Cold Damage | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | The Causeway Cold Damage - Rank 2 |
Adds (35–41) to (63–73) Cold Damage | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Cold River Map Cold Damage - Rank 3 |
Adds (6–8) to (14–18) Cold Damage to Attacks | 4x Orb of Transmutation | Ring · Amulet · Gloves | The Crystal Veins Cold Damage - Rank 1 |
Adds (11–15) to (23–27) Cold Damage to Attacks | 2x Orb of Alchemy | Ring · Amulet | The Causeway Cold Damage - Rank 2 |
Adds (2–5) to (46–64) Lightning Damage | 4x Orb of Transmutation | Two Hand Melee · Two Hand Ranged | The Lunaris Temple Level 2 Lightning Damage - Rank 1 |
Adds (6–9) to (104–139) Lightning Damage | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | The Chamber of Sins Level 1 Lightning Damage - Rank 2 |
Adds (10–14) to (162–197) Lightning Damage | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Desert Map Lightning Damage - Rank 3 |
Adds (1–3) to (27–37) Lightning Damage | 4x Orb of Transmutation | One Hand Melee · One Hand Ranged | The Lunaris Temple Level 2 Lightning Damage - Rank 1 |
Adds (3–5) to (60–80) Lightning Damage | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | The Chamber of Sins Level 1 Lightning Damage - Rank 2 |
Adds (6–8) to (100–113) Lightning Damage | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Desert Map Lightning Damage - Rank 3 |
Adds (1–4) to (32–36) Lightning Damage to Attacks | 4x Orb of Transmutation | Ring · Amulet · Gloves | The Lunaris Temple Level 2 Lightning Damage - Rank 1 |
Adds (1–5) to (41–48) Lightning Damage to Attacks | 2x Orb of Alchemy | Ring · Amulet | The Chamber of Sins Level 1 Lightning Damage - Rank 2 |
Adds (9–12) to (18–21) Physical Damage | 4x Orb of Transmutation | Two Hand Melee · Two Hand Ranged | The Sewers Physical Damage - Rank 1 |
Adds (11–15) to (23–27) Physical Damage | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | The Ossuary Physical Damage - Rank 2 |
Adds (18–24) to (36–42) Physical Damage | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | The Quarry Physical Damage - Rank 3 |
Adds (6–8) to (13–15) Physical Damage | 4x Orb of Transmutation | One Hand Melee · One Hand Ranged | The Sewers Physical Damage - Rank 1 |
Adds (7–11) to (16–19) Physical Damage | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | The Ossuary Physical Damage - Rank 2 |
Adds (13–17) to (26–30) Physical Damage | 4x Chaos Orb | One Hand Melee · One Hand Ranged | The Quarry Physical Damage - Rank 3 |
Adds (3–5) to (6–8) Physical Damage to Attacks | 4x Orb of Transmutation | Ring · Amulet · Quiver · Gloves | The Sewers Physical Damage - Rank 1 |
Adds (5–7) to (8–10) Physical Damage to Attacks | 2x Chaos Orb | Ring · Amulet · Quiver | The Ossuary Physical Damage - Rank 2 |
Adds (6–8) to (14–18) Chaos Damage to Attacks | 6x Orb of Transmutation | Ring · Amulet · Quiver · Gloves | The Temple of Decay Level 2 Chaos Damage - Rank 1 |
Adds (11–15) to (23–27) Chaos Damage to Attacks | 2x Chaos Orb | Ring · Amulet · Quiver | The Ossuary Chaos Damage - Rank 2 |
Adds (16–21) to (31–36) Fire Damage to Spells | 4x Orb of Transmutation | Two Hand Melee | The Solaris Temple Level 2 Fire Damage - Rank 1 |
Adds (28–38) to (57–66) Fire Damage to Spells | 2x Orb of Alchemy | Two Hand Melee | The Dread Thicket Fire Damage - Rank 2 |
Adds (41–55) to (83–96) Fire Damage to Spells | 4x Chaos Orb | Two Hand Melee | Silo Map Fire Damage - Rank 3 |
Adds (12–16) to (23–27) Fire Damage to Spells | 4x Orb of Transmutation | One Hand Melee · One Hand Ranged | The Solaris Temple Level 2 Fire Damage - Rank 1 |
Adds (21–28) to (42–49) Fire Damage to Spells | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | The Dread Thicket Fire Damage - Rank 2 |
Adds (31–41) to (61–71) Fire Damage to Spells | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Silo Map Fire Damage - Rank 3 |
Adds (14–19) to (28–33) Cold Damage to Spells | 4x Orb of Transmutation | Two Hand Melee | The Crystal Veins Cold Damage - Rank 1 |
Adds (26–34) to (52–60) Cold Damage to Spells | 2x Orb of Alchemy | Two Hand Melee | The Causeway Cold Damage - Rank 2 |
Adds (38–50) to (75–88) Cold Damage to Spells | 4x Chaos Orb | Two Hand Melee | Cold River Map Cold Damage - Rank 3 |
Adds (10–13) to (19–22) Cold Damage to Spells | 4x Orb of Transmutation | One Hand Melee · One Hand Ranged | The Crystal Veins Cold Damage - Rank 1 |
Adds (17–23) to (34–40) Cold Damage to Spells | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | The Causeway Cold Damage - Rank 2 |
Adds (25–33) to (50–58) Cold Damage to Spells | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Cold River Map Cold Damage - Rank 3 |
Adds (1–5) to (59–63) Lightning Damage to Spells | 4x Orb of Transmutation | Two Hand Melee | The Lunaris Temple Level 2 Lightning Damage - Rank 1 |
Adds (3–9) to (109–115) Lightning Damage to Spells | 2x Orb of Alchemy | Two Hand Melee | The Chamber of Sins Level 1 Lightning Damage - Rank 2 |
Adds (4–13) to (159–168) Lightning Damage to Spells | 4x Chaos Orb | Two Hand Melee | Desert Map Lightning Damage - Rank 3 |
Adds (1–4) to (39–42) Lightning Damage to Spells | 4x Orb of Transmutation | One Hand Melee · One Hand Ranged | The Lunaris Temple Level 2 Lightning Damage - Rank 1 |
Adds (2–6) to (73–77) Lightning Damage to Spells | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | The Chamber of Sins Level 1 Lightning Damage - Rank 2 |
Adds (3–9) to (106–112) Lightning Damage to Spells | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Desert Map Lightning Damage - Rank 3 |
(17–19)% increased Critical Strike Chance | 6x Orb of Alteration | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Cemetery Map Criticals - Rank 1 |
(20–24)% increased Critical Strike Chance | 2x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Jungle Valley Map Criticals - Rank 2 |
(25–27)% increased Critical Strike Chance | 4x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Maze Map Criticals - Rank 3 |
+(17–19)% to Global Critical Strike Multiplier | 6x Orb of Alteration | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Cemetery Map Criticals - Rank 1 |
+(20–24)% to Global Critical Strike Multiplier | 2x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Jungle Valley Map Criticals - Rank 2 |
+(25–28)% to Global Critical Strike Multiplier | 4x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Maze Map Criticals - Rank 3 |
(45–75)% increased Spell Critical Strike Chance | 6x Orb of Alteration | Two Hand Melee | Cemetery Map Criticals - Rank 1 |
(76–105)% increased Spell Critical Strike Chance | 3x Chaos Orb | Two Hand Melee | Jungle Valley Map Criticals - Rank 2 |
(30–49)% increased Spell Critical Strike Chance | 6x Orb of Alteration | One Hand Melee · One Hand Ranged | Cemetery Map Criticals - Rank 1 |
(50–69)% increased Spell Critical Strike Chance | 3x Chaos Orb | One Hand Melee · One Hand Ranged | Jungle Valley Map Criticals - Rank 2 |
(17–21)% increased Global Critical Strike Chance | 9x Orb of Alteration | Quiver · Amulet | Cemetery Map Criticals - Rank 1 |
(22–27)% increased Global Critical Strike Chance | 1x Chaos Orb | Quiver · Amulet | Jungle Valley Map Criticals - Rank 2 |
(5–10)% increased Flask Effect Duration | 2x Glassblower's Bauble | Belt | Labyrinth Trial in The Bath House Flask Duration - Rank 1 |
(11–15)% increased Flask Effect Duration | 4x Glassblower's Bauble | Belt | Lair Map Flask Duration - Rank 2 |
(15–20)% chance to Avoid being Stunned | 1x Regal Orb | Helmet · Gloves | The Ascent Ailment, Stun and Curse Mitigation - Rank 1 |
(21–25)% chance to Avoid being Stunned | 2x Regal Orb | Helmet · Gloves | Malformation Map Ailment, Stun and Curse Mitigation - Rank 2 |
(16–20)% chance to Avoid Elemental Ailments | 1x Chaos Orb | Boots · Shield | The Ascent Ailment, Stun and Curse Mitigation - Rank 1 |
(21–25)% chance to Avoid Elemental Ailments | 2x Chaos Orb | Boots · Shield | Malformation Map Ailment, Stun and Curse Mitigation - Rank 2 |
(24–30)% reduced Effect of Chill and Shock on you | 1x Chaos Orb | Boots · Gloves | The Ascent Ailment, Stun and Curse Mitigation - Rank 1 |
(31–40)% reduced Effect of Chill and Shock on you | 2x Chaos Orb | Boots · Gloves | Malformation Map Ailment, Stun and Curse Mitigation - Rank 2 |
(31–40)% increased Chance to Block | 9x Orb of Alteration | Shield | Atoll Map Attack and Spell Block - Rank 1 |
(41–50)% increased Chance to Block | 3x Chaos Orb | Shield | Haunted Mansion Map Attack and Spell Block - Rank 2 |
(3–4)% Chance to Block Spell Damage | 4x Orb of Chance | Shield | Atoll Map Attack and Spell Block - Rank 1 |
(5–6)% Chance to Block Spell Damage | 3x Regal Orb | Shield | Haunted Mansion Map Attack and Spell Block - Rank 2 |
(5–6)% increased Life Regeneration rate | 2x Orb of Alchemy | Helmet · Gloves · Boots | Dungeon Map Special Defences - Rank 1 |
(7–8)% increased Life Regeneration rate | 4x Chaos Orb | Helmet · Gloves · Boots | Underground Sea Map Special Defences - Rank 2 |
2% additional Physical Damage Reduction | 2x Orb of Alchemy | Body Armour · Shield | Dungeon Map Special Defences - Rank 1 |
3% additional Physical Damage Reduction | 4x Chaos Orb | Body Armour · Shield | Underground Sea Map Special Defences - Rank 2 |
+(3–4)% chance to Suppress Spell Damage | 2x Orb of Alchemy | Helmet · Gloves · Boots | Dungeon Map Special Defences - Rank 1 |
+(5–6)% chance to Suppress Spell Damage | 4x Chaos Orb | Helmet · Gloves · Boots | Underground Sea Map Special Defences - Rank 2 |
+(5–7)% chance to Suppress Spell Damage | 2x Orb of Alchemy | Body Armour · Shield | Dungeon Map Special Defences - Rank 1 |
+(8–10)% chance to Suppress Spell Damage | 4x Chaos Orb | Body Armour · Shield | Underground Sea Map Special Defences - Rank 2 |
(9–11)% increased Energy Shield Recharge Rate | 2x Orb of Alchemy | Helmet · Gloves · Boots | Dungeon Map Special Defences - Rank 1 |
(12–14)% increased Energy Shield Recharge Rate | 4x Chaos Orb | Helmet · Gloves · Boots | Underground Sea Map Special Defences - Rank 2 |
(16–20)% faster start of Energy Shield Recharge | 2x Orb of Alchemy | Body Armour · Shield | Dungeon Map Special Defences - Rank 1 |
(21–25)% faster start of Energy Shield Recharge | 4x Chaos Orb | Body Armour · Shield | Underground Sea Map Special Defences - Rank 2 |
5% reduced Damage taken from Damage Over Time | 2x Regal Orb | Shield | Crimson Township Map Reduced Damage over Time |
Item drops on Death if Equipped by an Animated Guardian | 1x Chaos Orb | Body Armour | Dig Map Animated Guardian and Light Radius |
Light Radius is based on Energy Shield instead of Life | 4x Chaos Orb | Helmet · Ring | Dig Map Animated Guardian and Light Radius |
Minions have (11–15)% increased maximum Life | 4x Orb of Augmentation | Shield · Ring | The Lunaris Temple Level 2 Minions - Rank 1 |
Minions have (16–20)% increased maximum Life | 2x Orb of Alchemy | Shield | Promenade Map Minions - Rank 2 |
Minions deal (10–20)% increased Damage | 3x Chaos Orb | Gloves | The Lunaris Temple Level 2 Minions - Rank 1 |
Minions have (13–17)% increased Movement Speed | 4x Orb of Augmentation | Ring · Amulet | The Lunaris Temple Level 2 Minions - Rank 1 |
Minions have (18–22)% increased Movement Speed | 2x Orb of Alchemy | Ring · Amulet | Promenade Map Minions - Rank 2 |
Minions deal (37–51)% increased Damage | 4x Orb of Augmentation | Two Hand Melee · Two Hand Ranged | The Lunaris Temple Level 2 Minions - Rank 1 |
Minions deal (52–66)% increased Damage | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | Promenade Map Minions - Rank 2 |
Minions deal (67–81)% increased Damage | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Arcade Map Minions - Rank 3 |
Minions deal (25–34)% increased Damage | 4x Orb of Augmentation | One Hand Melee · One Hand Ranged | The Lunaris Temple Level 2 Minions - Rank 1 |
Minions deal (35–44)% increased Damage | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | Promenade Map Minions - Rank 2 |
Minions deal (45–54)% increased Damage | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Arcade Map Minions - Rank 3 |
(52–66)% increased Trap Damage | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | The Solaris Temple Level 2 Traps and Mines - Rank 1 |
(67–81)% increased Trap Damage | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Fields Map Traps and Mines - Rank 2 |
(35–44)% increased Trap Damage | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | The Solaris Temple Level 2 Traps and Mines - Rank 1 |
(45–54)% increased Trap Damage | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Fields Map Traps and Mines - Rank 2 |
(52–66)% increased Mine Damage | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | The Solaris Temple Level 2 Traps and Mines - Rank 1 |
(67–81)% increased Mine Damage | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Fields Map Traps and Mines - Rank 2 |
(35–44)% increased Mine Damage | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | The Solaris Temple Level 2 Traps and Mines - Rank 1 |
(45–54)% increased Mine Damage | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Fields Map Traps and Mines - Rank 2 |
(17–20)% increased Trap Throwing Speed | 6x Orb of Augmentation | Two Hand Melee · Two Hand Ranged | The Solaris Temple Level 2 Traps and Mines - Rank 1 |
(21–23)% increased Trap Throwing Speed | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | Fields Map Traps and Mines - Rank 2 |
(9–12)% increased Trap Throwing Speed | 6x Orb of Augmentation | One Hand Melee · One Hand Ranged | The Solaris Temple Level 2 Traps and Mines - Rank 1 |
(13–15)% increased Trap Throwing Speed | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | Fields Map Traps and Mines - Rank 2 |
(17–20)% increased Mine Throwing Speed | 6x Orb of Augmentation | Two Hand Melee · Two Hand Ranged | The Solaris Temple Level 2 Traps and Mines - Rank 1 |
(21–23)% increased Mine Throwing Speed | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | Fields Map Traps and Mines - Rank 2 |
(9–12)% increased Mine Throwing Speed | 6x Orb of Augmentation | One Hand Melee · One Hand Ranged | The Solaris Temple Level 2 Traps and Mines - Rank 1 |
(13–15)% increased Mine Throwing Speed | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | Fields Map Traps and Mines - Rank 2 |
(3–5)% increased Attack Speed | 2x Orb of Alchemy | Ring | The Dried Lake Attack, Cast and Warcry Speed - Rank 1 |
(6–9)% increased Cast Speed | 6x Orb of Alteration | Shield · Amulet | The Dried Lake Attack, Cast and Warcry Speed - Rank 1 |
(15–20)% increased Warcry Speed | 6x Orb of Alteration | Amulet | The Dried Lake Attack, Cast and Warcry Speed - Rank 1 |
Warcries cannot Exert Travel Skills | 1x Orb of Alchemy | Ring · Amulet · Belt | The Chamber of Innocence Movement Speed and Exerted Attacks - Rank 2 |
Used when an adjacent Flask is used | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue Movement Speed and Flask Enchantments - Rank 3 |
Reused at the end of this Flask's effect | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue Movement Speed and Flask Enchantments - Rank 3 |
Used when Charges reach full | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue Movement Speed and Flask Enchantments - Rank 3 |
Used when you Use a Guard Skill | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue Movement Speed and Flask Enchantments - Rank 3 |
Used when you Use a Travel Skill | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue Movement Speed and Flask Enchantments - Rank 3 |
Used when you Hit a Rare or Unique Enemy, if not already in effect | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue Movement Speed and Flask Enchantments - Rank 3 |
Used when you become Frozen | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue Movement Speed and Flask Enchantments - Rank 3 |
Used when you become Chilled | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue Movement Speed and Flask Enchantments - Rank 3 |
Used when you become Shocked | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue Movement Speed and Flask Enchantments - Rank 3 |
Used when you become Ignited | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue Movement Speed and Flask Enchantments - Rank 3 |
Used when you start Bleeding | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue Movement Speed and Flask Enchantments - Rank 3 |
Used when you become Poisoned | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue Movement Speed and Flask Enchantments - Rank 3 |
Used when you Block | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue Movement Speed and Flask Enchantments - Rank 3 |
Used when you take a Savage Hit | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue Movement Speed and Flask Enchantments - Rank 3 |
Used when you use a Life Flask | 5x Instilling Orb 5x Glassblower's Bauble | Flask | Epilogue Movement Speed and Flask Enchantments - Rank 3 |
Remove Enchantments | 3x Orb of Scouring | Flask · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Amulet · Ring · Quiver | Default |
Moving while Bleeding doesn't cause you to take extra Damage | 2x Chaos Orb | Shield · Quiver | The Ascent Ailment, Stun and Curse Mitigation - Rank 1 |
+(31–36)% Chaos Resistance against Damage Over Time | 4x Orb of Alteration | Belt | Crimson Township Map Reduced Damage over Time |
+(37–43)% Chaos Resistance against Damage Over Time | 2x Chaos Orb | Belt | Crimson Township Map Reduced Damage over Time |
(41–50)% chance to Avoid Bleeding | 4x Orb of Alteration | Boots | The Ascent Ailment, Stun and Curse Mitigation - Rank 1 |
(51–60)% chance to Avoid Bleeding | 2x Chaos Orb | Boots | Malformation Map Ailment, Stun and Curse Mitigation - Rank 2 |
(41–50)% reduced Ignite Duration on you | 4x Orb of Alteration | Ring | The Ascent Ailment, Stun and Curse Mitigation - Rank 1 |
(51–60)% reduced Ignite Duration on you | 2x Chaos Orb | Ring | Malformation Map Ailment, Stun and Curse Mitigation - Rank 2 |
(41–50)% reduced Effect of Chill on you | 4x Orb of Alteration | Ring | The Ascent Ailment, Stun and Curse Mitigation - Rank 1 |
(51–60)% reduced Effect of Chill on you | 2x Chaos Orb | Ring | Malformation Map Ailment, Stun and Curse Mitigation - Rank 2 |
(41–50)% reduced Effect of Shock on you | 4x Orb of Alteration | Ring | The Ascent Ailment, Stun and Curse Mitigation - Rank 1 |
(51–60)% reduced Effect of Shock on you | 2x Chaos Orb | Ring | Malformation Map Ailment, Stun and Curse Mitigation - Rank 2 |
(16–20)% reduced Effect of Curses on you | 4x Orb of Alteration | Ring | The Ascent Ailment, Stun and Curse Mitigation - Rank 1 |
(21–25)% reduced Effect of Curses on you | 2x Chaos Orb | Ring | Malformation Map Ailment, Stun and Curse Mitigation - Rank 2 |
(11–15)% reduced Effect of Freeze on you | 4x Orb of Alteration | Helmet | The Ascent Ailment, Stun and Curse Mitigation - Rank 1 |
(16–20)% reduced Effect of Freeze on you | 2x Chaos Orb | Helmet | Malformation Map Ailment, Stun and Curse Mitigation - Rank 2 |
Adds (9–11) to (16–21) Fire Damage to Attacks | 4x Orb of Transmutation | Quiver | The Solaris Temple Level 2 Fire Damage - Rank 1 |
Adds (19–23) to (37–42) Fire Damage to Attacks | 2x Orb of Alchemy | Quiver | The Dread Thicket Fire Damage - Rank 2 |
Adds (9–11) to (16–21) Cold Damage to Attacks | 4x Orb of Transmutation | Quiver | The Crystal Veins Cold Damage - Rank 1 |
Adds (19–23) to (37–42) Cold Damage to Attacks | 2x Orb of Alchemy | Quiver | The Causeway Cold Damage - Rank 2 |
Adds (1–4) to (32–36) Lightning Damage to Attacks | 4x Orb of Transmutation | Quiver | The Lunaris Temple Level 2 Lightning Damage - Rank 1 |
Adds (3–6) to (52–70) Lightning Damage to Attacks | 2x Orb of Alchemy | Quiver | The Chamber of Sins Level 1 Lightning Damage - Rank 2 |
(20–60)% increased Damage with Vaal Skills | 1x Vaal Orb | Gloves | The Caverns Vaal Skill Damage - Rank 1 |
Regenerate (12–20) Life per second Regenerate (1.8–3) Mana per second | 1x Orb of Alchemy | Amulet | The Archives Life and Mana Regeneration - Rank 1 |
Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown Spells Triggered this way have 150% more Cost | 3x Chaos Orb | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | The Refinery Trigger a Socketed Spell when you Use a Skill |
(81–85)% increased Physical Damage (13–15)% chance to Impale Enemies on Hit with Attacks | 3x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil Physical Damage and chance to Impale - Rank 1 |
(86–94)% increased Physical Damage (16–17)% chance to Impale Enemies on Hit with Attacks | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil Physical Damage and chance to Impale - Rank 2 |
(95–105)% increased Physical Damage (18–20)% chance to Impale Enemies on Hit with Attacks | 8x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil Physical Damage and chance to Impale - Rank 3 |
(81–85)% increased Physical Damage (13–15)% chance to cause Bleeding on Hit | 3x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil Physical Damage and chance to cause Bleeding - Rank 1 |
(86–94)% increased Physical Damage (16–17)% chance to cause Bleeding on Hit | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil Physical Damage and chance to cause Bleeding - Rank 2 |
(95–105)% increased Physical Damage (18–20)% chance to cause Bleeding on Hit | 8x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil Physical Damage and chance to cause Bleeding - Rank 3 |
(81–85)% increased Physical Damage (13–15)% chance to Blind Enemies on hit | 3x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil Physical Damage and chance to Blind - Rank 1 |
(86–94)% increased Physical Damage (16–17)% chance to Blind Enemies on hit | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil Physical Damage and chance to Blind - Rank 2 |
(95–105)% increased Physical Damage (18–20)% chance to Blind Enemies on hit | 8x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil Physical Damage and chance to Blind - Rank 3 |
(81–85)% increased Physical Damage (13–15)% chance to Poison on Hit | 3x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil Physical Damage and chance to Poison - Rank 1 |
(86–94)% increased Physical Damage (16–17)% chance to Poison on Hit | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil Physical Damage and chance to Poison - Rank 2 |
(95–105)% increased Physical Damage (18–20)% chance to Poison on Hit | 8x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil Physical Damage and chance to Poison - Rank 3 |
(60–64)% increased Fire Damage (21–24)% chance to Ignite | 3x Orb of Alchemy | Two Hand Melee | Betrayal Unveil Fire Damage and Chance to Ignite - Rank 1 |
(65–72)% increased Fire Damage (25–28)% chance to Ignite | 3x Chaos Orb | Two Hand Melee | Betrayal Unveil Fire Damage and Chance to Ignite - Rank 2 |
(73–80)% increased Fire Damage (29–34)% chance to Ignite | 8x Chaos Orb | Two Hand Melee | Betrayal Unveil Fire Damage and Chance to Ignite - Rank 3 |
(36–41)% increased Fire Damage (13–15)% chance to Ignite | 3x Orb of Alchemy | One Hand Melee · One Hand Ranged | Betrayal Unveil Fire Damage and Chance to Ignite - Rank 1 |
(42–50)% increased Fire Damage (16–17)% chance to Ignite | 3x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil Fire Damage and Chance to Ignite - Rank 2 |
(51–60)% increased Fire Damage (18–20)% chance to Ignite | 8x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil Fire Damage and Chance to Ignite - Rank 3 |
(60–64)% increased Cold Damage (21–24)% chance to Freeze | 3x Orb of Alchemy | Two Hand Melee | Betrayal Unveil Cold Damage and Chance to Freeze - Rank 1 |
(65–72)% increased Cold Damage (25–28)% chance to Freeze | 3x Chaos Orb | Two Hand Melee | Betrayal Unveil Cold Damage and Chance to Freeze - Rank 2 |
(73–80)% increased Cold Damage (29–34)% chance to Freeze | 8x Chaos Orb | Two Hand Melee | Betrayal Unveil Cold Damage and Chance to Freeze - Rank 3 |
(36–41)% increased Cold Damage (13–15)% chance to Freeze | 3x Orb of Alchemy | One Hand Melee · One Hand Ranged | Betrayal Unveil Cold Damage and Chance to Freeze - Rank 1 |
(42–50)% increased Cold Damage (16–17)% chance to Freeze | 3x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil Cold Damage and Chance to Freeze - Rank 2 |
(51–60)% increased Cold Damage (18–20)% chance to Freeze | 8x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil Cold Damage and Chance to Freeze - Rank 3 |
(60–64)% increased Lightning Damage (21–24)% chance to Shock | 3x Orb of Alchemy | Two Hand Melee | Betrayal Unveil Lightning Damage and Chance to Shock - Rank 1 |
(65–72)% increased Lightning Damage (25–28)% chance to Shock | 3x Chaos Orb | Two Hand Melee | Betrayal Unveil Lightning Damage and Chance to Shock - Rank 2 |
(73–80)% increased Lightning Damage (29–34)% chance to Shock | 8x Chaos Orb | Two Hand Melee | Betrayal Unveil Lightning Damage and Chance to Shock - Rank 3 |
(36–41)% increased Lightning Damage (13–15)% chance to Shock | 3x Orb of Alchemy | One Hand Melee · One Hand Ranged | Betrayal Unveil Lightning Damage and Chance to Shock - Rank 1 |
(42–50)% increased Lightning Damage (16–17)% chance to Shock | 3x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil Lightning Damage and Chance to Shock - Rank 2 |
(51–60)% increased Lightning Damage (18–20)% chance to Shock | 8x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil Lightning Damage and Chance to Shock - Rank 3 |
(53–60)% increased Chaos Damage Chaos Skills have (15–17)% increased Skill Effect Duration | 3x Orb of Alchemy | Two Hand Melee | Betrayal Unveil Chaos Damage and Chaos Skill Effect Duration - Rank 1 |
(61–68)% increased Chaos Damage Chaos Skills have (18–20)% increased Skill Effect Duration | 3x Chaos Orb | Two Hand Melee | Betrayal Unveil Chaos Damage and Chaos Skill Effect Duration - Rank 2 |
(69–75)% increased Chaos Damage Chaos Skills have (21–23)% increased Skill Effect Duration | 8x Chaos Orb | Two Hand Melee | Betrayal Unveil Chaos Damage and Chaos Skill Effect Duration - Rank 3 |
(35–39)% increased Chaos Damage Chaos Skills have (7–8)% increased Skill Effect Duration | 3x Orb of Alchemy | One Hand Melee · One Hand Ranged | Betrayal Unveil Chaos Damage and Chaos Skill Effect Duration - Rank 1 |
(40–45)% increased Chaos Damage Chaos Skills have (9–10)% increased Skill Effect Duration | 3x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil Chaos Damage and Chaos Skill Effect Duration - Rank 2 |
(46–50)% increased Chaos Damage Chaos Skills have (11–12)% increased Skill Effect Duration | 8x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil Chaos Damage and Chaos Skill Effect Duration - Rank 3 |
(60–64)% increased Spell Damage (16–20)% increased Mana Regeneration Rate | 8x Orb of Transmutation | Two Hand Melee | Betrayal Unveil Spell Damage and Mana Regeneration Rate - Rank 1 |
(65–72)% increased Spell Damage (21–25)% increased Mana Regeneration Rate | 2x Chaos Orb | Two Hand Melee | Betrayal Unveil Spell Damage and Mana Regeneration Rate - Rank 2 |
(73–80)% increased Spell Damage (26–30)% increased Mana Regeneration Rate | 6x Chaos Orb | Two Hand Melee | Betrayal Unveil Spell Damage and Mana Regeneration Rate - Rank 3 |
(36–41)% increased Spell Damage (7–9)% increased Mana Regeneration Rate | 8x Orb of Transmutation | One Hand Melee · One Hand Ranged | Betrayal Unveil Spell Damage and Mana Regeneration Rate - Rank 1 |
(42–50)% increased Spell Damage (10–12)% increased Mana Regeneration Rate | 2x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil Spell Damage and Mana Regeneration Rate - Rank 2 |
(51–60)% increased Spell Damage (13–15)% increased Mana Regeneration Rate | 6x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil Spell Damage and Mana Regeneration Rate - Rank 3 |
(53–58)% increased Spell Damage Gain (3–4)% of Non-Chaos Damage as extra Chaos Damage | 1x Chaos Orb | Two Hand Melee | Betrayal Unveil Spell Damage and Non-Chaos as Extra Chaos - Rank 1 |
(59–66)% increased Spell Damage Gain (5–6)% of Non-Chaos Damage as extra Chaos Damage | 4x Chaos Orb | Two Hand Melee | Betrayal Unveil Spell Damage and Non-Chaos as Extra Chaos - Rank 2 |
(67–75)% increased Spell Damage Gain (7–8)% of Non-Chaos Damage as extra Chaos Damage | 1x Exalted Orb | Two Hand Melee | Betrayal Unveil Spell Damage and Non-Chaos as Extra Chaos - Rank 3 |
(38–40)% increased Spell Damage Gain 2% of Non-Chaos Damage as extra Chaos Damage | 1x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil Spell Damage and Non-Chaos as Extra Chaos - Rank 1 |
(41–45)% increased Spell Damage Gain 3% of Non-Chaos Damage as extra Chaos Damage | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil Spell Damage and Non-Chaos as Extra Chaos - Rank 2 |
(46–50)% increased Spell Damage Gain 4% of Non-Chaos Damage as extra Chaos Damage | 1x Exalted Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil Spell Damage and Non-Chaos as Extra Chaos - Rank 3 |
Minions have (26–32)% increased maximum Life Minions deal (26–32)% increased Damage | 8x Orb of Alteration | Two Hand Melee · Two Hand Ranged | Betrayal Unveil Minion Damage and Life - Rank 1 |
Minions have (33–38)% increased maximum Life Minions deal (33–38)% increased Damage | 4x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | Betrayal Unveil Minion Damage and Life - Rank 2 |
Minions have (39–45)% increased maximum Life Minions deal (39–45)% increased Damage | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil Minion Damage and Life - Rank 3 |
Minions have (16–19)% increased maximum Life Minions deal (16–19)% increased Damage | 8x Orb of Alteration | One Hand Melee · One Hand Ranged | Betrayal Unveil Minion Damage and Life - Rank 1 |
Minions have (20–24)% increased maximum Life Minions deal (20–24)% increased Damage | 4x Orb of Alchemy | One Hand Melee · One Hand Ranged | Betrayal Unveil Minion Damage and Life - Rank 2 |
Minions have (25–28)% increased maximum Life Minions deal (25–28)% increased Damage | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil Minion Damage and Life - Rank 3 |
Minions have (19–21)% increased Attack Speed Minions have (19–21)% increased Cast Speed | 8x Orb of Alteration | Two Hand Melee · Two Hand Ranged | Betrayal Unveil Minion Attack and Cast Speed - Rank 1 |
Minions have (22–24)% increased Attack Speed Minions have (22–24)% increased Cast Speed | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | Betrayal Unveil Minion Attack and Cast Speed - Rank 2 |
Minions have (25–28)% increased Attack Speed Minions have (25–28)% increased Cast Speed | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil Minion Attack and Cast Speed - Rank 3 |
Minions have (10–11)% increased Attack Speed Minions have (10–11)% increased Cast Speed | 8x Orb of Alteration | One Hand Melee · One Hand Ranged | Betrayal Unveil Minion Attack and Cast Speed - Rank 1 |
Minions have (12–13)% increased Attack Speed Minions have (12–13)% increased Cast Speed | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | Betrayal Unveil Minion Attack and Cast Speed - Rank 2 |
Minions have (14–15)% increased Attack Speed Minions have (14–15)% increased Cast Speed | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil Minion Attack and Cast Speed - Rank 3 |
+(25–27)% to Chaos Damage over Time Multiplier | 8x Orb of Alteration | Two Hand Melee | Betrayal Unveil Physical and Chaos Damage over Time Multiplier - Rank 1 |
+(28–30)% to Chaos Damage over Time Multiplier | 2x Orb of Alchemy | Two Hand Melee | Betrayal Unveil Physical and Chaos Damage over Time Multiplier - Rank 2 |
+(31–35)% to Chaos Damage over Time Multiplier | 4x Chaos Orb | Two Hand Melee | Betrayal Unveil Physical and Chaos Damage over Time Multiplier - Rank 3 |
+(14–15)% to Chaos Damage over Time Multiplier | 8x Orb of Alteration | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil Physical and Chaos Damage over Time Multiplier - Rank 1 |
+(16–17)% to Chaos Damage over Time Multiplier | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil Physical and Chaos Damage over Time Multiplier - Rank 2 |
+(18–20)% to Chaos Damage over Time Multiplier | 4x Chaos Orb | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil Physical and Chaos Damage over Time Multiplier - Rank 3 |
+(25–27)% to Physical Damage over Time Multiplier | 8x Orb of Alteration | Two Hand Melee | Betrayal Unveil Physical and Chaos Damage over Time Multiplier - Rank 1 |
+(28–30)% to Physical Damage over Time Multiplier | 2x Orb of Alchemy | Two Hand Melee | Betrayal Unveil Physical and Chaos Damage over Time Multiplier - Rank 2 |
+(31–35)% to Physical Damage over Time Multiplier | 4x Chaos Orb | Two Hand Melee | Betrayal Unveil Physical and Chaos Damage over Time Multiplier - Rank 3 |
+(14–15)% to Physical Damage over Time Multiplier | 8x Orb of Alteration | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil Physical and Chaos Damage over Time Multiplier - Rank 1 |
+(16–17)% to Physical Damage over Time Multiplier | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil Physical and Chaos Damage over Time Multiplier - Rank 2 |
+(18–20)% to Physical Damage over Time Multiplier | 4x Chaos Orb | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil Physical and Chaos Damage over Time Multiplier - Rank 3 |
+(25–27)% to Cold Damage over Time Multiplier | 8x Orb of Alteration | Two Hand Melee | Betrayal Unveil Fire and Cold Damage over Time Multiplier - Rank 1 |
+(28–30)% to Cold Damage over Time Multiplier | 2x Orb of Alchemy | Two Hand Melee | Betrayal Unveil Fire and Cold Damage over Time Multiplier - Rank 2 |
+(31–35)% to Cold Damage over Time Multiplier | 4x Chaos Orb | Two Hand Melee | Betrayal Unveil Fire and Cold Damage over Time Multiplier - Rank 3 |
+(14–15)% to Cold Damage over Time Multiplier | 8x Orb of Alteration | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil Fire and Cold Damage over Time Multiplier - Rank 1 |
+(16–17)% to Cold Damage over Time Multiplier | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil Fire and Cold Damage over Time Multiplier - Rank 2 |
+(18–20)% to Cold Damage over Time Multiplier | 4x Chaos Orb | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil Fire and Cold Damage over Time Multiplier - Rank 3 |
+(25–27)% to Fire Damage over Time Multiplier | 8x Orb of Alteration | Two Hand Melee | Betrayal Unveil Fire and Cold Damage over Time Multiplier - Rank 1 |
+(28–30)% to Fire Damage over Time Multiplier | 2x Orb of Alchemy | Two Hand Melee | Betrayal Unveil Fire and Cold Damage over Time Multiplier - Rank 2 |
+(31–35)% to Fire Damage over Time Multiplier | 4x Chaos Orb | Two Hand Melee | Betrayal Unveil Fire and Cold Damage over Time Multiplier - Rank 3 |
+(14–15)% to Fire Damage over Time Multiplier | 8x Orb of Alteration | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil Fire and Cold Damage over Time Multiplier - Rank 1 |
+(16–17)% to Fire Damage over Time Multiplier | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil Fire and Cold Damage over Time Multiplier - Rank 2 |
+(18–20)% to Fire Damage over Time Multiplier | 4x Chaos Orb | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil Fire and Cold Damage over Time Multiplier - Rank 3 |
Attacks with this Weapon Penetrate (6–7)% Elemental Resistances | 4x Orb of Alchemy | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Betrayal Unveil Weapon Elemental Resistance Penetration - Rank 1 |
Attacks with this Weapon Penetrate (8–10)% Elemental Resistances | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Betrayal Unveil Weapon Elemental Resistance Penetration - Rank 2 |
Attacks with this Weapon Penetrate (11–13)% Elemental Resistances | 1x Exalted Orb | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Betrayal Unveil Weapon Elemental Resistance Penetration - Rank 3 |
Attacks with this Weapon Penetrate (6–7)% Chaos Resistance | 8x Orb of Alteration | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Betrayal Unveil Weapon Chaos Resistance Penetration - Rank 1 |
Attacks with this Weapon Penetrate (8–10)% Chaos Resistance | 4x Orb of Alchemy | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Betrayal Unveil Weapon Chaos Resistance Penetration - Rank 2 |
Attacks with this Weapon Penetrate (11–13)% Chaos Resistance | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Betrayal Unveil Weapon Chaos Resistance Penetration - Rank 3 |
(6–7)% chance to deal Double Damage | 2x Chaos Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil Chance to deal Double Damage - Rank 1 |
(8–10)% chance to deal Double Damage | 8x Chaos Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil Chance to deal Double Damage - Rank 2 |
3% chance to deal Double Damage | 2x Chaos Orb | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil Chance to deal Double Damage - Rank 1 |
(4–5)% chance to deal Double Damage | 8x Chaos Orb | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil Chance to deal Double Damage - Rank 2 |
(12–14)% increased Armour and Evasion +(8–9) to maximum Life | 8x Orb of Alteration | Boots · Gloves | Betrayal Unveil Defences and Life - Rank 1 |
(15–17)% increased Armour and Evasion +(10–11) to maximum Life | 2x Orb of Alchemy | Boots · Gloves | Betrayal Unveil Defences and Life - Rank 2 |
(18–21)% increased Armour and Evasion +(12–14) to maximum Life | 2x Chaos Orb | Boots · Gloves | Betrayal Unveil Defences and Life - Rank 3 |
(12–14)% increased Armour and Energy Shield +(8–9) to maximum Life | 8x Orb of Alteration | Boots · Gloves | Betrayal Unveil Defences and Life - Rank 1 |
(15–17)% increased Armour and Energy Shield +(10–11) to maximum Life | 2x Orb of Alchemy | Boots · Gloves | Betrayal Unveil Defences and Life - Rank 2 |
(18–21)% increased Armour and Energy Shield +(12–14) to maximum Life | 2x Chaos Orb | Boots · Gloves | Betrayal Unveil Defences and Life - Rank 3 |
(12–14)% increased Evasion and Energy Shield +(8–9) to maximum Life | 8x Orb of Alteration | Boots · Gloves | Betrayal Unveil Defences and Life - Rank 1 |
(15–17)% increased Evasion and Energy Shield +(10–11) to maximum Life | 2x Orb of Alchemy | Boots · Gloves | Betrayal Unveil Defences and Life - Rank 2 |
(18–21)% increased Evasion and Energy Shield +(12–14) to maximum Life | 2x Chaos Orb | Boots · Gloves | Betrayal Unveil Defences and Life - Rank 3 |
(12–14)% increased Armour +(8–9) to maximum Life | 8x Orb of Alteration | Boots · Gloves | Betrayal Unveil Defences and Life - Rank 1 |
(15–17)% increased Armour +(10–11) to maximum Life | 2x Orb of Alchemy | Boots · Gloves | Betrayal Unveil Defences and Life - Rank 2 |
(18–21)% increased Armour +(12–14) to maximum Life | 2x Chaos Orb | Boots · Gloves | Betrayal Unveil Defences and Life - Rank 3 |
(12–14)% increased Evasion Rating +(8–9) to maximum Life | 8x Orb of Alteration | Boots · Gloves | Betrayal Unveil Defences and Life - Rank 1 |
(15–17)% increased Evasion Rating +(10–11) to maximum Life | 2x Orb of Alchemy | Boots · Gloves | Betrayal Unveil Defences and Life - Rank 2 |
(18–21)% increased Evasion Rating +(12–14) to maximum Life | 2x Chaos Orb | Boots · Gloves | Betrayal Unveil Defences and Life - Rank 3 |
(12–14)% increased Energy Shield +(8–9) to maximum Life | 8x Orb of Alteration | Boots · Gloves | Betrayal Unveil Defences and Life - Rank 1 |
(15–17)% increased Energy Shield +(10–11) to maximum Life | 2x Orb of Alchemy | Boots · Gloves | Betrayal Unveil Defences and Life - Rank 2 |
(18–21)% increased Energy Shield +(12–14) to maximum Life | 2x Chaos Orb | Boots · Gloves | Betrayal Unveil Defences and Life - Rank 3 |
(12–14)% increased Armour, Evasion and Energy Shield +(8–9) to maximum Life | 8x Orb of Alteration | Boots · Gloves | Betrayal Unveil Defences and Life - Rank 1 |
(15–17)% increased Armour, Evasion and Energy Shield +(10–11) to maximum Life | 2x Orb of Alchemy | Boots · Gloves | Betrayal Unveil Defences and Life - Rank 2 |
(18–21)% increased Armour, Evasion and Energy Shield +(12–14) to maximum Life | 2x Chaos Orb | Boots · Gloves | Betrayal Unveil Defences and Life - Rank 3 |
(12–14)% increased Armour and Evasion +(10–11) to maximum Life | 8x Orb of Alteration | Helmet · Shield | Betrayal Unveil Defences and Life - Rank 1 |
(15–17)% increased Armour and Evasion +(12–13) to maximum Life | 2x Orb of Alchemy | Helmet · Shield | Betrayal Unveil Defences and Life - Rank 2 |
(18–21)% increased Armour and Evasion +(14–16) to maximum Life | 2x Chaos Orb | Helmet · Shield | Betrayal Unveil Defences and Life - Rank 3 |
(12–14)% increased Armour and Energy Shield +(10–11) to maximum Life | 8x Orb of Alteration | Helmet · Shield | Betrayal Unveil Defences and Life - Rank 1 |
(15–17)% increased Armour and Energy Shield +(12–13) to maximum Life | 2x Orb of Alchemy | Helmet · Shield | Betrayal Unveil Defences and Life - Rank 2 |
(18–21)% increased Armour and Energy Shield +(14–16) to maximum Life | 2x Chaos Orb | Helmet · Shield | Betrayal Unveil Defences and Life - Rank 3 |
(12–14)% increased Evasion and Energy Shield +(10–11) to maximum Life | 8x Orb of Alteration | Helmet · Shield | Betrayal Unveil Defences and Life - Rank 1 |
(15–17)% increased Evasion and Energy Shield +(12–13) to maximum Life | 2x Orb of Alchemy | Helmet · Shield | Betrayal Unveil Defences and Life - Rank 2 |
(18–21)% increased Evasion and Energy Shield +(14–16) to maximum Life | 2x Chaos Orb | Helmet · Shield | Betrayal Unveil Defences and Life - Rank 3 |
(12–14)% increased Armour +(10–11) to maximum Life | 8x Orb of Alteration | Helmet · Shield | Betrayal Unveil Defences and Life - Rank 1 |
(15–17)% increased Armour +(12–13) to maximum Life | 2x Orb of Alchemy | Helmet · Shield | Betrayal Unveil Defences and Life - Rank 2 |
(18–21)% increased Armour +(14–16) to maximum Life | 2x Chaos Orb | Helmet · Shield | Betrayal Unveil Defences and Life - Rank 3 |
(12–14)% increased Evasion Rating +(10–11) to maximum Life | 8x Orb of Alteration | Helmet · Shield | Betrayal Unveil Defences and Life - Rank 1 |
(15–17)% increased Evasion Rating +(12–13) to maximum Life | 2x Orb of Alchemy | Helmet · Shield | Betrayal Unveil Defences and Life - Rank 2 |
(18–21)% increased Evasion Rating +(14–16) to maximum Life | 2x Chaos Orb | Helmet · Shield | Betrayal Unveil Defences and Life - Rank 3 |
(12–14)% increased Energy Shield +(10–11) to maximum Life | 8x Orb of Alteration | Helmet · Shield | Betrayal Unveil Defences and Life - Rank 1 |
(15–17)% increased Energy Shield +(12–13) to maximum Life | 2x Orb of Alchemy | Helmet · Shield | Betrayal Unveil Defences and Life - Rank 2 |
(18–21)% increased Energy Shield +(14–16) to maximum Life | 2x Chaos Orb | Helmet · Shield | Betrayal Unveil Defences and Life - Rank 3 |
(12–14)% increased Armour, Evasion and Energy Shield +(10–11) to maximum Life | 8x Orb of Alteration | Helmet · Shield | Betrayal Unveil Defences and Life - Rank 1 |
(15–17)% increased Armour, Evasion and Energy Shield +(12–13) to maximum Life | 2x Orb of Alchemy | Helmet · Shield | Betrayal Unveil Defences and Life - Rank 2 |
(18–21)% increased Armour, Evasion and Energy Shield +(14–16) to maximum Life | 2x Chaos Orb | Helmet · Shield | Betrayal Unveil Defences and Life - Rank 3 |
(12–14)% increased Armour and Evasion +(13–14) to maximum Life | 8x Orb of Alteration | Body Armour | Betrayal Unveil Defences and Life - Rank 1 |
(15–17)% increased Armour and Evasion +(15–16) to maximum Life | 2x Orb of Alchemy | Body Armour | Betrayal Unveil Defences and Life - Rank 2 |
(18–21)% increased Armour and Evasion +(17–19) to maximum Life | 2x Chaos Orb | Body Armour | Betrayal Unveil Defences and Life - Rank 3 |
(12–14)% increased Armour and Energy Shield +(13–14) to maximum Life | 8x Orb of Alteration | Body Armour | Betrayal Unveil Defences and Life - Rank 1 |
(15–17)% increased Armour and Energy Shield +(15–16) to maximum Life | 2x Orb of Alchemy | Body Armour | Betrayal Unveil Defences and Life - Rank 2 |
(18–21)% increased Armour and Energy Shield +(17–19) to maximum Life | 2x Chaos Orb | Body Armour | Betrayal Unveil Defences and Life - Rank 3 |
(12–14)% increased Evasion and Energy Shield +(13–14) to maximum Life | 8x Orb of Alteration | Body Armour | Betrayal Unveil Defences and Life - Rank 1 |
(15–17)% increased Evasion and Energy Shield +(15–16) to maximum Life | 2x Orb of Alchemy | Body Armour | Betrayal Unveil Defences and Life - Rank 2 |
(18–21)% increased Evasion and Energy Shield +(17–19) to maximum Life | 2x Chaos Orb | Body Armour | Betrayal Unveil Defences and Life - Rank 3 |
(12–14)% increased Armour +(13–14) to maximum Life | 8x Orb of Alteration | Body Armour | Betrayal Unveil Defences and Life - Rank 1 |
(15–17)% increased Armour +(15–16) to maximum Life | 2x Orb of Alchemy | Body Armour | Betrayal Unveil Defences and Life - Rank 2 |
(18–21)% increased Armour +(17–19) to maximum Life | 2x Chaos Orb | Body Armour | Betrayal Unveil Defences and Life - Rank 3 |
(12–14)% increased Evasion Rating +(13–14) to maximum Life | 8x Orb of Alteration | Body Armour | Betrayal Unveil Defences and Life - Rank 1 |
(15–17)% increased Evasion Rating +(15–16) to maximum Life | 2x Orb of Alchemy | Body Armour | Betrayal Unveil Defences and Life - Rank 2 |
(18–21)% increased Evasion Rating +(17–19) to maximum Life | 2x Chaos Orb | Body Armour | Betrayal Unveil Defences and Life - Rank 3 |
(12–14)% increased Energy Shield +(13–14) to maximum Life | 8x Orb of Alteration | Body Armour | Betrayal Unveil Defences and Life - Rank 1 |
(15–17)% increased Energy Shield +(15–16) to maximum Life | 2x Orb of Alchemy | Body Armour | Betrayal Unveil Defences and Life - Rank 2 |
(18–21)% increased Energy Shield +(17–19) to maximum Life | 2x Chaos Orb | Body Armour | Betrayal Unveil Defences and Life - Rank 3 |
(12–14)% increased Armour, Evasion and Energy Shield +(13–14) to maximum Life | 8x Orb of Alteration | Body Armour | Betrayal Unveil Defences and Life - Rank 1 |
(15–17)% increased Armour, Evasion and Energy Shield +(15–16) to maximum Life | 2x Orb of Alchemy | Body Armour | Betrayal Unveil Defences and Life - Rank 2 |
(18–21)% increased Armour, Evasion and Energy Shield +(17–19) to maximum Life | 2x Chaos Orb | Body Armour | Betrayal Unveil Defences and Life - Rank 3 |
+(10–15) to Strength and Dexterity | 6x Orb of Alteration | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil Strength and Dexterity - Rank 1 |
+(16–20) to Strength and Dexterity | 2x Orb of Alchemy | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil Strength and Dexterity - Rank 2 |
+(21–25) to Strength and Dexterity | 4x Chaos Orb | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil Strength and Dexterity - Rank 3 |
+(10–15) to Dexterity and Intelligence | 6x Orb of Alteration | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil Dexterity and Intelligence - Rank 1 |
+(16–20) to Dexterity and Intelligence | 2x Orb of Alchemy | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil Dexterity and Intelligence - Rank 2 |
+(21–25) to Dexterity and Intelligence | 4x Chaos Orb | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil Dexterity and Intelligence - Rank 3 |
+(10–15) to Strength and Intelligence | 6x Orb of Alteration | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil Strength and Intelligence - Rank 1 |
+(16–20) to Strength and Intelligence | 2x Orb of Alchemy | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil Strength and Intelligence - Rank 2 |
+(21–25) to Strength and Intelligence | 4x Chaos Orb | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil Strength and Intelligence - Rank 3 |
+1 to Minimum Endurance Charges | 1x Exalted Orb | Ring · Amulet | Betrayal Unveil Minimum Endurance Charges 0 |
+1 to Minimum Power Charges | 1x Exalted Orb | Ring · Amulet | Betrayal Unveil Minimum Power Charges 0 |
+1 to Minimum Frenzy Charges | 1x Exalted Orb | Ring · Amulet | Betrayal Unveil Minimum Frenzy Charges 0 |
+(26–30) to maximum Mana Regenerate 2 Mana per second | 6x Orb of Augmentation | Ring · Amulet | Betrayal Unveil Mana and Mana Regenerated per Second - Rank 1 |
+(31–35) to maximum Mana Regenerate 3 Mana per second | 4x Orb of Alchemy | Ring · Amulet | Betrayal Unveil Mana and Mana Regenerated per Second - Rank 2 |
+(36–40) to maximum Mana Regenerate 4 Mana per second | 4x Chaos Orb | Ring · Amulet | Betrayal Unveil Mana and Mana Regenerated per Second - Rank 3 |
+(26–30) to maximum Mana 3% reduced Mana Cost of Skills | 6x Orb of Augmentation | Ring · Amulet | Betrayal Unveil Mana and Mana Cost of Skills - Rank 1 |
+(31–35) to maximum Mana 4% reduced Mana Cost of Skills | 4x Orb of Alchemy | Ring · Amulet | Betrayal Unveil Mana and Mana Cost of Skills - Rank 2 |
+(36–40) to maximum Mana 5% reduced Mana Cost of Skills | 4x Chaos Orb | Ring · Amulet | Betrayal Unveil Mana and Mana Cost of Skills - Rank 3 |
+(26–30) to maximum Mana 4% of Damage taken Recouped as Mana | 6x Orb of Augmentation | Ring · Amulet | Betrayal Unveil Mana and Damage taken gained as Mana - Rank 1 |
+(31–35) to maximum Mana 5% of Damage taken Recouped as Mana | 4x Orb of Alchemy | Ring · Amulet | Betrayal Unveil Mana and Damage taken gained as Mana - Rank 2 |
+(36–40) to maximum Mana 6% of Damage taken Recouped as Mana | 4x Chaos Orb | Ring · Amulet | Betrayal Unveil Mana and Damage taken gained as Mana - Rank 3 |
3% increased Attack and Cast Speed | 8x Orb of Alteration | Amulet · Quiver | Betrayal Unveil Attack and Cast Speed - Rank 1 |
4% increased Attack and Cast Speed | 4x Orb of Alchemy | Amulet · Quiver | Betrayal Unveil Attack and Cast Speed - Rank 2 |
(5–6)% increased Attack and Cast Speed | 3x Chaos Orb | Amulet · Quiver | Betrayal Unveil Attack and Cast Speed - Rank 3 |
(13–14)% increased Movement Speed (6–9)% increased Movement Speed if you haven't been Hit Recently | 4x Orb of Chance | Boots | Betrayal Unveil Movement Speed and Movement Speed when not Hit - Rank 1 |
(15–17)% increased Movement Speed (6–9)% increased Movement Speed if you haven't been Hit Recently | 4x Orb of Alchemy | Boots | Betrayal Unveil Movement Speed and Movement Speed when not Hit - Rank 2 |
(18–20)% increased Movement Speed (6–9)% increased Movement Speed if you haven't been Hit Recently | 4x Chaos Orb | Boots | Betrayal Unveil Movement Speed and Movement Speed when not Hit - Rank 3 |
(13–14)% increased Movement Speed (8–12)% chance to gain Onslaught for 4 seconds on Kill | 4x Orb of Chance | Boots | Betrayal Unveil Movement Speed and Onslaught on Kill - Rank 1 |
(15–17)% increased Movement Speed (8–12)% chance to gain Onslaught for 4 seconds on Kill | 4x Orb of Alchemy | Boots | Betrayal Unveil Movement Speed and Onslaught on Kill - Rank 2 |
(18–20)% increased Movement Speed (8–12)% chance to gain Onslaught for 4 seconds on Kill | 4x Chaos Orb | Boots | Betrayal Unveil Movement Speed and Onslaught on Kill - Rank 3 |
(13–14)% increased Movement Speed 100% chance to Avoid being Chilled | 4x Orb of Chance | Boots | Betrayal Unveil Movement Speed and Cannot be Chilled - Rank 1 |
(15–17)% increased Movement Speed 100% chance to Avoid being Chilled | 4x Orb of Alchemy | Boots | Betrayal Unveil Movement Speed and Cannot be Chilled - Rank 2 |
(18–20)% increased Movement Speed 100% chance to Avoid being Chilled | 4x Chaos Orb | Boots | Betrayal Unveil Movement Speed and Cannot be Chilled - Rank 3 |
+(105–150) to Armour and Evasion Rating | 8x Orb of Alteration | Belt · Quiver | Betrayal Unveil Armour and Evasion Rating - Rank 1 |
+(151–213) to Armour and Evasion Rating | 2x Orb of Alchemy | Belt · Quiver | Betrayal Unveil Armour and Evasion Rating - Rank 2 |
+(214–285) to Armour and Evasion Rating | 4x Chaos Orb | Belt · Quiver | Betrayal Unveil Armour and Evasion Rating - Rank 3 |
+(105–150) to Armour +(11–15) to maximum Energy Shield | 8x Orb of Alteration | Belt | Betrayal Unveil Armour and Energy Shield - Rank 1 |
+(151–213) to Armour +(16–20) to maximum Energy Shield | 2x Orb of Alchemy | Belt | Betrayal Unveil Armour and Energy Shield - Rank 2 |
+(214–285) to Armour +(21–25) to maximum Energy Shield | 4x Chaos Orb | Belt | Betrayal Unveil Armour and Energy Shield - Rank 3 |
+(105–150) to Evasion Rating +(11–15) to maximum Energy Shield | 8x Orb of Alteration | Belt · Quiver | Betrayal Unveil Evasion Rating and Energy Shield - Rank 1 |
+(151–213) to Evasion Rating +(16–20) to maximum Energy Shield | 2x Orb of Alchemy | Belt · Quiver | Betrayal Unveil Evasion Rating and Energy Shield - Rank 2 |
+(214–285) to Evasion Rating +(21–25) to maximum Energy Shield | 4x Chaos Orb | Belt · Quiver | Betrayal Unveil Evasion Rating and Energy Shield - Rank 3 |
20% reduced Flask Charges gained Flasks applied to you have (8–10)% increased Effect | 2x Chaos Orb | Belt | Betrayal Unveil Flask Effect and reduced Flask Charges Gained - Rank 1 |
33% reduced Flask Charges gained Flasks applied to you have (11–14)% increased Effect | 1x Exalted Orb | Belt | Betrayal Unveil Flask Effect and reduced Flask Charges Gained - Rank 2 |
(6–8)% increased Cooldown Recovery Rate | 2x Chaos Orb | Belt | Betrayal Unveil Cooldown Recovery Speed - Rank 1 |
(9–12)% increased Cooldown Recovery Rate | 1x Exalted Orb | Belt | Betrayal Unveil Cooldown Recovery Speed - Rank 2 |
(5–6)% increased Damage per Endurance Charge | 3x Chaos Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil Damage per Endurance Charge 0 |
(3–4)% increased Damage per Endurance Charge | 3x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil Damage per Endurance Charge 0 |
(5–6)% increased Damage per Frenzy Charge | 3x Chaos Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil Damage per Frenzy Charge 0 |
(3–4)% increased Damage per Frenzy Charge | 3x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil Damage per Frenzy Charge 0 |
(5–6)% increased Damage per Power Charge | 3x Chaos Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil Damage per Power Charge 0 |
(3–4)% increased Damage per Power Charge | 3x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil Damage per Power Charge 0 |
(20–25)% of Physical Damage Converted to Fire Damage | 4x Chaos Orb | Gloves | Betrayal Unveil Physical Damage Converted to Fire Damage 0 |
(20–25)% of Physical Damage Converted to Cold Damage | 4x Chaos Orb | Gloves | Betrayal Unveil Physical Damage Converted to Cold Damage 0 |
(20–25)% of Physical Damage Converted to Lightning Damage | 4x Chaos Orb | Gloves | Betrayal Unveil Physical Damage Converted to Lightning Damage 0 |
+1 to maximum number of Raised Zombies +1 to maximum number of Skeletons | 4x Chaos Orb | Helmet | Betrayal Unveil Number of Zombies and Skeletons 0 |
(16–22)% increased Effect of Non-Damaging Ailments | 2x Orb of Chance | Boots · Amulet | Betrayal Unveil Effect of non-Damaging Ailments - Rank 1 |
(23–30)% increased Effect of Non-Damaging Ailments | 2x Regal Orb | Boots · Amulet | Betrayal Unveil Effect of non-Damaging Ailments - Rank 2 |
(4–5)% increased Effect of your Curses | 2x Chaos Orb | Shield | Betrayal Unveil Curse Effect - Rank 1 |
(6–7)% increased Effect of your Curses | 1x Exalted Orb | Shield | Betrayal Unveil Curse Effect - Rank 2 |
(6–7)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention | 2x Vaal Orb | Body Armour · Helmet | Betrayal Unveil Avoid Elemental Damage during Soul Gain Prevention - Rank 1 |
(8–9)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention | 4x Vaal Orb | Body Armour · Helmet | Betrayal Unveil Avoid Elemental Damage during Soul Gain Prevention - Rank 2 |
+(1000–1600) to Armour during Soul Gain Prevention | 2x Vaal Orb | Body Armour · Shield | Betrayal Unveil Armour during Soul Gain Prevention - Rank 1 |
+(1601–2200) to Armour during Soul Gain Prevention | 3x Vaal Orb | Body Armour · Shield | Betrayal Unveil Armour during Soul Gain Prevention - Rank 2 |
+(2201–3000) to Armour during Soul Gain Prevention | 4x Vaal Orb | Body Armour · Shield | Betrayal Unveil Armour during Soul Gain Prevention - Rank 3 |
You have Onslaught during Soul Gain Prevention | 3x Vaal Orb | Boots · Gloves | Betrayal Unveil Onslaught during Soul Gain Prevention 0 |
(30–40)% increased Damage with Non-Vaal Skills during Soul Gain Prevention | 1x Vaal Orb | Boots · Gloves | Betrayal Unveil Damage with Non-Vaal Skills during Soul Gain Prevention - Rank 1 |
(41–50)% increased Damage with Non-Vaal Skills during Soul Gain Prevention | 2x Vaal Orb | Boots · Gloves | Betrayal Unveil Damage with Non-Vaal Skills during Soul Gain Prevention - Rank 2 |
(51–60)% increased Damage with Non-Vaal Skills during Soul Gain Prevention | 4x Vaal Orb | Boots · Gloves | Betrayal Unveil Damage with Non-Vaal Skills during Soul Gain Prevention - Rank 3 |
+1 to Level of Socketed AoE Gems (8–10)% increased Area of Effect | 4x Chaos Orb | Helmet · Gloves | Betrayal Unveil Area of Effect and Area Modifiers - Rank 0 |
+1 to Level of Socketed Projectile Gems Projectiles Pierce an additional Target | 4x Chaos Orb | Helmet · Gloves | Betrayal Unveil Projectile Pierce and Projectile Modifiers - Rank 0 |
+1 to Level of Socketed Melee Gems +0.2 metres to Melee Strike Range | 4x Chaos Orb | Helmet · Gloves | Betrayal Unveil Melee Range and Melee Modifiers - Rank 0 |
+(25–31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 6x Orb of Alteration | Two Hand Melee · Two Hand Ranged | Betrayal Unveil Critical Strike Multiplier while a Rare or Unique Enemy is Nearby - Rank 1 |
+(32–38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | Betrayal Unveil Critical Strike Multiplier while a Rare or Unique Enemy is Nearby - Rank 2 |
+(39–45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil Critical Strike Multiplier while a Rare or Unique Enemy is Nearby - Rank 3 |
+(17–21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 6x Orb of Alteration | One Hand Melee · One Hand Ranged | Betrayal Unveil Critical Strike Multiplier while a Rare or Unique Enemy is Nearby - Rank 1 |
+(22–25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | Betrayal Unveil Critical Strike Multiplier while a Rare or Unique Enemy is Nearby - Rank 2 |
+(26–30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil Critical Strike Multiplier while a Rare or Unique Enemy is Nearby - Rank 3 |
(14–16)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 6x Orb of Alteration | Two Hand Melee · Two Hand Ranged | Betrayal Unveil Attack Speed while a Rare or Unique Enemy is Nearby - Rank 1 |
(17–19)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | Betrayal Unveil Attack Speed while a Rare or Unique Enemy is Nearby - Rank 2 |
(20–22)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil Attack Speed while a Rare or Unique Enemy is Nearby - Rank 3 |
7% increased Attack Speed while a Rare or Unique Enemy is Nearby | 6x Orb of Alteration | One Hand Melee · One Hand Ranged | Betrayal Unveil Attack Speed while a Rare or Unique Enemy is Nearby - Rank 1 |
(8–9)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | Betrayal Unveil Attack Speed while a Rare or Unique Enemy is Nearby - Rank 2 |
(10–11)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil Attack Speed while a Rare or Unique Enemy is Nearby - Rank 3 |
Regenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby | 6x Orb of Alteration | Body Armour · Belt | Betrayal Unveil Energy Shield Regeneration while a Rare or Unique Enemy is Nearby - Rank 1 |
Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby | 2x Orb of Alchemy | Body Armour · Belt | Betrayal Unveil Energy Shield Regeneration while a Rare or Unique Enemy is Nearby - Rank 2 |
Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby | 4x Chaos Orb | Body Armour · Belt | Betrayal Unveil Energy Shield Regeneration while a Rare or Unique Enemy is Nearby - Rank 3 |
(9–10)% increased Global Critical Strike Chance 3% chance to gain a Frenzy Charge on Critical Strike | 6x Orb of Alteration | Quiver | Betrayal Unveil Critical Chance and Gain Frenzy Charge on Critical Strike - Rank 1 |
(11–12)% increased Global Critical Strike Chance 4% chance to gain a Frenzy Charge on Critical Strike | 2x Orb of Alchemy | Quiver | Betrayal Unveil Critical Chance and Gain Frenzy Charge on Critical Strike - Rank 2 |
(13–14)% increased Global Critical Strike Chance 5% chance to gain a Frenzy Charge on Critical Strike | 4x Chaos Orb | Quiver | Betrayal Unveil Critical Chance and Gain Frenzy Charge on Critical Strike - Rank 3 |
(11–12)% increased Global Critical Strike Chance (14–16)% increased Elemental Damage if you've dealt a Critical Strike Recently | 6x Orb of Alteration | Gloves · Quiver | Betrayal Unveil Critical Chance and Elemental Damage on Critical Strike - Rank 1 |
(13–14)% increased Global Critical Strike Chance (17–19)% increased Elemental Damage if you've dealt a Critical Strike Recently | 2x Orb of Alchemy | Gloves · Quiver | Betrayal Unveil Critical Chance and Elemental Damage on Critical Strike - Rank 2 |
(15–16)% increased Global Critical Strike Chance (20–22)% increased Elemental Damage if you've dealt a Critical Strike Recently | 4x Chaos Orb | Gloves · Quiver | Betrayal Unveil Critical Chance and Elemental Damage on Critical Strike - Rank 3 |
(11–12)% increased Global Critical Strike Chance Adds (10–11) to (14–16) Chaos Damage if you've dealt a Critical Strike Recently | 6x Orb of Alteration | Gloves · Quiver | Betrayal Unveil Critical Chance and Added Chaos Damage on Critical Strike - Rank 1 |
(13–14)% increased Global Critical Strike Chance Adds (12–13) to (17–20) Chaos Damage if you've dealt a Critical Strike Recently | 2x Orb of Alchemy | Gloves · Quiver | Betrayal Unveil Critical Chance and Added Chaos Damage on Critical Strike - Rank 2 |
(15–16)% increased Global Critical Strike Chance Adds (14–16) to (21–24) Chaos Damage if you've dealt a Critical Strike Recently | 4x Chaos Orb | Gloves · Quiver | Betrayal Unveil Critical Chance and Added Chaos Damage on Critical Strike - Rank 3 |
+(28–33) to maximum Life Regenerate 2 Mana per second | 6x Orb of Alteration | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Betrayal Unveil Life and Mana - Rank 1 |
+(34–40) to maximum Life Regenerate 3 Mana per second | 2x Orb of Alchemy | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Betrayal Unveil Life and Mana - Rank 2 |
+(41–45) to maximum Life Regenerate 4 Mana per second | 4x Chaos Orb | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Betrayal Unveil Life and Mana - Rank 3 |
Regenerate 15 Life per second +(28–33) to maximum Mana | 6x Orb of Alteration | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Betrayal Unveil Life and Mana - Rank 1 |
Regenerate 20 Life per second +(34–40) to maximum Mana | 2x Orb of Alchemy | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Betrayal Unveil Life and Mana - Rank 2 |
Regenerate 25 Life per second +(41–45) to maximum Mana | 4x Chaos Orb | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Betrayal Unveil Life and Mana - Rank 3 |
(18–20)% increased Totem Placement speed | 6x Orb of Augmentation | Boots · Amulet | Betrayal Unveil Totem Placement Speed - Rank 1 |
(21–25)% increased Totem Placement speed | 3x Orb of Alchemy | Boots · Amulet | Betrayal Unveil Totem Placement Speed - Rank 2 |
(26–30)% increased Totem Placement speed | 3x Chaos Orb | Boots · Amulet | Betrayal Unveil Totem Placement Speed - Rank 3 |
Adds (6–7) to (9–10) Fire Damage Adds (6–7) to (9–10) Cold Damage | 8x Orb of Transmutation | Shield · Ring · Quiver | Betrayal Unveil Added Fire and Cold Damage - Rank 1 |
Adds (8–9) to (11–13) Fire Damage Adds (8–9) to (11–13) Cold Damage | 3x Orb of Alchemy | Shield · Ring · Quiver | Betrayal Unveil Added Fire and Cold Damage - Rank 2 |
Adds (10–12) to (14–16) Fire Damage Adds (10–12) to (14–16) Cold Damage | 3x Chaos Orb | Shield · Ring · Quiver | Betrayal Unveil Added Fire and Cold Damage - Rank 3 |
Adds (6–7) to (9–10) Fire Damage Adds 1 to (14–16) Lightning Damage | 8x Orb of Transmutation | Shield · Ring · Quiver | Betrayal Unveil Added Fire and Lightning Damage - Rank 1 |
Adds (8–9) to (11–13) Fire Damage Adds 1 to (17–20) Lightning Damage | 3x Orb of Alchemy | Shield · Ring · Quiver | Betrayal Unveil Added Fire and Lightning Damage - Rank 2 |
Adds (10–12) to (14–16) Fire Damage Adds 1 to (21–24) Lightning Damage | 3x Chaos Orb | Shield · Ring · Quiver | Betrayal Unveil Added Fire and Lightning Damage - Rank 3 |
Adds (6–7) to (9–10) Cold Damage Adds 1 to (14–16) Lightning Damage | 8x Orb of Transmutation | Shield · Ring · Quiver | Betrayal Unveil Added Cold and Lightning Damage - Rank 1 |
Adds (8–9) to (11–13) Cold Damage Adds 1 to (17–20) Lightning Damage | 3x Orb of Alchemy | Shield · Ring · Quiver | Betrayal Unveil Added Cold and Lightning Damage - Rank 2 |
Adds (10–12) to (14–16) Cold Damage Adds 1 to (21–24) Lightning Damage | 3x Chaos Orb | Shield · Ring · Quiver | Betrayal Unveil Added Cold and Lightning Damage - Rank 3 |
Your Critical Strike Chance is Lucky while Focused grant focus skill [1] | 9x Orb of Alteration | Belt | Betrayal Unveil Critical Strike Chance is Lucky while Focused 0 |
(16–18)% increased Evasion Rating while Focused grant focus skill [1] | 4x Orb of Alteration | Helmet · Boots | Betrayal Unveil Increased Evasion Rating while Focused - Rank 1 |
(19–22)% increased Evasion Rating while Focused grant focus skill [1] | 2x Orb of Alchemy | Helmet · Boots | Betrayal Unveil Increased Evasion Rating while Focused - Rank 2 |
(23–25)% increased Evasion Rating while Focused grant focus skill [1] | 4x Chaos Orb | Helmet · Boots | Betrayal Unveil Increased Evasion Rating while Focused - Rank 3 |
8% additional Physical Damage Reduction while Focused grant focus skill [1] | 4x Orb of Alteration | Helmet · Gloves | Betrayal Unveil Physical Damage Reduction while Focused - Rank 1 |
(9–10)% additional Physical Damage Reduction while Focused grant focus skill [1] | 2x Orb of Alchemy | Helmet · Gloves | Betrayal Unveil Physical Damage Reduction while Focused - Rank 2 |
(11–12)% additional Physical Damage Reduction while Focused grant focus skill [1] | 4x Chaos Orb | Helmet · Gloves | Betrayal Unveil Physical Damage Reduction while Focused - Rank 3 |
Shock nearby Enemies for 2 Seconds when you Focus grant focus skill [1] | 4x Orb of Alteration | Ring | Betrayal Unveil Shock nearby Enemies when you Focus - Rank 1 |
Shock nearby Enemies for 3 Seconds when you Focus grant focus skill [1] | 2x Orb of Alchemy | Ring | Betrayal Unveil Shock nearby Enemies when you Focus - Rank 2 |
Shock nearby Enemies for 4 Seconds when you Focus grant focus skill [1] | 2x Chaos Orb | Ring | Betrayal Unveil Shock nearby Enemies when you Focus - Rank 3 |
1% of Evasion Rating is Regenerated as Life per second while Focused grant focus skill [1] | 3x Chaos Orb | Body Armour | Betrayal Unveil Evasion Rating Regenerated as Life while Focused 0 |
Recover (23–25)% of Mana and Energy Shield when you Focus grant focus skill [1] | 6x Orb of Alteration | Body Armour | Betrayal Unveil Mana and Energy Shield when you Focus - Rank 1 |
Recover (26–28)% of Mana and Energy Shield when you Focus grant focus skill [1] | 2x Orb of Alchemy | Body Armour | Betrayal Unveil Mana and Energy Shield when you Focus - Rank 2 |
Recover (29–31)% of Mana and Energy Shield when you Focus grant focus skill [1] | 4x Chaos Orb | Body Armour | Betrayal Unveil Mana and Energy Shield when you Focus - Rank 3 |
(16–20)% chance to deal Double Damage while Focused grant focus skill [1] | 4x Orb of Alteration | Two Hand Melee · Two Hand Ranged | Betrayal Unveil Chance to Deal Double Damage while Focused - Rank 1 |
(21–25)% chance to deal Double Damage while Focused grant focus skill [1] | 8x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | Betrayal Unveil Chance to Deal Double Damage while Focused - Rank 2 |
(26–30)% chance to deal Double Damage while Focused grant focus skill [1] | 8x Chaos Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil Chance to Deal Double Damage while Focused - Rank 3 |
(7–9)% chance to deal Double Damage while Focused grant focus skill [1] | 4x Orb of Alteration | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil Chance to Deal Double Damage while Focused - Rank 1 |
(10–12)% chance to deal Double Damage while Focused grant focus skill [1] | 8x Orb of Alchemy | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil Chance to Deal Double Damage while Focused - Rank 2 |
(13–15)% chance to deal Double Damage while Focused grant focus skill [1] | 8x Chaos Orb | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil Chance to Deal Double Damage while Focused - Rank 3 |
(22–25)% increased Attack and Cast Speed while Focused grant focus skill [1] | 6x Orb of Alteration | Gloves | Betrayal Unveil Attack and Cast Speed while Focused - Rank 1 |
(26–30)% increased Attack and Cast Speed while Focused grant focus skill [1] | 3x Orb of Alchemy | Gloves | Betrayal Unveil Attack and Cast Speed while Focused - Rank 2 |
(31–36)% increased Attack and Cast Speed while Focused grant focus skill [1] | 2x Chaos Orb | Gloves | Betrayal Unveil Attack and Cast Speed while Focused - Rank 3 |
(16–20)% increased Duration of Ailments you inflict while Focused grant focus skill [1] | 4x Orb of Alteration | Helmet | Betrayal Unveil Duration of Ailments while Focused - Rank 1 |
(21–25)% increased Duration of Ailments you inflict while Focused grant focus skill [1] | 4x Orb of Alchemy | Helmet | Betrayal Unveil Duration of Ailments while Focused - Rank 2 |
(26–30)% increased Duration of Ailments you inflict while Focused grant focus skill [1] | 4x Chaos Orb | Helmet | Betrayal Unveil Duration of Ailments while Focused - Rank 3 |
You are Immune to Ailments while Focused grant focus skill [1] | 3x Chaos Orb | Boots | Betrayal Unveil Immune to Ailments while Focused and Focus Cooldown Recovery 0 |
You have Vaal Pact while Focused 10% of Damage Leeched as Life while Focused grant focus skill [1] | 3x Chaos Orb | Amulet | Betrayal Unveil Vaal Pact and Damage Leeched as Life while Focused 0 |
+5 to maximum Fortification while Focused grant focus skill [1] | 4x Orb of Alteration | Body Armour | Betrayal Unveil Effect of Fortify while Focused - Rank 1 |
+6 to maximum Fortification while Focused grant focus skill [1] | 2x Orb of Alchemy | Body Armour | Betrayal Unveil Effect of Fortify while Focused - Rank 2 |
+7 to maximum Fortification while Focused grant focus skill [1] | 2x Chaos Orb | Body Armour | Betrayal Unveil Effect of Fortify while Focused - Rank 3 |
Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown grant focus skill [1] | 3x Chaos Orb | Helmet | Betrayal Unveil Trigger Socketed Spells when you Focus 0 |
(11–15)% of Damage is taken from Mana before Life while Focused grant focus skill [1] | 3x Chaos Orb | Body Armour | Betrayal Unveil Damage taken from Mana before Life while Focused 0 |
Minions Recover 100% of their Life when you Focus grant focus skill [1] | 3x Chaos Orb | Gloves | Betrayal Unveil Minions Recover Life when you Focus 0 |
(12–14)% increased Damage | 4x Chaos Orb | Ring · Belt | Betrayal Unveil, Leo Damage - Rank 1 |
(15–17)% increased Damage | 1x Exalted Orb | Ring · Belt | Betrayal Unveil, Leo Damage - Rank 2 |
+1 to Level of Socketed Support Gems | 8x Chaos Orb | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · Shield | Betrayal Unveil, Catarina Level of Support Gems - Rank 1 |
+2 to Level of Socketed Support Gems | 2x Exalted Orb | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · Shield | Betrayal Unveil, Catarina Level of Support Gems - Rank 2 |
Channelling Skills have -1 to Total Mana Cost | 2x Orb of Alchemy | Ring · Amulet | Betrayal Unveil, Elreon Mana Cost of Skills - Rank 1 |
Channelling Skills have -2 to Total Mana Cost | 2x Chaos Orb | Ring · Amulet | Betrayal Unveil, Elreon Mana Cost of Skills - Rank 2 |
Channelling Skills have -3 to Total Mana Cost | 4x Chaos Orb | Ring · Amulet | Betrayal Unveil, Elreon Mana Cost of Skills - Rank 3 |
Non-Channelling Skills have -4 to Total Mana Cost | 2x Orb of Alchemy | Ring · Amulet | Betrayal Unveil, Elreon Mana Cost of Skills - Rank 1 |
Non-Channelling Skills have -5 to Total Mana Cost | 2x Chaos Orb | Ring · Amulet | Betrayal Unveil, Elreon Mana Cost of Skills - Rank 2 |
Non-Channelling Skills have (-7–-6) to Total Mana Cost | 4x Chaos Orb | Ring · Amulet | Betrayal Unveil, Elreon Mana Cost of Skills - Rank 3 |
(31–36)% increased Damage while Leeching | 3x Chaos Orb | Gloves · Amulet | Betrayal Unveil, Vorici Damage while Leeching - Rank 1 |
(37–43)% increased Damage while Leeching | 1x Exalted Orb | Gloves · Amulet | Betrayal Unveil, Vorici Damage while Leeching - Rank 2 |
+(6–7)% to Quality of Socketed Gems | 8x Gemcutter's Prism | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · Shield | Betrayal Unveil, Haku Quality of Gems - Rank 1 |
+(7–8)% to Quality of Socketed Gems | 1x Exalted Orb | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · Shield | Betrayal Unveil, Haku Quality of Gems - Rank 2 |
Adds (11–13) to (16–17) Physical Damage 35% chance to cause Bleeding on Hit | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | Betrayal Unveil, Tora Added Physical Damage and Bleeding on Hit - Rank 1 |
Adds (14–16) to (18–20) Physical Damage 40% chance to cause Bleeding on Hit | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil, Tora Added Physical Damage and Bleeding on Hit - Rank 2 |
Adds (7–8) to (10–11) Physical Damage 35% chance to cause Bleeding on Hit | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | Betrayal Unveil, Tora Added Physical Damage and Bleeding on Hit - Rank 1 |
Adds (9–11) to (12–14) Physical Damage 40% chance to cause Bleeding on Hit | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil, Tora Added Physical Damage and Bleeding on Hit - Rank 2 |
Hits can't be Evaded | 3x Exalted Orb | One Hand Melee · Two Hand Melee | Betrayal Unveil, Vagan Hits can't be Evaded 0 |
(19–23)% increased Damage during any Flask Effect | 2x Orb of Alchemy | Gloves | Betrayal Unveil, Guff Damage during Flask Effect - Rank 1 |
(24–28)% increased Damage during any Flask Effect | 4x Chaos Orb | Gloves | Betrayal Unveil, Guff Damage during Flask Effect - Rank 2 |
(36–40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | 8x Orb of Chance | Helmet | Betrayal Unveil, Janus Rarity of Items from Rare and Unique Enemies - Rank 1 |
(41–45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | 4x Regal Orb | Helmet | Betrayal Unveil, Janus Rarity of Items from Rare and Unique Enemies - Rank 2 |
Gain (11–13)% of Fire Damage as Extra Chaos Damage | 6x Vaal Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil, It That Fled Damage as Extra Chaos Damage - Rank 1 |
Gain (14–16)% of Fire Damage as Extra Chaos Damage | 8x Vaal Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil, It That Fled Damage as Extra Chaos Damage - Rank 2 |
Gain (5–6)% of Fire Damage as Extra Chaos Damage | 6x Vaal Orb | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil, It That Fled Damage as Extra Chaos Damage - Rank 1 |
Gain (7–8)% of Fire Damage as Extra Chaos Damage | 8x Vaal Orb | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil, It That Fled Damage as Extra Chaos Damage - Rank 2 |
Gain (11–13)% of Cold Damage as Extra Chaos Damage | 6x Vaal Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil, It That Fled Damage as Extra Chaos Damage - Rank 1 |
Gain (14–16)% of Cold Damage as Extra Chaos Damage | 8x Vaal Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil, It That Fled Damage as Extra Chaos Damage - Rank 2 |
Gain (5–6)% of Cold Damage as Extra Chaos Damage | 6x Vaal Orb | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil, It That Fled Damage as Extra Chaos Damage - Rank 1 |
Gain (7–8)% of Cold Damage as Extra Chaos Damage | 8x Vaal Orb | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil, It That Fled Damage as Extra Chaos Damage - Rank 2 |
Gain (11–13)% of Lightning Damage as Extra Chaos Damage | 6x Vaal Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil, It That Fled Damage as Extra Chaos Damage - Rank 1 |
Gain (14–16)% of Lightning Damage as Extra Chaos Damage | 8x Vaal Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil, It That Fled Damage as Extra Chaos Damage - Rank 2 |
Gain (5–6)% of Lightning Damage as Extra Chaos Damage | 6x Vaal Orb | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil, It That Fled Damage as Extra Chaos Damage - Rank 1 |
Gain (7–8)% of Lightning Damage as Extra Chaos Damage | 8x Vaal Orb | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil, It That Fled Damage as Extra Chaos Damage - Rank 2 |
Gain (11–13)% of Physical Damage as Extra Chaos Damage | 6x Vaal Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil, It That Fled Damage as Extra Chaos Damage - Rank 1 |
Gain (14–16)% of Physical Damage as Extra Chaos Damage | 8x Vaal Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil, It That Fled Damage as Extra Chaos Damage - Rank 2 |
Gain (5–6)% of Physical Damage as Extra Chaos Damage | 6x Vaal Orb | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil, It That Fled Damage as Extra Chaos Damage - Rank 1 |
Gain (7–8)% of Physical Damage as Extra Chaos Damage | 8x Vaal Orb | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil, It That Fled Damage as Extra Chaos Damage - Rank 2 |
5% increased Attributes | 2x Orb of Alchemy | Body Armour | Betrayal Unveil, Hillock Attributes - Rank 1 |
6% increased Attributes | 4x Chaos Orb | Body Armour | Betrayal Unveil, Hillock Attributes - Rank 2 |
Banner Skills have (12–15)% increased Aura Effect | 2x Orb of Alchemy | Body Armour | Betrayal Unveil, Gravicius Banner Aura Effect - Rank 1 |
Banner Skills have (16–20)% increased Aura Effect | 4x Chaos Orb | Body Armour | Betrayal Unveil, Gravicius Banner Aura Effect - Rank 2 |
Trigger Level 10 Summon Spectral Wolf on Kill | 3x Chaos Orb | Amulet | Betrayal Unveil, Jorgin Summon Spectral Wolf on Kill 0 |
(10–14)% increased Warcry Buff Effect | 2x Orb of Alchemy | Helmet | Betrayal Unveil, Korell Warcry Buff Effect - Rank 1 |
(15–18)% increased Warcry Buff Effect | 4x Chaos Orb | Helmet | Betrayal Unveil, Korell Warcry Buff Effect - Rank 2 |
80% chance to Avoid being Frozen | 4x Chaos Orb | Boots | Betrayal Unveil, Rin Avoid Freeze - Rank 1 |
100% chance to Avoid being Frozen | 1x Exalted Orb | Boots | Betrayal Unveil, Rin Avoid Freeze - Rank 2 |
(12–13)% increased Global Critical Strike Chance +(18–20)% to Critical Strike Multiplier if you've Shattered an Enemy Recently | 2x Orb of Alchemy | Ring | Betrayal Unveil, Cameria Critical Strike Chance and Critical Multiplier on Shatter - Rank 1 |
(14–16)% increased Global Critical Strike Chance +(21–23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently | 4x Chaos Orb | Ring | Betrayal Unveil, Cameria Critical Strike Chance and Critical Multiplier on Shatter - Rank 2 |
(11–13)% increased Global Physical Damage (11–13)% increased Chaos Damage | 2x Orb of Alchemy | Ring | Betrayal Unveil, Aisling Chaos and Physical Damage - Rank 1 |
(14–16)% increased Global Physical Damage (14–16)% increased Chaos Damage | 4x Chaos Orb | Ring | Betrayal Unveil, Aisling Chaos and Physical Damage - Rank 2 |
(11–13)% increased Fire Damage (11–13)% increased Lightning Damage | 2x Orb of Alchemy | Ring | Betrayal Unveil, Riker Fire and Lightning Damage - Rank 1 |
(14–16)% increased Fire Damage (14–16)% increased Lightning Damage | 4x Chaos Orb | Ring | Betrayal Unveil, Riker Fire and Lightning Damage - Rank 2 |
Regenerate 3% of Life per second during Effect | 6x Glassblower's Bauble | Flask | Betrayal Unveil Life Regeneration during Flask Effect 0 |
50% Chance to Avoid being Stunned during Effect | 6x Glassblower's Bauble | Flask | Betrayal Unveil Chance to Avoid Stun during Flask Effect 0 |
(20–30)% increased Rarity of Items found during Effect | 6x Glassblower's Bauble | Flask | Betrayal Unveil Rarity of Items found during Flask Effect 0 |
(45–55)% reduced Reflected Damage taken during Effect | 6x Glassblower's Bauble | Flask | Betrayal Unveil Reduced Reflect Damage taken during Flask Effect 0 |
15% of Damage Taken from Hits is Leeched as Life during Effect | 6x Glassblower's Bauble | Flask | Betrayal Unveil Damage taken Leeched as Life during Flask Effect 0 |
+(15–19) to Dexterity and Intelligence (8–10)% increased Attack Speed | 4x Chaos Orb | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil Local Attack Speed, Dexterity and Intelligence - Rank 1 |
+(20–24) to Dexterity and Intelligence (13–16)% increased Attack Speed | 1x Exalted Orb | One Hand Melee · Two Hand Melee | Betrayal Unveil Local Attack Speed, Dexterity and Intelligence - Rank 2 |
+(15–19) to Strength and Intelligence (15–20)% increased Critical Strike Chance | 2x Chaos Orb | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil Critical Strike Chance, Strength and Intelligence - Rank 1 |
+(20–24) to Strength and Intelligence (21–25)% increased Critical Strike Chance | 1x Exalted Orb | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil Critical Strike Chance, Strength and Intelligence - Rank 2 |
+(15–19) to Strength and Dexterity +(161–200) to Accuracy Rating | 4x Orb of Alteration | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil Accuracy Rating, Strength and Dexterity - Rank 1 |
+(20–24) to Strength and Dexterity +(201–250) to Accuracy Rating | 4x Orb of Alchemy | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil Accuracy Rating, Strength and Dexterity - Rank 2 |
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (8–10)% increased Attack Speed | 4x Chaos Orb | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil Attack Speed and Trigger Blood Rage on Kill - Rank 1 |
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (13–16)% increased Attack Speed | 1x Exalted Orb | One Hand Melee · Two Hand Melee | Betrayal Unveil Attack Speed and Trigger Blood Rage on Kill - Rank 2 |
(12–14)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x Orb of Alteration | Two Hand Melee · Two Hand Ranged | Betrayal Unveil Cast Speed and gain Arcane Surge on Kill - Rank 1 |
(15–18)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | Betrayal Unveil Cast Speed and gain Arcane Surge on Kill - Rank 2 |
(19–24)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Betrayal Unveil Cast Speed and gain Arcane Surge on Kill - Rank 3 |
(8–9)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x Orb of Alteration | One Hand Melee · One Hand Ranged | Betrayal Unveil Cast Speed and gain Arcane Surge on Kill - Rank 1 |
(10–12)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x Orb of Alchemy | One Hand Melee · One Hand Ranged | Betrayal Unveil Cast Speed and gain Arcane Surge on Kill - Rank 2 |
(13–16)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Betrayal Unveil Cast Speed and gain Arcane Surge on Kill - Rank 3 |
+(9–10)% to Fire and Chaos Resistances | 8x Orb of Transmutation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil Fire and Chaos Resistance - Rank 1 |
+(11–12)% to Fire and Chaos Resistances | 2x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil Fire and Chaos Resistance - Rank 2 |
+(13–15)% to Fire and Chaos Resistances | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil Fire and Chaos Resistance - Rank 3 |
+(9–10)% to Lightning and Chaos Resistances | 8x Orb of Transmutation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil Lightning and Chaos Resistance - Rank 1 |
+(11–12)% to Lightning and Chaos Resistances | 2x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil Lightning and Chaos Resistance - Rank 2 |
+(13–15)% to Lightning and Chaos Resistances | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil Lightning and Chaos Resistance - Rank 3 |
+(9–10)% to Cold and Chaos Resistances | 8x Orb of Transmutation | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil Cold and Chaos Resistance - Rank 1 |
+(11–12)% to Cold and Chaos Resistances | 2x Orb of Alchemy | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil Cold and Chaos Resistance - Rank 2 |
+(13–15)% to Cold and Chaos Resistances | 3x Chaos Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil Cold and Chaos Resistance - Rank 3 |
+(10–15) to Strength (21–25)% chance to Avoid being Ignited | 8x Armourer's Scrap | Body Armour · Shield | Betrayal Unveil Strength and Avoid Ignite - Rank 1 |
+(16–20) to Strength (21–25)% chance to Avoid being Ignited | 3x Orb of Alchemy | Body Armour · Shield | Betrayal Unveil Strength and Avoid Ignite - Rank 2 |
+(21–25) to Strength (21–25)% chance to Avoid being Ignited | 4x Chaos Orb | Body Armour · Shield | Betrayal Unveil Strength and Avoid Ignite - Rank 3 |
+(10–15) to Dexterity (21–25)% chance to Avoid being Frozen | 8x Armourer's Scrap | Body Armour · Shield | Betrayal Unveil Dexterity and Avoid Freeze - Rank 1 |
+(16–20) to Dexterity (21–25)% chance to Avoid being Frozen | 3x Orb of Alchemy | Body Armour · Shield | Betrayal Unveil Dexterity and Avoid Freeze - Rank 2 |
+(21–25) to Dexterity (21–25)% chance to Avoid being Frozen | 4x Chaos Orb | Body Armour · Shield | Betrayal Unveil Dexterity and Avoid Freeze - Rank 3 |
+(10–15) to Intelligence (21–25)% chance to Avoid being Shocked | 8x Armourer's Scrap | Body Armour · Shield | Betrayal Unveil Intelligence and Avoid Shock - Rank 1 |
+(16–20) to Intelligence (21–25)% chance to Avoid being Shocked | 3x Orb of Alchemy | Body Armour · Shield | Betrayal Unveil Intelligence and Avoid Shock - Rank 2 |
+(21–25) to Intelligence (21–25)% chance to Avoid being Shocked | 4x Chaos Orb | Body Armour · Shield | Betrayal Unveil Intelligence and Avoid Shock - Rank 3 |
(7–8)% increased Trap Throwing Speed | 6x Orb of Augmentation | Amulet · Belt | Betrayal Unveil Trap Throwing Speed - Rank 1 |
(9–10)% increased Trap Throwing Speed | 3x Orb of Alchemy | Amulet · Belt | Betrayal Unveil Trap Throwing Speed - Rank 2 |
(11–12)% increased Trap Throwing Speed | 4x Chaos Orb | Amulet · Belt | Betrayal Unveil Trap Throwing Speed - Rank 3 |
(7–8)% increased Mine Throwing Speed | 6x Orb of Augmentation | Amulet · Helmet | Betrayal Unveil Mine Throwing Speed - Rank 1 |
(9–10)% increased Mine Throwing Speed | 3x Orb of Alchemy | Amulet · Helmet | Betrayal Unveil Mine Throwing Speed - Rank 2 |
(11–12)% increased Mine Throwing Speed | 4x Chaos Orb | Amulet · Helmet | Betrayal Unveil Mine Throwing Speed - Rank 3 |
(11–13)% increased Brand Attachment range | 6x Orb of Augmentation | Amulet · Gloves | Betrayal Unveil Brand Attachment Range - Rank 1 |
(14–16)% increased Brand Attachment range | 3x Orb of Alchemy | Amulet · Gloves | Betrayal Unveil Brand Attachment Range - Rank 2 |
(17–20)% increased Brand Attachment range | 4x Chaos Orb | Amulet · Gloves | Betrayal Unveil Brand Attachment Range - Rank 3 |
(5–8)% increased maximum Life (5–8)% increased maximum Mana | 6x Chaos Orb | Body Armour | Betrayal Unveil Increased Life and Mana 0 |
(5–7)% Chance to Block Attack Damage | 4x Chaos Orb | Body Armour | Betrayal Unveil Chance to Block Attack Damage 0 |
(6–8)% Chance to Block Spell Damage | 4x Chaos Orb | Body Armour | Betrayal Unveil Chance to Block Spell Damage 0 |
(20–25)% chance to Avoid Elemental Ailments (20–25)% chance to Avoid being Stunned | 6x Orb of Alchemy | Body Armour | Betrayal Unveil Avoid Stun and Elemental Status Ailments 0 |
(6–7)% increased Area of Effect (9–10)% increased Area Damage | 3x Orb of Alchemy | Amulet | Betrayal Unveil Area of Effect and Area Modifiers - Rank 1 |
(8–9)% increased Area of Effect (11–13)% increased Area Damage | 3x Chaos Orb | Amulet | Betrayal Unveil Area of Effect and Area Modifiers - Rank 2 |
(10–12)% increased Area of Effect (14–16)% increased Area Damage | 1x Exalted Orb | Amulet | Betrayal Unveil Area of Effect and Area Modifiers - Rank 3 |
(10–12)% increased Projectile Speed (9–10)% increased Projectile Damage | 3x Orb of Alchemy | Amulet | Betrayal Unveil Projectile Pierce and Projectile Modifiers - Rank 1 |
(13–16)% increased Projectile Speed (11–13)% increased Projectile Damage | 3x Chaos Orb | Amulet | Betrayal Unveil Projectile Pierce and Projectile Modifiers - Rank 2 |
(17–20)% increased Projectile Speed (14–16)% increased Projectile Damage | 1x Exalted Orb | Amulet | Betrayal Unveil Projectile Pierce and Projectile Modifiers - Rank 3 |
(9–10)% increased Melee Damage +0.1 metres to Melee Strike Range | 3x Orb of Alchemy | Amulet | Betrayal Unveil Melee Range and Melee Modifiers - Rank 1 |
(11–13)% increased Melee Damage +0.1 metres to Melee Strike Range | 3x Chaos Orb | Amulet | Betrayal Unveil Melee Range and Melee Modifiers - Rank 2 |
(14–16)% increased Melee Damage +0.1 metres to Melee Strike Range | 1x Exalted Orb | Amulet | Betrayal Unveil Melee Range and Melee Modifiers - Rank 3 |
Focus has (21–25)% increased Cooldown Recovery Rate | 3x Chaos Orb | Boots | Betrayal Unveil Immune to Ailments while Focused and Focus Cooldown Recovery 0 |
Prefixes Cannot Be Changed | 2x Divine Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Coward's Trial Prefixes cannot be Changed |
Suffixes Cannot Be Changed | 2x Divine Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Oba's Cursed Trove Suffixes cannot be Changed |
Can have up to 3 Crafted Modifiers | 2x Divine Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Putrid Cloister Can have up to 3 Crafted Modifiers |
Cannot roll Attack Modifiers | 1x Divine Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Caer Blaidd, Wolfpack's Den Cannot roll Attack Mods |
Cannot roll Caster Modifiers | 1x Divine Orb | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Whakawairua Tuahu Cannot roll Caster Mods |
Adds (8–10) to (15–18) Fire Damage | 1x Sun Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (12–17) to (25–29) Fire Damage | 8x Sun Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (17–24) to (35–41) Fire Damage | 55x Sun Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (14–20) to (29–33) Fire Damage | 1x Sun Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (23–31) to (47–54) Fire Damage | 8x Sun Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (32–44) to (65–76) Fire Damage | 55x Sun Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(10–15)% chance to Ignite | 1x Sun Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(20–25)% chance to Ignite | 1x Sun Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Cast Level 10 Fire Burst on Hit | 12x Sun Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Burning Enemies you kill have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire Damage | 18x Sun Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds 2 to (25–29) Lightning Damage | 1x Bound Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds 2 to (41–48) Lightning Damage | 8x Bound Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds 3 to (57–67) Lightning Damage | 55x Bound Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds 3 to (46–53) Lightning Damage | 1x Bound Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (4–5) to (76–88) Lightning Damage | 8x Bound Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (5–8) to (106–123) Lightning Damage | 55x Bound Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(10–15)% chance to Shock | 1x Bound Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(20–25)% chance to Shock | 1x Bound Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Trigger Level 5 Lightning Bolt when you deal a Critical Strike | 10x Bound Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Trigger Level 10 Shock Ground on Hit | 16x Bound Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy | 41x Sun Rune 110x Bound Rune | One Hand Sword | |
When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy | 110x Sun Rune 41x Bound Rune | One Hand Sword | |
(10–19)% increased Spell Damage | 1x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(20–29)% increased Spell Damage | 6x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(30–39)% increased Spell Damage | 45x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(15–29)% increased Spell Damage | 1x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(30–44)% increased Spell Damage | 6x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(45–59)% increased Spell Damage | 45x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Minions deal (10–19)% increased Damage | 1x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Minions deal (20–29)% increased Damage | 6x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Minions deal (30–39)% increased Damage | 45x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Minions deal (15–29)% increased Damage | 1x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Minions deal (30–44)% increased Damage | 6x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Minions deal (45–59)% increased Damage | 45x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(20–25)% increased Spell Critical Strike Chance | 20x Life Rune 15x Bound Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(30–35)% increased Spell Critical Strike Chance | 20x Life Rune 15x Bound Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Trigger Level 10 Summon Spectral Wolf on Kill | 11x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Culling Strike | 12x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Every 3 seconds, Consume a nearby Corpse to Recover (7–10)% of Life | 8x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
25% chance to Trigger Level 10 Summon Raging Spirit on Kill | 9x Life Rune 5x Sun Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw | |
Your Minions spread Burning Ground on Death, dealing 10% of their maximum Life as Fire Damage per second | 25x Life Rune 15x Sun Rune | Dagger and Rune Dagger · Wand | |
You and Nearby Allies have 1 to (8–12) added Lightning Damage per Blue Socket | 18x Life Rune 18x Bound Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace | |
(11–15)% increased Physical Damage | 3x War Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(16–20)% increased Physical Damage | 10x War Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(21–25)% increased Physical Damage | 50x War Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (7–9) to (14–16) Chaos Damage | 1x War Rune 1x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (11–15) to (23–26) Chaos Damage | 5x War Rune 5x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (16–21) to (31–37) Chaos Damage | 25x War Rune 25x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (12–17) to (26–30) Chaos Damage | 1x War Rune 1x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (21–28) to (42–48) Chaos Damage | 5x War Rune 5x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (29–40) to (58–68) Chaos Damage | 25x War Rune 25x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(21–25)% reduced Enemy Stun Threshold with this Weapon | 8x War Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
10% chance to Poison on Hit | 10x War Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
10% chance to cause Bleeding on Hit | 10x War Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(0.2–0.3)% of Physical Attack Damage Leeched as Life | 20x War Rune 30x Sun Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(0.2–0.3)% of Physical Attack Damage Leeched as Mana | 20x War Rune 30x Bound Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(5–7)% increased Critical Strike Chance | 35x War Rune 30x Bound Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Trigger Level 1 Stalking Pustule on Kill | 10x War Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Grants Level 1 Envy Skill | 8x War Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(7–13)% chance to gain Chaotic Might for 10 seconds on Kill | 7x War Rune 6x Sun Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger | |
Adds (7–9) to (14–16) Cold Damage | 1x River Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (11–15) to (23–26) Cold Damage | 5x River Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (16–21) to (31–37) Cold Damage | 40x River Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (12–17) to (26–30) Cold Damage | 1x River Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (21–28) to (42–48) Cold Damage | 5x River Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (29–40) to (58–68) Cold Damage | 40x River Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(10–15)% chance to Freeze | 5x River Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(20–25)% chance to Freeze | 5x River Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(3–6)% increased Attack Speed | 25x River Rune 20x War Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(6–10)% increased Cast Speed | 26x River Rune 22x Life Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(13–18)% increased Cast Speed | 26x River Rune 22x Life Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
No Physical Damage Has (50–100)% increased Elemental Damage | 500x River Rune 500x Bound Rune 500x Sun Rune | Two Hand Sword | |
Trigger Level 10 Icicle Burst when you Hit a Frozen Enemy | 27x River Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace | |
(10–15)% chance to create Chilled Ground when you Freeze an Enemy | 8x River Rune | Dagger and Rune Dagger · Wand | |
(20–25)% chance to create Consecrated Ground when you Shatter an Enemy | 18x River Rune 10x Life Rune | Staff and Warstaff | |
Gain (10–15)% of Cold Damage as Extra Fire Damage against Frozen Enemies | 85x River Rune 70x Sun Rune | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(20–30)% chance to Curse Enemies with Elemental Weakness on Hit | 44x Sun Rune 44x Bound Rune 44x River Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Minions deal (20–30)% increased Damage if you've Hit Recently | 50x River Rune 50x Sun Rune | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre | |
Recover (1–3)% of Life on Kill | 13x Bounty Rune 15x Life Rune 14x Sun Rune | Two Hand Axe | |
Recover (1–3)% of Mana on Kill | 13x Bounty Rune 15x Life Rune 14x Bound Rune | Two Hand Mace | |
(20–30)% of Attack Physical Damage Converted to Fire Damage | 30x Bounty Rune 27x War Rune 41x Sun Rune | Two Hand Sword | |
(20–30)% of Attack Physical Damage Converted to Cold Damage | 30x Bounty Rune 27x War Rune 41x River Rune | Two Hand Axe | |
(20–30)% of Attack Physical Damage Converted to Lightning Damage | 30x Bounty Rune 27x War Rune 41x Bound Rune | Two Hand Mace | |
(10–15)% chance to Cover Enemies in Ash on Hit | 88x Bounty Rune 77x Sun Rune | Staff and Warstaff | |
(10–15)% chance to Cover Enemies in Frost on Hit | 88x Bounty Rune 77x River Rune | Two Hand Axe | |
+10% to Maximum Effect of Shock | 88x Bounty Rune 77x Bound Rune | Two Hand Mace | |
Enemies Killed by your Hits are destroyed | 27x Bounty Rune 31x War Rune | Claw | |
Gain (7–10)% of Elemental Damage as Extra Chaos Damage | 55x Bounty Rune 45x Life Rune 55x War Rune | Two Hand Sword | |
Your Hits against Marked Enemy cannot be Blocked or Suppressed | 20x Bounty Rune 20x Life Rune 20x River Rune | Dagger and Rune Dagger | |
+1 to Level of all Fire Spell Skill Gems | 75x Journey Rune 35x Sun Rune | Staff and Warstaff | |
+1 to Level of all Cold Spell Skill Gems | 75x Journey Rune 35x River Rune | Staff and Warstaff | |
+1 to Level of all Lightning Spell Skill Gems | 75x Journey Rune 35x Bound Rune | Staff and Warstaff | |
+1 to Level of all Chaos Spell Skill Gems | 75x Journey Rune 35x War Rune | Staff and Warstaff | |
+1 to Level of all Physical Spell Skill Gems | 75x Journey Rune 35x War Rune | Staff and Warstaff | |
+1 to Level of all Minion Skill Gems | 75x Journey Rune 35x Life Rune | Staff and Warstaff | |
(15–25)% chance to inflict Fire Exposure on Hit | 16x Journey Rune 20x Bounty Rune 24x Sun Rune | Wand | |
(15–25)% chance to inflict Cold Exposure on Hit | 16x Journey Rune 20x Bounty Rune 24x River Rune | Wand | |
(15–25)% chance to inflict Lightning Exposure on Hit | 16x Journey Rune 20x Bounty Rune 24x Bound Rune | Wand | |
Spells deal added Chaos Damage equal to 4% of your maximum Life | 44x Journey Rune 88x War Rune 77x Life Rune | Two Hand Sword | |
(10–15)% chance to Impale on Spell Hit | 12x Journey Rune 16x War Rune 22x Bound Rune | One Hand Sword | |
+2 to Level of Socketed Melee Gems | 37x Mountain Rune 23x War Rune | Staff and Warstaff | |
(10–20)% chance to Blind Enemies on Hit with Spells | 12x Mountain Rune 37x Life Rune | One Hand Axe | |
Melee Hits Fortify | 37x Mountain Rune 24x War Rune 32x Life Rune | Dagger and Rune Dagger | |
Gain (2–4) Rage on Melee Hit | 3x Mountain Rune 5x War Rune 5x Bounty Rune | Staff and Warstaff | |
(10–20)% chance for Bleeding inflicted with this Weapon to deal 100% more Damage | 133x Mountain Rune 88x War Rune 88x Bounty Rune 101x Sun Rune | Dagger and Rune Dagger | |
(10–20)% chance for Poisons inflicted with this Weapon to deal 100% more Damage | 133x Mountain Rune 88x War Rune 88x Bounty Rune 101x Bound Rune | One Hand Mace and Sceptre | |
Adds 5% of your Maximum Mana as Fire Damage to Attacks with this Weapon | 155x Mountain Rune 155x Sun Rune 155x Bound Rune | One Hand Sword | |
Iron Grip | 15x Mountain Rune 38x Life Rune 38x River Rune | Claw | |
Iron Will | 15x Mountain Rune 38x Life Rune 38x Bound Rune | One Hand Mace and Sceptre | |
Far Shot | 68x Mountain Rune 131x Bounty Rune 85x Bound Rune | One Hand Axe | |
Point Blank | 68x Mountain Rune 131x Bounty Rune 85x Sun Rune | Wand | |
Skills fire an additional Projectile | 77x Mountain Rune 99x Bounty Rune 99x River Rune | Two Hand Axe | |
Skills fire 2 additional Projectiles Projectiles are fired in random directions | 87x Mountain Rune 99x Bounty Rune 99x Life Rune | Two Hand Mace | |
+(6–8)% Chance to Block Attack Damage while Dual Wielding | 12x Mountain Rune 25x River Rune | One Hand Mace and Sceptre | |
(5–10)% chance to Restore your Ward on Hit | 100x Time Rune 55x Life Rune | One Hand Axe | |
(10–20)% chance to inflict Corrosion on Hit with Spells | 11x Time Rune 75x Sun Rune | Dagger and Rune Dagger | |
Gain Elusive on Critical Strike | 55x Time Rune 65x River Rune | Bow | |
Exerted Attacks deal (80–100)% increased Damage | 8x Time Rune 22x Mountain Rune | Staff and Warstaff | |
+(15–25)% to Damage over Time Multiplier for Ailments from Critical Strikes | 15x Time Rune 55x Bound Rune | One Hand Sword | |
(7–10)% increased Rage Effect | 8x Time Rune 75x War Rune | Claw | |
Gain Arcane Surge after Spending a total of 200 Life | 8x Time Rune 55x Bound Rune 78x Sun Rune | Wand | |
Gain Onslaught after Spending a total of 200 Mana | 8x Time Rune 55x Bound Rune 78x River Rune | Bow | |
Insufficient Life doesn't prevent your Melee Attacks | 6x Time Rune 42x Sun Rune 52x River Rune | One Hand Mace and Sceptre | |
+2 to Level of all Spell Skill Gems | 56x Time Rune 78x Journey Rune 83x Life Rune | Two Hand Sword | |
Curse Enemies with Temporal Chains on Hit | 3x Time Rune 11x Journey Rune 24x Bound Rune | One Hand Sword | |
Curse Enemies with Punishment on Hit | 3x Time Rune 11x Journey Rune 24x Sun Rune | One Hand Axe | |
Curse Enemies with Enfeeble on Hit | 3x Time Rune 11x Journey Rune 24x River Rune | One Hand Mace and Sceptre | |
(5–10)% chance to gain an Endurance Charge on Kill | 4x Time Rune 13x Bounty Rune 22x Sun Rune | Claw | |
(5–10)% chance to gain a Frenzy Charge on Kill | 4x Time Rune 13x Bounty Rune 22x River Rune | One Hand Mace and Sceptre | |
(5–10)% chance to gain a Power Charge on Kill | 4x Time Rune 13x Bounty Rune 22x Bound Rune | One Hand Axe | |
100% chance to gain an additional Vaal Soul on Kill | 13x Time Rune 15x Bounty Rune 31x Life Rune | Wand | |
Adds 5% of your Maximum Energy Shield as Cold Damage to Attacks with this Weapon | 44x Time Rune 66x Mountain Rune 22x River Rune | Bow | |
(10–20)% chance to Aggravate Bleeding on targets you Hit with Attacks | 5x Time Rune 18x War Rune 32x Sun Rune | Claw | |
(15–25)% increased Poison Duration | 5x Time Rune 18x War Rune 32x Bound Rune | Two Hand Axe | |
Attacks Cost Life instead of Mana | 43x Time Rune 55x Mountain Rune 77x War Rune | Wand | |
Gain Unholy Might for 4 seconds on Critical Strike | 14x Time Rune 22x War Rune 33x Life Rune | Two Hand Mace | |
+1 to maximum number of Summoned Golems | 16x Time Rune 36x Life Rune 52x Sun Rune | Bow | |
Damage cannot be Reflected | 11x Time Rune 19x Mountain Rune 11x Life Rune | Bow | |
(20–25)% of Cold Damage Converted to Chaos Damage | 15x Time Rune 15x River Rune 45x War Rune | Dagger and Rune Dagger | |
Life Leech from Hits with this Weapon is instant | 11x Power Rune 66x War Rune 77x Sun Rune | One Hand Mace and Sceptre | |
Mana Leech from Hits with this Weapon is Instant | 3x Power Rune 66x War Rune 77x Bound Rune | One Hand Axe | |
Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield | 11x Power Rune 66x War Rune 77x River Rune | One Hand Sword | |
Haunted by Tormented Spirits | 13x Power Rune 33x Journey Rune 33x Time Rune | Wand | |
Socketed Vaal Skills have 100% reduced Soul Gain Prevention Duration | 15x Power Rune 90x Life Rune 90x Bounty Rune | Dagger and Rune Dagger | |
Gain (30–50)% of Weapon Physical Damage as Extra Damage of each Element | 4x Power Rune 11x Journey Rune 11x War Rune | Two Hand Mace | |
Trigger a Socketed Fire Spell on Hit, with a 0.25 second Cooldown | 4x Power Rune 88x Sun Rune 88x War Rune | One Hand Axe | |
You can apply an additional Curse | 3x Power Rune 30x Life Rune 30x Time Rune | Bow | |
(20–25)% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds | 16x Power Rune 13x Bounty Rune 13x Time Rune | Staff and Warstaff | |
Attack Projectiles Return to you | 15x Power Rune 55x Bounty Rune 44x Mountain Rune | Two Hand Sword | |
Attack Critical Strikes ignore Enemy Monster Elemental Resistances | 3x Power Rune 30x Journey Rune 40x Mountain Rune | Two Hand Axe | |
+2 metres to Weapon Range | 2x Power Rune 50x War Rune 40x Mountain Rune | One Hand Sword | |
Chaos Damage with Hits is Lucky | 4x Power Rune 23x Journey Rune 29x Bound Rune | Dagger and Rune Dagger | |
Gain Flaming, Icy or Crackling Runesurge at random for 4 seconds every 10 seconds | 4x Power Rune 33x Sun Rune 33x Bound Rune 33x River Rune | Two Hand Mace | |
Battlemage | 3x Power Rune 105x War Rune 105x Life Rune | Claw | |
Melee Strike Skills deal Splash Damage to surrounding targets | 3x Power Rune 40x Mountain Rune 80x Sun Rune | Claw | |
Gain a random shrine buff every 10 seconds | 13x Power Rune 32x Journey Rune 64x Bounty Rune | Staff and Warstaff | |
Trigger Level 20 Summon Phantasm Skill when you Consume a corpse | 4x Power Rune 40x Life Rune 35x Bounty Rune | Two Hand Sword | |
Increases and Reductions to Minion Damage also affect you at 150% of their value | 3x Power Rune 50x Life Rune 50x Mountain Rune | Bow | |
(7–10)% increased Fire Damage per 1% Fire Resistance above 75% | 4x Power Rune 44x Sun Rune 55x River Rune | Two Hand Axe | |
+(50–75)% chance to Suppress Spell Damage while your Off Hand is empty | 3x Power Rune 40x River Rune 50x Life Rune | One Hand Mace and Sceptre | |
Shepherd of Souls | 4x Power Rune 30x Life Rune 15x Journey Rune | Wand | |
5% increased Quantity of Gold Dropped by Slain Enemies | 20x Power Rune | Fishing Rod |
You have a few options to directly upgrade a white (normal) item to either a magic or rare item. They don’t require very expensive currency, but don’t have much customization possible either. One orb will usually do the job.
There are three ways to do this
These basic methods are inexpensive but their outcome is arbitrary.
Instead of changing all the modifiers on an item at once, you can also add each one separately. This is a more reliable way of crafting and you can make sure that you add only desirable mods. This is however quite pricey and therefore you are recommended to only use these techniques to craft high-level gear. These methods are taken from Invalesco’s crafting guide.
Using the Crafting Bench located in your hideout, it is possible to craft a specific modifier. Crafting recipes can be found in certain areas and maps, as well as via master content. By default, every item is limited to one of these mods, but there are ways to bypass that limit.
Master crafting common stats like life or resistances is relatively inexpensive and is not exclusively done in the endgame. Even on lower-level characters, adding stats for some more survivability is worthwile and can help the player greatly.
The existence of a crafted master mod on an item prevents a mod of the same type from being added via an Exalted Orb. This means that master mods can be added to an item temporarily to block that type, effectively removing it from the pool of possible mods. This is a very useful technique to increase the odds of getting a desired mod.
The more advanced master crafting techniques mainly revolve around the interaction between meta-crafting mods and Orb of Scouring. Although the orb’s description says it Removes all properties from an item, modifiers protected by meta-crafting mods will remain untouched. This way, players can lock in modifiers without losing all the other modifiers. Meta-crafting recipes can be found in the last chain of each Pale Council prophecy.
Using the Can have multiple Crafted Mods meta-crafting mod to combine multiple other meta-crafting mods allows for even more control of the item. This way the player can often limit the pool of possible mods so that outcome of the craft is almost guaranteed.
This table shows the available meta-crafting modifiers:
Crafting Recipes | Cost | Unlock Locations | Description | Prefix / Suffix |
---|---|---|---|---|
Prefixes Cannot Be Changed | 2x Divine Orb | The Coward's Trial | Prefixes cannot be Changed | of Prefixes, Suffix, Local |
Suffixes Cannot Be Changed | 2x Divine Orb | Oba's Cursed Trove | Suffixes cannot be Changed | Suffixed, Prefix, Local |
Can have up to 3 Crafted Modifiers | 2x Divine Orb | The Putrid Cloister | Can have up to 3 Crafted Modifiers | of Crafting, Suffix, Local |
Cannot roll Attack Modifiers | 1x Divine Orb | Caer Blaidd, Wolfpack's Den | Cannot roll Attack Mods | of Spellcraft, Suffix, Local |
Cannot roll Caster Modifiers | 1x Divine Orb | Whakawairua Tuahu | Cannot roll Caster Mods | of Weaponcraft, Suffix, Local |
Keep in mind that this technique of crafting requires multiple Exalted Orbs.
After having rolled some desired affixes, one can utilize the Prefixes/Suffixes Cannot Be Changed meta-crafting mod to protect them while altering the item. In the example on the right, we’re trying to improve a five affix amulet. We’re pleased with the following modifiers:
These are all suffixes. We don’t care for the other modifiers. In this case, since there’s still one affix slot available, we can craft the (Suffixes Cannot Be Changed) to protect these mods and reroll the prefixes. We then scour the amulet, so only the suffixes remain. Note that this meta-crafing mod is also a prefix, so it will be wiped in the process.
The player can then attempt to exalt prefixes again and repeat the process if the results aren’t satisfactory. Be warned that this technique is only worthwile when trying to isolate two or three affixes. In the case of only one wanted affix, spamming Orbs of Alteration on a white item to get the affix is generally a cheaper option. Keep in mind that these meta-crafting mods cost two Exalted Orbs each time they are are crafted.
For some crafting techniques the player might need a magic item with one specific affix, but with the other affix slot still available. This can be done by crafting a master mod onto the white item. This will turn the item into magic with the master crafted mod. It can be any mod, as long as it is not the same affix type as the wanted mod (e.g. if the wanted mod is a prefix, master craft a suffix). Then use a Regal Orb. This may take many times, since the item needs to be scoured whenever an incorrect mod spawns. When the wanted mod spawns, remove the master crafted mod.
This magic item can be used as a base for further crafting using meta-crafting mods.
Using the masters’ meta-crafting mods players can relatively cheaply create bows and staves with +3 to level of Socketed Bow Gems or +3 to level of Socketed Fire/Cold/Lightning Gems. In this example we’ll craft a bow:
A slightly different technique is used when crafting a staff with +3 to level of Socketed Fire / Cold / Lightning Gems. In this example we craft a staff with +3 to Level of Socketed Fire Gems.
Using this method, you will be able to more easily craft your desired off-colors
In this example we want an Armour Helmet (Strength) with three blue sockets and one red socket.
This method is normally a more reliable and cheaper process than using Chromatics or using the At Least Three Blue Sockets craft since you can obtain an undesired fourth socket.
Corrupted is a special modifier. Corrupted items and strongboxes cannot be altered further with crafting orbs or restored to an Eternal Orb imprint, with the exception of sockets and links of a corrupted item – they can be altered using the Crafting Bench.
Vaal Orbs are a currency item that will corrupt an item, causing unpredictable and possibly powerful results. Once an item is corrupted, it can no longer be modified by any other currency.
Vaal skill gems are inherently corrupted, whether found in a Vaal Vessel or a Gemcutter’s strongbox, or crafted using a Vaal Orb.
Beastcrafting with a Craicic Vassal lets you corrupt an item and give it 30% quality.
The following vendor recipes add or remove modifiers on items:
Result | Crafting Recipes Guide | Notes |
---|---|---|
1x Magic Boots with 10% increased Movement Speed |
|
The sockets may change, but the base boot type will not. |
1x Magic Boots with (X+5)% increased Movement Speed |
|
The sockets may change, but the base boot type will not. This can be repeated up to 30% (Cheetah’s).[3] |
1x Weapon with x added damage |
|
Can be used on the same item multiple times. If used on magic or rare weapons, recipe will remove mods of other types, and turns the item magic if it was rare. If you use a weapon without any added damage mod, or with added damage mod of the highest tier (Flaring for added physical damage), the resulting weapon will have added damage of the lowest possible tier. If you attempt to use a weapon with added damage mod of the tier second to highest (Tempered for added physical damage), the recipe will fail. |
1x Ring or amulet with +x to Chaos Resistance |
|
Works on magic and rare rings or amulets that already have an explicit added chaos resistance mod. It will remove explicit mods of other types when you do it. Value obtained may be capped depending on the original jewel tier. |
1x Weapon with with added x to x Lightning/Fire/Cold Damage to Spells |
|
The values of the modifiers granted by these recipes is dependant on the rarity of the ring used. A normal ring will grant the tier 8 mod with level requirement 8, a magic ring will grant the tier 7 mod with level requirement 14, and a rare ring will grand the tier 6 mod with level requirement 20.
The +1 to Lightning, Fire and Cold Gems weapon vendor recipes now instead grants a weapon with added damage of that element for spells. The Chaos variant of this recipe has been removed. |
1x Weapon with (40 to 64%) Increased Physical Damage |
|
Weapon may be any rarity, recipe always makes a magic (Blue) item. The rarity and ilevel of the Rustic Sash determines the % roll: Magic (Blue) the “Heavy” mod (40-49%) and rare (Yellow) the “Serrated” mod (50-64%). Preserves sockets. |
1x Weapon with (10 to 29%) Increased Spell Damage |
|
Weapon may be any rarity, recipe always makes a magic (Blue) item. The rarity and ilevel of the Chain Belt determines the % roll: Magic (Blue) the “Apprentice’s” mod (10-19%), rare (Yellow) the “Adept’s” mod (20-29%), unique (Orange) the “Scholar’s” mod (45-59%). |
1x Helmet with +1 to Level of Minion Gems in this item |
|
The helmet must be magic. |
Crafting recipes are discovered in various locations across multiple content. The type of location depends on which category of recipe it is, or in other words which master it belongs to.
The Crafting Bench lets players craft a modifier into equipment or modify sockets and links at the cost of some currency. It can be found in the player’s hideout.
Masters are five special NPCs that randomly spawn in Wraeclast and offer the player missions. Each master offers unique mechanics and rewards to reap. In exchange for completing these missions, players can unlock crafting recipes on the crafting bench and gain Favour to buy decorations for their hideout.
Masters must be encountered in the wild before they start appearing in various towns in Wraeclast.
Master | Location | Overview | Rewards |
---|---|---|---|
Einhar, Beastmaster | Act 2 | Hunt beasts with Einhar; player must weaken yellow or red beasts to be captured by Einhar’s net | Access to the Menagerie, Beastcrafting recipes and components, the Bestiary |
Niko, Master of the Depths | Act 4 | Find caches of Voltaxic Sulphite in the area; Sulphite is used for delves in the Azurite Mine | Access to the Mine Encampment, loot from Azurite Mines, including fossils, resonators, and socket crafting recipes |
Alva, Master Explorer | Act 7 | Open incursions into the past; open doors and slay architects to improve the rewards in the Temple of Atzoatl | Loot & crafting recipes from the Temple of Atzoatl, chance for special item corruption |
Jun, Veiled Master | Act 9 | Dispatch members of the Immortal Syndicate; interrogate or negotiate with them to find its leader | Veiled items and Scarabs, veiled mod crafting recipes, loot & crafting from safehouses |
Zana, Master Cartographer | Epilogue | Choose a map and complete the task assigned to it | Atlas completion marks, previous challenge league items |
The Crafting Bench lets players craft a modifier into equipment or modify sockets and links at the cost of some currency. It can be found in the player’s hideout.
Typically, only one crafted modifier may be added to an item; the crafted modifier is shown in a brighter color than regular mods. Crafting a mod follows the normal affix rules. Specifically:
It is possible to craft more than one mod onto an item with the of Crafting
meta-crafting mod.
Players can remove a crafted mod from an item with an Orb of Scouring. If the item already has a crafted mod, the recipe will automatically use a Orb of Scouring to add a different crafted mod.
There are also recipes which modify the number of sockets, socket colors, or links on the item. Players may use socket recipes on corruptedequipment, which will require the same amount of Vaal Orbs as the required currency.
Crafting recipes are discovered in various locations across multiple content.
Can have up to 3 Crafted Modifiers.
Most of helena’s crafting options need to be unlocked by clicking objects in specific locations. Some low-tier crafting options are unlocked from the beginning.
You can see here for the details: Helena Crafting Recipes.
Jun’s recipes are unlocked by unveiling items with the modifiers on them. Each unveil gives a specific amount of process towards an unlock and if the threshold is reached, the next rank is unlocked. Higher ranks require more unlocks, but some missions may give more progress as well. Some veiled mods can only drop from a specific Immortal Syndicate member.
You can see here for the details: PoE Jun Crafting Mods Guide
The Immortal Syndicate is a mysterious organisation being investigated by Jun Ortoi. The player must neutralize the Syndicate members residing in the zone, then interrogate them for intelligence on their stronghold and leader, or bargain with them in different ways. Syndicate members can drop Veiled items, and strongholds can contain various rewards depending on the position and rank of members, including Scarabs.
You can see here for the details: Syndicate member specific modifiers
Niko is one of the five masters. He provides introduction to delves and appears when harvesting Voltaxic Sulphite. He also sells Fossils and Resonators for Azurite.
Crafting Recipes | Cost | Unlock Locations | Description |
---|---|---|---|
Two Sockets | 1x Jeweller's Orb | The Grand Arena | Socket Numbers - 2 to 4 Sockets |
Three Sockets | 3x Jeweller's Orb | The Grand Arena | Socket Numbers - 2 to 4 Sockets |
Four Sockets | 10x Jeweller's Orb | The Grand Arena | Socket Numbers - 2 to 4 Sockets |
Five Sockets | 70x Jeweller's Orb | Colonnade Map | Socket Numbers - 5 Sockets |
Six Sockets | 350x Jeweller's Orb | Summit Map | Socket Numbers - 6 Sockets |
Two Linked Sockets | 1x Orb of Fusing | Kaom's Stronghold | Socket Links - 2 to 4 Linked Sockets |
Three Linked Sockets | 3x Orb of Fusing | Kaom's Stronghold | Socket Links - 2 to 4 Linked Sockets |
Four Linked Sockets | 5x Orb of Fusing | Kaom's Stronghold | Socket Links - 2 to 4 Linked Sockets |
Five Linked Sockets | 150x Orb of Fusing | Crater Map | Socket Links - 5 Linked Sockets |
Six Linked Sockets | 1500x Orb of Fusing | Ancient City Map | Socket Links - 6 Linked Sockets |
At Least One Red Socket | 4x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least Two Red Sockets | 25x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least Three Red Sockets | 120x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least One Green Socket | 4x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least Two Green Sockets | 25x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least Three Green Sockets | 120x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least One Blue Socket | 4x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least Two Blue Sockets | 25x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least Three Blue Sockets | 120x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least One Red and One Green Socket | 15x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least One Red and One Blue Socket | 15x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least One Green and One Blue Socket | 15x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least Two Red and One Green Socket | 100x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least Two Red and One Blue Socket | 100x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least Two Green and One Red Socket | 100x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least Two Green and One Blue Socket | 100x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least Two Blue and One Green Socket | 100x Chromatic Orb | The Mines Level 1 | Socket Colours |
At Least Two Blue and One Red Socket | 100x Chromatic Orb | The Mines Level 1 | Socket Colours |
PoE 3.17 Changes: The location of Socket unlock crafting recipes have been moved out of Maps. They can now be found in The Mines, The Grand Arena and Kaom's Stronghold in Act 4.