Crafting Bench Recipes & Table Locations - Path of Exile

PoE Crafting Bench Recipes & Unlock Locations

Crafting RecipesCost Unlock Locations Item Classes
Prefixes Cannot Be Changed2x Divine Orb The Coward's Trial One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
Suffixes Cannot Be Changed2x Divine Orb Oba's Cursed Trove One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
Can have up to 3 Crafted Modifiers2x Divine Orb The Putrid Cloister One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
Cannot roll Attack Modifiers1x Divine Orb Caer Blaidd, Wolfpack's Den One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
Cannot roll Caster Modifiers1x Divine Orb Whakawairua Tuahu One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
Two Sockets1x Jeweller's Orb The Grand Arena One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield
Three Sockets3x Jeweller's Orb The Grand Arena One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield
Four Sockets10x Jeweller's Orb The Grand Arena One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield
Five Sockets70x Jeweller's Orb Arachnid Tomb Map One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield
Six Sockets350x Jeweller's Orb Beach Map One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield
Two Linked Sockets1x Orb of Fusing Kaom's Stronghold One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield
Three Linked Sockets3x Orb of Fusing Kaom's Stronghold One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield
Four Linked Sockets5x Orb of Fusing Kaom's Stronghold One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield
Five Linked Sockets150x Orb of Fusing Jungle Valley Map One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield
Six Linked Sockets1500x Orb of Fusing Dig Map One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield
At Least One Red Socket4x Chromatic Orb The Mines Level 1 One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet
At Least Two Red Sockets25x Chromatic Orb The Mines Level 1 One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield
At Least Three Red Sockets120x Chromatic Orb The Mines Level 1 One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield
At Least One Green Socket4x Chromatic Orb The Mines Level 1 One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet
At Least Two Green Sockets25x Chromatic Orb The Mines Level 1 One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield
At Least Three Green Sockets120x Chromatic Orb The Mines Level 1 One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield
At Least One Blue Socket4x Chromatic Orb The Mines Level 1 One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet
At Least Two Blue Sockets25x Chromatic Orb The Mines Level 1 One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield
At Least Three Blue Sockets120x Chromatic Orb The Mines Level 1 One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield
At Least One Red and One Green Socket15x Chromatic Orb The Mines Level 1 One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield
At Least One Red and One Blue Socket15x Chromatic Orb The Mines Level 1 One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield
At Least One Green and One Blue Socket15x Chromatic Orb The Mines Level 1 One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield
At Least Two Red and One Green Socket100x Chromatic Orb The Mines Level 1 One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield
At Least Two Red and One Blue Socket100x Chromatic Orb The Mines Level 1 One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield
At Least Two Green and One Red Socket100x Chromatic Orb The Mines Level 1 One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield
At Least Two Green and One Blue Socket100x Chromatic Orb The Mines Level 1 One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield
At Least Two Blue and One Green Socket100x Chromatic Orb The Mines Level 1 One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield
At Least Two Blue and One Red Socket100x Chromatic Orb The Mines Level 1 One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield
Fortune Favours the Brave3x Chaos Orb Level 5 Map
Area contains an additional Abyss
Areas can contain Abysses
map extra content weighting
2x Chaos Orb Level 2 Map
Area contains 3 additional Essences
Areas can contain Essences
map extra content weighting
3x Chaos Orb Level 4 Map
Area contains 4 additional Strongboxes
map extra content weighting
4x Chaos Orb Level 6 Map
Area contains Metamorph Monsters
map extra content weighting
5x Chaos Orb Level 9 Map
Area contains 2 additional Smuggler's Caches
map extra content weighting
map heist league
6x Chaos Orb Level 12 Map
Area contains an Expedition Encounter10x Chaos Orb Level 15 Map
Area contains The Sacred Grove
map extra content weighting
map harvest league
12x Chaos Orb Level 16 Map
+(15–25) to maximum Life1x Orb of Alteration Default Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
+(16–20)% to Fire Resistance1x Orb of Transmutation Default One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
+(16–20)% to Cold Resistance1x Orb of Transmutation Default One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
+(16–20)% to Lightning Resistance1x Orb of Transmutation Default One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
+(15–20) to Strength1x Orb of Augmentation Default One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
+(15–20) to Dexterity1x Orb of Augmentation Default One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver
+(15–20) to Intelligence1x Orb of Augmentation Default One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver
Remove Crafted Mods1x Orb of Scouring Default One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
+(21–28)% to Fire Resistance1x Orb of Alchemy The Belly of the Beast Level 2 One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
+(29–35)% to Fire Resistance3x Chaos Orb Doedre's Cesspool One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver
+(21–28)% to Cold Resistance1x Orb of Alchemy The Belly of the Beast Level 2 One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
+(29–35)% to Cold Resistance3x Chaos Orb Doedre's Cesspool One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver
+(21–28)% to Lightning Resistance1x Orb of Alchemy The Belly of the Beast Level 2 One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
+(29–35)% to Lightning Resistance3x Chaos Orb Doedre's Cesspool One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver
+(10–12)% to Fire and Cold Resistances6x Orb of Transmutation Labyrinth Trial in The Lower Prison One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
+(13–16)% to Fire and Cold Resistances1x Orb of Alchemy Cruel Aspirant's Trial One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
+(17–20)% to Fire and Cold Resistances3x Chaos Orb Merciless Aspirant's Trial One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver
+(10–12)% to Cold and Lightning Resistances6x Orb of Transmutation Labyrinth Trial in The Lower Prison One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
+(13–16)% to Cold and Lightning Resistances1x Orb of Alchemy Cruel Aspirant's Trial One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
+(17–20)% to Cold and Lightning Resistances3x Chaos Orb Merciless Aspirant's Trial One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver
+(10–12)% to Fire and Lightning Resistances6x Orb of Transmutation Labyrinth Trial in The Lower Prison One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
+(13–16)% to Fire and Lightning Resistances1x Orb of Alchemy Cruel Aspirant's Trial One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
+(17–20)% to Fire and Lightning Resistances3x Chaos Orb Merciless Aspirant's Trial One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver
+(5–8)% to all Elemental Resistances6x Orb of Alteration Aspirant's Trial Ring · Amulet
+(9–12)% to all Elemental Resistances1x Chaos Orb Eternal Aspirant's Trial Ring · Amulet
+(4–6)% to all Elemental Resistances
Minions have +(5–8)% to all Elemental Resistances
6x Orb of Alteration Aspirant's Trial Ring · Amulet
+(7–9)% to all Elemental Resistances
Minions have +(9–12)% to all Elemental Resistances
1x Chaos Orb Eternal Aspirant's Trial Ring · Amulet
+(21–25) to Strength2x Orb of Alchemy The Western Forest One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
+(26–30) to Strength2x Chaos Orb Residence Map One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
+(21–25) to Dexterity2x Orb of Alchemy The Western Forest One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver
+(26–30) to Dexterity2x Chaos Orb Residence Map One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver
+(21–25) to Intelligence2x Orb of Alchemy The Western Forest One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver
+(26–30) to Intelligence2x Chaos Orb Residence Map One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver
+(6–9) to all Attributes3x Orb of Chance Labyrinth Trial in The Imperial Gardens One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver
+(10–13) to all Attributes6x Orb of Chance Labyrinth Trial in The Tunnel One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver
(10–14)% increased Movement Speed3x Orb of Augmentation The Caverns Boots
(15–19)% increased Movement Speed2x Chaos Orb The Chamber of Innocence Boots
(20–24)% increased Movement Speed4x Chaos Orb Epilogue Boots
+(26–40) to maximum Life6x Orb of Transmutation The Beacon Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
+(41–55) to maximum Life2x Orb of Alchemy The Feeding Trough Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
+(56–70) to maximum Life4x Orb of Alchemy Shrine Map Body Armour · Gloves · Boots · Helmet · Shield
+(71–85) to maximum Life4x Chaos Orb Shipyard Map Body Armour
(0.3–0.5)% of Physical Attack Damage Leeched as Life3x Orb of Chance Atoll Map Ring · Amulet · Gloves · Quiver
(0.6–0.8)% of Physical Attack Damage Leeched as Life4x Orb of Chance Siege Map Amulet
(0.3–0.5)% of Physical Attack Damage Leeched as Life3x Orb of Chance Atoll Map One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(0.5–0.8)% of Physical Attack Damage Leeched as Life4x Orb of Chance Siege Map One Hand Melee · Two Hand Melee
(0.2–0.4)% of Physical Attack Damage Leeched as Mana1x Regal Orb Siege Map One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
+(55–64) to maximum Mana3x Orb of Augmentation Default Two Hand Melee
+(65–74) to maximum Mana6x Orb of Augmentation The Beacon Two Hand Melee
+(75–84) to maximum Mana2x Chaos Orb The Feeding Trough Two Hand Melee
+(85–94) to maximum Mana4x Chaos Orb Shrine Map Two Hand Melee
+(35–44) to maximum Mana3x Orb of Augmentation Default One Hand Melee · One Hand Ranged · Two Hand Ranged
+(45–54) to maximum Mana6x Orb of Augmentation The Beacon One Hand Melee · One Hand Ranged · Two Hand Ranged
+(55–64) to maximum Mana2x Chaos Orb The Feeding Trough One Hand Melee · One Hand Ranged · Two Hand Ranged
+(65–74) to maximum Mana4x Chaos Orb Shrine Map One Hand Melee · One Hand Ranged · Two Hand Ranged
+(25–34) to maximum Mana3x Orb of Augmentation Default Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · Belt
+(35–44) to maximum Mana6x Orb of Augmentation The Beacon Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · Belt
+(45–54) to maximum Mana2x Chaos Orb The Feeding Trough Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · Belt
(20–30)% increased Mana Regeneration Rate6x Orb of Alteration Labyrinth Trial in The Chamber of Sins Level 2 One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Ring · Amulet · Shield
(31–40)% increased Mana Regeneration Rate2x Orb of Alchemy Phantasmagoria Map One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Ring · Amulet · Shield
(40–59)% increased Physical Damage4x Orb of Alteration The Sewers One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(60–79)% increased Physical Damage8x Orb of Alteration The Ossuary One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(80–99)% increased Physical Damage4x Chaos Orb The Quarry One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(100–129)% increased Physical Damage1x Exalted Orb Malformation Map One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(37–51)% increased Spell Damage4x Orb of Alteration The Ancient Pyramid Two Hand Melee
(52–66)% increased Spell Damage8x Orb of Alteration Shavronne's Tower Two Hand Melee
(67–81)% increased Spell Damage4x Chaos Orb The Boiling Lake Two Hand Melee
(82–99)% increased Spell Damage1x Exalted Orb Museum Map Two Hand Melee
(25–34)% increased Spell Damage4x Orb of Alteration The Ancient Pyramid One Hand Melee · One Hand Ranged
(35–44)% increased Spell Damage8x Orb of Alteration Shavronne's Tower One Hand Melee · One Hand Ranged
(45–54)% increased Spell Damage4x Chaos Orb The Boiling Lake One Hand Melee · One Hand Ranged
(55–66)% increased Spell Damage1x Exalted Orb Museum Map One Hand Melee · One Hand Ranged
(11–20)% increased Damage over Time6x Orb of Alteration Labyrinth Trial in The Crypt One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(21–30)% increased Damage over Time2x Chaos Orb Pit Map One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(15–23)% increased Elemental Damage with Attack Skills6x Orb of Alteration Labyrinth Trial in The Catacombs One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Ring · Amulet · Belt · Quiver
(24–32)% increased Elemental Damage with Attack Skills4x Orb of Alchemy Lair Map One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Quiver · Belt
(8–10)% increased Attack Speed6x Orb of Alteration The Dried Lake One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(11–15)% increased Attack Speed2x Chaos Orb The Vastiri Desert One Hand Melee · Two Hand Melee
(16–20)% increased Attack Speed1x Exalted Orb Leyline Map One Hand Melee · Two Hand Melee
(11–13)% increased Attack Speed1x Exalted Orb Leyline Map One Hand Ranged · Two Hand Ranged
(7–12)% increased Attack Speed2x Chaos Orb The Dried Lake Gloves · Quiver · Shield
(15–20)% increased Cast Speed6x Orb of Alteration The Dried Lake Two Hand Melee
(21–26)% increased Cast Speed2x Chaos Orb The Vastiri Desert Two Hand Melee
(27–32)% increased Cast Speed1x Exalted Orb Leyline Map Two Hand Melee
(10–13)% increased Cast Speed6x Orb of Alteration The Dried Lake One Hand Melee · One Hand Ranged
(14–17)% increased Cast Speed2x Chaos Orb The Vastiri Desert One Hand Melee · One Hand Ranged
(18–21)% increased Cast Speed1x Exalted Orb Leyline Map One Hand Melee · One Hand Ranged
(37–51)% increased Fire Damage4x Orb of Alteration The Solaris Temple Level 2 Two Hand Melee
(52–66)% increased Fire Damage8x Orb of Alteration The Dread Thicket Two Hand Melee
(67–81)% increased Fire Damage4x Chaos Orb Flooded Mine Map Two Hand Melee
(25–34)% increased Fire Damage4x Orb of Alteration The Solaris Temple Level 2 One Hand Melee · One Hand Ranged
(35–44)% increased Fire Damage8x Orb of Alteration The Dread Thicket One Hand Melee · One Hand Ranged
(45–54)% increased Fire Damage4x Chaos Orb Flooded Mine Map One Hand Melee · One Hand Ranged
(9–12)% increased Fire Damage4x Orb of Transmutation The Solaris Temple Level 2 Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(13–16)% increased Fire Damage2x Orb of Alchemy The Dread Thicket Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(37–51)% increased Cold Damage4x Orb of Alteration The Crystal Veins Two Hand Melee
(52–66)% increased Cold Damage8x Orb of Alteration The Causeway Two Hand Melee
(67–81)% increased Cold Damage4x Chaos Orb Crystal Ore Map Two Hand Melee
(25–34)% increased Cold Damage4x Orb of Alteration The Crystal Veins One Hand Melee · One Hand Ranged
(35–44)% increased Cold Damage8x Orb of Alteration The Causeway One Hand Melee · One Hand Ranged
(45–54)% increased Cold Damage4x Chaos Orb Crystal Ore Map One Hand Melee · One Hand Ranged
(9–12)% increased Cold Damage4x Orb of Transmutation The Crystal Veins Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(13–16)% increased Cold Damage2x Orb of Alchemy The Causeway Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(37–51)% increased Lightning Damage4x Orb of Alteration The Lunaris Temple Level 2 Two Hand Melee
(52–66)% increased Lightning Damage8x Orb of Alteration The Chamber of Sins Level 1 Two Hand Melee
(67–81)% increased Lightning Damage4x Chaos Orb Armoury Map Two Hand Melee
(25–34)% increased Lightning Damage4x Orb of Alteration The Lunaris Temple Level 2 One Hand Melee · One Hand Ranged
(35–44)% increased Lightning Damage8x Orb of Alteration The Chamber of Sins Level 1 One Hand Melee · One Hand Ranged
(45–54)% increased Lightning Damage4x Chaos Orb Armoury Map One Hand Melee · One Hand Ranged
(9–12)% increased Lightning Damage4x Orb of Transmutation The Lunaris Temple Level 2 Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(13–16)% increased Lightning Damage2x Orb of Alchemy The Chamber of Sins Level 1 Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(37–51)% increased Chaos Damage2x Orb of Chance The Temple of Decay Level 2 Two Hand Melee
(52–66)% increased Chaos Damage4x Orb of Chance The Ossuary Two Hand Melee
(67–81)% increased Chaos Damage3x Regal Orb Factory Map Two Hand Melee
(25–34)% increased Chaos Damage2x Orb of Chance The Temple of Decay Level 2 One Hand Melee · One Hand Ranged
(35–44)% increased Chaos Damage4x Orb of Chance The Ossuary One Hand Melee · One Hand Ranged
(45–54)% increased Chaos Damage3x Regal Orb Factory Map One Hand Melee · One Hand Ranged
(9–12)% increased Chaos Damage3x Orb of Chance The Temple of Decay Level 2 Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(13–16)% increased Chaos Damage3x Orb of Alchemy The Ossuary Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
+(91–120) to Accuracy Rating4x Orb of Transmutation The Reliquary One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
+(121–200) to Accuracy Rating2x Orb of Alchemy The Desecrated Chambers One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
+(201–300) to Accuracy Rating2x Chaos Orb Courtyard Map One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
+(91–120) to Accuracy Rating4x Orb of Transmutation The Reliquary Gloves · Helmet · Ring · Amulet · Quiver · Shield
+(121–150) to Accuracy Rating2x Orb of Alchemy The Desecrated Chambers Gloves · Helmet · Ring · Amulet · Quiver · Shield
+(151–220) to Accuracy Rating2x Chaos Orb Courtyard Map Gloves · Helmet · Ring · Amulet · Quiver · Shield
(9–12)% increased Global Physical Damage3x Orb of Chance The Sewers Shield · Amulet
(13–16)% increased Global Physical Damage3x Orb of Alchemy The Ossuary Shield · Amulet
(26–35)% increased Armour4x Orb of Transmutation The Crematorium Body Armour · Boots · Gloves · Helmet · Shield
(41–50)% increased Armour1x Orb of Alchemy The Karui Fortress Body Armour · Boots · Gloves · Helmet · Shield
(56–74)% increased Armour2x Chaos Orb Arcade Map Body Armour · Boots · Gloves · Helmet · Shield
+(50–75) to Armour4x Orb of Transmutation The Crematorium Body Armour · Boots · Gloves · Helmet · Shield
+(100–150) to Armour1x Orb of Alchemy The Karui Fortress Body Armour · Helmet · Shield
+(250–320) to Armour2x Chaos Orb Arcade Map Body Armour · Shield
(26–35)% increased Evasion Rating4x Orb of Transmutation The Crematorium Body Armour · Boots · Gloves · Helmet · Shield
(41–50)% increased Evasion Rating1x Orb of Alchemy The Karui Fortress Body Armour · Boots · Gloves · Helmet · Shield
(56–74)% increased Evasion Rating2x Chaos Orb Arcade Map Body Armour · Boots · Gloves · Helmet · Shield
+(50–75) to Evasion Rating4x Orb of Transmutation The Crematorium Body Armour · Boots · Gloves · Helmet · Shield
+(100–150) to Evasion Rating1x Orb of Alchemy The Karui Fortress Body Armour · Helmet · Shield
+(250–320) to Evasion Rating2x Chaos Orb Arcade Map Body Armour · Shield
(26–35)% increased Energy Shield4x Orb of Transmutation The Crematorium Body Armour · Boots · Gloves · Helmet · Shield
(41–50)% increased Energy Shield1x Orb of Alchemy The Karui Fortress Body Armour · Boots · Gloves · Helmet · Shield
(56–74)% increased Energy Shield2x Chaos Orb Arcade Map Body Armour · Boots · Gloves · Helmet · Shield
+(17–22) to maximum Energy Shield4x Orb of Transmutation The Crematorium Body Armour · Boots · Gloves · Helmet · Shield
+(35–45) to maximum Energy Shield1x Orb of Alchemy The Karui Fortress Body Armour · Helmet · Shield
+(56–69) to maximum Energy Shield2x Chaos Orb Arcade Map Body Armour · Shield
(10–12)% increased maximum Energy Shield1x Chaos Orb Lighthouse Map Amulet
(13–15)% increased maximum Energy Shield2x Chaos Orb Forbidden Woods Map Amulet
+(21–25) to maximum Energy Shield1x Orb of Alchemy Lighthouse Map Amulet · Ring
+(26–30) to maximum Energy Shield2x Chaos Orb Forbidden Woods Map Amulet · Ring
(26–35)% increased Armour and Evasion4x Orb of Transmutation The Crematorium Body Armour · Boots · Gloves · Helmet · Shield
(41–50)% increased Armour and Evasion1x Orb of Alchemy The Karui Fortress Body Armour · Boots · Gloves · Helmet · Shield
(56–74)% increased Armour and Evasion2x Chaos Orb Arcade Map Body Armour · Boots · Gloves · Helmet · Shield
(26–35)% increased Armour and Energy Shield4x Orb of Transmutation The Crematorium Body Armour · Boots · Gloves · Helmet · Shield
(41–50)% increased Armour and Energy Shield1x Orb of Alchemy The Karui Fortress Body Armour · Boots · Gloves · Helmet · Shield
(56–74)% increased Armour and Energy Shield2x Chaos Orb Arcade Map Body Armour · Boots · Gloves · Helmet · Shield
(26–35)% increased Evasion and Energy Shield4x Orb of Transmutation The Crematorium Body Armour · Boots · Gloves · Helmet · Shield
(41–50)% increased Evasion and Energy Shield1x Orb of Alchemy The Karui Fortress Body Armour · Boots · Gloves · Helmet · Shield
(56–74)% increased Evasion and Energy Shield2x Chaos Orb Arcade Map Body Armour · Boots · Gloves · Helmet · Shield
Adds (19–21) to (32–41) Fire Damage4x Orb of Transmutation The Solaris Temple Level 2 Two Hand Melee · Two Hand Ranged
Adds (38–46) to (73–85) Fire Damage2x Orb of Alchemy The Dread Thicket Two Hand Melee · Two Hand Ranged
Adds (60–72) to (110–128) Fire Damage4x Chaos Orb Flooded Mine Map Two Hand Melee · Two Hand Ranged
Adds (11–12) to (19–23) Fire Damage4x Orb of Transmutation The Solaris Temple Level 2 One Hand Melee · One Hand Ranged
Adds (22–27) to (42–49) Fire Damage2x Orb of Alchemy The Dread Thicket One Hand Melee · One Hand Ranged
Adds (35–41) to (63–73) Fire Damage4x Chaos Orb Flooded Mine Map One Hand Melee · One Hand Ranged
Adds (8–11) to (16–20) Fire Damage to Attacks4x Orb of Transmutation The Solaris Temple Level 2 Ring · Amulet · Gloves
Adds (12–17) to (26–30) Fire Damage to Attacks2x Orb of Alchemy The Dread Thicket Ring · Amulet
Adds (19–21) to (32–41) Cold Damage4x Orb of Transmutation The Crystal Veins Two Hand Melee · Two Hand Ranged
Adds (38–46) to (73–85) Cold Damage2x Orb of Alchemy The Causeway Two Hand Melee · Two Hand Ranged
Adds (60–72) to (110–128) Cold Damage4x Chaos Orb Crystal Ore Map Two Hand Melee · Two Hand Ranged
Adds (11–12) to (19–23) Cold Damage4x Orb of Transmutation The Crystal Veins One Hand Melee · One Hand Ranged
Adds (22–27) to (42–49) Cold Damage2x Orb of Alchemy The Causeway One Hand Melee · One Hand Ranged
Adds (35–41) to (63–73) Cold Damage4x Chaos Orb Crystal Ore Map One Hand Melee · One Hand Ranged
Adds (6–8) to (14–18) Cold Damage to Attacks4x Orb of Transmutation The Crystal Veins Ring · Amulet · Gloves
Adds (11–15) to (23–27) Cold Damage to Attacks2x Orb of Alchemy The Causeway Ring · Amulet
Adds (2–5) to (46–64) Lightning Damage4x Orb of Transmutation The Lunaris Temple Level 2 Two Hand Melee · Two Hand Ranged
Adds (6–9) to (104–139) Lightning Damage2x Orb of Alchemy The Chamber of Sins Level 1 Two Hand Melee · Two Hand Ranged
Adds (10–14) to (162–197) Lightning Damage4x Chaos Orb Armoury Map Two Hand Melee · Two Hand Ranged
Adds (1–3) to (27–37) Lightning Damage4x Orb of Transmutation The Lunaris Temple Level 2 One Hand Melee · One Hand Ranged
Adds (3–5) to (60–80) Lightning Damage2x Orb of Alchemy The Chamber of Sins Level 1 One Hand Melee · One Hand Ranged
Adds (6–8) to (100–113) Lightning Damage4x Chaos Orb Armoury Map One Hand Melee · One Hand Ranged
Adds (1–4) to (32–36) Lightning Damage to Attacks4x Orb of Transmutation The Lunaris Temple Level 2 Ring · Amulet · Gloves
Adds (1–5) to (41–48) Lightning Damage to Attacks2x Orb of Alchemy The Chamber of Sins Level 1 Ring · Amulet
Adds (9–12) to (18–21) Physical Damage4x Orb of Transmutation The Sewers Two Hand Melee · Two Hand Ranged
Adds (11–15) to (23–27) Physical Damage2x Orb of Alchemy The Ossuary Two Hand Melee · Two Hand Ranged
Adds (18–24) to (36–42) Physical Damage4x Chaos Orb The Quarry Two Hand Melee · Two Hand Ranged
Adds (6–8) to (13–15) Physical Damage4x Orb of Transmutation The Sewers One Hand Melee · One Hand Ranged
Adds (7–11) to (16–19) Physical Damage2x Orb of Alchemy The Ossuary One Hand Melee · One Hand Ranged
Adds (13–17) to (26–30) Physical Damage4x Chaos Orb The Quarry One Hand Melee · One Hand Ranged
Adds (3–5) to (6–8) Physical Damage to Attacks4x Orb of Transmutation The Sewers Ring · Amulet · Quiver · Gloves
Adds (5–7) to (8–10) Physical Damage to Attacks2x Chaos Orb The Ossuary Ring · Amulet · Quiver
Adds (6–8) to (14–18) Chaos Damage to Attacks6x Orb of Transmutation The Temple of Decay Level 2 Ring · Amulet · Quiver · Gloves
Adds (11–15) to (23–27) Chaos Damage to Attacks2x Chaos Orb The Ossuary Ring · Amulet · Quiver
Adds (16–21) to (31–36) Fire Damage to Spells4x Orb of Transmutation The Solaris Temple Level 2 Two Hand Melee
Adds (28–38) to (57–66) Fire Damage to Spells2x Orb of Alchemy The Dread Thicket Two Hand Melee
Adds (41–55) to (83–96) Fire Damage to Spells4x Chaos Orb Flooded Mine Map Two Hand Melee
Adds (12–16) to (23–27) Fire Damage to Spells4x Orb of Transmutation The Solaris Temple Level 2 One Hand Melee · One Hand Ranged
Adds (21–28) to (42–49) Fire Damage to Spells2x Orb of Alchemy The Dread Thicket One Hand Melee · One Hand Ranged
Adds (31–41) to (61–71) Fire Damage to Spells4x Chaos Orb Flooded Mine Map One Hand Melee · One Hand Ranged
Adds (14–19) to (28–33) Cold Damage to Spells4x Orb of Transmutation The Crystal Veins Two Hand Melee
Adds (26–34) to (52–60) Cold Damage to Spells2x Orb of Alchemy The Causeway Two Hand Melee
Adds (38–50) to (75–88) Cold Damage to Spells4x Chaos Orb Crystal Ore Map Two Hand Melee
Adds (10–13) to (19–22) Cold Damage to Spells4x Orb of Transmutation The Crystal Veins One Hand Melee · One Hand Ranged
Adds (17–23) to (34–40) Cold Damage to Spells2x Orb of Alchemy The Causeway One Hand Melee · One Hand Ranged
Adds (25–33) to (50–58) Cold Damage to Spells4x Chaos Orb Crystal Ore Map One Hand Melee · One Hand Ranged
Adds (1–5) to (59–63) Lightning Damage to Spells4x Orb of Transmutation The Lunaris Temple Level 2 Two Hand Melee
Adds (3–9) to (109–115) Lightning Damage to Spells2x Orb of Alchemy The Chamber of Sins Level 1 Two Hand Melee
Adds (4–13) to (159–168) Lightning Damage to Spells4x Chaos Orb Armoury Map Two Hand Melee
Adds (1–4) to (39–42) Lightning Damage to Spells4x Orb of Transmutation The Lunaris Temple Level 2 One Hand Melee · One Hand Ranged
Adds (2–6) to (73–77) Lightning Damage to Spells2x Orb of Alchemy The Chamber of Sins Level 1 One Hand Melee · One Hand Ranged
Adds (3–9) to (106–112) Lightning Damage to Spells4x Chaos Orb Armoury Map One Hand Melee · One Hand Ranged
(17–19)% increased Critical Strike Chance6x Orb of Alteration Cemetery Map One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(20–24)% increased Critical Strike Chance2x Orb of Alchemy Crimson Temple Map One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(25–27)% increased Critical Strike Chance4x Chaos Orb Terrace Map One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
+(17–19)% to Global Critical Strike Multiplier6x Orb of Alteration Cemetery Map One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
+(20–24)% to Global Critical Strike Multiplier2x Orb of Alchemy Crimson Temple Map One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
+(25–28)% to Global Critical Strike Multiplier4x Chaos Orb Terrace Map One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(45–75)% increased Critical Strike Chance for Spells6x Orb of Alteration Cemetery Map Two Hand Melee
(76–105)% increased Critical Strike Chance for Spells3x Chaos Orb Crimson Temple Map Two Hand Melee
(30–49)% increased Critical Strike Chance for Spells6x Orb of Alteration Cemetery Map One Hand Melee · One Hand Ranged
(50–69)% increased Critical Strike Chance for Spells3x Chaos Orb Crimson Temple Map One Hand Melee · One Hand Ranged
(17–21)% increased Global Critical Strike Chance9x Orb of Alteration Cemetery Map Quiver · Amulet
(22–27)% increased Global Critical Strike Chance1x Chaos Orb Crimson Temple Map Quiver · Amulet
(5–10)% increased Flask Effect Duration2x Glassblower's Bauble Labyrinth Trial in The Bath House Belt
(11–15)% increased Flask Effect Duration4x Glassblower's Bauble Dry Sea Map Belt
(15–20)% chance to Avoid being Stunned1x Regal Orb The Ascent Helmet · Gloves
(21–25)% chance to Avoid being Stunned2x Regal Orb Plaza Map Helmet · Gloves
(16–20)% chance to Avoid Elemental Ailments1x Chaos Orb The Ascent Boots · Shield
(21–25)% chance to Avoid Elemental Ailments2x Chaos Orb Plaza Map Boots · Shield
(24–30)% reduced Effect of Chill and Shock on you1x Chaos Orb The Ascent Boots · Gloves
(31–40)% reduced Effect of Chill and Shock on you2x Chaos Orb Plaza Map Boots · Gloves
+(2–3)% Chance to Block9x Orb of Alteration Mineral Pools Map Shield
+(4–5)% Chance to Block3x Chaos Orb Wasteland Map Shield
(2–3)% Chance to Block Spell Damage4x Orb of Chance Mineral Pools Map Shield
(4–5)% Chance to Block Spell Damage3x Regal Orb Wasteland Map Shield
(5–6)% increased Life Regeneration rate2x Orb of Alchemy Stagnation Map Helmet · Gloves · Boots
(7–8)% increased Life Regeneration rate4x Chaos Orb Underground Sea Map Helmet · Gloves · Boots
2% additional Physical Damage Reduction2x Orb of Alchemy Stagnation Map Body Armour · Shield
3% additional Physical Damage Reduction4x Chaos Orb Underground Sea Map Body Armour · Shield
+(3–4)% chance to Suppress Spell Damage2x Orb of Alchemy Stagnation Map Helmet · Gloves · Boots
+(5–6)% chance to Suppress Spell Damage4x Chaos Orb Underground Sea Map Helmet · Gloves · Boots
+(5–7)% chance to Suppress Spell Damage2x Orb of Alchemy Stagnation Map Body Armour · Shield
+(8–10)% chance to Suppress Spell Damage4x Chaos Orb Underground Sea Map Body Armour · Shield
(9–11)% increased Energy Shield Recharge Rate2x Orb of Alchemy Stagnation Map Helmet · Gloves · Boots
(12–14)% increased Energy Shield Recharge Rate4x Chaos Orb Underground Sea Map Helmet · Gloves · Boots
(16–20)% faster start of Energy Shield Recharge2x Orb of Alchemy Stagnation Map Body Armour · Shield
(21–25)% faster start of Energy Shield Recharge4x Chaos Orb Underground Sea Map Body Armour · Shield
5% reduced Damage taken from Damage Over Time2x Regal Orb Crimson Township Map Shield
Item drops on Death if Equipped by an Animated Guardian1x Chaos Orb Foundry Map Body Armour
Light Radius is based on Energy Shield instead of Life4x Chaos Orb Foundry Map Helmet · Ring
Minions have (11–15)% increased maximum Life4x Orb of Augmentation The Lunaris Temple Level 2 Shield · Ring
Minions have (16–20)% increased maximum Life2x Orb of Alchemy Promenade Map Shield
Minions deal (10–20)% increased Damage3x Chaos Orb The Lunaris Temple Level 2 Gloves
Minions have (13–17)% increased Movement Speed4x Orb of Augmentation The Lunaris Temple Level 2 Ring · Amulet
Minions have (18–22)% increased Movement Speed2x Orb of Alchemy Promenade Map Ring · Amulet
Minions deal (37–51)% increased Damage4x Orb of Augmentation The Lunaris Temple Level 2 Two Hand Melee · Two Hand Ranged
Minions deal (52–66)% increased Damage2x Orb of Alchemy Promenade Map Two Hand Melee · Two Hand Ranged
Minions deal (67–81)% increased Damage4x Chaos Orb Arid Lake Map Two Hand Melee · Two Hand Ranged
Minions deal (25–34)% increased Damage4x Orb of Augmentation The Lunaris Temple Level 2 One Hand Melee · One Hand Ranged
Minions deal (35–44)% increased Damage2x Orb of Alchemy Promenade Map One Hand Melee · One Hand Ranged
Minions deal (45–54)% increased Damage4x Chaos Orb Arid Lake Map One Hand Melee · One Hand Ranged
(52–66)% increased Trap Damage2x Orb of Alchemy The Solaris Temple Level 2 Two Hand Melee · Two Hand Ranged
(67–81)% increased Trap Damage4x Chaos Orb Marshes Map Two Hand Melee · Two Hand Ranged
(35–44)% increased Trap Damage2x Orb of Alchemy The Solaris Temple Level 2 One Hand Melee · One Hand Ranged
(45–54)% increased Trap Damage4x Chaos Orb Marshes Map One Hand Melee · One Hand Ranged
(52–66)% increased Mine Damage2x Orb of Alchemy The Solaris Temple Level 2 Two Hand Melee · Two Hand Ranged
(67–81)% increased Mine Damage4x Chaos Orb Marshes Map Two Hand Melee · Two Hand Ranged
(35–44)% increased Mine Damage2x Orb of Alchemy The Solaris Temple Level 2 One Hand Melee · One Hand Ranged
(45–54)% increased Mine Damage4x Chaos Orb Marshes Map One Hand Melee · One Hand Ranged
(17–20)% increased Trap Throwing Speed6x Orb of Augmentation The Solaris Temple Level 2 Two Hand Melee · Two Hand Ranged
(21–23)% increased Trap Throwing Speed2x Orb of Alchemy Marshes Map Two Hand Melee · Two Hand Ranged
(9–12)% increased Trap Throwing Speed6x Orb of Augmentation The Solaris Temple Level 2 One Hand Melee · One Hand Ranged
(13–15)% increased Trap Throwing Speed2x Orb of Alchemy Marshes Map One Hand Melee · One Hand Ranged
(17–20)% increased Mine Throwing Speed6x Orb of Augmentation The Solaris Temple Level 2 Two Hand Melee · Two Hand Ranged
(21–23)% increased Mine Throwing Speed2x Orb of Alchemy Marshes Map Two Hand Melee · Two Hand Ranged
(9–12)% increased Mine Throwing Speed6x Orb of Augmentation The Solaris Temple Level 2 One Hand Melee · One Hand Ranged
(13–15)% increased Mine Throwing Speed2x Orb of Alchemy Marshes Map One Hand Melee · One Hand Ranged
(3–5)% increased Attack Speed2x Orb of Alchemy The Dried Lake Ring
(6–9)% increased Cast Speed6x Orb of Alteration The Dried Lake Shield · Amulet
(15–20)% increased Warcry Speed6x Orb of Alteration The Dried Lake Amulet
Warcries cannot Exert Travel Skills1x Orb of Alchemy The Chamber of Innocence Ring · Amulet · Belt
Used when an adjacent Flask is used5x Instilling Orb
5x Glassblower's Bauble
Epilogue Flask
Reused at the end of this Flask's effect5x Instilling Orb
5x Glassblower's Bauble
Epilogue Flask
Used when Charges reach full5x Instilling Orb
5x Glassblower's Bauble
Epilogue Flask
Used when you Use a Guard Skill5x Instilling Orb
5x Glassblower's Bauble
Epilogue Flask
Used when you Use a Travel Skill5x Instilling Orb
5x Glassblower's Bauble
Epilogue Flask
Used when you Hit a Rare or Unique Enemy, if not already in effect5x Instilling Orb
5x Glassblower's Bauble
Epilogue Flask
Used when you become Frozen5x Instilling Orb
5x Glassblower's Bauble
Epilogue Flask
Used when you become Chilled5x Instilling Orb
5x Glassblower's Bauble
Epilogue Flask
Used when you become Shocked5x Instilling Orb
5x Glassblower's Bauble
Epilogue Flask
Used when you become Ignited5x Instilling Orb
5x Glassblower's Bauble
Epilogue Flask
Used when you start Bleeding5x Instilling Orb
5x Glassblower's Bauble
Epilogue Flask
Used when you become Poisoned5x Instilling Orb
5x Glassblower's Bauble
Epilogue Flask
Used when you Block5x Instilling Orb
5x Glassblower's Bauble
Epilogue Flask
Used when you take a Savage Hit5x Instilling Orb
5x Glassblower's Bauble
Epilogue Flask
Used when you use a Life Flask5x Instilling Orb
5x Glassblower's Bauble
Epilogue Flask
Remove Enchantments3x Orb of Scouring Default Flask · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Amulet · Ring · Quiver
Moving while Bleeding doesn't cause you to take extra Damage2x Chaos Orb The Ascent Shield · Quiver
+(31–36)% Chaos Resistance against Damage Over Time4x Orb of Alteration Crimson Township Map Belt
+(37–43)% Chaos Resistance against Damage Over Time2x Chaos Orb Crimson Township Map Belt
(41–50)% chance to Avoid Bleeding4x Orb of Alteration The Ascent Boots
(51–60)% chance to Avoid Bleeding2x Chaos Orb Plaza Map Boots
(41–50)% reduced Ignite Duration on you4x Orb of Alteration The Ascent Ring
(51–60)% reduced Ignite Duration on you2x Chaos Orb Plaza Map Ring
(41–50)% reduced Effect of Chill on you4x Orb of Alteration The Ascent Ring
(51–60)% reduced Effect of Chill on you2x Chaos Orb Plaza Map Ring
(41–50)% reduced Effect of Shock on you4x Orb of Alteration The Ascent Ring
(51–60)% reduced Effect of Shock on you2x Chaos Orb Plaza Map Ring
(16–20)% reduced Effect of Curses on you4x Orb of Alteration The Ascent Ring
(21–25)% reduced Effect of Curses on you2x Chaos Orb Plaza Map Ring
(11–15)% reduced Effect of Freeze on you4x Orb of Alteration The Ascent Helmet
(16–20)% reduced Effect of Freeze on you2x Chaos Orb Plaza Map Helmet
Adds (9–11) to (16–21) Fire Damage to Attacks4x Orb of Transmutation The Solaris Temple Level 2 Quiver
Adds (19–23) to (37–42) Fire Damage to Attacks2x Orb of Alchemy The Dread Thicket Quiver
Adds (9–11) to (16–21) Cold Damage to Attacks4x Orb of Transmutation The Crystal Veins Quiver
Adds (19–23) to (37–42) Cold Damage to Attacks2x Orb of Alchemy The Causeway Quiver
Adds (1–4) to (32–36) Lightning Damage to Attacks4x Orb of Transmutation The Lunaris Temple Level 2 Quiver
Adds (3–6) to (52–70) Lightning Damage to Attacks2x Orb of Alchemy The Chamber of Sins Level 1 Quiver
(81–85)% increased Physical Damage
(13–15)% chance to Impale Enemies on Hit with Attacks
3x Orb of Alchemy Betrayal Unveil One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(86–94)% increased Physical Damage
(16–17)% chance to Impale Enemies on Hit with Attacks
3x Chaos Orb Betrayal Unveil One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(95–105)% increased Physical Damage
(18–20)% chance to Impale Enemies on Hit with Attacks
8x Chaos Orb Betrayal Unveil One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(81–85)% increased Physical Damage
(13–15)% chance to cause Bleeding on Hit
3x Orb of Alchemy Betrayal Unveil One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(86–94)% increased Physical Damage
(16–17)% chance to cause Bleeding on Hit
3x Chaos Orb Betrayal Unveil One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(95–105)% increased Physical Damage
(18–20)% chance to cause Bleeding on Hit
8x Chaos Orb Betrayal Unveil One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(81–85)% increased Physical Damage
(13–15)% chance to Blind Enemies on hit
3x Orb of Alchemy Betrayal Unveil One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(86–94)% increased Physical Damage
(16–17)% chance to Blind Enemies on hit
3x Chaos Orb Betrayal Unveil One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(95–105)% increased Physical Damage
(18–20)% chance to Blind Enemies on hit
8x Chaos Orb Betrayal Unveil One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(81–85)% increased Physical Damage
(13–15)% chance to Poison on Hit
3x Orb of Alchemy Betrayal Unveil One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(86–94)% increased Physical Damage
(16–17)% chance to Poison on Hit
3x Chaos Orb Betrayal Unveil One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(95–105)% increased Physical Damage
(18–20)% chance to Poison on Hit
8x Chaos Orb Betrayal Unveil One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged
(60–64)% increased Fire Damage
(21–24)% chance to Ignite
3x Orb of Alchemy Betrayal Unveil Two Hand Melee
(65–72)% increased Fire Damage
(25–28)% chance to Ignite
3x Chaos Orb Betrayal Unveil Two Hand Melee
(73–80)% increased Fire Damage
(29–34)% chance to Ignite
8x Chaos Orb Betrayal Unveil Two Hand Melee
(36–41)% increased Fire Damage
(13–15)% chance to Ignite
3x Orb of Alchemy Betrayal Unveil One Hand Melee · One Hand Ranged
(42–50)% increased Fire Damage
(16–17)% chance to Ignite
3x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged
(51–60)% increased Fire Damage
(18–20)% chance to Ignite
8x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged
(60–64)% increased Cold Damage
(21–24)% chance to Freeze
3x Orb of Alchemy Betrayal Unveil Two Hand Melee
(65–72)% increased Cold Damage
(25–28)% chance to Freeze
3x Chaos Orb Betrayal Unveil Two Hand Melee
(73–80)% increased Cold Damage
(29–34)% chance to Freeze
8x Chaos Orb Betrayal Unveil Two Hand Melee
(36–41)% increased Cold Damage
(13–15)% chance to Freeze
3x Orb of Alchemy Betrayal Unveil One Hand Melee · One Hand Ranged
(42–50)% increased Cold Damage
(16–17)% chance to Freeze
3x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged
(51–60)% increased Cold Damage
(18–20)% chance to Freeze
8x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged
(60–64)% increased Lightning Damage
(21–24)% chance to Shock
3x Orb of Alchemy Betrayal Unveil Two Hand Melee
(65–72)% increased Lightning Damage
(25–28)% chance to Shock
3x Chaos Orb Betrayal Unveil Two Hand Melee
(73–80)% increased Lightning Damage
(29–34)% chance to Shock
8x Chaos Orb Betrayal Unveil Two Hand Melee
(36–41)% increased Lightning Damage
(13–15)% chance to Shock
3x Orb of Alchemy Betrayal Unveil One Hand Melee · One Hand Ranged
(42–50)% increased Lightning Damage
(16–17)% chance to Shock
3x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged
(51–60)% increased Lightning Damage
(18–20)% chance to Shock
8x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged
(53–60)% increased Chaos Damage
Chaos Skills have (15–17)% increased Skill Effect Duration
3x Orb of Alchemy Betrayal Unveil Two Hand Melee
(61–68)% increased Chaos Damage
Chaos Skills have (18–20)% increased Skill Effect Duration
3x Chaos Orb Betrayal Unveil Two Hand Melee
(69–75)% increased Chaos Damage
Chaos Skills have (21–23)% increased Skill Effect Duration
8x Chaos Orb Betrayal Unveil Two Hand Melee
(35–39)% increased Chaos Damage
Chaos Skills have (7–8)% increased Skill Effect Duration
3x Orb of Alchemy Betrayal Unveil One Hand Melee · One Hand Ranged
(40–45)% increased Chaos Damage
Chaos Skills have (9–10)% increased Skill Effect Duration
3x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged
(46–50)% increased Chaos Damage
Chaos Skills have (11–12)% increased Skill Effect Duration
8x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged
(60–64)% increased Spell Damage
(16–20)% increased Mana Regeneration Rate
8x Orb of Transmutation Betrayal Unveil Two Hand Melee
(65–72)% increased Spell Damage
(21–25)% increased Mana Regeneration Rate
2x Chaos Orb Betrayal Unveil Two Hand Melee
(73–80)% increased Spell Damage
(26–30)% increased Mana Regeneration Rate
6x Chaos Orb Betrayal Unveil Two Hand Melee
(36–41)% increased Spell Damage
(7–9)% increased Mana Regeneration Rate
8x Orb of Transmutation Betrayal Unveil One Hand Melee · One Hand Ranged
(42–50)% increased Spell Damage
(10–12)% increased Mana Regeneration Rate
2x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged
(51–60)% increased Spell Damage
(13–15)% increased Mana Regeneration Rate
6x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged
(53–58)% increased Spell Damage
Gain (3–4)% of Non-Chaos Damage as extra Chaos Damage
1x Chaos Orb Betrayal Unveil Two Hand Melee
(59–66)% increased Spell Damage
Gain (5–6)% of Non-Chaos Damage as extra Chaos Damage
4x Chaos Orb Betrayal Unveil Two Hand Melee
(67–75)% increased Spell Damage
Gain (7–8)% of Non-Chaos Damage as extra Chaos Damage
1x Exalted Orb Betrayal Unveil Two Hand Melee
(38–40)% increased Spell Damage
Gain 2% of Non-Chaos Damage as extra Chaos Damage
1x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged
(41–45)% increased Spell Damage
Gain 3% of Non-Chaos Damage as extra Chaos Damage
4x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged
(46–50)% increased Spell Damage
Gain 4% of Non-Chaos Damage as extra Chaos Damage
1x Exalted Orb Betrayal Unveil One Hand Melee · One Hand Ranged
Minions have (26–32)% increased maximum Life
Minions deal (26–32)% increased Damage
8x Orb of Alteration Betrayal Unveil Two Hand Melee · Two Hand Ranged
Minions have (33–38)% increased maximum Life
Minions deal (33–38)% increased Damage
4x Orb of Alchemy Betrayal Unveil Two Hand Melee · Two Hand Ranged
Minions have (39–45)% increased maximum Life
Minions deal (39–45)% increased Damage
4x Chaos Orb Betrayal Unveil Two Hand Melee · Two Hand Ranged
Minions have (16–19)% increased maximum Life
Minions deal (16–19)% increased Damage
8x Orb of Alteration Betrayal Unveil One Hand Melee · One Hand Ranged
Minions have (20–24)% increased maximum Life
Minions deal (20–24)% increased Damage
4x Orb of Alchemy Betrayal Unveil One Hand Melee · One Hand Ranged
Minions have (25–28)% increased maximum Life
Minions deal (25–28)% increased Damage
4x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged
Minions have (19–21)% increased Attack Speed
Minions have (19–21)% increased Cast Speed
8x Orb of Alteration Betrayal Unveil Two Hand Melee · Two Hand Ranged
Minions have (22–24)% increased Attack Speed
Minions have (22–24)% increased Cast Speed
2x Orb of Alchemy Betrayal Unveil Two Hand Melee · Two Hand Ranged
Minions have (25–28)% increased Attack Speed
Minions have (25–28)% increased Cast Speed
4x Chaos Orb Betrayal Unveil Two Hand Melee · Two Hand Ranged
Minions have (10–11)% increased Attack Speed
Minions have (10–11)% increased Cast Speed
8x Orb of Alteration Betrayal Unveil One Hand Melee · One Hand Ranged
Minions have (12–13)% increased Attack Speed
Minions have (12–13)% increased Cast Speed
2x Orb of Alchemy Betrayal Unveil One Hand Melee · One Hand Ranged
Minions have (14–15)% increased Attack Speed
Minions have (14–15)% increased Cast Speed
4x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged
+(25–27)% to Chaos Damage over Time Multiplier8x Orb of Alteration Betrayal Unveil Two Hand Melee
+(28–30)% to Chaos Damage over Time Multiplier2x Orb of Alchemy Betrayal Unveil Two Hand Melee
+(31–35)% to Chaos Damage over Time Multiplier4x Chaos Orb Betrayal Unveil Two Hand Melee
+(14–15)% to Chaos Damage over Time Multiplier8x Orb of Alteration Betrayal Unveil One Hand Melee · One Hand Ranged · Two Hand Ranged
+(16–17)% to Chaos Damage over Time Multiplier2x Orb of Alchemy Betrayal Unveil One Hand Melee · One Hand Ranged · Two Hand Ranged
+(18–20)% to Chaos Damage over Time Multiplier4x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged · Two Hand Ranged
+(25–27)% to Physical Damage over Time Multiplier8x Orb of Alteration Betrayal Unveil Two Hand Melee
+(28–30)% to Physical Damage over Time Multiplier2x Orb of Alchemy Betrayal Unveil Two Hand Melee
+(31–35)% to Physical Damage over Time Multiplier4x Chaos Orb Betrayal Unveil Two Hand Melee
+(14–15)% to Physical Damage over Time Multiplier8x Orb of Alteration Betrayal Unveil One Hand Melee · One Hand Ranged · Two Hand Ranged
+(16–17)% to Physical Damage over Time Multiplier2x Orb of Alchemy Betrayal Unveil One Hand Melee · One Hand Ranged · Two Hand Ranged
+(18–20)% to Physical Damage over Time Multiplier4x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged · Two Hand Ranged
+(25–27)% to Cold Damage over Time Multiplier8x Orb of Alteration Betrayal Unveil Two Hand Melee
+(28–30)% to Cold Damage over Time Multiplier2x Orb of Alchemy Betrayal Unveil Two Hand Melee
+(31–35)% to Cold Damage over Time Multiplier4x Chaos Orb Betrayal Unveil Two Hand Melee
+(14–15)% to Cold Damage over Time Multiplier8x Orb of Alteration Betrayal Unveil One Hand Melee · One Hand Ranged · Two Hand Ranged
+(16–17)% to Cold Damage over Time Multiplier2x Orb of Alchemy Betrayal Unveil One Hand Melee · One Hand Ranged · Two Hand Ranged
+(18–20)% to Cold Damage over Time Multiplier4x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged · Two Hand Ranged
+(25–27)% to Fire Damage over Time Multiplier8x Orb of Alteration Betrayal Unveil Two Hand Melee
+(28–30)% to Fire Damage over Time Multiplier2x Orb of Alchemy Betrayal Unveil Two Hand Melee
+(31–35)% to Fire Damage over Time Multiplier4x Chaos Orb Betrayal Unveil Two Hand Melee
+(14–15)% to Fire Damage over Time Multiplier8x Orb of Alteration Betrayal Unveil One Hand Melee · One Hand Ranged · Two Hand Ranged
+(16–17)% to Fire Damage over Time Multiplier2x Orb of Alchemy Betrayal Unveil One Hand Melee · One Hand Ranged · Two Hand Ranged
+(18–20)% to Fire Damage over Time Multiplier4x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged · Two Hand Ranged
Attacks with this Weapon Penetrate (6–7)% Elemental Resistances4x Orb of Alchemy Betrayal Unveil Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged
Attacks with this Weapon Penetrate (8–10)% Elemental Resistances4x Chaos Orb Betrayal Unveil Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged
Attacks with this Weapon Penetrate (11–13)% Elemental Resistances1x Exalted Orb Betrayal Unveil Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged
Attacks with this Weapon Penetrate (6–7)% Chaos Resistance8x Orb of Alteration Betrayal Unveil Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged
Attacks with this Weapon Penetrate (8–10)% Chaos Resistance4x Orb of Alchemy Betrayal Unveil Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged
Attacks with this Weapon Penetrate (11–13)% Chaos Resistance4x Chaos Orb Betrayal Unveil Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged
(6–7)% chance to deal Double Damage2x Chaos Orb Betrayal Unveil Two Hand Melee · Two Hand Ranged
(8–10)% chance to deal Double Damage8x Chaos Orb Betrayal Unveil Two Hand Melee · Two Hand Ranged
3% chance to deal Double Damage2x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged · Shield
(4–5)% chance to deal Double Damage8x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged · Shield
(12–14)% increased Armour and Evasion
+(8–9) to maximum Life
8x Orb of Alteration Betrayal Unveil Boots · Gloves
(15–17)% increased Armour and Evasion
+(10–11) to maximum Life
2x Orb of Alchemy Betrayal Unveil Boots · Gloves
(18–21)% increased Armour and Evasion
+(12–14) to maximum Life
2x Chaos Orb Betrayal Unveil Boots · Gloves
(12–14)% increased Armour and Energy Shield
+(8–9) to maximum Life
8x Orb of Alteration Betrayal Unveil Boots · Gloves
(15–17)% increased Armour and Energy Shield
+(10–11) to maximum Life
2x Orb of Alchemy Betrayal Unveil Boots · Gloves
(18–21)% increased Armour and Energy Shield
+(12–14) to maximum Life
2x Chaos Orb Betrayal Unveil Boots · Gloves
(12–14)% increased Evasion and Energy Shield
+(8–9) to maximum Life
8x Orb of Alteration Betrayal Unveil Boots · Gloves
(15–17)% increased Evasion and Energy Shield
+(10–11) to maximum Life
2x Orb of Alchemy Betrayal Unveil Boots · Gloves
(18–21)% increased Evasion and Energy Shield
+(12–14) to maximum Life
2x Chaos Orb Betrayal Unveil Boots · Gloves
(12–14)% increased Armour
+(8–9) to maximum Life
8x Orb of Alteration Betrayal Unveil Boots · Gloves
(15–17)% increased Armour
+(10–11) to maximum Life
2x Orb of Alchemy Betrayal Unveil Boots · Gloves
(18–21)% increased Armour
+(12–14) to maximum Life
2x Chaos Orb Betrayal Unveil Boots · Gloves
(12–14)% increased Evasion Rating
+(8–9) to maximum Life
8x Orb of Alteration Betrayal Unveil Boots · Gloves
(15–17)% increased Evasion Rating
+(10–11) to maximum Life
2x Orb of Alchemy Betrayal Unveil Boots · Gloves
(18–21)% increased Evasion Rating
+(12–14) to maximum Life
2x Chaos Orb Betrayal Unveil Boots · Gloves
(12–14)% increased Energy Shield
+(8–9) to maximum Life
8x Orb of Alteration Betrayal Unveil Boots · Gloves
(15–17)% increased Energy Shield
+(10–11) to maximum Life
2x Orb of Alchemy Betrayal Unveil Boots · Gloves
(18–21)% increased Energy Shield
+(12–14) to maximum Life
2x Chaos Orb Betrayal Unveil Boots · Gloves
(12–14)% increased Armour, Evasion and Energy Shield
+(8–9) to maximum Life
8x Orb of Alteration Betrayal Unveil Boots · Gloves
(15–17)% increased Armour, Evasion and Energy Shield
+(10–11) to maximum Life
2x Orb of Alchemy Betrayal Unveil Boots · Gloves
(18–21)% increased Armour, Evasion and Energy Shield
+(12–14) to maximum Life
2x Chaos Orb Betrayal Unveil Boots · Gloves
(12–14)% increased Armour and Evasion
+(10–11) to maximum Life
8x Orb of Alteration Betrayal Unveil Helmet · Shield
(15–17)% increased Armour and Evasion
+(12–13) to maximum Life
2x Orb of Alchemy Betrayal Unveil Helmet · Shield
(18–21)% increased Armour and Evasion
+(14–16) to maximum Life
2x Chaos Orb Betrayal Unveil Helmet · Shield
(12–14)% increased Armour and Energy Shield
+(10–11) to maximum Life
8x Orb of Alteration Betrayal Unveil Helmet · Shield
(15–17)% increased Armour and Energy Shield
+(12–13) to maximum Life
2x Orb of Alchemy Betrayal Unveil Helmet · Shield
(18–21)% increased Armour and Energy Shield
+(14–16) to maximum Life
2x Chaos Orb Betrayal Unveil Helmet · Shield
(12–14)% increased Evasion and Energy Shield
+(10–11) to maximum Life
8x Orb of Alteration Betrayal Unveil Helmet · Shield
(15–17)% increased Evasion and Energy Shield
+(12–13) to maximum Life
2x Orb of Alchemy Betrayal Unveil Helmet · Shield
(18–21)% increased Evasion and Energy Shield
+(14–16) to maximum Life
2x Chaos Orb Betrayal Unveil Helmet · Shield
(12–14)% increased Armour
+(10–11) to maximum Life
8x Orb of Alteration Betrayal Unveil Helmet · Shield
(15–17)% increased Armour
+(12–13) to maximum Life
2x Orb of Alchemy Betrayal Unveil Helmet · Shield
(18–21)% increased Armour
+(14–16) to maximum Life
2x Chaos Orb Betrayal Unveil Helmet · Shield
(12–14)% increased Evasion Rating
+(10–11) to maximum Life
8x Orb of Alteration Betrayal Unveil Helmet · Shield
(15–17)% increased Evasion Rating
+(12–13) to maximum Life
2x Orb of Alchemy Betrayal Unveil Helmet · Shield
(18–21)% increased Evasion Rating
+(14–16) to maximum Life
2x Chaos Orb Betrayal Unveil Helmet · Shield
(12–14)% increased Energy Shield
+(10–11) to maximum Life
8x Orb of Alteration Betrayal Unveil Helmet · Shield
(15–17)% increased Energy Shield
+(12–13) to maximum Life
2x Orb of Alchemy Betrayal Unveil Helmet · Shield
(18–21)% increased Energy Shield
+(14–16) to maximum Life
2x Chaos Orb Betrayal Unveil Helmet · Shield
(12–14)% increased Armour, Evasion and Energy Shield
+(10–11) to maximum Life
8x Orb of Alteration Betrayal Unveil Helmet · Shield
(15–17)% increased Armour, Evasion and Energy Shield
+(12–13) to maximum Life
2x Orb of Alchemy Betrayal Unveil Helmet · Shield
(18–21)% increased Armour, Evasion and Energy Shield
+(14–16) to maximum Life
2x Chaos Orb Betrayal Unveil Helmet · Shield
(12–14)% increased Armour and Evasion
+(13–14) to maximum Life
8x Orb of Alteration Betrayal Unveil Body Armour
(15–17)% increased Armour and Evasion
+(15–16) to maximum Life
2x Orb of Alchemy Betrayal Unveil Body Armour
(18–21)% increased Armour and Evasion
+(17–19) to maximum Life
2x Chaos Orb Betrayal Unveil Body Armour
(12–14)% increased Armour and Energy Shield
+(13–14) to maximum Life
8x Orb of Alteration Betrayal Unveil Body Armour
(15–17)% increased Armour and Energy Shield
+(15–16) to maximum Life
2x Orb of Alchemy Betrayal Unveil Body Armour
(18–21)% increased Armour and Energy Shield
+(17–19) to maximum Life
2x Chaos Orb Betrayal Unveil Body Armour
(12–14)% increased Evasion and Energy Shield
+(13–14) to maximum Life
8x Orb of Alteration Betrayal Unveil Body Armour
(15–17)% increased Evasion and Energy Shield
+(15–16) to maximum Life
2x Orb of Alchemy Betrayal Unveil Body Armour
(18–21)% increased Evasion and Energy Shield
+(17–19) to maximum Life
2x Chaos Orb Betrayal Unveil Body Armour
(12–14)% increased Armour
+(13–14) to maximum Life
8x Orb of Alteration Betrayal Unveil Body Armour
(15–17)% increased Armour
+(15–16) to maximum Life
2x Orb of Alchemy Betrayal Unveil Body Armour
(18–21)% increased Armour
+(17–19) to maximum Life
2x Chaos Orb Betrayal Unveil Body Armour
(12–14)% increased Evasion Rating
+(13–14) to maximum Life
8x Orb of Alteration Betrayal Unveil Body Armour
(15–17)% increased Evasion Rating
+(15–16) to maximum Life
2x Orb of Alchemy Betrayal Unveil Body Armour
(18–21)% increased Evasion Rating
+(17–19) to maximum Life
2x Chaos Orb Betrayal Unveil Body Armour
(12–14)% increased Energy Shield
+(13–14) to maximum Life
8x Orb of Alteration Betrayal Unveil Body Armour
(15–17)% increased Energy Shield
+(15–16) to maximum Life
2x Orb of Alchemy Betrayal Unveil Body Armour
(18–21)% increased Energy Shield
+(17–19) to maximum Life
2x Chaos Orb Betrayal Unveil Body Armour
(12–14)% increased Armour, Evasion and Energy Shield
+(13–14) to maximum Life
8x Orb of Alteration Betrayal Unveil Body Armour
(15–17)% increased Armour, Evasion and Energy Shield
+(15–16) to maximum Life
2x Orb of Alchemy Betrayal Unveil Body Armour
(18–21)% increased Armour, Evasion and Energy Shield
+(17–19) to maximum Life
2x Chaos Orb Betrayal Unveil Body Armour
+(10–15) to Strength and Dexterity6x Orb of Alteration Betrayal Unveil Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver
+(16–20) to Strength and Dexterity2x Orb of Alchemy Betrayal Unveil Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver
+(21–25) to Strength and Dexterity4x Chaos Orb Betrayal Unveil Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver
+(10–15) to Dexterity and Intelligence6x Orb of Alteration Betrayal Unveil Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver
+(16–20) to Dexterity and Intelligence2x Orb of Alchemy Betrayal Unveil Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver
+(21–25) to Dexterity and Intelligence4x Chaos Orb Betrayal Unveil Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver
+(10–15) to Strength and Intelligence6x Orb of Alteration Betrayal Unveil Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver
+(16–20) to Strength and Intelligence2x Orb of Alchemy Betrayal Unveil Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver
+(21–25) to Strength and Intelligence4x Chaos Orb Betrayal Unveil Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver
+1 to Minimum Endurance Charges1x Exalted Orb Betrayal Unveil Ring · Amulet
+1 to Minimum Power Charges1x Exalted Orb Betrayal Unveil Ring · Amulet
+1 to Minimum Frenzy Charges1x Exalted Orb Betrayal Unveil Ring · Amulet
+(26–30) to maximum Mana
Regenerate 2 Mana per second
6x Orb of Augmentation Betrayal Unveil Ring · Amulet
+(31–35) to maximum Mana
Regenerate 3 Mana per second
4x Orb of Alchemy Betrayal Unveil Ring · Amulet
+(36–40) to maximum Mana
Regenerate 4 Mana per second
4x Chaos Orb Betrayal Unveil Ring · Amulet
+(26–30) to maximum Mana
3% reduced Mana Cost of Skills
6x Orb of Augmentation Betrayal Unveil Ring · Amulet
+(31–35) to maximum Mana
4% reduced Mana Cost of Skills
4x Orb of Alchemy Betrayal Unveil Ring · Amulet
+(36–40) to maximum Mana
5% reduced Mana Cost of Skills
4x Chaos Orb Betrayal Unveil Ring · Amulet
+(26–30) to maximum Mana
4% of Damage taken Recouped as Mana
6x Orb of Augmentation Betrayal Unveil Ring · Amulet
+(31–35) to maximum Mana
5% of Damage taken Recouped as Mana
4x Orb of Alchemy Betrayal Unveil Ring · Amulet
+(36–40) to maximum Mana
6% of Damage taken Recouped as Mana
4x Chaos Orb Betrayal Unveil Ring · Amulet
3% increased Attack and Cast Speed8x Orb of Alteration Betrayal Unveil Amulet · Quiver
4% increased Attack and Cast Speed4x Orb of Alchemy Betrayal Unveil Amulet · Quiver
(5–6)% increased Attack and Cast Speed3x Chaos Orb Betrayal Unveil Amulet · Quiver
(13–14)% increased Movement Speed
(6–9)% increased Movement Speed if you haven't been Hit Recently
4x Orb of Chance Betrayal Unveil Boots
(15–17)% increased Movement Speed
(6–9)% increased Movement Speed if you haven't been Hit Recently
4x Orb of Alchemy Betrayal Unveil Boots
(18–20)% increased Movement Speed
(6–9)% increased Movement Speed if you haven't been Hit Recently
4x Chaos Orb Betrayal Unveil Boots
(13–14)% increased Movement Speed
(8–12)% chance to gain Onslaught for 4 seconds on Kill
4x Orb of Chance Betrayal Unveil Boots
(15–17)% increased Movement Speed
(8–12)% chance to gain Onslaught for 4 seconds on Kill
4x Orb of Alchemy Betrayal Unveil Boots
(18–20)% increased Movement Speed
(8–12)% chance to gain Onslaught for 4 seconds on Kill
4x Chaos Orb Betrayal Unveil Boots
(13–14)% increased Movement Speed
100% chance to Avoid being Chilled
4x Orb of Chance Betrayal Unveil Boots
(15–17)% increased Movement Speed
100% chance to Avoid being Chilled
4x Orb of Alchemy Betrayal Unveil Boots
(18–20)% increased Movement Speed
100% chance to Avoid being Chilled
4x Chaos Orb Betrayal Unveil Boots
+(105–150) to Armour and Evasion Rating8x Orb of Alteration Betrayal Unveil Belt · Quiver
+(151–213) to Armour and Evasion Rating2x Orb of Alchemy Betrayal Unveil Belt · Quiver
+(214–285) to Armour and Evasion Rating4x Chaos Orb Betrayal Unveil Belt · Quiver
+(105–150) to Armour
+(11–15) to maximum Energy Shield
8x Orb of Alteration Betrayal Unveil Belt
+(151–213) to Armour
+(16–20) to maximum Energy Shield
2x Orb of Alchemy Betrayal Unveil Belt
+(214–285) to Armour
+(21–25) to maximum Energy Shield
4x Chaos Orb Betrayal Unveil Belt
+(105–150) to Evasion Rating
+(11–15) to maximum Energy Shield
8x Orb of Alteration Betrayal Unveil Belt · Quiver
+(151–213) to Evasion Rating
+(16–20) to maximum Energy Shield
2x Orb of Alchemy Betrayal Unveil Belt · Quiver
+(214–285) to Evasion Rating
+(21–25) to maximum Energy Shield
4x Chaos Orb Betrayal Unveil Belt · Quiver
20% reduced Flask Charges gained
Flasks applied to you have (8–10)% increased Effect
2x Chaos Orb Betrayal Unveil Belt
33% reduced Flask Charges gained
Flasks applied to you have (11–14)% increased Effect
1x Exalted Orb Betrayal Unveil Belt
(6–8)% increased Cooldown Recovery Rate2x Chaos Orb Betrayal Unveil Belt
(9–12)% increased Cooldown Recovery Rate1x Exalted Orb Betrayal Unveil Belt
(5–6)% increased Damage per Endurance Charge3x Chaos Orb Betrayal Unveil Two Hand Melee · Two Hand Ranged
(3–4)% increased Damage per Endurance Charge3x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged
(5–6)% increased Damage per Frenzy Charge3x Chaos Orb Betrayal Unveil Two Hand Melee · Two Hand Ranged
(3–4)% increased Damage per Frenzy Charge3x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged
(5–6)% increased Damage per Power Charge3x Chaos Orb Betrayal Unveil Two Hand Melee · Two Hand Ranged
(3–4)% increased Damage per Power Charge3x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged
(20–25)% of Physical Damage Converted to Fire Damage4x Chaos Orb Betrayal Unveil Gloves
(20–25)% of Physical Damage Converted to Cold Damage4x Chaos Orb Betrayal Unveil Gloves
(20–25)% of Physical Damage Converted to Lightning Damage4x Chaos Orb Betrayal Unveil Gloves
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
4x Chaos Orb Betrayal Unveil Helmet
(16–22)% increased Effect of Non-Damaging Ailments2x Orb of Chance Betrayal Unveil Boots · Amulet
(23–30)% increased Effect of Non-Damaging Ailments2x Regal Orb Betrayal Unveil Boots · Amulet
(4–5)% increased Effect of your Curses2x Chaos Orb Betrayal Unveil Shield
(6–7)% increased Effect of your Curses1x Exalted Orb Betrayal Unveil Shield
(6–7)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention2x Vaal Orb Betrayal Unveil Body Armour · Helmet
(8–9)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention4x Vaal Orb Betrayal Unveil Body Armour · Helmet
+(1000–1600) to Armour during Soul Gain Prevention2x Vaal Orb Betrayal Unveil Body Armour · Shield
+(1601–2200) to Armour during Soul Gain Prevention3x Vaal Orb Betrayal Unveil Body Armour · Shield
+(2201–3000) to Armour during Soul Gain Prevention4x Vaal Orb Betrayal Unveil Body Armour · Shield
You have Onslaught during Soul Gain Prevention3x Vaal Orb Betrayal Unveil Boots · Gloves
(30–40)% increased Damage with Non-Vaal Skills during Soul Gain Prevention1x Vaal Orb Betrayal Unveil Boots · Gloves
(41–50)% increased Damage with Non-Vaal Skills during Soul Gain Prevention2x Vaal Orb Betrayal Unveil Boots · Gloves
(51–60)% increased Damage with Non-Vaal Skills during Soul Gain Prevention4x Vaal Orb Betrayal Unveil Boots · Gloves
+1 to Level of Socketed AoE Gems
(8–10)% increased Area of Effect
4x Chaos Orb Betrayal Unveil Helmet · Gloves
+1 to Level of Socketed Projectile Gems
Projectiles Pierce an additional Target
4x Chaos Orb Betrayal Unveil Helmet · Gloves
+1 to Level of Socketed Melee Gems
+2 to Melee Strike Range
4x Chaos Orb Betrayal Unveil Helmet · Gloves
+(25–31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby6x Orb of Alteration Betrayal Unveil Two Hand Melee · Two Hand Ranged
+(32–38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby2x Orb of Alchemy Betrayal Unveil Two Hand Melee · Two Hand Ranged
+(39–45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby4x Chaos Orb Betrayal Unveil Two Hand Melee · Two Hand Ranged
+(17–21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby6x Orb of Alteration Betrayal Unveil One Hand Melee · One Hand Ranged
+(22–25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby2x Orb of Alchemy Betrayal Unveil One Hand Melee · One Hand Ranged
+(26–30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby4x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged
(14–16)% increased Attack Speed while a Rare or Unique Enemy is Nearby6x Orb of Alteration Betrayal Unveil Two Hand Melee · Two Hand Ranged
(17–19)% increased Attack Speed while a Rare or Unique Enemy is Nearby2x Orb of Alchemy Betrayal Unveil Two Hand Melee · Two Hand Ranged
(20–22)% increased Attack Speed while a Rare or Unique Enemy is Nearby4x Chaos Orb Betrayal Unveil Two Hand Melee · Two Hand Ranged
7% increased Attack Speed while a Rare or Unique Enemy is Nearby6x Orb of Alteration Betrayal Unveil One Hand Melee · One Hand Ranged
(8–9)% increased Attack Speed while a Rare or Unique Enemy is Nearby2x Orb of Alchemy Betrayal Unveil One Hand Melee · One Hand Ranged
(10–11)% increased Attack Speed while a Rare or Unique Enemy is Nearby4x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged
Regenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby6x Orb of Alteration Betrayal Unveil Body Armour · Belt
Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby2x Orb of Alchemy Betrayal Unveil Body Armour · Belt
Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby4x Chaos Orb Betrayal Unveil Body Armour · Belt
(9–10)% increased Global Critical Strike Chance
3% chance to gain a Frenzy Charge on Critical Strike
6x Orb of Alteration Betrayal Unveil Quiver
(11–12)% increased Global Critical Strike Chance
4% chance to gain a Frenzy Charge on Critical Strike
2x Orb of Alchemy Betrayal Unveil Quiver
(13–14)% increased Global Critical Strike Chance
5% chance to gain a Frenzy Charge on Critical Strike
4x Chaos Orb Betrayal Unveil Quiver
(11–12)% increased Global Critical Strike Chance
(14–16)% increased Elemental Damage if you've dealt a Critical Strike Recently
6x Orb of Alteration Betrayal Unveil Gloves · Quiver
(13–14)% increased Global Critical Strike Chance
(17–19)% increased Elemental Damage if you've dealt a Critical Strike Recently
2x Orb of Alchemy Betrayal Unveil Gloves · Quiver
(15–16)% increased Global Critical Strike Chance
(20–22)% increased Elemental Damage if you've dealt a Critical Strike Recently
4x Chaos Orb Betrayal Unveil Gloves · Quiver
(11–12)% increased Global Critical Strike Chance
Adds (10–11) to (14–16) Chaos Damage if you've dealt a Critical Strike Recently
6x Orb of Alteration Betrayal Unveil Gloves · Quiver
(13–14)% increased Global Critical Strike Chance
Adds (12–13) to (17–20) Chaos Damage if you've dealt a Critical Strike Recently
2x Orb of Alchemy Betrayal Unveil Gloves · Quiver
(15–16)% increased Global Critical Strike Chance
Adds (14–16) to (21–24) Chaos Damage if you've dealt a Critical Strike Recently
4x Chaos Orb Betrayal Unveil Gloves · Quiver
+(28–33) to maximum Life
Regenerate 2 Mana per second
6x Orb of Alteration Betrayal Unveil Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver
+(34–40) to maximum Life
Regenerate 3 Mana per second
2x Orb of Alchemy Betrayal Unveil Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver
+(41–45) to maximum Life
Regenerate 4 Mana per second
4x Chaos Orb Betrayal Unveil Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver
Regenerate 15 Life per second
+(28–33) to maximum Mana
6x Orb of Alteration Betrayal Unveil Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver
Regenerate 20 Life per second
+(34–40) to maximum Mana
2x Orb of Alchemy Betrayal Unveil Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver
Regenerate 25 Life per second
+(41–45) to maximum Mana
4x Chaos Orb Betrayal Unveil Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver
(18–20)% increased Totem Placement speed6x Orb of Augmentation Betrayal Unveil Boots · Amulet
(21–25)% increased Totem Placement speed3x Orb of Alchemy Betrayal Unveil Boots · Amulet
(26–30)% increased Totem Placement speed3x Chaos Orb Betrayal Unveil Boots · Amulet
Adds (6–7) to (9–10) Fire Damage
Adds (6–7) to (9–10) Cold Damage
8x Orb of Transmutation Betrayal Unveil Shield · Ring · Quiver
Adds (8–9) to (11–13) Fire Damage
Adds (8–9) to (11–13) Cold Damage
3x Orb of Alchemy Betrayal Unveil Shield · Ring · Quiver
Adds (10–12) to (14–16) Fire Damage
Adds (10–12) to (14–16) Cold Damage
3x Chaos Orb Betrayal Unveil Shield · Ring · Quiver
Adds (6–7) to (9–10) Fire Damage
Adds 1 to (14–16) Lightning Damage
8x Orb of Transmutation Betrayal Unveil Shield · Ring · Quiver
Adds (8–9) to (11–13) Fire Damage
Adds 1 to (17–20) Lightning Damage
3x Orb of Alchemy Betrayal Unveil Shield · Ring · Quiver
Adds (10–12) to (14–16) Fire Damage
Adds 1 to (21–24) Lightning Damage
3x Chaos Orb Betrayal Unveil Shield · Ring · Quiver
Adds (6–7) to (9–10) Cold Damage
Adds 1 to (14–16) Lightning Damage
8x Orb of Transmutation Betrayal Unveil Shield · Ring · Quiver
Adds (8–9) to (11–13) Cold Damage
Adds 1 to (17–20) Lightning Damage
3x Orb of Alchemy Betrayal Unveil Shield · Ring · Quiver
Adds (10–12) to (14–16) Cold Damage
Adds 1 to (21–24) Lightning Damage
3x Chaos Orb Betrayal Unveil Shield · Ring · Quiver
Your Critical Strike Chance is Lucky while Focused
grant focus skill
9x Orb of Alteration Betrayal Unveil Belt
(16–18)% increased Evasion Rating while Focused
grant focus skill
4x Orb of Alteration Betrayal Unveil Helmet · Boots
(19–22)% increased Evasion Rating while Focused
grant focus skill
2x Orb of Alchemy Betrayal Unveil Helmet · Boots
(23–25)% increased Evasion Rating while Focused
grant focus skill
4x Chaos Orb Betrayal Unveil Helmet · Boots
8% additional Physical Damage Reduction while Focused
grant focus skill
4x Orb of Alteration Betrayal Unveil Helmet · Gloves
(9–10)% additional Physical Damage Reduction while Focused
grant focus skill
2x Orb of Alchemy Betrayal Unveil Helmet · Gloves
(11–12)% additional Physical Damage Reduction while Focused
grant focus skill
4x Chaos Orb Betrayal Unveil Helmet · Gloves
Shock nearby Enemies for 2 Seconds when you Focus
grant focus skill
4x Orb of Alteration Betrayal Unveil Ring
Shock nearby Enemies for 3 Seconds when you Focus
grant focus skill
2x Orb of Alchemy Betrayal Unveil Ring
Shock nearby Enemies for 4 Seconds when you Focus
grant focus skill
2x Chaos Orb Betrayal Unveil Ring
1% of Evasion Rating is Regenerated as Life per second while Focused
grant focus skill
3x Chaos Orb Betrayal Unveil Body Armour
Recover (23–25)% of Mana and Energy Shield when you Focus
grant focus skill
6x Orb of Alteration Betrayal Unveil Body Armour
Recover (26–28)% of Mana and Energy Shield when you Focus
grant focus skill
2x Orb of Alchemy Betrayal Unveil Body Armour
Recover (29–31)% of Mana and Energy Shield when you Focus
grant focus skill
4x Chaos Orb Betrayal Unveil Body Armour
(16–20)% chance to deal Double Damage while Focused
grant focus skill
4x Orb of Alteration Betrayal Unveil Two Hand Melee · Two Hand Ranged
(21–25)% chance to deal Double Damage while Focused
grant focus skill
8x Orb of Alchemy Betrayal Unveil Two Hand Melee · Two Hand Ranged
(26–30)% chance to deal Double Damage while Focused
grant focus skill
8x Chaos Orb Betrayal Unveil Two Hand Melee · Two Hand Ranged
(7–9)% chance to deal Double Damage while Focused
grant focus skill
4x Orb of Alteration Betrayal Unveil One Hand Melee · One Hand Ranged · Shield
(10–12)% chance to deal Double Damage while Focused
grant focus skill
8x Orb of Alchemy Betrayal Unveil One Hand Melee · One Hand Ranged · Shield
(13–15)% chance to deal Double Damage while Focused
grant focus skill
8x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged · Shield
(22–25)% increased Attack and Cast Speed while Focused
grant focus skill
6x Orb of Alteration Betrayal Unveil Gloves
(26–30)% increased Attack and Cast Speed while Focused
grant focus skill
3x Orb of Alchemy Betrayal Unveil Gloves
(31–36)% increased Attack and Cast Speed while Focused
grant focus skill
2x Chaos Orb Betrayal Unveil Gloves
(41–50)% increased Duration of Ailments you inflict while Focused
grant focus skill
4x Orb of Alteration Betrayal Unveil Helmet
(51–60)% increased Duration of Ailments you inflict while Focused
grant focus skill
4x Orb of Alchemy Betrayal Unveil Helmet
(61–70)% increased Duration of Ailments you inflict while Focused
grant focus skill
4x Chaos Orb Betrayal Unveil Helmet
You are Immune to Ailments while Focused
grant focus skill
3x Chaos Orb Betrayal Unveil Boots
You have Vaal Pact while Focused
10% of Damage Leeched as Life while Focused
grant focus skill
3x Chaos Orb Betrayal Unveil Amulet
+5 to maximum Fortification while Focused
grant focus skill
4x Orb of Alteration Betrayal Unveil Body Armour
+6 to maximum Fortification while Focused
grant focus skill
2x Orb of Alchemy Betrayal Unveil Body Armour
+7 to maximum Fortification while Focused
grant focus skill
2x Chaos Orb Betrayal Unveil Body Armour
Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown
grant focus skill
3x Chaos Orb Betrayal Unveil Helmet
(11–15)% of Damage is taken from Mana before Life while Focused
grant focus skill
3x Chaos Orb Betrayal Unveil Body Armour
Minions Recover 100% of their Life when you Focus
grant focus skill
3x Chaos Orb Betrayal Unveil Gloves
(12–14)% increased Damage4x Chaos Orb Betrayal Unveil, Leo Ring · Belt
(15–17)% increased Damage1x Exalted Orb Betrayal Unveil, Leo Ring · Belt
+1 to Level of Socketed Support Gems8x Chaos Orb Betrayal Unveil, Catarina One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · Shield
+2 to Level of Socketed Support Gems2x Exalted Orb Betrayal Unveil, Catarina One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · Shield
Channelling Skills have -1 to Total Mana Cost2x Orb of Alchemy Betrayal Unveil, Elreon Ring · Amulet
Channelling Skills have -2 to Total Mana Cost2x Chaos Orb Betrayal Unveil, Elreon Ring · Amulet
Channelling Skills have -3 to Total Mana Cost4x Chaos Orb Betrayal Unveil, Elreon Ring · Amulet
Non-Channelling Skills have -4 to Total Mana Cost2x Orb of Alchemy Betrayal Unveil, Elreon Ring · Amulet
Non-Channelling Skills have -5 to Total Mana Cost2x Chaos Orb Betrayal Unveil, Elreon Ring · Amulet
Non-Channelling Skills have (-7–-6) to Total Mana Cost4x Chaos Orb Betrayal Unveil, Elreon Ring · Amulet
(31–36)% increased Damage while Leeching3x Chaos Orb Betrayal Unveil, Vorici Gloves · Amulet
(37–43)% increased Damage while Leeching1x Exalted Orb Betrayal Unveil, Vorici Gloves · Amulet
+(6–7)% to Quality of Socketed Gems8x Gemcutter's Prism Betrayal Unveil, Haku One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · Shield
+(7–8)% to Quality of Socketed Gems1x Exalted Orb Betrayal Unveil, Haku One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · Shield
Adds (11–13) to (16–17) Physical Damage
35% chance to cause Bleeding on Hit
2x Orb of Alchemy Betrayal Unveil, Tora Two Hand Melee · Two Hand Ranged
Adds (14–16) to (18–20) Physical Damage
40% chance to cause Bleeding on Hit
4x Chaos Orb Betrayal Unveil, Tora Two Hand Melee · Two Hand Ranged
Adds (7–8) to (10–11) Physical Damage
35% chance to cause Bleeding on Hit
2x Orb of Alchemy Betrayal Unveil, Tora One Hand Melee · One Hand Ranged
Adds (9–11) to (12–14) Physical Damage
40% chance to cause Bleeding on Hit
4x Chaos Orb Betrayal Unveil, Tora One Hand Melee · One Hand Ranged
Hits can't be Evaded3x Exalted Orb Betrayal Unveil, Vagan One Hand Melee · Two Hand Melee
(19–23)% increased Damage during any Flask Effect2x Orb of Alchemy Betrayal Unveil, Guff Gloves
(24–28)% increased Damage during any Flask Effect4x Chaos Orb Betrayal Unveil, Guff Gloves
(36–40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies8x Orb of Chance Betrayal Unveil, Janus Helmet
(41–45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies4x Regal Orb Betrayal Unveil, Janus Helmet
Gain (11–13)% of Fire Damage as Extra Chaos Damage6x Vaal Orb Betrayal Unveil, It That Fled Two Hand Melee · Two Hand Ranged
Gain (14–16)% of Fire Damage as Extra Chaos Damage8x Vaal Orb Betrayal Unveil, It That Fled Two Hand Melee · Two Hand Ranged
Gain (5–6)% of Fire Damage as Extra Chaos Damage6x Vaal Orb Betrayal Unveil, It That Fled One Hand Melee · One Hand Ranged · Shield
Gain (7–8)% of Fire Damage as Extra Chaos Damage8x Vaal Orb Betrayal Unveil, It That Fled One Hand Melee · One Hand Ranged · Shield
Gain (11–13)% of Cold Damage as Extra Chaos Damage6x Vaal Orb Betrayal Unveil, It That Fled Two Hand Melee · Two Hand Ranged
Gain (14–16)% of Cold Damage as Extra Chaos Damage8x Vaal Orb Betrayal Unveil, It That Fled Two Hand Melee · Two Hand Ranged
Gain (5–6)% of Cold Damage as Extra Chaos Damage6x Vaal Orb Betrayal Unveil, It That Fled One Hand Melee · One Hand Ranged · Shield
Gain (7–8)% of Cold Damage as Extra Chaos Damage8x Vaal Orb Betrayal Unveil, It That Fled One Hand Melee · One Hand Ranged · Shield
Gain (11–13)% of Lightning Damage as Extra Chaos Damage6x Vaal Orb Betrayal Unveil, It That Fled Two Hand Melee · Two Hand Ranged
Gain (14–16)% of Lightning Damage as Extra Chaos Damage8x Vaal Orb Betrayal Unveil, It That Fled Two Hand Melee · Two Hand Ranged
Gain (5–6)% of Lightning Damage as Extra Chaos Damage6x Vaal Orb Betrayal Unveil, It That Fled One Hand Melee · One Hand Ranged · Shield
Gain (7–8)% of Lightning Damage as Extra Chaos Damage8x Vaal Orb Betrayal Unveil, It That Fled One Hand Melee · One Hand Ranged · Shield
Gain (11–13)% of Physical Damage as Extra Chaos Damage6x Vaal Orb Betrayal Unveil, It That Fled Two Hand Melee · Two Hand Ranged
Gain (14–16)% of Physical Damage as Extra Chaos Damage8x Vaal Orb Betrayal Unveil, It That Fled Two Hand Melee · Two Hand Ranged
Gain (5–6)% of Physical Damage as Extra Chaos Damage6x Vaal Orb Betrayal Unveil, It That Fled One Hand Melee · One Hand Ranged · Shield
Gain (7–8)% of Physical Damage as Extra Chaos Damage8x Vaal Orb Betrayal Unveil, It That Fled One Hand Melee · One Hand Ranged · Shield
5% increased Attributes2x Orb of Alchemy Betrayal Unveil, Hillock Body Armour
6% increased Attributes4x Chaos Orb Betrayal Unveil, Hillock Body Armour
(3–4)% of Physical Damage from Hits taken as Fire Damage
(3–4)% of Physical Damage from Hits taken as Lightning Damage
2x Orb of Alchemy Betrayal Unveil, Gravicius Body Armour
(5–6)% of Physical Damage from Hits taken as Fire Damage
(5–6)% of Physical Damage from Hits taken as Lightning Damage
4x Chaos Orb Betrayal Unveil, Gravicius Body Armour
Trigger Level 10 Summon Spectral Wolf on Kill3x Chaos Orb Betrayal Unveil, Jorgin Amulet
(5–6)% of Physical Damage from Hits taken as Fire Damage4x Chaos Orb Betrayal Unveil, Korell Helmet
(7–8)% of Physical Damage from Hits taken as Fire Damage1x Exalted Orb Betrayal Unveil, Korell Helmet
80% chance to Avoid being Frozen4x Chaos Orb Betrayal Unveil, Rin Boots
100% chance to Avoid being Frozen1x Exalted Orb Betrayal Unveil, Rin Boots
(12–13)% increased Global Critical Strike Chance
+(18–20)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
2x Orb of Alchemy Betrayal Unveil, Cameria Ring
(14–16)% increased Global Critical Strike Chance
+(21–23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
4x Chaos Orb Betrayal Unveil, Cameria Ring
(11–13)% increased Global Physical Damage
(11–13)% increased Chaos Damage
2x Orb of Alchemy Betrayal Unveil, Aisling Ring
(14–16)% increased Global Physical Damage
(14–16)% increased Chaos Damage
4x Chaos Orb Betrayal Unveil, Aisling Ring
(11–13)% increased Fire Damage
(11–13)% increased Lightning Damage
2x Orb of Alchemy Betrayal Unveil, Riker Ring
(14–16)% increased Fire Damage
(14–16)% increased Lightning Damage
4x Chaos Orb Betrayal Unveil, Riker Ring
Regenerate 3% of Life per second during Effect6x Glassblower's Bauble Betrayal Unveil Flask
50% Chance to Avoid being Stunned during Effect6x Glassblower's Bauble Betrayal Unveil Flask
(20–25)% reduced Mana Cost of Skills during Effect6x Glassblower's Bauble Betrayal Unveil Flask
(20–30)% increased Rarity of Items found during Effect6x Glassblower's Bauble Betrayal Unveil Flask
(45–55)% reduced Reflected Damage taken during Effect6x Glassblower's Bauble Betrayal Unveil Flask
15% of Damage Taken from Hits is Leeched as Life during Effect6x Glassblower's Bauble Betrayal Unveil Flask
+(15–19) to Dexterity and Intelligence
(8–10)% increased Attack Speed
4x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged
+(20–24) to Dexterity and Intelligence
(13–16)% increased Attack Speed
1x Exalted Orb Betrayal Unveil One Hand Melee · Two Hand Melee
+(15–19) to Strength and Intelligence
(15–20)% increased Critical Strike Chance
2x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged
+(20–24) to Strength and Intelligence
(21–25)% increased Critical Strike Chance
1x Exalted Orb Betrayal Unveil One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged
+(15–19) to Strength and Dexterity
+(161–200) to Accuracy Rating
4x Orb of Alteration Betrayal Unveil One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged
+(20–24) to Strength and Dexterity
+(201–250) to Accuracy Rating
4x Orb of Alchemy Betrayal Unveil One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
(8–10)% increased Attack Speed
4x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
(13–16)% increased Attack Speed
1x Exalted Orb Betrayal Unveil One Hand Melee · Two Hand Melee
(12–14)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x Orb of Alteration Betrayal Unveil Two Hand Melee · Two Hand Ranged
(15–18)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x Orb of Alchemy Betrayal Unveil Two Hand Melee · Two Hand Ranged
(19–24)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x Chaos Orb Betrayal Unveil Two Hand Melee · Two Hand Ranged
(8–9)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x Orb of Alteration Betrayal Unveil One Hand Melee · One Hand Ranged
(10–12)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x Orb of Alchemy Betrayal Unveil One Hand Melee · One Hand Ranged
(13–16)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged
Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown
Spells Triggered this way have 150% more Cost
3x Chaos Orb Betrayal Unveil One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged
+(9–10)% to Fire and Chaos Resistances8x Orb of Transmutation Betrayal Unveil One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
+(11–12)% to Fire and Chaos Resistances2x Orb of Alchemy Betrayal Unveil One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
+(13–15)% to Fire and Chaos Resistances3x Chaos Orb Betrayal Unveil One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
+(9–10)% to Lightning and Chaos Resistances8x Orb of Transmutation Betrayal Unveil One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
+(11–12)% to Lightning and Chaos Resistances2x Orb of Alchemy Betrayal Unveil One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
+(13–15)% to Lightning and Chaos Resistances3x Chaos Orb Betrayal Unveil One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
+(9–10)% to Cold and Chaos Resistances8x Orb of Transmutation Betrayal Unveil One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
+(11–12)% to Cold and Chaos Resistances2x Orb of Alchemy Betrayal Unveil One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
+(13–15)% to Cold and Chaos Resistances3x Chaos Orb Betrayal Unveil One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver
+(10–15) to Strength
(21–25)% chance to Avoid being Ignited
8x Armourer's Scrap Betrayal Unveil Body Armour · Shield
+(16–20) to Strength
(21–25)% chance to Avoid being Ignited
3x Orb of Alchemy Betrayal Unveil Body Armour · Shield
+(21–25) to Strength
(21–25)% chance to Avoid being Ignited
4x Chaos Orb Betrayal Unveil Body Armour · Shield
+(10–15) to Dexterity
(21–25)% chance to Avoid being Frozen
8x Armourer's Scrap Betrayal Unveil Body Armour · Shield
+(16–20) to Dexterity
(21–25)% chance to Avoid being Frozen
3x Orb of Alchemy Betrayal Unveil Body Armour · Shield
+(21–25) to Dexterity
(21–25)% chance to Avoid being Frozen
4x Chaos Orb Betrayal Unveil Body Armour · Shield
+(10–15) to Intelligence
(21–25)% chance to Avoid being Shocked
8x Armourer's Scrap Betrayal Unveil Body Armour · Shield
+(16–20) to Intelligence
(21–25)% chance to Avoid being Shocked
3x Orb of Alchemy Betrayal Unveil Body Armour · Shield
+(21–25) to Intelligence
(21–25)% chance to Avoid being Shocked
4x Chaos Orb Betrayal Unveil Body Armour · Shield
(7–8)% increased Trap Throwing Speed6x Orb of Augmentation Betrayal Unveil Amulet · Belt
(9–10)% increased Trap Throwing Speed3x Orb of Alchemy Betrayal Unveil Amulet · Belt
(11–12)% increased Trap Throwing Speed4x Chaos Orb Betrayal Unveil Amulet · Belt
(7–8)% increased Mine Throwing Speed6x Orb of Augmentation Betrayal Unveil Amulet · Helmet
(9–10)% increased Mine Throwing Speed3x Orb of Alchemy Betrayal Unveil Amulet · Helmet
(11–12)% increased Mine Throwing Speed4x Chaos Orb Betrayal Unveil Amulet · Helmet
(11–13)% increased Brand Attachment range6x Orb of Augmentation Betrayal Unveil Amulet · Gloves
(14–16)% increased Brand Attachment range3x Orb of Alchemy Betrayal Unveil Amulet · Gloves
(17–20)% increased Brand Attachment range4x Chaos Orb Betrayal Unveil Amulet · Gloves
(5–8)% increased maximum Life
(5–8)% increased maximum Mana
6x Chaos Orb Betrayal Unveil Body Armour
(5–7)% Chance to Block Attack Damage4x Chaos Orb Betrayal Unveil Body Armour
(6–8)% Chance to Block Spell Damage4x Chaos Orb Betrayal Unveil Body Armour
(20–25)% chance to Avoid Elemental Ailments
(20–25)% chance to Avoid being Stunned
6x Orb of Alchemy Betrayal Unveil Body Armour
(6–7)% increased Area of Effect
(9–10)% increased Area Damage
3x Orb of Alchemy Betrayal Unveil Amulet
(8–9)% increased Area of Effect
(11–13)% increased Area Damage
3x Chaos Orb Betrayal Unveil Amulet
(10–12)% increased Area of Effect
(14–16)% increased Area Damage
1x Exalted Orb Betrayal Unveil Amulet
(10–12)% increased Projectile Speed
(9–10)% increased Projectile Damage
3x Orb of Alchemy Betrayal Unveil Amulet
(13–16)% increased Projectile Speed
(11–13)% increased Projectile Damage
3x Chaos Orb Betrayal Unveil Amulet
(17–20)% increased Projectile Speed
(14–16)% increased Projectile Damage
1x Exalted Orb Betrayal Unveil Amulet
(9–10)% increased Melee Damage
+1 to Melee Strike Range
3x Orb of Alchemy Betrayal Unveil Amulet
(11–13)% increased Melee Damage
+1 to Melee Strike Range
3x Chaos Orb Betrayal Unveil Amulet
(14–16)% increased Melee Damage
+1 to Melee Strike Range
1x Exalted Orb Betrayal Unveil Amulet
Focus has (21–25)% increased Cooldown Recovery Rate3x Chaos Orb Betrayal Unveil Boots

Buy PoE Currency Cheap

1.1 Basic Crafting Tips 1.2 Advanced Crafting Tips 1.3 Master Crafting Tips
1.4 Corrupted Crafting 1.5 Vendor Recipes Crafting  
2.1 Crafting Recipe Locations    
3.1 Crafting Bench Mechanics 3.2 Map Crafting 3.3 Navali's meta-crafting recipes
3.4 Helena Crafting Recipe 3.5 Jun Crafting Mods Guide 3.6 Syndicate Crafting Recipes
3.7 Niko Socket Crafting    

1.1 Basic Crafting Tips

You have a few options to directly upgrade a white (normal) item to either a magic or rare item. They don’t require very expensive currency, but don’t have much customization possible either. One orb will usually do the job.

There are three ways to do this

  • Use an Orb of Transmutation Orb of Transmutation on a white item (Normal/Common) to upgrade it to a magic item.
  • Use a Orb of Chance Orb of Chance on a white item to get either a magic, rare or unique version of the item. The rarity is chosen completely randomly (although higher rarities are less likely).
  • Use an Orb of Alchemy Orb of Alchemy. This makes your white item rare.

These basic methods are inexpensive but their outcome is arbitrary.

1.2 Advanced Crafting Tips

Instead of changing all the modifiers on an item at once, you can also add each one separately. This is a more reliable way of crafting and you can make sure that you add only desirable mods. This is however quite pricey and therefore you are recommended to only use these techniques to craft high-level gear. These methods are taken from Invalesco’s crafting guide.

  • Chaos Orb Chaos Orb crafting: after you have alched an item, you use chaos orbs until you get the desired mods. You can also use Scour + Alch to get the same effect. This method is not recommended for getting specific modifiers.
  • The Systematic Alt/Regal/Exalt Method: an effective method to get the mods you want. It consists of a series of steps you follow.
  1. Start with a white item (preferably with a high item level)
  2. Use an Orb of Transmutation Orb of Transmutation
  3. Keep spamming Orbs of Alteration until you get the two mods you want.
  4. Use Regal Orb Regal Orb. If you roll an unwanted mod, scour the item and start over at step one.
  5. (Use Eternal Orb Eternal Orb to make an imprint of the item. Although it isn’t essential to use an eternal at this step, it is the safest way to craft. If your exalts turn out bad, you have something to fall back on.)
  6. Use three Exalted Orbs. (If you roll an unwanted mod, restore the item with the Eternal Orb Eternal Orb.)
  7. If necessary, use a Divine Orb Divine Orb or Blessed Orb Blessed Orb to alter the mod values.
  8. (Corruption, see below.)

1.3 Master Crafting Tips

Using the Crafting Bench located in your hideout, it is possible to craft a specific modifier. Crafting recipes can be found in certain areas and maps, as well as via master content. By default, every item is limited to one of these mods, but there are ways to bypass that limit.

Master crafting common stats like life or resistances is relatively inexpensive and is not exclusively done in the endgame. Even on lower-level characters, adding stats for some more survivability is worthwile and can help the player greatly.

The existence of a crafted master mod on an item prevents a mod of the same type from being added via an Exalted Orb Exalted Orb. This means that master mods can be added to an item temporarily to block that type, effectively removing it from the pool of possible mods. This is a very useful technique to increase the odds of getting a desired mod.

1.3.1 Meta-crafting modifiers

The more advanced master crafting techniques mainly revolve around the interaction between meta-crafting mods and Orb of Scouring Orb of Scouring. Although the orb’s description says it Removes all properties from an item, modifiers protected by meta-crafting mods will remain untouched. This way, players can lock in modifiers without losing all the other modifiers. Meta-crafting recipes can be found in the last chain of each Pale Council prophecy.

Using the Can have multiple Crafted Mods meta-crafting mod to combine multiple other meta-crafting mods allows for even more control of the item. This way the player can often limit the pool of possible mods so that outcome of the craft is almost guaranteed.

This table shows the available meta-crafting modifiers:

Crafting Recipes Cost Unlock Locations Description Prefix /
Suffix
Prefixes Cannot Be Changed 2x Divine Orb The Coward's Trial Prefixes cannot be Changed of Prefixes, Suffix, Local
Suffixes Cannot Be Changed 2x Divine Orb Oba's Cursed Trove Suffixes cannot be Changed Suffixed, Prefix, Local
Can have up to 3 Crafted Modifiers 2x Divine Orb The Putrid Cloister Can have up to 3 Crafted Modifiers of Crafting, Suffix, Local
Cannot roll Attack Modifiers 1x Divine Orb Caer Blaidd, Wolfpack's Den Cannot roll Attack Mods of Spellcraft, Suffix, Local
Cannot roll Caster Modifiers 1x Divine Orb Whakawairua Tuahu Cannot roll Caster Mods of Weaponcraft, Suffix, Local

Keep in mind that this technique of crafting requires multiple Exalted Orbs.

1.3.2 Suffix or Prefix Wipe

After having rolled some desired affixes, one can utilize the Prefixes/Suffixes Cannot Be Changed meta-crafting mod to protect them while altering the item. In the example on the right, we’re trying to improve a five affix amulet. We’re pleased with the following modifiers:

  • of Penetrating (critical strike chance)
  • of Exile (chaos resistance)
  • of Destruction (critical strike multiplier)

These are all suffixes. We don’t care for the other modifiers. In this case, since there’s still one affix slot available, we can craft the (Suffixes Cannot Be Changed) to protect these mods and reroll the prefixes. We then scour the amulet, so only the suffixes remain. Note that this meta-crafing mod is also a prefix, so it will be wiped in the process.

The player can then attempt to exalt prefixes again and repeat the process if the results aren’t satisfactory. Be warned that this technique is only worthwile when trying to isolate two or three affixes. In the case of only one wanted affix, spamming Orbs of Alteration on a white item to get the affix is generally a cheaper option. Keep in mind that these meta-crafting mods cost two Exalted Orbs each time they are are crafted.

1.3.3 Single Mod Magic Item

For some crafting techniques the player might need a magic item with one specific affix, but with the other affix slot still available. This can be done by crafting a master mod onto the white item. This will turn the item into magic with the master crafted mod. It can be any mod, as long as it is not the same affix type as the wanted mod (e.g. if the wanted mod is a prefix, master craft a suffix). Then use a Regal Orb Regal Orb. This may take many times, since the item needs to be scoured whenever an incorrect mod spawns. When the wanted mod spawns, remove the master crafted mod.

This magic item can be used as a base for further crafting using meta-crafting mods.

1.3.4 +3 to Level Weapon Crafting

Using the masters’ meta-crafting mods players can relatively cheaply create bows and staves with +3 to level of Socketed Bow Gems or +3 to level of Socketed Fire/Cold/Lightning Gems. In this example we’ll craft a bow:

  1. Start with the preferred base bow with an item level of at least 64.
  2. Use Orbs of Alteration and Orbs of Augmentation until the Sharpshooter’s prefix (+2 to level) and a random suffix is rolled.
  3. Use a Regal Orb Regal Orb hoping for a second suffix. If not, scour the bow and start over.
  4. Craft Cannot Roll Attack Mods for the cost of one Exalted Orb Exalted Orb.
  5. Use an Exalted Orb Exalted Orb for a guaranteed Paragon’s prefix (+1 to level).
  6. Remove the meta-crafting mod.
  7. The item can be finished to the player’s liking.

A slightly different technique is used when crafting a staff with +3 to level of Socketed Fire / Cold / Lightning Gems. In this example we craft a staff with +3 to Level of Socketed Fire Gems.

  1. Choose the preferred base staff with an item level of at least 55.
  2. Craft it into a single mod rare item with the Lava Caller’s prefix (+2 to Socketed Fire Gems) using the technique explained above.
  3. Craft (Can have multiple Crafted Mods), Cannot roll Caster Mods) and (Cannot roll Attack Mods) meta-crafting mods.
  4. Master craft +x to Maximum Mana.
  5. Craft the guaranteed Paragon’s prefix (+1 to Socketed Gems) by using an Exalted Orb Exalted Orb.
  6. Remove all master crafted mods.
  7. Exalt or master craft the remaining affixes.

1.3.5 Cheap Off-Color Crafting

Using this method, you will be able to more easily craft your desired off-colors

In this example we want an Armour Helmet (Strength) with three blue sockets and one red socket.

  1. Start by putting the item in the Crafting Bench.
  2. Craft Two Sockets and then craft At Least Two Blue Sockets. This will result in an item with only two blue sockets.
  3. Craft Three Sockets (this will add an additional socket of a random color) and check the color, if the third socket has an undesired color, craft Two Sockets (this will remove the socket we have added previously) and then craft Three Sockets again. Repeat this step until you get an item with only three blue sockets.
  4. For the final step, you will do the same as the previous step but now with Four Sockets and Three Sockets. Craft Four Sockets and check the color, if your item has three blue sockets and one red socket then you are done; if not, craft Three Sockets and then craft Four Sockets again. Repeat this until you have an item with three blue sockets and one red socket.

This method is normally a more reliable and cheaper process than using Chromatics or using the At Least Three Blue Sockets craft since you can obtain an undesired fourth socket.

1.4 Corrupted Crafting

Corrupted is a special modifier. Corrupted items and strongboxes cannot be altered further with crafting orbs or restored to an Eternal Orb Eternal Orb imprint, with the exception of sockets and links of a corrupted item – they can be altered using the Crafting Bench.

Vaal Orbs are a currency item that will corrupt an item, causing unpredictable and possibly powerful results. Once an item is corrupted, it can no longer be modified by any other currency.

Vaal skill gems are inherently corrupted, whether found in a Vaal Vessel or a Gemcutter’s strongbox, or crafted using a Vaal Orb Vaal Orb.

Beastcrafting with a Craicic Vassal lets you corrupt an item and give it 30% quality.

1.5 PoE Vendor Recipes Crafting

The following vendor recipes add or remove modifiers on items:

Result Crafting Recipes Guide Notes
1x Magic Boots with 10% increased Movement Speed
  • 1x White Boots
  • 1x Any rarity Quicksilver Flask
  • 1x Orb of Augmentation Orb of Augmentation
The sockets may change, but the base boot type will not.
1x Magic Boots with (X+5)% increased Movement Speed
  • 1x Magic or Rare Boots with +X% Movement Speed
  • 1x Any rarity Quicksilver Flask
  • 1x Orb of Augmentation Orb of Augmentation
The sockets may change, but the base boot type will not. This can be repeated up to 30% (Cheetah’s).[3]
1x Weapon with x added damage
  • 1x Weapon or 1x Weapon with x added damage
  • 1x Orb of Augmentation Orb of Augmentation
  • 1x Granite Flask (Physical Damage) or 1x Ruby Flask (Fire Damage) or 1x Sapphire Flask (Cold Damage) or 1x Topaz Flask (Lightning Damage)
Can be used on the same item multiple times. If used on magic or rare weapons, recipe will remove mods of other types, and turns the item magic if it was rare. If you use a weapon without any added damage mod, or with added damage mod of the highest tier (Flaring for added physical damage), the resulting weapon will have added damage of the lowest possible tier. If you attempt to use a weapon with added damage mod of the tier second to highest (Tempered for added physical damage), the recipe will fail.
1x Ring or amulet with +x to Chaos Resistance
  • 1x Ring or amulet
  • 1x Orb of Augmentation Orb of Augmentation
  • 1x Amethyst Flask
Works on magic and rare rings or amulets that already have an explicit added chaos resistance mod. It will remove explicit mods of other types when you do it. Value obtained may be capped depending on the original jewel tier.
1x Weapon with with added x to x Lightning/Fire/Cold Damage to Spells
  • 1x Magic Sceptre/Wand/Rune Dagger
  • Ruby Ring (for Fire Damage) or Topaz Ring (for Lightning Damage) or Sapphire Ring (for Cold Damage)
  • 1x Orb of Alteration Orb of Alteration
The values of the modifiers granted by these recipes is dependant on the rarity of the ring used. A normal ring will grant the tier 8 mod with level requirement 8, a magic ring will grant the tier 7 mod with level requirement 14, and a rare ring will grand the tier 6 mod with level requirement 20.

The +1 to Lightning, Fire and Cold Gems weapon vendor recipes now instead grants a weapon with added damage of that element for spells.

The Chaos variant of this recipe has been removed.

1x Weapon with (40 to 64%) Increased Physical Damage Weapon may be any rarity, recipe always makes a magic (Blue) item. The rarity and ilevel of the Rustic Sash determines the % roll: Magic (Blue) the “Heavy” mod (40-49%) and rare (Yellow) the “Serrated” mod (50-64%). Preserves sockets.
1x Weapon with (10 to 29%) Increased Spell Damage
  • 1x Dagger/Sceptre/Staff/Wand
  • 1x Blue, Rare or Unique Chain Chain Belt
  • 1x Blacksmith’s Whetstone Blacksmith’s Whetstone
Weapon may be any rarity, recipe always makes a magic (Blue) item. The rarity and ilevel of the Chain Chain Belt determines the % roll: Magic (Blue) the “Apprentice’s” mod (10-19%), rare (Yellow) the “Adept’s” mod (20-29%), unique (Orange) the “Scholar’s” mod (45-59%).
1x Helmet with +1 to Level of Minion Gems in this item
  • 1x Magic (Blue) helmet
  • 1x Orb of Alteration Orb of Alteration
  • 1x Life Flask with the suffix “of Animation”
The helmet must be magic.

2.1 Crafting Recipe Locations

Unlock locations

Crafting recipes are discovered in various locations across multiple content. The type of location depends on which category of recipe it is, or in other words which master it belongs to.

  • Recipes are found in various locations in Wraeclast and Oriath, as well as maps, which Helena will appraise.
  • Recipes can also be found in specific rooms in the Temple of Atzoatl.
  • Unveiling Veiled items adds experience towards that recipe.
  • Socket crafting recipes can be found in the Azurite Mine at specific kinds of nodes.
  • Meta-crafting recipes are found at the end of The Pale Court Prophecy chains.

Crafting Bench Location

The Crafting Bench lets players craft a modifier into equipment or modify sockets and links at the cost of some currency. It can be found in the player’s hideout.

Masters are five special NPCs that randomly spawn in Wraeclast and offer the player missions. Each master offers unique mechanics and rewards to reap. In exchange for completing these missions, players can unlock crafting recipes on the crafting bench and gain Favour to buy decorations for their hideout.

Masters must be encountered in the wild before they start appearing in various towns in Wraeclast.

Master Location Overview Rewards
Einhar, Beastmaster Act 2 Hunt beasts with Einhar; player must weaken yellow or red beasts to be captured by Einhar’s net Access to the Menagerie, Beastcrafting recipes and components, the Bestiary
Niko, Master of the Depths Act 4 Find caches of Voltaxic Sulphite in the area; Sulphite is used for delves in the Azurite Mine Access to the Mine Encampment, loot from Azurite Mines, including fossils, resonators, and socket crafting recipes
Alva, Master Explorer Act 7 Open incursions into the past; open doors and slay architects to improve the rewards in the Temple of Atzoatl Loot & crafting recipes from the Temple of Atzoatl, chance for special item corruption
Jun, Veiled Master Act 9 Dispatch members of the Immortal Syndicate; interrogate or negotiate with them to find its leader Veiled items and Scarabs, veiled mod crafting recipes, loot & crafting from safehouses
Zana, Master Cartographer Epilogue Choose a map and complete the task assigned to it Atlas completion marks, previous challenge league items

3.1 PoE Crafting Bench Mechanics

The Crafting Bench lets players craft a modifier into equipment or modify sockets and links at the cost of some currency. It can be found in the player’s hideout.

Typically, only one crafted modifier may be added to an item; the crafted modifier is shown in a brighter color than regular mods. Crafting a mod follows the normal affix rules. Specifically:

  • The item cannot already have a mod of that type.
  • The item must have a prefix or suffix slot open as appropriate. This means that a second prefix or suffix cannot be crafted onto a magic item, nor a fourth prefix or suffix onto a rare item.

It is possible to craft more than one mod onto an item with the of Crafting

meta-crafting mod.

Players can remove a crafted mod from an item with an Orb of Scouring Orb of Scouring. If the item already has a crafted mod, the recipe will automatically use a Orb of Scouring Orb of Scouring to add a different crafted mod.

There are also recipes which modify the number of sockets, socket colors, or links on the item. Players may use socket recipes on corruptedequipment, which will require the same amount of Vaal Orbs as the required currency.

Crafting recipes are discovered in various locations across multiple content.

  • Recipes are found in various locations in Wraeclast and Oriath, as well as maps, which Helena will appraise.
  • Recipes can also be found in specific rooms in the Temple of Atzoatl.
  • Unveiling Veiled items adds experience towards that recipe.
  • Socket crafting recipes can be found in the Azurite Mine at specific kinds of nodes.
  • Meta-crafting recipes are found at the end of The Pale Court Prophecy chains.

3.2 PoE Map Crafting – Kirac Map modifiers

Kirac League Mods

Can have up to 3 Crafted Modifiers.

3.4 Helena Crafting – Unlocked via objects

Most of helena’s crafting options need to be unlocked by clicking objects in specific locations. Some low-tier crafting options are unlocked from the beginning.

You can see here for the details: Helena Crafting Recipes.

3.5 Jun Crafting – Unlocked via unveiling modifiers

Jun’s recipes are unlocked by unveiling items with the modifiers on them. Each unveil gives a specific amount of process towards an unlock and if the threshold is reached, the next rank is unlocked. Higher ranks require more unlocks, but some missions may give more progress as well. Some veiled mods can only drop from a specific Immortal Syndicate member.

You can see here for the details: PoE Jun Crafting Mods Guide

3.6 Syndicate Crafting Recipes

The Immortal Syndicate is a mysterious organisation being investigated by Jun Ortoi. The player must neutralize the Syndicate members residing in the zone, then interrogate them for intelligence on their stronghold and leader, or bargain with them in different ways. Syndicate members can drop Veiled items, and strongholds can contain various rewards depending on the position and rank of members, including Scarabs.

You can see here for the details: Syndicate member specific modifiers

3.7 Niko Socket Crafting

Niko is one of the five masters. He provides introduction to delves and appears when harvesting Voltaxic Sulphite. He also sells Fossils and Resonators for Azurite.

Crafting Recipes Cost Unlock Locations Description
Two Sockets 1x Jeweller's Orb The Grand Arena Socket Numbers - 2 to 4 Sockets
Three Sockets 3x Jeweller's Orb The Grand Arena Socket Numbers - 2 to 4 Sockets
Four Sockets 10x Jeweller's Orb The Grand Arena Socket Numbers - 2 to 4 Sockets
Five Sockets 70x Jeweller's Orb Colonnade Map Socket Numbers - 5 Sockets
Six Sockets 350x Jeweller's Orb Summit Map Socket Numbers - 6 Sockets
Two Linked Sockets 1x Orb of Fusing Kaom's Stronghold Socket Links - 2 to 4 Linked Sockets
Three Linked Sockets 3x Orb of Fusing Kaom's Stronghold Socket Links - 2 to 4 Linked Sockets
Four Linked Sockets 5x Orb of Fusing Kaom's Stronghold Socket Links - 2 to 4 Linked Sockets
Five Linked Sockets 150x Orb of Fusing Crater Map Socket Links - 5 Linked Sockets
Six Linked Sockets 1500x Orb of Fusing Ancient City Map Socket Links - 6 Linked Sockets
At Least One Red Socket 4x Chromatic Orb The Mines Level 1 Socket Colours
At Least Two Red Sockets 25x Chromatic Orb The Mines Level 1 Socket Colours
At Least Three Red Sockets 120x Chromatic Orb The Mines Level 1 Socket Colours
At Least One Green Socket 4x Chromatic Orb The Mines Level 1 Socket Colours
At Least Two Green Sockets 25x Chromatic Orb The Mines Level 1 Socket Colours
At Least Three Green Sockets 120x Chromatic Orb The Mines Level 1 Socket Colours
At Least One Blue Socket 4x Chromatic Orb The Mines Level 1 Socket Colours
At Least Two Blue Sockets 25x Chromatic Orb The Mines Level 1 Socket Colours
At Least Three Blue Sockets 120x Chromatic Orb The Mines Level 1 Socket Colours
At Least One Red and One Green Socket 15x Chromatic Orb The Mines Level 1 Socket Colours
At Least One Red and One Blue Socket 15x Chromatic Orb The Mines Level 1 Socket Colours
At Least One Green and One Blue Socket 15x Chromatic Orb The Mines Level 1 Socket Colours
At Least Two Red and One Green Socket 100x Chromatic Orb The Mines Level 1 Socket Colours
At Least Two Red and One Blue Socket 100x Chromatic Orb The Mines Level 1 Socket Colours
At Least Two Green and One Red Socket 100x Chromatic Orb The Mines Level 1 Socket Colours
At Least Two Green and One Blue Socket 100x Chromatic Orb The Mines Level 1 Socket Colours
At Least Two Blue and One Green Socket 100x Chromatic Orb The Mines Level 1 Socket Colours
At Least Two Blue and One Red Socket 100x Chromatic Orb The Mines Level 1 Socket Colours

PoE 3.17 Changes: The location of Socket unlock crafting recipes have been moved out of Maps. They can now be found in The Mines, The Grand Arena and Kaom's Stronghold in Act 4.

Path of Exile Guides & Tips