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increased Effect of your Curses PoE Craft
increased Effect of your Curses
Crafting Recipes
Cost
Item Classes
Unlock Locations
(4–5)% increased Effect of your Curses
2x
Chaos Orb
Shield
Betrayal Unveil
Curse Effect - Rank 1
(6–7)% increased Effect of your Curses
1x
Exalted Orb
Shield
Betrayal Unveil
Curse Effect - Rank 2
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PoE Crafting Recipes
Adds Chaos Damage to Attacks
Adds Cold Damage
Adds Cold Damage to Attacks
Adds Cold Damage to Spells
Adds Fire Damage
Adds Fire Damage to Attacks
Adds Fire Damage to Spells
Adds Lightning Damage
Adds Lightning Damage to Attacks
Adds Lightning Damage to Spells
Adds Physical Damage
Adds Physical Damage to Attacks
Area can contain Breaches
Area contains additional Harbingers
Area contains additional Shrines
Area contains an additional Legion Encounter
Areas can contain Essences
Areas contain Ritual Altars
Areas contain a Mirror of Delirium
At Least One Blue Socket
At Least One Green Socket
At Least One Green and One Blue Socket
At Least One Red Socket
At Least One Red and One Blue Socket
At Least One Red and One Green Socket
At Least Three Blue Sockets
At Least Three Green Sockets
At Least Three Red Sockets
At Least Two Blue Sockets
At Least Two Blue and One Green Socket
At Least Two Blue and One Red Socket
At Least Two Green Sockets
At Least Two Green and One Blue Socket
At Least Two Green and One Red Socket
At Least Two Red Sockets
At Least Two Red and One Blue Socket
At Least Two Red and One Green Socket
Attacks with this Weapon Penetrate Chaos Resistance
Attacks with this Weapon Penetrate Elemental Resistances
Can have up to Crafted Modifiers
Cannot roll Attack Modifiers
Cannot roll Caster Modifiers
Chance to Avoid being Stunned during Effect
Chance to Block
Chance to Block Attack Damage
Chance to Block Spell Damage
Channelling Skills have -to Total Mana Cost
Chaos Resistance against Damage Over Time
Critical Strike Multiplier while a Rare or Unique Enemy is Nearby
Five Linked Sockets
Five Sockets
Focus has increased Cooldown Recovery Rate
Fortune Favours the Brave
Four Linked Sockets
Four Sockets
Gain of Cold Damage as Extra Chaos Damage
Gain of Fire Damage as Extra Chaos Damage
Gain of Lightning Damage as Extra Chaos Damage
Gain of Physical Damage as Extra Chaos Damage
Hits can't be Evaded
Item drops on Death if Equipped by an Animated Guardian
Light Radius is based on Energy Shield instead of Life
Minions Recover of their Life when you Focus
Minions deal increased Damage
Minions have increased Attack Speed
Minions have increased Movement Speed
Minions have increased maximum Life
Moving while Bleeding doesn't cause you to take extra Damage
Non-Channelling Skills have -to Total Mana Cost
Non-Channelling Skills have to Total Mana Cost
Prefixes Cannot Be Changed
Recover of Mana and Energy Shield when you Focus
Regenerate Energy Shield per second while a Rare or Unique Enemy is Nearby
Regenerate Life per second
Regenerate of Life per second during Effect
Remove Crafted Mods
Remove Enchantments
Reused at the end of this Flask's effect
Shock nearby Enemies for Seconds when you Focus
Six Linked Sockets
Six Sockets
Suffixes Cannot Be Changed
Three Linked Sockets
Three Sockets
Trigger Level Summon Spectral Wolf on Kill
Trigger Socketed Spells when you Focus, with a 0.second Cooldown
Trigger a Socketed Spell when you Use a Skill, with a second Cooldown
Two Linked Sockets
Two Sockets
Used when Charges reach full
Used when an adjacent Flask is used
Used when you Block
Used when you Hit a Rare or Unique Enemy, if not already in effect
Used when you Use a Guard Skill
Used when you Use a Travel Skill
Used when you become Chilled
Used when you become Frozen
Used when you become Ignited
Used when you become Poisoned
Used when you become Shocked
Used when you start Bleeding
Used when you take a Savage Hit
Used when you use a Life Flask
Warcries cannot Exert Travel Skills
You are Immune to Ailments while Focused
You have Onslaught during Soul Gain Prevention
You have Vaal Pact while Focused
Your Critical Strike Chance is Lucky while Focused
additional Physical Damage Reduction
additional Physical Damage Reduction while Focused
chance to Avoid Bleeding
chance to Avoid Elemental Ailments
chance to Avoid Elemental Damage from Hits during Soul Gain Prevention
chance to Avoid being Chilled
chance to Avoid being Frozen
chance to Avoid being Stunned
chance to Suppress Spell Damage
chance to Trigger Level Blood Rage when you Kill an Enemy
chance to deal Double Damage
chance to deal Double Damage while Focused
faster start of Energy Shield Recharge
increased Area of Effect
increased Armour
increased Armour and Energy Shield
increased Armour and Evasion
increased Armour, Evasion and Energy Shield
increased Attack Speed
increased Attack Speed while a Rare or Unique Enemy is Nearby
increased Attack and Cast Speed
increased Attack and Cast Speed while Focused
increased Attributes
increased Brand Attachment range
increased Cast Speed
increased Chaos Damage
increased Cold Damage
increased Cooldown Recovery Rate
increased Critical Strike Chance
increased Critical Strike Chance for Spells
increased Damage
increased Damage during any Flask Effect
increased Damage over Time
increased Damage per Endurance Charge
increased Damage per Frenzy Charge
increased Damage per Power Charge
increased Damage while Leeching
increased Damage with Non-Vaal Skills during Soul Gain Prevention
increased Duration of Ailments you inflict while Focused
increased Effect of Non-Damaging Ailments
increased Effect of your Curses
increased Elemental Damage with Attack Skills
increased Energy Shield
increased Energy Shield Recharge Rate
increased Evasion Rating
increased Evasion Rating while Focused
increased Evasion and Energy Shield
increased Fire Damage
increased Flask Effect Duration
increased Global Critical Strike Chance
increased Global Physical Damage
increased Life Regeneration rate
increased Lightning Damage
increased Mana Regeneration Rate
increased Melee Damage
increased Mine Damage
increased Mine Throwing Speed
increased Movement Speed
increased Physical Damage
increased Projectile Speed
increased Rarity of Items Dropped by Slain Rare or Unique Enemies
increased Rarity of Items found during Effect
increased Spell Damage
increased Totem Placement speed
increased Trap Damage
increased Trap Throwing Speed
increased Warcry Speed
increased maximum Energy Shield
increased maximum Life
of Damage Taken from Hits is Leeched as Life during Effect
of Damage is taken from Mana before Life while Focused
of Evasion Rating is Regenerated as Life per second while Focused
of Physical Attack Damage Leeched as Life
of Physical Attack Damage Leeched as Mana
of Physical Damage Converted to Cold Damage
of Physical Damage Converted to Fire Damage
of Physical Damage Converted to Lightning Damage
of Physical Damage from Hits taken as Fire Damage
reduced Damage taken from Damage Over Time
reduced Effect of Chill and Shock on you
reduced Effect of Chill on you
reduced Effect of Curses on you
reduced Effect of Freeze on you
reduced Effect of Shock on you
reduced Flask Charges gained
reduced Ignite Duration on you
reduced Mana Cost of Skills during Effect
reduced Reflected Damage taken during Effect
to Accuracy Rating
to Armour
to Armour and Evasion Rating
to Armour during Soul Gain Prevention
to Chaos Damage over Time Multiplier
to Cold Damage over Time Multiplier
to Cold Resistance
to Cold and Chaos Resistances
to Cold and Lightning Resistances
to Dexterity
to Dexterity and Intelligence
to Evasion Rating
to Fire Damage over Time Multiplier
to Fire Resistance
to Fire and Chaos Resistances
to Fire and Cold Resistances
to Fire and Lightning Resistances
to Global Critical Strike Multiplier
to Intelligence
to Level of Socketed AoE Gems
to Level of Socketed Melee Gems
to Level of Socketed Projectile Gems
to Level of Socketed Support Gems
to Lightning Resistance
to Lightning and Chaos Resistances
to Minimum Endurance Charges
to Minimum Frenzy Charges
to Minimum Power Charges
to Physical Damage over Time Multiplier
to Quality of Socketed Gems
to Strength
to Strength and Dexterity
to Strength and Intelligence
to all Attributes
to all Elemental Resistances
to maximum Energy Shield
to maximum Fortification while Focused
to maximum Life
to maximum Mana
to maximum number of Raised Zombies