Syndicate Crafting Bench - Path of Exile

PoE Crafting Recipes Recipes PoE Recipes
1.1 Basic Crafting Tips 1.2 Advanced Crafting Tips 1.3 Master Crafting Tips
1.4 Corrupted Crafting 1.5 Vendor Recipes Crafting  
2.1 Crafting Recipe Locations    
3.1 Crafting Bench Mechanics 3.2 Map Crafting 3.3 Navali's meta-crafting recipes
3.4 Helena Crafting Recipe 3.5 Jun Crafting Mods Guide 3.6 Syndicate Crafting Recipes
3.7 Niko Socket Crafting    

PoE Syndicate Safehouse Reward

Name Transportation Fortification Research Intervention
Haku Transporting Rare Equipment Guarding Unique Strongbox Forging Powerful Equipment Stealing Strongbox Scarabs
Elreon Escorting Unique Weaponry Safeguarding Unique Armour Manufacturing Unique Forgeries "Reappropriating" Reliquary Scarabs
Tora Creating Timed Item Traps (Careful!) Enchanting Helmets Exposing Gems to Combat Hunting for Harbinger Scarabs
Vagan Relocating Timeless Splinters Patrolling Legion Cache Stashing Incubators Selectively Stealing Legion Scarabs
Vorici Smuggling High-quality Gems Stowing Socket-Modifying Orbs Forging Gem-Agnostic Sockets Thieving Shaper Scarabs
Hillock Escorting Personal Weaponsmithing Equipment Guarding Fine Armoursmithing Equipment Glassblowing (Impressive Lung Capacity!) Collecting 'Shiny Things' (Abyss Scarabs?)
Leo Stockpiling Catalysts Banking Currency (Winnings?) Imbuing Items With New Properties Claiming Metamorph Scarabs
Guff Wagering on Item Worth Betting on Item Outcomes Investigating Item Odds Gambling with Item Properties
Janus Transporting Quality-Modifying Currency Accumulating Currency Shards (Pathetic!) Securing Kalguuran Currencies (Fool!) "Finding" Expedition Scarabs
It That Fled Transporting Breach Splinters Mapping Breaches (Go home, freak!) Enriching Breachstones Looting Breach Scarabs
Gravicius Laundering Divination Card Collections Amassing Divination Cards Trialing Divination Card Metamorphosis Acquiring Divination Scarab "Donations"
Jorgin Carrying Talismans on Pilgrimage Channeling the First Ones Imbuing Amulets with Talismanic Power Seizing Bestiary Scarabs
Korell Smuggling Essences Assembling Fragments Examining Fossils Snatching Elder Scarabs
Rin Guiding Maps Between Locations Securing Rare Maps Cataloguing Unique Maps Swiping Cartography Scarabs
Cameria Smuggling Timeworn Uniques Sheltering Harbinger Orbs Fabricating Unmaking Orbs Pillaging Sulphite Scarabs
Aisling Smuggling Attuned Equipment (Trapped Chests!) Guarding Veiled Equipment Imbuing Veiled Magic Pilfering Torment Scarabs
Riker Rigging Item Selections (Likes Contraptions!) Protecting Items from Theft (Paranoid?) Studying Anomalous Materials Investigating Blight Scarabs

Syndicate Crafting Bench

Notes: Corrupted items cannot be crafted; The quality can be enhanced on unidentified items.

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PoE Jun Guide

Jun offers betrayal missions, unveils Veiled items, and acts as a vendor. She gives missions involving tracking down members of the Immortal Syndicate.

Location: Highgate (Act 9), The Oasis, Oriath

Quest: The Immortal Syndicate.

Jun’s recipes are unlocked by unveiling items with the modifiers on them. Each unveil gives a specific amount of process towards an unlock and if the threshold is reached, the next rank is unlocked. Higher ranks require more unlocks, but some missions may give more progress as well. Some veiled mods can only drop from a specific Immortal Syndicate member.

The Immortal Syndicate is a mysterious organisation being investigated by Jun Ortoi. The player must neutralize the Syndicate members residing in the zone, then interrogate them for intelligence on their stronghold and leader, or bargain with them in different ways. Syndicate members can drop Veiled items, and strongholds can contain various rewards depending on the position and rank of members, including Scarabs.

Betrayal Atlas Passives

Name Stats Region
Test of Loyalty
  • Immortal Syndicate Members Executed in Areas have 100% chance to gain an additional Rank
Haewark Hamlet
Intelligence Gathering
  • Completing Maps grants 10 Intelligence for a random Immortal Syndicate Safehouse
Haewark Hamlet
Bribery
  • Immortal Syndicate Members in Areas are 200% more likely to offer to Bargain for Items
  • Immortal Syndicate Members in Areas drop 200% more Items when Bargained with for Items
Haewark Hamlet
Betrayal Mission Chance
  • Areas have 3% chance to grant an additional Jun Mission on Completion
Haewark Hamlet

Jun Crafting Mods

Crafting Recipes Cost Unlock Locations Description Prefix /
Suffix
Item Classes NPC
(81–85)% increased Physical Damage
(13–15)% chance to Impale Enemies on Hit with Attacks
3x Orb of Alchemy Unveil Physical Damage and chance to Impale - Rank 1 Chosen, Prefix, Local One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Jun
(86–94)% increased Physical Damage
(16–17)% chance to Impale Enemies on Hit with Attacks
3x Chaos Orb Unveil Physical Damage and chance to Impale - Rank 2 Chosen, Prefix, Local One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Jun
(95–105)% increased Physical Damage
(18–20)% chance to Impale Enemies on Hit with Attacks
8x Chaos Orb Unveil Physical Damage and chance to Impale - Rank 3 Chosen, Prefix, Local One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Jun
(81–85)% increased Physical Damage
(13–15)% chance to cause Bleeding on Hit
3x Orb of Alchemy Unveil Physical Damage and chance to cause Bleeding - Rank 1 Chosen, Prefix, Local One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Jun
(86–94)% increased Physical Damage
(16–17)% chance to cause Bleeding on Hit
3x Chaos Orb Unveil Physical Damage and chance to cause Bleeding - Rank 2 Chosen, Prefix, Local One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Jun
(95–105)% increased Physical Damage
(18–20)% chance to cause Bleeding on Hit
8x Chaos Orb Unveil Physical Damage and chance to cause Bleeding - Rank 3 Chosen, Prefix, Local One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Jun
(81–85)% increased Physical Damage
(13–15)% chance to Blind Enemies on hit
3x Orb of Alchemy Unveil Physical Damage and chance to Blind - Rank 1 Chosen, Prefix, Local One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Jun
(86–94)% increased Physical Damage
(16–17)% chance to Blind Enemies on hit
3x Chaos Orb Unveil Physical Damage and chance to Blind - Rank 2 Chosen, Prefix, Local One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Jun
(95–105)% increased Physical Damage
(18–20)% chance to Blind Enemies on hit
8x Chaos Orb Unveil Physical Damage and chance to Blind - Rank 3 Chosen, Prefix, Local One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Jun
(81–85)% increased Physical Damage
(13–15)% chance to Poison on Hit
3x Orb of Alchemy Unveil Physical Damage and chance to Poison - Rank 1 Chosen, Prefix, Local One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Jun
(86–94)% increased Physical Damage
(16–17)% chance to Poison on Hit
3x Chaos Orb Unveil Physical Damage and chance to Poison - Rank 2 Chosen, Prefix, Local One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Jun
(95–105)% increased Physical Damage
(18–20)% chance to Poison on Hit
8x Chaos Orb Unveil Physical Damage and chance to Poison - Rank 3 Chosen, Prefix, Local One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged Jun
(60–64)% increased Fire Damage
(21–24)% chance to Ignite
3x Orb of Alchemy Unveil Fire Damage and Chance to Ignite - Rank 1 Chosen, Prefix, Global Two Hand Melee Jun
(65–72)% increased Fire Damage
(25–28)% chance to Ignite
3x Chaos Orb Unveil Fire Damage and Chance to Ignite - Rank 2 Chosen, Prefix, Global Two Hand Melee Jun
(73–80)% increased Fire Damage
(29–34)% chance to Ignite
8x Chaos Orb Unveil Fire Damage and Chance to Ignite - Rank 3 Chosen, Prefix, Global Two Hand Melee Jun
(36–41)% increased Fire Damage
(13–15)% chance to Ignite
3x Orb of Alchemy Unveil Fire Damage and Chance to Ignite - Rank 1 Chosen, Prefix, Global One Hand Melee, One Hand Ranged Jun
(42–50)% increased Fire Damage
(16–17)% chance to Ignite
3x Chaos Orb Unveil Fire Damage and Chance to Ignite - Rank 2 Chosen, Prefix, Global One Hand Melee, One Hand Ranged Jun
(51–60)% increased Fire Damage
(18–20)% chance to Ignite
8x Chaos Orb Unveil Fire Damage and Chance to Ignite - Rank 3 Chosen, Prefix, Global One Hand Melee, One Hand Ranged Jun
(60–64)% increased Cold Damage
(21–24)% chance to Freeze
3x Orb of Alchemy Unveil Cold Damage and Chance to Freeze - Rank 1 Chosen, Prefix, Global Two Hand Melee Jun
(65–72)% increased Cold Damage
(25–28)% chance to Freeze
3x Chaos Orb Unveil Cold Damage and Chance to Freeze - Rank 2 Chosen, Prefix, Global Two Hand Melee Jun
(73–80)% increased Cold Damage
(29–34)% chance to Freeze
8x Chaos Orb Unveil Cold Damage and Chance to Freeze - Rank 3 Chosen, Prefix, Global Two Hand Melee Jun
(36–41)% increased Cold Damage
(13–15)% chance to Freeze
3x Orb of Alchemy Unveil Cold Damage and Chance to Freeze - Rank 1 Chosen, Prefix, Global One Hand Melee, One Hand Ranged Jun
(42–50)% increased Cold Damage
(16–17)% chance to Freeze
3x Chaos Orb Unveil Cold Damage and Chance to Freeze - Rank 2 Chosen, Prefix, Global One Hand Melee, One Hand Ranged Jun
(51–60)% increased Cold Damage
(18–20)% chance to Freeze
8x Chaos Orb Unveil Cold Damage and Chance to Freeze - Rank 3 Chosen, Prefix, Global One Hand Melee, One Hand Ranged Jun
(60–64)% increased Lightning Damage
(21–24)% chance to Shock
3x Orb of Alchemy Unveil Lightning Damage and Chance to Shock - Rank 1 Chosen, Prefix, Global Two Hand Melee Jun
(65–72)% increased Lightning Damage
(25–28)% chance to Shock
3x Chaos Orb Unveil Lightning Damage and Chance to Shock - Rank 2 Chosen, Prefix, Global Two Hand Melee Jun
(73–80)% increased Lightning Damage
(29–34)% chance to Shock
8x Chaos Orb Unveil Lightning Damage and Chance to Shock - Rank 3 Chosen, Prefix, Global Two Hand Melee Jun
(36–41)% increased Lightning Damage
(13–15)% chance to Shock
3x Orb of Alchemy Unveil Lightning Damage and Chance to Shock - Rank 1 Chosen, Prefix, Global One Hand Melee, One Hand Ranged Jun
(42–50)% increased Lightning Damage
(16–17)% chance to Shock
3x Chaos Orb Unveil Lightning Damage and Chance to Shock - Rank 2 Chosen, Prefix, Global One Hand Melee, One Hand Ranged Jun
(51–60)% increased Lightning Damage
(18–20)% chance to Shock
8x Chaos Orb Unveil Lightning Damage and Chance to Shock - Rank 3 Chosen, Prefix, Global One Hand Melee, One Hand Ranged Jun
(53–60)% increased Chaos Damage
Chaos Skills have (15–17)% increased Skill Effect Duration
3x Orb of Alchemy Unveil Chaos Damage and Chaos Skill Effect Duration - Rank 1 Chosen, Prefix, Global Two Hand Melee Jun
(61–68)% increased Chaos Damage
Chaos Skills have (18–20)% increased Skill Effect Duration
3x Chaos Orb Unveil Chaos Damage and Chaos Skill Effect Duration - Rank 2 Chosen, Prefix, Global Two Hand Melee Jun
(69–75)% increased Chaos Damage
Chaos Skills have (21–23)% increased Skill Effect Duration
8x Chaos Orb Unveil Chaos Damage and Chaos Skill Effect Duration - Rank 3 Chosen, Prefix, Global Two Hand Melee Jun
(35–39)% increased Chaos Damage
Chaos Skills have (7–8)% increased Skill Effect Duration
3x Orb of Alchemy Unveil Chaos Damage and Chaos Skill Effect Duration - Rank 1 Chosen, Prefix, Global One Hand Melee, One Hand Ranged Jun
(40–45)% increased Chaos Damage
Chaos Skills have (9–10)% increased Skill Effect Duration
3x Chaos Orb Unveil Chaos Damage and Chaos Skill Effect Duration - Rank 2 Chosen, Prefix, Global One Hand Melee, One Hand Ranged Jun
(46–50)% increased Chaos Damage
Chaos Skills have (11–12)% increased Skill Effect Duration
8x Chaos Orb Unveil Chaos Damage and Chaos Skill Effect Duration - Rank 3 Chosen, Prefix, Global One Hand Melee, One Hand Ranged Jun
(60–64)% increased Spell Damage
(16–20)% increased Mana Regeneration Rate
8x Orb of Transmutation Unveil Spell Damage and Mana Regeneration Rate - Rank 1 Chosen, Prefix, Global Two Hand Melee Jun
(65–72)% increased Spell Damage
(21–25)% increased Mana Regeneration Rate
2x Chaos Orb Unveil Spell Damage and Mana Regeneration Rate - Rank 2 Chosen, Prefix, Global Two Hand Melee Jun
(73–80)% increased Spell Damage
(26–30)% increased Mana Regeneration Rate
6x Chaos Orb Unveil Spell Damage and Mana Regeneration Rate - Rank 3 Chosen, Prefix, Global Two Hand Melee Jun
(36–41)% increased Spell Damage
(7–9)% increased Mana Regeneration Rate
8x Orb of Transmutation Unveil Spell Damage and Mana Regeneration Rate - Rank 1 Chosen, Prefix, Global One Hand Melee, One Hand Ranged Jun
(42–50)% increased Spell Damage
(10–12)% increased Mana Regeneration Rate
2x Chaos Orb Unveil Spell Damage and Mana Regeneration Rate - Rank 2 Chosen, Prefix, Global One Hand Melee, One Hand Ranged Jun
(51–60)% increased Spell Damage
(13–15)% increased Mana Regeneration Rate
6x Chaos Orb Unveil Spell Damage and Mana Regeneration Rate - Rank 3 Chosen, Prefix, Global One Hand Melee, One Hand Ranged Jun
(53–58)% increased Spell Damage
Gain (3–4)% of Non-Chaos Damage as extra Chaos Damage
1x Chaos Orb Unveil Spell Damage and Non-Chaos as Extra Chaos - Rank 1 Chosen, Prefix, Global Two Hand Melee Jun
(59–66)% increased Spell Damage
Gain (5–6)% of Non-Chaos Damage as extra Chaos Damage
4x Chaos Orb Unveil Spell Damage and Non-Chaos as Extra Chaos - Rank 2 Chosen, Prefix, Global Two Hand Melee Jun
(67–75)% increased Spell Damage
Gain (7–8)% of Non-Chaos Damage as extra Chaos Damage
1x Exalted Orb Unveil Spell Damage and Non-Chaos as Extra Chaos - Rank 3 Chosen, Prefix, Global Two Hand Melee Jun
(38–40)% increased Spell Damage
Gain 2% of Non-Chaos Damage as extra Chaos Damage
1x Chaos Orb Unveil Spell Damage and Non-Chaos as Extra Chaos - Rank 1 Chosen, Prefix, Global One Hand Melee, One Hand Ranged Jun
(41–45)% increased Spell Damage
Gain 3% of Non-Chaos Damage as extra Chaos Damage
4x Chaos Orb Unveil Spell Damage and Non-Chaos as Extra Chaos - Rank 2 Chosen, Prefix, Global One Hand Melee, One Hand Ranged Jun
(46–50)% increased Spell Damage
Gain 4% of Non-Chaos Damage as extra Chaos Damage
1x Exalted Orb Unveil Spell Damage and Non-Chaos as Extra Chaos - Rank 3 Chosen, Prefix, Global One Hand Melee, One Hand Ranged Jun
Minions have (26–32)% increased maximum Life
Minions deal (26–32)% increased Damage
8x Orb of Alteration Unveil Minion Damage and Life - Rank 1 Chosen, Prefix, Global Two Hand Melee, Two Hand Ranged Jun
Minions have (33–38)% increased maximum Life
Minions deal (33–38)% increased Damage
4x Orb of Alchemy Unveil Minion Damage and Life - Rank 2 Chosen, Prefix, Global Two Hand Melee, Two Hand Ranged Jun
Minions have (39–45)% increased maximum Life
Minions deal (39–45)% increased Damage
4x Chaos Orb Unveil Minion Damage and Life - Rank 3 Chosen, Prefix, Global Two Hand Melee, Two Hand Ranged Jun
Minions have (16–19)% increased maximum Life
Minions deal (16–19)% increased Damage
8x Orb of Alteration Unveil Minion Damage and Life - Rank 1 Chosen, Prefix, Global One Hand Melee, One Hand Ranged Jun
Minions have (20–24)% increased maximum Life
Minions deal (20–24)% increased Damage
4x Orb of Alchemy Unveil Minion Damage and Life - Rank 2 Chosen, Prefix, Global One Hand Melee, One Hand Ranged Jun
Minions have (25–28)% increased maximum Life
Minions deal (25–28)% increased Damage
4x Chaos Orb Unveil Minion Damage and Life - Rank 3 Chosen, Prefix, Global One Hand Melee, One Hand Ranged Jun
Minions have (19–21)% increased Attack Speed
Minions have (19–21)% increased Cast Speed
8x Orb of Alteration Unveil Minion Attack and Cast Speed - Rank 1 of the Order, Suffix, Global Two Hand Melee, Two Hand Ranged Jun
Minions have (22–24)% increased Attack Speed
Minions have (22–24)% increased Cast Speed
2x Orb of Alchemy Unveil Minion Attack and Cast Speed - Rank 2 of the Order, Suffix, Global Two Hand Melee, Two Hand Ranged Jun
Minions have (25–28)% increased Attack Speed
Minions have (25–28)% increased Cast Speed
4x Chaos Orb Unveil Minion Attack and Cast Speed - Rank 3 of the Order, Suffix, Global Two Hand Melee, Two Hand Ranged Jun
Minions have (10–11)% increased Attack Speed
Minions have (10–11)% increased Cast Speed
8x Orb of Alteration Unveil Minion Attack and Cast Speed - Rank 1 of the Order, Suffix, Global One Hand Melee, One Hand Ranged Jun
Minions have (12–13)% increased Attack Speed
Minions have (12–13)% increased Cast Speed
2x Orb of Alchemy Unveil Minion Attack and Cast Speed - Rank 2 of the Order, Suffix, Global One Hand Melee, One Hand Ranged Jun
Minions have (14–15)% increased Attack Speed
Minions have (14–15)% increased Cast Speed
4x Chaos Orb Unveil Minion Attack and Cast Speed - Rank 3 of the Order, Suffix, Global One Hand Melee, One Hand Ranged Jun
+(25–27)% to Chaos Damage over Time Multiplier 8x Orb of Alteration Unveil Physical and Chaos Damage over Time Multiplier - Rank 1 of the Order, Suffix, Global Two Hand Melee Jun
+(28–30)% to Chaos Damage over Time Multiplier 2x Orb of Alchemy Unveil Physical and Chaos Damage over Time Multiplier - Rank 2 of the Order, Suffix, Global Two Hand Melee Jun
+(31–35)% to Chaos Damage over Time Multiplier 4x Chaos Orb Unveil Physical and Chaos Damage over Time Multiplier - Rank 3 of the Order, Suffix, Global Two Hand Melee Jun
+(14–15)% to Chaos Damage over Time Multiplier 8x Orb of Alteration Unveil Physical and Chaos Damage over Time Multiplier - Rank 1 of the Order, Suffix, Global One Hand Melee, One Hand Ranged, Two Hand Ranged Jun
+(16–17)% to Chaos Damage over Time Multiplier 2x Orb of Alchemy Unveil Physical and Chaos Damage over Time Multiplier - Rank 2 of the Order, Suffix, Global One Hand Melee, One Hand Ranged, Two Hand Ranged Jun
+(18–20)% to Chaos Damage over Time Multiplier 4x Chaos Orb Unveil Physical and Chaos Damage over Time Multiplier - Rank 3 of the Order, Suffix, Global One Hand Melee, One Hand Ranged, Two Hand Ranged Jun
+(25–27)% to Physical Damage over Time Multiplier 8x Orb of Alteration Unveil Physical and Chaos Damage over Time Multiplier - Rank 1 of the Order, Suffix, Global Two Hand Melee Jun
+(28–30)% to Physical Damage over Time Multiplier 2x Orb of Alchemy Unveil Physical and Chaos Damage over Time Multiplier - Rank 2 of the Order, Suffix, Global Two Hand Melee Jun
+(31–35)% to Physical Damage over Time Multiplier 4x Chaos Orb Unveil Physical and Chaos Damage over Time Multiplier - Rank 3 of the Order, Suffix, Global Two Hand Melee Jun
+(14–15)% to Physical Damage over Time Multiplier 8x Orb of Alteration Unveil Physical and Chaos Damage over Time Multiplier - Rank 1 of the Order, Suffix, Global One Hand Melee, One Hand Ranged, Two Hand Ranged Jun
+(16–17)% to Physical Damage over Time Multiplier 2x Orb of Alchemy Unveil Physical and Chaos Damage over Time Multiplier - Rank 2 of the Order, Suffix, Global One Hand Melee, One Hand Ranged, Two Hand Ranged Jun
+(18–20)% to Physical Damage over Time Multiplier 4x Chaos Orb Unveil Physical and Chaos Damage over Time Multiplier - Rank 3 of the Order, Suffix, Global One Hand Melee, One Hand Ranged, Two Hand Ranged Jun
+(25–27)% to Cold Damage over Time Multiplier 8x Orb of Alteration Unveil Fire and Cold Damage over Time Multiplier - Rank 1 of the Order, Suffix, Global Two Hand Melee Jun
+(28–30)% to Cold Damage over Time Multiplier 2x Orb of Alchemy Unveil Fire and Cold Damage over Time Multiplier - Rank 2 of the Order, Suffix, Global Two Hand Melee Jun
+(31–35)% to Cold Damage over Time Multiplier 4x Chaos Orb Unveil Fire and Cold Damage over Time Multiplier - Rank 3 of the Order, Suffix, Global Two Hand Melee Jun
+(14–15)% to Cold Damage over Time Multiplier 8x Orb of Alteration Unveil Fire and Cold Damage over Time Multiplier - Rank 1 of the Order, Suffix, Global One Hand Melee, One Hand Ranged, Two Hand Ranged Jun
+(16–17)% to Cold Damage over Time Multiplier 2x Orb of Alchemy Unveil Fire and Cold Damage over Time Multiplier - Rank 2 of the Order, Suffix, Global One Hand Melee, One Hand Ranged, Two Hand Ranged Jun
+(18–20)% to Cold Damage over Time Multiplier 4x Chaos Orb Unveil Fire and Cold Damage over Time Multiplier - Rank 3 of the Order, Suffix, Global One Hand Melee, One Hand Ranged, Two Hand Ranged Jun
+(25–27)% to Fire Damage over Time Multiplier 8x Orb of Alteration Unveil Fire and Cold Damage over Time Multiplier - Rank 1 of the Order, Suffix, Global Two Hand Melee Jun
+(28–30)% to Fire Damage over Time Multiplier 2x Orb of Alchemy Unveil Fire and Cold Damage over Time Multiplier - Rank 2 of the Order, Suffix, Global Two Hand Melee Jun
+(31–35)% to Fire Damage over Time Multiplier 4x Chaos Orb Unveil Fire and Cold Damage over Time Multiplier - Rank 3 of the Order, Suffix, Global Two Hand Melee Jun
+(14–15)% to Fire Damage over Time Multiplier 8x Orb of Alteration Unveil Fire and Cold Damage over Time Multiplier - Rank 1 of the Order, Suffix, Global One Hand Melee, One Hand Ranged, Two Hand Ranged Jun
+(16–17)% to Fire Damage over Time Multiplier 2x Orb of Alchemy Unveil Fire and Cold Damage over Time Multiplier - Rank 2 of the Order, Suffix, Global One Hand Melee, One Hand Ranged, Two Hand Ranged Jun
+(18–20)% to Fire Damage over Time Multiplier 4x Chaos Orb Unveil Fire and Cold Damage over Time Multiplier - Rank 3 of the Order, Suffix, Global One Hand Melee, One Hand Ranged, Two Hand Ranged Jun
Attacks with this Weapon Penetrate (6–7)% Elemental Resistances 4x Orb of Alchemy Unveil Weapon Elemental Resistance Penetration - Rank 1 Chosen, Prefix, Local Two Hand Melee, Two Hand Ranged, One Hand Melee, One Hand Ranged Jun
Attacks with this Weapon Penetrate (8–10)% Elemental Resistances 4x Chaos Orb Unveil Weapon Elemental Resistance Penetration - Rank 2 Chosen, Prefix, Local Two Hand Melee, Two Hand Ranged, One Hand Melee, One Hand Ranged Jun
Attacks with this Weapon Penetrate (11–13)% Elemental Resistances 1x Exalted Orb Unveil Weapon Elemental Resistance Penetration - Rank 3 Chosen, Prefix, Local Two Hand Melee, Two Hand Ranged, One Hand Melee, One Hand Ranged Jun
Attacks with this Weapon Penetrate (6–7)% Chaos Resistance 8x Orb of Alteration Unveil Weapon Chaos Resistance Penetration - Rank 1 Chosen, Prefix, Local Two Hand Melee, Two Hand Ranged, One Hand Melee, One Hand Ranged Jun
Attacks with this Weapon Penetrate (8–10)% Chaos Resistance 4x Orb of Alchemy Unveil Weapon Chaos Resistance Penetration - Rank 2 Chosen, Prefix, Local Two Hand Melee, Two Hand Ranged, One Hand Melee, One Hand Ranged Jun
Attacks with this Weapon Penetrate (11–13)% Chaos Resistance 4x Chaos Orb Unveil Weapon Chaos Resistance Penetration - Rank 3 Chosen, Prefix, Local Two Hand Melee, Two Hand Ranged, One Hand Melee, One Hand Ranged Jun
(6–7)% chance to deal Double Damage 2x Chaos Orb Unveil Chance to deal Double Damage - Rank 1 of the Order, Suffix, Global Two Hand Melee, Two Hand Ranged Jun
(8–10)% chance to deal Double Damage 1x Divine Orb Unveil Chance to deal Double Damage - Rank 2 of the Order, Suffix, Global Two Hand Melee, Two Hand Ranged Jun
3% chance to deal Double Damage 2x Chaos Orb Unveil Chance to deal Double Damage - Rank 1 of the Order, Suffix, Global One Hand Melee, One Hand Ranged, Shield Jun
(4–5)% chance to deal Double Damage 1x Divine Orb Unveil Chance to deal Double Damage - Rank 2 of the Order, Suffix, Global One Hand Melee, One Hand Ranged, Shield Jun
(12–14)% increased Armour and Evasion
+(8–9) to maximum Life
8x Orb of Alteration Unveil Defences and Life - Rank 1 Chosen, Prefix, Local Boots, Gloves Jun
(15–17)% increased Armour and Evasion
+(10–11) to maximum Life
2x Orb of Alchemy Unveil Defences and Life - Rank 2 Chosen, Prefix, Local Boots, Gloves Jun
(18–21)% increased Armour and Evasion
+(12–14) to maximum Life
2x Chaos Orb Unveil Defences and Life - Rank 3 Chosen, Prefix, Local Boots, Gloves Jun
(12–14)% increased Armour and Energy Shield
+(8–9) to maximum Life
8x Orb of Alteration Unveil Defences and Life - Rank 1 Chosen, Prefix, Local Boots, Gloves Jun
(15–17)% increased Armour and Energy Shield
+(10–11) to maximum Life
2x Orb of Alchemy Unveil Defences and Life - Rank 2 Chosen, Prefix, Local Boots, Gloves Jun
(18–21)% increased Armour and Energy Shield
+(12–14) to maximum Life
2x Chaos Orb Unveil Defences and Life - Rank 3 Chosen, Prefix, Local Boots, Gloves Jun
(12–14)% increased Evasion and Energy Shield
+(8–9) to maximum Life
8x Orb of Alteration Unveil Defences and Life - Rank 1 Chosen, Prefix, Local Boots, Gloves Jun
(15–17)% increased Evasion and Energy Shield
+(10–11) to maximum Life
2x Orb of Alchemy Unveil Defences and Life - Rank 2 Chosen, Prefix, Local Boots, Gloves Jun
(18–21)% increased Evasion and Energy Shield
+(12–14) to maximum Life
2x Chaos Orb Unveil Defences and Life - Rank 3 Chosen, Prefix, Local Boots, Gloves Jun
(12–14)% increased Armour
+(8–9) to maximum Life
8x Orb of Alteration Unveil Defences and Life - Rank 1 Chosen, Prefix, Local Boots, Gloves Jun
(15–17)% increased Armour
+(10–11) to maximum Life
2x Orb of Alchemy Unveil Defences and Life - Rank 2 Chosen, Prefix, Local Boots, Gloves Jun
(18–21)% increased Armour
+(12–14) to maximum Life
2x Chaos Orb Unveil Defences and Life - Rank 3 Chosen, Prefix, Local Boots, Gloves Jun
(12–14)% increased Evasion Rating
+(8–9) to maximum Life
8x Orb of Alteration Unveil Defences and Life - Rank 1 Chosen, Prefix, Local Boots, Gloves Jun
(15–17)% increased Evasion Rating
+(10–11) to maximum Life
2x Orb of Alchemy Unveil Defences and Life - Rank 2 Chosen, Prefix, Local Boots, Gloves Jun
(18–21)% increased Evasion Rating
+(12–14) to maximum Life
2x Chaos Orb Unveil Defences and Life - Rank 3 Chosen, Prefix, Local Boots, Gloves Jun
(12–14)% increased Energy Shield
+(8–9) to maximum Life
8x Orb of Alteration Unveil Defences and Life - Rank 1 Chosen, Prefix, Local Boots, Gloves Jun
(15–17)% increased Energy Shield
+(10–11) to maximum Life
2x Orb of Alchemy Unveil Defences and Life - Rank 2 Chosen, Prefix, Local Boots, Gloves Jun
(18–21)% increased Energy Shield
+(12–14) to maximum Life
2x Chaos Orb Unveil Defences and Life - Rank 3 Chosen, Prefix, Local Boots, Gloves Jun
(12–14)% increased Armour, Evasion and Energy Shield
+(8–9) to maximum Life
8x Orb of Alteration Unveil Defences and Life - Rank 1 Chosen, Prefix, Local Boots, Gloves Jun
(15–17)% increased Armour, Evasion and Energy Shield
+(10–11) to maximum Life
2x Orb of Alchemy Unveil Defences and Life - Rank 2 Chosen, Prefix, Local Boots, Gloves Jun
(18–21)% increased Armour, Evasion and Energy Shield
+(12–14) to maximum Life
2x Chaos Orb Unveil Defences and Life - Rank 3 Chosen, Prefix, Local Boots, Gloves Jun
(12–14)% increased Armour and Evasion
+(10–11) to maximum Life
8x Orb of Alteration Unveil Defences and Life - Rank 1 Chosen, Prefix, Local Helmet, Shield Jun
(15–17)% increased Armour and Evasion
+(12–13) to maximum Life
2x Orb of Alchemy Unveil Defences and Life - Rank 2 Chosen, Prefix, Local Helmet, Shield Jun
(18–21)% increased Armour and Evasion
+(14–16) to maximum Life
2x Chaos Orb Unveil Defences and Life - Rank 3 Chosen, Prefix, Local Helmet, Shield Jun
(12–14)% increased Armour and Energy Shield
+(10–11) to maximum Life
8x Orb of Alteration Unveil Defences and Life - Rank 1 Chosen, Prefix, Local Helmet, Shield Jun
(15–17)% increased Armour and Energy Shield
+(12–13) to maximum Life
2x Orb of Alchemy Unveil Defences and Life - Rank 2 Chosen, Prefix, Local Helmet, Shield Jun
(18–21)% increased Armour and Energy Shield
+(14–16) to maximum Life
2x Chaos Orb Unveil Defences and Life - Rank 3 Chosen, Prefix, Local Helmet, Shield Jun
(12–14)% increased Evasion and Energy Shield
+(10–11) to maximum Life
8x Orb of Alteration Unveil Defences and Life - Rank 1 Chosen, Prefix, Local Helmet, Shield Jun
(15–17)% increased Evasion and Energy Shield
+(12–13) to maximum Life
2x Orb of Alchemy Unveil Defences and Life - Rank 2 Chosen, Prefix, Local Helmet, Shield Jun
(18–21)% increased Evasion and Energy Shield
+(14–16) to maximum Life
2x Chaos Orb Unveil Defences and Life - Rank 3 Chosen, Prefix, Local Helmet, Shield Jun
(12–14)% increased Armour
+(10–11) to maximum Life
8x Orb of Alteration Unveil Defences and Life - Rank 1 Chosen, Prefix, Local Helmet, Shield Jun
(15–17)% increased Armour
+(12–13) to maximum Life
2x Orb of Alchemy Unveil Defences and Life - Rank 2 Chosen, Prefix, Local Helmet, Shield Jun
(18–21)% increased Armour
+(14–16) to maximum Life
2x Chaos Orb Unveil Defences and Life - Rank 3 Chosen, Prefix, Local Helmet, Shield Jun
(12–14)% increased Evasion Rating
+(10–11) to maximum Life
8x Orb of Alteration Unveil Defences and Life - Rank 1 Chosen, Prefix, Local Helmet, Shield Jun
(15–17)% increased Evasion Rating
+(12–13) to maximum Life
2x Orb of Alchemy Unveil Defences and Life - Rank 2 Chosen, Prefix, Local Helmet, Shield Jun
(18–21)% increased Evasion Rating
+(14–16) to maximum Life
2x Chaos Orb Unveil Defences and Life - Rank 3 Chosen, Prefix, Local Helmet, Shield Jun
(12–14)% increased Energy Shield
+(10–11) to maximum Life
8x Orb of Alteration Unveil Defences and Life - Rank 1 Chosen, Prefix, Local Helmet, Shield Jun
(15–17)% increased Energy Shield
+(12–13) to maximum Life
2x Orb of Alchemy Unveil Defences and Life - Rank 2 Chosen, Prefix, Local Helmet, Shield Jun
(18–21)% increased Energy Shield
+(14–16) to maximum Life
2x Chaos Orb Unveil Defences and Life - Rank 3 Chosen, Prefix, Local Helmet, Shield Jun
(12–14)% increased Armour, Evasion and Energy Shield
+(10–11) to maximum Life
8x Orb of Alteration Unveil Defences and Life - Rank 1 Chosen, Prefix, Local Helmet, Shield Jun
(15–17)% increased Armour, Evasion and Energy Shield
+(12–13) to maximum Life
2x Orb of Alchemy Unveil Defences and Life - Rank 2 Chosen, Prefix, Local Helmet, Shield Jun
(18–21)% increased Armour, Evasion and Energy Shield
+(14–16) to maximum Life
2x Chaos Orb Unveil Defences and Life - Rank 3 Chosen, Prefix, Local Helmet, Shield Jun
(12–14)% increased Armour and Evasion
+(13–14) to maximum Life
8x Orb of Alteration Unveil Defences and Life - Rank 1 Chosen, Prefix, Local Body Armour Jun
(15–17)% increased Armour and Evasion
+(15–16) to maximum Life
2x Orb of Alchemy Unveil Defences and Life - Rank 2 Chosen, Prefix, Local Body Armour Jun
(18–21)% increased Armour and Evasion
+(17–19) to maximum Life
2x Chaos Orb Unveil Defences and Life - Rank 3 Chosen, Prefix, Local Body Armour Jun
(12–14)% increased Armour and Energy Shield
+(13–14) to maximum Life
8x Orb of Alteration Unveil Defences and Life - Rank 1 Chosen, Prefix, Local Body Armour Jun
(15–17)% increased Armour and Energy Shield
+(15–16) to maximum Life
2x Orb of Alchemy Unveil Defences and Life - Rank 2 Chosen, Prefix, Local Body Armour Jun
(18–21)% increased Armour and Energy Shield
+(17–19) to maximum Life
2x Chaos Orb Unveil Defences and Life - Rank 3 Chosen, Prefix, Local Body Armour Jun
(12–14)% increased Evasion and Energy Shield
+(13–14) to maximum Life
8x Orb of Alteration Unveil Defences and Life - Rank 1 Chosen, Prefix, Local Body Armour Jun
(15–17)% increased Evasion and Energy Shield
+(15–16) to maximum Life
2x Orb of Alchemy Unveil Defences and Life - Rank 2 Chosen, Prefix, Local Body Armour Jun
(18–21)% increased Evasion and Energy Shield
+(17–19) to maximum Life
2x Chaos Orb Unveil Defences and Life - Rank 3 Chosen, Prefix, Local Body Armour Jun
(12–14)% increased Armour
+(13–14) to maximum Life
8x Orb of Alteration Unveil Defences and Life - Rank 1 Chosen, Prefix, Local Body Armour Jun
(15–17)% increased Armour
+(15–16) to maximum Life
2x Orb of Alchemy Unveil Defences and Life - Rank 2 Chosen, Prefix, Local Body Armour Jun
(18–21)% increased Armour
+(17–19) to maximum Life
2x Chaos Orb Unveil Defences and Life - Rank 3 Chosen, Prefix, Local Body Armour Jun
(12–14)% increased Evasion Rating
+(13–14) to maximum Life
8x Orb of Alteration Unveil Defences and Life - Rank 1 Chosen, Prefix, Local Body Armour Jun
(15–17)% increased Evasion Rating
+(15–16) to maximum Life
2x Orb of Alchemy Unveil Defences and Life - Rank 2 Chosen, Prefix, Local Body Armour Jun
(18–21)% increased Evasion Rating
+(17–19) to maximum Life
2x Chaos Orb Unveil Defences and Life - Rank 3 Chosen, Prefix, Local Body Armour Jun
(12–14)% increased Energy Shield
+(13–14) to maximum Life
8x Orb of Alteration Unveil Defences and Life - Rank 1 Chosen, Prefix, Local Body Armour Jun
(15–17)% increased Energy Shield
+(15–16) to maximum Life
2x Orb of Alchemy Unveil Defences and Life - Rank 2 Chosen, Prefix, Local Body Armour Jun
(18–21)% increased Energy Shield
+(17–19) to maximum Life
2x Chaos Orb Unveil Defences and Life - Rank 3 Chosen, Prefix, Local Body Armour Jun
(12–14)% increased Armour, Evasion and Energy Shield
+(13–14) to maximum Life
8x Orb of Alteration Unveil Defences and Life - Rank 1 Chosen, Prefix, Local Body Armour Jun
(15–17)% increased Armour, Evasion and Energy Shield
+(15–16) to maximum Life
2x Orb of Alchemy Unveil Defences and Life - Rank 2 Chosen, Prefix, Local Body Armour Jun
(18–21)% increased Armour, Evasion and Energy Shield
+(17–19) to maximum Life
2x Chaos Orb Unveil Defences and Life - Rank 3 Chosen, Prefix, Local Body Armour Jun
+(10–15) to Strength and Dexterity 6x Orb of Alteration Unveil Strength and Dexterity - Rank 1 of the Order, Suffix, Global Body Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, Quiver Jun
+(16–20) to Strength and Dexterity 2x Orb of Alchemy Unveil Strength and Dexterity - Rank 2 of the Order, Suffix, Global Body Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, Quiver Jun
+(21–25) to Strength and Dexterity 4x Chaos Orb Unveil Strength and Dexterity - Rank 3 of the Order, Suffix, Global Body Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, Quiver Jun
+(10–15) to Dexterity and Intelligence 6x Orb of Alteration Unveil Dexterity and Intelligence - Rank 1 of the Order, Suffix, Global Body Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, Quiver Jun
+(16–20) to Dexterity and Intelligence 2x Orb of Alchemy Unveil Dexterity and Intelligence - Rank 2 of the Order, Suffix, Global Body Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, Quiver Jun
+(21–25) to Dexterity and Intelligence 4x Chaos Orb Unveil Dexterity and Intelligence - Rank 3 of the Order, Suffix, Global Body Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, Quiver Jun
+(10–15) to Strength and Intelligence 6x Orb of Alteration Unveil Strength and Intelligence - Rank 1 of the Order, Suffix, Global Body Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, Quiver Jun
+(16–20) to Strength and Intelligence 2x Orb of Alchemy Unveil Strength and Intelligence - Rank 2 of the Order, Suffix, Global Body Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, Quiver Jun
+(21–25) to Strength and Intelligence 4x Chaos Orb Unveil Strength and Intelligence - Rank 3 of the Order, Suffix, Global Body Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, Quiver Jun
+1 to Minimum Endurance Charges 1x Divine Orb Unveil Minimum Endurance Charges 0 of the Order, Suffix, Global Ring, Amulet Jun
+1 to Minimum Power Charges 1x Divine Orb Unveil Minimum Power Charges 0 of the Order, Suffix, Global Ring, Amulet Jun
+1 to Minimum Frenzy Charges 1x Divine Orb Unveil Minimum Frenzy Charges 0 of the Order, Suffix, Global Ring, Amulet Jun
Regenerate 2 Mana per second
+(26–30) to maximum Mana
6x Orb of Augmentation Unveil Mana and Mana Regenerated per Second - Rank 1 Chosen, Prefix, Global Ring, Amulet Jun
Regenerate 3 Mana per second
+(31–35) to maximum Mana
4x Orb of Alchemy Unveil Mana and Mana Regenerated per Second - Rank 2 Chosen, Prefix, Global Ring, Amulet Jun
Regenerate 4 Mana per second
+(36–40) to maximum Mana
4x Chaos Orb Unveil Mana and Mana Regenerated per Second - Rank 3 Chosen, Prefix, Global Ring, Amulet Jun
+(26–30) to maximum Mana
3% reduced Mana Cost of Skills
6x Orb of Augmentation Unveil Mana and Mana Cost of Skills - Rank 1 Chosen, Prefix, Global Ring, Amulet Jun
+(31–35) to maximum Mana
4% reduced Mana Cost of Skills
4x Orb of Alchemy Unveil Mana and Mana Cost of Skills - Rank 2 Chosen, Prefix, Global Ring, Amulet Jun
+(36–40) to maximum Mana
5% reduced Mana Cost of Skills
4x Chaos Orb Unveil Mana and Mana Cost of Skills - Rank 3 Chosen, Prefix, Global Ring, Amulet Jun
+(26–30) to maximum Mana
4% of Damage taken Recouped as Mana
6x Orb of Augmentation Unveil Mana and Damage taken gained as Mana - Rank 1 Chosen, Prefix, Global Ring, Amulet Jun
+(31–35) to maximum Mana
5% of Damage taken Recouped as Mana
4x Orb of Alchemy Unveil Mana and Damage taken gained as Mana - Rank 2 Chosen, Prefix, Global Ring, Amulet Jun
+(36–40) to maximum Mana
6% of Damage taken Recouped as Mana
4x Chaos Orb Unveil Mana and Damage taken gained as Mana - Rank 3 Chosen, Prefix, Global Ring, Amulet Jun
3% increased Attack and Cast Speed 8x Orb of Alteration Unveil Attack and Cast Speed - Rank 1 of the Order, Suffix, Global Amulet, Quiver Jun
4% increased Attack and Cast Speed 4x Orb of Alchemy Unveil Attack and Cast Speed - Rank 2 of the Order, Suffix, Global Amulet, Quiver Jun
(5–6)% increased Attack and Cast Speed 3x Chaos Orb Unveil Attack and Cast Speed - Rank 3 of the Order, Suffix, Global Amulet, Quiver Jun
(13–14)% increased Movement Speed
(6–9)% increased Movement Speed if you haven't been Hit Recently
4x Orb of Chance Unveil Movement Speed and Movement Speed when not Hit - Rank 1 Chosen, Prefix, Global Boots Jun
(15–17)% increased Movement Speed
(6–9)% increased Movement Speed if you haven't been Hit Recently
4x Orb of Alchemy Unveil Movement Speed and Movement Speed when not Hit - Rank 2 Chosen, Prefix, Global Boots Jun
(18–20)% increased Movement Speed
(6–9)% increased Movement Speed if you haven't been Hit Recently
4x Chaos Orb Unveil Movement Speed and Movement Speed when not Hit - Rank 3 Chosen, Prefix, Global Boots Jun
(13–14)% increased Movement Speed
(8–12)% chance to gain Onslaught for 4 seconds on Kill
4x Orb of Chance Unveil Movement Speed and Onslaught on Kill - Rank 1 Chosen, Prefix, Global Boots Jun
(15–17)% increased Movement Speed
(8–12)% chance to gain Onslaught for 4 seconds on Kill
4x Orb of Alchemy Unveil Movement Speed and Onslaught on Kill - Rank 2 Chosen, Prefix, Global Boots Jun
(18–20)% increased Movement Speed
(8–12)% chance to gain Onslaught for 4 seconds on Kill
4x Chaos Orb Unveil Movement Speed and Onslaught on Kill - Rank 3 Chosen, Prefix, Global Boots Jun
(13–14)% increased Movement Speed
Cannot be Chilled
4x Orb of Chance Unveil Movement Speed and Cannot be Chilled - Rank 1 Chosen, Prefix, Global Boots Jun
(15–17)% increased Movement Speed
Cannot be Chilled
4x Orb of Alchemy Unveil Movement Speed and Cannot be Chilled - Rank 2 Chosen, Prefix, Global Boots Jun
(18–20)% increased Movement Speed
Cannot be Chilled
4x Chaos Orb Unveil Movement Speed and Cannot be Chilled - Rank 3 Chosen, Prefix, Global Boots Jun
+(105–150) to Armour and Evasion Rating 8x Orb of Alteration Unveil Armour and Evasion Rating - Rank 1 Chosen, Prefix, Global Belt, Quiver Jun
+(151–213) to Armour and Evasion Rating 2x Orb of Alchemy Unveil Armour and Evasion Rating - Rank 2 Chosen, Prefix, Global Belt, Quiver Jun
+(214–285) to Armour and Evasion Rating 4x Chaos Orb Unveil Armour and Evasion Rating - Rank 3 Chosen, Prefix, Global Belt, Quiver Jun
+(105–150) to Armour
+(11–15) to maximum Energy Shield
8x Orb of Alteration Unveil Armour and Energy Shield - Rank 1 Chosen, Prefix, Global Belt Jun
+(151–213) to Armour
+(16–20) to maximum Energy Shield
2x Orb of Alchemy Unveil Armour and Energy Shield - Rank 2 Chosen, Prefix, Global Belt Jun
+(214–285) to Armour
+(21–25) to maximum Energy Shield
4x Chaos Orb Unveil Armour and Energy Shield - Rank 3 Chosen, Prefix, Global Belt Jun
+(105–150) to Evasion Rating
+(11–15) to maximum Energy Shield
8x Orb of Alteration Unveil Evasion Rating and Energy Shield - Rank 1 Chosen, Prefix, Global Belt, Quiver Jun
+(151–213) to Evasion Rating
+(16–20) to maximum Energy Shield
2x Orb of Alchemy Unveil Evasion Rating and Energy Shield - Rank 2 Chosen, Prefix, Global Belt, Quiver Jun
+(214–285) to Evasion Rating
+(21–25) to maximum Energy Shield
4x Chaos Orb Unveil Evasion Rating and Energy Shield - Rank 3 Chosen, Prefix, Global Belt, Quiver Jun
(5–6)% chance for Flasks you use to not consume Charges 3x Glassblower's Bauble Unveil Chance for Flasks to not Consume Charges - Rank 1 Chosen, Prefix, Global Belt Jun
(7–8)% chance for Flasks you use to not consume Charges 3x Chaos Orb Unveil Chance for Flasks to not Consume Charges - Rank 2 Chosen, Prefix, Global Belt Jun
20% reduced Flask Charges gained
Flasks applied to you have (8–10)% increased Effect
2x Chaos Orb Unveil Flask Effect and reduced Flask Charges Gained - Rank 1 Chosen, Prefix, Global Belt Jun
33% reduced Flask Charges gained
Flasks applied to you have (11–14)% increased Effect
1x Exalted Orb Unveil Flask Effect and reduced Flask Charges Gained - Rank 2 Chosen, Prefix, Global Belt Jun
(6–8)% increased Cooldown Recovery Rate 2x Chaos Orb Unveil Cooldown Recovery Speed - Rank 1 of the Order, Suffix, Global Belt Jun
(9–12)% increased Cooldown Recovery Rate 1x Divine Orb Unveil Cooldown Recovery Speed - Rank 2 of the Order, Suffix, Global Belt Jun
(5–6)% increased Damage per Endurance Charge 3x Chaos Orb Unveil Damage per Endurance Charge 0 of the Order, Suffix, Global Two Hand Melee, Two Hand Ranged Jun
(3–4)% increased Damage per Endurance Charge 3x Chaos Orb Unveil Damage per Endurance Charge 0 of the Order, Suffix, Global One Hand Melee, One Hand Ranged Jun
(5–6)% increased Damage per Frenzy Charge 3x Chaos Orb Unveil Damage per Frenzy Charge 0 of the Order, Suffix, Global Two Hand Melee, Two Hand Ranged Jun
(3–4)% increased Damage per Frenzy Charge 3x Chaos Orb Unveil Damage per Frenzy Charge 0 of the Order, Suffix, Global One Hand Melee, One Hand Ranged Jun
(5–6)% increased Damage per Power Charge 3x Chaos Orb Unveil Damage per Power Charge 0 of the Order, Suffix, Global Two Hand Melee, Two Hand Ranged Jun
(3–4)% increased Damage per Power Charge 3x Chaos Orb Unveil Damage per Power Charge 0 of the Order, Suffix, Global One Hand Melee, One Hand Ranged Jun
(20–25)% of Physical Damage Converted to Fire Damage 1x Divine Orb Unveil Physical Damage Converted to Fire Damage 0 Chosen, Prefix, Global Gloves Jun
(20–25)% of Physical Damage Converted to Cold Damage 1x Divine Orb Unveil Physical Damage Converted to Cold Damage 0 Chosen, Prefix, Global Gloves Jun
(20–25)% of Physical Damage Converted to Lightning Damage 1x Divine Orb Unveil Physical Damage Converted to Lightning Damage 0 Chosen, Prefix, Global Gloves Jun
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
4x Chaos Orb Unveil Number of Zombies and Skeletons 0 Chosen, Prefix, Global Helmet Jun
(16–22)% increased Effect of Non-Damaging Ailments 2x Orb of Chance Unveil Effect of non-Damaging Ailments - Rank 1 of the Order, Suffix, Global Boots, Amulet Jun
(23–30)% increased Effect of Non-Damaging Ailments 2x Regal Orb Unveil Effect of non-Damaging Ailments - Rank 2 of the Order, Suffix, Global Boots, Amulet Jun
(6–7)% increased Effect of your Curses 2x Chaos Orb Unveil Curse Effect - Rank 1 of the Order, Suffix, Global Shield Jun
(8–10)% increased Effect of your Curses 1x Exalted Orb Unveil Curse Effect - Rank 2 of the Order, Suffix, Global Shield Jun
(6–7)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention 2x Vaal Orb Unveil Avoid Elemental Damage during Soul Gain Prevention - Rank 1 of the Order, Suffix, Global Body Armour, Helmet Jun
(8–9)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention 4x Vaal Orb Unveil Avoid Elemental Damage during Soul Gain Prevention - Rank 2 of the Order, Suffix, Global Body Armour, Helmet Jun
+(1000–1600) to Armour during Soul Gain Prevention 2x Vaal Orb Unveil Armour during Soul Gain Prevention - Rank 1 Chosen, Prefix, Global Body Armour, Shield Jun
+(1601–2200) to Armour during Soul Gain Prevention 3x Vaal Orb Unveil Armour during Soul Gain Prevention - Rank 2 Chosen, Prefix, Global Body Armour, Shield Jun
+(2201–3000) to Armour during Soul Gain Prevention 4x Vaal Orb Unveil Armour during Soul Gain Prevention - Rank 3 Chosen, Prefix, Global Body Armour, Shield Jun
You have Onslaught during Soul Gain Prevention 3x Vaal Orb Unveil Onslaught during Soul Gain Prevention 0 of the Order, Suffix, Global Boots, Gloves Jun
(30–40)% increased Damage with Non-Vaal Skills during Soul Gain Prevention 1x Vaal Orb Unveil Damage with Non-Vaal Skills during Soul Gain Prevention - Rank 1 of the Order, Suffix, Global Boots, Gloves Jun
(41–50)% increased Damage with Non-Vaal Skills during Soul Gain Prevention 2x Vaal Orb Unveil Damage with Non-Vaal Skills during Soul Gain Prevention - Rank 2 of the Order, Suffix, Global Boots, Gloves Jun
(51–60)% increased Damage with Non-Vaal Skills during Soul Gain Prevention 4x Vaal Orb Unveil Damage with Non-Vaal Skills during Soul Gain Prevention - Rank 3 of the Order, Suffix, Global Boots, Gloves Jun
+1 to Level of Socketed AoE Gems
(8–10)% increased Area of Effect
1x Divine Orb Unveil Area of Effect and Area Modifiers - Rank 0 Chosen, Prefix, Global Helmet, Gloves Jun
+1 to Level of Socketed Projectile Gems
Projectiles Pierce an additional Target
1x Divine Orb Unveil Projectile Pierce and Projectile Modifiers - Rank 0 Chosen, Prefix, Global Helmet, Gloves Jun
+1 to Level of Socketed Melee Gems
+2 to Melee Strike Range
1x Divine Orb Unveil Melee Range and Melee Modifiers - Rank 0 Chosen, Prefix, Global Helmet, Gloves Jun
+(25–31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby 6x Orb of Alteration Unveil Critical Strike Multiplier while a Rare or Unique Enemy is Nearby - Rank 1 of the Order, Suffix, Global Two Hand Melee, Two Hand Ranged Jun
+(32–38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby 2x Orb of Alchemy Unveil Critical Strike Multiplier while a Rare or Unique Enemy is Nearby - Rank 2 of the Order, Suffix, Global Two Hand Melee, Two Hand Ranged Jun
+(39–45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby 4x Chaos Orb Unveil Critical Strike Multiplier while a Rare or Unique Enemy is Nearby - Rank 3 of the Order, Suffix, Global Two Hand Melee, Two Hand Ranged Jun
+(17–21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby 6x Orb of Alteration Unveil Critical Strike Multiplier while a Rare or Unique Enemy is Nearby - Rank 1 of the Order, Suffix, Global One Hand Melee, One Hand Ranged Jun
+(22–25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby 2x Orb of Alchemy Unveil Critical Strike Multiplier while a Rare or Unique Enemy is Nearby - Rank 2 of the Order, Suffix, Global One Hand Melee, One Hand Ranged Jun
+(26–30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby 4x Chaos Orb Unveil Critical Strike Multiplier while a Rare or Unique Enemy is Nearby - Rank 3 of the Order, Suffix, Global One Hand Melee, One Hand Ranged Jun
(14–16)% increased Attack Speed while a Rare or Unique Enemy is Nearby 6x Orb of Alteration Unveil Attack Speed while a Rare or Unique Enemy is Nearby - Rank 1 of the Order, Suffix, Global Two Hand Melee, Two Hand Ranged Jun
(17–19)% increased Attack Speed while a Rare or Unique Enemy is Nearby 2x Orb of Alchemy Unveil Attack Speed while a Rare or Unique Enemy is Nearby - Rank 2 of the Order, Suffix, Global Two Hand Melee, Two Hand Ranged Jun
(20–22)% increased Attack Speed while a Rare or Unique Enemy is Nearby 4x Chaos Orb Unveil Attack Speed while a Rare or Unique Enemy is Nearby - Rank 3 of the Order, Suffix, Global Two Hand Melee, Two Hand Ranged Jun
7% increased Attack Speed while a Rare or Unique Enemy is Nearby 6x Orb of Alteration Unveil Attack Speed while a Rare or Unique Enemy is Nearby - Rank 1 of the Order, Suffix, Global One Hand Melee, One Hand Ranged Jun
(8–9)% increased Attack Speed while a Rare or Unique Enemy is Nearby 2x Orb of Alchemy Unveil Attack Speed while a Rare or Unique Enemy is Nearby - Rank 2 of the Order, Suffix, Global One Hand Melee, One Hand Ranged Jun
(10–11)% increased Attack Speed while a Rare or Unique Enemy is Nearby 4x Chaos Orb Unveil Attack Speed while a Rare or Unique Enemy is Nearby - Rank 3 of the Order, Suffix, Global One Hand Melee, One Hand Ranged Jun
Regenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby 6x Orb of Alteration Unveil Energy Shield Regeneration while a Rare or Unique Enemy is Nearby - Rank 1 of the Order, Suffix, Global Body Armour, Belt Jun
Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby 2x Orb of Alchemy Unveil Energy Shield Regeneration while a Rare or Unique Enemy is Nearby - Rank 2 of the Order, Suffix, Global Body Armour, Belt Jun
Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby 4x Chaos Orb Unveil Energy Shield Regeneration while a Rare or Unique Enemy is Nearby - Rank 3 of the Order, Suffix, Global Body Armour, Belt Jun
(9–10)% increased Global Critical Strike Chance
3% chance to gain a Frenzy Charge on Critical Strike
6x Orb of Alteration Unveil Critical Chance and Gain Frenzy Charge on Critical Strike - Rank 1 of the Order, Suffix, Global Quiver Jun
(11–12)% increased Global Critical Strike Chance
4% chance to gain a Frenzy Charge on Critical Strike
2x Orb of Alchemy Unveil Critical Chance and Gain Frenzy Charge on Critical Strike - Rank 2 of the Order, Suffix, Global Quiver Jun
(13–14)% increased Global Critical Strike Chance
5% chance to gain a Frenzy Charge on Critical Strike
4x Chaos Orb Unveil Critical Chance and Gain Frenzy Charge on Critical Strike - Rank 3 of the Order, Suffix, Global Quiver Jun
(11–12)% increased Global Critical Strike Chance
(14–16)% increased Elemental Damage if you've dealt a Critical Strike Recently
6x Orb of Alteration Unveil Critical Chance and Elemental Damage on Critical Strike - Rank 1 of the Order, Suffix, Global Gloves, Quiver Jun
(13–14)% increased Global Critical Strike Chance
(17–19)% increased Elemental Damage if you've dealt a Critical Strike Recently
2x Orb of Alchemy Unveil Critical Chance and Elemental Damage on Critical Strike - Rank 2 of the Order, Suffix, Global Gloves, Quiver Jun
(15–16)% increased Global Critical Strike Chance
(20–22)% increased Elemental Damage if you've dealt a Critical Strike Recently
4x Chaos Orb Unveil Critical Chance and Elemental Damage on Critical Strike - Rank 3 of the Order, Suffix, Global Gloves, Quiver Jun
(11–12)% increased Global Critical Strike Chance
Adds (10–11) to (14–16) Chaos Damage if you've dealt a Critical Strike Recently
6x Orb of Alteration Unveil Critical Chance and Added Chaos Damage on Critical Strike - Rank 1 of the Order, Suffix, Global Gloves, Quiver Jun
(13–14)% increased Global Critical Strike Chance
Adds (12–13) to (17–20) Chaos Damage if you've dealt a Critical Strike Recently
2x Orb of Alchemy Unveil Critical Chance and Added Chaos Damage on Critical Strike - Rank 2 of the Order, Suffix, Global Gloves, Quiver Jun
(15–16)% increased Global Critical Strike Chance
Adds (14–16) to (21–24) Chaos Damage if you've dealt a Critical Strike Recently
4x Chaos Orb Unveil Critical Chance and Added Chaos Damage on Critical Strike - Rank 3 of the Order, Suffix, Global Gloves, Quiver Jun
Regenerate 2 Mana per second
+(28–33) to maximum Life
6x Orb of Alteration Unveil Life and Mana - Rank 1 Chosen, Prefix, Global Helmet, Gloves, Boots, Ring, Amulet, Belt, Quiver Jun
Regenerate 3 Mana per second
+(34–40) to maximum Life
2x Orb of Alchemy Unveil Life and Mana - Rank 2 Chosen, Prefix, Global Helmet, Gloves, Boots, Ring, Amulet, Belt, Quiver Jun
Regenerate 4 Mana per second
+(41–45) to maximum Life
4x Chaos Orb Unveil Life and Mana - Rank 3 Chosen, Prefix, Global Helmet, Gloves, Boots, Ring, Amulet, Belt, Quiver Jun
Regenerate 15 Life per second
+(28–33) to maximum Mana
6x Orb of Alteration Unveil Life and Mana - Rank 1 Chosen, Prefix, Global Helmet, Gloves, Boots, Ring, Amulet, Belt, Quiver Jun
Regenerate 20 Life per second
+(34–40) to maximum Mana
2x Orb of Alchemy Unveil Life and Mana - Rank 2 Chosen, Prefix, Global Helmet, Gloves, Boots, Ring, Amulet, Belt, Quiver Jun
Regenerate 25 Life per second
+(41–45) to maximum Mana
4x Chaos Orb Unveil Life and Mana - Rank 3 Chosen, Prefix, Global Helmet, Gloves, Boots, Ring, Amulet, Belt, Quiver Jun
(18–20)% increased Totem Placement speed 6x Orb of Augmentation Unveil Totem Placement Speed - Rank 1 of the Order, Suffix, Global Boots, Amulet Jun
(21–25)% increased Totem Placement speed 3x Orb of Alchemy Unveil Totem Placement Speed - Rank 2 of the Order, Suffix, Global Boots, Amulet Jun
(26–30)% increased Totem Placement speed 3x Chaos Orb Unveil Totem Placement Speed - Rank 3 of the Order, Suffix, Global Boots, Amulet Jun
Adds (6–7) to (9–10) Fire Damage
Adds (6–7) to (9–10) Cold Damage
8x Orb of Transmutation Unveil Added Fire and Cold Damage - Rank 1 Chosen, Prefix, Global Shield, Ring, Quiver Jun
Adds (8–9) to (11–13) Fire Damage
Adds (8–9) to (11–13) Cold Damage
3x Orb of Alchemy Unveil Added Fire and Cold Damage - Rank 2 Chosen, Prefix, Global Shield, Ring, Quiver Jun
Adds (10–12) to (14–16) Fire Damage
Adds (10–12) to (14–16) Cold Damage
3x Chaos Orb Unveil Added Fire and Cold Damage - Rank 3 Chosen, Prefix, Global Shield, Ring, Quiver Jun
Adds (6–7) to (9–10) Fire Damage
Adds 1 to (14–16) Lightning Damage
8x Orb of Transmutation Unveil Added Fire and Lightning Damage - Rank 1 Chosen, Prefix, Global Shield, Ring, Quiver Jun
Adds (8–9) to (11–13) Fire Damage
Adds 1 to (17–20) Lightning Damage
3x Orb of Alchemy Unveil Added Fire and Lightning Damage - Rank 2 Chosen, Prefix, Global Shield, Ring, Quiver Jun
Adds (10–12) to (14–16) Fire Damage
Adds 1 to (21–24) Lightning Damage
3x Chaos Orb Unveil Added Fire and Lightning Damage - Rank 3 Chosen, Prefix, Global Shield, Ring, Quiver Jun
Adds (6–7) to (9–10) Cold Damage
Adds 1 to (14–16) Lightning Damage
8x Orb of Transmutation Unveil Added Cold and Lightning Damage - Rank 1 Chosen, Prefix, Global Shield, Ring, Quiver Jun
Adds (8–9) to (11–13) Cold Damage
Adds 1 to (17–20) Lightning Damage
3x Orb of Alchemy Unveil Added Cold and Lightning Damage - Rank 2 Chosen, Prefix, Global Shield, Ring, Quiver Jun
Adds (10–12) to (14–16) Cold Damage
Adds 1 to (21–24) Lightning Damage
3x Chaos Orb Unveil Added Cold and Lightning Damage - Rank 3 Chosen, Prefix, Global Shield, Ring, Quiver Jun
Your Critical Strike Chance is Lucky while Focused
grant focus skill [1]
9x Orb of Alteration Unveil Critical Strike Chance is Lucky while Focused 0 of the Order, Suffix, Global Belt Jun
(16–18)% increased Evasion Rating while Focused
grant focus skill [1]
4x Orb of Alteration Unveil Increased Evasion Rating while Focused - Rank 1 Chosen, Prefix, Global Helmet, Boots Jun
(19–22)% increased Evasion Rating while Focused
grant focus skill [1]
2x Orb of Alchemy Unveil Increased Evasion Rating while Focused - Rank 2 Chosen, Prefix, Global Helmet, Boots Jun
(23–25)% increased Evasion Rating while Focused
grant focus skill [1]
4x Chaos Orb Unveil Increased Evasion Rating while Focused - Rank 3 Chosen, Prefix, Global Helmet, Boots Jun
8% additional Physical Damage Reduction while Focused
grant focus skill [1]
4x Orb of Alteration Unveil Physical Damage Reduction while Focused - Rank 1 Chosen, Prefix, Global Helmet, Gloves Jun
(9–10)% additional Physical Damage Reduction while Focused
grant focus skill [1]
2x Orb of Alchemy Unveil Physical Damage Reduction while Focused - Rank 2 Chosen, Prefix, Global Helmet, Gloves Jun
(11–12)% additional Physical Damage Reduction while Focused
grant focus skill [1]
4x Chaos Orb Unveil Physical Damage Reduction while Focused - Rank 3 Chosen, Prefix, Global Helmet, Gloves Jun
Shock nearby Enemies for 2 Seconds when you Focus
grant focus skill [1]
4x Orb of Alteration Unveil Shock nearby Enemies when you Focus - Rank 1 of the Order, Suffix, Global Ring Jun
Shock nearby Enemies for 3 Seconds when you Focus
grant focus skill [1]
2x Orb of Alchemy Unveil Shock nearby Enemies when you Focus - Rank 2 of the Order, Suffix, Global Ring Jun
Shock nearby Enemies for 4 Seconds when you Focus
grant focus skill [1]
2x Chaos Orb Unveil Shock nearby Enemies when you Focus - Rank 3 of the Order, Suffix, Global Ring Jun
1% of Evasion Rating is Regenerated as Life per second while Focused
grant focus skill [1]
3x Chaos Orb Unveil Evasion Rating Regenerated as Life while Focused 0 of the Order, Suffix, Global Body Armour Jun
Recover (23–25)% of Mana and Energy Shield when you Focus
grant focus skill [1]
6x Orb of Alteration Unveil Mana and Energy Shield when you Focus - Rank 1 of the Order, Suffix, Global Body Armour Jun
Recover (26–28)% of Mana and Energy Shield when you Focus
grant focus skill [1]
2x Orb of Alchemy Unveil Mana and Energy Shield when you Focus - Rank 2 of the Order, Suffix, Global Body Armour Jun
Recover (29–31)% of Mana and Energy Shield when you Focus
grant focus skill [1]
4x Chaos Orb Unveil Mana and Energy Shield when you Focus - Rank 3 of the Order, Suffix, Global Body Armour Jun
(16–20)% chance to deal Double Damage while Focused
grant focus skill [1]
4x Orb of Alteration Unveil Chance to Deal Double Damage while Focused - Rank 1 of the Order, Suffix, Global Two Hand Melee, Two Hand Ranged Jun
(21–25)% chance to deal Double Damage while Focused
grant focus skill [1]
8x Orb of Alchemy Unveil Chance to Deal Double Damage while Focused - Rank 2 of the Order, Suffix, Global Two Hand Melee, Two Hand Ranged Jun
(26–30)% chance to deal Double Damage while Focused
grant focus skill [1]
1x Divine Orb Unveil Chance to Deal Double Damage while Focused - Rank 3 of the Order, Suffix, Global Two Hand Melee, Two Hand Ranged Jun
(7–9)% chance to deal Double Damage while Focused
grant focus skill [1]
4x Orb of Alteration Unveil Chance to Deal Double Damage while Focused - Rank 1 of the Order, Suffix, Global One Hand Melee, One Hand Ranged, Shield Jun
(10–12)% chance to deal Double Damage while Focused
grant focus skill [1]
8x Orb of Alchemy Unveil Chance to Deal Double Damage while Focused - Rank 2 of the Order, Suffix, Global One Hand Melee, One Hand Ranged, Shield Jun
(13–15)% chance to deal Double Damage while Focused
grant focus skill [1]
1x Divine Orb Unveil Chance to Deal Double Damage while Focused - Rank 3 of the Order, Suffix, Global One Hand Melee, One Hand Ranged, Shield Jun
(22–25)% increased Attack and Cast Speed while Focused
grant focus skill [1]
6x Orb of Alteration Unveil Attack and Cast Speed while Focused - Rank 1 of the Order, Suffix, Global Gloves Jun
(26–30)% increased Attack and Cast Speed while Focused
grant focus skill [1]
3x Orb of Alchemy Unveil Attack and Cast Speed while Focused - Rank 2 of the Order, Suffix, Global Gloves Jun
(31–36)% increased Attack and Cast Speed while Focused
grant focus skill [1]
2x Chaos Orb Unveil Attack and Cast Speed while Focused - Rank 3 of the Order, Suffix, Global Gloves Jun
(81–100)% increased Duration of Ailments you inflict while Focused
grant focus skill [1]
4x Orb of Alteration Unveil Duration of Ailments while Focused - Rank 1 of the Order, Suffix, Global Helmet Jun
(101–120)% increased Duration of Ailments you inflict while Focused
grant focus skill [1]
4x Orb of Alchemy Unveil Duration of Ailments while Focused - Rank 2 of the Order, Suffix, Global Helmet Jun
(121–140)% increased Duration of Ailments you inflict while Focused
grant focus skill [1]
1x Divine Orb Unveil Duration of Ailments while Focused - Rank 3 of the Order, Suffix, Global Helmet Jun
You are Immune to Ailments while Focused
grant focus skill [1]
3x Chaos Orb Unveil Immune to Ailments while Focused and Focus Cooldown Recovery 0 of the Order, Suffix, Global Boots Jun
You have Vaal Pact while Focused
10% of Damage Leeched as Life while Focused
grant focus skill [1]
3x Chaos Orb Unveil Vaal Pact and Damage Leeched as Life while Focused 0 of the Order, Suffix, Global Amulet Jun
+5 to maximum Fortification while Focused
grant focus skill [1]
4x Orb of Alteration Unveil Effect of Fortify while Focused - Rank 1 of the Order, Suffix, Global Body Armour Jun
+6 to maximum Fortification while Focused
grant focus skill [1]
2x Orb of Alchemy Unveil Effect of Fortify while Focused - Rank 2 of the Order, Suffix, Global Body Armour Jun
+7 to maximum Fortification while Focused
grant focus skill [1]
2x Chaos Orb Unveil Effect of Fortify while Focused - Rank 3 of the Order, Suffix, Global Body Armour Jun
Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown
grant focus skill [1]
3x Chaos Orb Unveil Trigger Socketed Spells when you Focus 0 of the Order, Suffix, Global Helmet Jun
(21–25)% of Damage is taken from Mana before Life while Focused
grant focus skill [1]
3x Chaos Orb Unveil Damage taken from Mana before Life while Focused 0 of the Order, Suffix, Global Body Armour Jun
Minions Recover 100% of their Life when you Focus
grant focus skill [1]
3x Chaos Orb Unveil Minions Recover Life when you Focus 0 of the Order, Suffix, Global Gloves Jun
(12–14)% increased Damage 4x Chaos Orb Unveil, Leo Damage - Rank 1 Leo's, Prefix, Global Ring, Belt Jun
(15–17)% increased Damage 1x Exalted Orb Unveil, Leo Damage - Rank 2 Leo's, Prefix, Global Ring, Belt Jun
+1 to Level of Socketed Support Gems 1x Divine Orb Unveil, Catarina Level of Support Gems - Rank 1 Catarina's, Prefix, Local One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged, Shield Jun
+2 to Level of Socketed Support Gems 2x Exalted Orb Unveil, Catarina Level of Support Gems - Rank 2 Catarina's, Prefix, Local One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged, Shield Jun
Channelling Skills have -1 to Total Mana Cost 2x Orb of Alchemy Unveil, Elreon Mana Cost of Skills - Rank 1 Elreon's, Prefix, Global Ring, Amulet Jun
Channelling Skills have -2 to Total Mana Cost 2x Chaos Orb Unveil, Elreon Mana Cost of Skills - Rank 2 Elreon's, Prefix, Global Ring, Amulet Jun
Channelling Skills have -3 to Total Mana Cost 4x Chaos Orb Unveil, Elreon Mana Cost of Skills - Rank 3 Elreon's, Prefix, Global Ring, Amulet Jun
Non-Channelling Skills have -4 to Total Mana Cost 2x Orb of Alchemy Unveil, Elreon Mana Cost of Skills - Rank 1 Elreon's, Prefix, Global Ring, Amulet Jun
Non-Channelling Skills have -5 to Total Mana Cost 2x Chaos Orb Unveil, Elreon Mana Cost of Skills - Rank 2 Elreon's, Prefix, Global Ring, Amulet Jun
Non-Channelling Skills have (-7–-6) to Total Mana Cost 4x Chaos Orb Unveil, Elreon Mana Cost of Skills - Rank 3 Elreon's, Prefix, Global Ring, Amulet Jun
(31–36)% increased Damage while Leeching 3x Chaos Orb Unveil, Vorici Damage while Leeching - Rank 1 Vorici's, Prefix, Global Gloves, Amulet Jun
(37–43)% increased Damage while Leeching 1x Exalted Orb Unveil, Vorici Damage while Leeching - Rank 2 Vorici's, Prefix, Global Gloves, Amulet Jun
+(6–7)% to Quality of Socketed Gems 8x Gemcutter's Prism Unveil, Haku Quality of Gems - Rank 1 Haku's, Prefix, Local One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged, Shield Jun
+(7–8)% to Quality of Socketed Gems 1x Exalted Orb Unveil, Haku Quality of Gems - Rank 2 Haku's, Prefix, Local One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged, Shield Jun
Adds (11–13) to (16–17) Physical Damage
35% chance to cause Bleeding on Hit
2x Orb of Alchemy Unveil, Tora Added Physical Damage and Bleeding on Hit - Rank 1 Tora's, Prefix, Local Two Hand Melee, Two Hand Ranged Jun
Adds (14–16) to (18–20) Physical Damage
40% chance to cause Bleeding on Hit
4x Chaos Orb Unveil, Tora Added Physical Damage and Bleeding on Hit - Rank 2 Tora's, Prefix, Local Two Hand Melee, Two Hand Ranged Jun
Adds (7–8) to (10–11) Physical Damage
35% chance to cause Bleeding on Hit
2x Orb of Alchemy Unveil, Tora Added Physical Damage and Bleeding on Hit - Rank 1 Tora's, Prefix, Local One Hand Melee, One Hand Ranged Jun
Adds (9–11) to (12–14) Physical Damage
40% chance to cause Bleeding on Hit
4x Chaos Orb Unveil, Tora Added Physical Damage and Bleeding on Hit - Rank 2 Tora's, Prefix, Local One Hand Melee, One Hand Ranged Jun
Hits can't be Evaded 3x Exalted Orb Unveil, Vagan Hits can't be Evaded 0 Vagan's, Prefix, Local One Hand Melee, Two Hand Melee Jun
(19–23)% increased Damage during any Flask Effect 2x Orb of Alchemy Unveil, Guff Damage during Flask Effect - Rank 1 Brinerot, Prefix, Global Gloves Jun
(24–28)% increased Damage during any Flask Effect 4x Chaos Orb Unveil, Guff Damage during Flask Effect - Rank 2 Brinerot, Prefix, Global Gloves Jun
(36–40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies 8x Orb of Chance Unveil, Janus Rarity of Items from Rare and Unique Enemies - Rank 1 of Janus, Suffix, Global Helmet Jun
(41–45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies 4x Regal Orb Unveil, Janus Rarity of Items from Rare and Unique Enemies - Rank 2 of Janus, Suffix, Global Helmet Jun
Gain (11–13)% of Fire Damage as Extra Chaos Damage 6x Vaal Orb Unveil, It That Fled Damage as Extra Chaos Damage - Rank 1 It's, Prefix, Global Two Hand Melee, Two Hand Ranged Jun
Gain (14–16)% of Fire Damage as Extra Chaos Damage 8x Vaal Orb Unveil, It That Fled Damage as Extra Chaos Damage - Rank 2 It's, Prefix, Global Two Hand Melee, Two Hand Ranged Jun
Gain (5–6)% of Fire Damage as Extra Chaos Damage 6x Vaal Orb Unveil, It That Fled Damage as Extra Chaos Damage - Rank 1 It's, Prefix, Global One Hand Melee, One Hand Ranged, Shield Jun
Gain (7–8)% of Fire Damage as Extra Chaos Damage 8x Vaal Orb Unveil, It That Fled Damage as Extra Chaos Damage - Rank 2 It's, Prefix, Global One Hand Melee, One Hand Ranged, Shield Jun
Gain (11–13)% of Cold Damage as Extra Chaos Damage 6x Vaal Orb Unveil, It That Fled Damage as Extra Chaos Damage - Rank 1 It's, Prefix, Global Two Hand Melee, Two Hand Ranged Jun
Gain (14–16)% of Cold Damage as Extra Chaos Damage 8x Vaal Orb Unveil, It That Fled Damage as Extra Chaos Damage - Rank 2 It's, Prefix, Global Two Hand Melee, Two Hand Ranged Jun
Gain (5–6)% of Cold Damage as Extra Chaos Damage 6x Vaal Orb Unveil, It That Fled Damage as Extra Chaos Damage - Rank 1 It's, Prefix, Global One Hand Melee, One Hand Ranged, Shield Jun
Gain (7–8)% of Cold Damage as Extra Chaos Damage 8x Vaal Orb Unveil, It That Fled Damage as Extra Chaos Damage - Rank 2 It's, Prefix, Global One Hand Melee, One Hand Ranged, Shield Jun
Gain (11–13)% of Lightning Damage as Extra Chaos Damage 6x Vaal Orb Unveil, It That Fled Damage as Extra Chaos Damage - Rank 1 It's, Prefix, Global Two Hand Melee, Two Hand Ranged Jun
Gain (14–16)% of Lightning Damage as Extra Chaos Damage 8x Vaal Orb Unveil, It That Fled Damage as Extra Chaos Damage - Rank 2 It's, Prefix, Global Two Hand Melee, Two Hand Ranged Jun
Gain (5–6)% of Lightning Damage as Extra Chaos Damage 6x Vaal Orb Unveil, It That Fled Damage as Extra Chaos Damage - Rank 1 It's, Prefix, Global One Hand Melee, One Hand Ranged, Shield Jun
Gain (7–8)% of Lightning Damage as Extra Chaos Damage 8x Vaal Orb Unveil, It That Fled Damage as Extra Chaos Damage - Rank 2 It's, Prefix, Global One Hand Melee, One Hand Ranged, Shield Jun
Gain (11–13)% of Physical Damage as Extra Chaos Damage 6x Vaal Orb Unveil, It That Fled Damage as Extra Chaos Damage - Rank 1 It's, Prefix, Global Two Hand Melee, Two Hand Ranged Jun
Gain (14–16)% of Physical Damage as Extra Chaos Damage 8x Vaal Orb Unveil, It That Fled Damage as Extra Chaos Damage - Rank 2 It's, Prefix, Global Two Hand Melee, Two Hand Ranged Jun
Gain (5–6)% of Physical Damage as Extra Chaos Damage 6x Vaal Orb Unveil, It That Fled Damage as Extra Chaos Damage - Rank 1 It's, Prefix, Global One Hand Melee, One Hand Ranged, Shield Jun
Gain (7–8)% of Physical Damage as Extra Chaos Damage 8x Vaal Orb Unveil, It That Fled Damage as Extra Chaos Damage - Rank 2 It's, Prefix, Global One Hand Melee, One Hand Ranged, Shield Jun
5% increased Attributes 2x Orb of Alchemy Unveil, Hillock Attributes - Rank 1 of Hillock, Suffix, Global Body Armour Jun
6% increased Attributes 4x Chaos Orb Unveil, Hillock Attributes - Rank 2 of Hillock, Suffix, Global Body Armour Jun
Gain (7–8)% of Maximum Life as Extra Maximum Energy Shield 2x Orb of Alchemy Unveil, Gravicius Maximum Life as Extra Energy Shield - Rank 1 Gravicius', Prefix, Global Body Armour Jun
Gain (9–10)% of Maximum Life as Extra Maximum Energy Shield 4x Chaos Orb Unveil, Gravicius Maximum Life as Extra Energy Shield - Rank 2 Gravicius', Prefix, Global Body Armour Jun
10% Chance to Trigger Level 10 Summon Spectral Wolf on Kill 3x Chaos Orb Unveil, Jorgin Summon Spectral Wolf on Kill 0 Jorgin's, Suffix, Local Amulet Jun
(5–6)% of Physical Damage from Hits taken as Fire Damage 1x Divine Orb Unveil, Korell Physical Damage taken As Fire Percent - Rank 1 Korell's, Prefix, Global Helmet Jun
(7–8)% of Physical Damage from Hits taken as Fire Damage 1x Exalted Orb Unveil, Korell Physical Damage taken As Fire Percent - Rank 2 Korell's, Prefix, Global Helmet Jun
80% chance to Avoid being Frozen 4x Chaos Orb Unveil, Rin Avoid Freeze - Rank 1 Rin's, Prefix, Global Boots Jun
Cannot be Frozen 1x Exalted Orb Unveil, Rin Avoid Freeze - Rank 2 Rin's, Prefix, Global Boots Jun
(12–13)% increased Global Critical Strike Chance
+(18–20)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
2x Orb of Alchemy Unveil, Cameria Critical Strike Chance and Critical Multiplier on Shatter - Rank 1 of Cameria, Suffix, Global Ring Jun
(14–16)% increased Global Critical Strike Chance
+(21–23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
4x Chaos Orb Unveil, Cameria Critical Strike Chance and Critical Multiplier on Shatter - Rank 2 of Cameria, Suffix, Global Ring Jun
(11–13)% increased Global Physical Damage
(11–13)% increased Chaos Damage
2x Orb of Alchemy Unveil, Aisling Chaos and Physical Damage - Rank 1 of Aisling, Suffix, Global Ring Jun
(14–16)% increased Global Physical Damage
(14–16)% increased Chaos Damage
4x Chaos Orb Unveil, Aisling Chaos and Physical Damage - Rank 2 of Aisling, Suffix, Global Ring Jun
(11–13)% increased Fire Damage
(11–13)% increased Lightning Damage
2x Orb of Alchemy Unveil, Riker Fire and Lightning Damage - Rank 1 of Riker, Suffix, Global Ring Jun
(14–16)% increased Fire Damage
(14–16)% increased Lightning Damage
4x Chaos Orb Unveil, Riker Fire and Lightning Damage - Rank 2 of Riker, Suffix, Global Ring Jun
Regenerate 3% of Life per second during Flask Effect 6x Glassblower's Bauble Unveil Life Regeneration during Flask Effect 0 of the Order, Suffix, Local Flask Jun
50% Chance to Avoid being Stunned during Flask Effect 6x Glassblower's Bauble Unveil Chance to Avoid Stun during Flask Effect 0 of the Order, Suffix, Local Flask Jun
(20–25)% reduced Mana Cost of Skills during Flask Effect 6x Glassblower's Bauble Unveil Mana Cost of Skills during Flask Effect 0 of the Order, Suffix, Local Flask Jun
(20–30)% increased Rarity of Items found during Flask Effect 6x Glassblower's Bauble Unveil Rarity of Items found during Flask Effect 0 of the Order, Suffix, Local Flask Jun
(45–55)% reduced Reflected Damage taken during Flask Effect 6x Glassblower's Bauble Unveil Reduced Reflect Damage taken during Flask Effect 0 of the Order, Suffix, Local Flask Jun
15% of Damage Taken from Hits is Leeched as Life during Flask Effect 6x Glassblower's Bauble Unveil Damage taken Leeched as Life during Flask Effect 0 of the Order, Suffix, Local Flask Jun
+(15–19) to Dexterity and Intelligence
(8–10)% increased Attack Speed
1x Divine Orb Unveil Local Attack Speed, Dexterity and Intelligence - Rank 1 of the Order, Suffix, Local One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged Jun
+(20–24) to Dexterity and Intelligence
(13–16)% increased Attack Speed
1x Exalted Orb Unveil Local Attack Speed, Dexterity and Intelligence - Rank 2 of the Order, Suffix, Local One Hand Melee, Two Hand Melee Jun
+(15–19) to Strength and Intelligence
(15–20)% increased Critical Strike Chance
2x Chaos Orb Unveil Critical Strike Chance, Strength and Intelligence - Rank 1 of the Order, Suffix, Local One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged Jun
+(20–24) to Strength and Intelligence
(21–25)% increased Critical Strike Chance
1x Exalted Orb Unveil Critical Strike Chance, Strength and Intelligence - Rank 2 of the Order, Suffix, Local One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged Jun
+(15–19) to Strength and Dexterity
+(161–200) to Accuracy Rating
4x Orb of Alteration Unveil Accuracy Rating, Strength and Dexterity - Rank 1 of the Order, Suffix, Local One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged Jun
+(20–24) to Strength and Dexterity
+(201–250) to Accuracy Rating
4x Orb of Alchemy Unveil Accuracy Rating, Strength and Dexterity - Rank 2 of the Order, Suffix, Local One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged Jun
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
(8–10)% increased Attack Speed
1x Divine Orb Unveil Attack Speed and Trigger Blood Rage on Kill - Rank 1 of the Order, Suffix, Local One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged Jun
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
(13–16)% increased Attack Speed
1x Exalted Orb Unveil Attack Speed and Trigger Blood Rage on Kill - Rank 2 of the Order, Suffix, Local One Hand Melee, Two Hand Melee Jun
(12–14)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x Orb of Alteration Unveil Cast Speed and gain Arcane Surge on Kill - Rank 1 of the Order, Suffix, Global Two Hand Melee, Two Hand Ranged Jun
(15–18)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x Orb of Alchemy Unveil Cast Speed and gain Arcane Surge on Kill - Rank 2 of the Order, Suffix, Global Two Hand Melee, Two Hand Ranged Jun
(19–24)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x Chaos Orb Unveil Cast Speed and gain Arcane Surge on Kill - Rank 3 of the Order, Suffix, Global Two Hand Melee, Two Hand Ranged Jun
(8–9)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x Orb of Alteration Unveil Cast Speed and gain Arcane Surge on Kill - Rank 1 of the Order, Suffix, Global One Hand Melee, One Hand Ranged Jun
(10–12)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x Orb of Alchemy Unveil Cast Speed and gain Arcane Surge on Kill - Rank 2 of the Order, Suffix, Global One Hand Melee, One Hand Ranged Jun
(13–16)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x Chaos Orb Unveil Cast Speed and gain Arcane Surge on Kill - Rank 3 of the Order, Suffix, Global One Hand Melee, One Hand Ranged Jun
Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown
Spells Triggered this way have 150% more Cost
3x Chaos Orb Unveil Trigger a Socketed Spell when you Use a Skill 0 of the Order, Suffix, Global One Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged Jun
+(9–10)% to Fire and Chaos Resistances 8x Orb of Transmutation Unveil Fire and Chaos Resistance - Rank 1 of the Order, Suffix, Global One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Jun
+(11–12)% to Fire and Chaos Resistances 2x Orb of Alchemy Unveil Fire and Chaos Resistance - Rank 2 of the Order, Suffix, Global One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Jun
+(13–15)% to Fire and Chaos Resistances 3x Chaos Orb Unveil Fire and Chaos Resistance - Rank 3 of the Order, Suffix, Global One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Jun
+(9–10)% to Lightning and Chaos Resistances 8x Orb of Transmutation Unveil Lightning and Chaos Resistance - Rank 1 of the Order, Suffix, Global One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Jun
+(11–12)% to Lightning and Chaos Resistances 2x Orb of Alchemy Unveil Lightning and Chaos Resistance - Rank 2 of the Order, Suffix, Global One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Jun
+(13–15)% to Lightning and Chaos Resistances 3x Chaos Orb Unveil Lightning and Chaos Resistance - Rank 3 of the Order, Suffix, Global One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Jun
+(9–10)% to Cold and Chaos Resistances 8x Orb of Transmutation Unveil Cold and Chaos Resistance - Rank 1 of the Order, Suffix, Global One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Jun
+(11–12)% to Cold and Chaos Resistances 2x Orb of Alchemy Unveil Cold and Chaos Resistance - Rank 2 of the Order, Suffix, Global One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Jun
+(13–15)% to Cold and Chaos Resistances 3x Chaos Orb Unveil Cold and Chaos Resistance - Rank 3 of the Order, Suffix, Global One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, Quiver Jun
+(10–15) to Strength
(21–25)% chance to Avoid being Ignited
8x Armourer's Scrap Unveil Strength and Avoid Ignite - Rank 1 of the Order, Suffix, Global Body Armour, Shield Jun
+(16–20) to Strength
(21–25)% chance to Avoid being Ignited
3x Orb of Alchemy Unveil Strength and Avoid Ignite - Rank 2 of the Order, Suffix, Global Body Armour, Shield Jun
+(21–25) to Strength
(21–25)% chance to Avoid being Ignited
4x Chaos Orb Unveil Strength and Avoid Ignite - Rank 3 of the Order, Suffix, Global Body Armour, Shield Jun
+(10–15) to Dexterity
(21–25)% chance to Avoid being Frozen
8x Armourer's Scrap Unveil Dexterity and Avoid Freeze - Rank 1 of the Order, Suffix, Global Body Armour, Shield Jun
+(16–20) to Dexterity
(21–25)% chance to Avoid being Frozen
3x Orb of Alchemy Unveil Dexterity and Avoid Freeze - Rank 2 of the Order, Suffix, Global Body Armour, Shield Jun
+(21–25) to Dexterity
(21–25)% chance to Avoid being Frozen
4x Chaos Orb Unveil Dexterity and Avoid Freeze - Rank 3 of the Order, Suffix, Global Body Armour, Shield Jun
+(10–15) to Intelligence
(21–25)% chance to Avoid being Shocked
8x Armourer's Scrap Unveil Intelligence and Avoid Shock - Rank 1 of the Order, Suffix, Global Body Armour, Shield Jun
+(16–20) to Intelligence
(21–25)% chance to Avoid being Shocked
3x Orb of Alchemy Unveil Intelligence and Avoid Shock - Rank 2 of the Order, Suffix, Global Body Armour, Shield Jun
+(21–25) to Intelligence
(21–25)% chance to Avoid being Shocked
4x Chaos Orb Unveil Intelligence and Avoid Shock - Rank 3 of the Order, Suffix, Global Body Armour, Shield Jun
(7–8)% increased Trap Throwing Speed 6x Orb of Augmentation Unveil Trap Throwing Speed - Rank 1 of the Order, Suffix, Global Amulet, Belt Jun
(9–10)% increased Trap Throwing Speed 3x Orb of Alchemy Unveil Trap Throwing Speed - Rank 2 of the Order, Suffix, Global Amulet, Belt Jun
(11–12)% increased Trap Throwing Speed 4x Chaos Orb Unveil Trap Throwing Speed - Rank 3 of the Order, Suffix, Global Amulet, Belt Jun
(7–8)% increased Mine Throwing Speed 6x Orb of Augmentation Unveil Mine Throwing Speed - Rank 1 of the Order, Suffix, Global Amulet, Helmet Jun
(9–10)% increased Mine Throwing Speed 3x Orb of Alchemy Unveil Mine Throwing Speed - Rank 2 of the Order, Suffix, Global Amulet, Helmet Jun
(11–12)% increased Mine Throwing Speed 4x Chaos Orb Unveil Mine Throwing Speed - Rank 3 of the Order, Suffix, Global Amulet, Helmet Jun
(11–13)% increased Brand Attachment range 6x Orb of Augmentation Unveil Brand Attachment Range - Rank 1 of the Order, Suffix, Global Amulet, Gloves Jun
(14–16)% increased Brand Attachment range 3x Orb of Alchemy Unveil Brand Attachment Range - Rank 2 of the Order, Suffix, Global Amulet, Gloves Jun
(17–20)% increased Brand Attachment range 4x Chaos Orb Unveil Brand Attachment Range - Rank 3 of the Order, Suffix, Global Amulet, Gloves Jun
(5–8)% increased maximum Life
(5–8)% increased maximum Mana
6x Chaos Orb Unveil Increased Life and Mana 0 Chosen, Prefix, Global Body Armour Jun
(5–7)% Chance to Block Attack Damage 4x Chaos Orb Unveil Chance to Block Attack Damage 0 Chosen, Prefix, Global Body Armour Jun
(6–8)% Chance to Block Spell Damage 4x Chaos Orb Unveil Chance to Block Spell Damage 0 Chosen, Prefix, Global Body Armour Jun
(20–25)% chance to Avoid Elemental Ailments
(20–25)% chance to Avoid being Stunned
6x Orb of Alchemy Unveil Avoid Stun and Elemental Status Ailments 0 Chosen, Prefix, Global Body Armour Jun
(6–7)% increased Area of Effect
(9–10)% increased Area Damage
3x Orb of Alchemy Unveil Area of Effect and Area Modifiers - Rank 1 Chosen, Prefix, Global Amulet Jun
(8–9)% increased Area of Effect
(11–13)% increased Area Damage
3x Chaos Orb Unveil Area of Effect and Area Modifiers - Rank 2 Chosen, Prefix, Global Amulet Jun
(10–12)% increased Area of Effect
(14–16)% increased Area Damage
1x Divine Orb Unveil Area of Effect and Area Modifiers - Rank 3 Chosen, Prefix, Global Amulet Jun
(10–12)% increased Projectile Speed
(9–10)% increased Projectile Damage
3x Orb of Alchemy Unveil Projectile Pierce and Projectile Modifiers - Rank 1 Chosen, Prefix, Global Amulet Jun
(13–16)% increased Projectile Speed
(11–13)% increased Projectile Damage
3x Chaos Orb Unveil Projectile Pierce and Projectile Modifiers - Rank 2 Chosen, Prefix, Global Amulet Jun
(17–20)% increased Projectile Speed
(14–16)% increased Projectile Damage
1x Divine Orb Unveil Projectile Pierce and Projectile Modifiers - Rank 3 Chosen, Prefix, Global Amulet Jun
(9–10)% increased Melee Damage
+1 to Melee Strike Range
3x Orb of Alchemy Unveil Melee Range and Melee Modifiers - Rank 1 Chosen, Prefix, Global Amulet Jun
(11–13)% increased Melee Damage
+1 to Melee Strike Range
3x Chaos Orb Unveil Melee Range and Melee Modifiers - Rank 2 Chosen, Prefix, Global Amulet Jun
(14–16)% increased Melee Damage
+1 to Melee Strike Range
1x Divine Orb Unveil Melee Range and Melee Modifiers - Rank 3 Chosen, Prefix, Global Amulet Jun
Focus has (21–25)% increased Cooldown Recovery Rate 3x Chaos Orb Unveil Immune to Ailments while Focused and Focus Cooldown Recovery 0 of the Order, Suffix, Global Boots Jun

Immortal Syndicate Rewards

Once intelligence in a faction reaches 100%, you can raid their safehouse. Talk to Jun in the hideout or in a zone (you cannot open portals to the safehouse if there is not enough space around Jun) and investigate a safehouse to open 6 portals to the safehouse. If you do not raid it within 3 turns, Intelligence will drop down to 90%. Mastermind intelligence does not decay.

When raiding a Syndicate Safehouse, the Safehouse leader and all his/her subordinates will defend it. Once they are defeated, the ‘living quarters’ are unlocked. The ‘living quarters’ consist of rooms with Safehouse Stashes that contain loot depending on which members were stationed in the division raided. Certain members will have special crafting benches rather than Stashes in their rooms. The Safehouse leader’s room will contain two chests or crafting benches instead of one. The notes on the syndicate pages will give a hint on what reward can be expected. See the below table for both the hints and the exact reward.

You will only be able to Interrogate the safehouse leader. Interrogating the safehouse leader gives information on the Syndicate Mastermind and drops the rank of all Syndicate members in the division. Defeating the Mastermind will unlock a safehouse containing rewards from every Syndicate member and creates a new Syndicate roster (without dropping the rank of previous members or resetting Intelligence).

The stronghold’s zone level will be equal to the highest level of the Syndicate encounter you’ve faced for that division, and the Mastermind’s Lair is equal to the highest level of stronghold completed.

In addition to these, Safehouse leaders have a chance to drop certain Betrayal-specific Veiled Uniques.

Regular

Agent Transportation Fortification Research Intervention
Aisling Smuggling Veiled Weapons and Jewelry Preserving Veiled Armours and Jewelry Extracting Veiled Magic Pilfering Metamorph Scarabs
 Aisling Chest containing weapons and jewelry with two veiled mods Chest containing armour jewelry with two veiled mods Crafting Bench that adds a veiled mod to a Rare item, with a chance to add a second veiled mod at higher ranks
(NOTE: Veiled mod outcomes are based on current item base & mods)
Chest with a Metamorph Scarab
Cameria Smuggling Timeworn Uniques Sheltering Harbinger Orbs Fabricating Sextants Pillaging Sulphite Scarabs
 Cameria Chest with a random League-specific unique item Chest with some Harbinger’s Orbs Chest with Cartographer’s Sextants Chest with a Sulphite Scarab
Elreon Escorting Unique Weaponry Safeguarding Unique Armour Manufacturing Unique Forgeries “Reappropriating” Reliquary Scarabs
 Elreon Chest with Unique weapons Chest with Unique armour Chest with Unique jewelry & flasks Chest with a Reliquary Scarab
Gravicius Laundering Divination Card Collections Amassing Divination Cards Trialing Divination Card Metamorphosis Acquiring Divination Scarab “Donations”
 Gravicius Chest containing a full Divination Card set Chest with a random assortment of Divination Cards Crafting Bench that swaps one Divination Card with another Chest with a Divination Scarab
Guff Wagering on Item Worth Betting on Item Outcomes Investigating Item Odds Gambling with Item Properties
 Guff Tiny’s Trial Crafting Bench with: 1 Alchemy / 200 Chaos / 6 Exalt / 20 Divine / 20 Blessed / 1 Vaal.

Timer of 8/14/20 seconds based on rank.

Tiny’s Trial Crafting Bench with: 20 Scouring / (5x) 4 Essences(random) / 20 Exalt / 1 Vaal.

Timer of 8/14/20 seconds based on rank.

Tiny’s Trial Crafting Bench with: 1 Alchemy / 100 Annulment / 100 Exalt / 5 Divine / 5 Blessed/ 1 Vaal.

Timer of 8/14/20 seconds based on rank.

Tiny’s Trial Crafting Bench with: 1 Transmutation / 1 Regal / 100 Augmentation / 200 Alteration / 3 Exalt / 20 Divine / 1 Vaal.

Timer of 8/14/20 seconds based on rank.

Haku Escorting Transportation of Goods Hoarding Strongboxes Honing Item Condition Stealing Strongbox Scarabs
 Haku Chest containing random rare items Contains a Strongbox instead of a normal chest Chest containing armors/weapons with added quality Chest with an Ambush Scarab
Hillock Escorting Personal Weaponsmithing Equipment Guarding Fine Armorsmithing Equipment Glassblowing (Impressive Lung Capacity!) Plundering Fine Cartography Equipment
 Hillock Crafting Bench that upgrades a weapon’s quality to 24/26/28% Crafting Bench that upgrades an armour’s quality to 24/26/28% Crafting Bench that upgrades a flask’s quality to 22/24/26% Crafting Bench that upgrades a map’s quality to 25/30/35%
It That Fled Transporting Breach Splinters Stockpiling Abyss Jewels Enriching Breachstones Looting Breach Scarabs
 It That Fled Chest with Breach splinters Chest with Abyss Jewels Crafting Bench that upgrades a Breachstone into a Charged/Enriched/Pure Empowered Breachstone, granting increased difficulty & XP/Item drops Chest with a Breach Scarab
Janus Transporting Quality-Modifying Currency Accumulating Currency Shards (Pathetic!) Securing Familial Coins (Fool!) “Finding” Perandus Scarabs (Traitor!)
 Janus Chest with quality-modifying currency Chest with several stacks of currency shards Chest containing Perandus Coins, with a chance for Cadiro to be present Chest with a Perandus Scarab
Jorgin Carrying Talismans on Pilgrimage Channeling the First Ones Imbuing Amulets with Talismanic Power Seizing Bestiary Scarabs
 Jorgin Chest with rare Talismans Chest with Rare items with an Aspect skill affix Crafting Bench which changes an amulet’s base to a tier 1/2/3 talisman Chest with a Bestiary Scarab
Korell Smuggling Essences Assembling Fragments Examining Fossils Snatching Elder Scarabs
 Korell Chest with Essences Chest with map fragments, including Shaper and Alluring Abyss fragments Chest with fossils Chest with an Elder Scarab
Leo Relocating Silver Coin Silver Coin Stash Banking Currency (Winnings?) Testing Implicit Item Limits Claiming Torment Scarabs
 Leo Chest with 4-14 Silver Coins Chest with 2-5 currency orbs Crafting Bench with applies a Blessed > Divine > Exalt effect on an item Chest with a Torment Scarab
Riker Rigging Item Selections (Likes Contraptions!) Protecting Items from Theft (Paranoid?) Creating Item Conundrums Boobytrapping Stashes
 Riker Trapped chest with currency stacks. Choose one within 8 seconds Trapped chest with unique items. Choose one within 8 seconds Trapped chest with ilvl 100 veiled Rares. Choose one within 8 seconds Trapped chest with Divination Cards. Choose one within 8 seconds
Rin Guiding Maps Between Locations Securing Rare Maps Cataloguing Unique Maps Swiping Cartography Scarabs
 Rin Chest with several Normal maps Chest with a few Rare maps Chest with a Unique map Chest with a Cartography Scarab
Tora Creating Timed Item Traps (Careful!) Enchanting Gloves/Boots/Helmets Exposing Gems to Combat Hunting for Harbinger Scarabs
 Tora Trapped chest with a random selection of currency, Divination Cards, Uniques, and ilvl 100 Veiled Rares. Choose one within 8 seconds Chest with Gloves/Boots/Helmets with a Labyrinth enchantment Crafting Bench which adds 20m/70m/200m XP to a gem (Note: Gem XP will be capped at maximum XP required to level) Chest with a Harbinger Scarab
Vagan Relocating Timeless Splinters Patrolling Legion Cache Stashing Incubators Selectively Stealing Legion Scarabs
 Vagan Chest with Legion splinters Contains Legion chests/war hoards instead of a normal chest Chest with Incubators Chest with a Legion Scarab
Vorici Smuggling High-quality Gems Stowing Socket-Modifying Orbs Forging Gem-Agnostic Sockets Thieving Shaper Scarabs
 Vorici Chest containing gems with added quality Chest with Jeweller’s, Chromatic, and Fusing Orbs Crafting Bench which rerolls an item’s socket colors with 1 to 1/2/3 white sockets Chest with a Shaper Scarab

Immortal Syndicate Mechanics

PoE Jun Veiled Master Guide

The Immortal Syndicate consists of the Syndicate Mastermind and a roster consisting of up to 14 of 17 other members:

Agent Signature Veiled Mod Veiled Mod Tiers
Aisling Laffrey, The Silent Butcher #% increased Global Physical Damage
#% increased Global Chaos Damage

  1. (8-10)% increased Chaos Damage
    (8-10)% increased Global Physical Damage
  2. (11-13)% increased Chaos Damage
    (11-13)% increased Global Physical Damage
  3. (14-16)% increased Chaos Damage
    (14-16)% increased Global Physical Damage
3
Cameria the Coldblooded #% increased Global Critical Strike Chance
+#% to Critical Strike Multiplier if you’ve Shattered an Enemy Recently

  1. +(15-17)% to Critical Strike Multiplier if you’ve Shattered an Enemy Recently
    (10-11)% increased Global Critical Strike Chance
  2. +(18-20)% to Critical Strike Multiplier if you’ve Shattered an Enemy Recently
    (12-13)% increased Global Critical Strike Chance
  3. +(21-23)% to Critical Strike Multiplier if you’ve Shattered an Enemy Recently
    (14-16)% increased Global Critical Strike Chance
3
Elreon, Light’s Judge Channeling/Non-Channeling Skills have -# to Total Mana Cost

Non-Channeling

  1. Non-Channelling Skills have -(5-4) to Total Mana Cost
  2. Non-Channelling Skills have -(7-6) to Total Mana Cost
  3. Non-Channelling Skills have -(9-8) to Total Mana Cost

Channeling

  1. Channelling Skills have -1 to Total Mana Cost
  2. Channelling Skills have -2 to Total Mana Cost
  3. Channelling Skills have -3 to Total Mana Cost
3
Gravicius Reborn Gain #% of Maximum Life as Extra Maximum Energy Shield

  1. Gain 6% of Maximum Life as Extra Maximum Energy Shield
  2. Gain 8% of Maximum Life as Extra Maximum Energy Shield
  3. Gain 10% of Maximum Life as Extra Maximum Energy Shield
3
Guff “Tiny” Grenn #% increased Damage during any Flask Effect

  1. (16-18)% increased Damage during any Flask Effect
  2. (19-23)% increased Damage during any Flask Effect
  3. (24-28)% increased Damage during any Flask Effect
3
Haku, Warmaster +#% to Quality of Socketed Gems

  1. +(5-6)% to Quality of Socketed Gems
  2. +(6-7)% to Quality of Socketed Gems
  3. +(7-8)% to Quality of Socketed Gems
3
Hillock, the Blacksmith #% increased Attributes

  1. 4% increased Attributes
  2. 5% increased Attributes
  3. 6% increased Attributes
3
It That Fled Gain #% of Fire/Cold/Lightning Damage as extra Chaos Damage

One-handed weapon

  1. Gain 4% of Fire Damage as Extra Chaos Damage
    Gain 4% of Cold Damage as Extra Chaos Damage
    Gain 4% of Lightning Damage as Extra Chaos Damage
  2. Gain (5-6)% of Fire Damage as Extra Chaos Damage
    Gain (5-6)% of Cold Damage as Extra Chaos Damage
    Gain (5-6)% of Lightning Damage as Extra Chaos Damage
  3. Gain (7-8)% of Fire Damage as Extra Chaos Damage
    Gain (7-8)% of Cold Damage as Extra Chaos Damage
    Gain (7-8)% of Lightning Damage as Extra Chaos Damage

Two-handed weapon

  1. Gain (8-10)% of Fire Damage as Extra Chaos Damage
    Gain (8-10)% of Cold Damage as Extra Chaos Damage
    Gain (8-10)% of Lightning Damage as Extra Chaos Damage
  2. Gain (11-13)% of Fire Damage as Extra Chaos Damage
    Gain (11-13)% of Cold Damage as Extra Chaos Damage
    Gain (11-13)% of Lightning Damage as Extra Chaos Damage
  3. Gain (14-16)% of Fire Damage as Extra Chaos Damage
    Gain (14-16)% of Cold Damage as Extra Chaos Damage
    Gain (14-16)% of Lightning Damage as Extra Chaos Damage
3
Janus Perandus #% increased Rarity of Items Dropped by Slain Rare or Unique Enemies

  1. (31-35)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies
  2. (36-40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies
  3. (41-45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies
3
Korell Goya, Son of Stone #% of Physical Damage from Hits taken as Fire Damage

  1. (3-4)% of Physical Damage from Hits taken as Fire Damage
  2. (5-6)% of Physical Damage from Hits taken as Fire Damage
  3. (7-8)% of Physical Damage from Hits taken as Fire Damage
3
Leo, Wolf of the Pits #% increased Damage

  1. (11-13)% increased Damage
  2. (14-16)% increased Damage
  3. (17-20)% increased Damage
3
Riker Maloney, Midnight Tinkerer #% increased Fire Damage
#% increased Lightning Damage

  1. (8-10)% increased Fire Damage
    (8-10)% increased Lightning Damage
  2. (11-13)% increased Fire Damage
    (11-13)% increased Lightning Damage
  3. (14-16)% increased Fire Damage
    (14-16)% increased Lightning Damage
3
Rin Yuushu #% chance to Avoid being Frozen/Cannot be Frozen

  1. 60% chance to Avoid being Frozen
  2. 80% chance to Avoid being Frozen
  3. Cannot be Frozen
3
Thane Jorgin the Banished 10% Chance to Trigger Level 18 Summon Spectral Wolf on Kill 1
Tora, the Culler
#% chance to cause Bleeding on Hit

One-handed weapons:

  1. Adds (3-4) to (5-6) Physical Damage
    30% chance to cause Bleeding on Hit
  2. Adds (5-7) to (8-10) Physical Damage
    35% chance to cause Bleeding on Hit
  3. Adds (9-11) to (12-14) Physical Damage
    40% chance to cause Bleeding on Hit

Two-handed weapons:

  1. Adds (5-7) to (8-11) Physical Damage
    30% chance to cause Bleeding on Hit
  2. Adds (11-13) to (14-16) Physical Damage
    35% chance to cause Bleeding on Hit
  3. Adds (14-16) to (17-20) Physical Damage
    40% chance to cause Bleeding on Hit

3
Vagan, Victory’s Herald Hits can’t be Evaded 1
Vorici, Silent Brother #% increase Damage while Leeching

  1. (24-30)% increased Damage while Leeching
  2. (31-36)% increased Damage while Leeching
  3. (37-43)% increased Damage while Leeching
3
Syndicate Mastermind +# to Level of Socketed Support Gems

  1. +1 to Level of Socketed Support Gems
  2. +2 to Level of Socketed Support Gems
2

Gravicius is available at zone level 30 or higher and Rin is available at maps.

Investigation Board

Each known Syndicate member on the board will display the following: Rank, Task, and Items.

Ranks are indicated by the number of stars on the top right, going up to 3 stars (Sergeant, Lieutenant, Captain). Higher ranks give greater rewards, but also makes them tougher by giving them additional items. Rank can be raised by killing them, while interrogating them lowers it. A member must have at least 1 star in order to be assigned to a division and have their reward appear at the safehouse. If a member’s rank falls to 0, they will become unassigned.

Tasks are indicated by the text on the bottom. These tasks depend on which division the member is located in. This indicates their reward at the safehouse.

Members can have items attached to them. This simply indicates additional modifiers they are given when fighting them. Higher ranked members are more likely to have more items on them.

The board will also show the relationship between Syndicate members. Trusted members are more likely to assist them in combat, while rivals are more likely to attack or betray them instead. Syndicate members that appear in this manner will attempt to run away after the main member is defeated.

Each division has a leader. Leaders do not appear as primary targets and will only appear to help or hinder another member. Leaders drop double their safehouse rewards and are also present during the Mastermind boss fight, where they drop their safehouse rewards as well. If the leader loses their rank via negotiations by other members or gets interrogated, they will be replaced with someone else.

Encounter

The Immortal Syndicate is divided into four divisions: Fortification, Transportation, Research, and Intervention. The player must defeat the Syndicate member(s) that are present in the zone. Once all members have been defeated, they can be handled in one of two presented options. If multiple members are present, the options may change depending on the order. You may also choose to release the member (by pressing the button above your hotbar), picking neither outcome but still cause them to provide loot and experience.

There are two options: Interrogate and something else. Possible options are as follows:

  • Interrogate: Imprison the member and gather information on their division over the next three encounters. They will be removed from the spawn table for the next 3 encounters while being interrogated. Interrogating lowers the rank of the member. Up to 3 members can be interrogated at once. This option is always available.
  • Execute: Kill the member and raise their rank. If their rank was 0 at the time, they will be assigned to the division of whoever they were assisting currently. This option is always available if three or more members are present.
  • Betray: Sabotage another member in some way and become Rivals with them. This option is only available while there are two members and are not already rivals.
  • Bargain: Gain a reward of some kind. This option only shows up when only one member is present.

Outcomes

The following outcomes are possible from Bargain:

  • Gain Intelligence on a division
  • Recruit an unranked member; raises their rank, adds them to their division, and become trusted with them
  • Switch divisions with another member
  • Leave the Immortal Syndicate; they will be replaced with someone else
  • Immediately complete all interrogations: remaining Intelligence is gained, prisoners are released, and their ranks reduced by 1
  • Destroy all items on members in their division
  • Remove all rivalries
  • Drop currency, map, veiled item, unique item, or scarab

The following outcomes are possible from Betray:

  • Gain Intelligence on a division or Mastermind
  • Become the new leader of their division
  • Remove another member from the Immortal Syndicate; they will be replaced with someone else
  • Steal ranks from another member while removing the rank of that member
  • Destroy all items on members of another division
  • Raise rank of all members of their division and lower rank of another

Path of Exile Guides & Tips