Jun offers betrayal missions, unveils Veiled items, and acts as a vendor. She gives missions involving tracking down members of the Immortal Syndicate.
Location: Highgate (Act 9), The Oasis, Oriath
Quest: The Immortal Syndicate.
Jun’s recipes are unlocked by unveiling items with the modifiers on them. Each unveil gives a specific amount of process towards an unlock and if the threshold is reached, the next rank is unlocked. Higher ranks require more unlocks, but some missions may give more progress as well. Some veiled mods can only drop from a specific Immortal Syndicate member.
The Immortal Syndicate is a mysterious organisation being investigated by Jun Ortoi. The player must neutralize the Syndicate members residing in the zone, then interrogate them for intelligence on their stronghold and leader, or bargain with them in different ways. Syndicate members can drop Veiled items, and strongholds can contain various rewards depending on the position and rank of members, including Scarabs.
Buy PoE Currency Cheap
Cost | Affix type | Stats | Item Classes Categories | Unveils |
---|---|---|---|---|
3x ![]() |
Prefix | (81-85)% increased Physical Damage (13-15)% chance to ![]() |
One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged | 2 |
3x ![]() |
Prefix | (86-94)% increased Physical Damage (16-17)% chance to ![]() |
One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged | 4 |
8x ![]() |
Prefix | (95-105)% increased Physical Damage (18-20)% chance to ![]() |
One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged | 8 |
3x ![]() |
Prefix | (81-85)% increased Physical Damage (13-15)% chance to cause Bleeding on Hit |
One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged | 2 |
3x ![]() |
Prefix | (86-94)% increased Physical Damage (16-17)% chance to cause Bleeding on Hit |
One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged | 4 |
8x ![]() |
Prefix | (95-105)% increased Physical Damage (18-20)% chance to cause Bleeding on Hit |
One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged | 8 |
3x ![]() |
Prefix | (81-85)% increased Physical Damage (13-15)% chance to ![]() |
One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged | 2 |
3x ![]() |
Prefix | (86-94)% increased Physical Damage (16-17)% chance to ![]() |
One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged | 4 |
8x ![]() |
Prefix | (95-105)% increased Physical Damage (18-20)% chance to ![]() |
One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged | 8 |
3x ![]() |
Prefix | (81-85)% increased Physical Damage (13-15)% chance to ![]() |
One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged | 2 |
3x ![]() |
Prefix | (86-94)% increased Physical Damage (16-17)% chance to ![]() |
One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged | 4 |
8x ![]() |
Prefix | (95-105)% increased Physical Damage (18-20)% chance to ![]() |
One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged | 8 |
3x ![]() |
Prefix | (60-64)% increased Fire Damage (15-17)% chance to Ignite |
Two Hand Melee | 2 |
3x ![]() |
Prefix | (65-72)% increased Fire Damage (18-20)% chance to Ignite |
Two Hand Melee | 4 |
8x ![]() |
Prefix | (73-80)% increased Fire Damage (21-23)% chance to Ignite |
Two Hand Melee | 8 |
3x ![]() |
Prefix | (36-41)% increased Fire Damage 7% chance to Ignite |
One Hand Melee • One Hand Ranged | 2 |
3x ![]() |
Prefix | (42-50)% increased Fire Damage (8-9)% chance to Ignite |
One Hand Melee • One Hand Ranged | 4 |
8x ![]() |
Prefix | (51-60)% increased Fire Damage (10-11)% chance to Ignite |
One Hand Melee • One Hand Ranged | 8 |
3x ![]() |
Prefix | (60-64)% increased Cold Damage (15-17)% chance to Freeze |
Two Hand Melee | 2 |
3x ![]() |
Prefix | (65-72)% increased Cold Damage (18-20)% chance to Freeze |
Two Hand Melee | 4 |
8x ![]() |
Prefix | (73-80)% increased Cold Damage (21-23)% chance to Freeze |
Two Hand Melee | 8 |
3x ![]() |
Prefix | (36-41)% increased Cold Damage 7% chance to Freeze |
One Hand Melee • One Hand Ranged | 2 |
3x ![]() |
Prefix | (42-50)% increased Cold Damage (8-9)% chance to Freeze |
One Hand Melee • One Hand Ranged | 4 |
8x ![]() |
Prefix | (51-60)% increased Cold Damage (10-11)% chance to Freeze |
One Hand Melee • One Hand Ranged | 8 |
3x ![]() |
Prefix | (60-64)% increased Lightning Damage (15-17)% chance to Shock |
Two Hand Melee | 2 |
3x ![]() |
Prefix | (65-72)% increased Lightning Damage (18-20)% chance to Shock |
Two Hand Melee | 4 |
8x ![]() |
Prefix | (73-80)% increased Lightning Damage (21-23)% chance to Shock |
Two Hand Melee | 8 |
3x ![]() |
Prefix | (36-41)% increased Lightning Damage 7% chance to Shock |
One Hand Melee • One Hand Ranged | 2 |
3x ![]() |
Prefix | (42-50)% increased Lightning Damage (8-9)% chance to Shock |
One Hand Melee • One Hand Ranged | 4 |
8x ![]() |
Prefix | (51-60)% increased Lightning Damage (10-11)% chance to Shock |
One Hand Melee • One Hand Ranged | 8 |
3x ![]() |
Prefix | (53-60)% increased Chaos Damage Chaos Skills have (15-17)% increased Skill Effect Duration |
Two Hand Melee | 2 |
3x ![]() |
Prefix | (61-68)% increased Chaos Damage Chaos Skills have (18-20)% increased Skill Effect Duration |
Two Hand Melee | 4 |
8x ![]() |
Prefix | (69-75)% increased Chaos Damage Chaos Skills have (21-23)% increased Skill Effect Duration |
Two Hand Melee | 8 |
3x ![]() |
Prefix | (35-39)% increased Chaos Damage Chaos Skills have (7-8)% increased Skill Effect Duration |
One Hand Melee • One Hand Ranged | 2 |
3x ![]() |
Prefix | (40-45)% increased Chaos Damage Chaos Skills have (9-10)% increased Skill Effect Duration |
One Hand Melee • One Hand Ranged | 4 |
8x ![]() |
Prefix | (46-50)% increased Chaos Damage Chaos Skills have (11-12)% increased Skill Effect Duration |
One Hand Melee • One Hand Ranged | 8 |
8x ![]() |
Prefix | (60-64)% increased Spell Damage (16-20)% increased Mana Regeneration Rate |
Two Hand Melee | 2 |
2x ![]() |
Prefix | (65-72)% increased Spell Damage (21-25)% increased Mana Regeneration Rate |
Two Hand Melee | 4 |
6x ![]() |
Prefix | (73-80)% increased Spell Damage (26-30)% increased Mana Regeneration Rate |
Two Hand Melee | 8 |
8x ![]() |
Prefix | (36-41)% increased Spell Damage (7-9)% increased Mana Regeneration Rate |
One Hand Melee • One Hand Ranged | 2 |
2x ![]() |
Prefix | (42-50)% increased Spell Damage (10-12)% increased Mana Regeneration Rate |
One Hand Melee • One Hand Ranged | 4 |
6x ![]() |
Prefix | (51-60)% increased Spell Damage (13-15)% increased Mana Regeneration Rate |
One Hand Melee • One Hand Ranged | 8 |
1x ![]() |
Prefix | (53-58)% increased Spell Damage Gain (3-4)% of Non-Chaos Damage as extra Chaos Damage |
Two Hand Melee | 2 |
4x ![]() |
Prefix | (59-66)% increased Spell Damage Gain (5-6)% of Non-Chaos Damage as extra Chaos Damage |
Two Hand Melee | 4 |
1x ![]() |
Prefix | (67-75)% increased Spell Damage Gain (7-8)% of Non-Chaos Damage as extra Chaos Damage |
Two Hand Melee | 8 |
1x ![]() |
Prefix | (38-40)% increased Spell Damage Gain 2% of Non-Chaos Damage as extra Chaos Damage |
One Hand Melee • One Hand Ranged | 2 |
4x ![]() |
Prefix | (41-45)% increased Spell Damage Gain 3% of Non-Chaos Damage as extra Chaos Damage |
One Hand Melee • One Hand Ranged | 4 |
1x ![]() |
Prefix | (46-50)% increased Spell Damage Gain 4% of Non-Chaos Damage as extra Chaos Damage |
One Hand Melee • One Hand Ranged | 8 |
8x ![]() |
Prefix | Minions deal (26-32)% increased Damage Minions have (26-32)% increased maximum Life |
Two Hand Melee • Two Hand Ranged | 2 |
4x ![]() |
Prefix | Minions deal (33-38)% increased Damage Minions have (33-38)% increased maximum Life |
Two Hand Melee • Two Hand Ranged | 4 |
4x ![]() |
Prefix | Minions deal (39-45)% increased Damage Minions have (39-45)% increased maximum Life |
Two Hand Melee • Two Hand Ranged | 8 |
8x ![]() |
Prefix | Minions deal (16-19)% increased Damage Minions have (16-19)% increased maximum Life |
One Hand Melee • One Hand Ranged | 2 |
4x ![]() |
Prefix | Minions deal (20-24)% increased Damage Minions have (20-24)% increased maximum Life |
One Hand Melee • One Hand Ranged | 4 |
4x ![]() |
Prefix | Minions deal (25-28)% increased Damage Minions have (25-28)% increased maximum Life |
One Hand Melee • One Hand Ranged | 8 |
8x ![]() |
Suffix | Minions have (19-21)% increased Attack Speed Minions have (19-21)% increased Cast Speed |
Two Hand Melee • Two Hand Ranged | 2 |
2x ![]() |
Suffix | Minions have (22-24)% increased Attack Speed Minions have (22-24)% increased Cast Speed |
Two Hand Melee • Two Hand Ranged | 4 |
4x ![]() |
Suffix | Minions have (25-28)% increased Attack Speed Minions have (25-28)% increased Cast Speed |
Two Hand Melee • Two Hand Ranged | 8 |
8x ![]() |
Suffix | Minions have (10-11)% increased Attack Speed Minions have (10-11)% increased Cast Speed |
One Hand Melee • One Hand Ranged | 2 |
2x ![]() |
Suffix | Minions have (12-13)% increased Attack Speed Minions have (12-13)% increased Cast Speed |
One Hand Melee • One Hand Ranged | 4 |
4x ![]() |
Suffix | Minions have (14-15)% increased Attack Speed Minions have (14-15)% increased Cast Speed |
One Hand Melee • One Hand Ranged | 8 |
8x ![]() |
Prefix | +(28-30)% to Chaos Damage over Time Multiplier | Two Hand Melee • Two Hand Ranged | 2 |
2x ![]() |
Prefix | +(31-35)% to Chaos Damage over Time Multiplier | Two Hand Melee • Two Hand Ranged | 4 |
4x ![]() |
Prefix | +(36-40)% to Chaos Damage over Time Multiplier | Two Hand Melee • Two Hand Ranged | 8 |
8x ![]() |
Prefix | +(14-15)% to Chaos Damage over Time Multiplier | One Hand Melee • One Hand Ranged | 2 |
2x ![]() |
Prefix | +(16-17)% to Chaos Damage over Time Multiplier | One Hand Melee • One Hand Ranged | 4 |
4x ![]() |
Prefix | +(18-20)% to Chaos Damage over Time Multiplier | One Hand Melee • One Hand Ranged | 8 |
8x ![]() |
Prefix | +(28-30)% to Cold Damage over Time Multiplier | Two Hand Melee | 2 |
2x ![]() |
Prefix | +(31-35)% to Cold Damage over Time Multiplier | Two Hand Melee | 4 |
4x ![]() |
Prefix | +(36-40)% to Cold Damage over Time Multiplier | Two Hand Melee | 8 |
8x ![]() |
Prefix | +(14-15)% to Cold Damage over Time Multiplier | One Hand Melee • One Hand Ranged | 2 |
2x ![]() |
Prefix | +(16-17)% to Cold Damage over Time Multiplier | One Hand Melee • One Hand Ranged | 4 |
4x ![]() |
Prefix | +(18-20)% to Cold Damage over Time Multiplier | One Hand Melee • One Hand Ranged | 8 |
8x ![]() |
Prefix | +(28-30)% to Fire Damage over Time Multiplier | Two Hand Melee | 2 |
2x ![]() |
Prefix | +(31-35)% to Fire Damage over Time Multiplier | Two Hand Melee | 4 |
4x ![]() |
Prefix | +(36-40)% to Fire Damage over Time Multiplier | Two Hand Melee | 8 |
8x ![]() |
Prefix | +(14-15)% to Fire Damage over Time Multiplier | One Hand Melee • One Hand Ranged | 2 |
2x ![]() |
Prefix | +(16-17)% to Fire Damage over Time Multiplier | One Hand Melee • One Hand Ranged | 4 |
4x ![]() |
Prefix | +(18-20)% to Fire Damage over Time Multiplier | One Hand Melee • One Hand Ranged | 8 |
4x ![]() |
Prefix | Attacks with this Weapon Penetrate (5-6)% Elemental Resistances | Two Hand Melee • Two Hand Ranged • One Hand Melee • One Hand Ranged | 2 |
4x ![]() |
Prefix | Attacks with this Weapon Penetrate (7-8)% Elemental Resistances | Two Hand Melee • Two Hand Ranged • One Hand Melee • One Hand Ranged | 4 |
1x ![]() |
Prefix | Attacks with this Weapon Penetrate (9-10)% Elemental Resistances | Two Hand Melee • Two Hand Ranged • One Hand Melee • One Hand Ranged | 8 |
8x ![]() |
Prefix | Attacks with this Weapon Penetrate (5-6)% Chaos Resistance | Two Hand Melee • Two Hand Ranged • One Hand Melee • One Hand Ranged | 2 |
4x ![]() |
Prefix | Attacks with this Weapon Penetrate (7-8)% Chaos Resistance | Two Hand Melee • Two Hand Ranged • One Hand Melee • One Hand Ranged | 4 |
4x ![]() |
Prefix | Attacks with this Weapon Penetrate (9-10)% Chaos Resistance | Two Hand Melee • Two Hand Ranged • One Hand Melee • One Hand Ranged | 8 |
2x ![]() |
Suffix | (6-7)% chance to deal Double Damage | Two Hand Melee • Two Hand Ranged | 2 |
1x ![]() |
Suffix | (8-10)% chance to deal Double Damage | Two Hand Melee • Two Hand Ranged | 4 |
2x ![]() |
Suffix | 3% chance to deal Double Damage | One Hand Melee • One Hand Ranged • Shield | 2 |
1x ![]() |
Suffix | (4-5)% chance to deal Double Damage | One Hand Melee • One Hand Ranged • Shield | 4 |
8x ![]() |
Prefix | (12-14)% increased Armour and Evasion +(8-9) to maximum Life |
Boots • Gloves | 2 |
2x ![]() |
Prefix | (15-17)% increased Armour and Evasion +(10-11) to maximum Life |
Boots • Gloves | 4 |
2x ![]() |
Prefix | (18-21)% increased Armour and Evasion +(12-14) to maximum Life |
Boots • Gloves | 8 |
8x ![]() |
Prefix | (12-14)% increased Armour and Energy Shield +(8-9) to maximum Life |
Boots • Gloves | 2 |
2x ![]() |
Prefix | (15-17)% increased Armour and Energy Shield +(10-11) to maximum Life |
Boots • Gloves | 4 |
2x ![]() |
Prefix | (18-21)% increased Armour and Energy Shield +(12-14) to maximum Life |
Boots • Gloves | 8 |
8x ![]() |
Prefix | (12-14)% increased Evasion and Energy Shield +(8-9) to maximum Life |
Boots • Gloves | 2 |
2x ![]() |
Prefix | (15-17)% increased Evasion and Energy Shield +(10-11) to maximum Life |
Boots • Gloves | 4 |
2x ![]() |
Prefix | (18-21)% increased Evasion and Energy Shield +(12-14) to maximum Life |
Boots • Gloves | 8 |
8x ![]() |
Prefix | (12-14)% increased Armour +(8-9) to maximum Life |
Boots • Gloves | 2 |
2x ![]() |
Prefix | (15-17)% increased Armour +(10-11) to maximum Life |
Boots • Gloves | 4 |
2x ![]() |
Prefix | (18-21)% increased Armour +(12-14) to maximum Life |
Boots • Gloves | 8 |
8x ![]() |
Prefix | (12-14)% increased Evasion Rating +(8-9) to maximum Life |
Boots • Gloves | 2 |
2x ![]() |
Prefix | (15-17)% increased Evasion Rating +(10-11) to maximum Life |
Boots • Gloves | 4 |
2x ![]() |
Prefix | (18-21)% increased Evasion Rating +(12-14) to maximum Life |
Boots • Gloves | 8 |
8x ![]() |
Prefix | (12-14)% increased Energy Shield +(8-9) to maximum Life |
Boots • Gloves | 2 |
2x ![]() |
Prefix | (15-17)% increased Energy Shield +(10-11) to maximum Life |
Boots • Gloves | 4 |
2x ![]() |
Prefix | (18-21)% increased Energy Shield +(12-14) to maximum Life |
Boots • Gloves | 8 |
8x ![]() |
Prefix | (12-14)% increased Armour, Evasion and Energy Shield +(8-9) to maximum Life |
Boots • Gloves | 2 |
2x ![]() |
Prefix | (15-17)% increased Armour, Evasion and Energy Shield +(10-11) to maximum Life |
Boots • Gloves | 4 |
2x ![]() |
Prefix | (18-21)% increased Armour, Evasion and Energy Shield +(12-14) to maximum Life |
Boots • Gloves | 8 |
8x ![]() |
Prefix | (12-14)% increased Armour and Evasion +(10-11) to maximum Life |
Helmet • Shield | 2 |
2x ![]() |
Prefix | (15-17)% increased Armour and Evasion +(12-13) to maximum Life |
Helmet • Shield | 4 |
2x ![]() |
Prefix | (18-21)% increased Armour and Evasion +(14-16) to maximum Life |
Helmet • Shield | 8 |
8x ![]() |
Prefix | (12-14)% increased Armour and Energy Shield +(10-11) to maximum Life |
Helmet • Shield | 2 |
2x ![]() |
Prefix | (15-17)% increased Armour and Energy Shield +(12-13) to maximum Life |
Helmet • Shield | 4 |
2x ![]() |
Prefix | (18-21)% increased Armour and Energy Shield +(14-16) to maximum Life |
Helmet • Shield | 8 |
8x ![]() |
Prefix | (12-14)% increased Evasion and Energy Shield +(10-11) to maximum Life |
Helmet • Shield | 2 |
2x ![]() |
Prefix | (15-17)% increased Evasion and Energy Shield +(12-13) to maximum Life |
Helmet • Shield | 4 |
2x ![]() |
Prefix | (18-21)% increased Evasion and Energy Shield +(14-16) to maximum Life |
Helmet • Shield | 8 |
8x ![]() |
Prefix | (12-14)% increased Armour +(10-11) to maximum Life |
Helmet • Shield | 2 |
2x ![]() |
Prefix | (15-17)% increased Armour +(12-13) to maximum Life |
Helmet • Shield | 4 |
2x ![]() |
Prefix | (18-21)% increased Armour +(14-16) to maximum Life |
Helmet • Shield | 8 |
8x ![]() |
Prefix | (12-14)% increased Evasion Rating +(10-11) to maximum Life |
Helmet • Shield | 2 |
2x ![]() |
Prefix | (15-17)% increased Evasion Rating +(12-13) to maximum Life |
Helmet • Shield | 4 |
2x ![]() |
Prefix | (18-21)% increased Evasion Rating +(14-16) to maximum Life |
Helmet • Shield | 8 |
8x ![]() |
Prefix | (12-14)% increased Energy Shield +(10-11) to maximum Life |
Helmet • Shield | 2 |
2x ![]() |
Prefix | (15-17)% increased Energy Shield +(12-13) to maximum Life |
Helmet • Shield | 4 |
2x ![]() |
Prefix | (18-21)% increased Energy Shield +(14-16) to maximum Life |
Helmet • Shield | 8 |
8x ![]() |
Prefix | (12-14)% increased Armour, Evasion and Energy Shield +(10-11) to maximum Life |
Helmet • Shield | 2 |
2x ![]() |
Prefix | (15-17)% increased Armour, Evasion and Energy Shield +(12-13) to maximum Life |
Helmet • Shield | 4 |
2x ![]() |
Prefix | (18-21)% increased Armour, Evasion and Energy Shield +(14-16) to maximum Life |
Helmet • Shield | 8 |
8x ![]() |
Prefix | (12-14)% increased Armour and Evasion +(13-14) to maximum Life |
Body Armour | 2 |
2x ![]() |
Prefix | (15-17)% increased Armour and Evasion +(15-16) to maximum Life |
Body Armour | 4 |
2x ![]() |
Prefix | (18-21)% increased Armour and Evasion +(17-19) to maximum Life |
Body Armour | 8 |
8x ![]() |
Prefix | (12-14)% increased Armour and Energy Shield +(13-14) to maximum Life |
Body Armour | 2 |
2x ![]() |
Prefix | (15-17)% increased Armour and Energy Shield +(15-16) to maximum Life |
Body Armour | 4 |
2x ![]() |
Prefix | (18-21)% increased Armour and Energy Shield +(17-19) to maximum Life |
Body Armour | 8 |
8x ![]() |
Prefix | (12-14)% increased Evasion and Energy Shield +(13-14) to maximum Life |
Body Armour | 2 |
2x ![]() |
Prefix | (15-17)% increased Evasion and Energy Shield +(15-16) to maximum Life |
Body Armour | 4 |
2x ![]() |
Prefix | (18-21)% increased Evasion and Energy Shield +(17-19) to maximum Life |
Body Armour | 8 |
8x ![]() |
Prefix | (12-14)% increased Armour +(13-14) to maximum Life |
Body Armour | 2 |
2x ![]() |
Prefix | (15-17)% increased Armour +(15-16) to maximum Life |
Body Armour | 4 |
2x ![]() |
Prefix | (18-21)% increased Armour +(17-19) to maximum Life |
Body Armour | 8 |
8x ![]() |
Prefix | (12-14)% increased Evasion Rating +(13-14) to maximum Life |
Body Armour | 2 |
2x ![]() |
Prefix | (15-17)% increased Evasion Rating +(15-16) to maximum Life |
Body Armour | 4 |
2x ![]() |
Prefix | (18-21)% increased Evasion Rating +(17-19) to maximum Life |
Body Armour | 8 |
8x ![]() |
Prefix | (12-14)% increased Energy Shield +(13-14) to maximum Life |
Body Armour | 2 |
2x ![]() |
Prefix | (15-17)% increased Energy Shield +(15-16) to maximum Life |
Body Armour | 4 |
2x ![]() |
Prefix | (18-21)% increased Energy Shield +(17-19) to maximum Life |
Body Armour | 8 |
8x ![]() |
Prefix | (12-14)% increased Armour, Evasion and Energy Shield +(13-14) to maximum Life |
Body Armour | 2 |
2x ![]() |
Prefix | (15-17)% increased Armour, Evasion and Energy Shield +(15-16) to maximum Life |
Body Armour | 4 |
2x ![]() |
Prefix | (18-21)% increased Armour, Evasion and Energy Shield +(17-19) to maximum Life |
Body Armour | 8 |
6x ![]() |
Suffix | +(11-12) to Strength and Dexterity | Body Armour • Boots • Gloves • Helmet • Shield • Amulet • Belt • Ring • Quiver | 2 |
2x ![]() |
Suffix | +(13-14) to Strength and Dexterity | Body Armour • Boots • Gloves • Helmet • Shield • Amulet • Belt • Ring • Quiver | 4 |
4x ![]() |
Suffix | +(15-17) to Strength and Dexterity | Body Armour • Boots • Gloves • Helmet • Shield • Amulet • Belt • Ring • Quiver | 8 |
6x ![]() |
Suffix | +(11-12) to Dexterity and Intelligence | Body Armour • Boots • Gloves • Helmet • Shield • Amulet • Belt • Ring • Quiver | 2 |
2x ![]() |
Suffix | +(13-14) to Dexterity and Intelligence | Body Armour • Boots • Gloves • Helmet • Shield • Amulet • Belt • Ring • Quiver | 4 |
4x ![]() |
Suffix | +(15-17) to Dexterity and Intelligence | Body Armour • Boots • Gloves • Helmet • Shield • Amulet • Belt • Ring • Quiver | 8 |
6x ![]() |
Suffix | +(11-12) to Strength and Intelligence | Body Armour • Boots • Gloves • Helmet • Shield • Amulet • Belt • Ring • Quiver | 2 |
2x ![]() |
Suffix | +(13-14) to Strength and Intelligence | Body Armour • Boots • Gloves • Helmet • Shield • Amulet • Belt • Ring • Quiver | 4 |
4x ![]() |
Suffix | +(15-17) to Strength and Intelligence | Body Armour • Boots • Gloves • Helmet • Shield • Amulet • Belt • Ring • Quiver | 8 |
1x ![]() |
Suffix | +1 to Minimum Endurance Charges | Ring • Amulet | 3 |
1x ![]() |
Suffix | +1 to Minimum Power Charges | Ring • Amulet | 3 |
1x ![]() |
Suffix | +1 to Minimum ![]() |
Ring • Amulet | 3 |
6x ![]() |
Prefix | +(26-30) to maximum Mana Regenerate 2 Mana per second |
Ring • Amulet | 2 |
4x ![]() |
Prefix | +(31-35) to maximum Mana Regenerate 3 Mana per second |
Ring • Amulet | 4 |
4x ![]() |
Prefix | +(36-40) to maximum Mana Regenerate 4 Mana per second |
Ring • Amulet | 8 |
6x&nnbsp;![]() |
Prefix | +(26-30) to maximum Mana 3% reduced Mana Cost of Skills |
Ring • Amulet | 2 |
4x ![]() |
Prefix | +(31-35) to maximum Mana 4% reduced Mana Cost of Skills |
Ring • Amulet | 4 |
4x ![]() |
Prefix | +(36-40) to maximum Mana 5% reduced Mana Cost of Skills |
Ring • Amulet | 8 |
6x ![]() |
Prefix | +(26-30) to maximum Mana 4% of Damage taken gained as Mana over 4 seconds when Hit |
Ring • Amulet | 2 |
4x ![]() |
Prefix | +(31-35) to maximum Mana 5% of Damage taken gained as Mana over 4 seconds when Hit |
Ring • Amulet | 4 |
4x ![]() |
Prefix | +(36-40) to maximum Mana 6% of Damage taken gained as Mana over 4 seconds when Hit |
Ring • Amulet | 8 |
8x ![]() |
Suffix | 3% increased Attack and Cast Speed | Amulet • Quiver | 2 |
4x ![]() |
Suffix | 4% increased Attack and Cast Speed | Amulet • Quiver | 4 |
3x ![]() |
Suffix | (5-6)% increased Attack and Cast Speed | Amulet • Quiver | 8 |
4x ![]() |
Prefix | (13-14)% increased Movement Speed (6-9)% increased Movement Speed if you haven’t been HitRecently |
Boots | 2 |
4x ![]() |
Prefix | (15-17)% increased Movement Speed (6-9)% increased Movement Speed if you haven’t been HitRecently |
Boots | 4 |
4x ![]() |
Prefix | (18-20)% increased Movement Speed (6-9)% increased Movement Speed if you haven’t been HitRecently |
Boots | 8 |
4x ![]() |
Prefix | (13-14)% increased Movement Speed (8-12)% chance to gain ![]() |
Boots | 2 |
4x ![]() |
Prefix | (15-17)% increased Movement Speed (8-12)% chance to gain ![]() |
Boots | 4 |
4x ![]() |
Prefix | (18-20)% increased Movement Speed (8-12)% chance to gain ![]() |
Boots | 8 |
4x ![]() |
Prefix | (13-14)% increased Movement Speed Cannot be Chilled |
Boots | 2 |
4x ![]() |
Prefix | (15-17)% increased Movement Speed Cannot be Chilled |
Boots | 4 |
4x ![]() |
Prefix | (18-20)% increased Movement Speed Cannot be Chilled |
Boots | 8 |
8x ![]() |
Prefix | +(105-150) to Armour and Evasion Rating | Belt • Quiver | 2 |
2x ![]() |
Prefix | +(151-213) to Armour and Evasion Rating | Belt • Quiver | 4 |
4x ![]() |
Prefix | +(214-285) to Armour and Evasion Rating | Belt • Quiver | 8 |
8x ![]() |
Prefix | +(105-150) to Armour +(11-15) to maximum Energy Shield |
Belt | 2 |
2x ![]() |
Prefix | +(151-213) to Armour +(16-20) to maximum Energy Shield |
Belt | 4 |
4x ![]() |
Prefix | +(214-285) to Armour +(21-25) to maximum Energy Shield |
Belt | 8 |
8x ![]() |
Prefix | +(105-150) to Evasion Rating +(11-15) to maximum Energy Shield |
Belt • Quiver | 2 |
2x ![]() |
Prefix | +(151-213) to Evasion Rating +(16-20) to maximum Energy Shield |
Belt • Quiver | 4 |
4x ![]() |
Prefix | +(214-285) to Evasion Rating +(21-25) to maximum Energy Shield |
Belt • Quiver | 8 |
3x ![]() |
Prefix | Flasks applied to you have (3-4)% increased Effect | Belt | 2 |
3x ![]() |
Prefix | Flasks applied to you have (5-6)% increased Effect | Belt | 4 |
1x ![]() |
Prefix | Flasks applied to you have (7-8)% increased Effect | Belt | 8 |
3x ![]() |
Prefix | (5-6)% chance for Flasks you use to not consume Charges | Belt | 2 |
3x ![]() |
Prefix | (7-8)% chance for Flasks you use to not consume Charges | Belt | 4 |
2x ![]() |
Prefix | Flasks applied to you have (8-10)% increased Effect 20% reduced Flask Charges gained |
Belt | 2 |
1x ![]() |
Prefix | Flasks applied to you have (11-14)% increased Effect 33% reduced Flask Charges gained |
Belt | 4 |
2x ![]() |
Suffix | (6-8)% increased Cooldown Recovery Speed | Belt | 2 |
1x ![]() |
Suffix | (9-12)% increased Cooldown Recovery Speed | Belt | 4 |
3x ![]() |
Suffix | (5-6)% increased Damage per Endurance Charge | Two Hand Melee • Two Hand Ranged | 3 |
3x ![]() |
Suffix | (3-4)% increased Damage per Endurance Charge | One Hand Melee • One Hand Ranged | 3 |
3x ![]() |
Suffix | (5-6)% increased Damage per ![]() |
Two Hand Melee • Two Hand Ranged | 3 |
3x ![]() |
Suffix | (3-4)% increased Damage per ![]() |
One Hand Melee • One Hand Ranged | 3 |
3x ![]() |
Suffix | (5-6)% increased Damage per Power Charge | Two Hand Melee • Two Hand Ranged | 3 |
3x ![]() |
Suffix | (3-4)% increased Damage per Power Charge | One Hand Melee • One Hand Ranged | 3 |
1x ![]() |
Prefix | (20-25)% of Physical Damage Converted to Fire Damage | Gloves | 3 |
1x ![]() |
Prefix | (20-25)% of Physical Damage Converted to Cold Damage | Gloves | 3 |
1x ![]() |
Prefix | (20-25)% of Physical Damage Converted to Lightning Damage | Gloves | 3 |
4x ![]() |
Prefix | +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons |
Helmet | 3 |
2x ![]() |
Suffix | (16-22)% increased Effect of Non-Damaging Ailments | Boots • Amulet | 2 |
2x ![]() |
Suffix | (23-30)% increased Effect of Non-Damaging Ailments | Boots • Amulet | 4 |
2x ![]() |
Suffix | (6-7)% increased Effect of your Curses | Shield | 2 |
1x ![]() |
Suffix | (8-10)% increased Effect of your Curses | Shield | 4 |
2x ![]() |
Suffix | Regenerate (0.5-0.6)% of Life per second | Amulet • Shield | 2 |
4x ![]() |
Suffix | Regenerate (0.7-1)% of Life per second | Amulet • Shield | 4 |
2x ![]() |
Suffix | (6-7)% chance to Avoid Elemental Damage from Hitsduring Soul Gain Prevention | Body Armour • Helmet | 2 |
4x ![]() |
Suffix | (8-9)% chance to Avoid Elemental Damage from Hitsduring Soul Gain Prevention | Body Armour • Helmet | 4 |
2x ![]() |
Prefix | +(1000-1600) to Armour during Soul Gain Prevention | Body Armour • Shield | 2 |
3x ![]() |
Prefix | +(1601-2200) to Armour during Soul Gain Prevention | Body Armour • Shield | 4 |
4x ![]() |
Prefix | +(2201-3000) to Armour during Soul Gain Prevention | Body Armour • Shield | 8 |
3x ![]() |
Suffix | You have ![]() |
Boots • Gloves | 3 |
1x ![]() |
Suffix | Non-Vaal Skills deal (30-40)% increased Damage during Soul Gain Prevention | Boots • Gloves | 2 |
2x ![]() |
Suffix | Non-Vaal Skills deal (41-50)% increased Damage during Soul Gain Prevention | Boots • Gloves | 4 |
4x ![]() |
Suffix | Non-Vaal Skills deal (51-60)% increased Damage during Soul Gain Prevention | Boots • Gloves | 8 |
1x ![]() |
Prefix | (8-10)% increased Area of Effect +1 to Level of Socketed AoE Gems |
Helmet • Gloves | 2 |
1x ![]() |
Prefix | Projectiles ![]() +1 to Level of Socketed Projectile Gems |
Helmet • Gloves | 2 |
1x ![]() |
Prefix | +1 to Melee Strike Range +1 to Level of Socketed Melee Gems |
Helmet • Gloves | 2 |
6x ![]() |
Suffix | +(25-31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | Two Hand Melee • Two Hand Ranged | 2 |
2x ![]() |
Suffix | +(32-38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | Two Hand Melee • Two Hand Ranged | 4 |
4x ![]() |
Suffix | +(39-45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | Two Hand Melee • Two Hand Ranged | 8 |
6x ![]() |
Suffix | +(17-21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | One Hand Melee • One Hand Ranged | 2 |
2x ![]() |
Suffix | +(22-25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | One Hand Melee • One Hand Ranged | 4 |
4x ![]() |
Suffix | +(26-30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | One Hand Melee • One Hand Ranged | 8 |
6x ![]() |
Suffix | (14-16)% increased Attack Speed while a Rare or Unique Enemy is Nearby | Two Hand Melee • Two Hand Ranged | 2 |
2x ![]() |
Suffix | (17-19)% increased Attack Speed while a Rare or Unique Enemy is Nearby | Two Hand Melee • Two Hand Ranged | 4 |
4x ![]() |
Suffix | (20-22)% increased Attack Speed while a Rare or Unique Enemy is Nearby | Two Hand Melee • Two Hand Ranged | 8 |
6x ![]() |
Suffix | 7% increased Attack Speed while a Rare or Unique Enemy is Nearby | One Hand Melee • One Hand Ranged | 2 |
2x ![]() |
Suffix | (8-9)% increased Attack Speed while a Rare or Unique Enemy is Nearby | One Hand Melee • One Hand Ranged | 4 |
4x ![]() |
Suffix | (10-11)% increased Attack Speed while a Rare or Unique Enemy is Nearby | One Hand Melee • One Hand Ranged | 8 |
6x ![]() |
Suffix | Regenerate 60 Energy Shield per second while a Rare or Unique Enemy is Nearby | Body Armour • Belt | 2 |
2x ![]() |
Suffix | Regenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby | Body Armour • Belt | 4 |
4x ![]() |
Suffix | Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby | Body Armour • Belt | 8 |
6x ![]() |
Suffix | 3% chance to gain a ![]() (9-10)% increased Global Critical Strike Chance |
Quiver | 2 |
2x ![]() |
Suffix | 4% chance to gain a ![]() (11-12)% increased Global Critical Strike Chance |
Quiver | 4 |
4x ![]() |
Suffix | 5% chance to gain a ![]() (13-14)% increased Global Critical Strike Chance |
Quiver | 8 |
6x ![]() |
Suffix | (14-16)% increased Elemental Damage if you’ve dealt a Critical Strike Recently (11-12)% increased Global Critical Strike Chance |
Gloves • Quiver | 2 |
2x ![]() |
Suffix | (17-19)% increased Elemental Damage if you’ve dealt a Critical Strike Recently (13-14)% increased Global Critical Strike Chance |
Gloves • Quiver | 4 |
4x ![]() |
Suffix | (20-22)% increased Elemental Damage if you’ve dealt a Critical Strike Recently (15-16)% increased Global Critical Strike Chance |
Gloves • Quiver | 8 |
6x ![]() |
Suffix | Adds (10-11) to (14-16) Chaos Damage if you’ve dealt a Critical Strike Recently (11-12)% increased Global Critical Strike Chance |
Gloves • Quiver | 2 |
2x ![]() |
Suffix | Adds (12-13) to (17-20) Chaos Damage if you’ve dealt a Critical Strike Recently (13-14)% increased Global Critical Strike Chance |
Gloves • Quiver | 4 |
4x ![]() |
Suffix | Adds (14-16) to (21-24) Chaos Damage if you’ve dealt a Critical Strike Recently (15-16)% increased Global Critical Strike Chance |
Gloves • Quiver | 8 |
6x ![]() |
Prefix | +(26-30) to maximum Life Regenerate 2 Mana per second |
Helmet • Gloves • Boots • Ring • Amulet • Belt • Quiver | 2 |
2x ![]() |
Prefix | +(31-35) to maximum Life Regenerate 3 Mana per second |
Helmet • Gloves • Boots • Ring • Amulet • Belt • Quiver | 4 |
4x ![]() |
Prefix | +(36-40) to maximum Life Regenerate 4 Mana per second |
Helmet • Gloves • Boots • Ring • Amulet • Belt • Quiver | 8 |
6x ![]() |
Prefix | +(26-30) to maximum Mana Regenerate 10 Life per second |
Helmet • Gloves • Boots • Ring • Amulet • Belt • Quiver | 2 |
2x ![]() |
Prefix | +(31-35) to maximum Mana Regenerate 11 Life per second |
Helmet • Gloves • Boots • Ring • Amulet • Belt • Quiver | 4 |
4x ![]() |
Prefix | +(36-40) to maximum Mana Regenerate 12 Life per second |
Helmet • Gloves • Boots • Ring • Amulet • Belt • Quiver | 8 |
6x ![]() |
Suffix | (18-20)% increased Totem Placement speed | Boots • Amulet | 2 |
3x ![]() |
Suffix | (21-25)% increased Totem Placement speed | Boots • Amulet | 4 |
3x ![]() |
Suffix | (26-30)% increased Totem Placement speed | Boots • Amulet | 8 |
8x ![]() |
Prefix | Adds (6-7) to (9-10) Fire Damage Adds (6-7) to (9-10) Cold Damage |
Shield • Ring • Quiver | 2 |
3x ![]() |
Prefix | Adds (8-9) to (11-13) Fire Damage Adds (8-9) to (11-13) Cold Damage |
Shield • Ring | 4 |
3x ![]() |
Prefix | Adds (10-12) to (14-16) Fire Damage Adds (10-12) to (14-16) Cold Damage |
Shield • Ring | 8 |
8x ![]() |
Prefix | Adds (6-7) to (9-10) Fire Damage Adds 1 to (14-16) Lightning Damage |
Shield • Ring • Quiver | 2 |
3x ![]() |
Prefix | Adds (8-9) to (11-13) Fire Damage Adds 1 to (17-20) Lightning Damage |
Shield • Ring | 4 |
3x ![]() |
Prefix | Adds (10-12) to (14-16) Fire Damage Adds 1 to (21-24) Lightning Damage |
Shield • Ring | 8 |
8x ![]() |
Prefix | Adds (6-7) to (9-10) Cold Damage Adds 1 to (14-16) Lightning Damage |
Shield • Ring • Quiver | 2 |
3x ![]() |
Prefix | Adds (8-9) to (11-13) Cold Damage Adds 1 to (17-20) Lightning Damage |
Shield • Ring | 4 |
3x ![]() |
Prefix | Adds (10-12) to (14-16) Cold Damage Adds 1 to (21-24) Lightning Damage |
Shield • Ring | 8 |
9x ![]() |
Suffix | Your Critical Strike Chance is Lucky while Focussed | Belt | 3 |
4x ![]() |
Prefix | +(16-18)% chance to Dodge Attack Hits while Focussed | Helmet • Boots | 2 |
2x ![]() |
Prefix | +(19-22)% chance to Dodge Attack Hits while Focussed | Helmet • Boots | 4 |
4x ![]() |
Prefix | +(23-25)% chance to Dodge Attack Hits while Focussed | Helmet • Boots | 8 |
4x ![]() |
Prefix | 8% additional Physical Damage Reduction while Focussed | Helmet • Gloves | 2 |
2x ![]() |
Prefix | (9-10)% additional Physical Damage Reduction while Focussed | Helmet • Gloves | 4 |
4x ![]() |
Prefix | (11-12)% additional Physical Damage Reduction while Focussed | Helmet • Gloves | 8 |
4x ![]() |
Suffix | Shock nearby Enemies for 2 Seconds when you Focus | Ring | 2 |
2x ![]() |
Suffix | Shock nearby Enemies for 3 Seconds when you Focus | Ring | 4 |
2x ![]() |
Suffix | Shock nearby Enemies for 4 Seconds when you Focus | Ring | 8 |
3x ![]() |
Suffix | 1% of Evasion Rating is Regenerated as Life per second while Focussed | Body Armour | 3 |
6x ![]() |
Suffix | Recover (23-25)% of Mana and Energy Shield when you Focus | Body Armour | 2 |
2x ![]() |
Suffix | Recover (26-28)% of Mana and Energy Shield when you Focus | Body Armour | 4 |
4x ![]() |
Suffix | Recover (29-31)% of Mana and Energy Shield when you Focus | Body Armour | 8 |
4x ![]() |
Suffix | (16-20)% chance to deal Double Damage while Focussed | Two Hand Melee • Two Hand Ranged | 2 |
8x ![]() |
Suffix | (21-25)% chance to deal Double Damage while Focussed | Two Hand Melee • Two Hand Ranged | 4 |
1x ![]() |
Suffix | (26-30)% chance to deal Double Damage while Focussed | Two Hand Melee • Two Hand Ranged | 8 |
4x ![]() |
Suffix | (7-9)% chance to deal Double Damage while Focussed | One Hand Melee • One Hand Ranged • Shield | 2 |
8x ![]() |
Suffix | (10-12)% chance to deal Double Damage while Focussed | One Hand Melee • One Hand Ranged • Shield | 4 |
1x ![]() |
Suffix | (13-15)% chance to deal Double Damage while Focussed | One Hand Melee • One Hand Ranged • Shield | 8 |
6x ![]() |
Suffix | (22-25)% increased Attack and Cast Speed while Focussed | Gloves | 2 |
3x ![]() |
Suffix | (26-30)% increased Attack and Cast Speed while Focussed | Gloves | 4 |
2x ![]() |
Suffix | (31-36)% increased Attack and Cast Speed while Focussed | Gloves | 8 |
4x ![]() |
Suffix | (81-100)% increased Duration of Ailments you inflict while Focussed | Helmet | 2 |
4x ![]() |
Suffix | (101-120)% increased Duration of Ailments you inflict while Focussed | Helmet | 4 |
1x ![]() |
Suffix | (121-140)% increased Duration of Ailments you inflict while Focussed | Helmet | 8 |
3x ![]() |
Suffix | You are Immune to Ailments while Focussed | Boots | 3 |
3x ![]() |
Suffix | 10% of Damage Leeched as Life while Focussed You have Vaal Pact while Focussed |
Amulet | 3 |
4x ![]() |
Suffix | 80% increased Effect of ![]() |
Body Armour | 2 |
2x ![]() |
Suffix | 100% increased Effect of ![]() |
Body Armour | 4 |
2x ![]() |
Suffix | 120% increased Effect of ![]() |
Body Armour | 8 |
3x ![]() |
Suffix | Trigger Socketed Spells when you Focus | Helmet | 3 |
3x ![]() |
Suffix | (21-25)% of Damage is taken from Mana before Life while Focussed | Body Armour | 3 |
3x ![]() |
Suffix | Minions Recover 100% of their Life when you Focus | Gloves | 3 |
3x ![]() |
Suffix | Skills Cost no Mana while Focussed | Amulet | 3 |
4x ![]() |
Prefix | (11-13)% increased Damage | Ring • Belt | 1 |
4x ![]() |
Prefix | (14-16)% increased Damage | Ring • Belt | 2 |
1x ![]() |
Prefix | (17-20)% increased Damage | Ring • Belt | 4 |
1x ![]() |
Prefix | +1 to Level of Socketed Support Gems | One Hand Melee • One Hand Ranged • Two Hand Melee • Two Hand Ranged • Shield | 1 |
2x ![]() |
Prefix | +2 to Level of Socketed Support Gems | One Hand Melee • One Hand Ranged • Two Hand Melee • Two Hand Ranged • Shield | 2 |
2x ![]() |
Prefix | Channelling Skills have -1 to Total Mana Cost | Ring • Amulet | 2 |
2x ![]() |
Prefix | Channelling Skills have -2 to Total Mana Cost | Ring • Amulet | 4 |
4x ![]() |
Prefix | Channelling Skills have -3 to Total Mana Cost | Ring • Amulet | 8 |
2x ![]() |
Prefix | Non-Channelling Skills have -(5-4) to Total Mana Cost | Ring • Amulet | 2 |
2x ![]() |
Prefix | Non-Channelling Skills have -(7-6) to Total Mana Cost | Ring • Amulet | 4 |
4x ![]() |
Prefix | Non-Channelling Skills have -(9-8) to Total Mana Cost | Ring • Amulet | 8 |
2x ![]() |
Prefix | (24-30)% increased Damage while Leeching | Gloves • Amulet | 1 |
3x ![]() |
Prefix | (31-36)% increased Damage while Leeching | Gloves • Amulet | 2 |
1x ![]() |
Prefix | (37-43)% increased Damage while Leeching | Gloves • Amulet | 4 |
4x ![]() |
Prefix | +(5-6)% to Quality of Socketed Gems | One Hand Melee • One Hand Ranged • Two Hand Melee • Two Hand Ranged • Shield | 1 |
8x ![]() |
Prefix | +(6-7)% to Quality of Socketed Gems | One Hand Melee • One Hand Ranged • Two Hand Melee • Two Hand Ranged • Shield | 2 |
1x ![]() |
Prefix | +(7-8)% to Quality of Socketed Gems | One Hand Melee • One Hand Ranged • Two Hand Melee • Two Hand Ranged • Shield | 4 |
6x ![]() |
Prefix | Adds (9-10) to (14-15) Physical Damage 30% chance to cause Bleeding on Hit |
Two Hand Melee • Two Hand Ranged | 1 |
2x ![]() |
Prefix | Adds (11-13) to (16-17) Physical Damage 35% chance to cause Bleeding on Hit |
Two Hand Melee • Two Hand Ranged | 2 |
4x ![]() |
Prefix | Adds (14-16) to (18-20) Physical Damage 40% chance to cause Bleeding on Hit |
Two Hand Melee • Two Hand Ranged | 4 |
6x ![]() |
Prefix | Adds (5-6) to (8-9) Physical Damage 30% chance to cause Bleeding on Hit |
One Hand Melee • One Hand Ranged | 1 |
2x ![]() |
Prefix | Adds (7-8) to (10-11) Physical Damage 35% chance to cause Bleeding on Hit |
One Hand Melee • One Hand Ranged | 2 |
4x ![]() |
Prefix | Adds (9-11) to (12-14) Physical Damage 40% chance to cause Bleeding on Hit |
One Hand Melee • One Hand Ranged | 4 |
3x ![]() |
Prefix | Hits can’t be Evaded | One Hand Melee • Two Hand Melee | 1 |
6x ![]() |
Prefix | (16-18)% increased Damage during any Flask Effect | Gloves | 1 |
2x ![]() |
Prefix | (19-23)% increased Damage during any Flask Effect | Gloves | 2 |
4x ![]() |
Prefix | (24-28)% increased Damage during any Flask Effect | Gloves | 4 |
4x ![]() |
Suffix | (31-35)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | Helmet | 1 |
8x ![]() |
Suffix | (36-40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | Helmet | 2 |
4x ![]() |
Suffix | (41-45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | Helmet | 4 |
4x ![]() |
Prefix | Gain (8-10)% of Fire Damage as Extra Chaos Damage | Two Hand Melee • Two Hand Ranged | 1 |
6x ![]() |
Prefix | Gain (11-13)% of Fire Damage as Extra Chaos Damage | Two Hand Melee • Two Hand Ranged | 2 |
8x ![]() |
Prefix | Gain (14-16)% of Fire Damage as Extra Chaos Damage | Two Hand Melee • Two Hand Ranged | 4 |
4x ![]() |
Prefix | Gain 4% of Fire Damage as Extra Chaos Damage | One Hand Melee • One Hand Ranged • Shield | 1 |
6x ![]() |
Prefix | Gain (5-6)% of Fire Damage as Extra Chaos Damage | One Hand Melee • One Hand Ranged • Shield | 2 |
8x ![]() |
Prefix | Gain (7-8)% of Fire Damage as Extra Chaos Damage | One Hand Melee • One Hand Ranged • Shield | 4 |
4x ![]() |
Prefix | Gain (8-10)% of Cold Damage as Extra Chaos Damage | Two Hand Melee • Two Hand Ranged | 1 |
6x ![]() |
Prefix | Gain (11-13)% of Cold Damage as Extra Chaos Damage | Two Hand Melee • Two Hand Ranged | 2 |
8x ![]() |
Prefix | Gain (14-16)% of Cold Damage as Extra Chaos Damage | Two Hand Melee • Two Hand Ranged | 4 |
4x ![]() |
Prefix | Gain 4% of Cold Damage as Extra Chaos Damage | One Hand Melee • One Hand Ranged • Shield | 1 |
6x ![]() |
Prefix | Gain (5-6)% of Cold Damage as Extra Chaos Damage | One Hand Melee • One Hand Ranged • Shield | 2 |
8x ![]() |
Prefix | Gain (7-8)% of Cold Damage as Extra Chaos Damage | One Hand Melee • One Hand Ranged • Shield | 4 |
4x ![]() |
Prefix | Gain (8-10)% of Lightning Damage as Extra Chaos Damage | Two Hand Melee • Two Hand Ranged | 1 |
6x ![]() |
Prefix | Gain (11-13)% of Lightning Damage as Extra Chaos Damage | Two Hand Melee • Two Hand Ranged | 2 |
8x ![]() |
Prefix | Gain (14-16)% of Lightning Damage as Extra Chaos Damage | Two Hand Melee • Two Hand Ranged | 4 |
4x ![]() |
Prefix | Gain 4% of Lightning Damage as Extra Chaos Damage | One Hand Melee • One Hand Ranged • Shield | 1 |
6x ![]() |
Prefix | Gain (5-6)% of Lightning Damage as Extra Chaos Damage | One Hand Melee • One Hand Ranged • Shield | 2 |
8x ![]() |
Prefix | Gain (7-8)% of Lightning Damage as Extra Chaos Damage | One Hand Melee • One Hand Ranged • Shield | 4 |
4x ![]() |
Prefix | Gain (8-10)% of Physical Damage as Extra Chaos Damage | Two Hand Melee • Two Hand Ranged | 1 |
6x ![]() |
Prefix | Gain (11-13)% of Physical Damage as Extra Chaos Damage | Two Hand Melee • Two Hand Ranged | 2 |
8x ![]() |
Prefix | Gain (14-16)% of Physical Damage as Extra Chaos Damage | Two Hand Melee • Two Hand Ranged | 4 |
4x ![]() |
Prefix | Gain 4% of Physical Damage as Extra Chaos Damage | One Hand Melee • One Hand Ranged • Shield | 1 |
6x ![]() |
Prefix | Gain (5-6)% of Physical Damage as Extra Chaos Damage | One Hand Melee • One Hand Ranged • Shield | 2 |
8x ![]() |
Prefix | Gain (7-8)% of Physical Damage as Extra Chaos Damage | One Hand Melee • One Hand Ranged • Shield | 4 |
4x ![]() |
Suffix | 4% increased Attributes | Body Armour | 1 |
2x ![]() |
Suffix | 5% increased Attributes | Body Armour | 2 |
4x ![]() |
Suffix | 6% increased Attributes | Body Armour | 4 |
3x ![]() |
Prefix | Gain 6% of Maximum Life as Extra Maximum Energy Shield | Body Armour | 1 |
2x ![]() |
Prefix | Gain (7-8)% of Maximum Life as Extra Maximum Energy Shield | Body Armour | 2 |
4x ![]() |
Prefix | Gain (9-10)% of Maximum Life as Extra Maximum Energy Shield | Body Armour | 4 |
3x ![]() |
Suffix | 10% Chance to Trigger Level 18 Summon Spectral Wolf on Kill | Amulet | 1 |
3x ![]() |
Prefix | (3-4)% of Physical Damage from Hits taken as Fire Damage | Helmet | 1 |
1x ![]() |
Prefix | (5-6)% of Physical Damage from Hits taken as Fire Damage | Helmet | 2 |
1x ![]() |
Prefix | (7-8)% of Physical Damage from Hits taken as Fire Damage | Helmet | 4 |
8x ![]() |
Prefix | 60% chance to Avoid being Frozen | Boots | 1 |
4x ![]() |
Prefix | 80% chance to Avoid being Frozen | Boots | 2 |
1x ![]() |
Prefix | Cannot be Frozen | Boots | 4 |
4x ![]() |
Suffix | +(15-17)% to Critical Strike Multiplier if you’ve Shattered an Enemy Recently (10-11)% increased Global Critical Strike Chance |
Ring | 1 |
2x ![]() |
Suffix | +(18-20)% to Critical Strike Multiplier if you’ve Shattered an Enemy Recently (12-13)% increased Global Critical Strike Chance |
Ring | 2 |
4x ![]() |
Suffix | +(21-23)% to Critical Strike Multiplier if you’ve Shattered an Enemy Recently (14-16)% increased Global Critical Strike Chance |
Ring | 4 |
4x ![]() |
Suffix | (8-10)% increased Chaos Damage (8-10)% increased Global Physical Damage |
Ring | 1 |
2x ![]() |
Suffix | (11-13)% increased Chaos Damage (11-13)% increased Global Physical Damage |
Ring | 2 |
4x ![]() |
Suffix | (14-16)% increased Chaos Damage (14-16)% increased Global Physical Damage |
Ring | 4 |
4x ![]() |
Suffix | (8-10)% increased Fire Damage (8-10)% increased Lightning Damage |
Ring | 1 |
2x ![]() |
Suffix | (11-13)% increased Fire Damage (11-13)% increased Lightning Damage |
Ring | 2 |
4x ![]() |
Suffix | (14-16)% increased Fire Damage (14-16)% increased Lightning Damage |
Ring | 4 |
6x ![]() |
Suffix | Regenerate 3% of Life per second during Flask Effect | Flask | 1 |
6x ![]() |
Suffix | 50% Chance to avoid being Stunned during Flask Effect (8-12)% increased Movement Speed during Flask effect |
Flask | 1 |
6x ![]() |
Suffix | (25-20)% reduced Mana Cost of Skills during Flask Effect | Flask | 1 |
6x ![]() |
Suffix | (20-30)% increased Rarity of Items found during Flask Effect | Flask | 1 |
6x ![]() |
Suffix | (60-80)% increased Critical Strike Chance during Flask Effect | Flask | 1 |
6x ![]() |
Suffix | 15% of Damage Taken from Hits is Leeched as Life during Flask Effect | Flask | 1 |
1x ![]() |
Suffix | (8-10)% increased Attack Speed +(7-12)% to Quality |
One Hand Melee • One Hand Ranged • Two Hand Melee • Two Hand Ranged | 2 |
1x ![]() |
Suffix | (13-16)% increased Attack Speed +(13-18)% to Quality |
One Hand Melee • Two Hand Melee | 4 |
2x ![]() |
Suffix | (15-20)% increased Critical Strike Chance +(7-12)% to Quality |
One Hand Melee • One Hand Ranged • Two Hand Melee • Two Hand Ranged | 2 |
1x ![]() |
Suffix | (21-25)% increased Critical Strike Chance +(13-18)% to Quality |
One Hand Melee • One Hand Ranged • Two Hand Melee • Two Hand Ranged | 4 |
4x ![]() |
Suffix | +(161-180) to Accuracy Rating +(10-12)% to Quality |
One Hand Melee • One Hand Ranged • Two Hand Melee • Two Hand Ranged | 2 |
4x ![]() |
Suffix | +(181-210) to Accuracy Rating +(13-15)% to Quality |
One Hand Melee • One Hand Ranged • Two Hand Melee • Two Hand Ranged | 4 |
4x ![]() |
Suffix | +(211-250) to Accuracy Rating +(16-18)% to Quality |
One Hand Melee • One Hand Ranged • Two Hand Melee • Two Hand Ranged | 8 |
1x ![]() |
Suffix | (8-10)% increased Attack Speed 10% chance to Trigger Level 1 ![]() |
One Hand Melee • One Hand Ranged • Two Hand Melee • Two Hand Ranged | 2 |
1x ![]() |
Suffix | (13-16)% increased Attack Speed 10% chance to Trigger Level 1 ![]() |
One Hand Melee • Two Hand Melee | 4 |
4x ![]() |
Suffix | (10-12)% increased Cast Speed 10% chance to gain ![]() |
Two Hand Melee • Two Hand Ranged | 2 |
4x ![]() |
Suffix | (13-15)% increased Cast Speed 10% chance to gain ![]() |
Two Hand Melee • Two Hand Ranged | 4 |
4x ![]() |
Suffix | (16-19)% increased Cast Speed 10% chance to gain ![]() |
Two Hand Melee • Two Hand Ranged | 8 |
4x ![]() |
Suffix | (7-8)% increased Cast Speed 10% chance to gain ![]() |
One Hand Melee • One Hand Ranged | 2 |
4x ![]() |
Suffix | (9-10)% increased Cast Speed 10% chance to gain ![]() |
One Hand Melee • One Hand Ranged | 4 |
4x ![]() |
Suffix | (11-13)% increased Cast Speed 10% chance to gain ![]() |
One Hand Melee • One Hand Ranged | 8 |
3x ![]() |
Suffix | Trigger a Socketed Spell when you Use a Skill | One Hand Melee • One Hand Ranged • Two Hand Melee • Two Hand Ranged | 3 |
8x ![]() |
Suffix | +(9-10)% to Fire and Chaos Resistances | One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged • Body Armour • Gloves • Boots •Helmet • Shield • Ring • Amulet • Belt • Quiver | 2 |
2x ![]() |
Suffix | +(11-12)% to Fire and Chaos Resistances | One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged • Body Armour • Gloves • Boots •Helmet • Shield • Ring • Amulet • Belt • Quiver | 4 |
3x ![]() |
Suffix | +(13-15)% to Fire and Chaos Resistances | One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged • Body Armour • Gloves • Boots •Helmet • Shield • Ring • Amulet • Belt • Quiver | 8 |
8x ![]() |
Suffix | +(9-10)% to Lightning and Chaos Resistances | One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged • Body Armour • Gloves • Boots •Helmet • Shield • Ring • Amulet • Belt • Quiver | 2 |
2x ![]() |
Suffix | +(11-12)% to Lightning and Chaos Resistances | One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged • Body Armour • Gloves • Boots •Helmet • Shield • Ring • Amulet • Belt • Quiver | 4 |
3x ![]() |
Suffix | +(13-15)% to Lightning and Chaos Resistances | One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged • Body Armour • Gloves • Boots •Helmet • Shield • Ring • Amulet • Belt • Quiver | 8 |
8x ![]() |
Suffix | +(9-10)% to Cold and Chaos Resistances | One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged • Body Armour • Gloves • Boots •Helmet • Shield • Ring • Amulet • Belt • Quiver | 2 |
2x ![]() |
Suffix | +(11-12)% to Cold and Chaos Resistances | One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged • Body Armour • Gloves • Boots •Helmet • Shield • Ring • Amulet • Belt • Quiver | 4 |
3x ![]() |
Suffix | +(13-15)% to Cold and Chaos Resistances | One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged • Body Armour • Gloves • Boots •Helmet • Shield • Ring • Amulet • Belt • Quiver | 8 |
8x ![]() |
Suffix | +(10-15) to Strength +(7-10)% to Quality |
One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged • Body Armour • Shield | 2 |
3x ![]() |
Suffix | +(16-20) to Strength +(11-14)% to Quality |
One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged • Body Armour • Shield | 4 |
4x ![]() |
Suffix | +(21-25) to Strength +(15-18)% to Quality |
One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged • Body Armour • Shield | 8 |
8x ![]() |
Suffix | +(10-15) to Dexterity +(7-10)% to Quality |
One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged • Body Armour • Shield | 2 |
3x ![]() |
Suffix | +(16-20) to Dexterity +(11-14)% to Quality |
One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged • Body Armour • Shield | 4 |
4x ![]() |
Suffix | +(21-25) to Dexterity +(15-18)% to Quality |
One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged • Body Armour • Shield | 8 |
8x ![]() |
Suffix | +(10-15) to Intelligence +(7-10)% to Quality |
One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged • Body Armour • Shield | 2 |
3x ![]() |
Suffix | +(16-20) to Intelligence +(11-14)% to Quality |
One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged • Body Armour • Shield | 4 |
4x ![]() |
Suffix | +(21-25) to Intelligence +(15-18)% to Quality |
One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged • Body Armour • Shield | 8 |
2x ![]() |
Suffix | Regenerate 1% of Life per second during any Flask Effect | Belt | 2 |
4x ![]() |
Suffix | Regenerate 1.5% of Life per second during any Flask Effect | Belt | 4 |
4x ![]() |
Suffix | Regenerate 2% of Life per second during any Flask Effect | Belt | 8 |
6x ![]() |
Suffix | (7-8)% increased ![]() |
Amulet • Belt | 2 |
3x ![]() |
Suffix | (9-10)% increased ![]() |
Amulet • Belt | 4 |
4x ![]() |
Suffix | (11-12)% increased ![]() |
Amulet • Belt | 8 |
6x ![]() |
Suffix | (7-8)% increased Mine Throwing Speed | Amulet • Helmet | 2 |
3x ![]() |
Suffix | (9-10)% increased Mine Throwing Speed | Amulet • Helmet | 4 |
4x ![]() |
Suffix | (11-12)% increased Mine Throwing Speed | Amulet • Helmet | 8 |
6x ![]() |
Suffix | (7-8)% increased Brand Attachment range | Amulet • Gloves | 2 |
3x ![]() |
Suffix | (9-10)% increased Brand Attachment range | Amulet • Gloves | 4 |
4x ![]() |
Suffix | (11-12)% increased Brand Attachment range | Amulet • Gloves | 8 |
6x ![]() |
Prefix | (5-8)% increased maximum Life (5-8)% increased maximum Mana |
Body Armour | 3 |
4x ![]() |
Prefix | (5-7)% Chance to Block Attack Damage | Body Armour | 3 |
4x ![]() |
Prefix | (8-10)% chance to Dodge Spell Hits | Body Armour | 3 |
6x ![]() |
Prefix | (25-35)% chance to Avoid Elemental Ailments (25-35)% chance to Avoid being Stunned |
Body Armour | 3 |
3x ![]() |
Prefix | (9-10)% increased Area Damage (6-7)% increased Area of Effect |
Amulet | 2 |
3x ![]() |
Prefix | (11-13)% increased Area Damage (8-9)% increased Area of Effect |
Amulet | 4 |
1x ![]() |
Prefix | (14-16)% increased Area Damage (10-12)% increased Area of Effect |
Amulet | 8 |
3x ![]() |
Prefix | (9-10)% increased Projectile Damage (10-12)% increased Projectile Speed |
Amulet | 2 |
3x ![]() |
Prefix | (11-13)% increased Projectile Damage (13-16)% increased Projectile Speed |
Amulet | 4 |
1x ![]() |
Prefix | (14-16)% increased Projectile Damage (17-20)% increased Projectile Speed |
Amulet | 8 |
3x ![]() |
Prefix | (9-10)% increased Melee Damage +1 to Melee Strike Range |
Amulet | 2 |
3x ![]() |
Prefix | (11-13)% increased Melee Damage +1 to Melee Strike Range |
Amulet | 4 |
1x ![]() |
Prefix | (14-16)% increased Melee Damage +1 to Melee Strike Range |
Amulet | 8 |
A Master Seeks Help is a prophecy and one of five prophecies that share the name ‘A Master Seeks Help’.
Objective: Finish a mission from Jun.
The Side Quest is a divination card. A set of five can be exchanged for a random A Master Seeks Help prophecy.
Once intelligence in a faction reaches 100%, you can raid their safehouse. Talk to Jun in the hideout or in a zone (you cannot open portals to the safehouse if there is not enough space around Jun) and investigate a safehouse to open 6 portals to the safehouse. If you do not raid it within 3 turns, Intelligence will drop down to 90%. Mastermind intelligence does not decay.
When raiding a Syndicate Safehouse, the Safehouse leader and all his/her subordinates will defend it. Once they are defeated, the ‘living quarters’ are unlocked. The ‘living quarters’ consist of rooms with Safehouse Stashes that contain loot depending on which members were stationed in the division raided. Certain members will have special crafting benches rather than Stashes in their rooms. The Safehouse leader’s room will contain two chests or crafting benches instead of one. The notes on the syndicate pages will give a hint on what reward can be expected. See the below table for both the hints and the exact reward.
You will only be able to Interrogate the safehouse leader. Interrogating the safehouse leader gives information on the Syndicate Mastermind and drops the rank of all Syndicate members in the division. Defeating the Mastermind will unlock a safehouse containing rewards from every Syndicate member and creates a new Syndicate roster (without dropping the rank of previous members or resetting Intelligence).
The stronghold’s zone level will be equal to the highest level of the Syndicate encounter you’ve faced for that division, and the Mastermind’s Lair is equal to the highest level of stronghold completed.
In addition to these, Safehouse leaders have a chance to drop certain Betrayal-specific Veiled Uniques.
Agent | Transportation | Fortification | Research | Intervention |
---|---|---|---|---|
Aisling | Smuggling Veiled Weapons and Jewelry | Preserving Veiled Armours and Jewelry | Extracting Veiled Magic | Pilfering Metamorph Scarabs |
Aisling | Chest containing weapons and jewelry with two veiled mods | Chest containing armour jewelry with two veiled mods | Crafting Bench that adds a veiled mod to a Rare item, with a chance to add a second veiled mod at higher ranks (NOTE: Veiled mod outcomes are based on current item base & mods) |
Chest with a Metamorph Scarab |
Cameria | Smuggling Timeworn Uniques | Sheltering Harbinger Orbs | Fabricating Sextants | Pillaging Sulphite Scarabs |
Cameria | Chest with a random League-specific unique item | Chest with some Harbinger’s Orbs | Chest with Cartographer’s Sextants | Chest with a Sulphite Scarab |
Elreon | Escorting Unique Weaponry | Safeguarding Unique Armour | Manufacturing Unique Forgeries | “Reappropriating” Reliquary Scarabs |
Elreon | Chest with Unique weapons | Chest with Unique armour | Chest with Unique jewelry & flasks | Chest with a Reliquary Scarab |
Gravicius | Laundering Divination Card Collections | Amassing Divination Cards | Trialing Divination Card Metamorphosis | Acquiring Divination Scarab “Donations” |
Gravicius | Chest containing a full Divination Card set | Chest with a random assortment of Divination Cards | Crafting Bench that swaps one Divination Card with another | Chest with a Divination Scarab |
Guff | Wagering on Item Worth | Betting on Item Outcomes | Investigating Item Odds | Gambling with Item Properties |
Guff | Tiny’s Trial Crafting Bench with: 1 Alchemy / 200 Chaos / 6 Exalt / 20 Divine / 20 Blessed / 1 Vaal.
Timer of 8/14/20 seconds based on rank. |
Tiny’s Trial Crafting Bench with: 20 Scouring / (5x) 4 Essences(random) / 20 Exalt / 1 Vaal.
Timer of 8/14/20 seconds based on rank. |
Tiny’s Trial Crafting Bench with: 1 Alchemy / 100 Annulment / 100 Exalt / 5 Divine / 5 Blessed/ 1 Vaal.
Timer of 8/14/20 seconds based on rank. |
Tiny’s Trial Crafting Bench with: 1 Transmutation / 1 Regal / 100 Augmentation / 200 Alteration / 3 Exalt / 20 Divine / 1 Vaal.
Timer of 8/14/20 seconds based on rank. |
Haku | Escorting Transportation of Goods | Hoarding Strongboxes | Honing Item Condition | Stealing Strongbox Scarabs |
Haku | Chest containing random rare items | Contains a Strongbox instead of a normal chest | Chest containing armors/weapons with added quality | Chest with an Ambush Scarab |
Hillock | Escorting Personal Weaponsmithing Equipment | Guarding Fine Armorsmithing Equipment | Glassblowing (Impressive Lung Capacity!) | Plundering Fine Cartography Equipment |
Hillock | Crafting Bench that upgrades a weapon’s quality to 24/26/28% | Crafting Bench that upgrades an armour’s quality to 24/26/28% | Crafting Bench that upgrades a flask’s quality to 22/24/26% | Crafting Bench that upgrades a map’s quality to 25/30/35% |
It That Fled | Transporting Breach Splinters | Stockpiling Abyss Jewels | Enriching Breachstones | Looting Breach Scarabs |
It That Fled | Chest with Breach splinters | Chest with Abyss Jewels | Crafting Bench that upgrades a Breachstone into a Charged/Enriched/Pure Empowered Breachstone, granting increased difficulty & XP/Item drops | Chest with a Breach Scarab |
Janus | Transporting Quality-Modifying Currency | Accumulating Currency Shards (Pathetic!) | Securing Familial Coins (Fool!) | “Finding” Perandus Scarabs (Traitor!) |
Janus | Chest with quality-modifying currency | Chest with several stacks of currency shards | Chest containing Perandus Coins, with a chance for Cadiro to be present | Chest with a Perandus Scarab |
Jorgin | Carrying Talismans on Pilgrimage | Channeling the First Ones | Imbuing Amulets with Talismanic Power | Seizing Bestiary Scarabs |
Jorgin | Chest with rare Talismans | Chest with Rare items with an Aspect skill affix | Crafting Bench which changes an amulet’s base to a tier 1/2/3 talisman | Chest with a Bestiary Scarab |
Korell | Smuggling Essences | Assembling Fragments | Examining Fossils | Snatching Elder Scarabs |
Korell | Chest with Essences | Chest with map fragments, including Shaper and Alluring Abyss fragments | Chest with fossils | Chest with an Elder Scarab |
Leo | Relocating ![]() |
Banking Currency (Winnings?) | Testing Implicit Item Limits | Claiming Torment Scarabs |
Leo | Chest with 4-14 Silver Coins | Chest with 2-5 currency orbs | Crafting Bench with applies a Blessed > Divine > Exalt effect on an item | Chest with a Torment Scarab |
Riker | Rigging Item Selections (Likes Contraptions!) | Protecting Items from Theft (Paranoid?) | Creating Item Conundrums | Boobytrapping Stashes |
Riker | Trapped chest with currency stacks. Choose one within 8 seconds | Trapped chest with unique items. Choose one within 8 seconds | Trapped chest with ilvl 100 veiled Rares. Choose one within 8 seconds | Trapped chest with Divination Cards. Choose one within 8 seconds |
Rin | Guiding Maps Between Locations | Securing Rare Maps | Cataloguing Unique Maps | Swiping Cartography Scarabs |
Rin | Chest with several Normal maps | Chest with a few Rare maps | Chest with a Unique map | Chest with a Cartography Scarab |
Tora | Creating Timed Item Traps (Careful!) | Enchanting Gloves/Boots/Helmets | Exposing Gems to Combat | Hunting for Harbinger Scarabs |
Tora | Trapped chest with a random selection of currency, Divination Cards, Uniques, and ilvl 100 Veiled Rares. Choose one within 8 seconds | Chest with Gloves/Boots/Helmets with a Labyrinth enchantment | Crafting Bench which adds 20m/70m/200m XP to a gem (Note: Gem XP will be capped at maximum XP required to level) | Chest with a Harbinger Scarab |
Vagan | Relocating Timeless Splinters | Patrolling Legion Cache | Stashing Incubators | Selectively Stealing Legion Scarabs |
Vagan | Chest with Legion splinters | Contains Legion chests/war hoards instead of a normal chest | Chest with Incubators | Chest with a Legion Scarab |
Vorici | Smuggling High-quality Gems | Stowing Socket-Modifying Orbs | Forging Gem-Agnostic Sockets | Thieving Shaper Scarabs |
Vorici | Chest containing gems with added quality | Chest with Jeweller’s, Chromatic, and Fusing Orbs | Crafting Bench which rerolls an item’s socket colors with 1 to 1/2/3 white sockets | Chest with a Shaper Scarab |
Notes:
Job type | Target | Rank/Tier | Mission |
---|---|---|---|
Research | Aisling | Sergeant | Add a Veiled Mod to a Rare item |
Research | Aisling | Lieutenant | Add a Veiled Mod to a Rare item, with a low chance of adding a second Veiled Mod |
Research | Aisling | Captain | Add a Veiled Mod to a Rare item, with a chance of adding a second Veiled Mod |
Research | It That Fled | Sergeant | Modify a Breachstone, making it more challenging and rewarding |
Research | It That Fled | Lieutenant | Modify a Breachstone, making it more challenging and rewarding |
Research | It That Fled | Captain | Modify a Breachstone, making it more challenging and rewarding |
Research | Gravicius | Sergeant | Swap a Divination Card with a new random one |
Research | Gravicius | Lieutenant | Swap a Divination Card with a new random one |
Research | Gravicius | Captain | Swap a Divination Card with a new random one |
Intervention | Hillock | Sergeant | Modify a Map’s quality to 25% |
Intervention | Hillock | Lieutenant | Modify a Map’s quality to 30% |
Intervention | Hillock | Captain | Modify a Map’s quality to 35% |
Fortification | Hillock | Sergeant | Modify a Armour Piece’s quality to 24% |
Fortification | Hillock | Lieutenant | Modify a Armour Piece’s quality to 26% |
Fortification | Hillock | Captain | Modify a Armour Piece’s quality to 28% |
Fortification | Haku | Liutenant | 2 Unique Strongboxes |
Transportation | Hillock | Sergeant | Modify a Weapon’s quality to 24% |
Transportation | Hillock | Lieutenant | Modify a Weapon’s quality to 26% |
Transportation | Hillock | Captain | Modify a Weapon’s quality to 28% |
Transportation | Cameria | Sergeant | Free time-limited crafting from a regular item |
Research | Hillock | Sergeant | Modify a Flask’s quality to 22% |
Research | Hillock | Lieutenant | Modify a Flask’s quality to 24% |
Research | Hillock | Captain | Modify a Flask’s quality to 26% |
Research | Leo | Sergeant | Randomises the numeric values of the Implicit Modifiers of an item |
Research | Leo | Lieutenant | Randomises the numeric values of the Random Modifiers of an item |
Research | Leo | Captain | Enchants a Rare item with a new Random Modifier |
Research | Jorgin | Sergeant | Transform a non-unique Amulet into a Tier 1 Talisman |
Research | Jorgin | Lieutenant | Transform a non-unique Amulet into a Tier 2 Talisman |
Research | Jorgin | Captain | Transform a non-unique Amulet into a Tier 3 Talisman |
Research | Tora | Sergeant | Add 20m experience to a Gem |
Research | Tora | Lieutenant | Add 70m experience to a Gem |
Research | Tora | Captain | Add 200m experience to a Gem |
Research | Vorici | Sergeant | Modify an item to have 1 White Socket |
Research | Vorici | Lieutenant | Modify an item to have 1-2 White Sockets |
Research | Vorici | Captain | Modify an item to have 1-3 White Sockets |
The Immortal Syndicate consists of the Syndicate Mastermind and a roster consisting of up to 14 of 17 other members:
Agent | Signature Veiled Mod | Veiled Mod Tiers |
---|---|---|
Aisling Laffrey, The Silent Butcher | #% increased Global Physical Damage #% increased Global Chaos Damage
|
3 |
Cameria the Coldblooded | #% increased Global Critical Strike Chance +#% to Critical Strike Multiplier if you’ve Shattered an Enemy Recently
|
3 |
Elreon, Light’s Judge | Channeling/Non-Channeling Skills have -# to Total Mana Cost
Non-Channeling
Channeling
|
3 |
Gravicius Reborn | Gain #% of Maximum Life as Extra Maximum Energy Shield
|
3 |
Guff “Tiny” Grenn | #% increased Damage during any Flask Effect
|
3 |
Haku, Warmaster | +#% to Quality of Socketed Gems
|
3 |
Hillock, the Blacksmith | #% increased Attributes
|
3 |
It That Fled | Gain #% of Fire/Cold/Lightning Damage as extra Chaos Damage
One-handed weapon
Two-handed weapon
|
3 |
Janus Perandus | #% increased Rarity of Items Dropped by Slain Rare or Unique Enemies
|
3 |
Korell Goya, Son of Stone | #% of Physical Damage from Hits taken as Fire Damage
|
3 |
Leo, Wolf of the Pits | #% increased Damage
|
3 |
Riker Maloney, Midnight Tinkerer | #% increased Fire Damage #% increased Lightning Damage
|
3 |
Rin Yuushu | #% chance to Avoid being Frozen/Cannot be Frozen
|
3 |
Thane Jorgin the Banished | 10% Chance to Trigger Level 18 Summon Spectral Wolf on Kill | 1 |
Tora, the Culler | #% chance to cause Bleeding on Hit One-handed weapons:
Two-handed weapons:
|
3 |
Vagan, Victory’s Herald | Hits can’t be Evaded | 1 |
Vorici, Silent Brother | #% increase Damage while Leeching
|
3 |
Syndicate Mastermind | +# to Level of Socketed Support Gems
|
2 |
Gravicius is available at zone level 30 or higher and Rin is available at maps.
Each known Syndicate member on the board will display the following: Rank, Task, and Items.
Ranks are indicated by the number of stars on the top right, going up to 3 stars (Sergeant, Lieutenant, Captain). Higher ranks give greater rewards, but also makes them tougher by giving them additional items. Rank can be raised by killing them, while interrogating them lowers it. A member must have at least 1 star in order to be assigned to a division and have their reward appear at the safehouse. If a member’s rank falls to 0, they will become unassigned.
Tasks are indicated by the text on the bottom. These tasks depend on which division the member is located in. This indicates their reward at the safehouse.
Members can have items attached to them. This simply indicates additional modifiers they are given when fighting them. Higher ranked members are more likely to have more items on them.
The board will also show the relationship between Syndicate members. Trusted members are more likely to assist them in combat, while rivals are more likely to attack or betray them instead. Syndicate members that appear in this manner will attempt to run away after the main member is defeated.
Each division has a leader. Leaders do not appear as primary targets and will only appear to help or hinder another member. Leaders drop double their safehouse rewards and are also present during the Mastermind boss fight, where they drop their safehouse rewards as well. If the leader loses their rank via negotiations by other members or gets interrogated, they will be replaced with someone else.
The Immortal Syndicate is divided into four divisions: Fortification, Transportation, Research, and Intervention. The player must defeat the Syndicate member(s) that are present in the zone. Once all members have been defeated, they can be handled in one of two presented options. If multiple members are present, the options may change depending on the order. You may also choose to release the member (by pressing the button above your hotbar), picking neither outcome but still cause them to provide loot and experience.
There are two options: Interrogate and something else. Possible options are as follows:
The following outcomes are possible from Bargain:
The following outcomes are possible from Betray: