Recipe: 3 of the same oils can be vendored for a next tier oil. There are 13 different oils. From Tier 1 to Tier 13: Clear Oil, Sepia Oil, Amber Oil, Verdant Oil, Teal Oil, Azure Oil, Indigo Oil, Violet Oil, Crimson Oil, Black Oil, Opalescent Oil, Silver Oil, Golden Oil. The following is the vendor recipes list for Blight Oils.
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Oil Vendor Recipes | Clear Oil | Sepia Oil | Amber Oil | Verdant Oil | Teal Oil | Azure Oil | Indigo Oil | Violet Oil | Crimson Oil | Black Oil | Opalescent Oil | Silver Oil |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1x Sepia Oil = | 3 | |||||||||||
1x Amber Oil = | 9 | 3 | ||||||||||
1x Verdant Oil = | 27 | 9 | 3 | |||||||||
1x Teal Oil = | 81 | 27 | 9 | 3 | ||||||||
1x Azure Oil = | 243 | 81 | 27 | 9 | 3 | |||||||
1x Indigo Oil = | 729 | 243 | 81 | 27 | 9 | 3 | ||||||
1x Violet Oil = | 2187 | 729 | 243 | 81 | 27 | 9 | 3 | |||||
1x Crimson Oil = | 6561 | 2187 | 729 | 243 | 81 | 27 | 9 | 3 | ||||
1x Black Oil = | 19683 | 6561 | 2187 | 729 | 243 | 81 | 27 | 9 | 3 | |||
1x Opalescent Oil = | 59049 | 19683 | 6561 | 2187 | 729 | 243 | 81 | 27 | 9 | 3 | ||
1x Silver Oil = | 177147 | 59049 | 19683 | 6561 | 2187 | 729 | 243 | 81 | 27 | 9 | 3 | |
1x Golden Oil = | 531441 | 177147 | 59049 | 19683 | 6561 | 2187 | 729 | 243 | 81 | 27 | 9 | 3 |
Tainted Oil can be combined with other Oils to Enchant Corrupted Rings, Amulets or Blighted Maps.
The following passive skill list is all the possible anointments.
Oils | Oil Search |
---|---|
Oil #1 | |
Oil #2 | |
Oil #3 |
Items | Items | Items | Result | Stats |
---|---|---|---|---|
![]() | ![]() | ![]() | Alacrity | +30 to Dexterity |
![]() | ![]() | ![]() | Beef | +30 to Strength |
![]() | ![]() | ![]() | Agility | +30 to Dexterity |
![]() | ![]() | ![]() | Wisdom of the Glade | +30 to Intelligence |
![]() | ![]() | ![]() | Expertise | +30 to Dexterity |
![]() | ![]() | ![]() | Thief's Craft | +30 to Intelligence |
![]() | ![]() | ![]() | Prowess | +30 to Strength |
![]() | ![]() | ![]() | Proficiency | +30 to Dexterity |
![]() | ![]() | ![]() | Ancestral Knowledge | +30 to Intelligence |
![]() | ![]() | ![]() | Might | +30 to Strength |
![]() | ![]() | ![]() | Fending | 15% chance to Knock Enemies Back on hit 25% increased Knockback Distance |
![]() | ![]() | ![]() | Hard Knocks | +30 to Intelligence |
![]() | ![]() | ![]() | Physique | +30 to Strength |
![]() | ![]() | ![]() | Essence Infusion | 15% faster start of Energy Shield Recharge 30% increased Energy Shield Recharge Rate |
![]() | ![]() | ![]() | Spiked Bulwark | 28% increased Armour Reflects 50 Physical Damage to Melee Attackers |
![]() | ![]() | ![]() | Path of the Savant | 16% increased Spell Damage +20 to maximum Mana +20 to Intelligence |
![]() | ![]() | ![]() | Path of the Warrior | +50 to Armour +20 to Strength 16% increased Physical Damage |
![]() | ![]() | ![]() | Path of the Hunter | +100 to Accuracy Rating 16% increased Projectile Damage +20 to Dexterity |
![]() | ![]() | ![]() | Righteous Decree | 22% increased maximum Mana 6% reduced Mana Cost of Skills |
![]() | ![]() | ![]() | Ironwood | 30% increased Totem Life Totems gain +30% to all Elemental Resistances +150 Armour per Summoned Totem |
![]() | ![]() | ![]() | Fusillade | 15% increased Attack Speed with Wands 30% increased Accuracy Rating with Wands |
![]() | ![]() | ![]() | Quickstep | +10% chance to Suppress Spell Damage 6% increased Movement Speed |
![]() | ![]() | ![]() | Weathered Hunter | +100 to Accuracy Rating 20% increased Global Accuracy Rating +10% to all Elemental Resistances |
![]() | ![]() | ![]() | Cloth and Chain | 24% increased Evasion Rating and Armour +12% to all Elemental Resistances |
![]() | ![]() | ![]() | Robust | Regenerate 10 Life per second Regenerate 1.2% of Life per second |
![]() | ![]() | ![]() | Aspect of the Eagle | 20% increased Damage with Bows 6% increased Attack Speed with Bows 10% increased Accuracy Rating with Bows 20% increased Damage Over Time with Bow Skills |
![]() | ![]() | ![]() | Dynamo | 18% increased maximum Mana Guard Skills have 40% increased Duration |
![]() | ![]() | ![]() | Decay Ward | Minions have +18% Chance to Block Attack Damage Minions have +18% Chance to Block Spell Damage Minions Recover 2% of their Life when they Block |
![]() | ![]() | ![]() | Thrill Killer | 16% increased maximum Mana Recover 2% of Mana on Kill |
![]() | ![]() | ![]() | Instinct | +12% chance to Suppress Spell Damage Recover 50 Energy Shield when you Suppress Spell Damage |
![]() | ![]() | ![]() | Spirit Void | 0.8% of Attack Damage Leeched as Mana 25% increased Maximum total Mana Recovery per second from Leech 60% increased total Recovery per second from Mana Leech |
![]() | ![]() | ![]() | Poisonous Fangs | +10% to Damage over Time Multiplier for Poison Claw Attacks deal 25% increased Damage with Ailments 6% increased Attack Speed with Claws |
![]() | ![]() | ![]() | Saboteur | 30% increased Trap Damage 30% increased Mine Damage Can have up to 2 additional Traps placed at a time Can have up to 2 additional Remote Mines placed at a time |
![]() | ![]() | ![]() | Depth Perception | +100 to Accuracy Rating 20% increased Global Accuracy Rating 25% increased Critical Strike Chance |
![]() | ![]() | ![]() | Elemental Focus | 20% increased Duration of Elemental Ailments on Enemies 20% increased Elemental Damage 20% increased Effect of Non-Damaging Ailments |
![]() | ![]() | ![]() | Deep Wisdom | +20 to maximum Energy Shield +20 to maximum Mana +20 to Intelligence |
![]() | ![]() | ![]() | Martial Experience | 30% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 30% increased Damage with Ailments 100% increased total Recovery per second from Life Leech Overwhelm 12% Physical Damage Reduction |
![]() | ![]() | ![]() | Fury Bolts | 20% increased Projectile Speed 20% increased Projectile Damage +20 to Strength |
![]() | ![]() | ![]() | Battle Rouse | 15% increased maximum Mana 10% of Damage taken Recouped as Mana |
![]() | ![]() | ![]() | Overprepared | Skills which Throw Traps have +1 Cooldown Use |
![]() | ![]() | ![]() | Sanctuary | +4% Chance to Block Attack Damage while holding a Shield +4% Chance to Block Spell Damage while holding a Shield +12% Elemental Resistances while holding a Shield |
![]() | ![]() | ![]() | Cauterisation | Bleeding enemies cannot inflict Bleeding on you Ignited enemies cannot Ignite you |
![]() | ![]() | ![]() | Harvester of Foes | 30% increased Physical Damage with Axes Axe Attacks deal 30% increased Damage with Ailments 12% increased Impale Effect |
![]() | ![]() | ![]() | Practical Application | +10% to all Elemental Resistances 25% chance to Ignore Stuns while Casting +20 to Strength and Dexterity |
![]() | ![]() | ![]() | Fangs of the Viper | 20% increased Chaos Damage 5% increased Movement Speed +20 to Dexterity 20% increased Physical Damage |
![]() | ![]() | ![]() | Executioner | 60% increased Damage with Hits against Enemies that are on Low Life 15% increased Area of Effect if you've Killed Recently |
![]() | ![]() | ![]() | Mind Drinker | 20% increased maximum Mana Recover 2% of Mana on Kill |
![]() | ![]() | ![]() | Replenishing Remedies | 15% increased Flask Charges gained Life Flasks gain 2 Charges every 3 seconds Mana Flasks gain 2 Charges every 3 seconds |
![]() | ![]() | ![]() | Freedom of Movement | 40% increased Evasion Rating while Phasing 10% increased Movement Speed while Phasing +20 to Dexterity |
![]() | ![]() | ![]() | Dreamer | 20% increased maximum Mana 15% increased Mana Regeneration Rate 10% reduced Mana Cost of Skills |
![]() | ![]() | ![]() | Clever Thief | 1% of Attack Damage Leeched as Life 1% of Attack Damage Leeched as Mana |
![]() | ![]() | ![]() | Potent Connections | 25% increased Defences while you have at least four Linked targets 10% increased Movement Speed while you have at least two Linked targets |
![]() | ![]() | ![]() | Arsonist | +10% to Fire Damage over Time Multiplier Regenerate 1.2% of Life per second |
![]() | ![]() | ![]() | Relentless | Regenerate 1% of Life per second if you have Stunned an Enemy Recently 25% increased Physical Damage |
![]() | ![]() | ![]() | Weapon Artistry | +4% Chance to Block Attack Damage while Dual Wielding or holding a Shield 8% increased Attack Speed +2 to Melee Strike Range |
![]() | ![]() | ![]() | Discord Artisan | 15% increased Damage for each Herald affecting you 20% increased Effect of Herald Buffs on you |
![]() | ![]() | ![]() | Mystic Bulwark | 6% Chance to Block Spell Damage 1% increased Mana Regeneration Rate per 1% Chance to Block Spell Damage |
![]() | ![]() | ![]() | Shamanistic Fury | 25% increased Totem Damage 25% increased Totem Placement speed |
![]() | ![]() | ![]() | Invigorating Blaze | +10% to Fire Damage over Time Multiplier with Attack Skills Recover 2% of Life when you Ignite a non-Ignited Enemy |
![]() | ![]() | ![]() | Deep Thoughts | 20% increased maximum Mana 20% increased Mana Regeneration Rate +20 to Intelligence |
![]() | ![]() | ![]() | Prodigal Perfection | 20% increased maximum Mana 2% increased Spell Damage per 100 Maximum Mana, up to 40% |
![]() | ![]() | ![]() | Sentinel | 24% increased Evasion Rating and Armour +10% to all Elemental Resistances |
![]() | ![]() | ![]() | Bastion Breaker | 30% increased Attack Physical Damage Overwhelm 20% Physical Damage Reduction |
![]() | ![]() | ![]() | Heavy Draw | 30% increased Physical Damage with Bows 50% increased Stun Duration with Bows on Enemies 30% increased Damage Over Time with Bow Skills |
![]() | ![]() | ![]() | Claws of the Magpie | Claw Attacks deal 25% increased Damage with Hits and Ailments 10% increased Attack Speed with Claws 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws |
![]() | ![]() | ![]() | Soul Siphon | +20 to maximum Mana 18% increased maximum Mana Gain 10 Mana per Enemy Killed |
![]() | ![]() | ![]() | Escalation | 10% increased Melee Damage for each second you've been affected by a Warcry Buff, up to a maximum of 60% |
![]() | ![]() | ![]() | Inspiring Bond | 10% chance for Energy Shield Recharge to start when you Link to a target Link Skills have 20% increased Buff Effect if you have Linked to a target Recently |
![]() | ![]() | ![]() | Hardened Scars | 15% increased Life Recovery from Flasks 25% less Damage over Time taken during Effect of any Life Flask |
![]() | ![]() | ![]() | Silent Steps | 20% increased Evasion Rating 40% increased Blind Effect |
![]() | ![]() | ![]() | Explosive Runes | +30% to Brand Critical Strike Multiplier 30% increased Brand Attachment range |
![]() | ![]() | ![]() | Steelwood Stance | Staff Attacks deal 30% increased Damage with Hits and Ailments +800 Armour if you've Blocked Recently +8% Chance to Block Attack Damage while wielding a Staff |
![]() | ![]() | ![]() | Efficient Explosives | 30% increased Mana Reservation Efficiency of Skills that throw Mines Mines have a 15% chance to be Detonated an Additional Time |
![]() | ![]() | ![]() | Divine Fervour | 20% increased Attack Damage 30% increased Melee Critical Strike Chance +10 to Strength and Intelligence |
![]() | ![]() | ![]() | Totemic Zeal | 30% increased Totem Placement speed Spells Cast by Totems have 8% increased Cast Speed Attacks used by Totems have 10% increased Attack Speed |
![]() | ![]() | ![]() | Bone Breaker | 30% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 30% increased Damage with Ailments 12% increased Area of Effect |
![]() | ![]() | ![]() | Vampirism | Recover 3% of Life on Kill 12% of Damage taken Recouped as Life |
![]() | ![]() | ![]() | Expeditious Munitions | 50% increased Trap Trigger Area of Effect 12% increased Trap Throwing Speed |
![]() | ![]() | ![]() | Razor's Edge | 35% increased Physical Damage with Swords Sword Attacks deal 35% increased Damage with Ailments Overwhelm 20% Physical Damage Reduction |
![]() | ![]() | ![]() | Cannibalistic Rite | 10% reduced Life Cost of Skills Recover 2% of Life on Kill if you've Spent Life Recently 30% increased Damage with Skills that Cost Life |
![]() | ![]() | ![]() | Empowered Bond | +2 to Level of all Link Skill Gems |
![]() | ![]() | ![]() | Entrench | +12% chance to Suppress Spell Damage Life Flasks gain 3 Charges when you Suppress Spell Damage |
![]() | ![]() | ![]() | Trial of the Faith | 50% increased Stun and Block Recovery Regenerate 5% of Energy Shield over 1 second when Stunned Regenerate 5% of Life over 1 second when Stunned |
![]() | ![]() | ![]() | Kinetic Impacts | 25% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments 10% chance to double Stun Duration 5% chance to deal Double Damage |
![]() | ![]() | ![]() | Elder Power | 10% increased Wand Damage per Power Charge 10% chance to gain a Power Charge on Kill |
![]() | ![]() | ![]() | High Voltage | 100% increased Critical Strike Chance against Shocked Enemies |
![]() | ![]() | ![]() | Successive Detonations | 10% increased Critical Strike Chance for each Mine Detonated
Recently, up to 100% +4% to Critical Strike Multiplier for each Mine Detonated Recently, up to 40% |
![]() | ![]() | ![]() | Forceful Skewering | Impale Damage dealt to Enemies Impaled by you Overwhelms 25% Physical Damage Reduction 10% chance to Impale Enemies on Hit with Attacks 10% increased Impale Effect |
![]() | ![]() | ![]() | Slaughter | 25% increased Physical Damage with Axes Axe Attacks deal 25% increased Damage with Ailments 8% increased Attack Speed with Axes +5 to Maximum Rage |
![]() | ![]() | ![]() | Righteous Fury | 10% chance to create Consecrated Ground on Melee Kill, lasting 4 seconds 40% increased Melee Damage with Hits at Close Range |
![]() | ![]() | ![]() | Circle of Life | Gain 10 Life per Enemy Hit with Attacks 12% of Damage taken Recouped as Life |
![]() | ![]() | ![]() | Galvanic Hammer | 10% increased Accuracy Rating with Maces or Sceptres 30% increased Elemental Damage with Maces or Sceptres Damage with Weapons Penetrates 5% Elemental Resistances |
![]() | ![]() | ![]() | Excess Sustenance | 15% chance to gain 200 Life on Hit with Attacks |
![]() | ![]() | ![]() | Surge of Vigour | Every 4 seconds, Regenerate 15% of Life over one second |
![]() | ![]() | ![]() | Brink of Death | Regenerate 4% of Life per second while on Low Life |
![]() | ![]() | ![]() | Precision | 10% increased Global Accuracy Rating 6% increased Attack and Cast Speed +20 to Dexterity |
![]() | ![]() | ![]() | Toxic Strikes | +15% to Damage over Time Multiplier for Poison 15% chance to Poison on Hit |
![]() | ![]() | ![]() | Pain Forger | 60% increased Critical Strike Chance with Maces or Sceptres 10% reduced Enemy Stun Threshold with Maces or Sceptres 10% chance to gain a Power Charge when you Stun with Melee Damage |
![]() | ![]() | ![]() | Sacrifice | Minions have 20% increased maximum Life Regenerate 1% of Life per second Minions Regenerate 1% of Life per second |
![]() | ![]() | ![]() | Entropy | 23% increased Damage over Time 10% increased Skill Effect Duration |
![]() | ![]() | ![]() | Grave Intentions | Minions have +27% to Chaos Resistance Minions gain 20% of Maximum Life as Extra Maximum Energy Shield |
![]() | ![]() | ![]() | Blast Waves | Skills used by Mines deal 30% increased Area Damage if you Detonated a Mine Recently Skills used by Mines have 15% increased Area of Effect if you Detonated a Mine Recently |
![]() | ![]() | ![]() | Deadly Draw | 30% increased Damage Over Time with Bow Skills Damaging Ailments deal damage 10% faster |
![]() | ![]() | ![]() | Bladedancer | Sword Attacks deal 30% increased Damage with Hits and Ailments +3 to Melee Strike Range with Swords |
![]() | ![]() | ![]() | Intuition | +8% chance to Suppress Spell Damage 15% increased Evasion Rating 5% increased maximum Life |
![]() | ![]() | ![]() | Burning Brutality | +12% to Fire Damage over Time Multiplier with Attack Skills 6% increased Attack Speed |
![]() | ![]() | ![]() | Warrior Training | +2 to Melee Strike Range Melee Skills have 12% increased Area of Effect |
![]() | ![]() | ![]() | Primal Manifestation | 30% increased Totem Damage 30% increased Totem Life 50% increased Totem Duration |
![]() | ![]() | ![]() | Spinecruncher | 30% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 30% increased Damage with Ailments 60% increased Stun Duration against Enemies that are on Full Life |
![]() | ![]() | ![]() | Smashing Strikes | Staff Attacks deal 30% increased Damage with Hits and Ailments 30% increased Critical Strike Chance with Staves 10% chance to gain an Endurance Charge on Melee Critical Strike |
![]() | ![]() | ![]() | Utmost Swiftness | +40 to Dexterity 8% increased Dexterity |
![]() | ![]() | ![]() | Farsight | 24% increased Damage with Bows 6% increased Attack Speed with Bows 16% increased Accuracy Rating with Bows 24% increased Damage Over Time with Bow Skills |
![]() | ![]() | ![]() | Whirling Barrier | +6% Chance to Block Spell Damage while wielding a Staff 20% chance to gain a Power Charge when you Block +6% Chance to Block Attack Damage while wielding a Staff |
![]() | ![]() | ![]() | Unstable Munitions | 30% increased Trap Damage 12% increased Area of Effect 50% increased Trap Trigger Area of Effect |
![]() | ![]() | ![]() | Powerful Bond | 20% increased Buff Effect of your Links for which 50% of Link Duration has Expired Curses are inflicted on you instead of Linked targets |
![]() | ![]() | ![]() | From the Shadows | 12% increased Attack Speed with Daggers 40% increased Elusive Effect |
![]() | ![]() | ![]() | Hatchet Master | Axe Attacks deal 24% increased Damage with Hits and Ailments 10% increased Attack Speed with Axes 20% chance to gain Onslaught for 4 seconds on Kill |
![]() | ![]() | ![]() | Clever Construction | 10% Chance for Traps to Trigger an additional time |
![]() | ![]() | ![]() | Utmost Might | +40 to Strength 8% increased Strength |
![]() | ![]() | ![]() | Wandslinger | 30% increased Damage while wielding a Wand 10% increased Attack Speed with Wands |
![]() | ![]() | ![]() | Courage | 30% increased Armour if you have been Hit Recently 30% increased Evasion Rating if you haven't been Hit Recently +15% chance to Suppress Spell Damage if you've Hit an Enemy Recently |
![]() | ![]() | ![]() | Winter's Embrace | 60% increased Freeze Duration on Enemies 30% increased Damage if you've Shattered an Enemy Recently |
![]() | ![]() | ![]() | Relentless Pursuit | 10% increased Attack Speed if you've cast a Mark Spell Recently 10% increased Movement Speed if you've cast a Mark Spell Recently |
![]() | ![]() | ![]() | Flash Freeze | 25% increased Cold Damage 15% chance to Freeze 30% increased Effect of Cold Ailments |
![]() | ![]() | ![]() | Flaying | Dagger Attacks deal 24% increased Damage with Hits and Ailments 12% increased Attack Speed with Daggers 18% increased Accuracy Rating with Daggers |
![]() | ![]() | ![]() | Fearsome Force | Minions have 60% increased Critical Strike Chance Minions have +20% to Critical Strike Multiplier |
![]() | ![]() | ![]() | Glacial Cage | Enemies permanently take 1% increased Damage for each second they've ever been Chilled by you, up to a maximum of 10% |
![]() | ![]() | ![]() | Harpooner | 20% chance to Impale Enemies on Hit with Two Handed Weapons 30% increased Effect of Impales you inflict with Two Handed Weapons on Non-Impaled Enemies 50% increased Impale Duration |
![]() | ![]() | ![]() | Redemption | Minions deal 20% increased Damage Minions have 10% increased Attack Speed Minions have 10% increased Cast Speed |
![]() | ![]() | ![]() | Utmost Intellect | +40 to Intelligence 8% increased Intelligence |
![]() | ![]() | ![]() | Enigmatic Defence | +6% Chance to Block Spell Damage while wielding a Staff 20% increased Spell Damage while wielding a Staff +6% Chance to Block Attack Damage while wielding a Staff |
![]() | ![]() | ![]() | Butchery | 25% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments 5% increased Attack Speed with Two Handed Melee Weapons +20 to Strength |
![]() | ![]() | ![]() | Holy Dominion | +12% to all Elemental Resistances 24% increased Elemental Damage 10% chance to Freeze, Shock and Ignite |
![]() | ![]() | ![]() | Static Blows | 30% increased Damage if you have Shocked an Enemy Recently 50% increased Duration of Lightning Ailments 30% increased Effect of Lightning Ailments |
![]() | ![]() | ![]() | Unfaltering | 50% increased Stun Threshold 10% of Damage taken from Stunning Hits is Recovered as Life |
![]() | ![]() | ![]() | Light Eater | 0.8% of Spell Damage Leeched as Energy Shield 30% increased Maximum total Energy Shield Recovery per second from Leech 24% increased Damage while on Full Energy Shield |
![]() | ![]() | ![]() | Bannerman | 15% increased Effect of Non-Curse Auras from your Skills on Enemies Placed Banners also grant 30% increased Attack Damage to you and Allies |
![]() | ![]() | ![]() | Shaper | 40% increased Mana Regeneration Rate Regenerate 1% of Life per second |
![]() | ![]() | ![]() | Annihilation | 50% increased Critical Strike Chance for Spells +15% to Critical Strike Multiplier for Spell Damage |
![]() | ![]() | ![]() | Ash, Frost and Storm | 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30% increased Effect of Non-Damaging Ailments |
![]() | ![]() | ![]() | Testudo | +6% Chance to Block Attack Damage while holding a Shield 60% increased Block Recovery Recover 30 Life when you Block |
![]() | ![]() | ![]() | Lightning Walker | 25% increased Lightning Damage 5% increased Cast Speed with Lightning Skills +15% to Lightning Resistance |
![]() | ![]() | ![]() | Nimbleness | 8% increased Cast Speed +15% to Critical Strike Multiplier for Spell Damage |
![]() | ![]() | ![]() | Aspect of the Lynx | 20% increased Attack Damage 5% increased Movement Speed 20% increased Critical Strike Chance for Attacks |
![]() | ![]() | ![]() | Exceptional Performance | 25% increased Skill Effect Duration |
![]() | ![]() | ![]() | Cleaving | 30% increased Physical Damage with Axes Axe Attacks deal 30% increased Damage with Ailments 15% chance to Intimidate Enemies for 4 seconds on Hit with Attacks |
![]() | ![]() | ![]() | Arcane Focus | 20% increased maximum Energy Shield 10% faster start of Energy Shield Recharge +10 to Intelligence |
![]() | ![]() | ![]() | Combat Stamina | 20% increased Armour 5% increased maximum Life Regenerate 1% of Life per second |
![]() | ![]() | ![]() | Will of Blades | 40% increased Critical Strike Chance 20% increased Physical Damage |
![]() | ![]() | ![]() | Divine Fury | Gain 5% of Physical Damage as Extra Fire Damage Damage Penetrates 5% Fire Resistance |
![]() | ![]() | ![]() | Heartseeker | +30% to Critical Strike Multiplier |
![]() | ![]() | ![]() | Arcane Guarding | +8% Chance to Block Spell Damage while holding a Shield 60% increased Energy Shield from Equipped Shield |
![]() | ![]() | ![]() | Rampart | 30% increased Armour and Evasion Rating while Fortified Fortifying Hits against Unique Enemies grant 100% increased Fortification |
![]() | ![]() | ![]() | Divine Judgement | 50% increased Elemental Damage |
![]() | ![]() | ![]() | Trickery | 20% increased Damage 20% increased Critical Strike Chance +10 to Dexterity and Intelligence |
![]() | ![]() | ![]() | Defiance | +3% Chance to Block Attack Damage while holding a Shield Attack Skills deal 24% increased Damage while holding a Shield 60% increased Defences from Equipped Shield |
![]() | ![]() | ![]() | Harrier | 8% increased Attack Speed 6% increased Cast Speed 5% increased Movement Speed |
![]() | ![]() | ![]() | Twin Terrors | 100% increased Attack Critical Strike Chance while Dual Wielding |
![]() | ![]() | ![]() | Enigmatic Reach | 10% increased Attack Speed with Staves 10% increased Cast Speed while wielding a Staff 3% increased Area of Effect per Power Charge |
![]() | ![]() | ![]() | Primal Spirit | 20% increased maximum Mana Gain 4 Mana per Enemy Hit with Attacks if you've used a Mana Flask in the past 10 seconds +20 to Strength and Intelligence |
![]() | ![]() | ![]() | Dance of Blades | You have Onslaught if you've changed Stance Recently |
![]() | ![]() | ![]() | Assured Strike | 24% increased Melee Damage +4 to Melee Strike Range while at least 5 Enemies are Nearby |
![]() | ![]() | ![]() | Ambidexterity | 60% increased Attack Damage with Main Hand while Dual Wielding 30% increased Attack Speed with Off Hand while Dual Wielding |
![]() | ![]() | ![]() | Warrior's Blood | Regenerate 1.8% of Life per second 20% increased Stun Threshold +20 to Strength |
![]() | ![]() | ![]() | Mark the Prey | Marked Enemy has 10% reduced Accuracy Rating Marked Enemy takes 10% increased Damage |
![]() | ![]() | ![]() | Safeguard | +8% to all Elemental Resistances Recover 50 Energy Shield when you Block Spell Damage +6% chance to Block Spell Damage while holding a Staff or Shield |
![]() | ![]() | ![]() | Infused Flesh | 18% of Damage taken Recouped as Life |
![]() | ![]() | ![]() | Light of Divinity | 20% increased Spell Damage 30% increased Critical Strike Chance for Spells 10% increased Light Radius +10 to Strength and Intelligence |
![]() | ![]() | ![]() | Conjured Barrier | 30% chance to Ignore Stuns while Casting 50% increased Stun and Block Recovery 30% increased Mana Regeneration Rate while stationary |
![]() | ![]() | ![]() | Acuity | 6% increased Attack Speed +100 to Accuracy Rating 20% increased Global Accuracy Rating |
![]() | ![]() | ![]() | Finesse | 8% increased Attack Speed 15% increased Global Accuracy Rating +20 to Dexterity |
![]() | ![]() | ![]() | Mental Rapidity | 10% increased Cast Speed 30% increased Mana Regeneration Rate |
![]() | ![]() | ![]() | Forethought | 20% increased maximum Mana 15% increased Mana Regeneration Rate 10% increased Mana Cost of Skills |
![]() | ![]() | ![]() | Revelry | +25 to maximum Mana 15% increased maximum Mana 10% increased Effect of Non-Curse Auras from your Skills on Enemies |
![]() | ![]() | ![]() | Aggressive Bastion | +5% Chance to Block Attack Damage while holding a Shield 30% increased Physical Attack Damage while holding a Shield Attack Skills deal 30% increased Damage with Ailments while holding a Shield 10% chance to gain an Endurance Charge on Kill while holding a Shield |
![]() | ![]() | ![]() | Sanctity | 20% increased Armour 10% increased maximum Energy Shield Regenerate 1% of Life per second +10 to Strength and Intelligence |
![]() | ![]() | ![]() | Essence Sap | 0.5% of Attack Damage Leeched as Mana 50% increased Maximum total Mana Recovery per second from Leech 100% increased total Recovery per second from Mana Leech |
![]() | ![]() | ![]() | Undertaker | 30% increased Damage if you have Consumed a corpse Recently Desecrate and Unearth have +2 to Maximum number of corpses allowed Regenerate 2% of Life per second if you've Consumed a corpse Recently |
![]() | ![]() | ![]() | Adamant | 25% increased Armour Remove Bleeding when you use a Guard Skill Remove Corrupted Blood when you use a Guard Skill Guard Skills have 25% increased Duration |
![]() | ![]() | ![]() | Brand Equity | You can Cast 2 additional Brands Brand Skills have 20% increased Duration Brand Recall has 20% increased Cooldown Recovery Rate |
![]() | ![]() | ![]() | Coldhearted Calculation | 12% increased Damage 20% increased Mana Regeneration Rate +20 to Intelligence |
![]() | ![]() | ![]() | Arcanist's Dominion | 20% increased Spell Damage 5% increased Cast Speed +20 to Intelligence |
![]() | ![]() | ![]() | Eagle Eye | +150 to Accuracy Rating 20% increased Global Accuracy Rating 20% increased Critical Strike Chance |
![]() | ![]() | ![]() | Storm Weaver | 25% increased Cold Damage 25% increased Lightning Damage Enemies Shocked or Frozen by you take 5% increased Elemental Damage |
![]() | ![]() | ![]() | Berserking | 6% increased Attack Speed +10 to Maximum Rage |
![]() | ![]() | ![]() | Potency of Will | 25% increased Skill Effect Duration |
![]() | ![]() | ![]() | Coordination | 10% increased Attack Speed 8% increased Cast Speed +10 to Dexterity and Intelligence |
![]() | ![]() | ![]() | Graceful Assault | 30% increased Effect of Onslaught on you 10% chance to gain Onslaught for 4 seconds on Kill 30% increased Armour and Evasion Rating during Onslaught |
![]() | ![]() | ![]() | Brinkmanship | Melee Skills have 20% increased Area of Effect |
![]() | ![]() | ![]() | Fleetfoot | 30% increased Evasion Rating 5% increased Movement Speed 30% increased Cooldown Recovery Rate of Movement Skills |
![]() | ![]() | ![]() | One With Nature | +8% to all Elemental Resistances 24% increased Critical Strike Chance for Attacks 24% increased Elemental Damage with Attack Skills |
![]() | ![]() | ![]() | Blast Radius | 10% increased Area of Effect 20% increased Area Damage |
![]() | ![]() | ![]() | Destroyer | 25% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments 5% increased Attack Speed with Two Handed Melee Weapons 25% increased Stun Duration with Two Handed Melee Weapons on Enemies |
![]() | ![]() | ![]() | Divine Wrath | Gain 5% of Physical Damage as Extra Lightning Damage Damage Penetrates 5% Lightning Resistance |
![]() | ![]() | ![]() | True Strike | +15% to Critical Strike Multiplier 45% increased Critical Strike Chance |
![]() | ![]() | ![]() | Wrecking Ball | Attacks with Two Handed Melee Weapons deal 25% increased Damage with Hits and Ailments 10% increased Attack Speed with Two Handed Melee Weapons 40% increased Stun Duration with Two Handed Melee Weapons on Enemies |
![]() | ![]() | ![]() | Titanic Impacts | +45% to Critical Strike Multiplier with Two Handed Melee Weapons |
![]() | ![]() | ![]() | Diamond Skin | +15% to all Elemental Resistances |
![]() | ![]() | ![]() | Versatility | 15% increased Global Accuracy Rating 5% increased Movement Speed +20 to Dexterity and Intelligence |
![]() | ![]() | ![]() | Juggernaut | 24% increased Armour 8% increased maximum Life |
![]() | ![]() | ![]() | Dervish | +3% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 24% increased Damage while Dual Wielding 6% increased Attack Speed while Dual Wielding |
![]() | ![]() | ![]() | Strong Arm | 25% increased Physical Damage with One Handed Melee Weapons Attacks with One Handed Melee Weapons deal 25% increased Damage with Ailments 5% increased Attack Speed with One Handed Melee Weapons +20 to Strength |
![]() | ![]() | ![]() | Sleight of Hand | Attacks with One Handed Weapons deal 30% increased Damage with Ailments 8% increased Attack Speed with One Handed Weapons 20% increased Damage with One Handed Weapons |
![]() | ![]() | ![]() | Field Medicine | 30% increased Life Recovery from Flasks Life Flasks gain a Charge when you hit an Enemy, no more than once each second |
![]() | ![]() | ![]() | Admonisher | 50% increased Warcry Speed 15% increased Damage for each time you've Warcried Recently |
![]() | ![]() | ![]() | Split Shot | Projectiles have 50% chance for an additional Projectile when Forking |
![]() | ![]() | ![]() | Surveillance | 30% increased Totem Damage Attacks used by Totems have 8% increased Attack Speed Each Totem applies 1% increased Damage taken to Enemies near it |
![]() | ![]() | ![]() | Amplify | 10% increased Area of Effect 20% increased Area Damage |
![]() | ![]() | ![]() | Dazzling Strikes | 50% increased Critical Strike Chance against Blinded Enemies 20% chance to Blind Enemies on Hit with Attacks 20% increased Blind Effect |
![]() | ![]() | ![]() | Seasoned Swordplay | 50% increased Mana Reservation Efficiency of Stance Skills |
![]() | ![]() | ![]() | Explosive Impact | 30% increased Fire Damage 12% increased Area of Effect |
![]() | ![]() | ![]() | Vengeant Cascade | Returning Projectiles have 150% increased Speed |
![]() | ![]() | ![]() | Fire Walker | 25% increased Fire Damage 5% increased Cast Speed with Fire Skills +15% to Fire Resistance |
![]() | ![]() | ![]() | Blade Barrier | +5% Chance to Block Attack Damage while Dual Wielding 50% increased Block Recovery Attack Skills deal 25% increased Damage while Dual Wielding |
![]() | ![]() | ![]() | Mysticism | 20% increased Spell Damage while Dual Wielding 6% increased Cast Speed while Dual Wielding 40% increased Mana Regeneration if you've used a Movement Skill Recently |
![]() | ![]() | ![]() | Melding | 7% increased maximum Life Gain 3% of Maximum Life as Extra Maximum Energy Shield |
![]() | ![]() | ![]() | Deep Breaths | 30% increased Warcry Cooldown Recovery Rate 20% increased total Power counted by Warcries Warcry Skills have 30% increased Area of Effect |
![]() | ![]() | ![]() | Throatseeker | +30% to Critical Strike Multiplier |
![]() | ![]() | ![]() | Frost Walker | 25% increased Cold Damage 5% increased Cast Speed with Cold Skills +15% to Cold Resistance |
![]() | ![]() | ![]() | Heart of Darkness | 27% increased Chaos Damage Damage Penetrates 7% Chaos Resistance |
![]() | ![]() | ![]() | Dark Arts | +5% Chance to Block Spell Damage while Dual Wielding +5% Chance to Block Attack Damage while Dual Wielding 10% increased Attack Speed while Dual Wielding 10% increased Cast Speed while Dual Wielding |
![]() | ![]() | ![]() | Ballistics | 20% increased Projectile Speed 20% increased Projectile Damage +20 to Dexterity |
![]() | ![]() | ![]() | Serpentine Spellslinger | Enemies Poisoned by you have -5% to Chaos Resistance Spell Skills have +12% to Damage over Time Multiplier for Poison |
![]() | ![]() | ![]() | Essence Extraction | 25% increased Flask Charges gained 15% increased Mana Recovery Rate during Effect of any Mana Flask |
![]() | ![]() | ![]() | Retribution | 15% increased Damage Minions deal 15% increased Damage 5% increased Attack and Cast Speed +10 to Strength and Intelligence |
![]() | ![]() | ![]() | Acrimony | +15% to Damage over Time Multiplier |
![]() | ![]() | ![]() | Soul Thief | 15% increased Evasion Rating 10% increased maximum Energy Shield Recover 2% of Energy Shield on Kill |
![]() | ![]() | ![]() | Last Rites | Cursed Enemies you Kill are destroyed Enemies Cursed by you have 50% reduced Life Regeneration Rate Enemies you Curse cannot Recharge Energy Shield |
![]() | ![]() | ![]() | Command of Steel | +5% Chance to Block Attack Damage while holding a Shield 30% increased Attack Damage while holding a Shield |
![]() | ![]() | ![]() | Magmatic Strikes | Every 10 seconds, gain 30% of Physical Damage as Extra Fire Damage for 4 seconds |
![]() | ![]() | ![]() | Hired Killer | 7% increased maximum Life Recover 2% of Life on Kill |
![]() | ![]() | ![]() | Retaliation | Attack Skills deal 20% increased Damage while holding a Shield 8% increased Attack Speed while holding a Shield 60% increased Defences from Equipped Shield |
![]() | ![]() | ![]() | Righteous Army | Regenerate 1% of Life per second Minions deal 20% increased Damage Minions Regenerate 1% of Life per second |
![]() | ![]() | ![]() | Longshot | 30% increased Projectile Speed Projectiles gain Damage as they travel farther, dealing up to 60% increased Damage with Hits to targets |
![]() | ![]() | ![]() | Ribcage Crusher | Mace or Sceptre Attacks deal 24% increased Damage with Hits and Ailments 6% increased Attack Speed with Maces or Sceptres 15% increased Area of Effect if you have Stunned an Enemy Recently |
![]() | ![]() | ![]() | Dire Torment | +25% to Damage over Time Multiplier for Ailments from Critical Strikes 40% increased Critical Strike Chance |
![]() | ![]() | ![]() | Gravepact | 30% increased Minion Accuracy Rating Minions have 6% chance to deal Double Damage |
![]() | ![]() | ![]() | Adjacent Animosity | 10% reduced Projectile Speed Projectiles deal 40% increased Damage with Hits to targets at the start of their movement, reducing to 0% as they travel farther |
![]() | ![]() | ![]() | Expert Hunter | 20% increased Effect of your Marks |
![]() | ![]() | ![]() | Arcing Blows | Damage with Weapons Penetrates 8% Lightning Resistance 30% increased Lightning Damage with Attack Skills |
![]() | ![]() | ![]() | Disciple of the Unyielding | +1 to Minimum Endurance Charges 8% chance to gain an Endurance Charge on Kill 8% increased Damage per Endurance Charge |
![]() | ![]() | ![]() | Disintegration | 60% increased Critical Strike Chance with Wands +30% to Critical Strike Multiplier with Wands +20 to Intelligence |
![]() | ![]() | ![]() | Blade Master | 20% increased Physical Damage with Swords Sword Attacks deal 20% increased Damage with Ailments 8% increased Attack Speed with Swords +200 to Accuracy Rating with Swords |
![]() | ![]() | ![]() | Fangs of Frost | Damage with Weapons Penetrates 8% Cold Resistance 30% increased Cold Damage with Attack Skills |
![]() | ![]() | ![]() | Counterweight | 60% increased Global Critical Strike Chance while wielding a Staff +30% to Global Critical Strike Multiplier while wielding a Staff |
![]() | ![]() | ![]() | Destructive Apparatus | 60% increased Mine Duration 12% increased Mine Throwing Speed |
![]() | ![]() | ![]() | Hunter's Gambit | +10% to Chaos Damage over Time Multiplier 10% increased Skill Effect Duration 25% increased Damage Over Time with Bow Skills |
![]() | ![]() | ![]() | Life Raker | 12% increased Attack Speed with Claws 12% increased Accuracy Rating with Claws Gain 6 Life per Enemy Hit with Attacks |
![]() | ![]() | ![]() | Arcane Will | 30% increased maximum Mana Regenerate 5 Mana per second +10 to Intelligence |
![]() | ![]() | ![]() | Backstabbing | 30% increased Critical Strike Chance with Daggers +30% to Critical Strike Multiplier with Daggers 100% increased Critical Strike Chance against Enemies on Full Life |
![]() | ![]() | ![]() | Tempest Blast | Gain 20% of Wand Physical Damage as Extra Lightning Damage |
![]() | ![]() | ![]() | Winter Spirit | Gain 10% of Physical Damage as Extra Cold Damage |
![]() | ![]() | ![]() | High Explosives | 60% increased Critical Strike Chance with Traps +20% to Critical Strike Multiplier with Traps 15% chance to gain a Power Charge when your Trap is triggered by an Enemy |
![]() | ![]() | ![]() | Holy Fire | +12% to Fire Damage over Time Multiplier +24% to Fire Resistance |
![]() | ![]() | ![]() | Force Shaper | Gain 10% of Physical Damage as Extra Chaos Damage 4% increased Attack and Cast Speed |
![]() | ![]() | ![]() | Shaman's Dominion | 60% increased Critical Strike Chance with Totem Skills +20% to Critical Strike Multiplier with Totem Skills |
![]() | ![]() | ![]() | Perfectionist | 5% increased Movement Speed 30% chance to Avoid being Stunned 50% increased Stun and Block Recovery |
![]() | ![]() | ![]() | Marked for Death | Culling Strike against Marked Enemy |
![]() | ![]() | ![]() | Blade of Cunning | 15% increased Accuracy Rating with Swords 45% increased Critical Strike Chance with Swords +15% to Critical Strike Multiplier with Swords |
![]() | ![]() | ![]() | Deflection | +5% Chance to Block Attack Damage while holding a Shield 25% chance to gain an Endurance Charge when you Block |
![]() | ![]() | ![]() | Searing Heat | Ignites you inflict deal Damage 15% faster |
![]() | ![]() | ![]() | Devastating Devices | 50% increased Critical Strike Chance with Mines +25% to Critical Strike Multiplier with Mines 10% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy |
![]() | ![]() | ![]() | Vanquisher | Crush Enemies for 4 seconds when you Hit them while they are on Full Life 40% increased Physical Damage |
![]() | ![]() | ![]() | Forces of Nature | Attack Damage Penetrates 10% of Enemy Elemental Resistances |
![]() | ![]() | ![]() | Tolerance | +19% to Chaos Resistance 30% chance to Avoid being Poisoned 30% chance to Avoid Bleeding |
![]() | ![]() | ![]() | Corruption | 20% increased Effect of Withered |
![]() | ![]() | ![]() | Skull Cracking | 36% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 36% increased Damage with Ailments 12% reduced Enemy Stun Threshold with Maces or Sceptres |
![]() | ![]() | ![]() | Adder's Touch | +25% to Damage over Time Multiplier for Poison from Critical Strikes Critical Strikes with Daggers Poison the Enemy |
![]() | ![]() | ![]() | Concussive Force | Hits Stun as though dealing 50% more Melee Fire Damage Ignites from Stunning Melee Hits deal 20% more Damage |
![]() | ![]() | ![]() | Fatal Toxins | +10% to Damage over Time Multiplier for Poison +10% to Chaos Resistance 30% increased Damage with Poison |
![]() | ![]() | ![]() | Gladiator's Perseverance | 10% increased Attack Speed when on Full Life 1% of Physical Attack Damage Leeched as Life 40% increased Attack Damage while Leeching |
![]() | ![]() | ![]() | Lethality | Projectile Attack Skills have 50% increased Critical Strike Chance Projectile Attack Skills have +30% to Critical Strike Multiplier |
![]() | ![]() | ![]() | Feller of Foes | Axe Attacks deal 30% increased Damage with Hits and Ailments +40% to Critical Strike Multiplier with Axes +200 to Accuracy Rating with Axes |
![]() | ![]() | ![]() | Taste for Blood | 0.6% of Attack Damage Leeched as Life 20% increased Maximum total Life Recovery per second from Leech |
![]() | ![]() | ![]() | Blacksmith's Clout | 35% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 35% increased Damage with Ailments +35% to Critical Strike Multiplier with Maces or Sceptres |
![]() | ![]() | ![]() | King of the Hill | 100% increased Critical Strike Chance with Bows |
![]() | ![]() | ![]() | Bloodletting | +15% to Damage over Time Multiplier for Bleeding 40% increased Attack Damage against Bleeding Enemies |
![]() | ![]() | ![]() | Master Sapper | 30% increased Trap Damage Can have up to 2 additional Traps placed at a time 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy |
![]() | ![]() | ![]() | Swagger | +5% Chance to Block Attack Damage while Dual Wielding 25% chance to gain a Frenzy Charge when you Block |
![]() | ![]() | ![]() | Malicious Intent | +2 to Level of all Curse Skill Gems |
![]() | ![]() | ![]() | Careful Conservationist | 10% reduced Flask Charges used Flasks applied to you have 5% increased Effect 20% increased Flask Charges gained if you've dealt a Critical Strike Recently |
![]() | ![]() | ![]() | Serpent Stance | 40% increased Global Critical Strike Chance while wielding a Staff +30% to Global Critical Strike Multiplier while wielding a Staff +5% Chance to Block Attack Damage if you've dealt a Critical Strike Recently |
![]() | ![]() | ![]() | Asylum | +18% to Chaos Resistance 18% reduced Effect of Curses on you |
![]() | ![]() | ![]() | Primeval Force | 25% increased Elemental Damage during any Flask Effect 25% increased Elemental Damage with Attack Skills |
![]() | ![]() | ![]() | Death Attunement | +1 to Maximum number of Spectres +1 to Maximum number of Raised Zombies +1 to Maximum number of Skeletons |
![]() | ![]() | ![]() | Master Fletcher | Bow Attacks fire an additional Arrow |
![]() | ![]() | ![]() | Claws of the Hawk | 60% increased Critical Strike Chance with Claws +20% to Critical Strike Multiplier with Claws |
![]() | ![]() | ![]() | Explosive Elements | Mine Damage Penetrates 10% Elemental Resistances |
![]() | ![]() | ![]() | Merciless Skewering | Impale Damage dealt to Enemies Impaled by you Overwhelms 15% Physical Damage Reduction 15% chance to Impale Enemies on Hit with Attacks 5% increased Impale Effect |
![]() | ![]() | ![]() | Lord of the Dead | Minions have 15% increased maximum Life Minions deal 20% increased Damage +1 to Maximum number of Raised Zombies +1 to Maximum number of Skeletons |
![]() | ![]() | ![]() | Blunt Trauma | 40% increased Critical Strike Chance with Staves +20% to Critical Strike Multiplier with Staves Knocks Back Enemies if you get a Critical Strike with a Staff |
![]() | ![]() | ![]() | Runesmith | 12% increased Cast Speed with Brand Skills Enemies take 5% increased Damage for each of your Brands Attached to them |
![]() | ![]() | ![]() | Defiled Forces | Refresh Duration of Ignite, Chill and Shock on Enemies you Curse Remove Elemental Ailments when you Cast a Curse Spell |
![]() | ![]() | ![]() | Disciple of the Forbidden | +1 to Minimum Power Charges 8% chance to gain a Power Charge on Kill 8% increased Damage per Power Charge |
![]() | ![]() | ![]() | Avatar of the Hunt | 30% increased Damage with Bows +200 to Evasion Rating 6% increased Movement Speed 30% increased Damage Over Time with Bow Skills |
![]() | ![]() | ![]() | Prism Weave | 6% increased Attack Speed with Wands 24% increased Elemental Damage with Wands Damage with Weapons Penetrates 5% Elemental Resistances |
![]() | ![]() | ![]() | Indomitable Army | Minions have 15% additional Physical Damage Reduction Minions have +15% to all Elemental Resistances Moving while Bleeding doesn't cause Minions to take extra Damage |
![]() | ![]() | ![]() | Fatal Blade | 50% increased Critical Strike Chance with Swords +25% to Critical Strike Multiplier with Swords |
![]() | ![]() | ![]() | Lava Lash | Damage with Weapons Penetrates 8% Fire Resistance 30% increased Fire Damage with Attack Skills |
![]() | ![]() | ![]() | Atrophy | 27% increased Chaos Damage 12% increased Skill Effect Duration |
![]() | ![]() | ![]() | Resourcefulness | +8% chance to Suppress Spell Damage 10% increased maximum Energy Shield 5% increased maximum Life |
![]() | ![]() | ![]() | Spiritual Command | Minions have 8% increased Attack Speed Minions have 8% increased Cast Speed Increases and Reductions to Minion Attack Speed also affect you |
![]() | ![]() | ![]() | Swift Venoms | +14% to Damage over Time Multiplier for Poison 10% increased Attack Speed |
![]() | ![]() | ![]() | Goliath | 50% chance to double Stun Duration |
![]() | ![]() | ![]() | One with the River | 30% increased Elemental Damage with Staves Damage with Weapons Penetrates 5% Elemental Resistances |
![]() | ![]() | ![]() | Enduring Bond | 20% increased Skill Effect Duration Minions deal 30% increased Damage if you've used a Minion Skill Recently 20% increased Minion Duration |
![]() | ![]() | ![]() | Brutal Blade | +6% Chance to Block Attack Damage while Dual Wielding or holding a Shield Sword Attacks deal 24% increased Damage with Hits and Ailments 20% chance to gain a Frenzy Charge when you Block Attack Damage |
![]() | ![]() | ![]() | Claws of the Falcon | 15% increased Accuracy Rating with Claws +40% to Critical Strike Multiplier with Claws |
![]() | ![]() | ![]() | Window of Opportunity | 15% reduced Skill Effect Duration Debuffs on you expire 15% faster |
![]() | ![]() | ![]() | Growth and Decay | +12% to Damage over Time Multiplier Regenerate 1% of Life per second |
![]() | ![]() | ![]() | Disciple of the Slaughter | +1 to Minimum Frenzy Charges 8% chance to gain a Frenzy Charge on Kill 8% increased Damage per Frenzy Charge |
![]() | ![]() | ![]() | Nightstalker | +30% to Critical Strike Multiplier with Daggers 0.6% of Attack Damage Leeched as Life 0.6% of Attack Damage Leeched as Mana |
![]() | ![]() | ![]() | Volatile Mines | 30% increased Mine Duration Can have up to 3 additional Remote Mines placed at a time Mines have 30% increased Detonation Speed |
![]() | ![]() | ![]() | Insightfulness | 10% increased maximum Energy Shield 16% increased maximum Mana 10% reduced Mana Cost of Skills while on Full Energy Shield |
![]() | ![]() | ![]() | Settling Ash | Nearby Enemies are Covered in Ash if you haven't moved in the past 2 seconds |
![]() | ![]() | ![]() | Snowforged | 25% increased Fire Damage 25% increased Cold Damage Enemies Ignited or Chilled by you have -5% to Elemental Resistances |
![]() | ![]() | ![]() | Steeped in the Profane | 15% reduced Effect of Curses on you 10% increased Effect of your Curses |
![]() | ![]() | ![]() | Cleansed Thoughts | Chaos Resistance is doubled |
![]() | ![]() | ![]() | Influence | 14% increased effect of Non-Curse Auras from your Skills |
![]() | ![]() | ![]() | Presage | Herald Skills have 25% increased Area of Effect 20% increased Mana Reservation Efficiency of Herald Skills |
![]() | ![]() | ![]() | Heart of Thunder | 30% increased Lightning Damage Damage Penetrates 6% Lightning Resistance |
![]() | ![]() | ![]() | Devotion | 10% increased maximum Life 25% increased Effect of Consecrated Ground you create |
![]() | ![]() | ![]() | Purity of Flesh | 8% increased maximum Energy Shield 10% increased maximum Life +8% to Chaos Resistance |
![]() | ![]() | ![]() | Doom Cast | 60% increased Critical Strike Chance for Spells +15% to Critical Strike Multiplier for Spell Damage |
![]() | ![]() | ![]() | Quick Recovery | 7% increased maximum Life 20% increased Mana Regeneration Rate Regenerate 0.8% of Life per second |
![]() | ![]() | ![]() | Crystal Skin | +1% to all maximum Elemental Resistances 20% chance to Avoid Elemental Ailments |
![]() | ![]() | ![]() | Bravery | 24% increased Evasion Rating and Armour 8% increased maximum Life |
![]() | ![]() | ![]() | Breath of Flames | +10% to Fire Damage over Time Multiplier 30% increased Fire Damage |
![]() | ![]() | ![]() | Veteran Soldier | +15% to Physical Damage over Time Multiplier +25 to maximum Life |
![]() | ![]() | ![]() | Fervour | +1 to Maximum Frenzy Charges |
![]() | ![]() | ![]() | Persistence | -10 Physical Damage taken from Hits -1 Physical Damage taken from Hits per Level |
![]() | ![]() | ![]() | Profane Chemistry | 7% increased maximum Life 30% increased Life Recovery from Flasks Life Flasks gain 1 Charge every 3 seconds |
![]() | ![]() | ![]() | Heart of Flame | 30% increased Fire Damage Damage Penetrates 6% Fire Resistance |
![]() | ![]() | ![]() | Written in Blood | 10% increased maximum Energy Shield 10% increased maximum Life +10 to Strength |
![]() | ![]() | ![]() | Trick Shot | 30% increased Chaining range |
![]() | ![]() | ![]() | Cruel Preparation | 10% increased maximum Life +5% to all Elemental Resistances |
![]() | ![]() | ![]() | Disemboweling | 50% increased Melee Critical Strike Chance +25% to Melee Critical Strike Multiplier |
![]() | ![]() | ![]() | Sanctum of Thought | You take 30% reduced Extra Damage from Critical Strikes 18% increased Armour 12% increased maximum Energy Shield |
![]() | ![]() | ![]() | Multishot | Attacks fire an additional Projectile |
![]() | ![]() | ![]() | Constitution | +20 to maximum Life 10% increased maximum Life |
![]() | ![]() | ![]() | Arcane Potency | 30% increased Critical Strike Chance for Spells +30% to Critical Strike Multiplier for Spell Damage |
![]() | ![]() | ![]() | Breath of Lightning | 30% increased Lightning Damage 50% increased Effect of Lightning Ailments |
![]() | ![]() | ![]() | Vigour | +1 to Maximum Endurance Charges |
![]() | ![]() | ![]() | Way of the Warrior | 16% increased Melee Damage 16% increased Armour +16 to maximum Life +30 to Strength |
![]() | ![]() | ![]() | Hematophagy | 10% increased Maximum total Life Recovery per second from Leech 100% increased total Recovery per second from Life Leech 40% increased Damage while Leeching |
![]() | ![]() | ![]() | Druidic Rite | 20% increased maximum Mana 20% increased Flask Effect Duration |
![]() | ![]() | ![]() | Heart and Soul | 8% increased maximum Life 12% increased maximum Mana |
![]() | ![]() | ![]() | Bloodless | 10% increased maximum Life Enemies Cannot Leech Life From you |
![]() | ![]() | ![]() | Born to Fight | 4% increased Attack Speed +20 to Strength 26% increased Physical Damage |
![]() | ![]() | ![]() | Heart of Oak | 8% increased maximum Life 20% chance to Avoid being Stunned Regenerate 2% of Life per Second if you've used a Life Flask in the past 10 seconds |
![]() | ![]() | ![]() | Champion of the Cause | 12% increased Area of Effect of Aura Skills 8% increased Reservation Efficiency of Skills 6% increased effect of Non-Curse Auras from your Skills |
![]() | ![]() | ![]() | Survivalist | 24% increased Evasion Rating +8% to all Elemental Resistances +1% to maximum Cold Resistance |
![]() | ![]() | ![]() | Overcharge | +1 to Maximum Power Charges |
![]() | ![]() | ![]() | Overcharged | 8% chance to gain a Power, Frenzy or Endurance Charge on Kill |
![]() | ![]() | ![]() | Master of the Arena | Regenerate 1% of Life per second 10% increased Melee Physical Damage +3 to Melee Strike Range +20 to Strength |
![]() | ![]() | ![]() | Mystic Talents | 16% increased Spell Damage +14 to maximum Energy Shield 25% increased Mana Regeneration Rate +30 to Intelligence |
![]() | ![]() | ![]() | Fingers of Frost | Enemies Become Chilled as they Unfreeze, causing 30% reduced Action Speed 30% chance to Freeze Enemies which are Chilled |
![]() | ![]() | ![]() | Hearty | 15% increased Life Regeneration rate Regenerate 1.8% of Life per second |
![]() | ![]() | ![]() | Herbalism | 10% increased maximum Life 30% increased Flask Recovery rate |
![]() | ![]() | ![]() | Natural Remedies | 20% increased Flask Effect Duration Flasks applied to you have 10% increased Effect Remove Maim and Hinder when you use a Flask |
![]() | ![]() | ![]() | Blood Siphon | 10% increased maximum Life Gain 10 Life per Enemy Killed +20 to Strength |
![]() | ![]() | ![]() | Crackling Speed | 24% increased Lightning Damage 8% increased Cast Speed |
![]() | ![]() | ![]() | Leadership | 30% increased Area of Effect of Aura Skills 6% increased effect of Non-Curse Auras from your Skills |
![]() | ![]() | ![]() | Arcane Expanse | Spell Skills have 20% increased Area of Effect |
![]() | ![]() | ![]() | Endurance | +1 to Maximum Endurance Charges |
![]() | ![]() | ![]() | Faith and Steel | 15% increased Armour 10% increased maximum Energy Shield +8% to all Elemental Resistances |
![]() | ![]() | ![]() | Measured Fury | Warcries Exert 1 additional Attack |
![]() | ![]() | ![]() | Deadly Inclinations | 18% increased Evasion Rating +12 to maximum Life 16% increased Projectile Damage +30 to Dexterity |
![]() | ![]() | ![]() | Savage Wounds | Bleeding you inflict deals Damage 15% faster |
![]() | ![]() | ![]() | Season of Ice | +12% to Cold Damage over Time Multiplier 20% increased Effect of Chill |
![]() | ![]() | ![]() | Reflexes | +10% chance to Suppress Spell Damage +100 to Evasion Rating 30% increased Evasion Rating |
![]() | ![]() | ![]() | Inexorable | 25% chance to gain an Endurance Charge when you are Hit 50% increased Armour while stationary |
![]() | ![]() | ![]() | Stamina | +1 to Maximum Endurance Charges |
![]() | ![]() | ![]() | Arcane Capacitor | 15% increased maximum Mana 10% increased Effect of Arcane Surge on you per 200 Mana spent Recently, up to 50% 10% chance to gain Arcane Surge when you Kill an Enemy |
![]() | ![]() | ![]() | Tireless | 10% increased maximum Life 6% reduced Cost of Skills |
![]() | ![]() | ![]() | Arcane Sanctuary | 30% increased Spell Damage while holding a Shield 30% reduced Elemental Ailment Duration on you while holding a Shield |
![]() | ![]() | ![]() | Wasting | +10% to Chaos Damage over Time Multiplier +17% to Chaos Resistance |
![]() | ![]() | ![]() | Savagery | +1 to Maximum Frenzy Charges |
![]() | ![]() | ![]() | Mana Flows | 16% increased maximum Mana 30% increased Mana Regeneration Rate +20 to Intelligence |
![]() | ![]() | ![]() | Arcane Chemistry | 15% increased maximum Mana 30% increased Mana Recovery from Flasks Mana Flasks gain 1 Charge every 3 seconds |
![]() | ![]() | ![]() | Art of the Gladiator | 10% increased Attack Speed 10% increased Global Accuracy Rating Ignore all Movement Penalties from Armour +20 to Dexterity |
![]() | ![]() | ![]() | Instability | +1 to Maximum Power Charges |
![]() | ![]() | ![]() | Dirty Techniques | Damaging Ailments deal damage 15% faster |
![]() | ![]() | ![]() | Watchtowers | 24% increased Totem Damage Attack Skills have +1 to maximum number of Summoned Ballista Totems 1% increased Movement Speed per Summoned Totem |
![]() | ![]() | ![]() | Foresight | +20 to maximum Energy Shield 14% increased maximum Energy Shield 10% increased Energy Shield Recharge Rate |
![]() | ![]() | ![]() | Breath of Rime | 30% increased Cold Damage 50% increased Duration of Cold Ailments |
![]() | ![]() | ![]() | Lust for Carnage | 12% increased Attack Speed 1.2% of Physical Attack Damage Leeched as Life 60% increased total Recovery per second from Life Leech |
![]() | ![]() | ![]() | Frenetic | +1 to Maximum Frenzy Charges |
![]() | ![]() | ![]() | Master of Blades | Overwhelm 10% Physical Damage Reduction +30 to Strength 30% increased Physical Damage |
![]() | ![]() | ![]() | Piercing Shots | Projectiles Pierce 2 additional Targets |
![]() | ![]() | ![]() | Thick Skin | 10% increased maximum Life 8% chance to Avoid Elemental Ailments |
![]() | ![]() | ![]() | Dismembering | 40% increased Melee Critical Strike Chance +20% to Melee Critical Strike Multiplier 20% chance to Maim Enemies on Critical Strike with Attacks |
![]() | ![]() | ![]() | Infused | +1 to Maximum Power Charges |
![]() | ![]() | ![]() | Heart of Ice | 30% increased Cold Damage Damage Penetrates 6% Cold Resistance |
![]() | ![]() | ![]() | Inveterate | Prevent +3% of Suppressed Spell Damage +15% chance to Suppress Spell Damage |
![]() | ![]() | ![]() | Blood Drinker | 10% increased maximum Life Recover 2% of Life on Kill |
![]() | ![]() | ![]() | Vitality Void | 0.8% of Attack Damage Leeched as Life 15% increased Maximum total Life Recovery per second from Leech 60% increased total Recovery per second from Life Leech |
![]() | ![]() | ![]() | Natural Authority | Enemies Taunted by your Warcries take 8% increased Damage 20% increased Warcry Buff Effect |
![]() | ![]() | ![]() | Ethereal Feast | 1% of Spell Damage Leeched as Energy Shield 40% increased Maximum total Energy Shield Recovery per second from Leech |
![]() | ![]() | ![]() | Ravenous Horde | Minions have 30% increased Movement Speed Minions have 30% chance to gain Onslaught for 4 seconds on Kill |
![]() | ![]() | ![]() | Essence Surge | +30 to maximum Energy Shield 20% faster start of Energy Shield Recharge |
![]() | ![]() | ![]() | Golem Commander | 40% increased Effect of Buffs granted by your Golems +1 to maximum number of Summoned Golems |
![]() | ![]() | ![]() | Discipline and Training | +30 to maximum Life 10% increased maximum Life |
![]() | ![]() | ![]() | Assassination | +25% to Critical Strike Multiplier 25% increased Critical Strike Chance |
![]() | ![]() | ![]() | Heart of the Warrior | +20 to maximum Life 10% increased maximum Life +10 to Strength |
![]() | ![]() | ![]() | Void Barrier | 18% increased Evasion Rating 12% increased maximum Energy Shield +10% chance to Suppress Spell Damage while on Full Energy Shield |
![]() | ![]() | ![]() | Skittering Runes | 50% increased Area of Effect of Hex Skills 20% increased Mana Reservation Efficiency of Curse Aura Skills 20% reduced Mana Cost of Curse Skills |
![]() | ![]() | ![]() | Barbarism | 8% increased maximum Life +1% to maximum Fire Resistance +8% to Fire Resistance |
![]() | ![]() | ![]() | Soul of Steel | +150 to Armour 30% increased Armour +1% to all maximum Elemental Resistances |
![]() | ![]() | ![]() | Steadfast | +3 to maximum Fortification Regenerate 0.1% of Life per second per Fortification |
![]() | ![]() | ![]() | Panopticon | 30% increased Totem Damage Attack Skills have +1 to maximum number of Summoned Ballista Totems 50% increased Effect of Buffs your Ancestor Totems grant while Active |
![]() | ![]() | ![]() | Anointed Flesh | +1% to all maximum Elemental Resistances 20% reduced Elemental Ailment Duration on you 20% reduced Effect of Chill and Shock on you |
![]() | ![]() | ![]() | Unnatural Calm | 18% increased maximum Energy Shield 15% increased Energy Shield Recharge Rate +1% to maximum Lightning Resistance |
![]() | ![]() | ![]() | Golem's Blood | 10% increased maximum Life Regenerate 1.6% of Life per second |
![]() | ![]() | ![]() | Tranquility | 5% increased maximum Energy Shield Transfiguration of Soul |
![]() | ![]() | ![]() | Revenge of the Hunted | 18% increased Evasion Rating 10% increased maximum Life +10% chance to Suppress Spell Damage while on Full Life |
![]() | ![]() | ![]() | Aspect of Stone | 20% chance to Avoid Physical Damage from Hits |
![]() | ![]() | ![]() | Tenacity | 5% increased maximum Life Transfiguration of Body |
![]() | ![]() | ![]() | Sovereignty | 12% increased Mana Reservation Efficiency of Skills 10% increased effect of Non-Curse Auras from your Skills |
![]() | ![]() | ![]() | Tribal Fury | Melee Strike Skills deal Splash Damage to surrounding targets |
![]() | ![]() | ![]() | Crusader | 8% increased maximum Mana Transfiguration of Mind |
![]() | ![]() | ![]() | Spiritual Aid | Increases and Reductions to Minion Damage also affect you |
![]() | ![]() | ![]() | Charisma | 16% increased Mana Reservation Efficiency of Skills 6% increased effect of Non-Curse Auras from your Skills |
![]() | ![]() | ![]() | Prismatic Skin | +2% to all maximum Elemental Resistances |
![]() | ![]() | ![]() | Whispers of Doom | You can apply an additional Curse |
PoE anoint currency is Oil. You can farm Oil currency items from Blight encounters. Use oil currency on certain items and gives these items an anointment. Oils can be applied by the player via Cassia, to Blighted maps, rings, amulets or blight unique items in order to add new modifiers or the effect of a passive skill:
Type | Oils | Effect |
---|---|---|
Blighted map | 1x | Increased monster pack size and effect depending on the oil |
Rings | 2x | Buffs to Towers |
Amulets
Blight unique items |
3x | Allocate a notable passive skill from the passive skill tree without spending a skill point or connected to the rest of the allocated skill tree. (Note that new notable passive skills introduced in 3.9 are not anointable and intended.) |
Blighted maps can have up to three anointments at a time.
Anointments on equipment take up the enchantment slot.
Allocated passive nodes on the Amulet behave as if the node were taken manually. In other words, socketing a Timeless Jewel and anointing a passive node will grant the new, transformed modifiers. It will not grant the old, original modifiers.
Three units of oil can be vendored to create one vial of oil of the next tier, much like essences. For example, one Golden Oil will require 3^11=177147 Clear Oils. As such, it should only be used when one has a vast excess of one type of oil or needs a small amount of another type.
The following items can be anointed. They will gain certain passive skills.
Corrupted items can not be anointed.
Sister Cassia offers Blight encounters, Anoints items. Sister Cassia is an NPC who introduces the player to Blight encounters. She can randomly be found in maps. After encountering her for the first time, she can be invited to your hideout.
Tower enchantments available by anointing Rings. This a list of anointments that can be applied to rings.
Oil #1 | Oil #2 | Outcome |
---|---|---|
Clear Oil | Clear Oil | Your Chilling Towers deal 25% increased Damage |
Clear Oil | Verdant Oil | Your Meteor Towers deal 25% increased Damage |
Silver Oil | Silver Oil | Your Summoning Towers summon 2 additional Minions |
Clear Oil | Silver Oil | Your Arc Towers repeats 1 additional Times |
Silver Oil | Black Oil | Your Empowering Towers also grant 25% increased Damage |
Crimson Oil | Crimson Oil | Your Meteor Towers always Stun |
Sepia Oil | Verdant Oil | Minions summoned by Your Summoning Towers have 25% increased Damage |
Golden Oil | Golden Oil | All Towers in range of your Empowering Towers have 50% chance to deal Double Damage |
Opalescent Oil | Sepia Oil | Your Fireball Towers fire an additional 2 Projectiles |
Violet Oil | Violet Oil | Your Chilling Towers have 25% increased effect of Chill |
Opalescent Oil | Silver Oil | Your Chilling Towers freeze enemies for 0.2 seconds while they are affected by chilling beams |
Teal Oil | Black Oil | Your Imbuing Towers have 25% increased Range |
Silver Oil | Violet Oil | Your Empowering Towers also grant 20% increased Cast Speed |
Silver Oil | Teal Oil | Minions summoned by Your Summoning Towers have 50% increased Life |
Teal Oil | Violet Oil | Your Scout Towers have 25% increased Range |
Opalescent Oil | Amber Oil | Your Flamethrower Towers have 15% increased Cast Speed |
Amber Oil | Violet Oil | Your Flamethrower Towers have 25% increased Range |
Opalescent Oil | Black Oil | Minions summoned by Your Sentinel Towers have 50% increased Life |
Clear Oil | Amber Oil | Your Fireball Towers deal 25% increased Damage |
Clear Oil | Golden Oil | Your Shock Nova Towers have 25% increased effect of Shock |
Silver Oil | Amber Oil | Your Temporal Towers effects decay 25% slower |
Sepia Oil | Crimson Oil | Your Lightning Storm Towers have 25% increased Range |
Amber Oil | Azure Oil | Your Imbuing Towers have 25% increased Effect |
Golden Oil | Black Oil | Your Shock Nova Towers have 30% increased area of effect per repeat Your Shock Nova Towers repeats 2 additional Times |
Opalescent Oil | Teal Oil | Minions summoned by Your Summoning Towers have 25% increased Movement Speed |
Verdant Oil | Teal Oil | Your Stone Gaze Towers have 25% increased Duration |
Opalescent Oil | Violet Oil | Minions summoned by Your Sentinel Towers have 25% increased Movement Speed |
Sepia Oil | Azure Oil | Your Empowering Towers have 25% increased Effect |
Silver Oil | Crimson Oil | Your Imbuing Towers also grant 50% increased Critical Strike Chance |
Azure Oil | Crimson Oil | Your Fireball Towers have 15% increased Cast Speed |
Clear Oil | Violet Oil | Your Freezebolt Towers have 25% increased Range |
Violet Oil | Crimson Oil | Your Flamethrower Towers deal full damage to Fire Enemies |
Verdant Oil | Azure Oil | Your Chilling Towers have 25% increased Range |
Opalescent Oil | Crimson Oil | Your Shock Nova Towers deal full damage to Lightning Enemies |
Golden Oil | Crimson Oil | Your Smothering Towers also grant 10% reduced Damage |
Azure Oil | Black Oil | Your Smothering Towers have 25% increased Range |
Verdant Oil | Black Oil | Your Empowering Towers have 25% increased Range |
Amber Oil | Black Oil | Your Stone Gaze Cage Towers have 25% increased Range |
Verdant Oil | Violet Oil | Your Meteor Towers have 25% increased Range |
Sepia Oil | Black Oil | Your Temporal Towers have 25% increased Range |
Silver Oil | Golden Oil | Your Seismic Towers have 100% increased length and range of Cascades |
Black Oil | Black Oil | Your Lightning Storm Towers have 25% reduced Impact Delay |
Clear Oil | Black Oil | Your Seismic Towers have 25% increased Range |
Opalescent Oil | Verdant Oil | Your Meteor Towers drop an additional Meteor |
Sepia Oil | Teal Oil | Your Lightning Storm Towers deal 25% increased Damage |
Sepia Oil | Amber Oil | Your Flamethrower Towers deal 25% increased Damage |
Clear Oil | Crimson Oil | Your Shock Nova Towers have 25% increased Range |
Silver Oil | Verdant Oil | Your Stone Gaze Towers have 20% increased Cooldown Recovery |
Verdant Oil | Verdant Oil | Your Arc Towers deal 25% increased Damage |
Silver Oil | Azure Oil | Minions summoned by Your Scout Towers have 50% increased Life |
Teal Oil | Crimson Oil | Your Glacial Cage Towers have 20% increased Cooldown Recovery |
Clear Oil | Teal Oil | Minions summoned by Your Sentinel Towers have 25% increased Damage |
Amber Oil | Amber Oil | Minions summoned by Your Scout Towers have 25% increased Damage |
Verdant Oil | Crimson Oil | Your Freezebolt Tower deal full damage to Cold Enemies |
Amber Oil | Teal Oil | Your Seismic Towers deal 25% increased Damage |
Clear Oil | Sepia Oil | Your Freezebolt Towers deal 25% increased Damage |
Amber Oil | Crimson Oil | Your Arc Towers have 25% increased Range |
Azure Oil | Azure Oil | Your Summoning Towers have 25% increased Range |
Opalescent Oil | Opalescent Oil | Your Smothering Towers also grant 20% reduced Movement Speed |
Sepia Oil | Sepia Oil | Your Glacial Cage Towers have 25% increased Duration |
Silver Oil | Sepia Oil | Your Seismic Towers have 25% increased Stun Duration |
Opalescent Oil | Golden Oil | Your Fireball Towers fire an additional 8 Projectiles Your Fireball Towers Projectiles fire in a circle |
Opalescent Oil | Azure Oil | Minions summoned by Your Scout Towers have 25% increased Movement Speed |
Azure Oil | Violet Oil | Your Sentinel Towers have 25% increased Range |
Golden Oil | Violet Oil | Your Imbuing Towers also grant 50% increased Damage |
Golden Oil | Azure Oil | Your Stone Gaze Towers have 20% reduced Petrification Delay |
Crimson Oil | Black Oil | Your Freezebolt Towers fire 2 additional Projectiles |
Teal Oil | Teal Oil | Your Smothering Towers have 25% increased Effect |
Golden Oil | Teal Oil | Your Temporal Towers also grant you 20% increased action speed |
Sepia Oil | Violet Oil | Your Fireball Towers have 25% increased Range |
Teal Oil | Azure Oil | Your Glacial Cage Towers have 25% increased Range |
Golden Oil | Verdant Oil | Your Seismic Towers have an additional Cascade |
Clear Oil | Azure Oil | Your Temporal Towers have 25% increased Effect |
Clear Oil | Opalescent Oil | Enemies inside Glacial Cage take 10% increased Damage |
Violet Oil | Black Oil | Your Chilling Towers have 25% increased Duration |
Golden Oil | Amber Oil | Your Arc Towers have 3 additional chains |
Golden Oil | Sepia Oil | Your Lightning Storm Towers have 25% increased explosion Area of Effect |
Amber Oil | Verdant Oil | Your Shock Nova Towers deal 25% increased Damage |
Indigo Oil | Clear Oil | Smothering Tower Ailment Chance |
Indigo Oil | Sepia Oil | Flamethrower Tower Scorch Chance |
Indigo Oil | Amber Oil | Arc Tower Sap Chance |
Indigo Oil | Verdant Oil | Freezebolt Tower Brittle Chance |
Indigo Oil | Teal Oil | Temporal Tower Stun Immunity |
Indigo Oil | Azure Oil | Imbuing Tower Onslaught |
Indigo Oil | Indigo Oil | Sentinel Tower Life Leech |
Indigo Oil | Violet Oil | Meteor Tower Burning Ground |
Indigo Oil | Crimson Oil | Stone Gaze Tower Fragility |
Indigo Oil | Black Oil | Scout Tower Malediction |
Indigo Oil | Opalescent Oil | Glacial Cage Tower Area of Effect |
Indigo Oil | Silver Oil | Lightning Storm Tower Targeting |
Indigo Oil | Golden Oil | Tower Synergy |
Map modifiers available by anointing Blighted Maps. This a list of anointments that can be applied to Blighted maps.
Oil #1 | Outcome |
---|---|
Violet Oil | +5% Monster pack size 30% increased Quantity of Items found in this Area |
Black Oil | +5% Monster pack size 10% chance for Blight Chests to drop an additional Reward |
Clear Oil | +5% Monster pack size 10% reduced Monster Movement Speed |
Golden Oil | +5% Monster pack size 25% chance for Blight Chests to drop an additional Reward |
Verdant Oil | +15% Monster pack size |
Crimson Oil | +5% Monster pack size 3 Blight Chests are Lucky |
Amber Oil | +5% Monster pack size 20% reduced Cost of Building and Upgrading Towers |
Silver Oil | +5% Monster pack size 5 Blight Chests are Lucky |
Sepia Oil | +5% Monster pack size Towers deal 20% more Damage |
Teal Oil | +5% Monster pack size 2 Blight Chests are Lucky |
Azure Oil | +5% Monster pack size 15% increased Experience gain |
Opalescent Oil | +25% Monster pack size |
Indigo Oil | +5% Monster Pack size Towers deal 40% More Damage |