Corpse Stitcher is a mini-boss in PoE Heist. The location of the Corpse Stitcher is random in Heist contract rooms. Playing more contracts and you can find him easily.
Location: random. It is quite easy to find them in the Contract rooms. you can buy contracts from Whakano, the Barber. He sells Contracts whose item level one larger than your character level.
Playing more contracts, it is easy to find Corpse Stitcher and other unique monsters.
Tips: since it is difficult to escape from a Heist, it is recommended to buy Contracts firstly, next upgrade your character, then play the contract. I always prepare a Heist when my character level is at least five levels higher than the contract’s area level. You can complete the Corpse Stitcher challenge easily.
Spectre | N |
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Mod | stance movement speed +% final [-64] stance movement speed +% final [-18] |
Tags | bludgeoning_weapon, caster, fire_affinity, has_staff, has_two_handed_melee, heist_science_miniboss_monster, human, humanoid, light_armour, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
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The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 1144–1716 Critical Strike Chance: 5% Attack Time: 1.56 Second Strike your foes down with a powerful blow. skill can fire arrows [1] skill can fire wand projectiles [1] | DoLiterallyNothing |
WalkEmergeHeistSciencewalk emerge distance [50] | GSHeistTemplarCasterChannelledBlastTriggerable, Channel Deals 2283 to 6848 Lightning Damage is area damage [1] |
HeistCultistCanisterRedProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 0% Cast Time: 1.33 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. base is projectile [1] is area damage [1] number of projectiles override [1] projectile uses contact position [1] | MPSHeistCultistStaffProjectileRedSpell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 0% Cast Time: 1.166 Second Cooldown Time: 2.2 Second Deals 2243 to 3364 Fire Damage base is projectile [1] maintain projectile direction when using contact position [1] monster projectile variation [165] projectile uses contact position [1] spell maximum action distance +% [-40] |
GSHeistRedCanisterExplodeTriggerable Deals 2409 to 3614 Fire Damage ignores proximity shield [1] is area damage [1] | HeistCultistUndeadTeleportCooldown Time: 6 Second |
EGHeistCultistDetonateCanistersTriggerable | EASHeistScienceRedCanisterCarpetBombCooldown Time: 15 Second |
GTHeistCultistRedCanisterConeTriggerable | SSMHeistCultistArcingMachinerySpell, Multicastable, Triggerable Critical Strike Chance: 0% Cast Time: 2 Second Cooldown Time: 15 Second alternate minion [522] number of monsters to summon [1] spell maximum action distance +% [-30] summon specific monsters radius +% [-30] summoned monsters are minions [1] summoned monsters no drops or experience [1] |
ChangeToStance1Heistskill cannot be interrupted [1] skill cannot be stunned [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 1020–1531 Critical Strike Chance: 5% Attack Time: 1.56 Second Strike your foes down with a powerful blow. skill can fire arrows [1] skill can fire wand projectiles [1] | DoLiterallyNothing |
WalkEmergeHeistSciencewalk emerge distance [50] | GSHeistTemplarCasterChannelledBlastTriggerable, Channel Deals 2046 to 6137 Lightning Damage is area damage [1] |
HeistCultistCanisterRedProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 0% Cast Time: 1.33 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. base is projectile [1] is area damage [1] number of projectiles override [1] projectile uses contact position [1] | MPSHeistCultistStaffProjectileRedSpell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 0% Cast Time: 1.166 Second Cooldown Time: 2.2 Second Deals 2029 to 3044 Fire Damage base is projectile [1] maintain projectile direction when using contact position [1] monster projectile variation [165] projectile uses contact position [1] spell maximum action distance +% [-40] |
GSHeistRedCanisterExplodeTriggerable Deals 2163 to 3245 Fire Damage ignores proximity shield [1] is area damage [1] | HeistCultistUndeadTeleportCooldown Time: 6 Second |
EGHeistCultistDetonateCanistersTriggerable | EASHeistScienceRedCanisterCarpetBombCooldown Time: 15 Second |
GTHeistCultistRedCanisterConeTriggerable | SSMHeistCultistArcingMachinerySpell, Multicastable, Triggerable Critical Strike Chance: 0% Cast Time: 2 Second Cooldown Time: 15 Second alternate minion [522] number of monsters to summon [1] spell maximum action distance +% [-30] summon specific monsters radius +% [-30] summoned monsters are minions [1] summoned monsters no drops or experience [1] |
ChangeToStance1Heistskill cannot be interrupted [1] skill cannot be stunned [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 810–1215 Critical Strike Chance: 5% Attack Time: 1.56 Second Strike your foes down with a powerful blow. skill can fire arrows [1] skill can fire wand projectiles [1] | DoLiterallyNothing |
WalkEmergeHeistSciencewalk emerge distance [50] | GSHeistTemplarCasterChannelledBlastTriggerable, Channel Deals 1641 to 4922 Lightning Damage is area damage [1] |
HeistCultistCanisterRedProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 0% Cast Time: 1.33 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. base is projectile [1] is area damage [1] number of projectiles override [1] projectile uses contact position [1] | MPSHeistCultistStaffProjectileRedSpell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 0% Cast Time: 1.166 Second Cooldown Time: 2.2 Second Deals 1659 to 2488 Fire Damage base is projectile [1] maintain projectile direction when using contact position [1] monster projectile variation [165] projectile uses contact position [1] spell maximum action distance +% [-40] |
GSHeistRedCanisterExplodeTriggerable Deals 1742 to 2613 Fire Damage ignores proximity shield [1] is area damage [1] | HeistCultistUndeadTeleportCooldown Time: 6 Second |
EGHeistCultistDetonateCanistersTriggerable | EASHeistScienceRedCanisterCarpetBombCooldown Time: 15 Second |
GTHeistCultistRedCanisterConeTriggerable | SSMHeistCultistArcingMachinerySpell, Multicastable, Triggerable Critical Strike Chance: 0% Cast Time: 2 Second Cooldown Time: 15 Second alternate minion [522] number of monsters to summon [1] spell maximum action distance +% [-30] summon specific monsters radius +% [-30] summoned monsters are minions [1] summoned monsters no drops or experience [1] |
ChangeToStance1Heistskill cannot be interrupted [1] skill cannot be stunned [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 604–906 Critical Strike Chance: 5% Attack Time: 1.56 Second Strike your foes down with a powerful blow. skill can fire arrows [1] skill can fire wand projectiles [1] | DoLiterallyNothing |
WalkEmergeHeistSciencewalk emerge distance [50] | GSHeistTemplarCasterChannelledBlastTriggerable, Channel Deals 1242 to 3725 Lightning Damage is area damage [1] |
HeistCultistCanisterRedProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 0% Cast Time: 1.33 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. base is projectile [1] is area damage [1] number of projectiles override [1] projectile uses contact position [1] | MPSHeistCultistStaffProjectileRedSpell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 0% Cast Time: 1.166 Second Cooldown Time: 2.2 Second Deals 1286 to 1929 Fire Damage base is projectile [1] maintain projectile direction when using contact position [1] monster projectile variation [165] projectile uses contact position [1] spell maximum action distance +% [-40] |
GSHeistRedCanisterExplodeTriggerable Deals 1324 to 1987 Fire Damage ignores proximity shield [1] is area damage [1] | HeistCultistUndeadTeleportCooldown Time: 6 Second |
EGHeistCultistDetonateCanistersTriggerable | EASHeistScienceRedCanisterCarpetBombCooldown Time: 15 Second |
GTHeistCultistRedCanisterConeTriggerable | SSMHeistCultistArcingMachinerySpell, Multicastable, Triggerable Critical Strike Chance: 0% Cast Time: 2 Second Cooldown Time: 15 Second alternate minion [522] number of monsters to summon [1] spell maximum action distance +% [-30] summon specific monsters radius +% [-30] summoned monsters are minions [1] summoned monsters no drops or experience [1] |
ChangeToStance1Heistskill cannot be interrupted [1] skill cannot be stunned [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 448–672 Critical Strike Chance: 5% Attack Time: 1.56 Second Strike your foes down with a powerful blow. skill can fire arrows [1] skill can fire wand projectiles [1] | DoLiterallyNothing |
WalkEmergeHeistSciencewalk emerge distance [50] | GSHeistTemplarCasterChannelledBlastTriggerable, Channel Deals 936.1 to 2808 Lightning Damage is area damage [1] |
HeistCultistCanisterRedProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 0% Cast Time: 1.33 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. base is projectile [1] is area damage [1] number of projectiles override [1] projectile uses contact position [1] | MPSHeistCultistStaffProjectileRedSpell, Projectile, ProjectilesFromUser, Triggerable Critical Strike Chance: 0% Cast Time: 1.166 Second Cooldown Time: 2.2 Second Deals 993 to 1490 Fire Damage base is projectile [1] maintain projectile direction when using contact position [1] monster projectile variation [165] projectile uses contact position [1] spell maximum action distance +% [-40] |
GSHeistRedCanisterExplodeTriggerable Deals 1003 to 1505 Fire Damage ignores proximity shield [1] is area damage [1] | HeistCultistUndeadTeleportCooldown Time: 6 Second |
EGHeistCultistDetonateCanistersTriggerable | EASHeistScienceRedCanisterCarpetBombCooldown Time: 15 Second |
GTHeistCultistRedCanisterConeTriggerable | SSMHeistCultistArcingMachinerySpell, Multicastable, Triggerable Critical Strike Chance: 0% Cast Time: 2 Second Cooldown Time: 15 Second alternate minion [522] number of monsters to summon [1] spell maximum action distance +% [-30] summon specific monsters radius +% [-30] summoned monsters are minions [1] summoned monsters no drops or experience [1] |
ChangeToStance1Heistskill cannot be interrupted [1] skill cannot be stunned [1] |