Corroded Fossil is a fossil type. Fossils are a special type of currency introduced in the delve league that can be socketed into resonators to modify the crafting behavior in specific ways. Fossils can also add special Delve modifiers.
The drop location of Corroded Fossil is Azurite Mine. Standing on any Waypoint, click the flashing candle icon: "Click to travel to the Mine Encampment", then you will go to the Azurite Mine.
There are two ways to obtain Corroded Fossil.
Sometimes, Niko the Mad sells a Corroded Fossil for 10 000 Azurite. Niko is one of the five masters. He provides introduction to delves and appears when harvesting Voltaxic Sulphite. He also sells Fossils and Resonators for Azurite.
In addition, you can also exchange currency items for it. The price of Corroded Fossil is 5 Chaos orbs. You can buy cheap POE currency from below:
Place a Corroded Fossil in a Resonator to influence item crafting. Effect:
Spawn Weight Multipliers: Using this fossil multiplies the spawn weights of all modifiers with elemental tags by 0, cold tags by 0, fire tags by 0, lightning tags by 0, bleed tags by 10, and poison tags by 10.
Added Mods: The following mods are added to the crafting pool when using this fossil.
Name | Generation Type | Group | Level | Stats | Spawn Weighting |
---|---|---|---|---|---|
Subterranean | Prefix | LocalChanceForPoisonDamage100FinalInflictedWithThisWeapon | 1 | 60% chance for Poisonsinflicted with this Weapon to deal 100% more Damage | abyss_jewel 0 jewel 0 weapon 2000 default 0 |
Subterranean | Prefix | LocalChanceForBleedingDamage100FinalInflictedWithThisWeapon | 1 | 60% chance for Bleeding inflicted with this Weapon to deal 100% more Damage | abyss_jewel 0 jewel 0 weapon 2000 default 0 |
of the Underground | Suffix | ChanceToAvoidPoison | 1 | 50% chance to Avoid being Poisoned | abyss_jewel 0 jewel 0 shield 1600 helmet 1600 boots 1600 body_armour 1600 default 0 |
of the Underground | Suffix | ChanceToAvoidBleeding | 1 | 50% chance to avoid Bleeding | abyss_jewel 0 jewel 0 shield 1600 helmet 1600 boots 1600 body_armour 1600 default 0 |
of the Underground | Suffix | AilmentDamage | 1 | (30-40)% increased Damage with Ailments | abyss_jewel 0 jewel 0 quiver 1600 ring 1600 amulet 1600 belt 1600 default 0 |
of the Underground | Suffix | AilmentDamage | 1 | (15-20)% increased Damage with Ailments | jewel 1000 abyss_jewel 1000 default 0 |
Subterranean | Prefix | MinimumAddedPhysicalDamageVsPoisonedEnemies | 1 | Adds (7-11) to (12-18) Physical Damage against PoisonedEnemies | abyss_jewel 0 jewel 0 gloves 1600 default 0 |
Subterranean | Prefix | MinimumAddedPhysicalDamageVsBleedingEnemies | 1 | Adds (7-11) to (12-18) Physical Damage against Bleeding Enemies | abyss_jewel 0 jewel 0 gloves 1600 default 0 |
Item | Drop Level | Effect(s) |
---|---|---|
Potent Alchemical Resonator | 1 | Upgrades a normal item to a rare item |
Potent Chaotic Resonator | 34 | Reforges a rare item with new random modifiers |
Powerful Alchemical Resonator | 34 | Upgrades a normal item to a rare item |
Powerful Chaotic Resonator | 34 | Reforges a rare item with new random modifiers |
Prime Alchemical Resonator | 68 | Upgrades a normal item to a rare item |
Prime Chaotic Resonator | 68 | Reforges a rare item with new random modifiers |
Primitive Alchemical Resonator | 1 | Upgrades a normal item to a rare item |
Primitive Chaotic Resonator | 34 | Reforges a rare item with new random modifiers |
Drop level | 1 |
Drop location: | Azurite Mine |
Item class: | Stackable Currency |
Metadata ID: | Metadata/Items/Currency/CurrencyDelveCraftingBleedPoison |