Tormentor is a mini-boss in PoE Heist. The location of the Tormentor is random in Heist contract rooms. Playing more contracts and you can find him easily.
Location: random. It is quite easy to find them in the Contract rooms. you can buy contracts from Whakano, the Barber. He sells Contracts whose item level one larger than your character level.
Playing more contracts, it is easy to find Tormentor and other unique monsters.
Tips: since it is difficult to escape from a Heist, it is recommended to buy Contracts firstly, next upgrade your character, then play the contract. I always prepare a Heist when my character level is at least five levels higher than the contract’s area level. You can complete the Tormentor challenge easily.
Spectre | N |
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Mod | +1 to maximum number of Summoned Totems stance movement speed +% final [-64] stance movement speed +% final [-18] |
Tags | caster, fire_affinity, has_bow, human, humanoid, light_armour, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, very_slow_movement |
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The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
DoLiterallyNothing | MMSHeistTrapperEliteTNTThrowProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 5% Cast Time: 1.2 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 1402 to 2102 Fire Damage active skill area of effect radius +% final [-75] base deal no damage [1] base is projectile [1] is area damage [1] projectile minimum range [15] projectile uses contact position [1] use scaled contact offset [1] |
GSHeistThugTorchBombLightningTriggerable Deals 3115 to 4673 Fire Damage is area damage [1] | GTHeistThugTrapperLightningGridTriggerable Cooldown Time: 15 Second |
MMAHeistThugTrapperLightningGridMineProjectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable Base Damage: 1144–1716 Critical Strike Chance: 5% Attack Time: 1.335 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. base deal no damage [1] base is projectile [1] is area damage [1] number of projectiles override [1] projectile minimum range [15] projectile uses contact position [1] use scaled contact offset [1] | SOHeistThugTrapperLightningGridMineTriggerable |
WalkEmergeHeistThugwalk emerge distance [200] | HeistThugTrapperEnsnaringArrowAttack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Trappable, Mineable, Totemable, Triggerable, Area Ensnaring Arrow Base Damage: 1144–1716 Critical Strike Chance: 5% Attack Damage: 139% Attack Damage: 39% Attack Time: 1.335 Second Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Ensnared enemies always count as moving, and have less movement speed while trying to break the snare. The snare will break if they leave the area of effect. Totem lasts 8 seconds Deals 61% less Attack Damage Summons a Ballista Totem which uses this Skill Ensnared Enemies take 20% increased Projectile Damage from Attack Hits Each Snare applies 40% less Movement Speed to Normal or Magic Enemies Each Snare applies 30% less Movement Speed to Rare Enemies Each Snare applies 25% less Movement Speed to Unique Enemies Maximum 3 Snares per Enemy base active skill totem level [83] base skill is totemified [1] base totem range [80] skill can fire arrows [1] totem art variation [13] |
MMAHeistThugTrapperEnsnaringTotemMortarProjectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable Base Damage: 1144–1716 Critical Strike Chance: 5% Attack Time: 1.335 Second Cooldown Time: 12 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. base deal no damage [1] base is projectile [1] cast time overrides attack duration [1] is area damage [1] mortar projectile distance override [10] number of projectiles override [1] projectile spread radius [20] projectile uses contact position [1] use scaled contact offset [1] | ChangeToStance1Heistskill cannot be interrupted [1] skill cannot be stunned [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
DoLiterallyNothing | MMSHeistTrapperEliteTNTThrowProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 5% Cast Time: 1.2 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 1268 to 1902 Fire Damage active skill area of effect radius +% final [-75] base deal no damage [1] base is projectile [1] is area damage [1] projectile minimum range [15] projectile uses contact position [1] use scaled contact offset [1] |
GSHeistThugTorchBombLightningTriggerable Deals 2803 to 4204 Fire Damage is area damage [1] | GTHeistThugTrapperLightningGridTriggerable Cooldown Time: 15 Second |
MMAHeistThugTrapperLightningGridMineProjectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable Base Damage: 1020–1531 Critical Strike Chance: 5% Attack Time: 1.335 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. base deal no damage [1] base is projectile [1] is area damage [1] number of projectiles override [1] projectile minimum range [15] projectile uses contact position [1] use scaled contact offset [1] | SOHeistThugTrapperLightningGridMineTriggerable |
WalkEmergeHeistThugwalk emerge distance [200] | HeistThugTrapperEnsnaringArrowAttack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Trappable, Mineable, Totemable, Triggerable, Area Ensnaring Arrow Base Damage: 1020–1531 Critical Strike Chance: 5% Attack Damage: 138% Attack Damage: 38% Attack Time: 1.335 Second Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Ensnared enemies always count as moving, and have less movement speed while trying to break the snare. The snare will break if they leave the area of effect. Totem lasts 8 seconds Deals 62% less Attack Damage Summons a Ballista Totem which uses this Skill Ensnared Enemies take 19% increased Projectile Damage from Attack Hits Each Snare applies 40% less Movement Speed to Normal or Magic Enemies Each Snare applies 30% less Movement Speed to Rare Enemies Each Snare applies 25% less Movement Speed to Unique Enemies Maximum 3 Snares per Enemy base active skill totem level [79] base skill is totemified [1] base totem range [80] skill can fire arrows [1] totem art variation [13] |
MMAHeistThugTrapperEnsnaringTotemMortarProjectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable Base Damage: 1020–1531 Critical Strike Chance: 5% Attack Time: 1.335 Second Cooldown Time: 12 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. base deal no damage [1] base is projectile [1] cast time overrides attack duration [1] is area damage [1] mortar projectile distance override [10] number of projectiles override [1] projectile spread radius [20] projectile uses contact position [1] use scaled contact offset [1] | ChangeToStance1Heistskill cannot be interrupted [1] skill cannot be stunned [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
DoLiterallyNothing | MMSHeistTrapperEliteTNTThrowProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 5% Cast Time: 1.2 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 1037 to 1555 Fire Damage active skill area of effect radius +% final [-75] base deal no damage [1] base is projectile [1] is area damage [1] projectile minimum range [15] projectile uses contact position [1] use scaled contact offset [1] |
GSHeistThugTorchBombLightningTriggerable Deals 2265 to 3398 Fire Damage is area damage [1] | GTHeistThugTrapperLightningGridTriggerable Cooldown Time: 15 Second |
MMAHeistThugTrapperLightningGridMineProjectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable Base Damage: 810–1215 Critical Strike Chance: 5% Attack Time: 1.335 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. base deal no damage [1] base is projectile [1] is area damage [1] number of projectiles override [1] projectile minimum range [15] projectile uses contact position [1] use scaled contact offset [1] | SOHeistThugTrapperLightningGridMineTriggerable |
WalkEmergeHeistThugwalk emerge distance [200] | HeistThugTrapperEnsnaringArrowAttack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Trappable, Mineable, Totemable, Triggerable, Area Ensnaring Arrow Base Damage: 810–1215 Critical Strike Chance: 5% Attack Damage: 137% Attack Damage: 37% Attack Time: 1.335 Second Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Ensnared enemies always count as moving, and have less movement speed while trying to break the snare. The snare will break if they leave the area of effect. Totem lasts 8 seconds Deals 63% less Attack Damage Summons a Ballista Totem which uses this Skill Ensnared Enemies take 19% increased Projectile Damage from Attack Hits Each Snare applies 40% less Movement Speed to Normal or Magic Enemies Each Snare applies 30% less Movement Speed to Rare Enemies Each Snare applies 25% less Movement Speed to Unique Enemies Maximum 3 Snares per Enemy base active skill totem level [75] base skill is totemified [1] base totem range [80] skill can fire arrows [1] totem art variation [13] |
MMAHeistThugTrapperEnsnaringTotemMortarProjectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable Base Damage: 810–1215 Critical Strike Chance: 5% Attack Time: 1.335 Second Cooldown Time: 12 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. base deal no damage [1] base is projectile [1] cast time overrides attack duration [1] is area damage [1] mortar projectile distance override [10] number of projectiles override [1] projectile spread radius [20] projectile uses contact position [1] use scaled contact offset [1] | ChangeToStance1Heistskill cannot be interrupted [1] skill cannot be stunned [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
DoLiterallyNothing | MMSHeistTrapperEliteTNTThrowProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 5% Cast Time: 1.2 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 803.7 to 1205 Fire Damage active skill area of effect radius +% final [-75] base deal no damage [1] base is projectile [1] is area damage [1] projectile minimum range [15] projectile uses contact position [1] use scaled contact offset [1] |
GSHeistThugTorchBombLightningTriggerable Deals 1731 to 2596 Fire Damage is area damage [1] | GTHeistThugTrapperLightningGridTriggerable Cooldown Time: 15 Second |
MMAHeistThugTrapperLightningGridMineProjectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable Base Damage: 604–906 Critical Strike Chance: 5% Attack Time: 1.335 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. base deal no damage [1] base is projectile [1] is area damage [1] number of projectiles override [1] projectile minimum range [15] projectile uses contact position [1] use scaled contact offset [1] | SOHeistThugTrapperLightningGridMineTriggerable |
WalkEmergeHeistThugwalk emerge distance [200] | HeistThugTrapperEnsnaringArrowAttack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Trappable, Mineable, Totemable, Triggerable, Area Ensnaring Arrow Base Damage: 604–906 Critical Strike Chance: 5% Attack Damage: 136% Attack Damage: 36% Attack Time: 1.335 Second Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Ensnared enemies always count as moving, and have less movement speed while trying to break the snare. The snare will break if they leave the area of effect. Totem lasts 8 seconds Deals 64% less Attack Damage Summons a Ballista Totem which uses this Skill Ensnared Enemies take 19% increased Projectile Damage from Attack Hits Each Snare applies 40% less Movement Speed to Normal or Magic Enemies Each Snare applies 30% less Movement Speed to Rare Enemies Each Snare applies 25% less Movement Speed to Unique Enemies Maximum 3 Snares per Enemy base active skill totem level [71] base skill is totemified [1] base totem range [80] skill can fire arrows [1] totem art variation [13] |
MMAHeistThugTrapperEnsnaringTotemMortarProjectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable Base Damage: 604–906 Critical Strike Chance: 5% Attack Time: 1.335 Second Cooldown Time: 12 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. base deal no damage [1] base is projectile [1] cast time overrides attack duration [1] is area damage [1] mortar projectile distance override [10] number of projectiles override [1] projectile spread radius [20] projectile uses contact position [1] use scaled contact offset [1] | ChangeToStance1Heistskill cannot be interrupted [1] skill cannot be stunned [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
DoLiterallyNothing | MMSHeistTrapperEliteTNTThrowProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell Critical Strike Chance: 5% Cast Time: 1.2 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. Deals 620.7 to 931 Fire Damage active skill area of effect radius +% final [-75] base deal no damage [1] base is projectile [1] is area damage [1] projectile minimum range [15] projectile uses contact position [1] use scaled contact offset [1] |
GSHeistThugTorchBombLightningTriggerable Deals 1317 to 1976 Fire Damage is area damage [1] | GTHeistThugTrapperLightningGridTriggerable Cooldown Time: 15 Second |
MMAHeistThugTrapperLightningGridMineProjectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable Base Damage: 448–672 Critical Strike Chance: 5% Attack Time: 1.335 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. base deal no damage [1] base is projectile [1] is area damage [1] number of projectiles override [1] projectile minimum range [15] projectile uses contact position [1] use scaled contact offset [1] | SOHeistThugTrapperLightningGridMineTriggerable |
WalkEmergeHeistThugwalk emerge distance [200] | HeistThugTrapperEnsnaringArrowAttack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Trappable, Mineable, Totemable, Triggerable, Area Ensnaring Arrow Base Damage: 448–672 Critical Strike Chance: 5% Attack Damage: 135% Attack Damage: 35% Attack Time: 1.335 Second Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Ensnared enemies always count as moving, and have less movement speed while trying to break the snare. The snare will break if they leave the area of effect. Totem lasts 8 seconds Deals 65% less Attack Damage Summons a Ballista Totem which uses this Skill Ensnared Enemies take 18% increased Projectile Damage from Attack Hits Each Snare applies 40% less Movement Speed to Normal or Magic Enemies Each Snare applies 30% less Movement Speed to Rare Enemies Each Snare applies 25% less Movement Speed to Unique Enemies Maximum 3 Snares per Enemy base active skill totem level [67] base skill is totemified [1] base totem range [80] skill can fire arrows [1] totem art variation [13] |
MMAHeistThugTrapperEnsnaringTotemMortarProjectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable Base Damage: 448–672 Critical Strike Chance: 5% Attack Time: 1.335 Second Cooldown Time: 12 Second Generic monster mortar skill. Like Monster Projectile but has an impact effect. base deal no damage [1] base is projectile [1] cast time overrides attack duration [1] is area damage [1] mortar projectile distance override [10] number of projectiles override [1] projectile spread radius [20] projectile uses contact position [1] use scaled contact offset [1] | ChangeToStance1Heistskill cannot be interrupted [1] skill cannot be stunned [1] |