Security Specialist is a mini-boss in PoE Heist. The location of the Security Specialist is random in Heist contract rooms. Playing more contracts and you can find him easily.
Location: random. It is quite easy to find them in the Contract rooms. you can buy contracts from Whakano, the Barber. He sells Contracts whose item level one larger than your character level.
Playing more contracts, it is easy to find Security Specialist and other unique monsters.
Tips: since it is difficult to escape from a Heist, it is recommended to buy Contracts firstly, next upgrade your character, then play the contract. I always prepare a Heist when my character level is at least five levels higher than the contract’s area level. You can complete the Security Specialist challenge easily.
Spectre | N |
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Mod | stance movement speed +% final [-64] stance movement speed +% final [-18] |
Tags | caster, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, military, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
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The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
HeistMilitaryMeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 1220–1830 Critical Strike Chance: 5% Attack Time: 1.995 Second Strike your foes down with a powerful blow. skill can fire arrows [1] skill can fire wand projectiles [1] | DoLiterallyNothing |
WalkEmergeHeistGuardwalk emerge distance [200] | GAHeistTemplarMelee2HSlashTriggerable, Channel 50% of Physical Damage Converted to Lightning Damage Deals 50% more Attack Damage Deals 60% more Damage is area damage [1] |
MeleeHeistTemplarCaptainAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 1220–1830 Critical Strike Chance: 5% Attack Time: 1.995 Second Strike your foes down with a powerful blow. skill can fire arrows [1] skill can fire wand projectiles [1] | HeistPolearmDashStabSpell, Movement Critical Strike Chance: 0% Cast Time: 1.5 Second Cooldown Time: 15 Second cast time overrides attack duration [1] disable attack repeats [1] is area damage [1] walk emerge extra distance [-20] |
GAHeistTemplarDashStabMinibossTriggerable, Attack Base Damage: 1220–1830 Critical Strike Chance: 5% Attack Damage: 150% Attack Time: 1.995 Second 50% of Physical Damage Converted to Lightning Damage Deals 50% more Attack Damage Deals 60% more Damage is area damage [1] | GAHeistTemplarMelee2HSlamMinibossTriggerable, Attack Base Damage: 1220–1830 Critical Strike Chance: 5% Attack Damage: 175% Attack Time: 1.995 Second Cooldown Time: 12 Second 50% of Physical Damage Converted to Lightning Damage Deals 75% more Attack Damage Deals 60% more Damage cast time overrides attack duration [1] is area damage [1] |
EAAHeistMilitaryPolearmDoubleSpinCooldown Time: 14 Second main hand base maximum attack distance [15] skill cannot be knocked back [1] skill cannot be stunned [1] | GAHeistTemplarPolearmDoubleSpinTriggerable, Attack Base Damage: 1220–1830 Critical Strike Chance: 5% Attack Damage: 130% Attack Time: 1.995 Second Deals 30% more Attack Damage is area damage [1] |
HeistPolearmMinibossBeamTriggerable Deals 2870 to 4304 Physical Damage 100% reduced Skill Range 50% of Physical Damage Converted to Lightning Damage Base duration is 0.27 seconds active skill area of effect radius +% final [-50] is area damage [1] | HeistPolarmMinibossDashGT1Triggerable |
HeistPolarmMinibossDashGT2Triggerable | GAHeistPolearmDashZapTriggerable, Attack Base Damage: 1220–1830 Critical Strike Chance: 5% Attack Damage: 67% Attack Time: 1.995 Second 50% of Physical Damage Converted to Lightning Damage Deals 33% less Attack Damage Deals 60% more Damage is area damage [1] |
ChangeToStance1Heistskill cannot be interrupted [1] skill cannot be stunned [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
HeistMilitaryMeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 1088–1633 Critical Strike Chance: 5% Attack Time: 1.995 Second Strike your foes down with a powerful blow. skill can fire arrows [1] skill can fire wand projectiles [1] | DoLiterallyNothing |
WalkEmergeHeistGuardwalk emerge distance [200] | GAHeistTemplarMelee2HSlashTriggerable, Channel 50% of Physical Damage Converted to Lightning Damage Deals 50% more Attack Damage Deals 1% more Damage is area damage [1] |
MeleeHeistTemplarCaptainAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 1088–1633 Critical Strike Chance: 5% Attack Time: 1.995 Second Strike your foes down with a powerful blow. skill can fire arrows [1] skill can fire wand projectiles [1] | HeistPolearmDashStabSpell, Movement Critical Strike Chance: 0% Cast Time: 1.5 Second Cooldown Time: 15 Second cast time overrides attack duration [1] disable attack repeats [1] is area damage [1] walk emerge extra distance [-20] |
GAHeistTemplarDashStabMinibossTriggerable, Attack Base Damage: 1088–1633 Critical Strike Chance: 5% Attack Damage: 150% Attack Time: 1.995 Second 50% of Physical Damage Converted to Lightning Damage Deals 50% more Attack Damage Deals 1% more Damage is area damage [1] | GAHeistTemplarMelee2HSlamMinibossTriggerable, Attack Base Damage: 1088–1633 Critical Strike Chance: 5% Attack Damage: 175% Attack Time: 1.995 Second Cooldown Time: 12 Second 50% of Physical Damage Converted to Lightning Damage Deals 75% more Attack Damage Deals 1% more Damage cast time overrides attack duration [1] is area damage [1] |
EAAHeistMilitaryPolearmDoubleSpinCooldown Time: 14 Second main hand base maximum attack distance [15] skill cannot be knocked back [1] skill cannot be stunned [1] | GAHeistTemplarPolearmDoubleSpinTriggerable, Attack Base Damage: 1088–1633 Critical Strike Chance: 5% Attack Damage: 130% Attack Time: 1.995 Second Deals 30% more Attack Damage is area damage [1] |
HeistPolearmMinibossBeamTriggerable Deals 2572 to 3857 Physical Damage 100% reduced Skill Range 50% of Physical Damage Converted to Lightning Damage Base duration is 0.27 seconds active skill area of effect radius +% final [-50] is area damage [1] | HeistPolarmMinibossDashGT1Triggerable |
HeistPolarmMinibossDashGT2Triggerable | GAHeistPolearmDashZapTriggerable, Attack Base Damage: 1088–1633 Critical Strike Chance: 5% Attack Damage: 67% Attack Time: 1.995 Second 50% of Physical Damage Converted to Lightning Damage Deals 33% less Attack Damage Deals 1% more Damage is area damage [1] |
ChangeToStance1Heistskill cannot be interrupted [1] skill cannot be stunned [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
HeistMilitaryMeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 864–1296 Critical Strike Chance: 5% Attack Time: 1.995 Second Strike your foes down with a powerful blow. skill can fire arrows [1] skill can fire wand projectiles [1] | DoLiterallyNothing |
WalkEmergeHeistGuardwalk emerge distance [200] | GAHeistTemplarMelee2HSlashTriggerable, Channel 50% of Physical Damage Converted to Lightning Damage Deals 50% more Attack Damage Deals 1% more Damage is area damage [1] |
MeleeHeistTemplarCaptainAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 864–1296 Critical Strike Chance: 5% Attack Time: 1.995 Second Strike your foes down with a powerful blow. skill can fire arrows [1] skill can fire wand projectiles [1] | HeistPolearmDashStabSpell, Movement Critical Strike Chance: 0% Cast Time: 1.5 Second Cooldown Time: 15 Second cast time overrides attack duration [1] disable attack repeats [1] is area damage [1] walk emerge extra distance [-20] |
GAHeistTemplarDashStabMinibossTriggerable, Attack Base Damage: 864–1296 Critical Strike Chance: 5% Attack Damage: 150% Attack Time: 1.995 Second 50% of Physical Damage Converted to Lightning Damage Deals 50% more Attack Damage Deals 1% more Damage is area damage [1] | GAHeistTemplarMelee2HSlamMinibossTriggerable, Attack Base Damage: 864–1296 Critical Strike Chance: 5% Attack Damage: 175% Attack Time: 1.995 Second Cooldown Time: 12 Second 50% of Physical Damage Converted to Lightning Damage Deals 75% more Attack Damage Deals 1% more Damage cast time overrides attack duration [1] is area damage [1] |
EAAHeistMilitaryPolearmDoubleSpinCooldown Time: 14 Second main hand base maximum attack distance [15] skill cannot be knocked back [1] skill cannot be stunned [1] | GAHeistTemplarPolearmDoubleSpinTriggerable, Attack Base Damage: 864–1296 Critical Strike Chance: 5% Attack Damage: 130% Attack Time: 1.995 Second Deals 30% more Attack Damage is area damage [1] |
HeistPolearmMinibossBeamTriggerable Deals 2063 to 3094 Physical Damage 100% reduced Skill Range 50% of Physical Damage Converted to Lightning Damage Base duration is 0.27 seconds active skill area of effect radius +% final [-50] is area damage [1] | HeistPolarmMinibossDashGT1Triggerable |
HeistPolarmMinibossDashGT2Triggerable | GAHeistPolearmDashZapTriggerable, Attack Base Damage: 864–1296 Critical Strike Chance: 5% Attack Damage: 67% Attack Time: 1.995 Second 50% of Physical Damage Converted to Lightning Damage Deals 33% less Attack Damage Deals 1% more Damage is area damage [1] |
ChangeToStance1Heistskill cannot be interrupted [1] skill cannot be stunned [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
HeistMilitaryMeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 645–967 Critical Strike Chance: 5% Attack Time: 1.995 Second Strike your foes down with a powerful blow. skill can fire arrows [1] skill can fire wand projectiles [1] | DoLiterallyNothing |
WalkEmergeHeistGuardwalk emerge distance [200] | GAHeistTemplarMelee2HSlashTriggerable, Channel 50% of Physical Damage Converted to Lightning Damage Deals 50% more Attack Damage Deals 1% more Damage is area damage [1] |
MeleeHeistTemplarCaptainAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 645–967 Critical Strike Chance: 5% Attack Time: 1.995 Second Strike your foes down with a powerful blow. skill can fire arrows [1] skill can fire wand projectiles [1] | HeistPolearmDashStabSpell, Movement Critical Strike Chance: 0% Cast Time: 1.5 Second Cooldown Time: 15 Second cast time overrides attack duration [1] disable attack repeats [1] is area damage [1] walk emerge extra distance [-20] |
GAHeistTemplarDashStabMinibossTriggerable, Attack Base Damage: 645–967 Critical Strike Chance: 5% Attack Damage: 150% Attack Time: 1.995 Second 50% of Physical Damage Converted to Lightning Damage Deals 50% more Attack Damage Deals 1% more Damage is area damage [1] | GAHeistTemplarMelee2HSlamMinibossTriggerable, Attack Base Damage: 645–967 Critical Strike Chance: 5% Attack Damage: 175% Attack Time: 1.995 Second Cooldown Time: 12 Second 50% of Physical Damage Converted to Lightning Damage Deals 75% more Attack Damage Deals 1% more Damage cast time overrides attack duration [1] is area damage [1] |
EAAHeistMilitaryPolearmDoubleSpinCooldown Time: 14 Second main hand base maximum attack distance [15] skill cannot be knocked back [1] skill cannot be stunned [1] | GAHeistTemplarPolearmDoubleSpinTriggerable, Attack Base Damage: 645–967 Critical Strike Chance: 5% Attack Damage: 130% Attack Time: 1.995 Second Deals 30% more Attack Damage is area damage [1] |
HeistPolearmMinibossBeamTriggerable Deals 1561 to 2341 Physical Damage 100% reduced Skill Range 50% of Physical Damage Converted to Lightning Damage Base duration is 0.27 seconds active skill area of effect radius +% final [-50] is area damage [1] | HeistPolarmMinibossDashGT1Triggerable |
HeistPolarmMinibossDashGT2Triggerable | GAHeistPolearmDashZapTriggerable, Attack Base Damage: 645–967 Critical Strike Chance: 5% Attack Damage: 67% Attack Time: 1.995 Second 50% of Physical Damage Converted to Lightning Damage Deals 33% less Attack Damage Deals 1% more Damage is area damage [1] |
ChangeToStance1Heistskill cannot be interrupted [1] skill cannot be stunned [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
HeistMilitaryMeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 478–717 Critical Strike Chance: 5% Attack Time: 1.995 Second Strike your foes down with a powerful blow. skill can fire arrows [1] skill can fire wand projectiles [1] | DoLiterallyNothing |
WalkEmergeHeistGuardwalk emerge distance [200] | GAHeistTemplarMelee2HSlashTriggerable, Channel 50% of Physical Damage Converted to Lightning Damage Deals 50% more Attack Damage Deals 1% more Damage is area damage [1] |
MeleeHeistTemplarCaptainAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 478–717 Critical Strike Chance: 5% Attack Time: 1.995 Second Strike your foes down with a powerful blow. skill can fire arrows [1] skill can fire wand projectiles [1] | HeistPolearmDashStabSpell, Movement Critical Strike Chance: 0% Cast Time: 1.5 Second Cooldown Time: 15 Second cast time overrides attack duration [1] disable attack repeats [1] is area damage [1] walk emerge extra distance [-20] |
GAHeistTemplarDashStabMinibossTriggerable, Attack Base Damage: 478–717 Critical Strike Chance: 5% Attack Damage: 150% Attack Time: 1.995 Second 50% of Physical Damage Converted to Lightning Damage Deals 50% more Attack Damage Deals 1% more Damage is area damage [1] | GAHeistTemplarMelee2HSlamMinibossTriggerable, Attack Base Damage: 478–717 Critical Strike Chance: 5% Attack Damage: 175% Attack Time: 1.995 Second Cooldown Time: 12 Second 50% of Physical Damage Converted to Lightning Damage Deals 75% more Attack Damage Deals 1% more Damage cast time overrides attack duration [1] is area damage [1] |
EAAHeistMilitaryPolearmDoubleSpinCooldown Time: 14 Second main hand base maximum attack distance [15] skill cannot be knocked back [1] skill cannot be stunned [1] | GAHeistTemplarPolearmDoubleSpinTriggerable, Attack Base Damage: 478–717 Critical Strike Chance: 5% Attack Damage: 130% Attack Time: 1.995 Second Deals 30% more Attack Damage is area damage [1] |
HeistPolearmMinibossBeamTriggerable Deals 1177 to 1765 Physical Damage 100% reduced Skill Range 50% of Physical Damage Converted to Lightning Damage Base duration is 0.27 seconds active skill area of effect radius +% final [-50] is area damage [1] | HeistPolarmMinibossDashGT1Triggerable |
HeistPolarmMinibossDashGT2Triggerable | GAHeistPolearmDashZapTriggerable, Attack Base Damage: 478–717 Critical Strike Chance: 5% Attack Damage: 67% Attack Time: 1.995 Second 50% of Physical Damage Converted to Lightning Damage Deals 33% less Attack Damage Deals 1% more Damage is area damage [1] |
ChangeToStance1Heistskill cannot be interrupted [1] skill cannot be stunned [1] |