Security Specialist PoE

Security Specialist is a mini-boss in PoE Heist. The location of the Security Specialist is random in Heist contract rooms. Playing more contracts and you can find him easily.

1. PoE Heist Unique Monsters Challenges

Location: random. It is quite easy to find them in the Contract rooms. you can buy contracts from Whakano, the Barber. He sells Contracts whose item level one larger than your character level.

Playing more contracts, it is easy to find Security Specialist and other unique monsters.

Tips: since it is difficult to escape from a Heist, it is recommended to buy Contracts firstly, next upgrade your character, then play the contract. I always prepare a Heist when my character level is at least five levels higher than the contract’s area level. You can complete the Security Specialist challenge easily.

Security Specialist Rarity: Unique

SpectreN
Mod
stance movement speed +% final [-64]
stance movement speed +% final [-18]
Tagscaster, cleaving_weapon, has_two_hand_axe, has_two_handed_melee, human, humanoid, light_armour, lightning_affinity, melee, military, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
  • Life: 1400%
  • Armour: +100%
  • Ailment Threshold: 504%
  • Resistance: (Resists Fire: 30) (Resists Cold: 30) (Resists Lightning: 30) (Resists Chaos: 20)
  • Damage: 160%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 18
  • Attack Time: 1.995 Second
  • Damage Spread: ±20%
  • Experience: 200%
  • Model Size: 138%
  • Type: HeistMilitaryMelee4Miniboss

Security Specialist PoE

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Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 494,131
  • Armour: 32,530
  • Evasion: 8,120
  • Energy Shield: 0
  • Damage: 1,525
  • Accuracy: 538
  • Attack Time: 1.995
  • Experience: 26,500
  • Ailment Threshold: 177,887
  • Chill: 562
  • Shock: 562
  • Brittle: 3,182
  • Scorch: 562
  • Sap: 1,554

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

HeistMilitaryMelee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1220–1830
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

DoLiterallyNothing


WalkEmergeHeistGuard


walk emerge distance [200]

GAHeistTemplarMelee2HSlash


Triggerable, Channel
50% of Physical Damage Converted to Lightning Damage
Deals 50% more Attack Damage
Deals 60% more Damage
is area damage [1]

MeleeHeistTemplarCaptain


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1220–1830
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

HeistPolearmDashStab


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Cooldown Time: 15 Second
cast time overrides attack duration [1]
disable attack repeats [1]
is area damage [1]
walk emerge extra distance [-20]

GAHeistTemplarDashStabMiniboss


Triggerable, Attack
Base Damage: 1220–1830
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.995 Second
50% of Physical Damage Converted to Lightning Damage
Deals 50% more Attack Damage
Deals 60% more Damage
is area damage [1]

GAHeistTemplarMelee2HSlamMiniboss


Triggerable, Attack
Base Damage: 1220–1830
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.995 Second
Cooldown Time: 12 Second
50% of Physical Damage Converted to Lightning Damage
Deals 75% more Attack Damage
Deals 60% more Damage
cast time overrides attack duration [1]
is area damage [1]

EAAHeistMilitaryPolearmDoubleSpin


Cooldown Time: 14 Second
main hand base maximum attack distance [15]
skill cannot be knocked back [1]
skill cannot be stunned [1]

GAHeistTemplarPolearmDoubleSpin


Triggerable, Attack
Base Damage: 1220–1830
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.995 Second
Deals 30% more Attack Damage
is area damage [1]

HeistPolearmMinibossBeam


Triggerable
Deals 2870 to 4304 Physical Damage
100% reduced Skill Range
50% of Physical Damage Converted to Lightning Damage
Base duration is 0.27 seconds
active skill area of effect radius +% final [-50]
is area damage [1]

HeistPolarmMinibossDashGT1


Triggerable

HeistPolarmMinibossDashGT2


Triggerable

GAHeistPolearmDashZap


Triggerable, Attack
Base Damage: 1220–1830
Critical Strike Chance: 5%
Attack Damage: 67%
Attack Time: 1.995 Second
50% of Physical Damage Converted to Lightning Damage
Deals 33% less Attack Damage
Deals 60% more Damage
is area damage [1]

ChangeToStance1Heist


skill cannot be interrupted [1]
skill cannot be stunned [1]
 

Level 82

  • Life: 399,861
  • Armour: 28,850
  • Evasion: 7,608
  • Energy Shield: 0
  • Damage: 1,361
  • Accuracy: 499
  • Attack Time: 1.995
  • Experience: 26,012
  • Ailment Threshold: 143,950
  • Chill: 455
  • Shock: 455
  • Brittle: 2,575
  • Scorch: 455
  • Sap: 1,258

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

HeistMilitaryMelee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1088–1633
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

DoLiterallyNothing


WalkEmergeHeistGuard


walk emerge distance [200]

GAHeistTemplarMelee2HSlash


Triggerable, Channel
50% of Physical Damage Converted to Lightning Damage
Deals 50% more Attack Damage
Deals 1% more Damage
is area damage [1]

MeleeHeistTemplarCaptain


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1088–1633
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

HeistPolearmDashStab


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Cooldown Time: 15 Second
cast time overrides attack duration [1]
disable attack repeats [1]
is area damage [1]
walk emerge extra distance [-20]

GAHeistTemplarDashStabMiniboss


Triggerable, Attack
Base Damage: 1088–1633
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.995 Second
50% of Physical Damage Converted to Lightning Damage
Deals 50% more Attack Damage
Deals 1% more Damage
is area damage [1]

GAHeistTemplarMelee2HSlamMiniboss


Triggerable, Attack
Base Damage: 1088–1633
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.995 Second
Cooldown Time: 12 Second
50% of Physical Damage Converted to Lightning Damage
Deals 75% more Attack Damage
Deals 1% more Damage
cast time overrides attack duration [1]
is area damage [1]

EAAHeistMilitaryPolearmDoubleSpin


Cooldown Time: 14 Second
main hand base maximum attack distance [15]
skill cannot be knocked back [1]
skill cannot be stunned [1]

GAHeistTemplarPolearmDoubleSpin


Triggerable, Attack
Base Damage: 1088–1633
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.995 Second
Deals 30% more Attack Damage
is area damage [1]

HeistPolearmMinibossBeam


Triggerable
Deals 2572 to 3857 Physical Damage
100% reduced Skill Range
50% of Physical Damage Converted to Lightning Damage
Base duration is 0.27 seconds
active skill area of effect radius +% final [-50]
is area damage [1]

HeistPolarmMinibossDashGT1


Triggerable

HeistPolarmMinibossDashGT2


Triggerable

GAHeistPolearmDashZap


Triggerable, Attack
Base Damage: 1088–1633
Critical Strike Chance: 5%
Attack Damage: 67%
Attack Time: 1.995 Second
50% of Physical Damage Converted to Lightning Damage
Deals 33% less Attack Damage
Deals 1% more Damage
is area damage [1]

ChangeToStance1Heist


skill cannot be interrupted [1]
skill cannot be stunned [1]
 

Level 78

  • Life: 255,333
  • Armour: 22,656
  • Evasion: 6,667
  • Energy Shield: 0
  • Damage: 1,080
  • Accuracy: 428
  • Attack Time: 1.995
  • Experience: 24,754
  • Ailment Threshold: 91,920
  • Chill: 291
  • Shock: 291
  • Brittle: 1,644
  • Scorch: 291
  • Sap: 803

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

HeistMilitaryMelee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 864–1296
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

DoLiterallyNothing


WalkEmergeHeistGuard


walk emerge distance [200]

GAHeistTemplarMelee2HSlash


Triggerable, Channel
50% of Physical Damage Converted to Lightning Damage
Deals 50% more Attack Damage
Deals 1% more Damage
is area damage [1]

MeleeHeistTemplarCaptain


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 864–1296
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

HeistPolearmDashStab


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Cooldown Time: 15 Second
cast time overrides attack duration [1]
disable attack repeats [1]
is area damage [1]
walk emerge extra distance [-20]

GAHeistTemplarDashStabMiniboss


Triggerable, Attack
Base Damage: 864–1296
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.995 Second
50% of Physical Damage Converted to Lightning Damage
Deals 50% more Attack Damage
Deals 1% more Damage
is area damage [1]

GAHeistTemplarMelee2HSlamMiniboss


Triggerable, Attack
Base Damage: 864–1296
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.995 Second
Cooldown Time: 12 Second
50% of Physical Damage Converted to Lightning Damage
Deals 75% more Attack Damage
Deals 1% more Damage
cast time overrides attack duration [1]
is area damage [1]

EAAHeistMilitaryPolearmDoubleSpin


Cooldown Time: 14 Second
main hand base maximum attack distance [15]
skill cannot be knocked back [1]
skill cannot be stunned [1]

GAHeistTemplarPolearmDoubleSpin


Triggerable, Attack
Base Damage: 864–1296
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.995 Second
Deals 30% more Attack Damage
is area damage [1]

HeistPolearmMinibossBeam


Triggerable
Deals 2063 to 3094 Physical Damage
100% reduced Skill Range
50% of Physical Damage Converted to Lightning Damage
Base duration is 0.27 seconds
active skill area of effect radius +% final [-50]
is area damage [1]

HeistPolarmMinibossDashGT1


Triggerable

HeistPolarmMinibossDashGT2


Triggerable

GAHeistPolearmDashZap


Triggerable, Attack
Base Damage: 864–1296
Critical Strike Chance: 5%
Attack Damage: 67%
Attack Time: 1.995 Second
50% of Physical Damage Converted to Lightning Damage
Deals 33% less Attack Damage
Deals 1% more Damage
is area damage [1]

ChangeToStance1Heist


skill cannot be interrupted [1]
skill cannot be stunned [1]
 

Level 73

  • Life: 151,934
  • Armour: 16,696
  • Evasion: 5,633
  • Energy Shield: 0
  • Damage: 806
  • Accuracy: 352
  • Attack Time: 1.995
  • Experience: 22,776
  • Ailment Threshold: 54,696
  • Chill: 173
  • Shock: 173
  • Brittle: 978
  • Scorch: 173
  • Sap: 478

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

HeistMilitaryMelee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 645–967
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

DoLiterallyNothing


WalkEmergeHeistGuard


walk emerge distance [200]

GAHeistTemplarMelee2HSlash


Triggerable, Channel
50% of Physical Damage Converted to Lightning Damage
Deals 50% more Attack Damage
Deals 1% more Damage
is area damage [1]

MeleeHeistTemplarCaptain


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 645–967
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

HeistPolearmDashStab


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Cooldown Time: 15 Second
cast time overrides attack duration [1]
disable attack repeats [1]
is area damage [1]
walk emerge extra distance [-20]

GAHeistTemplarDashStabMiniboss


Triggerable, Attack
Base Damage: 645–967
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.995 Second
50% of Physical Damage Converted to Lightning Damage
Deals 50% more Attack Damage
Deals 1% more Damage
is area damage [1]

GAHeistTemplarMelee2HSlamMiniboss


Triggerable, Attack
Base Damage: 645–967
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.995 Second
Cooldown Time: 12 Second
50% of Physical Damage Converted to Lightning Damage
Deals 75% more Attack Damage
Deals 1% more Damage
cast time overrides attack duration [1]
is area damage [1]

EAAHeistMilitaryPolearmDoubleSpin


Cooldown Time: 14 Second
main hand base maximum attack distance [15]
skill cannot be knocked back [1]
skill cannot be stunned [1]

GAHeistTemplarPolearmDoubleSpin


Triggerable, Attack
Base Damage: 645–967
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.995 Second
Deals 30% more Attack Damage
is area damage [1]

HeistPolearmMinibossBeam


Triggerable
Deals 1561 to 2341 Physical Damage
100% reduced Skill Range
50% of Physical Damage Converted to Lightning Damage
Base duration is 0.27 seconds
active skill area of effect radius +% final [-50]
is area damage [1]

HeistPolarmMinibossDashGT1


Triggerable

HeistPolarmMinibossDashGT2


Triggerable

GAHeistPolearmDashZap


Triggerable, Attack
Base Damage: 645–967
Critical Strike Chance: 5%
Attack Damage: 67%
Attack Time: 1.995 Second
50% of Physical Damage Converted to Lightning Damage
Deals 33% less Attack Damage
Deals 1% more Damage
is area damage [1]

ChangeToStance1Heist


skill cannot be interrupted [1]
skill cannot be stunned [1]
 

Level 68

  • Life: 90,067
  • Armour: 12,254
  • Evasion: 4,739
  • Energy Shield: 0
  • Damage: 598
  • Accuracy: 290
  • Attack Time: 1.995
  • Experience: 20,510
  • Ailment Threshold: 32,424
  • Chill: 103
  • Shock: 103
  • Brittle: 580
  • Scorch: 103
  • Sap: 283

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

HeistMilitaryMelee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

DoLiterallyNothing


WalkEmergeHeistGuard


walk emerge distance [200]

GAHeistTemplarMelee2HSlash


Triggerable, Channel
50% of Physical Damage Converted to Lightning Damage
Deals 50% more Attack Damage
Deals 1% more Damage
is area damage [1]

MeleeHeistTemplarCaptain


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

HeistPolearmDashStab


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.5 Second
Cooldown Time: 15 Second
cast time overrides attack duration [1]
disable attack repeats [1]
is area damage [1]
walk emerge extra distance [-20]

GAHeistTemplarDashStabMiniboss


Triggerable, Attack
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.995 Second
50% of Physical Damage Converted to Lightning Damage
Deals 50% more Attack Damage
Deals 1% more Damage
is area damage [1]

GAHeistTemplarMelee2HSlamMiniboss


Triggerable, Attack
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Damage: 175%
Attack Time: 1.995 Second
Cooldown Time: 12 Second
50% of Physical Damage Converted to Lightning Damage
Deals 75% more Attack Damage
Deals 1% more Damage
cast time overrides attack duration [1]
is area damage [1]

EAAHeistMilitaryPolearmDoubleSpin


Cooldown Time: 14 Second
main hand base maximum attack distance [15]
skill cannot be knocked back [1]
skill cannot be stunned [1]

GAHeistTemplarPolearmDoubleSpin


Triggerable, Attack
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.995 Second
Deals 30% more Attack Damage
is area damage [1]

HeistPolearmMinibossBeam


Triggerable
Deals 1177 to 1765 Physical Damage
100% reduced Skill Range
50% of Physical Damage Converted to Lightning Damage
Base duration is 0.27 seconds
active skill area of effect radius +% final [-50]
is area damage [1]

HeistPolarmMinibossDashGT1


Triggerable

HeistPolarmMinibossDashGT2


Triggerable

GAHeistPolearmDashZap


Triggerable, Attack
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Damage: 67%
Attack Time: 1.995 Second
50% of Physical Damage Converted to Lightning Damage
Deals 33% less Attack Damage
Deals 1% more Damage
is area damage [1]

ChangeToStance1Heist


skill cannot be interrupted [1]
skill cannot be stunned [1]
 

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