PoE Nashta, the Usurper

Nashta, the Usurper is a boss in the Heist league.

Nashta, the Usurper

1. List of Heist Bosses

Bosses Name Level Location
The Unbreakable 80 Contract: Breaking the Unbreakable Contract: Breaking the Unbreakable(Area: Combat Capacity Test Chamber)
Friedrich Tarollo, Slave Merchant 80 Contract: The Slaver King Contract: The Slaver King(Area: The Body Pit)
Jamanra, the Great 80 Contract: Jamanra’s Rest Contract: Jamanra’s Rest(Area: Tomb of the Banished)
Nashta, the Usurper 81 Contract: Heart of Glory Contract: Heart of Glory(Area: Pillaged Camp)
Admiral Darnaw 82 Contract: Death to Darnaw Contract: Death to Darnaw(Area: Darnaw’s Landing)
Vic Vox 83 Contract: The Twins Contract: The Twins(Area: The Den)
Vinny Vox 83 Contract: The Twins Contract: The Twins(Area: The Den)

2. Defeat Nashta, the Usurper Guide

Heart of Glory (Unique Contract) – Path of Exile: Heist

Buy PoE Currency Cheap

Nashta, The Usurper Rarity: Unique

SpectreN
AreaPillaged Camp
Modmonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-66]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Tagscaster, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement
  • Life: 1950%
  • Evasion: +100%
  • Ailment Threshold: 1950%
  • Resistance: (Resists Fire: 50) (Resists Cold: 50) (Resists Lightning: 50) (Resists Chaos: 30)
  • Damage: 135%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 16
  • Attack Time: 1.995 Second
  • Damage Spread: ±20%
  • Experience: 300%
  • Model Size: 135%
  • Type: HeistBossDanai

Nashta, The Usurper PoE

Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 54,315,188
  • Armour: 16,265
  • Evasion: 16,240
  • Energy Shield: 0
  • Damage: 1,264
  • Accuracy: 538
  • Attack Time: 1.33665
  • Experience: 218,625
  • Ailment Threshold: 25,528,138
  • Chill: 80,720
  • Shock: 80,720
  • Brittle: 456,673
  • Scorch: 80,720
  • Sap: 223,014

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

HeistDanaiMelee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2007–3010
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

EAADanaiLightningBlast


Cooldown Time: 18 Second

GT2DanaiLightningSweep


Triggerable
Cooldown Time: 15 Second

DanaiTeleportStrike


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 2 Second
Cooldown Time: 6 Second
teleport additional distance between self and target [16]

DanaiLightningElderBoltTriggered


Triggerable
Deals 6901 to 10351 Physical Damage
99% reduced Skill Range
40% of Physical Damage Converted to Lightning Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

DanaiLightningBlastStrikeTriggered


Triggerable
Deals 8051 to 12076 Physical Damage
Hits always Shock
Shocks from your Hits always increase Damage taken by at least 30%
50% of Physical Damage Converted to Lightning Damage
50% of Physical Damage Converted to Fire Damage
active skill shock duration +% final [200]
is area damage [1]

DanaiLightningBeamTriggered


Triggerable
Deals 13802 to 20702 Physical Damage
Hits always Ignite
50% of Physical Damage Converted to Lightning Damage
50% of Physical Damage Converted to Fire Damage
400% more Damage with Ignite
is area damage [1]

DanaiSweepCleave


Triggerable, Attack
Base Damage: 2007–3010
Critical Strike Chance: 5%
Attack Damage: 160%
Attack Time: 1.995 Second
40% of Physical Damage Converted to Lightning Damage
Deals 60% more Attack Damage
Deals 250% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

DanaiFlickerAttack


Triggerable, Attack
Base Damage: 2007–3010
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.995 Second
40% of Physical Damage Converted to Lightning Damage
Deals 30% more Attack Damage
Deals 250% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

EAADanaiLightningSweep


Cooldown Time: 15 Second

DanaiSummonLightningVolatileStorm


Cooldown Time: 25 Second
skill cannot be knocked back [1]
skill cannot be stunned [1]

DanaiLightningStormSlash


Triggerable, Attack
Base Damage: 2007–3010
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Time: 1.995 Second
Hits always Ignite
Hits always Shock
40% of Physical Damage Converted to Lightning Damage
Deals 100% more Attack Damage
Deals 250% more Damage
40% of Physical Damage Converted to Fire Damage
active skill area of effect radius +% final [100]
is area damage [1]

HeistDanaiMeleeCharged


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2007–3010
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Strike your foes down with a powerful blow.
40% of Physical Damage Converted to Lightning Damage
Deals 250% more Damage
40% of Physical Damage Converted to Fire Damage
skill can fire arrows [1]
skill can fire wand projectiles [1]

DanaiTeleportStrikeCharged


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 2 Second
Cooldown Time: 6 Second
teleport additional distance between self and target [16]

DanaiFlickerAttackCharged


Triggerable, Attack
Base Damage: 2007–3010
Critical Strike Chance: 5%
Attack Damage: 160%
Attack Time: 1.995 Second
40% of Physical Damage Converted to Lightning Damage
Deals 60% more Attack Damage
Deals 250% more Damage
Base duration is 10 seconds
40% of Physical Damage Converted to Fire Damage
is area damage [1]
 

Level 82

  • Life: 38,608,397
  • Armour: 14,425
  • Evasion: 15,216
  • Energy Shield: 0
  • Damage: 1,147
  • Accuracy: 499
  • Attack Time: 1.33665
  • Experience: 214,599
  • Ailment Threshold: 18,145,947
  • Chill: 57,377
  • Shock: 57,377
  • Brittle: 324,613
  • Scorch: 57,377
  • Sap: 158,523

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

HeistDanaiMelee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1821–2732
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

EAADanaiLightningBlast


Cooldown Time: 18 Second

GT2DanaiLightningSweep


Triggerable
Cooldown Time: 15 Second

DanaiTeleportStrike


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 2 Second
Cooldown Time: 6 Second
teleport additional distance between self and target [16]

DanaiLightningElderBoltTriggered


Triggerable
Deals 6068 to 9102 Physical Damage
99% reduced Skill Range
40% of Physical Damage Converted to Lightning Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

DanaiLightningBlastStrikeTriggered


Triggerable
Deals 7079 to 10619 Physical Damage
Hits always Shock
Shocks from your Hits always increase Damage taken by at least 30%
50% of Physical Damage Converted to Lightning Damage
50% of Physical Damage Converted to Fire Damage
active skill shock duration +% final [200]
is area damage [1]

DanaiLightningBeamTriggered


Triggerable
Deals 12136 to 18203 Physical Damage
Hits always Ignite
50% of Physical Damage Converted to Lightning Damage
50% of Physical Damage Converted to Fire Damage
400% more Damage with Ignite
is area damage [1]

DanaiSweepCleave


Triggerable, Attack
Base Damage: 1821–2732
Critical Strike Chance: 5%
Attack Damage: 160%
Attack Time: 1.995 Second
40% of Physical Damage Converted to Lightning Damage
Deals 60% more Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

DanaiFlickerAttack


Triggerable, Attack
Base Damage: 1821–2732
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.995 Second
40% of Physical Damage Converted to Lightning Damage
Deals 30% more Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

EAADanaiLightningSweep


Cooldown Time: 15 Second

DanaiSummonLightningVolatileStorm


Cooldown Time: 25 Second
skill cannot be knocked back [1]
skill cannot be stunned [1]

DanaiLightningStormSlash


Triggerable, Attack
Base Damage: 1821–2732
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Time: 1.995 Second
Hits always Ignite
Hits always Shock
40% of Physical Damage Converted to Lightning Damage
Deals 100% more Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
active skill area of effect radius +% final [100]
is area damage [1]

HeistDanaiMeleeCharged


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1821–2732
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Strike your foes down with a powerful blow.
40% of Physical Damage Converted to Lightning Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
skill can fire arrows [1]
skill can fire wand projectiles [1]

DanaiTeleportStrikeCharged


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 2 Second
Cooldown Time: 6 Second
teleport additional distance between self and target [16]

DanaiFlickerAttackCharged


Triggerable, Attack
Base Damage: 1821–2732
Critical Strike Chance: 5%
Attack Damage: 160%
Attack Time: 1.995 Second
40% of Physical Damage Converted to Lightning Damage
Deals 60% more Attack Damage
Deals 1% more Damage
Base duration is 10 seconds
40% of Physical Damage Converted to Fire Damage
is area damage [1]
 

Level 81

  • Life: 32,611,228
  • Armour: 13,582
  • Evasion: 14,724
  • Energy Shield: 0
  • Damage: 1,093
  • Accuracy: 480
  • Attack Time: 1.33665
  • Experience: 212,240
  • Ailment Threshold: 15,327,277
  • Chill: 48,465
  • Shock: 48,465
  • Brittle: 274,190
  • Scorch: 48,465
  • Sap: 133,899

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

HeistDanaiMelee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1735–2603
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

EAADanaiLightningBlast


Cooldown Time: 18 Second

GT2DanaiLightningSweep


Triggerable
Cooldown Time: 15 Second

DanaiTeleportStrike


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 2 Second
Cooldown Time: 6 Second
teleport additional distance between self and target [16]

DanaiLightningElderBoltTriggered


Triggerable
Deals 5689 to 8533 Physical Damage
99% reduced Skill Range
40% of Physical Damage Converted to Lightning Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

DanaiLightningBlastStrikeTriggered


Triggerable
Deals 6637 to 9955 Physical Damage
Hits always Shock
Shocks from your Hits always increase Damage taken by at least 30%
50% of Physical Damage Converted to Lightning Damage
50% of Physical Damage Converted to Fire Damage
active skill shock duration +% final [200]
is area damage [1]

DanaiLightningBeamTriggered


Triggerable
Deals 11378 to 17066 Physical Damage
Hits always Ignite
50% of Physical Damage Converted to Lightning Damage
50% of Physical Damage Converted to Fire Damage
400% more Damage with Ignite
is area damage [1]

DanaiSweepCleave


Triggerable, Attack
Base Damage: 1735–2603
Critical Strike Chance: 5%
Attack Damage: 160%
Attack Time: 1.995 Second
40% of Physical Damage Converted to Lightning Damage
Deals 60% more Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

DanaiFlickerAttack


Triggerable, Attack
Base Damage: 1735–2603
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1.995 Second
40% of Physical Damage Converted to Lightning Damage
Deals 30% more Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
is area damage [1]

EAADanaiLightningSweep


Cooldown Time: 15 Second

DanaiSummonLightningVolatileStorm


Cooldown Time: 25 Second
skill cannot be knocked back [1]
skill cannot be stunned [1]

DanaiLightningStormSlash


Triggerable, Attack
Base Damage: 1735–2603
Critical Strike Chance: 5%
Attack Damage: 200%
Attack Time: 1.995 Second
Hits always Ignite
Hits always Shock
40% of Physical Damage Converted to Lightning Damage
Deals 100% more Attack Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
active skill area of effect radius +% final [100]
is area damage [1]

HeistDanaiMeleeCharged


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1735–2603
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Strike your foes down with a powerful blow.
40% of Physical Damage Converted to Lightning Damage
Deals 1% more Damage
40% of Physical Damage Converted to Fire Damage
skill can fire arrows [1]
skill can fire wand projectiles [1]

DanaiTeleportStrikeCharged


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 2 Second
Cooldown Time: 6 Second
teleport additional distance between self and target [16]

DanaiFlickerAttackCharged


Triggerable, Attack
Base Damage: 1735–2603
Critical Strike Chance: 5%
Attack Damage: 160%
Attack Time: 1.995 Second
40% of Physical Damage Converted to Lightning Damage
Deals 60% more Attack Damage
Deals 1% more Damage
Base duration is 10 seconds
40% of Physical Damage Converted to Fire Damage
is area damage [1]
 

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