Nashta, the Usurper is a boss in the Heist league.
Bosses Name | Level | Location |
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The Unbreakable | 80 | Contract: Breaking the Unbreakable(Area: Combat Capacity Test Chamber) |
Friedrich Tarollo, Slave Merchant | 80 | Contract: The Slaver King(Area: The Body Pit) |
Jamanra, the Great | 80 | Contract: Jamanra’s Rest(Area: Tomb of the Banished) |
Nashta, the Usurper | 81 | Contract: Heart of Glory(Area: Pillaged Camp) |
Admiral Darnaw | 82 | Contract: Death to Darnaw(Area: Darnaw’s Landing) |
Vic Vox | 83 | Contract: The Twins(Area: The Den) |
Vinny Vox | 83 | Contract: The Twins(Area: The Den) |
Heart of Glory (Unique Contract) – Path of Exile: Heist
Spectre | N |
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Area | Pillaged Camp |
Mod | monster dropped item quantity +% [0] monster dropped item rarity +% [15000] monster slain experience +% [100] unique boss curse effect on self +% final [-66] Action Speed cannot be modified to below 70% base value cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] |
Tags | caster, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon, very_slow_movement |
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The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
HeistDanaiMeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 2007–3010 Critical Strike Chance: 5% Attack Time: 1.995 Second Strike your foes down with a powerful blow. skill can fire arrows [1] skill can fire wand projectiles [1] | EAADanaiLightningBlastCooldown Time: 18 Second |
GT2DanaiLightningSweepTriggerable Cooldown Time: 15 Second | DanaiTeleportStrikeSpell, Movement Critical Strike Chance: 0% Cast Time: 2 Second Cooldown Time: 6 Second teleport additional distance between self and target [16] |
DanaiLightningElderBoltTriggeredTriggerable Deals 6901 to 10351 Physical Damage 99% reduced Skill Range 40% of Physical Damage Converted to Lightning Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] | DanaiLightningBlastStrikeTriggeredTriggerable Deals 8051 to 12076 Physical Damage Hits always Shock Shocks from your Hits always increase Damage taken by at least 30% 50% of Physical Damage Converted to Lightning Damage 50% of Physical Damage Converted to Fire Damage active skill shock duration +% final [200] is area damage [1] |
DanaiLightningBeamTriggeredTriggerable Deals 13802 to 20702 Physical Damage Hits always Ignite 50% of Physical Damage Converted to Lightning Damage 50% of Physical Damage Converted to Fire Damage 400% more Damage with Ignite is area damage [1] | DanaiSweepCleaveTriggerable, Attack Base Damage: 2007–3010 Critical Strike Chance: 5% Attack Damage: 160% Attack Time: 1.995 Second 40% of Physical Damage Converted to Lightning Damage Deals 60% more Attack Damage Deals 250% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] |
DanaiFlickerAttackTriggerable, Attack Base Damage: 2007–3010 Critical Strike Chance: 5% Attack Damage: 130% Attack Time: 1.995 Second 40% of Physical Damage Converted to Lightning Damage Deals 30% more Attack Damage Deals 250% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] | EAADanaiLightningSweepCooldown Time: 15 Second |
DanaiSummonLightningVolatileStormCooldown Time: 25 Second skill cannot be knocked back [1] skill cannot be stunned [1] | DanaiLightningStormSlashTriggerable, Attack Base Damage: 2007–3010 Critical Strike Chance: 5% Attack Damage: 200% Attack Time: 1.995 Second Hits always Ignite Hits always Shock 40% of Physical Damage Converted to Lightning Damage Deals 100% more Attack Damage Deals 250% more Damage 40% of Physical Damage Converted to Fire Damage active skill area of effect radius +% final [100] is area damage [1] |
HeistDanaiMeleeChargedAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 2007–3010 Critical Strike Chance: 5% Attack Time: 1.995 Second Strike your foes down with a powerful blow. 40% of Physical Damage Converted to Lightning Damage Deals 250% more Damage 40% of Physical Damage Converted to Fire Damage skill can fire arrows [1] skill can fire wand projectiles [1] | DanaiTeleportStrikeChargedSpell, Movement Critical Strike Chance: 0% Cast Time: 2 Second Cooldown Time: 6 Second teleport additional distance between self and target [16] |
DanaiFlickerAttackChargedTriggerable, Attack Base Damage: 2007–3010 Critical Strike Chance: 5% Attack Damage: 160% Attack Time: 1.995 Second 40% of Physical Damage Converted to Lightning Damage Deals 60% more Attack Damage Deals 250% more Damage Base duration is 10 seconds 40% of Physical Damage Converted to Fire Damage is area damage [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
HeistDanaiMeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 1821–2732 Critical Strike Chance: 5% Attack Time: 1.995 Second Strike your foes down with a powerful blow. skill can fire arrows [1] skill can fire wand projectiles [1] | EAADanaiLightningBlastCooldown Time: 18 Second |
GT2DanaiLightningSweepTriggerable Cooldown Time: 15 Second | DanaiTeleportStrikeSpell, Movement Critical Strike Chance: 0% Cast Time: 2 Second Cooldown Time: 6 Second teleport additional distance between self and target [16] |
DanaiLightningElderBoltTriggeredTriggerable Deals 6068 to 9102 Physical Damage 99% reduced Skill Range 40% of Physical Damage Converted to Lightning Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] | DanaiLightningBlastStrikeTriggeredTriggerable Deals 7079 to 10619 Physical Damage Hits always Shock Shocks from your Hits always increase Damage taken by at least 30% 50% of Physical Damage Converted to Lightning Damage 50% of Physical Damage Converted to Fire Damage active skill shock duration +% final [200] is area damage [1] |
DanaiLightningBeamTriggeredTriggerable Deals 12136 to 18203 Physical Damage Hits always Ignite 50% of Physical Damage Converted to Lightning Damage 50% of Physical Damage Converted to Fire Damage 400% more Damage with Ignite is area damage [1] | DanaiSweepCleaveTriggerable, Attack Base Damage: 1821–2732 Critical Strike Chance: 5% Attack Damage: 160% Attack Time: 1.995 Second 40% of Physical Damage Converted to Lightning Damage Deals 60% more Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] |
DanaiFlickerAttackTriggerable, Attack Base Damage: 1821–2732 Critical Strike Chance: 5% Attack Damage: 130% Attack Time: 1.995 Second 40% of Physical Damage Converted to Lightning Damage Deals 30% more Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] | EAADanaiLightningSweepCooldown Time: 15 Second |
DanaiSummonLightningVolatileStormCooldown Time: 25 Second skill cannot be knocked back [1] skill cannot be stunned [1] | DanaiLightningStormSlashTriggerable, Attack Base Damage: 1821–2732 Critical Strike Chance: 5% Attack Damage: 200% Attack Time: 1.995 Second Hits always Ignite Hits always Shock 40% of Physical Damage Converted to Lightning Damage Deals 100% more Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage active skill area of effect radius +% final [100] is area damage [1] |
HeistDanaiMeleeChargedAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 1821–2732 Critical Strike Chance: 5% Attack Time: 1.995 Second Strike your foes down with a powerful blow. 40% of Physical Damage Converted to Lightning Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage skill can fire arrows [1] skill can fire wand projectiles [1] | DanaiTeleportStrikeChargedSpell, Movement Critical Strike Chance: 0% Cast Time: 2 Second Cooldown Time: 6 Second teleport additional distance between self and target [16] |
DanaiFlickerAttackChargedTriggerable, Attack Base Damage: 1821–2732 Critical Strike Chance: 5% Attack Damage: 160% Attack Time: 1.995 Second 40% of Physical Damage Converted to Lightning Damage Deals 60% more Attack Damage Deals 1% more Damage Base duration is 10 seconds 40% of Physical Damage Converted to Fire Damage is area damage [1] |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
HeistDanaiMeleeAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 1735–2603 Critical Strike Chance: 5% Attack Time: 1.995 Second Strike your foes down with a powerful blow. skill can fire arrows [1] skill can fire wand projectiles [1] | EAADanaiLightningBlastCooldown Time: 18 Second |
GT2DanaiLightningSweepTriggerable Cooldown Time: 15 Second | DanaiTeleportStrikeSpell, Movement Critical Strike Chance: 0% Cast Time: 2 Second Cooldown Time: 6 Second teleport additional distance between self and target [16] |
DanaiLightningElderBoltTriggeredTriggerable Deals 5689 to 8533 Physical Damage 99% reduced Skill Range 40% of Physical Damage Converted to Lightning Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] | DanaiLightningBlastStrikeTriggeredTriggerable Deals 6637 to 9955 Physical Damage Hits always Shock Shocks from your Hits always increase Damage taken by at least 30% 50% of Physical Damage Converted to Lightning Damage 50% of Physical Damage Converted to Fire Damage active skill shock duration +% final [200] is area damage [1] |
DanaiLightningBeamTriggeredTriggerable Deals 11378 to 17066 Physical Damage Hits always Ignite 50% of Physical Damage Converted to Lightning Damage 50% of Physical Damage Converted to Fire Damage 400% more Damage with Ignite is area damage [1] | DanaiSweepCleaveTriggerable, Attack Base Damage: 1735–2603 Critical Strike Chance: 5% Attack Damage: 160% Attack Time: 1.995 Second 40% of Physical Damage Converted to Lightning Damage Deals 60% more Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] |
DanaiFlickerAttackTriggerable, Attack Base Damage: 1735–2603 Critical Strike Chance: 5% Attack Damage: 130% Attack Time: 1.995 Second 40% of Physical Damage Converted to Lightning Damage Deals 30% more Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage is area damage [1] | EAADanaiLightningSweepCooldown Time: 15 Second |
DanaiSummonLightningVolatileStormCooldown Time: 25 Second skill cannot be knocked back [1] skill cannot be stunned [1] | DanaiLightningStormSlashTriggerable, Attack Base Damage: 1735–2603 Critical Strike Chance: 5% Attack Damage: 200% Attack Time: 1.995 Second Hits always Ignite Hits always Shock 40% of Physical Damage Converted to Lightning Damage Deals 100% more Attack Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage active skill area of effect radius +% final [100] is area damage [1] |
HeistDanaiMeleeChargedAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Default Attack Base Damage: 1735–2603 Critical Strike Chance: 5% Attack Time: 1.995 Second Strike your foes down with a powerful blow. 40% of Physical Damage Converted to Lightning Damage Deals 1% more Damage 40% of Physical Damage Converted to Fire Damage skill can fire arrows [1] skill can fire wand projectiles [1] | DanaiTeleportStrikeChargedSpell, Movement Critical Strike Chance: 0% Cast Time: 2 Second Cooldown Time: 6 Second teleport additional distance between self and target [16] |
DanaiFlickerAttackChargedTriggerable, Attack Base Damage: 1735–2603 Critical Strike Chance: 5% Attack Damage: 160% Attack Time: 1.995 Second 40% of Physical Damage Converted to Lightning Damage Deals 60% more Attack Damage Deals 1% more Damage Base duration is 10 seconds 40% of Physical Damage Converted to Fire Damage is area damage [1] |