Friedrich Tarollo, Slave Merchant

Friedrich Tarollo, Slave Merchant is a boss in the Heist league.

Freidrich Tarollo, Slave Merchant

1. List of Heist Bosses

Bosses Name Level Location
The Unbreakable 80 Contract: Breaking the Unbreakable Contract: Breaking the Unbreakable(Area: Combat Capacity Test Chamber)
Friedrich Tarollo, Slave Merchant 80 Contract: The Slaver King Contract: The Slaver King(Area: The Body Pit)
Jamanra, the Great 80 Contract: Jamanra’s Rest Contract: Jamanra’s Rest(Area: Tomb of the Banished)
Nashta, the Usurper 81 Contract: Heart of Glory Contract: Heart of Glory(Area: Pillaged Camp)
Admiral Darnaw 82 Contract: Death to Darnaw Contract: Death to Darnaw(Area: Darnaw’s Landing)
Vic Vox 83 Contract: The Twins Contract: The Twins(Area: The Den)
Vinny Vox 83 Contract: The Twins Contract: The Twins(Area: The Den)

Friedrich Tarollo, Slave Merchant Rarity: Unique

SpectreN
AreaThe Body Pit
Modmonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-66]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Cannot be Knocked Back
Tagsbludgeoning_weapon, caster, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, physical_affinity, ranged, red_blood, very_slow_movement
  • Life: 1950%
  • Armour: +50%
  • Evasion: +50%
  • Ailment Threshold: 1950%
  • Resistance: (Resists Fire: 50) (Resists Cold: 50) (Resists Lightning: 50) (Resists Chaos: 30)
  • Damage: 135%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 16
  • Attack Time: 1.995 Second
  • Damage Spread: ±20%
  • Experience: 300%
  • Model Size: 135%
  • Type: HeistBossFreidrich

Friedrich Tarollo, Slave Merchant PoE

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Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 54,315,188
  • Armour: 24,398
  • Evasion: 12,180
  • Energy Shield: 0
  • Damage: 1,264
  • Accuracy: 538
  • Attack Time: 1.33665
  • Experience: 218,625
  • Ailment Threshold: 25,528,138
  • Chill: 80,720
  • Shock: 80,720
  • Brittle: 456,673
  • Scorch: 80,720
  • Sap: 223,014

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2007–3010
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASHeistFriedrichSummonMinions


Cooldown Time: 16 Second

EAAHeistFriedrichGroundProjectiles


Cooldown Time: 10 Second
+30 to Melee Strike Range

MMAHeistFriedrichGroundProjectiles


Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 2007–3010
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Cooldown Time: 10 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
+45 to Melee Strike Range
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]

MMAHeistFriedrichGroundProjectiles2


Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 2007–3010
Critical Strike Chance: 5%
Attack Damage: 100.1%
Attack Time: 1.995 Second
Cooldown Time: 10 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 0.1% more Attack Damage
+45 to Melee Strike Range
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]

MMAHeistFriedrichGroundProjectiles3


Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 2007–3010
Critical Strike Chance: 5%
Attack Damage: 100.2%
Attack Time: 1.995 Second
Cooldown Time: 10 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 0.2% more Attack Damage
+45 to Melee Strike Range
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]

DTTHeistFriedrichLeapslam


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 2.166 Second
Cooldown Time: 10 Second
Cannot be Stunned
skill cannot be interrupted [1]
walk emerge extra distance [-12]

GAHeistFriedrichLeapslamSwing


Triggerable, Attack
Base Damage: 2007–3010
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Maim on Hit
is area damage [1]

GAHeistFriedrichLeapslamSmash


Triggerable, Attack
Base Damage: 2007–3010
Critical Strike Chance: 5%
Attack Time: 1.995 Second
is area damage [1]

EGHeistFreidrichBloodSuck


Triggerable

EGHeistFriedrichDetonateMinions


Triggerable
Cooldown Time: 15 Second

HeistFreidrichBloodBarrage


Cooldown Time: 20 Second
Deals 417.4 to 626.1 Physical Damage
Projectiles Pierce all Targets
base is projectile [1]
skill cannot be knocked back [1]

MonsterDetonateDeadHeistFreidrich


Area, Damage, Triggerable
Deals 314.8 to 472.2 Physical Damage
Base duration is 3 seconds
Base secondary duration is 0.5 seconds
Causes 1 Burst
is area damage [1]

EDSHeistFreidrichSlam


Triggerable
Deals 770.9 to 1156 Physical Damage
Your Hits cannot Stun Enemies
corrupted blood on hit % average damage to deal per minute per stack [100]
corrupted blood on hit duration [2000]
corrupted blood on hit num stacks [1]
is area damage [1]

GAHeistFreidrichAttackSlam


Triggerable, Attack
Base Damage: 2007–3010
Critical Strike Chance: 5%
Attack Time: 1.995 Second
is area damage [1]

GAHeistFreidrichEnragedMeleeSlash


Triggerable, Attack
Base Damage: 2007–3010
Critical Strike Chance: 5%
Attack Time: 1.995 Second
is area damage [1]

HeistFreidrichQuickblood


Area, Triggerable
Deals 905.8 Base Physical Damage per second
ground quicksand art variation [5]
infinite skill effect duration [1]
 

Level 82

  • Life: 38,608,397
  • Armour: 21,638
  • Evasion: 11,412
  • Energy Shield: 0
  • Damage: 1,147
  • Accuracy: 499
  • Attack Time: 1.33665
  • Experience: 214,599
  • Ailment Threshold: 18,145,947
  • Chill: 57,377
  • Shock: 57,377
  • Brittle: 324,613
  • Scorch: 57,377
  • Sap: 158,523

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1821–2732
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASHeistFriedrichSummonMinions


Cooldown Time: 16 Second

EAAHeistFriedrichGroundProjectiles


Cooldown Time: 10 Second
+30 to Melee Strike Range

MMAHeistFriedrichGroundProjectiles


Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 1821–2732
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Cooldown Time: 10 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
+45 to Melee Strike Range
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]

MMAHeistFriedrichGroundProjectiles2


Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 1821–2732
Critical Strike Chance: 5%
Attack Damage: 100.1%
Attack Time: 1.995 Second
Cooldown Time: 10 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 0.1% more Attack Damage
+45 to Melee Strike Range
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]

MMAHeistFriedrichGroundProjectiles3


Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 1821–2732
Critical Strike Chance: 5%
Attack Damage: 100.2%
Attack Time: 1.995 Second
Cooldown Time: 10 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 0.2% more Attack Damage
+45 to Melee Strike Range
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]

DTTHeistFriedrichLeapslam


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 2.166 Second
Cooldown Time: 10 Second
Cannot be Stunned
skill cannot be interrupted [1]
walk emerge extra distance [-12]

GAHeistFriedrichLeapslamSwing


Triggerable, Attack
Base Damage: 1821–2732
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Maim on Hit
is area damage [1]

GAHeistFriedrichLeapslamSmash


Triggerable, Attack
Base Damage: 1821–2732
Critical Strike Chance: 5%
Attack Time: 1.995 Second
is area damage [1]

EGHeistFreidrichBloodSuck


Triggerable

EGHeistFriedrichDetonateMinions


Triggerable
Cooldown Time: 15 Second

HeistFreidrichBloodBarrage


Cooldown Time: 20 Second
Deals 374.1 to 561.1 Physical Damage
Projectiles Pierce all Targets
base is projectile [1]
skill cannot be knocked back [1]

MonsterDetonateDeadHeistFreidrich


Area, Damage, Triggerable
Deals 293.2 to 439.8 Physical Damage
Base duration is 3 seconds
Base secondary duration is 0.5 seconds
Causes 1 Burst
is area damage [1]

EDSHeistFreidrichSlam


Triggerable
Deals 697.5 to 1046 Physical Damage
Your Hits cannot Stun Enemies
corrupted blood on hit % average damage to deal per minute per stack [100]
corrupted blood on hit duration [2000]
corrupted blood on hit num stacks [1]
is area damage [1]

GAHeistFreidrichAttackSlam


Triggerable, Attack
Base Damage: 1821–2732
Critical Strike Chance: 5%
Attack Time: 1.995 Second
is area damage [1]

GAHeistFreidrichEnragedMeleeSlash


Triggerable, Attack
Base Damage: 1821–2732
Critical Strike Chance: 5%
Attack Time: 1.995 Second
is area damage [1]

HeistFreidrichQuickblood


Area, Triggerable
Deals 811.8 Base Physical Damage per second
ground quicksand art variation [5]
infinite skill effect duration [1]
 

Level 80

  • Life: 25,887,104
  • Armour: 19,181
  • Evasion: 10,686
  • Energy Shield: 0
  • Damage: 1,041
  • Accuracy: 462
  • Attack Time: 1.33665
  • Experience: 209,748
  • Ailment Threshold: 12,425,810
  • Chill: 39,290
  • Shock: 39,290
  • Brittle: 222,285
  • Scorch: 39,290
  • Sap: 108,552

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedUnique


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1653–2479
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASHeistFriedrichSummonMinions


Cooldown Time: 16 Second

EAAHeistFriedrichGroundProjectiles


Cooldown Time: 10 Second
+30 to Melee Strike Range

MMAHeistFriedrichGroundProjectiles


Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 1653–2479
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Cooldown Time: 10 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
+45 to Melee Strike Range
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]

MMAHeistFriedrichGroundProjectiles2


Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 1653–2479
Critical Strike Chance: 5%
Attack Damage: 100.1%
Attack Time: 1.995 Second
Cooldown Time: 10 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 0.1% more Attack Damage
+45 to Melee Strike Range
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]

MMAHeistFriedrichGroundProjectiles3


Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 1653–2479
Critical Strike Chance: 5%
Attack Damage: 100.2%
Attack Time: 1.995 Second
Cooldown Time: 10 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 0.2% more Attack Damage
+45 to Melee Strike Range
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]

DTTHeistFriedrichLeapslam


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 2.166 Second
Cooldown Time: 10 Second
Cannot be Stunned
skill cannot be interrupted [1]
walk emerge extra distance [-12]

GAHeistFriedrichLeapslamSwing


Triggerable, Attack
Base Damage: 1653–2479
Critical Strike Chance: 5%
Attack Time: 1.995 Second
Maim on Hit
is area damage [1]

GAHeistFriedrichLeapslamSmash


Triggerable, Attack
Base Damage: 1653–2479
Critical Strike Chance: 5%
Attack Time: 1.995 Second
is area damage [1]

EGHeistFreidrichBloodSuck


Triggerable

EGHeistFriedrichDetonateMinions


Triggerable
Cooldown Time: 15 Second

HeistFreidrichBloodBarrage


Cooldown Time: 20 Second
Deals 335.1 to 502.6 Physical Damage
Projectiles Pierce all Targets
base is projectile [1]
skill cannot be knocked back [1]

MonsterDetonateDeadHeistFreidrich


Area, Damage, Triggerable
Deals 273 to 409.5 Physical Damage
Base duration is 3 seconds
Base secondary duration is 0.5 seconds
Causes 1 Burst
is area damage [1]

EDSHeistFreidrichSlam


Triggerable
Deals 630.8 to 946.3 Physical Damage
Your Hits cannot Stun Enemies
corrupted blood on hit % average damage to deal per minute per stack [100]
corrupted blood on hit duration [2000]
corrupted blood on hit num stacks [1]
is area damage [1]

GAHeistFreidrichAttackSlam


Triggerable, Attack
Base Damage: 1653–2479
Critical Strike Chance: 5%
Attack Time: 1.995 Second
is area damage [1]

GAHeistFreidrichEnragedMeleeSlash


Triggerable, Attack
Base Damage: 1653–2479
Critical Strike Chance: 5%
Attack Time: 1.995 Second
is area damage [1]

HeistFreidrichQuickblood


Area, Triggerable
Deals 727.2 Base Physical Damage per second
ground quicksand art variation [5]
infinite skill effect duration [1]
 

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