PoE 3.17 Changes: The Watchstone system has also been removed, and replaced with Voidstones which are obtained by defeating The Uber Elder, The Maven, The Searing Exarch and The Eater of Worlds. These Voidstones raise the tiers of maps on your Atlas and can be augmented by Sextants.
The Atlas now has only four regions: Haewark Hamlet, Valdo’s Rest, Glennach Cairns, and Lira Arthain. The number of obtainable Watchstones has been reduced to 16 (previously 32), and there are now 118 Maps on the Atlas (previously 164).
# | Name | Stats | Level | Weights | Category |
---|---|---|---|---|---|
1 | Essential | Imprisoned Monsters in Areas have (4–6)% chance to have an additional Essence | 1 | 500 | Prefix |
2 | Essential | Imprisoned Monsters in Areas have (7–10)% chance to have an additional Essence | 1 | 250 | Prefix |
3 | Essential | Imprisoned Monsters in Areas have (11–15)% chance to have an additional Essence | 1 | 100 | Prefix |
4 | Uncharted | Rare Maps found in Areas have (4–6)% chance to be Corrupted | 1 | 500 | Prefix |
5 | Uncharted | Rare Maps found in Areas have (7–10)% chance to be Corrupted | 1 | 250 | Prefix |
6 | Uncharted | Rare Maps found in Areas have (11–15)% chance to be Corrupted | 1 | 100 | Prefix |
7 | Vaal | Found Items have 1% chance to drop Corrupted in Areas | 1 | 100 | Prefix |
8 | Vaal | Found Items have 2% chance to drop Corrupted in Areas | 1 | 20 | Prefix |
9 | Influenced Brute's | Influenced Monsters in Areas have (3–4)% chance to drop an additional Rare Weapon | 1 | 300 | Prefix |
10 | Influenced Brute's | Influenced Monsters in Areas have (5–6)% chance to drop an additional Rare Weapon | 1 | 150 | Prefix |
11 | Influenced Brute's | Influenced Monsters in Areas have (7–8)% chance to drop an additional Rare Weapon | 1 | 50 | Prefix |
12 | Influenced Guard's | Influenced Monsters in Areas have (3–4)% chance to drop an additional Rare Armour Item | 1 | 300 | Prefix |
13 | Influenced Guard's | Influenced Monsters in Areas have (5–6)% chance to drop an additional Rare Armour Item | 1 | 150 | Prefix |
14 | Influenced Guard's | Influenced Monsters in Areas have (7–8)% chance to drop an additional Rare Armour Item | 1 | 50 | Prefix |
15 | Influenced Aristocrat's | Influenced Monsters in Areas have (3–4)% chance to drop an additional Rare Jewellery Item | 1 | 300 | Prefix |
16 | Influenced Aristocrat's | Influenced Monsters in Areas have (5–6)% chance to drop an additional Rare Jewellery Item | 1 | 150 | Prefix |
17 | Influenced Aristocrat's | Influenced Monsters in Areas have (7–8)% chance to drop an additional Rare Jewellery Item | 1 | 50 | Prefix |
18 | Influenced Merchant's | Influenced Monsters in Areas have 1% chance to drop an additional Basic Currency Item | 1 | 150 | Prefix |
19 | Influenced Merchant's | Influenced Monsters in Areas have 2% chance to drop an additional Basic Currency Item | 1 | 75 | Prefix |
20 | Influenced Merchant's | Influenced Monsters in Areas have 3% chance to drop an additional Basic Currency Item | 1 | 20 | Prefix |
21 | Influenced Thaumaturge's | Influenced Monsters in Areas have 1% chance to drop an additional Gem with Quality | 1 | 150 | Prefix |
22 | Influenced Thaumaturge's | Influenced Monsters in Areas have 2% chance to drop an additional Gem with Quality | 1 | 75 | Prefix |
23 | Influenced Thaumaturge's | Influenced Monsters in Areas have 3% chance to drop an additional Gem with Quality | 1 | 20 | Prefix |
24 | Simple Brute's | Magic Monsters in Areas have (0.5–1)% chance to drop an additional Rare Weapon | 1 | 300 | Prefix |
25 | Simple Brute's | Magic Monsters in Areas have (1.1–1.5)% chance to drop an additional Rare Weapon | 1 | 150 | Prefix |
26 | Simple Brute's | Magic Monsters in Areas have (1.6–2)% chance to drop an additional Rare Weapon | 1 | 50 | Prefix |
27 | Simple Guard's | Magic Monsters in Areas have (0.5–1)% chance to drop an additional Rare Armour Item | 1 | 300 | Prefix |
28 | Simple Guard's | Magic Monsters in Areas have (1.1–1.5)% chance to drop an additional Rare Armour Item | 1 | 150 | Prefix |
29 | Simple Guard's | Magic Monsters in Areas have (1.6–2)% chance to drop an additional Rare Armour Item | 1 | 50 | Prefix |
30 | Simple Aristocrat's | Magic Monsters in Areas have (0.5–1)% chance to drop an additional Rare Jewellery Item | 1 | 300 | Prefix |
31 | Simple Aristocrat's | Magic Monsters in Areas have (1.1–1.5)% chance to drop an additional Rare Jewellery Item | 1 | 150 | Prefix |
32 | Simple Aristocrat's | Magic Monsters in Areas have (1.6–2)% chance to drop an additional Rare Jewellery Item | 1 | 50 | Prefix |
33 | Simple Merchant's | Magic Monsters in Areas have (0.4–0.5)% chance to drop an additional Basic Currency Item | 1 | 150 | Prefix |
34 | Simple Merchant's | Magic Monsters in Areas have (0.6–0.7)% chance to drop an additional Basic Currency Item | 1 | 75 | Prefix |
35 | Simple Merchant's | Magic Monsters in Areas have (0.8–1)% chance to drop an additional Basic Currency Item | 1 | 20 | Prefix |
36 | Simple Thaumaturge's | Magic Monsters in Areas have (0.4–0.5)% chance to drop an additional Gem with Quality | 1 | 150 | Prefix |
37 | Simple Thaumaturge's | Magic Monsters in Areas have (0.6–0.7)% chance to drop an additional Gem with Quality | 1 | 75 | Prefix |
38 | Simple Thaumaturge's | Magic Monsters in Areas have (0.8–1)% chance to drop an additional Gem with Quality | 1 | 20 | Prefix |
39 | Imposing Brute's | Rare Monsters in Areas have (5–10)% chance to drop an additional Rare Weapon | 1 | 300 | Prefix |
40 | Imposing Brute's | Rare Monsters in Areas have (11–15)% chance to drop an additional Rare Weapon | 1 | 150 | Prefix |
41 | Imposing Brute's | Rare Monsters in Areas have (16–20)% chance to drop an additional Rare Weapon | 1 | 50 | Prefix |
42 | Imposing Guard's | Rare Monsters in Areas have (5–10)% chance to drop an additional Rare Armour Item | 1 | 300 | Prefix |
43 | Imposing Guard's | Rare Monsters in Areas have (11–15)% chance to drop an additional Rare Armour Item | 1 | 150 | Prefix |
44 | Imposing Guard's | Rare Monsters in Areas have (16–20)% chance to drop an additional Rare Armour Item | 1 | 50 | Prefix |
45 | Imposing Aristocrat's | Rare Monsters in Areas have (5–10)% chance to drop an additional Rare Jewellery Item | 1 | 300 | Prefix |
46 | Imposing Aristocrat's | Rare Monsters in Areas have (11–15)% chance to drop an additional Rare Jewellery Item | 1 | 150 | Prefix |
47 | Imposing Aristocrat's | Rare Monsters in Areas have (16–20)% chance to drop an additional Rare Jewellery Item | 1 | 50 | Prefix |
48 | Imposing Merchant's | Rare Monsters in Areas have (4–5)% chance to drop an additional Basic Currency Item | 1 | 150 | Prefix |
49 | Imposing Merchant's | Rare Monsters in Areas have (6–7)% chance to drop an additional Basic Currency Item | 1 | 75 | Prefix |
50 | Imposing Merchant's | Rare Monsters in Areas have (8–10)% chance to drop an additional Basic Currency Item | 1 | 20 | Prefix |
51 | Imposing Thaumaturge's | Rare Monsters in Areas have (4–5)% chance to drop an additional Gem with Quality | 1 | 150 | Prefix |
52 | Imposing Thaumaturge's | Rare Monsters in Areas have (6–7)% chance to drop an additional Gem with Quality | 1 | 75 | Prefix |
53 | Imposing Thaumaturge's | Rare Monsters in Areas have (8–10)% chance to drop an additional Gem with Quality | 1 | 20 | Prefix |
54 | Deafening | Imprisoned Monsters in Areas have (35–50)% chance to drop an additional Rare Item with an Essence Modifier | 1 | 100 | Prefix |
55 | Lucrative | 1% chance in Areas for Exalted Orbs to drop as 3 Exalted Orbs instead | 1 | 5 | Prefix |
56 | Connecting | Orbs of Fusing found in Areas have (0.3–0.4)% chance to drop as a full stack | 1 | 250 | Prefix |
57 | Connecting | Orbs of Fusing found in Areas have (0.5–0.6)% chance to drop as a full stack | 1 | 50 | Prefix |
58 | Colouring | Chromatic Orbs found in Areas have (0.3–0.4)% chance to drop as a full stack | 1 | 250 | Prefix |
59 | Colouring | Chromatic Orbs found in Areas have (0.5–0.6)% chance to drop as a full stack | 1 | 50 | Prefix |
60 | Hollowing | Jeweller's Orbs found in Areas have (0.3–0.4)% chance to drop as a full stack | 1 | 250 | Prefix |
61 | Hollowing | Jeweller's Orbs found in Areas have (0.5–0.6)% chance to drop as a full stack | 1 | 50 | Prefix |
62 | Chaotic | Chaos Orbs found in Areas have (0.4–0.5)% chance to drop as a full stack | 1 | 20 | Prefix |
63 | Chaotic | Chaos Orbs found in Areas have (0.6–0.7)% chance to drop as a full stack | 1 | 5 | Prefix |
64 | Gilding | Orbs of Alchemy found in Areas have (0.5–0.7)% chance to drop as a full stack | 1 | 250 | Prefix |
65 | Gilding | Orbs of Alchemy found in Areas have (0.8–1.2)% chance to drop as a full stack | 1 | 50 | Prefix |
66 | Alterating | Orbs of Alteration found in Areas have (0.3–0.4)% chance to drop as a full stack | 1 | 250 | Prefix |
67 | Alterating | Orbs of Alteration found in Areas have (0.5–0.6)% chance to drop as a full stack | 1 | 50 | Prefix |
68 | Erasing | Orbs of Scouring found in Areas have 0.2% chance to drop as a full stack | 1 | 250 | Prefix |
69 | Erasing | Orbs of Scouring found in Areas have 0.3% chance to drop as a full stack | 1 | 50 | Prefix |
70 | Wagering | Orbs of Chance found in Areas have (0.3–0.4)% chance to drop as a full stack | 1 | 250 | Prefix |
71 | Wagering | Orbs of Chance found in Areas have (0.5–0.6)% chance to drop as a full stack | 1 | 50 | Prefix |
72 | Carving | Cartographer's Chisels found in Areas have (0.3–0.4)% chance to drop as a full stack | 1 | 250 | Prefix |
73 | Carving | Cartographer's Chisels found in Areas have (0.5–0.6)% chance to drop as a full stack | 1 | 50 | Prefix |
74 | Transmuting | Orbs of Transmutation found in Areas have (0.3–0.4)% chance to drop as a full stack | 1 | 500 | Prefix |
75 | Transmuting | Orbs of Transmutation found in Areas have (0.5–0.6)% chance to drop as a full stack | 1 | 100 | Prefix |
76 | Sharpening | Blacksmith's Whetstones found in Areas have (0.5–0.7)% chance to drop as a full stack | 1 | 500 | Prefix |
77 | Sharpening | Blacksmith's Whetstones found in Areas have (0.8–1.2)% chance to drop as a full stack | 1 | 100 | Prefix |
78 | Hardening | Armourer's Scraps found in Areas have (0.3–0.4)% chance to drop as a full stack | 1 | 500 | Prefix |
79 | Hardening | Armourer's Scraps found in Areas have (0.5–0.6)% chance to drop as a full stack | 1 | 100 | Prefix |
80 | Faceting | (0.8–1.2)% chance in Areas for Gemcutter's Prisms to drop as 6 Gemcutter's Prisms instead | 1 | 100 | Prefix |
81 | Faceting | (1.3–1.6)% chance in Areas for Gemcutter's Prisms to drop as 6 Gemcutter's Prisms instead | 1 | 20 | Prefix |
82 | Endowing | (0.8–1.2)% chance in Areas for Regal Orbs to drop as 5 Regal Orbs instead | 1 | 100 | Prefix |
83 | Endowing | (1.3–1.6)% chance in Areas for Regal Orbs to drop as 5 Regal Orbs instead | 1 | 20 | Prefix |
84 | Divine | (1.5–2)% chance in Areas for Divine Orbs to drop as 4 Divine Orbs instead | 1 | 10 | Prefix |
85 | Revoking | (2–2.5)% chance in Areas for Orbs of Annulment to drop as 3 Orbs of Annulment instead | 1 | 10 | Prefix |
86 | Regretful | (0.2–0.3)% chance in Areas for Orbs of Regret to drop as 20 Orbs of Regret instead | 1 | 100 | Prefix |
87 | Regretful | (0.4–0.5)% chance in Areas for Orbs of Regret to drop as 20 Orbs of Regret instead | 1 | 20 | Prefix |
88 | Blessing | (0.5–0.7)% chance in Areas for Blessed Orbs to drop as 8 Blessed Orbs instead | 1 | 100 | Prefix |
89 | Blessing | (0.8–1.2)% chance in Areas for Blessed Orbs to drop as 8 Blessed Orbs instead | 1 | 20 | Prefix |
90 | Kalandra's | (2–2.5)% chance in Areas for Mirrors of Kalandra to drop as 2 Mirrors of Kalandra instead | 1 | 1 | Prefix |
91 | Sacrificial | (0.5–0.7)% chance in Areas for Vaal Orbs to drop as 7 Vaal Orbs instead | 1 | 100 | Prefix |
92 | Sacrificial | (0.8–1.2)% chance in Areas for Vaal Orbs to drop as 7 Vaal Orbs instead | 1 | 20 | Prefix |
93 | Talismanic | (0.2–0.4)% chance in Areas for Amulets to drop as Anointed Talismans instead | 1 | 100 | Prefix |
94 | of Surplus | (1–2)% increased Quantity of Items found in Areas | 1 | 750 | Suffix |
95 | of Surplus | (3–4)% increased Quantity of Items found in Areas | 1 | 100 | Suffix |
96 | of Surplus | (5–6)% increased Quantity of Items found in Areas | 1 | 10 | Suffix |
97 | of Connections | Items have 0.1% chance to drop fully Linked in Areas | 1 | 400 | Suffix |
98 | of Connections | Items have 0.2% chance to drop fully Linked in Areas | 1 | 200 | Suffix |
99 | of Connections | Items have 0.3% chance to drop fully Linked in Areas | 1 | 100 | Suffix |
100 | of Geomancy | Items found in Areas have (0.1–0.2)% chance to have the maximum number of Sockets | 1 | 400 | Suffix |
101 | of Geomancy | Items found in Areas have (0.3–0.4)% chance to have the maximum number of Sockets | 1 | 200 | Suffix |
102 | of Geomancy | Items found in Areas have 0.5% chance to have the maximum number of Sockets | 1 | 100 | Suffix |
103 | of Versatility | Items found in Areas have (0.16–0.2)% chance to have a White Socket | 1 | 400 | Suffix |
104 | of Versatility | Items found in Areas have (0.21–0.25)% chance to have a White Socket | 1 | 200 | Suffix |
105 | of Versatility | Items found in Areas have (0.26–0.35)% chance to have a White Socket | 1 | 100 | Suffix |
106 | of the Weaponsmith | Weapons found in Areas have (2–3)% chance to drop with 20% Quality | 1 | 600 | Suffix |
107 | of the Weaponsmith | Weapons found in Areas have (4–5)% chance to drop with 20% Quality | 1 | 400 | Suffix |
108 | of the Weaponsmith | Weapons found in Areas have (6–7)% chance to drop with 20% Quality | 1 | 200 | Suffix |
109 | of the Armoursmith | Armour Items found in Areas have (2–3)% chance to drop with 20% Quality | 1 | 600 | Suffix |
110 | of the Armoursmith | Armour Items found in Areas have (4–5)% chance to drop with 20% Quality | 1 | 400 | Suffix |
111 | of the Armoursmith | Armour Items found in Areas have (6–7)% chance to drop with 20% Quality | 1 | 200 | Suffix |
112 | of the Gemcutter | Gems found in Areas have 1% chance to drop with 20% Quality | 1 | 50 | Suffix |
113 | of Glassblowing | Flasks found in Areas have (2–3)% chance to drop with 20% Quality | 1 | 600 | Suffix |
114 | of Glassblowing | Flasks found in Areas have (4–5)% chance to drop with 20% Quality | 1 | 400 | Suffix |
115 | of Glassblowing | Flasks found in Areas have (6–7)% chance to drop with 20% Quality | 1 | 200 | Suffix |
116 | of Riches | Unique Bosses drop an additional Basic Currency Item | 1 | 20 | Suffix |
117 | of Anarchic Influence | Items found in Areas have (5–15)% increased chance to be Influenced | 1 | 200 | Suffix |
118 | of Anarchic Influence | Items found in Areas have (16–30)% increased chance to be Influenced | 1 | 100 | Suffix |
119 | of Anarchic Influence | Items found in Areas have (31–50)% increased chance to be Influenced | 1 | 50 | Suffix |
120 | of Divination | Unique Bosses have (10–15)% chance to drop an additional Divination Card | 1 | 400 | Suffix |
121 | of Divination | Unique Bosses have (16–20)% chance to drop an additional Divination Card | 1 | 200 | Suffix |
122 | of Divination | Unique Bosses have (21–25)% chance to drop an additional Divination Card | 1 | 100 | Suffix |
123 | of Influence | Unique Bosses have (10–15)% chance to drop an additional Item with random Influence | 1 | 200 | Suffix |
124 | of Influence | Unique Bosses have (16–20)% chance to drop an additional Item with random Influence | 1 | 100 | Suffix |
125 | of Influence | Unique Bosses have (21–25)% chance to drop an additional Item with random Influence | 1 | 50 | Suffix |
126 | of Emboldening | (1–2)% more Magic Monsters | 1 | 750 | Suffix |
127 | of Emboldening | (3–4)% more Magic Monsters | 1 | 100 | Suffix |
128 | of Emboldening | 5% more Magic Monsters | 1 | 20 | Suffix |
129 | of the Unfettered | (1–2)% more Rare Monsters | 1 | 750 | Suffix |
130 | of the Unfettered | (3–4)% more Rare Monsters | 1 | 100 | Suffix |
131 | of the Unfettered | 5% more Rare Monsters | 1 | 20 | Suffix |
132 | of Elevation | 1% increased Experience gain | 1 | 10 | Suffix |
133 | of the Masses | 1% increased Pack size | 1 | 500 | Suffix |
134 | of the Masses | 2% increased Pack size | 1 | 50 | Suffix |
135 | of the Masses | 3% increased Pack size | 1 | 5 | Suffix |
136 | of Skittering | Unique Bosses have (3–4.5)% chance to drop an additional Scarab | 1 | 200 | Suffix |
137 | of Skittering | Unique Bosses have (5–6.5)% chance to drop an additional Scarab | 1 | 100 | Suffix |
138 | of Skittering | Unique Bosses have (7–9)% chance to drop an additional Scarab | 1 | 50 | Suffix |
139 | of the Miser | Unique Map Bosses have (5–7)% chance to drop additional Map Currency Items | 1 | 400 | Suffix |
140 | of the Miser | Unique Map Bosses have (8–10)% chance to drop additional Map Currency Items | 1 | 200 | Suffix |
141 | of the Miser | Unique Map Bosses have (11–15)% chance to drop additional Map Currency Items | 1 | 100 | Suffix |
142 | of the First Ones | Unique Bosses have (5–7)% chance to drop an additional Talisman | 1 | 200 | Suffix |
143 | of the First Ones | Unique Bosses have (7.5–10)% chance to drop an additional Talisman | 1 | 100 | Suffix |
144 | of the First Ones | Unique Bosses have (11–15)% chance to drop an additional Talisman | 1 | 50 | Suffix |
145 | of the Voices | Unique Bosses have (10–15)% chance to drop an additional Essence | 1 | 400 | Suffix |
146 | of the Voices | Unique Bosses have (16–20)% chance to drop an additional Essence | 1 | 200 | Suffix |
147 | of the Voices | Unique Bosses have (21–25)% chance to drop an additional Essence | 1 | 100 | Suffix |
148 | of the Prophet | Unique Bosses have (10–15)% chance to drop an additional Silver Coin | 1 | 400 | Suffix |
149 | of the Prophet | Unique Bosses have (16–20)% chance to drop an additional Silver Coin | 1 | 200 | Suffix |
150 | of the Prophet | Unique Bosses have (21–25)% chance to drop an additional Silver Coin | 1 | 100 | Suffix |
151 | of the Gatekeeper | Unique Bosses have (3–4)% chance to drop an additional Map Item | 1 | 100 | Suffix |
152 | of the Gatekeeper | Unique Bosses have (5–6)% chance to drop an additional Map Item | 1 | 50 | Suffix |
153 | of the Gatekeeper | Unique Bosses have (7–10)% chance to drop an additional Map Item | 1 | 20 | Suffix |
154 | of the Forbidden | Unique Bosses have (10–15)% chance to drop an additional Sacrifice Fragment | 1 | 200 | Suffix |
155 | of the Forbidden | Unique Bosses have (16–20)% chance to drop an additional Sacrifice Fragment | 1 | 100 | Suffix |
156 | of the Forbidden | Unique Bosses have (21–25)% chance to drop an additional Sacrifice Fragment | 1 | 50 | Suffix |
157 | of the Remarkable | Unique Map Bosses have (2–3)% chance to drop an additional Atlas Base Type | 1 | 200 | Suffix |
158 | of the Remarkable | Unique Map Bosses have (3.5–4.5)% chance to drop an additional Atlas Base Type | 1 | 100 | Suffix |
159 | of the Remarkable | Unique Map Bosses have (5–6)% chance to drop an additional Atlas Base Type | 1 | 50 | Suffix |
# | Name | Stats | Level | Weights | Category |
---|---|---|---|---|---|
1 | Emblematic | Timeless Splinters dropped in Areas have (0.02–0.03)% chance to drop as Timeless Emblems instead | 1 | 280 | Prefix |
2 | Emblematic | Timeless Splinters dropped in Areas have (0.04–0.05)% chance to drop as Timeless Emblems instead | 1 | 140 | Prefix |
3 | Emblematic | Timeless Splinters dropped in Areas have (0.06–0.07)% chance to drop as Timeless Emblems instead | 1 | 84 | Prefix |
4 | Emblematic | Timeless Splinters dropped in Areas have (0.08–0.1)% chance to drop as Timeless Emblems instead | 1 | 42 | Prefix |
5 | Hyrri's | Legion Encounters in Areas have (15–30)% increased chance to include a Karui army | 1 | 175 | Prefix |
6 | Hyrri's | Legion Encounters in Areas have (31–45)% increased chance to include a Karui army | 1 | 140 | Prefix |
7 | Hyrri's | Legion Encounters in Areas have (46–65)% increased chance to include a Karui army | 1 | 105 | Prefix |
8 | Hyrri's | Legion Encounters in Areas have (66–100)% increased chance to include a Karui army | 1 | 70 | Prefix |
9 | Marceus' | Legion Encounters in Areas have (15–30)% increased chance to include an Eternal Empire army | 1 | 175 | Prefix |
10 | Marceus' | Legion Encounters in Areas have (31–45)% increased chance to include an Eternal Empire army | 1 | 140 | Prefix |
11 | Marceus' | Legion Encounters in Areas have (46–65)% increased chance to include an Eternal Empire army | 1 | 105 | Prefix |
12 | Marceus' | Legion Encounters in Areas have (66–100)% increased chance to include an Eternal Empire army | 1 | 70 | Prefix |
13 | Napuatzi's | Legion Encounters in Areas have (15–30)% increased chance to include a Vaal army | 1 | 175 | Prefix |
14 | Napuatzi's | Legion Encounters in Areas have (31–45)% increased chance to include a Vaal army | 1 | 140 | Prefix |
15 | Napuatzi's | Legion Encounters in Areas have (46–65)% increased chance to include a Vaal army | 1 | 105 | Prefix |
16 | Napuatzi's | Legion Encounters in Areas have (66–100)% increased chance to include a Vaal army | 1 | 70 | Prefix |
17 | Sanctus' | Legion Encounters in Areas have (15–30)% increased chance to include a Templar army | 1 | 175 | Prefix |
18 | Sanctus' | Legion Encounters in Areas have (31–45)% increased chance to include a Templar army | 1 | 140 | Prefix |
19 | Sanctus' | Legion Encounters in Areas have (46–65)% increased chance to include a Templar army | 1 | 105 | Prefix |
20 | Sanctus' | Legion Encounters in Areas have (66–100)% increased chance to include a Templar army | 1 | 70 | Prefix |
21 | Aukuna's | Legion Encounters in Areas have (15–30)% increased chance to include a Maraketh army | 1 | 175 | Prefix |
22 | Aukuna's | Legion Encounters in Areas have (31–45)% increased chance to include a Maraketh army | 1 | 140 | Prefix |
23 | Aukuna's | Legion Encounters in Areas have (46–65)% increased chance to include a Maraketh army | 1 | 105 | Prefix |
24 | Aukuna's | Legion Encounters in Areas have (66–100)% increased chance to include a Maraketh army | 1 | 70 | Prefix |
25 | Xoph's | Breaches in Areas have (15–30)% increased chance to belong to Xoph | 1 | 175 | Prefix |
26 | Xoph's | Breaches in Areas have (31–45)% increased chance to belong to Xoph | 1 | 140 | Prefix |
27 | Xoph's | Breaches in Areas have (46–65)% increased chance to belong to Xoph | 1 | 105 | Prefix |
28 | Xoph's | Breaches in Areas have (66–100)% increased chance to belong to Xoph | 1 | 70 | Prefix |
29 | Tul's | Breaches in Areas have (15–30)% increased chance to belong to Tul | 1 | 175 | Prefix |
30 | Tul's | Breaches in Areas have (31–45)% increased chance to belong to Tul | 1 | 140 | Prefix |
31 | Tul's | Breaches in Areas have (46–65)% increased chance to belong to Tul | 1 | 105 | Prefix |
32 | Tul's | Breaches in Areas have (66–100)% increased chance to belong to Tul | 1 | 70 | Prefix |
33 | Esh's | Breaches in Areas have (15–30)% increased chance to belong to Esh | 1 | 175 | Prefix |
34 | Esh's | Breaches in Areas have (31–45)% increased chance to belong to Esh | 1 | 140 | Prefix |
35 | Esh's | Breaches in Areas have (46–65)% increased chance to belong to Esh | 1 | 105 | Prefix |
36 | Esh's | Breaches in Areas have (66–100)% increased chance to belong to Esh | 1 | 70 | Prefix |
37 | Uul-Netol's | Breaches in Areas have (15–30)% increased chance to belong to Uul-Netol | 1 | 175 | Prefix |
38 | Uul-Netol's | Breaches in Areas have (31–45)% increased chance to belong to Uul-Netol | 1 | 140 | Prefix |
39 | Uul-Netol's | Breaches in Areas have (46–65)% increased chance to belong to Uul-Netol | 1 | 105 | Prefix |
40 | Uul-Netol's | Breaches in Areas have (66–100)% increased chance to belong to Uul-Netol | 1 | 70 | Prefix |
41 | Chayula's | Breaches in Areas have (15–30)% increased chance to belong to Chayula | 1 | 175 | Prefix |
42 | Chayula's | Breaches in Areas have (31–45)% increased chance to belong to Chayula | 1 | 140 | Prefix |
43 | Chayula's | Breaches in Areas have (46–65)% increased chance to belong to Chayula | 1 | 105 | Prefix |
44 | Chayula's | Breaches in Areas have (66–100)% increased chance to belong to Chayula | 1 | 70 | Prefix |
45 | Anointed | Oils found in Areas have (5–8)% chance to be 1 tier higher | 1 | 154 | Prefix |
46 | Anointed | Oils found in Areas have (9–12)% chance to be 1 tier higher | 1 | 98 | Prefix |
47 | Anointed | Oils found in Areas have (13–16)% chance to be 1 tier higher | 1 | 42 | Prefix |
48 | Unsplintered | Breach Splinters have (0.02–0.03)% chance to drop as Breachstones instead in Areas | 1 | 420 | Prefix |
49 | Unsplintered | Breach Splinters have (0.04–0.05)% chance to drop as Breachstones instead in Areas | 1 | 140 | Prefix |
50 | Unsplintered | Breach Splinters have (0.06–0.07)% chance to drop as Breachstones instead in Areas | 1 | 42 | Prefix |
51 | Unsplintered | Breach Splinters have (0.08–0.1)% chance to drop as Breachstones instead in Areas | 1 | 14 | Prefix |
52 | Auspicious | Harbingers in Areas drop rarer value Currency Shards | 1 | 7 | Prefix |
53 | Stratified | Abysses in Areas have (10–20)% increased chance to lead to an Abyssal Depths | 1 | 420 | Prefix |
54 | Stratified | Abysses in Areas have (21–30)% increased chance to lead to an Abyssal Depths | 1 | 70 | Prefix |
55 | Mitogenic | (1–2)% chance to Duplicate Blight Chests in Areas | 1 | 210 | Prefix |
56 | Mitogenic | (2.1–3.5)% chance to Duplicate Blight Chests in Areas | 1 | 105 | Prefix |
57 | Mitogenic | (3.6–5)% chance to Duplicate Blight Chests in Areas | 1 | 14 | Prefix |
58 | Manic | Delirium Encounters in Areas have (2–3)% chance to generate an additional Reward type | 1 | 210 | Prefix |
59 | Manic | Delirium Encounters in Areas have (4–5)% chance to generate an additional Reward type | 1 | 105 | Prefix |
60 | Manic | Delirium Encounters in Areas have (6–7)% chance to generate an additional Reward type | 1 | 14 | Prefix |
61 | Manic | Delirium Encounters in Areas have (2–3)% chance to generate an additional Reward type | 1 | 210 | Prefix |
62 | Manic | Delirium Encounters in Areas have (4–5)% chance to generate an additional Reward type | 1 | 105 | Prefix |
63 | Manic | Delirium Encounters in Areas have (6–7)% chance to generate an additional Reward type | 1 | 14 | Prefix |
64 | Split | (1–2)% increased Stack size of Simulacrum Splinters found in Areas | 1 | 210 | Prefix |
65 | Split | (3–4)% increased Stack size of Simulacrum Splinters found in Areas | 1 | 140 | Prefix |
66 | Split | (5–6)% increased Stack size of Simulacrum Splinters found in Areas | 1 | 70 | Prefix |
67 | Split | (7–8)% increased Stack size of Simulacrum Splinters found in Areas | 1 | 42 | Prefix |
68 | Encrusted | Delirium Monsters in Areas have (5–10)% increased chance to drop Cluster Jewels | 1 | 140 | Prefix |
69 | Encrusted | Delirium Monsters in Areas have (11–15)% increased chance to drop Cluster Jewels | 1 | 28 | Prefix |
70 | Bountiful | Plants Harvested in Areas have (1.1–1.5)% chance to give an additional Crafting option | 1 | 210 | Prefix |
71 | Bountiful | Plants Harvested in Areas have (1.6–2.5)% chance to give an additional Crafting option | 1 | 105 | Prefix |
72 | Bountiful | Plants Harvested in Areas have (2.6–4)% chance to give an additional Crafting option | 1 | 14 | Prefix |
73 | Mature | Harvest Crops in Areas have an extra chance to grow higher Tier Plant | 1 | 14 | Prefix |
74 | Overripe | Harvest Crops in Areas have (5–10)% increased chance to contain a Tier 4 Plant | 1 | 70 | Prefix |
75 | Overripe | Harvest Crops in Areas have (11–15)% increased chance to contain a Tier 4 Plant | 1 | 14 | Prefix |
76 | Smuggler's | Areas have (5–10)% increased chance to contain a Smuggler's Cache | 1 | 210 | Prefix |
77 | Smuggler's | Areas have (11–15)% increased chance to contain a Smuggler's Cache | 1 | 105 | Prefix |
78 | Smuggler's | Areas have (16–20)% increased chance to contain a Smuggler's Cache | 1 | 28 | Prefix |
79 | Thorough | (3–4)% more Blueprints found in Areas | 1 | 210 | Prefix |
80 | Thorough | (5–6)% more Blueprints found in Areas | 1 | 105 | Prefix |
81 | Thorough | (7–10)% more Blueprints found in Areas | 1 | 28 | Prefix |
82 | Rogue's | (5–15)% increased Stack size of Rogue's Markers found in Areas | 1 | 210 | Prefix |
83 | Rogue's | (16–25)% increased Stack size of Rogue's Markers found in Areas | 1 | 105 | Prefix |
84 | Possessed | Rogue Exiles in Areas have (10–15)% chance to be Possessed by a Tormented Spirit | 1 | 140 | Prefix |
85 | Possessed | Rogue Exiles in Areas have (16–25)% chance to be Possessed by a Tormented Spirit | 1 | 70 | Prefix |
86 | Safeguard's | Strongboxes in Areas have (35–50)% increased chance to be Rare | 1 | 350 | Prefix |
87 | Safeguard's | Strongboxes in Areas have (60–75)% increased chance to be Rare | 1 | 140 | Prefix |
88 | Safeguard's | Strongboxes in Areas have (80–100)% increased chance to be Rare | 1 | 70 | Prefix |
89 | Explosive | (6–8)% increased Explosive Placement Range in Areas | 1 | 350 | Prefix |
90 | Explosive | (9–11)% increased Explosive Placement Range in Areas | 1 | 140 | Prefix |
91 | Explosive | (12–15)% increased Explosive Placement Range in Areas | 1 | 70 | Prefix |
92 | Gambler's | (7–10)% increased Quantity of Vendor Refresh Currencies dropped by Monsters in Areas | 1 | 210 | Prefix |
93 | Gambler's | (11–14)% increased Quantity of Vendor Refresh Currencies dropped by Monsters in Areas | 1 | 105 | Prefix |
94 | Gambler's | (15–20)% increased Quantity of Vendor Refresh Currencies dropped by Monsters in Areas | 1 | 14 | Prefix |
95 | Archaeologist's | (7–10)% increased quantity of Artifacts dropped by Monsters | 1 | 350 | Prefix |
96 | Archaeologist's | (11–14)% increased quantity of Artifacts dropped by Monsters | 1 | 140 | Prefix |
97 | Archaeologist's | (15–20)% increased quantity of Artifacts dropped by Monsters | 1 | 70 | Prefix |
98 | Lingering | Tormented Spirits in Areas have (35–50)% increased Duration | 1 | 350 | Prefix |
99 | Anarchic | Areas have a (11–15)% chance to contain an additional Rogue Exile | 1 | 350 | Prefix |
100 | Anarchic | Areas have a (16–20)% chance to contain an additional Rogue Exile | 1 | 175 | Prefix |
101 | Anarchic | Areas have a (21–25)% chance to contain an additional Rogue Exile | 1 | 70 | Prefix |
102 | Sustained | (25–35)% increased Duration of Shrine Effects on Players | 1 | 140 | Prefix |
103 | Sustained | (36–50)% increased Duration of Shrine Effects on Players | 1 | 28 | Prefix |
104 | Dominant | Areas have a (11–15)% chance to contain an additional Shrine | 1 | 350 | Prefix |
105 | Dominant | Areas have a (16–20)% chance to contain an additional Shrine | 1 | 175 | Prefix |
106 | Dominant | Areas have a (21–25)% chance to contain an additional Shrine | 1 | 70 | Prefix |
107 | Antiquarian's | (35–50)% increased chance for Strongboxes in Areas to be Unique | 1 | 210 | Prefix |
108 | Antiquarian's | (60–75)% increased chance for Strongboxes in Areas to be Unique | 1 | 105 | Prefix |
109 | Antiquarian's | (80–100)% increased chance for Strongboxes in Areas to be Unique | 1 | 14 | Prefix |
110 | Burdened | (3–5)% increased Quantity of Items dropped by Possessed or Touched Monsters in Areas | 1 | 210 | Prefix |
111 | Burdened | (6–8)% increased Quantity of Items dropped by Possessed or Touched Monsters in Areas | 1 | 70 | Prefix |
112 | Tormented | Areas have a (11–15)% chance to contain an additional Tormented Spirit | 1 | 350 | Prefix |
113 | Tormented | Areas have a (16–20)% chance to contain an additional Tormented Spirit | 1 | 175 | Prefix |
114 | Tormented | Areas have a (21–25)% chance to contain an additional Tormented Spirit | 1 | 70 | Prefix |
115 | Laden | Harbingers in Areas have (5–10)% chance to drop an additional Stack of Currency Shards | 1 | 70 | Prefix |
116 | Laden | Harbingers in Areas have (11–15)% chance to drop an additional Stack of Currency Shards | 1 | 14 | Prefix |
117 | Harbinger's | Areas have a (5–7)% chance to contain an additional Harbinger | 1 | 350 | Prefix |
118 | Harbinger's | Areas have a (8–10)% chance to contain an additional Harbinger | 1 | 175 | Prefix |
119 | Harbinger's | Areas have a (11–15)% chance to contain an additional Harbinger | 1 | 70 | Prefix |
120 | Invader's | Areas have a (11–15)% chance to contain an additional Invasion Boss | 1 | 350 | Prefix |
121 | Invader's | Areas have a (16–20)% chance to contain an additional Invasion Boss | 1 | 175 | Prefix |
122 | Invader's | Areas have a (21–25)% chance to contain an additional Invasion Boss | 1 | 70 | Prefix |
123 | Fraught | Slaying Enemies close together in Areas has a 1% chance to attract monsters from Beyond | 1 | 7 | Prefix |
124 | Demonic | Beyond Portals in Areas have (3–4)% chance to spawn an additional Beyond Demon | 1 | 70 | Prefix |
125 | Demonic | Beyond Portals in Areas have (5–6)% chance to spawn an additional Beyond Demon | 1 | 14 | Prefix |
126 | Demonologist's | Beyond Demons in Areas grant (3–4)% increased Experience | 1 | 70 | Prefix |
127 | Demonologist's | Beyond Demons in Areas grant (5–6)% increased Experience | 1 | 14 | Prefix |
128 | Xenologist's | Breach Monsters in Areas grant (3–4)% increased Experience | 1 | 70 | Prefix |
129 | Xenologist's | Breach Monsters in Areas grant (5–6)% increased Experience | 1 | 14 | Prefix |
130 | Paleontologist's | Abyss Monsters in Areas grant (3–4)% increased Experience | 1 | 70 | Prefix |
131 | Paleontologist's | Abyss Monsters in Areas grant (5–6)% increased Experience | 1 | 14 | Prefix |
132 | Cavitous | Abyssal Troves in Areas have 2% chance to drop a Rare Item with an Abyssal Socket | 1 | 7 | Prefix |
133 | Exotic | Blight Chests in Areas have (10–14)% increased chance to contain Blighted Maps or Oils | 1 | 70 | Prefix |
134 | Exotic | Blight Chests in Areas have (15–20)% increased chance to contain Blighted Maps or Oils | 1 | 28 | Prefix |
135 | Salvager's | +1 Metamorph Monster Samples in Areas have Rewards | 1 | 70 | Prefix |
136 | Salvager's | +2 Metamorph Monster Samples in Areas have Rewards | 1 | 28 | Prefix |
137 | Mitotic | 2% chance for Rewards from Metamorphs in Areas to be Doubled | 1 | 28 | Prefix |
138 | Pledged | Monsters Sacrificed at Ritual Altars in Areas grant (3–4)% increased Tribute | 1 | 210 | Prefix |
139 | Dedicated | Monsters Sacrificed at Ritual Altars in Areas grant (5–6)% increased Tribute | 1 | 105 | Prefix |
140 | Devoted | Monsters Sacrificed at Ritual Altars in Areas grant (7–8)% increased Tribute | 1 | 14 | Prefix |
141 | Doubting | Rerolling Favours at Ritual Altars in Areas costs (5–6)% less Tribute | 1 | 210 | Prefix |
142 | Uncertain | Rerolling Favours at Ritual Altars in Areas costs (7–8)% less Tribute | 1 | 105 | Prefix |
143 | Skeptical | Rerolling Favours at Ritual Altars in Areas costs (9–10)% less Tribute | 1 | 14 | Prefix |
144 | Meticulous | Areas with Ritual Altars always have four Ritual Altars | 1 | 7 | Prefix |
145 | of Surplus | (1–2)% increased Quantity of Items found in Areas | 1 | 750 | Suffix |
146 | of Surplus | (3–4)% increased Quantity of Items found in Areas | 1 | 100 | Suffix |
147 | of Surplus | (5–6)% increased Quantity of Items found in Areas | 1 | 10 | Suffix |
148 | of Connections | Items have 0.1% chance to drop fully Linked in Areas | 1 | 400 | Suffix |
149 | of Connections | Items have 0.2% chance to drop fully Linked in Areas | 1 | 200 | Suffix |
150 | of Connections | Items have 0.3% chance to drop fully Linked in Areas | 1 | 100 | Suffix |
151 | of Geomancy | Items found in Areas have (0.1–0.2)% chance to have the maximum number of Sockets | 1 | 400 | Suffix |
152 | of Geomancy | Items found in Areas have (0.3–0.4)% chance to have the maximum number of Sockets | 1 | 200 | Suffix |
153 | of Geomancy | Items found in Areas have 0.5% chance to have the maximum number of Sockets | 1 | 100 | Suffix |
154 | of Versatility | Items found in Areas have (0.16–0.2)% chance to have a White Socket | 1 | 400 | Suffix |
155 | of Versatility | Items found in Areas have (0.21–0.25)% chance to have a White Socket | 1 | 200 | Suffix |
156 | of Versatility | Items found in Areas have (0.26–0.35)% chance to have a White Socket | 1 | 100 | Suffix |
157 | of the Weaponsmith | Weapons found in Areas have (2–3)% chance to drop with 20% Quality | 1 | 600 | Suffix |
158 | of the Weaponsmith | Weapons found in Areas have (4–5)% chance to drop with 20% Quality | 1 | 400 | Suffix |
159 | of the Weaponsmith | Weapons found in Areas have (6–7)% chance to drop with 20% Quality | 1 | 200 | Suffix |
160 | of the Armoursmith | Armour Items found in Areas have (2–3)% chance to drop with 20% Quality | 1 | 600 | Suffix |
161 | of the Armoursmith | Armour Items found in Areas have (4–5)% chance to drop with 20% Quality | 1 | 400 | Suffix |
162 | of the Armoursmith | Armour Items found in Areas have (6–7)% chance to drop with 20% Quality | 1 | 200 | Suffix |
163 | of the Gemcutter | Gems found in Areas have 1% chance to drop with 20% Quality | 1 | 50 | Suffix |
164 | of Glassblowing | Flasks found in Areas have (2–3)% chance to drop with 20% Quality | 1 | 600 | Suffix |
165 | of Glassblowing | Flasks found in Areas have (4–5)% chance to drop with 20% Quality | 1 | 400 | Suffix |
166 | of Glassblowing | Flasks found in Areas have (6–7)% chance to drop with 20% Quality | 1 | 200 | Suffix |
167 | of Riches | Unique Bosses drop an additional Basic Currency Item | 1 | 20 | Suffix |
168 | of Anarchic Influence | Items found in Areas have (5–15)% increased chance to be Influenced | 1 | 200 | Suffix |
169 | of Anarchic Influence | Items found in Areas have (16–30)% increased chance to be Influenced | 1 | 100 | Suffix |
170 | of Anarchic Influence | Items found in Areas have (31–50)% increased chance to be Influenced | 1 | 50 | Suffix |
171 | of Strange Horizons | Map Items have a (0.1–0.3)% chance to drop as a random Unique Map instead in Areas | 1 | 200 | Suffix |
172 | of Strange Horizons | Map Items have a (0.4–0.6)% chance to drop as a random Unique Map instead in Areas | 1 | 100 | Suffix |
173 | of Strange Horizons | Map Items have a (0.7–1)% chance to drop as a random Unique Map instead in Areas | 1 | 50 | Suffix |
174 | of Progress | Monsters and Chests in Areas have (2–3)% chance to drop Items with +1 to Item Level | 1 | 200 | Suffix |
175 | of Progress | Monsters and Chests in Areas have (4–5)% chance to drop Items with +1 to Item Level | 1 | 100 | Suffix |
176 | of Progress | Monsters and Chests in Areas have (6–7)% chance to drop Items with +1 to Item Level | 1 | 50 | Suffix |
177 | of Divination | Unique Bosses have (10–15)% chance to drop an additional Divination Card | 1 | 400 | Suffix |
178 | of Divination | Unique Bosses have (16–20)% chance to drop an additional Divination Card | 1 | 200 | Suffix |
179 | of Divination | Unique Bosses have (21–25)% chance to drop an additional Divination Card | 1 | 100 | Suffix |
180 | of Influence | Unique Bosses have (10–15)% chance to drop an additional Item with random Influence | 1 | 200 | Suffix |
181 | of Influence | Unique Bosses have (16–20)% chance to drop an additional Item with random Influence | 1 | 100 | Suffix |
182 | of Influence | Unique Bosses have (21–25)% chance to drop an additional Item with random Influence | 1 | 50 | Suffix |
183 | of Emboldening | (1–2)% more Magic Monsters | 1 | 750 | Suffix |
184 | of Emboldening | (3–4)% more Magic Monsters | 1 | 100 | Suffix |
185 | of Emboldening | 5% more Magic Monsters | 1 | 20 | Suffix |
186 | of the Unfettered | (1–2)% more Rare Monsters | 1 | 750 | Suffix |
187 | of the Unfettered | (3–4)% more Rare Monsters | 1 | 100 | Suffix |
188 | of the Unfettered | 5% more Rare Monsters | 1 | 20 | Suffix |
189 | of Elevation | 1% increased Experience gain | 1 | 10 | Suffix |
190 | of the Masses | 1% increased Pack size | 1 | 500 | Suffix |
191 | of the Masses | 2% increased Pack size | 1 | 50 | Suffix |
192 | of the Masses | 3% increased Pack size | 1 | 5 | Suffix |
193 | of Wealth | (4–7)% increased Rarity of Items found in Areas | 1 | 750 | Suffix |
194 | of Wealth | (8–11)% increased Rarity of Items found in Areas | 1 | 200 | Suffix |
195 | of Wealth | (12–15)% increased Rarity of Items found in Areas | 1 | 50 | Suffix |
196 | of Treacherous Realms | 2% increased effect of Modifiers on non-unique Maps | 1 | 500 | Suffix |
197 | of Treacherous Realms | 3% increased effect of Modifiers on non-unique Maps | 1 | 50 | Suffix |
198 | of Treacherous Realms | 4% increased effect of Modifiers on non-unique Maps | 1 | 5 | Suffix |
199 | of Skittering | Unique Bosses have (3–4.5)% chance to drop an additional Scarab | 1 | 200 | Suffix |
200 | of Skittering | Unique Bosses have (5–6.5)% chance to drop an additional Scarab | 1 | 100 | Suffix |
201 | of Skittering | Unique Bosses have (7–9)% chance to drop an additional Scarab | 1 | 50 | Suffix |
202 | of the Hoarder | Unique Map Bosses have (5–7)% chance to drop an additional Unique Item | 1 | 200 | Suffix |
203 | of the Hoarder | Unique Map Bosses have (8–10)% chance to drop an additional Unique Item | 1 | 100 | Suffix |
204 | of the Hoarder | Unique Map Bosses have (11–15)% chance to drop an additional Unique Item | 1 | 50 | Suffix |
205 | of the Miser | Unique Map Bosses have (5–7)% chance to drop additional Map Currency Items | 1 | 400 | Suffix |
206 | of the Miser | Unique Map Bosses have (8–10)% chance to drop additional Map Currency Items | 1 | 200 | Suffix |
207 | of the Miser | Unique Map Bosses have (11–15)% chance to drop additional Map Currency Items | 1 | 100 | Suffix |
208 | of the First Ones | Unique Bosses have (5–7)% chance to drop an additional Talisman | 1 | 200 | Suffix |
209 | of the First Ones | Unique Bosses have (7.5–10)% chance to drop an additional Talisman | 1 | 100 | Suffix |
210 | of the First Ones | Unique Bosses have (11–15)% chance to drop an additional Talisman | 1 | 50 | Suffix |
211 | of the Voices | Unique Bosses have (10–15)% chance to drop an additional Essence | 1 | 400 | Suffix |
212 | of the Voices | Unique Bosses have (16–20)% chance to drop an additional Essence | 1 | 200 | Suffix |
213 | of the Voices | Unique Bosses have (21–25)% chance to drop an additional Essence | 1 | 100 | Suffix |
214 | of the Prophet | Unique Bosses have (10–15)% chance to drop an additional Silver Coin | 1 | 400 | Suffix |
215 | of the Prophet | Unique Bosses have (16–20)% chance to drop an additional Silver Coin | 1 | 200 | Suffix |
216 | of the Prophet | Unique Bosses have (21–25)% chance to drop an additional Silver Coin | 1 | 100 | Suffix |
217 | of the Gatekeeper | Unique Bosses have (3–4)% chance to drop an additional Map Item | 1 | 100 | Suffix |
218 | of the Gatekeeper | Unique Bosses have (5–6)% chance to drop an additional Map Item | 1 | 50 | Suffix |
219 | of the Gatekeeper | Unique Bosses have (7–10)% chance to drop an additional Map Item | 1 | 20 | Suffix |
220 | of the Forbidden | Unique Bosses have (10–15)% chance to drop an additional Sacrifice Fragment | 1 | 200 | Suffix |
221 | of the Forbidden | Unique Bosses have (16–20)% chance to drop an additional Sacrifice Fragment | 1 | 100 | Suffix |
222 | of the Forbidden | Unique Bosses have (21–25)% chance to drop an additional Sacrifice Fragment | 1 | 50 | Suffix |
223 | of the Remarkable | Unique Map Bosses have (2–3)% chance to drop an additional Atlas Base Type | 1 | 200 | Suffix |
224 | of the Remarkable | Unique Map Bosses have (3.5–4.5)% chance to drop an additional Atlas Base Type | 1 | 100 | Suffix |
225 | of the Remarkable | Unique Map Bosses have (5–6)% chance to drop an additional Atlas Base Type | 1 | 50 | Suffix |
# | Name | Stats | Level | Weights | Category |
---|---|---|---|---|---|
1 | Hoarded | Chests have (10–15)% increased Item Quantity | 1 | 500 | Prefix |
2 | Hoarded | Chests have (16–25)% increased Item Quantity | 1 | 250 | Prefix |
3 | Hoarded | Chests have (26–35)% increased Item Quantity | 1 | 100 | Prefix |
4 | Craicic | Red Beasts in Areas have (25–35)% increased chance to be from The Deep | 1 | 125 | Prefix |
5 | Craicic | Red Beasts in Areas have (36–50)% increased chance to be from The Deep | 1 | 25 | Prefix |
6 | Farric | Red Beasts in Areas have (25–35)% increased chance to be from The Wilds | 1 | 125 | Prefix |
7 | Farric | Red Beasts in Areas have (36–50)% increased chance to be from The Wilds | 1 | 25 | Prefix |
8 | Fenumal | Red Beasts in Areas have (25–35)% increased chance to be from The Caverns | 1 | 125 | Prefix |
9 | Fenumal | Red Beasts in Areas have (36–50)% increased chance to be from The Caverns | 1 | 25 | Prefix |
10 | Saqawine | Red Beasts in Areas have (25–35)% increased chance to be from The Sands | 1 | 125 | Prefix |
11 | Saqawine | Red Beasts in Areas have (36–50)% increased chance to be from The Sands | 1 | 25 | Prefix |
12 | Packed | Voltaxic Sulphite Veins and Chests in Areas have (2–3)% chance to contain double Sulphite | 1 | 400 | Prefix |
13 | Packed | Voltaxic Sulphite Veins and Chests in Areas have (4–5)% chance to contain double Sulphite | 1 | 100 | Prefix |
14 | Packed | Voltaxic Sulphite Veins and Chests in Areas have 6% chance to contain double Sulphite | 1 | 20 | Prefix |
15 | Tracker's | (3–4)% chance on completing a Map influenced by a Conqueror of the Atlas to gain double progress towards locating their Citadel |
1 | 100 | Prefix |
16 | Tracker's | (5–6)% chance on completing a Map influenced by a Conqueror of the Atlas to gain double progress towards locating their Citadel |
1 | 20 | Prefix |
17 | Vaal | Areas have +(4–5)% chance to contain a Vaal Side Area | 1 | 300 | Prefix |
18 | Vaal | Areas have +(6–7)% chance to contain a Vaal Side Area | 1 | 100 | Prefix |
19 | Vaal | Areas have +(8–10)% chance to contain a Vaal Side Area | 1 | 20 | Prefix |
20 | Izaro's | Areas have +(6–7)% chance to contain a Trial of Ascendancy | 1 | 300 | Prefix |
21 | Izaro's | Areas have +(8–10)% chance to contain a Trial of Ascendancy | 1 | 100 | Prefix |
22 | Teeming | Areas contain an additional Magic Monster pack | 1 | 20 | Prefix |
23 | Brimming | Areas contain an additional pack with a Rare monster | 1 | 20 | Prefix |
24 | Delver's | Randomly encountered Masters in Areas have (15–30)% increased chance to be Niko Master Missions from completing Maps have (15–30)% increased chance to be Niko |
1 | 600 | Prefix |
25 | Delver's | Randomly encountered Masters in Areas have (31–45)% increased chance to be Niko Master Missions from completing Maps have (31–45)% increased chance to be Niko |
1 | 300 | Prefix |
26 | Delver's | Randomly encountered Masters in Areas have (46–65)% increased chance to be Niko Master Missions from completing Maps have (46–65)% increased chance to be Niko |
1 | 150 | Prefix |
27 | Delver's | Randomly encountered Masters in Areas have (66–100)% increased chance to be Niko Master Missions from completing Maps have (66–100)% increased chance to be Niko |
1 | 50 | Prefix |
28 | Explorer's | Randomly encountered Masters in Areas have (15–30)% increased chance to be Zana Master Missions from completing Maps have (15–30)% increased chance to be Zana |
1 | 600 | Prefix |
29 | Explorer's | Randomly encountered Masters in Areas have (31–45)% increased chance to be Zana Master Missions from completing Maps have (31–45)% increased chance to be Zana |
1 | 300 | Prefix |
30 | Explorer's | Randomly encountered Masters in Areas have (46–65)% increased chance to be Zana Master Missions from completing Maps have (46–65)% increased chance to be Zana |
1 | 150 | Prefix |
31 | Explorer's | Randomly encountered Masters in Areas have (66–100)% increased chance to be Zana Master Missions from completing Maps have (66–100)% increased chance to be Zana |
1 | 50 | Prefix |
32 | Investigator's | Randomly encountered Masters in Areas have (15–30)% increased chance to be Jun Master Missions from completing Maps have (15–30)% increased chance to be Jun |
1 | 600 | Prefix |
33 | Investigator's | Randomly encountered Masters in Areas have (31–45)% increased chance to be Jun Master Missions from completing Maps have (31–45)% increased chance to be Jun |
1 | 300 | Prefix |
34 | Investigator's | Randomly encountered Masters in Areas have (46–65)% increased chance to be Jun Master Missions from completing Maps have (46–65)% increased chance to be Jun |
1 | 150 | Prefix |
35 | Investigator's | Randomly encountered Masters in Areas have (66–100)% increased chance to be Jun Master Missions from completing Maps have (66–100)% increased chance to be Jun |
1 | 50 | Prefix |
36 | Seeker's | Randomly encountered Masters in Areas have (15–30)% increased chance to be Alva Master Missions from completing Maps have (15–30)% increased chance to be Alva |
1 | 600 | Prefix |
37 | Seeker's | Randomly encountered Masters in Areas have (31–45)% increased chance to be Alva Master Missions from completing Maps have (31–45)% increased chance to be Alva |
1 | 300 | Prefix |
38 | Seeker's | Randomly encountered Masters in Areas have (46–65)% increased chance to be Alva Master Missions from completing Maps have (46–65)% increased chance to be Alva |
1 | 150 | Prefix |
39 | Seeker's | Randomly encountered Masters in Areas have (66–100)% increased chance to be Alva Master Missions from completing Maps have (66–100)% increased chance to be Alva |
1 | 50 | Prefix |
40 | Survivor's | Randomly encountered Masters in Areas have (15–30)% increased chance to be Einhar Master Missions from completing Maps have (15–30)% increased chance to be Einhar |
1 | 600 | Prefix |
41 | Survivor's | Randomly encountered Masters in Areas have (31–45)% increased chance to be Einhar Master Missions from completing Maps have (31–45)% increased chance to be Einhar |
1 | 300 | Prefix |
42 | Survivor's | Randomly encountered Masters in Areas have (46–65)% increased chance to be Einhar Master Missions from completing Maps have (46–65)% increased chance to be Einhar |
1 | 150 | Prefix |
43 | Survivor's | Randomly encountered Masters in Areas have (66–100)% increased chance to be Einhar Master Missions from completing Maps have (66–100)% increased chance to be Einhar |
1 | 50 | Prefix |
44 | Ally's | Areas have +(1–2)% chance to grant an Atlas Mission on Completion | 1 | 200 | Prefix |
45 | Ally's | Areas have +(3–4)% chance to grant an Atlas Mission on Completion | 1 | 50 | Prefix |
46 | Quarry's | Areas that contain capturable Beasts have (6–8)% chance to contain an additional Red Beast | 1 | 300 | Prefix |
47 | Quarry's | Areas that contain capturable Beasts have (9–12)% chance to contain an additional Red Beast | 1 | 150 | Prefix |
48 | Quarry's | Areas that contain capturable Beasts have (13–16)% chance to contain an additional Red Beast | 1 | 50 | Prefix |
49 | Flocking | (4–6)% chance create a copy of Beasts Captured in Areas | 1 | 100 | Prefix |
50 | Flocking | (7–10)% chance create a copy of Beasts Captured in Areas | 1 | 20 | Prefix |
51 | Naturally Lucky | (25–35)% chance for Red Beasts in Areas to be the less common of two varieties | 1 | 100 | Prefix |
52 | Naturally Lucky | (36–50)% chance for Red Beasts in Areas to be the less common of two varieties | 1 | 20 | Prefix |
53 | Zoologist's | Red Beasts in Areas have (10–15)% chance to grant double Experience | 1 | 300 | Prefix |
54 | Zoologist's | Red Beasts in Areas have (16–20)% chance to grant double Experience | 1 | 150 | Prefix |
55 | Zoologist's | Red Beasts in Areas have (21–25)% chance to grant double Experience | 1 | 50 | Prefix |
56 | Treasure Hunter's | (5–6)% increased Quantity of Items dropped in Incursions in Areas | 1 | 300 | Prefix |
57 | Treasure Hunter's | (7–8)% increased Quantity of Items dropped in Incursions in Areas | 1 | 150 | Prefix |
58 | Treasure Hunter's | (9–10)% increased Quantity of Items dropped in Incursions in Areas | 1 | 50 | Prefix |
59 | Foreman's | Incursion Architects in Areas have (15–25)% chance to grant double Experience | 1 | 300 | Prefix |
60 | Foreman's | Incursion Architects in Areas have (26–35)% chance to grant double Experience | 1 | 150 | Prefix |
61 | Foreman's | Incursion Architects in Areas have (36–50)% chance to grant double Experience | 1 | 50 | Prefix |
62 | Artisan's | Incursion Architects in Areas have a (6–8)% chance to drop an additional Rare Incursion Item | 1 | 100 | Prefix |
63 | Artisan's | Incursion Architects in Areas have a (9–12)% chance to drop an additional Rare Incursion Item | 1 | 50 | Prefix |
64 | Artisan's | Incursion Architects in Areas have a (13–16)% chance to drop an additional Rare Incursion Item | 1 | 20 | Prefix |
65 | Haunted | (6–8)% chance for Incursion Architects in Areas to be Possessed by a Tormented Spirit | 1 | 100 | Prefix |
66 | Haunted | (9–12)% chance for Incursion Architects in Areas to be Possessed by a Tormented Spirit | 1 | 50 | Prefix |
67 | Haunted | (13–16)% chance for Incursion Architects in Areas to be Possessed by a Tormented Spirit | 1 | 20 | Prefix |
68 | Syndicate's | Immortal Syndicate Members in Areas are (3–4)% more likely to be accompanied by reinforcements |
1 | 100 | Prefix |
69 | Syndicate's | Immortal Syndicate Members in Areas are (5–6)% more likely to be accompanied by reinforcements |
1 | 50 | Prefix |
70 | Syndicate's | Immortal Syndicate Members in Areas are (7–8)% more likely to be accompanied by reinforcements |
1 | 20 | Prefix |
71 | Heuristic | Immortal Syndicate Members in Areas have (4–7)% chance to grant double Experience | 1 | 300 | Prefix |
72 | Heuristic | Immortal Syndicate Members in Areas have (8–10)% chance to grant double Experience | 1 | 150 | Prefix |
73 | Heuristic | Immortal Syndicate Members in Areas have (11–15)% chance to grant double Experience | 1 | 50 | Prefix |
74 | Loyal | Immortal Syndicate Members Executed in Areas have (6–8)% chance to gain an additional Rank | 1 | 100 | Prefix |
75 | Loyal | Immortal Syndicate Members Executed in Areas have (9–12)% chance to gain an additional Rank | 1 | 50 | Prefix |
76 | Loyal | Immortal Syndicate Members Executed in Areas have (13–16)% chance to gain an additional Rank | 1 | 20 | Prefix |
77 | Veiled | Immortal Syndicate Members have (6–8)% chance to drop an additional Veiled Item | 1 | 300 | Prefix |
78 | Veiled | Immortal Syndicate Members have (9–12)% chance to drop an additional Veiled Item | 1 | 150 | Prefix |
79 | Veiled | Immortal Syndicate Members have (13–16)% chance to drop an additional Veiled Item | 1 | 50 | Prefix |
80 | Enrapturing | (6–8)% chance for Sulphite Veins and Chests in Areas to be guarded by Sulphite-hoarding Monsters | 1 | 100 | Prefix |
81 | Enrapturing | (9–12)% chance for Sulphite Veins and Chests in Areas to be guarded by Sulphite-hoarding Monsters | 1 | 50 | Prefix |
82 | Enrapturing | (13–16)% chance for Sulphite Veins and Chests in Areas to be guarded by Sulphite-hoarding Monsters | 1 | 20 | Prefix |
83 | Broadened | Zana Missions in Areas have 1 additional Map option | 1 | 50 | Prefix |
84 | Broadened | Zana Missions in Areas have 2 additional Map options | 1 | 5 | Prefix |
85 | Criterion | +(3–4)% to Quality of Maps offered by Zana Missions in Areas | 1 | 100 | Prefix |
86 | Criterion | +(5–6)% to Quality of Maps offered by Zana Missions in Areas | 1 | 10 | Prefix |
87 | Peculiar | Map options offered by Zana Missions in Areas have (20–25)% increased chance to be Unique | 1 | 200 | Prefix |
88 | Peculiar | Map options offered by Zana Missions in Areas have (26–35)% increased chance to be Unique | 1 | 75 | Prefix |
89 | Peculiar | Map options offered by Zana Missions in Areas have (36–50)% increased chance to be Unique | 1 | 15 | Prefix |
90 | Synthesiser's | Map options offered by Zana Missions in Areas have (20–25)% increased chance to be Synthesis Maps | 1 | 200 | Prefix |
91 | Synthesiser's | Map options offered by Zana Missions in Areas have (26–35)% increased chance to be Synthesis Maps | 1 | 75 | Prefix |
92 | Synthesiser's | Map options offered by Zana Missions in Areas have (36–50)% increased chance to be Synthesis Maps | 1 | 15 | Prefix |
93 | Perverse | Map options offered by Zana Missions in Areas have (20–25)% increased chance to have 8 Modifiers | 1 | 300 | Prefix |
94 | Perverse | Map options offered by Zana Missions in Areas have (26–35)% increased chance to have 8 Modifiers | 1 | 150 | Prefix |
95 | Perverse | Map options offered by Zana Missions in Areas have (36–50)% increased chance to have 8 Modifiers | 1 | 50 | Prefix |
96 | of Surplus | (1–2)% increased Quantity of Items found in Areas | 1 | 750 | Suffix |
97 | of Surplus | (3–4)% increased Quantity of Items found in Areas | 1 | 100 | Suffix |
98 | of Surplus | (5–6)% increased Quantity of Items found in Areas | 1 | 10 | Suffix |
99 | of Connections | Items have 0.1% chance to drop fully Linked in Areas | 1 | 400 | Suffix |
100 | of Connections | Items have 0.2% chance to drop fully Linked in Areas | 1 | 200 | Suffix |
101 | of Connections | Items have 0.3% chance to drop fully Linked in Areas | 1 | 100 | Suffix |
102 | of Geomancy | Items found in Areas have (0.1–0.2)% chance to have the maximum number of Sockets | 1 | 400 | Suffix |
103 | of Geomancy | Items found in Areas have (0.3–0.4)% chance to have the maximum number of Sockets | 1 | 200 | Suffix |
104 | of Geomancy | Items found in Areas have 0.5% chance to have the maximum number of Sockets | 1 | 100 | Suffix |
105 | of Versatility | Items found in Areas have (0.16–0.2)% chance to have a White Socket | 1 | 400 | Suffix |
106 | of Versatility | Items found in Areas have (0.21–0.25)% chance to have a White Socket | 1 | 200 | Suffix |
107 | of Versatility | Items found in Areas have (0.26–0.35)% chance to have a White Socket | 1 | 100 | Suffix |
108 | of the Weaponsmith | Weapons found in Areas have (2–3)% chance to drop with 20% Quality | 1 | 600 | Suffix |
109 | of the Weaponsmith | Weapons found in Areas have (4–5)% chance to drop with 20% Quality | 1 | 400 | Suffix |
110 | of the Weaponsmith | Weapons found in Areas have (6–7)% chance to drop with 20% Quality | 1 | 200 | Suffix |
111 | of the Armoursmith | Armour Items found in Areas have (2–3)% chance to drop with 20% Quality | 1 | 600 | Suffix |
112 | of the Armoursmith | Armour Items found in Areas have (4–5)% chance to drop with 20% Quality | 1 | 400 | Suffix |
113 | of the Armoursmith | Armour Items found in Areas have (6–7)% chance to drop with 20% Quality | 1 | 200 | Suffix |
114 | of the Gemcutter | Gems found in Areas have 1% chance to drop with 20% Quality | 1 | 50 | Suffix |
115 | of Glassblowing | Flasks found in Areas have (2–3)% chance to drop with 20% Quality | 1 | 600 | Suffix |
116 | of Glassblowing | Flasks found in Areas have (4–5)% chance to drop with 20% Quality | 1 | 400 | Suffix |
117 | of Glassblowing | Flasks found in Areas have (6–7)% chance to drop with 20% Quality | 1 | 200 | Suffix |
118 | of Riches | Unique Bosses drop an additional Basic Currency Item | 1 | 20 | Suffix |
119 | of Anarchic Influence | Items found in Areas have (5–15)% increased chance to be Influenced | 1 | 200 | Suffix |
120 | of Anarchic Influence | Items found in Areas have (16–30)% increased chance to be Influenced | 1 | 100 | Suffix |
121 | of Anarchic Influence | Items found in Areas have (31–50)% increased chance to be Influenced | 1 | 50 | Suffix |
122 | of Strange Horizons | Map Items have a (0.1–0.3)% chance to drop as a random Unique Map instead in Areas | 1 | 200 | Suffix |
123 | of Strange Horizons | Map Items have a (0.4–0.6)% chance to drop as a random Unique Map instead in Areas | 1 | 100 | Suffix |
124 | of Strange Horizons | Map Items have a (0.7–1)% chance to drop as a random Unique Map instead in Areas | 1 | 50 | Suffix |
125 | of Progress | Monsters and Chests in Areas have (2–3)% chance to drop Items with +1 to Item Level | 1 | 200 | Suffix |
126 | of Progress | Monsters and Chests in Areas have (4–5)% chance to drop Items with +1 to Item Level | 1 | 100 | Suffix |
127 | of Progress | Monsters and Chests in Areas have (6–7)% chance to drop Items with +1 to Item Level | 1 | 50 | Suffix |
128 | of Divination | Unique Bosses have (10–15)% chance to drop an additional Divination Card | 1 | 400 | Suffix |
129 | of Divination | Unique Bosses have (16–20)% chance to drop an additional Divination Card | 1 | 200 | Suffix |
130 | of Divination | Unique Bosses have (21–25)% chance to drop an additional Divination Card | 1 | 100 | Suffix |
131 | of Influence | Unique Bosses have (10–15)% chance to drop an additional Item with random Influence | 1 | 200 | Suffix |
132 | of Influence | Unique Bosses have (16–20)% chance to drop an additional Item with random Influence | 1 | 100 | Suffix |
133 | of Influence | Unique Bosses have (21–25)% chance to drop an additional Item with random Influence | 1 | 50 | Suffix |
134 | of Emboldening | (1–2)% more Magic Monsters | 1 | 750 | Suffix |
135 | of Emboldening | (3–4)% more Magic Monsters | 1 | 100 | Suffix |
136 | of Emboldening | 5% more Magic Monsters | 1 | 20 | Suffix |
137 | of the Unfettered | (1–2)% more Rare Monsters | 1 | 750 | Suffix |
138 | of the Unfettered | (3–4)% more Rare Monsters | 1 | 100 | Suffix |
139 | of the Unfettered | 5% more Rare Monsters | 1 | 20 | Suffix |
140 | of Elevation | 1% increased Experience gain | 1 | 10 | Suffix |
141 | of the Masses | 1% increased Pack size | 1 | 500 | Suffix |
142 | of the Masses | 2% increased Pack size | 1 | 50 | Suffix |
143 | of the Masses | 3% increased Pack size | 1 | 5 | Suffix |
144 | of Wealth | (4–7)% increased Rarity of Items found in Areas | 1 | 750 | Suffix |
145 | of Wealth | (8–11)% increased Rarity of Items found in Areas | 1 | 200 | Suffix |
146 | of Wealth | (12–15)% increased Rarity of Items found in Areas | 1 | 50 | Suffix |
147 | of Treacherous Realms | 2% increased effect of Modifiers on non-unique Maps | 1 | 500 | Suffix |
148 | of Treacherous Realms | 3% increased effect of Modifiers on non-unique Maps | 1 | 50 | Suffix |
149 | of Treacherous Realms | 4% increased effect of Modifiers on non-unique Maps | 1 | 5 | Suffix |
150 | of Skittering | Unique Bosses have (3–4.5)% chance to drop an additional Scarab | 1 | 200 | Suffix |
151 | of Skittering | Unique Bosses have (5–6.5)% chance to drop an additional Scarab | 1 | 100 | Suffix |
152 | of Skittering | Unique Bosses have (7–9)% chance to drop an additional Scarab | 1 | 50 | Suffix |
153 | of the Hoarder | Unique Map Bosses have (5–7)% chance to drop an additional Unique Item | 1 | 200 | Suffix |
154 | of the Hoarder | Unique Map Bosses have (8–10)% chance to drop an additional Unique Item | 1 | 100 | Suffix |
155 | of the Hoarder | Unique Map Bosses have (11–15)% chance to drop an additional Unique Item | 1 | 50 | Suffix |
156 | of the Miser | Unique Map Bosses have (5–7)% chance to drop additional Map Currency Items | 1 | 400 | Suffix |
157 | of the Miser | Unique Map Bosses have (8–10)% chance to drop additional Map Currency Items | 1 | 200 | Suffix |
158 | of the Miser | Unique Map Bosses have (11–15)% chance to drop additional Map Currency Items | 1 | 100 | Suffix |
159 | of the First Ones | Unique Bosses have (5–7)% chance to drop an additional Talisman | 1 | 200 | Suffix |
160 | of the First Ones | Unique Bosses have (7.5–10)% chance to drop an additional Talisman | 1 | 100 | Suffix |
161 | of the First Ones | Unique Bosses have (11–15)% chance to drop an additional Talisman | 1 | 50 | Suffix |
162 | of the Voices | Unique Bosses have (10–15)% chance to drop an additional Essence | 1 | 400 | Suffix |
163 | of the Voices | Unique Bosses have (16–20)% chance to drop an additional Essence | 1 | 200 | Suffix |
164 | of the Voices | Unique Bosses have (21–25)% chance to drop an additional Essence | 1 | 100 | Suffix |
165 | of the Prophet | Unique Bosses have (10–15)% chance to drop an additional Silver Coin | 1 | 400 | Suffix |
166 | of the Prophet | Unique Bosses have (16–20)% chance to drop an additional Silver Coin | 1 | 200 | Suffix |
167 | of the Prophet | Unique Bosses have (21–25)% chance to drop an additional Silver Coin | 1 | 100 | Suffix |
168 | of the Gatekeeper | Unique Bosses have (3–4)% chance to drop an additional Map Item | 1 | 100 | Suffix |
169 | of the Gatekeeper | Unique Bosses have (5–6)% chance to drop an additional Map Item | 1 | 50 | Suffix |
170 | of the Gatekeeper | Unique Bosses have (7–10)% chance to drop an additional Map Item | 1 | 20 | Suffix |
171 | of the Forbidden | Unique Bosses have (10–15)% chance to drop an additional Sacrifice Fragment | 1 | 200 | Suffix |
172 | of the Forbidden | Unique Bosses have (16–20)% chance to drop an additional Sacrifice Fragment | 1 | 100 | Suffix |
173 | of the Forbidden | Unique Bosses have (21–25)% chance to drop an additional Sacrifice Fragment | 1 | 50 | Suffix |
174 | of the Remarkable | Unique Map Bosses have (2–3)% chance to drop an additional Atlas Base Type | 1 | 200 | Suffix |
175 | of the Remarkable | Unique Map Bosses have (3.5–4.5)% chance to drop an additional Atlas Base Type | 1 | 100 | Suffix |
176 | of the Remarkable | Unique Map Bosses have (5–6)% chance to drop an additional Atlas Base Type | 1 | 50 | Suffix |
# | Description |
---|---|
1 | Missions in Areas grant (10–15)% increased Favour |
2 | Missions in Areas grant (16–25)% increased Favour |
3 | Missions in Areas grant (26–40)% increased Favour |
4 | 12% increased Quantity of Items found in Areas |
5 | Imprisoned Monsters in Areas have (40–50)% chance to have an additional Essence |
6 | Timeless Splinters dropped in Areas have (0.2–0.25)% chance to drop as Timeless Emblems instead |
7 | Items have 0.8% chance to drop fully Linked in Areas |
8 | Items found in Areas have 1.2% chance to have the maximum number of Sockets |
9 | Items found in Areas have (0.7–0.8)% chance to have a White Socket |
10 | Weapons found in Areas have (14–16)% chance to drop with 20% Quality |
11 | Armour Items found in Areas have (14–16)% chance to drop with 20% Quality |
12 | Gems found in Areas have 3% chance to drop with 20% Quality |
13 | Flasks found in Areas have (16–20)% chance to drop with 20% Quality |
14 | Unique Bosses drop 3 additional Basic Currency Items |
15 | Rare Maps found in Areas have (30–40)% chance to be Corrupted |
16 | Items found in Areas have (140–160)% increased chance to be Influenced |
17 | Chests have (80–100)% increased Item Quantity |
18 | Found Items have 5% chance to drop Corrupted in Areas |
19 | Influenced Monsters in Areas have (16–20)% chance to drop an additional Rare Weapon |
20 | Influenced Monsters in Areas have (16–20)% chance to drop an additional Rare Armour Item |
21 | Influenced Monsters in Areas have (16–20)% chance to drop an additional Rare Jewellery Item |
22 | Influenced Monsters in Areas have (20–25)% chance to drop an additional Basic Currency Item |
23 | Influenced Monsters in Areas have (20–25)% chance to drop an additional Gem with Quality |
24 | Magic Monsters in Areas have (5–6)% chance to drop an additional Rare Weapon |
25 | Magic Monsters in Areas have (5–6)% chance to drop an additional Rare Armour Item |
26 | Magic Monsters in Areas have (5–6)% chance to drop an additional Rare Jewellery Item |
27 | Magic Monsters in Areas have (2–2.5)% chance to drop an additional Basic Currency Item |
28 | Magic Monsters in Areas have (2–2.5)% chance to drop an additional Gem with Quality |
29 | Rare Monsters in Areas have (50–60)% chance to drop an additional Rare Weapon |
30 | Rare Monsters in Areas have (50–60)% chance to drop an additional Rare Armour Item |
31 | Rare Monsters in Areas have (50–60)% chance to drop an additional Rare Jewellery Item |
32 | Rare Monsters in Areas have (20–25)% chance to drop an additional Basic Currency Item |
33 | Rare Monsters in Areas have (20–25)% chance to drop an additional Gem with Quality |
34 | Legion Encounters in Areas have (200–250)% increased chance to include a Karui army |
35 | Legion Encounters in Areas have (200–250)% increased chance to include an Eternal Empire army |
36 | Legion Encounters in Areas have (200–250)% increased chance to include a Vaal army |
37 | Legion Encounters in Areas have (200–250)% increased chance to include a Templar army |
38 | Legion Encounters in Areas have (200–250)% increased chance to include a Maraketh army |
39 | Breaches in Areas have (200–250)% increased chance to belong to Xoph |
40 | Breaches in Areas have (200–250)% increased chance to belong to Tul |
41 | Breaches in Areas have (200–250)% increased chance to belong to Esh |
42 | Breaches in Areas have (200–250)% increased chance to belong to Uul-Netol |
43 | Breaches in Areas have (200–250)% increased chance to belong to Chayula |
44 | Oils found in Areas have (40–50)% chance to be 1 tier higher |
45 | Breach Splinters have (0.2–0.25)% chance to drop as Breachstones instead in Areas |
46 | Map Items have a (2.5–3)% chance to drop as a random Unique Map instead in Areas |
47 | Harbingers in Areas drop rarer value Currency Shards |
48 | Abysses in Areas have (80–100)% increased chance to lead to an Abyssal Depths |
49 | Red Beasts in Areas have (130–150)% increased chance to be from The Deep |
50 | Red Beasts in Areas have (130–150)% increased chance to be from The Wilds |
51 | Red Beasts in Areas have (130–150)% increased chance to be from The Caverns |
52 | Red Beasts in Areas have (130–150)% increased chance to be from The Sands |
53 | Voltaxic Sulphite Veins and Chests in Areas have (16–20)% chance to contain double Sulphite |
54 | (13–15)% chance to Duplicate Blight Chests in Areas |
55 | Metamorph Samples dropped in Areas have (50–60)% increased chance to have a Reward |
56 | Delirium Encounters in Areas have (16–20)% chance to generate an additional Reward type |
57 | (16–20)% increased Stack size of Simulacrum Splinters found in Areas |
58 | Delirium Monsters in Areas have (30–40)% increased chance to drop Cluster Jewels |
59 | Plants Harvested in Areas have (13–15)% chance to give an additional Crafting option |
60 | Harvest Crops in Areas have an extra chance to grow higher Tier Plants |
61 | Harvest Crops in Areas have (30–40)% increased chance to contain a Tier 4 Plant |
62 | Areas have (40–50)% increased chance to contain a Smuggler's Cache |
63 | (25–30)% more Blueprints found in Areas |
64 | (50–60)% increased Stack size of Rogue's Markers found in Areas |
65 | (16–20)% chance on completing a Map influenced by a Conqueror of the Atlas to gain double progress towards locating their Citadel |
66 | Areas have +(25–30)% chance to contain a Vaal Side Area |
67 | Areas have +35% chance to contain a Trial of Ascendancy |
68 | Monsters and Chests in Areas have (16–20)% chance to drop Items with +1 to Item Level |
69 | Unique Bosses have (50–60)% chance to drop an additional Divination Card |
70 | Unique Bosses have (50–60)% chance to drop an additional Item with random Influence |
71 | Rogue Exiles in Areas have (50–60)% chance to be Possessed by a Tormented Spirit |
72 | Strongboxes in Areas have (200–250)% increased chance to be Rare |
73 | (130–150)% increased Quantity of Items found in Perandus Chests in Areas |
74 | Perandus Chests in Areas have (130–150)% increased chance to be Hoards |
75 | Perandus Chests in Areas have (130–150)% increased chance to be Catalogues |
76 | Perandus Chests in Areas have (130–150)% increased chance to be Archives |
77 | Perandus Chests in Areas have (130–150)% increased chance to be Coffers |
78 | Perandus Chests in Areas have (130–150)% increased chance to be Treasuries |
79 | (25–35)% increased Explosive Placement Range in Areas |
80 | (30–60)% increased Quantity of Vendor Refresh Currencies dropped by Monsters in Areas |
81 | (60–90)% increased quantity of Artifacts dropped by Monsters |
82 | Imprisoned Monsters in Areas have 100% chance to drop an additional Rare Item with an Essence Modifier |
83 | Tormented Spirits in Areas have (130–150)% increased Duration |
84 | 3% chance in Areas for Exalted Orbs to drop as 3 Exalted Orbs instead |
85 | Missions in Areas grant (100–120)% increased Favour |
86 | (12–15)% more Magic Monsters |
87 | (12–15)% more Rare Monsters |
88 | Areas contain 3 additional Magic Monster packs |
89 | Areas contain 3 additional packs with a Rare monster |
90 | 2% increased Experience gain |
91 | 8% increased Pack size |
92 | (35–40)% increased Rarity of Items found in Areas |
93 | 10% increased effect of Modifiers on non-unique Maps |
94 | Areas have a 100% chance to contain an additional Rogue Exile |
95 | (130–150)% increased Duration of Shrine Effects on Players |
96 | Areas have a 100% chance to contain an additional Shrine |
97 | (200–250)% increased chance for Strongboxes in Areas to be Unique |
98 | (20–25)% increased Quantity of Items dropped by Possessed or Touched Monsters in Areas |
99 | Areas have a 100% chance to contain an additional Tormented Spirit |
100 | Harbingers in Areas have (40–50)% chance to drop an additional Stack of Currency Shards |
101 | Areas have a 100% chance to contain an additional Harbinger |
102 | Areas have a 100% chance to contain an additional Invasion Boss |
103 | Slaying Enemies close together in Areas has a 3% chance to attract monsters from Beyond |
104 | Beyond Portals in Areas have (12–15)% chance to spawn an additional Beyond Demon |
105 | Beyond Demons in Areas grant (20–25)% increased Experience |
106 | Areas have (15–20)% chance to contain Cadiro Perandus |
107 | Breach Monsters in Areas grant (20–25)% increased Experience |
108 | Abyss Monsters in Areas grant (20–25)% increased Experience |
109 | Abyssal Troves in Areas have 10% chance to drop a Rare Item with an Abyssal Socket |
110 | Blight Chests in Areas have (50–60)% increased chance to contain Blighted Maps or Oils |
111 | +5 Metamorph Monster Samples in Areas have Rewards |
112 | 5% chance for Rewards from Metamorphs in Areas to be Doubled |
113 | Orbs of Fusing found in Areas have (1.2–1.5)% chance to drop as a full stack |
114 | Chromatic Orbs found in Areas have (1.2–1.5)% chance to drop as a full stack |
115 | Jeweller's Orbs found in Areas have (1.2–1.5)% chance to drop as a full stack |
116 | Chaos Orbs found in Areas have (1.6–2)% chance to drop as a full stack |
117 | Orbs of Alchemy found in Areas have (2.5–3)% chance to drop as a full stack |
118 | Orbs of Alteration found in Areas have (1.2–1.5)% chance to drop as a full stack |
119 | Orbs of Scouring found in Areas have 0.8% chance to drop as a full stack |
120 | Orbs of Chance found in Areas have (1.2–1.5)% chance to drop as a full stack |
121 | Cartographer's Chisels found in Areas have (1.2–1.5)% chance to drop as a full stack |
122 | Orbs of Transmutation found in Areas have (1.2–1.5)% chance to drop as a full stack |
123 | Blacksmith's Whetstones found in Areas have (2.5–3)% chance to drop as a full stack |
124 | Armourer's Scraps found in Areas have (1.2–1.5)% chance to drop as a full stack |
125 | (3–4)% chance in Areas for Gemcutter's Prisms to drop as 6 Gemcutter's Prisms instead |
126 | (3–4)% chance in Areas for Regal Orbs to drop as 5 Regal Orbs instead |
127 | (4–5)% chance in Areas for Divine Orbs to drop as 4 Divine Orbs instead |
128 | (6–7)% chance in Areas for Orbs of Annulment to drop as 3 Orbs of Annulment instead |
129 | (1–1.2)% chance in Areas for Orbs of Regret to drop as 20 Orbs of Regret instead |
130 | (2.5–3)% chance in Areas for Blessed Orbs to drop as 8 Blessed Orbs instead |
131 | 10% chance in Areas for Mirrors of Kalandra to drop as 2 Mirrors of Kalandra instead |
132 | (3–4)% chance in Areas for Vaal Orbs to drop as 7 Vaal Orbs instead |
133 | 1% chance in Areas for Amulets to drop as Anointed Talismans instead |
134 | Randomly encountered Masters in Areas have (250–300)% increased chance to be Niko Master Missions from completing Maps have (250–300)% increased chance to be Niko |
135 | Randomly encountered Masters in Areas have (250–300)% increased chance to be Zana Master Missions from completing Maps have (250–300)% increased chance to be Zana |
136 | Randomly encountered Masters in Areas have (250–300)% increased chance to be Jun Master Missions from completing Maps have (250–300)% increased chance to be Jun |
137 | Randomly encountered Masters in Areas have (250–300)% increased chance to be Alva Master Missions from completing Maps have (250–300)% increased chance to be Alva |
138 | Randomly encountered Masters in Areas have (250–300)% increased chance to be Einhar Master Missions from completing Maps have (250–300)% increased chance to be Einhar |
139 | Areas have +(8–10)% chance to grant an Atlas Mission on Completion |
140 | Areas that contain capturable Beasts have (30–40)% chance to contain an additional Red Beast |
141 | (25–30)% chance create a copy of Beasts Captured in Areas |
142 | 100% chance for Red Beasts in Areas to be the less common of two varieties |
143 | Red Beasts in Areas have (60–70)% chance to grant double Experience |
144 | (25–30)% increased Quantity of Items dropped in Incursions in Areas |
145 | Incursion Architects in Areas grant double Experience |
146 | Incursion Architects in Areas have a (30–40)% chance to drop an additional Rare Incursion Item |
147 | (30–40)% chance for Incursion Architects in Areas to be Possessed by a Tormented Spirit |
148 | Immortal Syndicate Members in Areas are (20–25)% more likely to be accompanied by reinforcements |
149 | Immortal Syndicate Members in Areas have (40–50)% chance to grant double Experience |
150 | Immortal Syndicate Members Executed in Areas have (40–50)% chance to gain an additional Rank |
151 | Immortal Syndicate Members have (40–50)% chance to drop an additional Veiled Item |
152 | (40–50)% chance for Sulphite Veins and Chests in Areas to be guarded by Sulphite-hoarding Monsters |
153 | Zana Missions in Areas have 3 additional Map options |
154 | +(15–20)% to Quality of Maps offered by Zana Missions in Areas |
155 | Map options offered by Zana Missions in Areas have (130–150)% increased chance to be Unique |
156 | Map options offered by Zana Missions in Areas have (130–150)% increased chance to be Synthesis Maps |
157 | Map options offered by Zana Missions in Areas have (130–150)% increased chance to have 8 Modifiers |
158 | Unique Bosses have (23–25)% chance to drop an additional Scarab |
159 | Unique Map Bosses have (30–40)% chance to drop an additional Unique Item |
160 | Unique Map Bosses have (30–40)% chance to drop additional Map Currency Items |
161 | Unique Bosses have (30–40)% chance to drop an additional Talisman |
162 | Unique Bosses have (60–70)% chance to drop an additional Essence |
163 | Unique Bosses have (60–70)% chance to drop an additional Silver Coin |
164 | Unique Bosses have (25–30)% chance to drop an additional Map Item |
165 | Unique Bosses have (60–70)% chance to drop an additional Sacrifice Fragment |
166 | Unique Map Bosses have (12–15)% chance to drop an additional Atlas Base Type |
167 | Monsters Sacrificed at Ritual Altars in Areas grant (15–20)% increased Tribute |
168 | Rerolling Favours at Ritual Altars in Areas costs (20–24)% less Tribute |
# | Item | Level | Mods | Weight |
---|---|---|---|---|
1 | Simple Sextant | 1 | Unique Bosses drop 1 additional Unique Item 3 uses remaining |
no_boss 0 default 500 |
2 | Simple Sextant | 1 | Found Items drop Identified in Identified Maps 9% increased Pack Size in Unidentified Maps 20% increased Quantity of Items found in Unidentified Maps 3 uses remaining |
default 250 |
3 | Simple Sextant | 1 | Areas are inhabited by an additional Invasion Boss 3 uses remaining map extra content weighting [1] |
hall_of_grandmasters 0 default 500 |
4 | Simple Sextant | 1 | Players and Monsters take 8% increased Fire Damage Areas contain 4 additional packs of Monsters that deal Fire Damage 3 uses remaining |
no_monster_packs 0 default 1000 |
5 | Simple Sextant | 1 | Players and Monsters take 8% increased Cold Damage Areas contain 4 additional packs of Monsters that deal Cold Damage 3 uses remaining |
no_monster_packs 0 default 1000 |
6 | Simple Sextant | 1 | Players and Monsters take 8% increased Lightning Damage Areas contain 4 additional packs of Monsters that deal Lightning Damage 3 uses remaining |
no_monster_packs 0 default 1000 |
7 | Simple Sextant | 1 | Players and Monsters take 8% increased Physical Damage Areas contain 4 additional packs of Monsters that deal Physical Damage 3 uses remaining |
no_monster_packs 0 default 1000 |
8 | Simple Sextant | 1 | Players and Monsters take 8% increased Chaos Damage Areas contain 4 additional packs of Monsters that deal Chaos Damage 3 uses remaining |
no_monster_packs 0 default 1000 |
9 | Simple Sextant | 1 | Unique Bosses deal 20% increased Damage Maps have 20% Quality 3 uses remaining |
default 500 |
10 | Simple Sextant | 1 | Unique Bosses have 20% increased Life Quality bonus of Maps also applies to Rarity of Items found 3 uses remaining |
default 500 |
11 | Simple Sextant | 1 | Areas are Alluring 3 uses remaining |
default 10 |
12 | Simple Sextant | 1 | 20% increased Magic Pack Size 3 uses remaining |
no_monster_packs 0 default 500 |
13 | Simple Sextant | 1 | Rogue Exiles deal 20% increased Damage Rogue Exiles drop 2 additional Jewels Rogue Exiles in Areas have 20% increased Maximum Life Areas are inhabited by 2 additional Rogue Exiles 3 uses remaining map extra content weighting [0] |
no_monster_packs 0 default 500 |
14 | Simple Sextant | 1 | Magic Maps contain 3 additional packs of Magic Monsters Normal Maps contain 3 additional packs of Normal Monsters Rare Maps contain 3 additional Rare Monster packs 3 uses remaining |
unique_map 0 no_monster_packs 0 default 1000 |
15 | Simple Sextant | 1 | Players and their Minions cannot take Reflected Damage Areas contain 3 additional Packs with Mirrored Rare Monsters 3 uses remaining |
default 1000 |
16 | Simple Sextant | 1 | Areas contain 15 additional Clusters of Mysterious Barrels 3 uses remaining map bonus barrel % [10] |
default 50 |
17 | Simple Sextant | 1 | Areas contain 15 additional Clusters of Mysterious Barrels 3 uses remaining map bonus barrel % [10] |
default 250 |
18 | Simple Sextant | 1 | Areas contain 4 additional packs of Monsters that Convert when Killed 3 uses remaining |
no_monster_packs 0 default 1000 |
19 | Simple Sextant | 1 | Player's Life and Mana Recovery from Flasks are instant Areas contain 4 additional packs of Monsters that Heal 3 uses remaining |
default 1000 |
20 | Simple Sextant | 1 | Players gain an additional Vaal Soul on Kill Area contains 4 additional packs of Corrupted Vaal Monsters 3 uses remaining |
no_monster_packs 0 default 500 |
21 | Simple Sextant | 1 | Area contains 4 additional packs of Corrupted Vaal Monsters Items dropped by Corrupted Vaal Monsters in Areas have 15% chance to be Corrupted 3 uses remaining |
no_monster_packs 0 default 250 |
22 | Simple Sextant | 1 | The First 3 Possessed Monsters drop an additional Rusted Scarab Areas contain an additional Tormented Betrayer 3 uses remaining map extra content weighting [1] |
default 250 |
23 | Simple Sextant | 1 | The First 3 Possessed Monsters drop an additional Unique Item Areas contain an additional Tormented Graverobber 3 uses remaining map extra content weighting [1] |
default 250 |
24 | Simple Sextant | 1 | Area contains 4 additional packs of Corrupted Vaal Monsters Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used 3 uses remaining map extra content weighting [1] |
no_monster_packs 0 default 250 |
25 | Simple Sextant | 1 | Players' Vaal Skills do not apply Soul Gain Prevention Area contains 4 additional packs of Corrupted Vaal Monsters 3 uses remaining |
no_monster_packs 0 default 250 |
26 | Prime Sextant | 1 | Found Items drop Identified in Identified Maps 12% increased Pack Size in Unidentified Maps 25% increased Quantity of Items found in Unidentified Maps 3 uses remaining |
default 250 |
27 | Prime Sextant | 1 | Players and Monsters take 10% increased Fire Damage Areas contain 6 additional packs of Monsters that deal Fire Damage 3 uses remaining |
no_monster_packs 0 default 1000 |
28 | Prime Sextant | 1 | Players and Monsters take 10% increased Cold Damage Areas contain 6 additional packs of Monsters that deal Cold Damage 3 uses remaining |
no_monster_packs 0 default 1000 |
29 | Prime Sextant | 1 | Players and Monsters take 10% increased Lightning Damage Areas contain 6 additional packs of Monsters that deal Lightning Damage 3 uses remaining |
no_monster_packs 0 default 1000 |
30 | Prime Sextant | 1 | Players and Monsters take 10% increased Physical Damage Areas contain 6 additional packs of Monsters that deal Physical Damage 3 uses remaining |
no_monster_packs 0 default 1000 |
31 | Prime Sextant | 1 | Players and Monsters take 10% increased Chaos Damage Areas contain 6 additional packs of Monsters that deal Chaos Damage 3 uses remaining |
no_monster_packs 0 default 1000 |
32 | Prime Sextant | 1 | Unique Monsters drop Corrupted Items 3 uses remaining |
vaults_of_atziri 0 hall_of_grandmasters 0 default 250 |
33 | Prime Sextant | 1 | Areas contain Zana 3 uses remaining map extra content weighting [1] map mission id [7] |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
34 | Prime Sextant | 1 | Areas contain Einhar 3 uses remaining map extra content weighting [1] map mission id [2] |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
35 | Prime Sextant | 1 | Areas contain Alva 3 uses remaining map extra content weighting [1] map mission id [3] |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
36 | Prime Sextant | 1 | Areas contain Niko 3 uses remaining map extra content weighting [1] map mission id [5] |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
37 | Prime Sextant | 1 | Areas contain Jun 3 uses remaining map extra content weighting [1] map mission id [6] |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
38 | Prime Sextant | 1 | Areas contain an additional Strongbox Strongboxes in Areas are Corrupted Strongboxes in Areas are at least Rare 3 uses remaining map extra content weighting [1] |
no_strongboxes 0 default 500 |
39 | Prime Sextant | 1 | Unique Bosses of Corrupted Maps drop an additional Vaal Item Found Items have 5% chance to drop Corrupted in Areas 3 uses remaining |
default 500 |
40 | Prime Sextant | 1 | 25% increased Magic Pack Size 3 uses remaining |
no_monster_packs 0 default 500 |
41 | Prime Sextant | 1 | Magic Maps contain 4 additional packs of Magic Monsters Normal Maps contain 4 additional packs of Normal Monsters Rare Maps contain 4 additional Rare Monster packs 3 uses remaining |
unique_map 0 no_monster_packs 0 default 1000 |
42 | Prime Sextant | 1 | Players and their Minions cannot take Reflected Damage Areas contain 4 additional Packs with Mirrored Rare Monsters 3 uses remaining |
default 1000 |
43 | Prime Sextant | 1 | Areas contain 25 additional Clusters of Mysterious Barrels 3 uses remaining map bonus barrel % [10] |
default 50 |
44 | Prime Sextant | 1 | Areas contain 25 additional Clusters of Mysterious Barrels 3 uses remaining map bonus barrel % [10] |
default 250 |
45 | Prime Sextant | 1 | Areas contain 6 additional packs of Monsters that Convert when Killed 3 uses remaining |
no_monster_packs 0 default 1000 |
46 | Prime Sextant | 1 | Player's Life and Mana Recovery from Flasks are instant Areas contain 6 additional packs of Monsters that Heal 3 uses remaining |
default 1000 |
47 | Prime Sextant | 1 | Unique Bosses are accompanied by Bodyguards An additional Map drops on Completing Areas 3 uses remaining |
no_boss 0 default 500 |
48 | Prime Sextant | 1 | Areas can contain Breaches Areas contain an additional Breach 3 uses remaining map extra content weighting [1] |
unique_map 0 default 250 |
49 | Prime Sextant | 1 | Areas contain an additional Abyss Areas can contain Abysses 3 uses remaining map extra content weighting [1] |
unique_map 0 default 250 |
50 | Prime Sextant | 1 | 50% increased Duration of Shrine Effects on Players Areas contain an additional Gloom Shrine 3 uses remaining map extra content weighting [1] |
unique_map 0 no_monster_packs 0 default 1000 |
51 | Prime Sextant | 1 | 50% increased Duration of Shrine Effects on Players Areas contain an additional Resonating Shrine 3 uses remaining map extra content weighting [1] |
unique_map 0 no_monster_packs 0 default 1000 |
52 | Prime Sextant | 1 | Monsters Imprisoned by Essences have a 50% chance to contain a Remnant of Corruption Areas contain 2 additional Essences 3 uses remaining map extra content weighting [1] |
unique_map 0 no_monster_packs 0 default 500 |
53 | Prime Sextant | 1 | Players gain an additional Vaal Soul on Kill Area contains 6 additional packs of Corrupted Vaal Monsters 3 uses remaining |
no_monster_packs 0 default 500 |
54 | Prime Sextant | 1 | Area contains 6 additional packs of Corrupted Vaal Monsters Items dropped by Corrupted Vaal Monsters in Areas have 20% chance to be Corrupted 3 uses remaining |
no_monster_packs 0 default 250 |
55 | Prime Sextant | 1 | The First 3 Possessed Monsters drop an additional Polished Scarab Areas contain an additional Tormented Betrayer 3 uses remaining map extra content weighting [1] |
default 250 |
56 | Prime Sextant | 1 | Area contains 6 additional packs of Corrupted Vaal Monsters Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used 3 uses remaining map extra content weighting [1] |
no_monster_packs 0 default 250 |
57 | Prime Sextant | 1 | Players' Vaal Skills do not apply Soul Gain Prevention Area contains 6 additional packs of Corrupted Vaal Monsters 3 uses remaining |
no_monster_packs 0 default 250 |
58 | Awakened Sextant | 1 | Found Items drop Identified in Identified Maps 15% increased Pack Size in Unidentified Maps 30% increased Quantity of Items found in Unidentified Maps 3 uses remaining |
default 250 |
59 | Awakened Sextant | 1 | Nemesis Monsters drop 3 additional Basic Currency Items 3 uses remaining map extra content weighting [1] |
no_monster_packs 0 default 250 |
60 | Awakened Sextant | 1 | Players and Monsters take 12% increased Fire Damage Areas contain 8 additional packs of Monsters that deal Fire Damage 3 uses remaining |
no_monster_packs 0 default 1000 |
61 | Awakened Sextant | 1 | Players and Monsters take 12% increased Cold Damage Areas contain 8 additional packs of Monsters that deal Cold Damage 3 uses remaining |
no_monster_packs 0 default 1000 |
62 | Awakened Sextant | 1 | Players and Monsters take 12% increased Lightning Damage Areas contain 8 additional packs of Monsters that deal Lightning Damage 3 uses remaining |
no_monster_packs 0 default 1000 |
63 | Awakened Sextant | 1 | Players and Monsters take 12% increased Physical Damage Areas contain 8 additional packs of Monsters that deal Physical Damage 3 uses remaining |
no_monster_packs 0 default 1000 |
64 | Awakened Sextant | 1 | Players and Monsters take 12% increased Chaos Damage Areas contain 8 additional packs of Monsters that deal Chaos Damage 3 uses remaining |
no_monster_packs 0 default 1000 |
65 | Awakened Sextant | 1 | Unique Monsters drop Corrupted Items 3 uses remaining |
vaults_of_atziri 0 hall_of_grandmasters 0 default 250 |
66 | Awakened Sextant | 1 | Areas contain Zana 3 uses remaining map extra content weighting [1] map mission id [7] |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
67 | Awakened Sextant | 1 | Areas contain Einhar 3 uses remaining map extra content weighting [1] map mission id [2] |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
68 | Awakened Sextant | 1 | Areas contain Alva 3 uses remaining map extra content weighting [1] map mission id [3] |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
69 | Awakened Sextant | 1 | Areas contain Niko 3 uses remaining map extra content weighting [1] map mission id [5] |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
70 | Awakened Sextant | 1 | Areas contain Jun 3 uses remaining map extra content weighting [1] map mission id [6] |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
71 | Awakened Sextant | 1 | Areas contain 2 additional Strongboxes Strongboxes in Areas are Corrupted Strongboxes in Areas are at least Rare 3 uses remaining map extra content weighting [1] |
no_strongboxes 0 default 500 |
72 | Awakened Sextant | 1 | Unique Bosses of Corrupted Maps drop 2 additional Vaal Items Found Items have 5% chance to drop Corrupted in Areas 3 uses remaining |
default 500 |
73 | Awakened Sextant | 1 | 30% increased Magic Pack Size 3 uses remaining |
no_monster_packs 0 default 500 |
74 | Awakened Sextant | 1 | Magic Maps contain 5 additional packs of Magic Monsters Normal Maps contain 5 additional packs of Normal Monsters Rare Maps contain 5 additional Rare Monster packs 3 uses remaining |
unique_map 0 no_monster_packs 0 default 1000 |
75 | Awakened Sextant | 1 | Players and their Minions cannot take Reflected Damage Areas contain 5 additional Packs with Mirrored Rare Monsters 3 uses remaining |
default 1000 |
76 | Awakened Sextant | 1 | Areas contain 35 additional Clusters of Mysterious Barrels 3 uses remaining map bonus barrel % [10] |
default 50 |
77 | Awakened Sextant | 1 | Areas contain 35 additional Clusters of Mysterious Barrels 3 uses remaining map bonus barrel % [10] |
default 250 |
78 | Awakened Sextant | 1 | Strongbox Monsters are Enraged Strongbox Monsters have 500% increased Item Quantity Areas contain an additional Strongbox 3 uses remaining map extra content weighting [0] map strongbox monsters movement velocity +% [25] |
hall_of_grandmasters 0 no_strongboxes 0 default 250 |
79 | Awakened Sextant | 1 | Areas contain hunted traitors 3 uses remaining |
no_monster_packs 0 default 250 |
80 | Awakened Sextant | 1 | Areas contain 8 additional packs of Monsters that Convert when Killed 3 uses remaining |
no_monster_packs 0 default 1000 |
81 | Awakened Sextant | 1 | Player's Life and Mana Recovery from Flasks are instant Areas contain 8 additional packs of Monsters that Heal 3 uses remaining |
default 1000 |
82 | Awakened Sextant | 1 | Unique Bosses are accompanied by Bodyguards 2 additional Maps drop on Completing Areas 3 uses remaining |
no_boss 0 default 250 |
83 | Awakened Sextant | 1 | Areas can contain Breaches Areas contain 2 additional Breaches 3 uses remaining map extra content weighting [1] |
unique_map 0 default 250 |
84 | Awakened Sextant | 1 | Areas contain 2 additional Abysses Areas can contain Abysses 3 uses remaining map extra content weighting [1] |
unique_map 0 default 250 |
85 | Awakened Sextant | 1 | 50% increased Duration of Shrine Effects on Players Areas contain an additional Gloom Shrine Areas contain an additional Shrine 3 uses remaining map extra content weighting [1] |
unique_map 0 no_monster_packs 0 default 1000 |
86 | Awakened Sextant | 1 | 50% increased Duration of Shrine Effects on Players Areas contain an additional Resonating Shrine Areas contain an additional Shrine 3 uses remaining map extra content weighting [1] |
unique_map 0 no_monster_packs 0 default 1000 |
87 | Awakened Sextant | 1 | Unique Bosses are accompanied by a mysterious Harbinger Unique Bosses drop additional Currency Shards Harbingers drop additional Currency Shards 3 uses remaining map extra content weighting [1] |
no_boss 0 default 250 |
88 | Awakened Sextant | 1 | Players gain an additional Vaal Soul on Kill Area contains 8 additional packs of Corrupted Vaal Monsters 3 uses remaining |
no_monster_packs 0 default 500 |
89 | Awakened Sextant | 1 | Area contains 8 additional packs of Corrupted Vaal Monsters Items dropped by Corrupted Vaal Monsters in Areas have 25% chance to be Corrupted 3 uses remaining |
no_monster_packs 0 default 250 |
90 | Awakened Sextant | 1 | Slaying Enemies close together in Areas has a 6% chance to attract monsters from Beyond Beyond Portals in Areas have 33% chance to spawn an additional Beyond Demon 3 uses remaining map extra content weighting [1] |
unique_map 0 default 250 |
91 | Awakened Sextant | 1 | The First 3 Possessed Monsters drop an additional Gilded Scarab Areas contain an additional Tormented Betrayer 3 uses remaining map extra content weighting [1] |
default 250 |
92 | Awakened Sextant | 1 | The First 3 Possessed Monsters drop an additional Map Areas contain an additional Tormented Heretic 3 uses remaining map extra content weighting [1] |
default 250 |
93 | Awakened Sextant | 1 | Area contains 8 additional packs of Corrupted Vaal Monsters Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used 3 uses remaining map extra content weighting [1] |
no_monster_packs 0 default 250 |
94 | Awakened Sextant | 1 | Players' Vaal Skills do not apply Soul Gain Prevention Area contains 8 additional packs of Corrupted Vaal Monsters 3 uses remaining |
no_monster_packs 0 default 250 |
95 | Awakened Sextant | 1 | Areas contain an additional Legion Encounter 3 uses remaining map extra content weighting [1] map legion league [1] |
no_monster_packs 0 unique_map 0 default 250 |
96 | Awakened Sextant | 1 | Area contains Metamorph Monsters 3 uses remaining map extra content weighting [1] |
no_monster_packs 0 unique_map 0 default 250 |
97 | Awakened Sextant | 1 | Areas contain a Blight Encounter 3 uses remaining map blight league [1] map extra content weighting [1] |
no_monster_packs 0 unique_map 0 map_has_blight_encounter 0 default 250 |
98 | Awakened Sextant | 1 | Areas contain a mirror of Delirium 3 uses remaining map affliction league [1] |
no_monster_packs 0 unique_map 0 default 100 |
99 | Awakened Sextant | 1 | Areas contain The Sacred Grove 3 uses remaining map extra content weighting [1] map harvest league [1] |
no_monster_packs 0 unique_map 0 default 100 |
100 | Awakened Sextant | 1 | Area contains a Smuggler's Cache 3 uses remaining |
no_monster_packs 0 unique_map 0 default 250 |
101 | Awakened Sextant | 1 | Areas contain Ritual Altars 3 uses remaining |
no_monster_packs 0 unique_map 0 default 100 |
102 | Elevated Sextant | 1 | Found Items drop Identified in Identified Maps 18% increased Pack Size in Unidentified Maps 35% increased Quantity of Items found in Unidentified Maps 15 uses remaining |
default 250 |
103 | Elevated Sextant | 1 | Nemesis Monsters drop 4 additional Basic Currency Items 15 uses remaining map extra content weighting [1] |
no_monster_packs 0 default 250 |
104 | Elevated Sextant | 1 | Players and Monsters take 14% increased Fire Damage Areas contain 10 additional packs of Monsters that deal Fire Damage 15 uses remaining |
no_monster_packs 0 default 1000 |
105 | Elevated Sextant | 1 | Players and Monsters take 14% increased Cold Damage Areas contain 10 additional packs of Monsters that deal Cold Damage 15 uses remaining |
no_monster_packs 0 default 1000 |
106 | Elevated Sextant | 1 | Players and Monsters take 14% increased Lightning Damage Areas contain 10 additional packs of Monsters that deal Lightning Damage 15 uses remaining |
no_monster_packs 0 default 1000 |
107 | Elevated Sextant | 1 | Players and Monsters take 14% increased Physical Damage Areas contain 10 additional packs of Monsters that deal Physical Damage 15 uses remaining |
no_monster_packs 0 default 1000 |
108 | Elevated Sextant | 1 | Players and Monsters take 14% increased Chaos Damage Areas contain 10 additional packs of Monsters that deal Chaos Damage 15 uses remaining |
no_monster_packs 0 default 1000 |
109 | Elevated Sextant | 1 | Unique Monsters drop Corrupted Items 15 uses remaining |
vaults_of_atziri 0 hall_of_grandmasters 0 default 250 |
110 | Elevated Sextant | 1 | Areas contain Zana 15 uses remaining map extra content weighting [1] map mission id [7] |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
111 | Elevated Sextant | 1 | Areas contain Einhar 15 uses remaining map extra content weighting [1] map mission id [2] |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
112 | Elevated Sextant | 1 | Areas contain Alva 15 uses remaining map extra content weighting [1] map mission id [3] |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
113 | Elevated Sextant | 1 | Areas contain Niko 15 uses remaining map extra content weighting [1] map mission id [5] |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
114 | Elevated Sextant | 1 | Areas contain Jun 15 uses remaining map extra content weighting [1] map mission id [6] |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
115 | Elevated Sextant | 1 | Areas contain 3 additional Strongboxes Strongboxes in Areas are Corrupted Strongboxes in Areas are at least Rare 15 uses remaining map extra content weighting [1] |
no_strongboxes 0 default 500 |
116 | Elevated Sextant | 1 | Unique Bosses of Corrupted Maps drop 3 additional Vaal Items Found Items have 5% chance to drop Corrupted in Areas 15 uses remaining |
default 500 |
117 | Elevated Sextant | 1 | 35% increased Magic Pack Size 15 uses remaining |
no_monster_packs 0 default 500 |
118 | Elevated Sextant | 1 | Magic Maps contain 6 additional packs of Magic Monsters Normal Maps contain 6 additional packs of Normal Monsters Rare Maps contain 6 additional Rare Monster packs 15 uses remaining |
unique_map 0 no_monster_packs 0 default 1000 |
119 | Elevated Sextant | 1 | Players and their Minions cannot take Reflected Damage Areas contain 6 additional Packs with Mirrored Rare Monsters 15 uses remaining |
default 1000 |
120 | Elevated Sextant | 1 | Areas contain 45 additional Clusters of Mysterious Barrels 15 uses remaining map bonus barrel % [10] |
default 50 |
121 | Elevated Sextant | 1 | Areas contain 45 additional Clusters of Mysterious Barrels 15 uses remaining map bonus barrel % [10] |
default 250 |
122 | Elevated Sextant | 1 | Strongbox Monsters are Enraged Strongbox Monsters have 600% increased Item Quantity Areas contain an additional Strongbox 15 uses remaining map extra content weighting [0] map strongbox monsters movement velocity +% [30] |
hall_of_grandmasters 0 no_strongboxes 0 default 250 |
123 | Elevated Sextant | 1 | Areas contain hunted traitors 15 uses remaining |
no_monster_packs 0 default 250 |
124 | Elevated Sextant | 1 | Areas contain 10 additional packs of Monsters that Convert when Killed 15 uses remaining |
no_monster_packs 0 default 1000 |
125 | Elevated Sextant | 1 | Player's Life and Mana Recovery from Flasks are instant Areas contain 10 additional packs of Monsters that Heal 15 uses remaining |
default 1000 |
126 | Elevated Sextant | 1 | Unique Bosses are accompanied by Bodyguards 3 additional Maps drop on Completing Areas 15 uses remaining |
no_boss 0 default 250 |
127 | Elevated Sextant | 1 | Areas can contain Breaches Areas contain 3 additional Breaches 15 uses remaining map extra content weighting [1] |
unique_map 0 default 250 |
128 | Elevated Sextant | 1 | Areas contain 3 additional Abysses Areas can contain Abysses 15 uses remaining map extra content weighting [1] |
unique_map 0 default 250 |
129 | Elevated Sextant | 1 | 50% increased Duration of Shrine Effects on Players Areas contain an additional Gloom Shrine Areas contain 2 additional Shrines 15 uses remaining map extra content weighting [1] |
unique_map 0 no_monster_packs 0 default 1000 |
130 | Elevated Sextant | 1 | 50% increased Duration of Shrine Effects on Players Areas contain an additional Resonating Shrine Areas contain 2 additional Shrines 15 uses remaining map extra content weighting [1] |
unique_map 0 no_monster_packs 0 default 1000 |
131 | Elevated Sextant | 1 | Unique Bosses are accompanied by a mysterious Harbinger Unique Bosses drop additional Currency Shards Harbingers drop additional Currency Shards 15 uses remaining map extra content weighting [1] |
no_boss 0 default 250 |
132 | Elevated Sextant | 1 | Players gain an additional Vaal Soul on Kill Area contains 10 additional packs of Corrupted Vaal Monsters 15 uses remaining |
no_monster_packs 0 default 500 |
133 | Elevated Sextant | 1 | Area contains 10 additional packs of Corrupted Vaal Monsters Items dropped by Corrupted Vaal Monsters in Areas have 30% chance to be Corrupted 15 uses remaining |
no_monster_packs 0 default 250 |
134 | Elevated Sextant | 1 | Slaying Enemies close together in Areas has a 8% chance to attract monsters from Beyond Beyond Portals in Areas have 33% chance to spawn an additional Beyond Demon 15 uses remaining map extra content weighting [1] |
unique_map 0 default 250 |
135 | Elevated Sextant | 1 | The First 3 Possessed Monsters drop an additional Winged Scarab Areas contain an additional Tormented Betrayer 15 uses remaining map extra content weighting [1] |
default 50 |
136 | Elevated Sextant | 1 | The First 3 Possessed Monsters drop an additional Map Areas contain an additional Tormented Heretic 15 uses remaining map extra content weighting [1] |
default 250 |
137 | Elevated Sextant | 1 | Area contains 10 additional packs of Corrupted Vaal Monsters Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used 15 uses remaining map extra content weighting [1] |
no_monster_packs 0 default 250 |
138 | Elevated Sextant | 1 | Players' Vaal Skills do not apply Soul Gain Prevention Area contains 10 additional packs of Corrupted Vaal Monsters 15 uses remaining |
no_monster_packs 0 default 250 |
139 | Elevated Sextant | 1 | Areas contain an additional Legion Encounter 15 uses remaining map extra content weighting [1] map legion league [1] |
no_monster_packs 0 unique_map 0 default 250 |
140 | Elevated Sextant | 1 | Area contains Metamorph Monsters 15 uses remaining map extra content weighting [1] |
no_monster_packs 0 unique_map 0 default 250 |
141 | Elevated Sextant | 1 | Areas contain a Blight Encounter 15 uses remaining map blight league [1] map extra content weighting [1] |
no_monster_packs 0 unique_map 0 map_has_blight_encounter 0 default 250 |
142 | Elevated Sextant | 1 | Areas contain a mirror of Delirium 15 uses remaining map affliction league [1] |
no_monster_packs 0 unique_map 0 default 100 |
143 | Elevated Sextant | 1 | Areas contain The Sacred Grove 15 uses remaining map extra content weighting [1] map harvest league [1] |
no_monster_packs 0 unique_map 0 default 100 |
144 | Elevated Sextant | 1 | Area contains a Smuggler's Cache 15 uses remaining |
no_monster_packs 0 unique_map 0 default 250 |
145 | Elevated Sextant | 1 | Areas contain Ritual Altars 15 uses remaining |
no_monster_packs 0 unique_map 0 default 100 |
Watchstones are an endgame item that can be placed in the Atlas of Worlds to upgrade a region's map tiers and add new base maps to that region. Each atlas region has a citadel, which is an interface that allows socketing 4 watchstones within it. These watchstones can have various crafted modifiers, that players can add onto them using sextants. Quest watchstones drop from defeating the Conquerors, while craftable watchstones can be purchased from other players or obtained as boss drops.
The Echoes of the Atlas expansion introduces three new types of craftable Watchstones: Chromium Watchstone, Platinum Watchstone, and Titanium Watchstone. These valuable endgame items allow you to upgrade your Atlas and boost what types of rewards you find from maps. Players who are able to earn these powerful rewards will find that they are strictly better than regular Watchstones: they can be traded, don't expire with use, and their benefits can stack. They are found quite late in your progression through the Atlas. The eventual goal is that you replace all of your base quest item Watchstones with the new craftable ones over time, as you upgrade your atlas.
Region | Chromium | Platinum | Titanium | Unique Watchstones |
---|---|---|---|---|
Glennach Cairns | Chromium Glennach Cairns Watchstone | Platinum Glennach Cairns Watchstone | Titanium Glennach Cairns Watchstone | The Builder Platinum Glennach Cairns Watchstone |
Haewark Hamlet | Chromium Haewark Hamlet Watchstone | Platinum Haewark Hamlet Watchstone | Titanium Haewark Hamlet Watchstone | The Walls Platinum Haewark Hamlet Watchstone |
Lira Arthain | Chromium Lira Arthain Watchstone | Platinum Lira Arthain Watchstone | Titanium Lira Arthain Watchstone | The False Hope Platinum Lira Arthain Watchstone |
Valdo's Rest | Chromium Valdo's Rest Watchstone | Platinum Valdo's Rest Watchstone | Titanium Valdo's Rest Watchstone | Restless Cycles Platinum Valdo's Rest Watchstone |
You can farm these new watchstones by completing the Maven's challenges.
Like flasks, watchstones can only be normal or magic. You can't find or craft rare Watchstones.
Each of these three types of new watchstone has its own special mod pool, but there's also a shared mod pool that they all draw from. Because you can have up to four watchstones socketed in a region, up to eight mods can affect that region and some quite large bonuses to specific content can be stacked.
When combined with the Atlas Passive Trees, these really allow you to optimise what content you encounter, and the rewards from that content.
The Awakening Level of the Atlas is determined by the amount of Watchstones applied to the Atlas. Since there are 8 sets of Watchstones, the highest possible Awakening Level is 8.
The Atlas now has only four regions: Haewark Hamlet, Valdo’s Rest, Glennach Cairns, and Lira Arthain. The number of obtainable Watchstones has been reduced to 16 (previously 32).
Awakening Levels increase the difficulty of all maps, but grant bonuses to item drops. It also enables Awakened Atlas completion bonuses at higher levels, granting further bonuses to map drops.
Each 4 awakening bonus objectives you complete increases the effect of Modifiers on Non-Unique Maps by 1%.
The Atlas is divided into 8 regions. Each region of the Atlas has 4 Watchstone slots. Players are required to beat the bosses in their citadels of that region in order to acquire the Watchstones.
Name | How to get | Colour | Notes |
---|---|---|---|
Cobalt Watchstone | Defeat Veritania, the Redeemer | Cobalt Blue | Quest items and not tradeable |
Crimson Watchstone | Defeat Baran, the Crusader | Crimson Red | Quest items and not tradeable |
Golden Watchstone | Defeat Drox, the Warlord | Golden Yellow | Quest items and not tradeable |
Viridian Watchstone | Defeat Al-Hezmin, the Hunter | Viridian Green | Quest items and not tradeable |
Ivory Watchstone | Defeat Sirus, Awakener of Worlds | Has many unique versions and can be traded | |
Chromium Watchstone | Complete the Maven's challenges | New in PoE 3.13 and can be traded and crafted | |
Platinum Watchstone | Complete the Maven's challenges | New in PoE 3.13 and can be traded and crafted | |
Titanium Watchstone | Complete the Maven's challenges | New in PoE 3.13 and can be traded and crafted |
Base Item | Item | Stats |
---|---|---|
Ivory Watchstone | Booming Populace | +(10-20)% Monster pack size 15 uses remaining |
Ivory Watchstone | Irresistable Temptation | Map has 1 additional random Prefix 18 uses remaining |
Ivory Watchstone | Misinformation | +1 to Monster Level of Area (20-30)% increased effect of Modifiers on non-unique Maps 12 uses remaining |
Platinum Valdo’s Rest Watchstone | Restless Cycles | +1 to Monster Level of Area Beyond Demons in Areas grant (20–25)% increased Experience Gems found in Areas have 3% chance to drop with 20% Quality Plants Harvested in Areas have (13–15)% chance to give an additional Crafting option Areas have +(25–30)% chance to contain a Vaal Side Area 15 uses remaining |
Ivory Watchstone | Stalwart Defenders | +1 to Monster Level of Area (20-40)% more Monster Life 12 uses remaining |
Ivory Watchstone | Territories Unknown | Map has 1 additional random Suffix 18 uses remaining |
Ivory Watchstone | Terror | +1 to Monster Level of Area (15-30)% more Monster Damage 12 uses remaining |
Platinum Glennach Cairns Watchstone | The Builder | +1 to Monster Level of Area Influenced Monsters in Areas have (16–20)% chance to drop an additional Rare Jewellery Item Abysses in Areas have (80–100)% increased chance to lead to an Abyssal Depths 3–4)% chance in Areas for Gemcutter’s Prisms to drop as 6 Gemcutter’s Prisms instead Imprisoned Monsters in Areas have 100% chance to drop an additional Rare Item with an Essence Modifier 15 uses remaining |
Platinum Lira Arthain Watchstone | The False Hope | +1 to Monster Level of Area Imprisoned Monsters in Areas have 100% chance to drop an additional Rare Item with an Essence Modifier Flasks found in Areas have (16–20)% chance to drop with 20% Quality 30–40)% chance for Incursion Architects in Areas to be Possessed by a Tormented Spirit Randomly encountered Masters in Areas have (250–300)% increased chance to be Alva Master Missions from completing Maps have {0}% increased chance to be Alva 15 uses remaining |
Platinum Haewark Hamlet Watchstone | The Walls | +1 to Monster Level of Area Breaches in Areas have (200–250)% increased chance to belong to Esh Blight Chests in Areas have (50–60)% increased chance to contain Blighted Maps or Oils Orbs of Alchemy found in Areas have (2.5–3)% chance to drop as a full stack Harvest Crops in Areas have (30–40)% increased chance to contain a Tier 4 Plant 15 uses remaining |
Ivory Watchstone | War Among the Stars | Area contains (4-7) additional packs of Elder Fiends Area contains (4-7) additional packs of Shaper Creations 12 uses remaining |
Sextant can be used on a Watchstone to add a special modifier to all the maps on the region where the Watchstone is socketed.
Sextant | Tier | How to use it | Drop Level |
---|---|---|---|
Simple Sextant | Common modifiers | Right click this item then left click a Watchstone to apply it. | 68 |
Prime Sextant | Normal modifiers | Right click this item then left click a Watchstone to apply it. | 73 |
Awakened Sextant | Rare modifiers | Right click this item then left click a Watchstone to apply it. | 78 |
Elevated Sextant | Right click this item then left click a Watchstone to apply it. | 83 |
Each atlas region also allows players to select unique Atlas passive skill perks that affect drops and environmental effects within that region. The Uncharted Realms is an Atlas region located in the center of the Atlas of Worlds. Secrets of the Stones increases 25% effect of watchstone modifiers. Unique Watchstone Chance increases the drop rate of unique Ivory Watchstone from Sirus by 10%.
Name | Stats | Category | Distance from start |
---|---|---|---|
Unique Watchstone Chance |
|
Maps Node | 1 |
Secrets of the Stones |
|
Maps Notable | 2 |