Chromium Watchstone - Path of Exile

Echoes of the Atlas introduces three types of Craftable Watchstones: Chromium Watchstone Chromium Watchstone, Platinum Watchstone Platinum Watchstone, and Titanium Watchstone Titanium Watchstone. These valuable endgame items allow you to upgrade your Atlas and boost what types of rewards you find from maps. Players who are able to earn these powerful rewards will find that they are strictly better than regular Watchstones: they can be traded, don’t expire with use, and their benefits can stack.

1. How to use Chromium Watchstone?

Socket Chromium Watchstone Chromium Watchstone into a Citadel on your Atlas to increase the Tier of Maps and reveal hidden Maps in that Citadel’s Region. You can only socket one Crimson, Viridian, Cobalt or Golden Watchstone into each Citadel.

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2. List of Chromium Watchstone Mods

Each of three types of new watchstone has its own special mod pool, but there's also a shared mod pool that they all draw from. Because you can have up to four watchstones socketed in a region, up to eight mods can affect that region and some quite large bonuses to specific content can be stacked.

When combined with the Atlas Passive Trees, these really allow you to optimise what content you encounter, and the rewards from that content.

Name Stats Weights iLvl Category
Essential Imprisoned Monsters in Areas have (4–6)% chance to have an additional Essence 500 1 Prefix
Essential Imprisoned Monsters in Areas have (7–10)% chance to have an additional Essence 250 1 Prefix
Essential Imprisoned Monsters in Areas have (11–15)% chance to have an additional Essence 100 1 Prefix
Uncharted Rare Maps found in Areas have (4–6)% chance to be Corrupted 500 1 Prefix
Uncharted Rare Maps found in Areas have (7–10)% chance to be Corrupted 250 1 Prefix
Uncharted Rare Maps found in Areas have (11–15)% chance to be Corrupted 100 1 Prefix
Vaal Found Items have 1% chance to drop Corrupted in Areas 100 1 Prefix
Vaal Found Items have 2% chance to drop Corrupted in Areas 20 1 Prefix
Influenced Brute's Influenced Monsters in Areas have (3–4)% chance to drop an additional Rare Weapon 300 1 Prefix
Influenced Brute's Influenced Monsters in Areas have (5–6)% chance to drop an additional Rare Weapon 150 1 Prefix
Influenced Brute's Influenced Monsters in Areas have (7–8)% chance to drop an additional Rare Weapon 50 1 Prefix
Influenced Guard's Influenced Monsters in Areas have (3–4)% chance to drop an additional Rare Armour Item 300 1 Prefix
Influenced Guard's Influenced Monsters in Areas have (5–6)% chance to drop an additional Rare Armour Item 150 1 Prefix
Influenced Guard's Influenced Monsters in Areas have (7–8)% chance to drop an additional Rare Armour Item 50 1 Prefix
Influenced Aristocrat's Influenced Monsters in Areas have (3–4)% chance to drop an additional Rare Jewellery Item 300 1 Prefix
Influenced Aristocrat's Influenced Monsters in Areas have (5–6)% chance to drop an additional Rare Jewellery Item 150 1 Prefix
Influenced Aristocrat's Influenced Monsters in Areas have (7–8)% chance to drop an additional Rare Jewellery Item 50 1 Prefix
Influenced Merchant's Influenced Monsters in Areas have 1% chance to drop an additional Basic Currency Item 150 1 Prefix
Influenced Merchant's Influenced Monsters in Areas have 2% chance to drop an additional Basic Currency Item 75 1 Prefix
Influenced Merchant's Influenced Monsters in Areas have 3% chance to drop an additional Basic Currency Item 20 1 Prefix
Influenced Thaumaturge's Influenced Monsters in Areas have 1% chance to drop an additional Gem with Quality 150 1 Prefix
Influenced Thaumaturge's Influenced Monsters in Areas have 2% chance to drop an additional Gem with Quality 75 1 Prefix
Influenced Thaumaturge's Influenced Monsters in Areas have 3% chance to drop an additional Gem with Quality 20 1 Prefix
Simple Brute's Magic Monsters in Areas have (0.5–1)% chance to drop an additional Rare Weapon 300 1 Prefix
Simple Brute's Magic Monsters in Areas have (1.1–1.5)% chance to drop an additional Rare Weapon 150 1 Prefix
Simple Brute's Magic Monsters in Areas have (1.6–2)% chance to drop an additional Rare Weapon 50 1 Prefix
Simple Guard's Magic Monsters in Areas have (0.5–1)% chance to drop an additional Rare Armour Item 300 1 Prefix
Simple Guard's Magic Monsters in Areas have (1.1–1.5)% chance to drop an additional Rare Armour Item 150 1 Prefix
Simple Guard's Magic Monsters in Areas have (1.6–2)% chance to drop an additional Rare Armour Item 50 1 Prefix
Simple Aristocrat's Magic Monsters in Areas have (0.5–1)% chance to drop an additional Rare Jewellery Item 300 1 Prefix
Simple Aristocrat's Magic Monsters in Areas have (1.1–1.5)% chance to drop an additional Rare Jewellery Item 150 1 Prefix
Simple Aristocrat's Magic Monsters in Areas have (1.6–2)% chance to drop an additional Rare Jewellery Item 50 1 Prefix
Simple Merchant's Magic Monsters in Areas have (0.4–0.5)% chance to drop an additional Basic Currency Item 150 1 Prefix
Simple Merchant's Magic Monsters in Areas have (0.6–0.7)% chance to drop an additional Basic Currency Item 75 1 Prefix
Simple Merchant's Magic Monsters in Areas have (0.8–1)% chance to drop an additional Basic Currency Item 20 1 Prefix
Simple Thaumaturge's Magic Monsters in Areas have (0.4–0.5)% chance to drop an additional Gem with Quality 150 1 Prefix
Simple Thaumaturge's Magic Monsters in Areas have (0.6–0.7)% chance to drop an additional Gem with Quality 75 1 Prefix
Simple Thaumaturge's Magic Monsters in Areas have (0.8–1)% chance to drop an additional Gem with Quality 20 1 Prefix
Imposing Brute's Rare Monsters in Areas have (5–10)% chance to drop an additional Rare Weapon 300 1 Prefix
Imposing Brute's Rare Monsters in Areas have (11–15)% chance to drop an additional Rare Weapon 150 1 Prefix
Imposing Brute's Rare Monsters in Areas have (16–20)% chance to drop an additional Rare Weapon 50 1 Prefix
Imposing Guard's Rare Monsters in Areas have (5–10)% chance to drop an additional Rare Armour Item 300 1 Prefix
Imposing Guard's Rare Monsters in Areas have (11–15)% chance to drop an additional Rare Armour Item 150 1 Prefix
Imposing Guard's Rare Monsters in Areas have (16–20)% chance to drop an additional Rare Armour Item 50 1 Prefix
Imposing Aristocrat's Rare Monsters in Areas have (5–10)% chance to drop an additional Rare Jewellery Item 300 1 Prefix
Imposing Aristocrat's Rare Monsters in Areas have (11–15)% chance to drop an additional Rare Jewellery Item 150 1 Prefix
Imposing Aristocrat's Rare Monsters in Areas have (16–20)% chance to drop an additional Rare Jewellery Item 50 1 Prefix
Imposing Merchant's Rare Monsters in Areas have (4–5)% chance to drop an additional Basic Currency Item 150 1 Prefix
Imposing Merchant's Rare Monsters in Areas have (6–7)% chance to drop an additional Basic Currency Item 75 1 Prefix
Imposing Merchant's Rare Monsters in Areas have (8–10)% chance to drop an additional Basic Currency Item 20 1 Prefix
Imposing Thaumaturge's Rare Monsters in Areas have (4–5)% chance to drop an additional Gem with Quality 150 1 Prefix
Imposing Thaumaturge's Rare Monsters in Areas have (6–7)% chance to drop an additional Gem with Quality 75 1 Prefix
Imposing Thaumaturge's Rare Monsters in Areas have (8–10)% chance to drop an additional Gem with Quality 20 1 Prefix
Deafening Imprisoned Monsters in Areas have (35–50)% chance to drop an additional Rare Item with an Essence Modifier 100 1 Prefix
Lucrative 51% chance in Areas for Exalted Orbs to drop as 3 Exalted Orbs instead 100 1 Prefix
Connecting Orbs of Fusing found in Areas have (0.3–0.4)% chance to drop as a full stack 250 1 Prefix
Connecting Orbs of Fusing found in Areas have (0.5–0.6)% chance to drop as a full stack 50 1 Prefix
Colouring Chromatic Orbs found in Areas have (0.3–0.4)% chance to drop as a full stack 250 1 Prefix
Colouring Chromatic Orbs found in Areas have (0.5–0.6)% chance to drop as a full stack 50 1 Prefix
Hollowing Jeweller's Orbs found in Areas have (0.3–0.4)% chance to drop as a full stack 250 1 Prefix
Hollowing Jeweller's Orbs found in Areas have (0.5–0.6)% chance to drop as a full stack 50 1 Prefix
Chaotic Chaos Orbs found in Areas have (0.4–0.5)% chance to drop as a full stack 20 1 Prefix
Chaotic Chaos Orbs found in Areas have (0.6–0.7)% chance to drop as a full stack 5 1 Prefix
Gilding Orbs of Alchemy found in Areas have (0.5–0.7)% chance to drop as a full stack 250 1 Prefix
Gilding Orbs of Alchemy found in Areas have (0.8–1.2)% chance to drop as a full stack 50 1 Prefix
Alterating Orbs of Alteration found in Areas have (0.3–0.4)% chance to drop as a full stack 250 1 Prefix
Alterating Orbs of Alteration found in Areas have (0.5–0.6)% chance to drop as a full stack 50 1 Prefix
Erasing Orbs of Scouring found in Areas have 0.2% chance to drop as a full stack 250 1 Prefix
Erasing Orbs of Scouring found in Areas have 0.3% chance to drop as a full stack 50 1 Prefix
Wagering Orbs of Chance found in Areas have (0.3–0.4)% chance to drop as a full stack 250 1 Prefix
Wagering Orbs of Chance found in Areas have (0.5–0.6)% chance to drop as a full stack 50 1 Prefix
Carving Cartographer's Chisels found in Areas have (0.3–0.4)% chance to drop as a full stack 250 1 Prefix
Carving Cartographer's Chisels found in Areas have (0.5–0.6)% chance to drop as a full stack 50 1 Prefix
Transmuting Orbs of Transmutation found in Areas have (0.3–0.4)% chance to drop as a full stack 500 1 Prefix
Transmuting Orbs of Transmutation found in Areas have (0.5–0.6)% chance to drop as a full stack 100 1 Prefix
Sharpening Blacksmith's Whetstones found in Areas have (0.5–0.7)% chance to drop as a full stack 500 1 Prefix
Sharpening Blacksmith's Whetstones found in Areas have (0.8–1.2)% chance to drop as a full stack 100 1 Prefix
Hardening Armourer's Scraps found in Areas have (0.3–0.4)% chance to drop as a full stack 500 1 Prefix
Hardening Armourer's Scraps found in Areas have (0.5–0.6)% chance to drop as a full stack 100 1 Prefix
Faceting (0.8–1.2)% chance in Areas for Gemcutter's Prisms to drop as 6 Gemcutter's Prisms instead 100 1 Prefix
Faceting (1.3–1.6)% chance in Areas for Gemcutter's Prisms to drop as 6 Gemcutter's Prisms instead 20 1 Prefix
Endowing (0.8–1.2)% chance in Areas for Regal Orbs to drop as 5 Regal Orbs instead 100 1 Prefix
Endowing (1.3–1.6)% chance in Areas for Regal Orbs to drop as 5 Regal Orbs instead 20 1 Prefix
Divine (1.5–2)% chance in Areas for Divine Orbs to drop as 4 Divine Orbs instead 10 1 Prefix
Revoking (2–2.5)% chance in Areas for Orbs of Annulment to drop as 3 Orbs of Annulment instead 10 1 Prefix
Regretful (0.2–0.3)% chance in Areas for Orbs of Regret to drop as 20 Orbs of Regret instead 100 1 Prefix
Regretful (0.4–0.5)% chance in Areas for Orbs of Regret to drop as 20 Orbs of Regret instead 20 1 Prefix
Blessing (0.5–0.7)% chance in Areas for Blessed Orbs to drop as 8 Blessed Orbs instead 100 1 Prefix
Blessing (0.8–1.2)% chance in Areas for Blessed Orbs to drop as 8 Blessed Orbs instead 20 1 Prefix
Kalandra's (2–2.5)% chance in Areas for Mirrors of Kalandra to drop as 2 Mirrors of Kalandra instead 1 1 Prefix
Sacrificial (0.5–0.7)% chance in Areas for Vaal Orbs to drop as 7 Vaal Orbs instead 100 1 Prefix
Sacrificial (0.8–1.2)% chance in Areas for Vaal Orbs to drop as 7 Vaal Orbs instead 20 1 Prefix
Talismanic (0.2–0.4)% chance in Areas for Amulets to drop as Anointed Talismans instead 100 1 Prefix
of Surplus (1–2)% increased Quantity of Items found in Areas 750 1 Suffix
of Surplus (3–4)% increased Quantity of Items found in Areas 100 1 Suffix
of Surplus (5–6)% increased Quantity of Items found in Areas 10 1 Suffix
of Connections Items have 0.1% chance to drop fully Linked in Areas 400 1 Suffix
of Connections Items have 0.2% chance to drop fully Linked in Areas 200 1 Suffix
of Connections Items have 0.3% chance to drop fully Linked in Areas 100 1 Suffix
of Geomancy Items found in Areas have (0.1–0.2)% chance to have the maximum number of Sockets 400 1 Suffix
of Geomancy Items found in Areas have (0.3–0.4)% chance to have the maximum number of Sockets 200 1 Suffix
of Geomancy Items found in Areas have 0.5% chance to have the maximum number of Sockets 100 1 Suffix
of Versatility Items found in Areas have (0.16–0.2)% chance to have a White Socket 400 1 Suffix
of Versatility Items found in Areas have (0.21–0.25)% chance to have a White Socket 200 1 Suffix
of Versatility Items found in Areas have (0.26–0.35)% chance to have a White Socket 100 1 Suffix
of the Weaponsmith Weapons found in Areas have (2–3)% chance to drop with 20% Quality 600 1 Suffix
of the Weaponsmith Weapons found in Areas have (4–5)% chance to drop with 20% Quality 400 1 Suffix
of the Weaponsmith Weapons found in Areas have (6–7)% chance to drop with 20% Quality 200 1 Suffix
of the Armoursmith Armour Items found in Areas have (2–3)% chance to drop with 20% Quality 600 1 Suffix
of the Armoursmith Armour Items found in Areas have (4–5)% chance to drop with 20% Quality 400 1 Suffix
of the Armoursmith Armour Items found in Areas have (6–7)% chance to drop with 20% Quality 200 1 Suffix
of the Gemcutter Gems found in Areas have 1% chance to drop with 20% Quality 50 1 Suffix
of Glassblowing Flasks found in Areas have (2–3)% chance to drop with 20% Quality 600 1 Suffix
of Glassblowing Flasks found in Areas have (4–5)% chance to drop with 20% Quality 400 1 Suffix
of Glassblowing Flasks found in Areas have (6–7)% chance to drop with 20% Quality 200 1 Suffix
of Riches Unique Bosses drop an additional Basic Currency Item 20 1 Suffix
of Anarchic Influence Items found in Areas have (5–15)% increased chance to be Influenced 200 1 Suffix
of Anarchic Influence Items found in Areas have (16–30)% increased chance to be Influenced 100 1 Suffix
of Anarchic Influence Items found in Areas have (31–50)% increased chance to be Influenced 50 1 Suffix
of Strange Horizons Map Items have a (0.1–0.3)% chance to drop as a random Unique Map instead in Areas 200 1 Suffix
of Strange Horizons Map Items have a (0.4–0.6)% chance to drop as a random Unique Map instead in Areas 100 1 Suffix
of Strange Horizons Map Items have a (0.7–1)% chance to drop as a random Unique Map instead in Areas 50 1 Suffix
of Progress Monsters and Chests in Areas have (2–3)% chance to drop Items with +1 to Item Level 200 1 Suffix
of Progress Monsters and Chests in Areas have (4–5)% chance to drop Items with +1 to Item Level 100 1 Suffix
of Progress Monsters and Chests in Areas have (6–7)% chance to drop Items with +1 to Item Level 50 1 Suffix
of Divination Unique Bosses have (10–15)% chance to drop an additional Divination Card 400 1 Suffix
of Divination Unique Bosses have (16–20)% chance to drop an additional Divination Card 200 1 Suffix
of Divination Unique Bosses have (21–25)% chance to drop an additional Divination Card 100 1 Suffix
of Influence Unique Bosses have (10–15)% chance to drop an additional Item with random Influence 200 1 Suffix
of Influence Unique Bosses have (16–20)% chance to drop an additional Item with random Influence 100 1 Suffix
of Influence Unique Bosses have (21–25)% chance to drop an additional Item with random Influence 50 1 Suffix
of Emboldening (1–2)% more Magic Monsters 750 1 Suffix
of Emboldening (3–4)% more Magic Monsters 100 1 Suffix
of Emboldening 5% more Magic Monsters 20 1 Suffix
of the Unfettered (1–2)% more Rare Monsters 750 1 Suffix
of the Unfettered (3–4)% more Rare Monsters 100 1 Suffix
of the Unfettered 5% more Rare Monsters 20 1 Suffix
of Elevation 1% increased Experience gain 10 1 Suffix
of the Masses 1% increased Pack size 500 1 Suffix
of the Masses 52% increased Pack size 50 1 Suffix
of the Masses 5% increased Pack size 5 1 Suffix
of Wealth (4–7)% increased Rarity of Items found in Areas 750 1 Suffix
of Wealth (8–11)% increased Rarity of Items found in Areas 200 1 Suffix
of Wealth (12–15)% increased Rarity of Items found in Areas 50 1 Suffix
of Treacherous Realms 2% increased effect of Modifiers on non-unique Maps 500 1 Suffix
of Treacherous Realms 3% increased effect of Modifiers on non-unique Maps 50 1 Suffix
of Treacherous Realms 4% increased effect of Modifiers on non-unique Maps 5 1 Suffix
of Skittering Unique Bosses have (3–4.5)% chance to drop an additional Scarab 200 1 Suffix
of Skittering Unique Bosses have (5–6.5)% chance to drop an additional Scarab 100 1 Suffix
of Skittering Unique Bosses have (7–9)% chance to drop an additional Scarab 50 1 Suffix
of the Hoarder Unique Map Bosses have (5–7)% chance to drop an additional Unique Item 200 1 Suffix
of the Hoarder Unique Map Bosses have (8–10)% chance to drop an additional Unique Item 100 1 Suffix
of the Hoarder Unique Map Bosses have (11–15)% chance to drop an additional Unique Item 50 1 Suffix
of the Miser Unique Map Bosses have (5–7)% chance to drop additional Map Currency Items 400 1 Suffix
of the Miser Unique Map Bosses have (8–10)% chance to drop additional Map Currency Items 200 1 Suffix
of the Miser Unique Map Bosses have (11–15)% chance to drop additional Map Currency Items 100 1 Suffix
of the First Ones Unique Bosses have (5–7)% chance to drop an additional Talisman 200 1 Suffix
of the First Ones Unique Bosses have (7.5–10)% chance to drop an additional Talisman 100 1 Suffix
of the First Ones Unique Bosses have (11–15)% chance to drop an additional Talisman 50 1 Suffix
of the Voices Unique Bosses have (10–15)% chance to drop an additional Essence 400 1 Suffix
of the Voices Unique Bosses have (16–20)% chance to drop an additional Essence 200 1 Suffix
of the Voices Unique Bosses have (21–25)% chance to drop an additional Essence 100 1 Suffix
of the Prophet Unique Bosses have (10–15)% chance to drop an additional Silver Coin 400 1 Suffix
of the Prophet Unique Bosses have (16–20)% chance to drop an additional Silver Coin 200 1 Suffix
of the Prophet Unique Bosses have (21–25)% chance to drop an additional Silver Coin 100 1 Suffix
of the Gatekeeper Unique Bosses have (3–4)% chance to drop an additional Map Item 100 1 Suffix
of the Gatekeeper Unique Bosses have (5–6)% chance to drop an additional Map Item 50 1 Suffix
of the Gatekeeper Unique Bosses have (7–10)% chance to drop an additional Map Item 20 1 Suffix
of the Forbidden Unique Bosses have (10–15)% chance to drop an additional Sacrifice Fragment 200 1 Suffix
of the Forbidden Unique Bosses have (16–20)% chance to drop an additional Sacrifice Fragment 100 1 Suffix
of the Forbidden Unique Bosses have (21–25)% chance to drop an additional Sacrifice Fragment 50 1 Suffix
of the Remarkable Unique Map Bosses have (2–3)% chance to drop an additional Atlas Base Type 200 1 Suffix
of the Remarkable Unique Map Bosses have (4–5)% chance to drop an additional Atlas Base Type 100 1 Suffix
of the Remarkable Unique Map Bosses have (5–6)% chance to drop an additional Atlas Base Type 50 1 Suffix

3. Platinum Watchstone Modifiers

Category Name Stats Weights iLvl
Prefix Emblematic Timeless Splinters dropped by Legion Monsters in Areas have (0.02–0.03)% chance to drop as Timeless Emblems instead 280 1
Prefix Emblematic Timeless Splinters dropped by Legion Monsters in Areas have (0.04–0.05)% chance to drop as Timeless Emblems instead 140 1
Prefix Emblematic Timeless Splinters dropped by Legion Monsters in Areas have (0.06–0.07)% chance to drop as Timeless Emblems instead 84 1
Prefix Emblematic Timeless Splinters dropped by Legion Monsters in Areas have (0.08–0.1)% chance to drop as Timeless Emblems instead 42 1
Prefix Hyrri's Legion Encounters in Areas have (15–30)% increased chance to include a Karui army 175 1
Prefix Hyrri's Legion Encounters in Areas have (31–45)% increased chance to include a Karui army 140 1
Prefix Hyrri's Legion Encounters in Areas have (46–65)% increased chance to include a Karui army 105 1
Prefix Hyrri's Legion Encounters in Areas have (66–100)% increased chance to include a Karui army 70 1
Prefix Marceus' Legion Encounters in Areas have (15–30)% increased chance to include an Eternal Empire army 175 1
Prefix Marceus' Legion Encounters in Areas have (31–45)% increased chance to include an Eternal Empire army 140 1
Prefix Marceus' Legion Encounters in Areas have (46–65)% increased chance to include an Eternal Empire army 105 1
Prefix Marceus' Legion Encounters in Areas have (66–100)% increased chance to include an Eternal Empire army 70 1
Prefix Napuatzi's Legion Encounters in Areas have (15–30)% increased chance to include a Vaal army 175 1
Prefix Napuatzi's Legion Encounters in Areas have (31–45)% increased chance to include a Vaal army 140 1
Prefix Napuatzi's Legion Encounters in Areas have (46–65)% increased chance to include a Vaal army 105 1
Prefix Napuatzi's Legion Encounters in Areas have (66–100)% increased chance to include a Vaal army 70 1
Prefix Sanctus' Legion Encounters in Areas have (15–30)% increased chance to include a Templar army 175 1
Prefix Sanctus' Legion Encounters in Areas have (31–45)% increased chance to include a Templar army 140 1
Prefix Sanctus' Legion Encounters in Areas have (46–65)% increased chance to include a Templar army 105 1
Prefix Sanctus' Legion Encounters in Areas have (66–100)% increased chance to include a Templar army 70 1
Prefix Aukuna's Legion Encounters in Areas have (15–30)% increased chance to include a Maraketh army 175 1
Prefix Aukuna's Legion Encounters in Areas have (31–45)% increased chance to include a Maraketh army 140 1
Prefix Aukuna's Legion Encounters in Areas have (46–65)% increased chance to include a Maraketh army 105 1
Prefix Aukuna's Legion Encounters in Areas have (66–100)% increased chance to include a Maraketh army 70 1
Prefix Xoph's Breaches in Areas have (15–30)% increased chance to belong to Xoph 175 1
Prefix Xoph's Breaches in Areas have (31–45)% increased chance to belong to Xoph 140 1
Prefix Xoph's Breaches in Areas have (46–65)% increased chance to belong to Xoph 105 1
Prefix Xoph's Breaches in Areas have (66–100)% increased chance to belong to Xoph 70 1
Prefix Tul's Breaches in Areas have (15–30)% increased chance to belong to Tul 175 1
Prefix Tul's Breaches in Areas have (31–45)% increased chance to belong to Tul 140 1
Prefix Tul's Breaches in Areas have (46–65)% increased chance to belong to Tul 105 1
Prefix Tul's Breaches in Areas have (66–100)% increased chance to belong to Tul 70 1
Prefix Esh's Breaches in Areas have (15–30)% increased chance to belong to Esh 175 1
Prefix Esh's Breaches in Areas have (31–45)% increased chance to belong to Esh 140 1
Prefix Esh's Breaches in Areas have (46–65)% increased chance to belong to Esh 105 1
Prefix Esh's Breaches in Areas have (66–100)% increased chance to belong to Esh 70 1
Prefix Uul-Netol's Breaches in Areas have (15–30)% increased chance to belong to Uul-Netol 175 1
Prefix Uul-Netol's Breaches in Areas have (31–45)% increased chance to belong to Uul-Netol 140 1
Prefix Uul-Netol's Breaches in Areas have (46–65)% increased chance to belong to Uul-Netol 105 1
Prefix Uul-Netol's Breaches in Areas have (66–100)% increased chance to belong to Uul-Netol 70 1
Prefix Chayula's Breaches in Areas have (15–30)% increased chance to belong to Chayula 175 1
Prefix Chayula's Breaches in Areas have (31–45)% increased chance to belong to Chayula 140 1
Prefix Chayula's Breaches in Areas have (46–65)% increased chance to belong to Chayula 105 1
Prefix Chayula's Breaches in Areas have (66–100)% increased chance to belong to Chayula 70 1
Prefix Anointed Oils found in Areas have (5–8)% chance to be 1 tier higher 154 1
Prefix Anointed Oils found in Areas have (9–12)% chance to be 1 tier higher 98 1
Prefix Anointed Oils found in Areas have (13–16)% chance to be 1 tier higher 42 1
Prefix Unsplintered Breach Splinters have (0.02–0.03)% chance to drop as Breachstones instead in Areas 420 1
Prefix Unsplintered Breach Splinters have (0.04–0.05)% chance to drop as Breachstones instead in Areas 140 1
Prefix Unsplintered Breach Splinters have (0.06–0.07)% chance to drop as Breachstones instead in Areas 42 1
Prefix Unsplintered Breach Splinters have (0.08–0.1)% chance to drop as Breachstones instead in Areas 14 1
Prefix Auspicious Harbingers in Areas drop rarer value Currency Shards 7 1
Prefix Stratified Abysses in Areas have (10–20)% increased chance to lead to an Abyssal Depths 420 1
Prefix Stratified Abysses in Areas have (21–30)% increased chance to lead to an Abyssal Depths 70 1
Prefix Mitogenic Blight Chests in Areas have (1–2)% chance to Duplicate contained Items 210 1
Prefix Mitogenic Blight Chests in Areas have (2.1–3.5)% chance to Duplicate contained Items 105 1
Prefix Mitogenic Blight Chests in Areas have (3.6–5)% chance to Duplicate contained Items 14 1
Prefix Transformative Metamorph Samples dropped in Areas have (5–10)% increased chance to have a Reward 210 1
Prefix Transformative Metamorph Samples dropped in Areas have (11–15)% increased chance to have a Reward 105 1
Prefix Transformative Metamorph Samples dropped in Areas have (16–20)% increased chance to have a Reward 14 1
Prefix Manic Delirium Encounters in Areas have (2–3)% chance to generate an additional Reward type 210 1
Prefix Manic Delirium Encounters in Areas have (4–5)% chance to generate an additional Reward type 105 1
Prefix Manic Delirium Encounters in Areas have (6–7)% chance to generate an additional Reward type 14 1
Prefix Split (1–2)% increased Stack size of Simulacrum Splinters found in Areas 210 1
Prefix Split (3–4)% increased Stack size of Simulacrum Splinters found in Areas 140 1
Prefix Split (5–6)% increased Stack size of Simulacrum Splinters found in Areas 70 1
Prefix Split (7–8)% increased Stack size of Simulacrum Splinters found in Areas 42 1
Prefix Encrusted Delirium Monsters in Areas have (5–10)% increased chance to drop Cluster Jewels 140 1
Prefix Encrusted Delirium Monsters in Areas have (11–15)% increased chance to drop Cluster Jewels 28 1
Prefix Bountiful Plants Harvested in Areas have (1.1–1.5)% chance to give an additional Crafting option 210 1
Prefix Bountiful Plants Harvested in Areas have (1.6–2.5)% chance to give an additional Crafting option 105 1
Prefix Bountiful Plants Harvested in Areas have (2.6–4)% chance to give an additional Crafting option 14 1
Prefix Mature Harvest Crops in Areas have an extra chance to grow higher Tier Plants 14 1
Prefix Overripe Harvest Crops in Areas have (5–10)% increased chance to contain a Tier 4 Plant 70 1
Prefix Overripe Harvest Crops in Areas have (11–15)% increased chance to contain a Tier 4 Plant 14 1
Prefix Smuggler's Areas have (5–10)% increased chance to contain a Smuggler’s Cache 210 1
Prefix Smuggler's Areas have (11–15)% increased chance to contain a Smuggler’s Cache 105 1
Prefix Smuggler's Areas have (16–20)% increased chance to contain a Smuggler’s Cache 28 1
Prefix Thorough (3–4)% more Blueprints found in Areas 210 1
Prefix Thorough (5–6)% more Blueprints found in Areas 105 1
Prefix Thorough (7–10)% more Blueprints found in Areas 28 1
Prefix Rogue's (5–15)% increased Stack size of Rogue's Markers found in Areas 210 1
Prefix Rogue's (16–25)% increased Stack size of Rogue's Markers found in Areas 105 1
Prefix Possessed Rogue Exiles in Areas have (10–15)% chance to be Possessed by a Tormented Spirit 140 1
Prefix Possessed Rogue Exiles in Areas have (16–25)% chance to be Possessed by a Tormented Spirit 70 1
Prefix Safeguard's Strongboxes in Areas have (35–50)% increased chance to be Rare 350 1
Prefix Safeguard's Strongboxes in Areas have (60–75)% increased chance to be Rare 140 1
Prefix Safeguard's Strongboxes in Areas have (80–100)% increased chance to be Rare 70 1
Prefix Hoarded (21–35)% increased Quantity of Items found in Perandus Chests in Areas 350 1
Prefix Hoarded (36–50)% increased Quantity of Items found in Perandus Chests in Areas 140 1
Prefix Hereditary Perandus Chests in Areas have (21–35)% increased chance to be Hoards 112 1
Prefix Hereditary Perandus Chests in Areas have (36–50)% increased chance to be Hoards 28 1
Prefix Cataloguer's Perandus Chests in Areas have (21–35)% increased chance to be Catalogues 112 1
Prefix Cataloguer's Perandus Chests in Areas have (36–50)% increased chance to be Catalogues 28 1
Prefix Archivist's Perandus Chests in Areas have (21–35)% increased chance to be Archives 112 1
Prefix Archivist's Perandus Chests in Areas have (36–50)% increased chance to be Archives 28 1
Prefix Banker's Perandus Chests in Areas have (21–35)% increased chance to be Coffers 112 1
Prefix Banker's Perandus Chests in Areas have (36–50)% increased chance to be Coffers 28 1
Prefix Treasurer's Perandus Chests in Areas have (21–35)% increased chance to be Treasuries 112 1
Prefix Treasurer's Perandus Chests in Areas have (36–50)% increased chance to be Treasuries 28 1
Prefix Lingering Tormented Spirits in Areas have (35–50)% increased Duration 350 1
Prefix Anarchic Areas have a (11–15)% chance to contain an additional Rogue Exile 350 1
Prefix Anarchic Areas have a (16–20)% chance to contain an additional Rogue Exile 175 1
Prefix Anarchic Areas have a (21–25)% chance to contain an additional Rogue Exile 70 1
Prefix Sustained (25–35)% increased Duration of Shrine Effects on Players 140 1
Prefix Sustained (36–50)% increased Duration of Shrine Effects on Players 28 1
Prefix Dominant Areas have a (11–15)% chance to contain an additional Shrine 350 1
Prefix Dominant Areas have a (16–20)% chance to contain an additional Shrine 175 1
Prefix Dominant Areas have a (21–25)% chance to contain an additional Shrine 70 1
Prefix Antiquarian's (35–50)% increased chance for Strongboxes in Areas to be Unique 210 1
Prefix Antiquarian's (60–75)% increased chance for Strongboxes in Areas to be Unique 105 1
Prefix Antiquarian's (80–100)% increased chance for Strongboxes in Areas to be Unique 14 1
Prefix Burdened (3–5)% increased Quantity of Items dropped by Possessed or Touched Monsters in Areas 210 1
Prefix Burdened (6–8)% increased Quantity of Items dropped by Possessed or Touched Monsters in Areas 70 1
Prefix Tormented Areas have a (11–15)% chance to contain an additional Tormented Spirit 350 1
Prefix Tormented Areas have a (16–20)% chance to contain an additional Tormented Spirit 175 1
Prefix Tormented Areas have a (21–25)% chance to contain an additional Tormented Spirit 70 1
Prefix Laden Harbingers in Areas have (5–10)% chance to drop an additional Stack of Currency Shards 70 1
Prefix Laden Harbingers in Areas have (11–15)% chance to drop an additional Stack of Currency Shards 14 1
Prefix Harbinger's Areas have a (5–7)% chance to contain an additional Harbinger 350 1
Prefix Harbinger's Areas have a (8–10)% chance to contain an additional Harbinger 175 1
Prefix Harbinger's Areas have a (11–15)% chance to contain an additional Harbinger 70 1
Prefix Invader's Areas have a (11–15)% chance to contain an additional Invasion Boss 350 1
Prefix Invader's Areas have a (16–20)% chance to contain an additional Invasion Boss 175 1
Prefix Invader's Areas have a (21–25)% chance to contain an additional Invasion Boss 70 1
Prefix Fraught Slaying Enemies close together in Areas has a 1% chance to attract monsters from Beyond 7 1
Prefix Demonic Beyond Portals in Areas have (3–4)% chance to spawn an additional Beyond Demon 70 1
Prefix Demonic Beyond Portals in Areas have (5–6)% chance to spawn an additional Beyond Demon 14 1
Prefix Demonologist's Beyond Demons in Areas grant (3–4)% increased Experience 70 1
Prefix Demonologist's Beyond Demons in Areas grant (5–6)% increased Experience 14 1
Prefix Cadiro's Areas have (2–3)% chance to contain Cadiro Perandus 70 1
Prefix Cadiro's Areas have (4–5)% chance to contain Cadiro Perandus 7 1
Prefix Xenologist's Breach Monsters in Areas grant (3–4)% increased Experience 70 1
Prefix Xenologist's Breach Monsters in Areas grant (5–6)% increased Experience 14 1
Prefix Paleontologist's Abyss Monsters in Areas grant (3–4)% increased Experience 70 1
Prefix Paleontologist's Abyss Monsters in Areas grant (5–6)% increased Experience 14 1
Prefix Cavitous Abyssal Troves in Areas have 2% chance to drop a Rare Item with an Abyssal Socket 7 1
Prefix Exotic Blight Chests in Areas have (10–14)% increased chance to contain Blighted Maps or Oils 70 1
Prefix Exotic Blight Chests in Areas have (15–20)% increased chance to contain Blighted Maps or Oils 28 1
Prefix Salvager's +1 Metamorph Monster Samples in Areas have Rewards 70 1
Prefix Salvager's +2 Metamorph Monster Samples in Areas have Rewards 28 1
Prefix Mitotic 2% chance for Rewards from Metamorphs in Areas to be Doubled 28 1
Suffix of Surplus (1–2)% increased Quantity of Items found in Areas 750 1
Suffix of Surplus (3–4)% increased Quantity of Items found in Areas 100 1
Suffix of Surplus (5–6)% increased Quantity of Items found in Areas 10 1
Suffix of Connections Items have 0.1% chance to drop fully Linked in Areas 400 1
Suffix of Connections Items have 0.2% chance to drop fully Linked in Areas 200 1
Suffix of Connections Items have 0.3% chance to drop fully Linked in Areas 100 1
Suffix of Geomancy Items found in Areas have (0.1–0.2)% chance to have the maximum number of Sockets 400 1
Suffix of Geomancy Items found in Areas have (0.3–0.4)% chance to have the maximum number of Sockets 200 1
Suffix of Geomancy Items found in Areas have 0.5% chance to have the maximum number of Sockets 100 1
Suffix of Versatility Items found in Areas have (0.16–0.2)% chance to have a White Socket 400 1
Suffix of Versatility Items found in Areas have (0.21–0.25)% chance to have a White Socket 200 1
Suffix of Versatility Items found in Areas have (0.26–0.35)% chance to have a White Socket 100 1
Suffix of the Weaponsmith Weapons found in Areas have (2–3)% chance to drop with 20% Quality 600 1
Suffix of the Weaponsmith Weapons found in Areas have (4–5)% chance to drop with 20% Quality 400 1
Suffix of the Weaponsmith Weapons found in Areas have (6–7)% chance to drop with 20% Quality 200 1
Suffix of the Armoursmith Armour Items found in Areas have (2–3)% chance to drop with 20% Quality 600 1
Suffix of the Armoursmith Armour Items found in Areas have (4–5)% chance to drop with 20% Quality 400 1
Suffix of the Armoursmith Armour Items found in Areas have (6–7)% chance to drop with 20% Quality 200 1
Suffix of the Gemcutter Gems found in Areas have 1% chance to drop with 20% Quality 50 1
Suffix of Glassblowing Flasks found in Areas have (2–3)% chance to drop with 20% Quality 600 1
Suffix of Glassblowing Flasks found in Areas have (4–5)% chance to drop with 20% Quality 400 1
Suffix of Glassblowing Flasks found in Areas have (6–7)% chance to drop with 20% Quality 200 1
Suffix of Riches Unique Bosses drop an additional Basic Currency Item 20 1
Suffix of Anarchic Influence Items found in Areas have (5–15)% increased chance to be Influenced 200 1
Suffix of Anarchic Influence Items found in Areas have (16–30)% increased chance to be Influenced 100 1
Suffix of Anarchic Influence Items found in Areas have (31–50)% increased chance to be Influenced 50 1
Suffix of Strange Horizons Map Items have a (0.1–0.3)% chance to drop as a random Unique Map instead in Areas 200 1
Suffix of Strange Horizons Map Items have a (0.4–0.6)% chance to drop as a random Unique Map instead in Areas 100 1
Suffix of Strange Horizons Map Items have a (0.7–1)% chance to drop as a random Unique Map instead in Areas 50 1
Suffix of Progress Monsters and Chests in Areas have (2–3)% chance to drop Items with +1 to Item Level 200 1
Suffix of Progress Monsters and Chests in Areas have (4–5)% chance to drop Items with +1 to Item Level 100 1
Suffix of Progress Monsters and Chests in Areas have (6–7)% chance to drop Items with +1 to Item Level 50 1
Suffix of Divination Unique Bosses have (10–15)% chance to drop an additional Divination Card 400 1
Suffix of Divination Unique Bosses have (16–20)% chance to drop an additional Divination Card 200 1
Suffix of Divination Unique Bosses have (21–25)% chance to drop an additional Divination Card 100 1
Suffix of Influence Unique Bosses have (10–15)% chance to drop an additional Item with random Influence 200 1
Suffix of Influence Unique Bosses have (16–20)% chance to drop an additional Item with random Influence 100 1
Suffix of Influence Unique Bosses have (21–25)% chance to drop an additional Item with random Influence 50 1
Suffix of Emboldening (1–2)% more Magic Monsters 750 1
Suffix of Emboldening (3–4)% more Magic Monsters 100 1
Suffix of Emboldening 5% more Magic Monsters 20 1
Suffix of the Unfettered (1–2)% more Rare Monsters 750 1
Suffix of the Unfettered (3–4)% more Rare Monsters 100 1
Suffix of the Unfettered 5% more Rare Monsters 20 1
Suffix of Elevation 1% increased Experience gain 10 1
Suffix of the Masses 1% increased Pack size 500 1
Suffix of the Masses 2% increased Pack size 50 1
Suffix of the Masses 3% increased Pack size 5 1
Suffix of Wealth (4–7)% increased Rarity of Items found in Areas 750 1
Suffix of Wealth (8–11)% increased Rarity of Items found in Areas 200 1
Suffix of Wealth (12–15)% increased Rarity of Items found in Areas 50 1
Suffix of Treacherous Realms 2% increased effect of Modifiers on non-unique Maps 500 1
Suffix of Treacherous Realms 3% increased effect of Modifiers on non-unique Maps 50 1
Suffix of Treacherous Realms 4% increased effect of Modifiers on non-unique Maps 5 1
Suffix of Skittering Unique Bosses have (3–4.5)% chance to drop an additional Scarab 200 1
Suffix of Skittering Unique Bosses have (5–6.5)% chance to drop an additional Scarab 100 1
Suffix of Skittering Unique Bosses have (7–9)% chance to drop an additional Scarab 50 1
Suffix of the Hoarder Unique Map Bosses have (5–7)% chance to drop an additional Unique Item 200 1
Suffix of the Hoarder Unique Map Bosses have (8–10)% chance to drop an additional Unique Item 100 1
Suffix of the Hoarder Unique Map Bosses have (11–15)% chance to drop an additional Unique Item 50 1
Suffix of the Miser Unique Map Bosses have (5–7)% chance to drop additional Map Currency Items 400 1
Suffix of the Miser Unique Map Bosses have (8–10)% chance to drop additional Map Currency Items 200 1
Suffix of the Miser Unique Map Bosses have (11–15)% chance to drop additional Map Currency Items 100 1
Suffix of the First Ones Unique Bosses have (5–7)% chance to drop an additional Talisman 200 1
Suffix of the First Ones Unique Bosses have (7.5–10)% chance to drop an additional Talisman 100 1
Suffix of the First Ones Unique Bosses have (11–15)% chance to drop an additional Talisman 50 1
Suffix of the Voices Unique Bosses have (10–15)% chance to drop an additional Essence 400 1
Suffix of the Voices Unique Bosses have (16–20)% chance to drop an additional Essence 200 1
Suffix of the Voices Unique Bosses have (21–25)% chance to drop an additional Essence 100 1
Suffix of the Prophet Unique Bosses have (10–15)% chance to drop an additional Silver Coin 400 1
Suffix of the Prophet Unique Bosses have (16–20)% chance to drop an additional Silver Coin 200 1
Suffix of the Prophet Unique Bosses have (21–25)% chance to drop an additional Silver Coin 100 1
Suffix of the Gatekeeper Unique Bosses have (3–4)% chance to drop an additional Map Item 100 1
Suffix of the Gatekeeper Unique Bosses have (5–6)% chance to drop an additional Map Item 50 1
Suffix of the Gatekeeper Unique Bosses have (7–10)% chance to drop an additional Map Item 20 1
Suffix of the Forbidden Unique Bosses have (10–15)% chance to drop an additional Sacrifice Fragment 200 1
Suffix of the Forbidden Unique Bosses have (16–20)% chance to drop an additional Sacrifice Fragment 100 1
Suffix of the Forbidden Unique Bosses have (21–25)% chance to drop an additional Sacrifice Fragment 50 1
Suffix of the Remarkable Unique Map Bosses have (2–3)% chance to drop an additional Atlas Base Type 200 1
Suffix of the Remarkable Unique Map Bosses have (4–5)% chance to drop an additional Atlas Base Type 100 1
Suffix of the Remarkable Unique Map Bosses have (5–6)% chance to drop an additional Atlas Base Type 50 1

4. Titanium Watchstone Modifiers

Category Name Stats Weights iLvl
Prefix Hoarded Chests have (10–15)% increased Item Quantity 500 1
Prefix Hoarded Chests have (16–25)% increased Item Quantity 250 1
Prefix Hoarded Chests have (26–35)% increased Item Quantity 100 1
Prefix Craicic Red Beasts in Areas have (25–35)% increased chance to be from The Deep 125 1
Prefix Craicic Red Beasts in Areas have (36–50)% increased chance to be from The Deep 25 1
Prefix Farric Red Beasts in Areas have (25–35)% increased chance to be from The Wilds 125 1
Prefix Farric Red Beasts in Areas have (36–50)% increased chance to be from The Wilds 25 1
Prefix Fenumal Red Beasts in Areas have (25–35)% increased chance to be from The Caverns 125 1
Prefix Fenumal Red Beasts in Areas have (36–50)% increased chance to be from The Caverns 25 1
Prefix Saqawine Red Beasts in Areas have (25–35)% increased chance to be from The Sands 125 1
Prefix Saqawine Red Beasts in Areas have (36–50)% increased chance to be from The Sands 25 1
Prefix Packed Voltaxic Sulphite Veins and Chests in Areas have (2–3)% chance to contain double Sulphite 400 1
Prefix Packed Voltaxic Sulphite Veins and Chests in Areas have (4–5)% chance to contain double Sulphite 100 1
Prefix Packed Voltaxic Sulphite Veins and Chests in Areas have 6% chance to contain double Sulphite 20 1
Prefix Tracker's (3–4)% chance on completing a Map influenced by a Conqueror of the Atlas
to gain double progress towards locating their Citadel
100 1
Prefix Tracker's (5–6)% chance on completing a Map influenced by a Conqueror of the Atlas
to gain double progress towards locating their Citadel
20 1
Prefix Vaal Areas have +(4–5)% chance to contain a Vaal Side Area 300 1
Prefix Vaal Areas have +(6–7)% chance to contain a Vaal Side Area 100 1
Prefix Vaal Areas have +(8–10)% chance to contain a Vaal Side Area 20 1
Prefix Izaro's Areas have +(6–7)% chance to contain a Trial of Ascendancy 300 1
Prefix Izaro's Areas have +(8–10)% chance to contain a Trial of Ascendancy 100 1
Prefix Favoured Missions in Areas grant (10–15)% increased Favour 500 1
Prefix Favoured Missions in Areas grant (16–25)% increased Favour 250 1
Prefix Favoured Missions in Areas grant (26–40)% increased Favour 100 1
Prefix Teeming Areas contain an additional Magic Monster pack 20 1
Prefix Brimming Areas contain an additional pack with a Rare monster 20 1
Prefix Delver's Randomly encountered Masters in Areas have (15–30)% increased chance to be Niko
Master Missions from completing Maps have {0}% increased chance to be Niko
600 1
Prefix Delver's Randomly encountered Masters in Areas have (31–45)% increased chance to be Niko
Master Missions from completing Maps have {0}% increased chance to be Niko
300 1
Prefix Delver's Randomly encountered Masters in Areas have (46–65)% increased chance to be Niko
Master Missions from completing Maps have {0}% increased chance to be Niko
150 1
Prefix Delver's Randomly encountered Masters in Areas have (66–100)% increased chance to be Niko
Master Missions from completing Maps have {0}% increased chance to be Niko
50 1
Prefix Explorer's Randomly encountered Masters in Areas have (15–30)% increased chance to be Zana
Master Missions from completing Maps have {0}% increased chance to be Zana
600 1
Prefix Explorer's Randomly encountered Masters in Areas have (31–45)% increased chance to be Zana
Master Missions from completing Maps have {0}% increased chance to be Zana
300 1
Prefix Explorer's Randomly encountered Masters in Areas have (46–65)% increased chance to be Zana
Master Missions from completing Maps have {0}% increased chance to be Zana
150 1
Prefix Explorer's Randomly encountered Masters in Areas have (66–100)% increased chance to be Zana
Master Missions from completing Maps have {0}% increased chance to be Zana
50 1
Prefix Investigator's Randomly encountered Masters in Areas have (15–30)% increased chance to be Jun
Master Missions from completing Maps have {0}% increased chance to be Jun
600 1
Prefix Investigator's Randomly encountered Masters in Areas have (31–45)% increased chance to be Jun
Master Missions from completing Maps have {0}% increased chance to be Jun
300 1
Prefix Investigator's Randomly encountered Masters in Areas have (46–65)% increased chance to be Jun
Master Missions from completing Maps have {0}% increased chance to be Jun
150 1
Prefix Investigator's Randomly encountered Masters in Areas have (66–100)% increased chance to be Jun
Master Missions from completing Maps have {0}% increased chance to be Jun
50 1
Prefix Seeker's Randomly encountered Masters in Areas have (15–30)% increased chance to be Alva
Master Missions from completing Maps have {0}% increased chance to be Alva
600 1
Prefix Seeker's Randomly encountered Masters in Areas have (31–45)% increased chance to be Alva
Master Missions from completing Maps have {0}% increased chance to be Alva
300 1
Prefix Seeker's Randomly encountered Masters in Areas have (46–65)% increased chance to be Alva
Master Missions from completing Maps have {0}% increased chance to be Alva
150 1
Prefix Seeker's Randomly encountered Masters in Areas have (66–100)% increased chance to be Alva
Master Missions from completing Maps have {0}% increased chance to be Alva
50 1
Prefix Survivor's Randomly encountered Masters in Areas have (15–30)% increased chance to be Einhar
Master Missions from completing Maps have {0}% increased chance to be Einhar
600 1
Prefix Survivor's Randomly encountered Masters in Areas have (31–45)% increased chance to be Einhar
Master Missions from completing Maps have {0}% increased chance to be Einhar
300 1
Prefix Survivor's Randomly encountered Masters in Areas have (46–65)% increased chance to be Einhar
Master Missions from completing Maps have {0}% increased chance to be Einhar
150 1
Prefix Survivor's Randomly encountered Masters in Areas have (66–100)% increased chance to be Einhar
Master Missions from completing Maps have {0}% increased chance to be Einhar
50 1
Prefix Ally's Areas have (1–2)% chance to grant an additional Mission on Completion 200 1
Prefix Ally's Areas have (3–4)% chance to grant an additional Mission on Completion 50 1
Prefix Ally's Areas have (2–3)% chance to grant an additional Mission on Completion 5 1
Prefix Quarry's Areas that contain capturable Beasts have (6–8)% chance to contain an additional Red Beast 300 1
Prefix Quarry's Areas that contain capturable Beasts have (9–12)% chance to contain an additional Red Beast 150 1
Prefix Quarry's Areas that contain capturable Beasts have (13–16)% chance to contain an additional Red Beast 50 1
Prefix Flocking (4–6)% chance create a copy of Beasts Captured in Areas 100 1
Prefix Flocking (7–10)% chance create a copy of Beasts Captured in Areas 20 1
Prefix Naturally Lucky (25–35)% chance for Red Beasts in Areas to be the less common of two varieties 100 1
Prefix Naturally Lucky (36–50)% chance for Red Beasts in Areas to be the less common of two varieties 20 1
Prefix Zoologist's Red Beasts in Areas have (10–15)% chance to grant double Experience 300 1
Prefix Zoologist's Red Beasts in Areas have (16–20)% chance to grant double Experience 150 1
Prefix Zoologist's Red Beasts in Areas have (21–25)% chance to grant double Experience 50 1
Prefix Treasure Hunter's (5–6)% increased Quantity of Items dropped in Incursions in Areas 300 1
Prefix Treasure Hunter's (7–8)% increased Quantity of Items dropped in Incursions in Areas 150 1
Prefix Treasure Hunter's (9–10)% increased Quantity of Items dropped in Incursions in Areas 50 1
Prefix Foreman's Incursion Architects in Areas have (15–25)% chance to grant double Experience 300 1
Prefix Foreman's Incursion Architects in Areas have (26–35)% chance to grant double Experience 150 1
Prefix Foreman's Incursion Architects in Areas have (36–50)% chance to grant double Experience 50 1
Prefix Artisan's Incursion Architects in Areas have a (6–8)% chance to drop an additional Rare Incursion Item 100 1
Prefix Artisan's Incursion Architects in Areas have a (9–12)% chance to drop an additional Rare Incursion Item 50 1
Prefix Artisan's Incursion Architects in Areas have a (13–16)% chance to drop an additional Rare Incursion Item 20 1
Prefix Haunted (6–8)% chance for Incursion Architects in Areas to be Possessed by a Tormented Spirit 100 1
Prefix Haunted (9–12)% chance for Incursion Architects in Areas to be Possessed by a Tormented Spirit 50 1
Prefix Haunted (13–16)% chance for Incursion Architects in Areas to be Possessed by a Tormented Spirit 20 1
Prefix Syndicate's Immortal Syndicate Members in Areas are (3–4)% more
likely to be accompanied by reinforcements
100 1
Prefix Syndicate's Immortal Syndicate Members in Areas are (5–6)% more
likely to be accompanied by reinforcements
50 1
Prefix Syndicate's Immortal Syndicate Members in Areas are (7–8)% more
likely to be accompanied by reinforcements
20 1
Prefix Heuristic Immortal Syndicate Members in Areas have (4–7)% chance to grant double Experience 300 1
Prefix Heuristic Immortal Syndicate Members in Areas have (8–10)% chance to grant double Experience 150 1
Prefix Heuristic Immortal Syndicate Members in Areas have (11–15)% chance to grant double Experience 50 1
Prefix Loyal Immortal Syndicate Members Executed in Areas have (6–8)% chance to gain an additional Rank 100 1
Prefix Loyal Immortal Syndicate Members Executed in Areas have (9–12)% chance to gain an additional Rank 50 1
Prefix Loyal Immortal Syndicate Members Executed in Areas have (13–16)% chance to gain an additional Rank 20 1
Prefix Veiled Immortal Syndicate Members have (6–8)% chance to drop an additional Veiled Item 300 1
Prefix Veiled Immortal Syndicate Members have (9–12)% chance to drop an additional Veiled Item 150 1
Prefix Veiled Immortal Syndicate Members have (13–16)% chance to drop an additional Veiled Item 50 1
Prefix Enrapturing (6–8)% chance for Sulphite Veins and Chests in Areas to be guarded by Sulphite-hoarding Monsters 100 1
Prefix Enrapturing (9–12)% chance for Sulphite Veins and Chests in Areas to be guarded by Sulphite-hoarding Monsters 50 1
Prefix Enrapturing (13–16)% chance for Sulphite Veins and Chests in Areas to be guarded by Sulphite-hoarding Monsters 20 1
Prefix Broadened Zana Missions in Areas have 1 additional Map option 50 1
Prefix Broadened Zana Missions in Areas have 2 additional Map options 5 1
Prefix Criterion +(3–4)% to Quality of Maps offered by Zana Missions in Areas 100 1
Prefix Criterion +(5–6)% to Quality of Maps offered by Zana Missions in Areas 10 1
Prefix Peculiar Map options offered by Zana Missions in Areas have (20–25)% increased chance to be Unique 200 1
Prefix Peculiar Map options offered by Zana Missions in Areas have (26–35)% increased chance to be Unique 75 1
Prefix Peculiar Map options offered by Zana Missions in Areas have (36–50)% increased chance to be Unique 15 1
Prefix Synthesiser's Map options offered by Zana Missions in Areas have (20–25)% increased chance to be Synthesis Maps 200 1
Prefix Synthesiser's Map options offered by Zana Missions in Areas have (26–35)% increased chance to be Synthesis Maps 75 1
Prefix Synthesiser's Map options offered by Zana Missions in Areas have (36–50)% increased chance to be Synthesis Maps 15 1
Prefix Perverse Map options offered by Zana Missions in Areas have (20–25)% increased chance to have 8 Modifiers 300 1
Prefix Perverse Map options offered by Zana Missions in Areas have (26–35)% increased chance to have 8 Modifiers 150 1
Prefix Perverse Map options offered by Zana Missions in Areas have (36–50)% increased chance to have 8 Modifiers 50 1
Suffix of Surplus (1–2)% increased Quantity of Items found in Areas 750 1
Suffix of Surplus (3–4)% increased Quantity of Items found in Areas 100 1
Suffix of Surplus (5–6)% increased Quantity of Items found in Areas 10 1
Suffix of Connections Items have 0.1% chance to drop fully Linked in Areas 400 1
Suffix of Connections Items have 0.2% chance to drop fully Linked in Areas 200 1
Suffix of Connections Items have 0.3% chance to drop fully Linked in Areas 100 1
Suffix of Geomancy Items found in Areas have (0.1–0.2)% chance to have the maximum number of Sockets 400 1
Suffix of Geomancy Items found in Areas have (0.3–0.4)% chance to have the maximum number of Sockets 200 1
Suffix of Geomancy Items found in Areas have 0.5% chance to have the maximum number of Sockets 100 1
Suffix of Versatility Items found in Areas have (0.16–0.2)% chance to have a White Socket 400 1
Suffix of Versatility Items found in Areas have (0.21–0.25)% chance to have a White Socket 200 1
Suffix of Versatility Items found in Areas have (0.26–0.35)% chance to have a White Socket 100 1
Suffix of the Weaponsmith Weapons found in Areas have (2–3)% chance to drop with 20% Quality 600 1
Suffix of the Weaponsmith Weapons found in Areas have (4–5)% chance to drop with 20% Quality 400 1
Suffix of the Weaponsmith Weapons found in Areas have (6–7)% chance to drop with 20% Quality 200 1
Suffix of the Armoursmith Armour Items found in Areas have (2–3)% chance to drop with 20% Quality 600 1
Suffix of the Armoursmith Armour Items found in Areas have (4–5)% chance to drop with 20% Quality 400 1
Suffix of the Armoursmith Armour Items found in Areas have (6–7)% chance to drop with 20% Quality 200 1
Suffix of the Gemcutter Gems found in Areas have 1% chance to drop with 20% Quality 50 1
Suffix of Glassblowing Flasks found in Areas have (2–3)% chance to drop with 20% Quality 600 1
Suffix of Glassblowing Flasks found in Areas have (4–5)% chance to drop with 20% Quality 400 1
Suffix of Glassblowing Flasks found in Areas have (6–7)% chance to drop with 20% Quality 200 1
Suffix of Riches Unique Bosses drop an additional Basic Currency Item 20 1
Suffix of Anarchic Influence Items found in Areas have (5–15)% increased chance to be Influenced 200 1
Suffix of Anarchic Influence Items found in Areas have (16–30)% increased chance to be Influenced 100 1
Suffix of Anarchic Influence Items found in Areas have (31–50)% increased chance to be Influenced 50 1
Suffix of Strange Horizons Map Items have a (0.1–0.3)% chance to drop as a random Unique Map instead in Areas 200 1
Suffix of Strange Horizons Map Items have a (0.4–0.6)% chance to drop as a random Unique Map instead in Areas 100 1
Suffix of Strange Horizons Map Items have a (0.7–1)% chance to drop as a random Unique Map instead in Areas 50 1
Suffix of Progress Monsters and Chests in Areas have (2–3)% chance to drop Items with +1 to Item Level 200 1
Suffix of Progress Monsters and Chests in Areas have (4–5)% chance to drop Items with +1 to Item Level 100 1
Suffix of Progress Monsters and Chests in Areas have (6–7)% chance to drop Items with +1 to Item Level 50 1
Suffix of Divination Unique Bosses have (10–15)% chance to drop an additional Divination Card 400 1
Suffix of Divination Unique Bosses have (16–20)% chance to drop an additional Divination Card 200 1
Suffix of Divination Unique Bosses have (21–25)% chance to drop an additional Divination Card 100 1
Suffix of Influence Unique Bosses have (10–15)% chance to drop an additional Item with random Influence 200 1
Suffix of Influence Unique Bosses have (16–20)% chance to drop an additional Item with random Influence 100 1
Suffix of Influence Unique Bosses have (21–25)% chance to drop an additional Item with random Influence 50 1
Suffix of Emboldening (1–2)% more Magic Monsters 750 1
Suffix of Emboldening (3–4)% more Magic Monsters 100 1
Suffix of Emboldening 5% more Magic Monsters 20 1
Suffix of the Unfettered (1–2)% more Rare Monsters 750 1
Suffix of the Unfettered (3–4)% more Rare Monsters 100 1
Suffix of the Unfettered 5% more Rare Monsters 20 1
Suffix of Elevation 1% increased Experience gain 10 1
Suffix of the Masses 1% increased Pack size 500 1
Suffix of the Masses 2% increased Pack size 50 1
Suffix of the Masses 3% increased Pack size 5 1
Suffix of Wealth (4–7)% increased Rarity of Items found in Areas 750 1
Suffix of Wealth (8–11)% increased Rarity of Items found in Areas 200 1
Suffix of Wealth (12–15)% increased Rarity of Items found in Areas 50 1
Suffix of Treacherous Realms 2% increased effect of Modifiers on non-unique Maps 500 1
Suffix of Treacherous Realms 3% increased effect of Modifiers on non-unique Maps 50 1
Suffix of Treacherous Realms 4% increased effect of Modifiers on non-unique Maps 5 1
Suffix of Skittering Unique Bosses have (3–4.5)% chance to drop an additional Scarab 200 1
Suffix of Skittering Unique Bosses have (5–6.5)% chance to drop an additional Scarab 100 1
Suffix of Skittering Unique Bosses have (7–9)% chance to drop an additional Scarab 50 1
Suffix of the Hoarder Unique Map Bosses have (5–7)% chance to drop an additional Unique Item 200 1
Suffix of the Hoarder Unique Map Bosses have (8–10)% chance to drop an additional Unique Item 100 1
Suffix of the Hoarder Unique Map Bosses have (11–15)% chance to drop an additional Unique Item 50 1
Suffix of the Miser Unique Map Bosses have (5–7)% chance to drop additional Map Currency Items 400 1
Suffix of the Miser Unique Map Bosses have (8–10)% chance to drop additional Map Currency Items 200 1
Suffix of the Miser Unique Map Bosses have (11–15)% chance to drop additional Map Currency Items 100 1
Suffix of the First Ones Unique Bosses have (5–7)% chance to drop an additional Talisman 200 1
Suffix of the First Ones Unique Bosses have (7.5–10)% chance to drop an additional Talisman 100 1
Suffix of the First Ones Unique Bosses have (11–15)% chance to drop an additional Talisman 50 1
Suffix of the Voices Unique Bosses have (10–15)% chance to drop an additional Essence 400 1
Suffix of the Voices Unique Bosses have (16–20)% chance to drop an additional Essence 200 1
Suffix of the Voices Unique Bosses have (21–25)% chance to drop an additional Essence 100 1
Suffix of the Prophet Unique Bosses have (10–15)% chance to drop an additional Silver Coin 400 1
Suffix of the Prophet Unique Bosses have (16–20)% chance to drop an additional Silver Coin 200 1
Suffix of the Prophet Unique Bosses have (21–25)% chance to drop an additional Silver Coin 100 1
Suffix of the Gatekeeper Unique Bosses have (3–4)% chance to drop an additional Map Item 100 1
Suffix of the Gatekeeper Unique Bosses have (5–6)% chance to drop an additional Map Item 50 1
Suffix of the Gatekeeper Unique Bosses have (7–10)% chance to drop an additional Map Item 20 1
Suffix of the Forbidden Unique Bosses have (10–15)% chance to drop an additional Sacrifice Fragment 200 1
Suffix of the Forbidden Unique Bosses have (16–20)% chance to drop an additional Sacrifice Fragment 100 1
Suffix of the Forbidden Unique Bosses have (21–25)% chance to drop an additional Sacrifice Fragment 50 1
Suffix of the Remarkable Unique Map Bosses have (2–3)% chance to drop an additional Atlas Base Type 200 1
Suffix of the Remarkable Unique Map Bosses have (4–5)% chance to drop an additional Atlas Base Type 100 1
Suffix of the Remarkable Unique Map Bosses have (5–6)% chance to drop an additional Atlas Base Type 50 1

5. List of Atlas Mods

Name Lvl. Stats Spawn Weighting
MapAtlasBossAdditionalUnique 1 3 uses remaining
Unique Bosses drop 1 additional Unique Item
no_boss 0
default 500
MapAtlasBossDropsCorruptedItems 1 3 uses remaining
Items dropped by Unique Bosses are Corrupted
no_boss 0
default 1000
MapAtlasUnIDedMapsGrantQuantity 1 3 uses remaining
20% increased Quantity of Items found in Unidentified Maps
Found Items drop Identified in Identified Maps
9% increased Pack Size in Unidentified Maps
default 250
MapAtlasBloodlinesDropAdditionalCurrency 1 3 uses remaining
Nemesis Monsters drop 3 additional Currency Items
no_monster_packs 0
default 250
MapAtlasContainsMaster 1 3 uses remaining
Areas contain Forsaken Masters
unique_map 0
default 1000
MapAtlasContainsAdditionalRandomBoss 1 3 uses remaining
Areas are inhabited by an additional Invasion Boss
hall_of_grandmasters 0
default 500
MapAtlasFireDamageAndPacks 1 3 uses remaining
Areas contain 4 additional packs of Monsters that deal Fire Damage
Players and Monsters take 8% increased Fire Damage
no_monster_packs 0
default 1000
MapAtlasColdDamageAndPacks 1 3 uses remaining
Areas contain 4 additional packs of Monsters that deal Cold Damage
Players and Monsters take 8% increased Cold Damage
no_monster_packs 0
default 1000
MapAtlasLightningDamageAndPacks 1 3 uses remaining
Areas contain 4 additional packs of Monsters that deal Lightning Damage
Players and Monsters take 8% increased Lightning Damage
no_monster_packs 0
default 1000
MapAtlasPhysicalDamageAndPacks_ 1 3 uses remaining
Areas contain 4 additional packs of Monsters that deal Physical Damage
Players and Monsters take 8% increased Physical Damage
no_monster_packs 0
default 1000
MapAtlasChaosDamageAndPacks_ 1 3 uses remaining
Areas contain 4 additional packs of Monsters that deal Chaos Damage
Players and Monsters take 8% increased Chaos Damage
no_monster_packs 0
default 1000
MapAtlasUniqueMonstersDropCorruptedItems 1 3 uses remaining
Unique Monsters drop Corrupted Items
vaults_of_atziri 0
hall_of_grandmasters 0
default 250
MapAtlasMapsHave20PercentQuality 1 3 uses remaining
Maps have 20% Quality
Unique Bosses deal 20% increased Damage
default 500
MapAtlasMapQualityBonusAlsoAppliesToRarity 1 3 uses remaining
Quality bonus of Maps also applies to Rarity of Items found
Unique Bosses have 20% increased Life
default 500
MapAtlasFishy 1 3 uses remaining
Areas are Alluring
default 10
MapAtlasContainsZanaMission 1 3 uses remaining
Areas contain Zana
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
MapAtlasStrongboxesAreCorruptedAndUnided 1 3 uses remaining
Strongboxes in Areas are Corrupted
Areas contain an extra Strongbox
Strongboxes in Areas are at least Rare Rarity
no_strongboxes 0
default 500
MapAtlasCorruptedMapBossesDropAdditionalVaalItems 1 3 uses remaining
Unique Bosses of Corrupted Maps drop an additional Vaal Item
Found Items have a 5% chance to drop Corrupted in Areas
default 500
MapAtlasMagicPackSize 1 3 uses remaining
20% increased Magic Pack Size
no_monster_packs 0
default 500
MapAtlasRogueExilesDamageAndDropAdditionalJewels 1 3 uses remaining
Rogue Exiles deal 20% increased Damage
Rogue Exiles have 20% increased Maximum Life
Rogue Exiles drop 2 additional Jewels
Areas are inhabited by 2 additional Rogue Exiles
no_monster_packs 0
default 500
MapAtlasMagicAndRareMapsHaveAdditionalPacks 1 3 uses remaining
Magic Maps contain 3 additional packs of Magic Monsters
Rare Maps contain 3 additional Rare Monster packs
Normal Maps contain 3 additional packs of Normal Monsters
unique_map 0
no_monster_packs 0
default 1000
MapAtlasReducedReflectedDamageTakenMirroredRares 1 3 uses remaining
Players and their Minions cannot take Reflected Damage
Areas contain 3 additional Packs with Mirrored Rare Monsters
default 1000
MapAtlasClustersOfWealthyBarrels 1 3 uses remaining
Areas contain 15 additional Clusters of Mysterious Barrels
default 50
MapAtlasClustersOfVolatileBarrels 1 3 uses remaining
Areas contain 15 additional Clusters of Mysterious Barrels
default 250
MapAtlasClustersOfBloodwormBarrels 1 3 uses remaining
Areas contain 15 additional Clusters of Mysterious Barrels
default 250
MapAtlasClustersOfParasiteBarrels 1 3 uses remaining
Areas contain 15 additional Clusters of Mysterious Barrels
default 250
MapAtlasClustersOfBeaconBarrels 1 3 uses remaining
Areas contain 15 additional Clusters of Mysterious Barrels
default 250
MapAtlasStrongboxMonstersEnrageAndDrops 1 3 uses remaining
Strongbox Monsters have 500% increased Item Quantity
Strongbox Monsters are Enraged
Areas contain an extra Strongbox
hall_of_grandmasters 0
no_strongboxes 0
default 250
MapAtlasPoisonEffectsAndParasites 1 3 uses remaining
Players deal 8% increased Damage for each Poison on them
Players have 4% increased Movement Speed for each Poison on them
Areas contain 4 additional packs of Poisonous Monsters
default 1000
MapAtlasHighValueEnemiesOnOwnTeam 1 3 uses remaining
Areas contain hunted traitors
no_monster_packs 0
default 250
MapAtlasMontersThatConvertOnDeath__ 1 3 uses remaining
Areas contain 4 additional packs of Monsters that Convert when Killed
no_monster_packs 0
default 1000
MapAtlasInstantFlasksAndHealingMonsters 1 3 uses remaining
Player's Life and Mana Recovery from Flasks are instant
Areas contain 4 additional packs of Monsters that Heal
default 1000
MapAtlasBodyguardsAndBossMapDrops 1 3 uses remaining
Unique Bosses are accompanied by Bodyguards
An additional Map drops on Completing Areas
no_boss 0
default 500
MapAtlasAdditionalBreaches 1 3 uses remaining
Areas contain an additional Breach
Areas can contain Breaches
unique_map 0
default 250
MapAtlasAdditionalAbysses 1 3 uses remaining
Areas can contain Abysses
Areas contain an additional Abyss
unique_map 0
default 250
MapAtlasContainsEinharMission__ 1 3 uses remaining
Areas contain Einhar
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
MapAtlasContainsAlvaMission 1 3 uses remaining
Areas contain Alva
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
MapAtlasContainsNikoMission 1 3 uses remaining
Areas contain Niko
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
MapAtlasContainsJunMission 1 3 uses remaining
Areas contain Jun
unique_map 0
elder_occupied_map 0
has_atlas_mission 0
default 125
MapAtlasGloomShrineEffectAndDuration 1 3 uses remaining
50% increased Duration of Shrine Effects on Players
Areas contain an extra Gloom Shrine
unique_map 0
no_monster_packs 0
default 1000
MapAtlasResonatingShrineEffectAndDuration_ 1 3 uses remaining
50% increased Duration of Shrine Effects on Players
Areas contain an extra Resonating Shrine
unique_map 0
no_monster_packs 0
default 1000
MapAtlasAdditionalEssencesAndRemnantChance_ 1 3 uses remaining
Areas contain 2 additional Essences
Monsters Imprisoned by Essences have a 50% chance to contain a Remnant of Corruption
unique_map 0
no_monster_packs 0
default 500
MapAtlasHarbingerAndBossAdditionalCurrencyShards 1 3 uses remaining
Unique Bosses drop additional Currency Shards
Harbingers drop additional Currency Shards
Unique Bosses are accompanied by a mysterious Harbinger
no_boss 0
default 250
MapAtlasVaalSoulsOnKillAndExtraVaalPacks 1 3 uses remaining
Area contains 4 additional packs of Corrupted Vaal Monsters
Players gain an additional Vaal Soul on Kill
no_monster_packs 0
default 500
MapAtlasCorruptedDropWithExtraVaalPacks 1 3 uses remaining
Area contains 4 additional packs of Corrupted Vaal Monsters
Items dropped by Corrupted Vaal Monsters in Areas have 15% chance to be Corrupted
no_monster_packs 0
default 250
MapAtlasBeyondAndExtraBeyondDemonChance 1 3 uses remaining
Slaying Enemies close together has a 6% chance to attract monsters from Beyond
Beyond Portals have a 33% chance to spawn an additional Beyond Demon
unique_map 0
default 250
MapAtlasTormentedBetrayerAndScarabDropChance 1 3 uses remaining
Areas contain an additional Tormented Betrayer
The First 3 Possessed Monsters drop an additional Rusted Scarab
default 250
MapAtlasTormentedBetrayerAndPolishedScarabDropChance 1 3 uses remaining
Areas contain an additional Tormented Betrayer
The First 3 Possessed Monsters drop an additional Polished Scarab
default 250
MapAtlasTormentedBetrayerAndGildedScarabDropChance 1 3 uses remaining
Areas contain an additional Tormented Betrayer
The First 3 Possessed Monsters drop an additional Gilded Scarab
default 250
MapAtlasTormentedHereticAndMapDropChance 1 3 uses remaining
Areas contain an additional Tormented Heretic
The First 3 Possessed Monsters drop an additional Map
default 250
MapAtlasTormentedGraverobberAndUniqueDropChance 1 3 uses remaining
Areas contain an additional Tormented Graverobber
The First 3 Possessed Monsters drop an additional Unique Item
default 250
MapAtlasUniqueStrongboxChanceWithExtraVaalPacks 1 3 uses remaining
Area contains 4 additional packs of Corrupted Vaal Monsters
Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used
Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used
no_monster_packs 0
default 250
MapAtlasNoSoulGainPreventionWithExtraVaalPacks 1 3 uses remaining
Area contains 4 additional packs of Corrupted Vaal Monsters
Players' Vaal Skills do not apply Soul Gain Prevention
no_monster_packs 0
default 250
MapAtlasLegion 1 3 uses remaining
Areas contain an additional Legion Encounter
no_monster_packs 0
unique_map 0
default 250
MapAtlasUnIDedMapsGrantQuantity2 1 3 uses remaining
25% increased Quantity of Items found in Unidentified Maps
Found Items drop Identified in Identified Maps
12% increased Pack Size in Unidentified Maps
default 250
MapAtlasUnIDedMapsGrantQuantity3 1 3 uses remaining
30% increased Quantity of Items found in Unidentified Maps
Found Items drop Identified in Identified Maps
15% increased Pack Size in Unidentified Maps
default 250
MapAtlasFireDamageAndPacks2_ 1 3 uses remaining
Areas contain 6 additional packs of Monsters that deal Fire Damage
Players and Monsters take 10% increased Fire Damage
no_monster_packs 0
default 1000
MapAtlasFireDamageAndPacks3 1 3 uses remaining
Areas contain 8 additional packs of Monsters that deal Fire Damage
Players and Monsters take 12% increased Fire Damage
no_monster_packs 0
default 1000
MapAtlasColdDamageAndPacks2 1 3 uses remaining
Areas contain 6 additional packs of Monsters that deal Cold Damage
Players and Monsters take 10% increased Cold Damage
no_monster_packs 0
default 1000
MapAtlasColdDamageAndPacks3 1 3 uses remaining
Areas contain 8 additional packs of Monsters that deal Cold Damage
Players and Monsters take 12% increased Cold Damage
no_monster_packs 0
default 1000
MapAtlasLightningDamageAndPacks2 1 3 uses remaining
Areas contain 6 additional packs of Monsters that deal Lightning Damage
Players and Monsters take 10% increased Lightning Damage
no_monster_packs 0
default 1000
MapAtlasLightningDamageAndPacks3 1 3 uses remaining
Areas contain 8 additional packs of Monsters that deal Lightning Damage
Players and Monsters take 12% increased Lightning Damage
no_monster_packs 0
default 1000
MapAtlasPhysicalDamageAndPacks2__ 1 3 uses remaining
Areas contain 6 additional packs of Monsters that deal Physical Damage
Players and Monsters take 10% increased Physical Damage
no_monster_packs 0
default 1000
MapAtlasPhysicalDamageAndPacks3_ 1 3 uses remaining
Areas contain 8 additional packs of Monsters that deal Physical Damage
Players and Monsters take 12% increased Physical Damage
no_monster_packs 0
default 1000
MapAtlasChaosDamageAndPacks2 1 3 uses remaining
Areas contain 6 additional packs of Monsters that deal Chaos Damage
Players and Monsters take 10% increased Chaos Damage
no_monster_packs 0
default 1000
MapAtlasChaosDamageAndPacks3 1 3 uses remaining
Areas contain 8 additional packs of Monsters that deal Chaos Damage
Players and Monsters take 12% increased Chaos Damage
no_monster_packs 0
default 1000
MapAtlasStrongboxesAreCorruptedAndUnided2_ 1 3 uses remaining
Strongboxes in Areas are Corrupted
Areas contain 2 extra Strongboxes
Strongboxes in Areas are at least Rare Rarity
no_strongboxes 0
default 500
MapAtlasMagicPackSize2 1 3 uses remaining
25% increased Magic Pack Size
no_monster_packs 0
default 500
MapAtlasMagicPackSize3 1 3 uses remaining
30% increased Magic Pack Size
no_monster_packs 0
default 500
MapAtlasMagicAndRareMapsHaveAdditionalPacks2 1 3 uses remaining
Magic Maps contain 4 additional packs of Magic Monsters
Rare Maps contain 4 additional Rare Monster packs
Normal Maps contain 4 additional packs of Normal Monsters
unique_map 0
no_monster_packs 0
default 1000
MapAtlasMagicAndRareMapsHaveAdditionalPacks3 1 3 uses remaining
Magic Maps contain 5 additional packs of Magic Monsters
Rare Maps contain 5 additional Rare Monster packs
Normal Maps contain 5 additional packs of Normal Monsters
unique_map 0
no_monster_packs 0
default 1000
MapAtlasReducedReflectedDamageTakenMirroredRares2 1 3 uses remaining
Players and their Minions cannot take Reflected Damage
Areas contain 4 additional Packs with Mirrored Rare Monsters
default 1000
MapAtlasReducedReflectedDamageTakenMirroredRares3 1 3 uses remaining
Players and their Minions cannot take Reflected Damage
Areas contain 5 additional Packs with Mirrored Rare Monsters
default 1000
MapAtlasClustersOfWealthyBarrels2 1 3 uses remaining
Areas contain 25 additional Clusters of Mysterious Barrels
default 50
MapAtlasClustersOfWealthyBarrels3 1 3 uses remaining
Areas contain 35 additional Clusters of Mysterious Barrels
default 50
MapAtlasClustersOfVolatileBarrels2__ 1 3 uses remaining
Areas contain 25 additional Clusters of Mysterious Barrels
default 250
MapAtlasClustersOfVolatileBarrels3__ 1 3 uses remaining
Areas contain 35 additional Clusters of Mysterious Barrels
default 250
MapAtlasClustersOfBloodwormBarrels2 1 3 uses remaining
Areas contain 25 additional Clusters of Mysterious Barrels
default 250
MapAtlasClustersOfBloodwormBarrels3__ 1 3 uses remaining
Areas contain 35 additional Clusters of Mysterious Barrels
default 250
MapAtlasClustersOfParasiteBarrels2_ 1 3 uses remaining
Areas contain 25 additional Clusters of Mysterious Barrels
default 250
MapAtlasClustersOfParasiteBarrels3 1 3 uses remaining
Areas contain 35 additional Clusters of Mysterious Barrels
default 250
MapAtlasClustersOfBeaconBarrels2_ 1 3 uses remaining
Areas contain 25 additional Clusters of Mysterious Barrels
default 250
MapAtlasClustersOfBeaconBarrels3 1 3 uses remaining
Areas contain 35 additional Clusters of Mysterious Barrels
default 250
MapAtlasPoisonEffectsAndParasites2_ 1 3 uses remaining
Players deal 10% increased Damage for each Poison on them
Players have 5% increased Movement Speed for each Poison on them
Areas contain 6 additional packs of Poisonous Monsters
default 1000
MapAtlasPoisonEffectsAndParasites3 1 3 uses remaining
Players deal 12% increased Damage for each Poison on them
Players have 6% increased Movement Speed for each Poison on them
Areas contain 8 additional packs of Poisonous Monsters
default 1000
MapAtlasMontersThatConvertOnDeath2__ 1 3 uses remaining
Areas contain 6 additional packs of Monsters that Convert when Killed
no_monster_packs 0
default 1000
MapAtlasMontersThatConvertOnDeath3 1 3 uses remaining
Areas contain 8 additional packs of Monsters that Convert when Killed
no_monster_packs 0
default 1000
MapAtlasInstantFlasksAndHealingMonsters2_ 1 3 uses remaining
Player's Life and Mana Recovery from Flasks are instant
Areas contain 6 additional packs of Monsters that Heal
default 1000
MapAtlasInstantFlasksAndHealingMonsters3 1 3 uses remaining
Player's Life and Mana Recovery from Flasks are instant
Areas contain 8 additional packs of Monsters that Heal
default 1000
MapAtlasBodyguardsAndBossMapDrops2 1 3 uses remaining
Unique Bosses are accompanied by Bodyguards
2 additional Maps drop on Completing Areas
no_boss 0
default 250
MapAtlasAdditionalBreaches2 1 3 uses remaining
Areas contain 2 additional Breaches
Areas can contain Breaches
unique_map 0
default 250
MapAtlasAdditionalAbysses2 1 3 uses remaining
Areas can contain Abysses
Areas contain 2 additional Abysses
unique_map 0
default 250
MapAtlasGloomShrineEffectAndDuration2 1 3 uses remaining
50% increased Duration of Shrine Effects on Players
Areas contain an extra Shrine
Areas contain an extra Gloom Shrine
unique_map 0
no_monster_packs 0
default 1000
MapAtlasResonatingShrineEffectAndDuration2 1 3 uses remaining
50% increased Duration of Shrine Effects on Players
Areas contain an extra Shrine
Areas contain an extra Resonating Shrine
unique_map 0
no_monster_packs 0
default 1000
MapAtlasVaalSoulsOnKillAndExtraVaalPacks2 1 3 uses remaining
Area contains 6 additional packs of Corrupted Vaal Monsters
Players gain an additional Vaal Soul on Kill
no_monster_packs 0
default 500
MapAtlasVaalSoulsOnKillAndExtraVaalPacks3 1 3 uses remaining
Area contains 8 additional packs of Corrupted Vaal Monsters
Players gain an additional Vaal Soul on Kill
no_monster_packs 0
default 500
MapAtlasCorruptedDropWithExtraVaalPacks2 1 3 uses remaining
Area contains 6 additional packs of Corrupted Vaal Monsters
Items dropped by Corrupted Vaal Monsters in Areas have 20% chance to be Corrupted
no_monster_packs 0
default 250
MapAtlasCorruptedDropWithExtraVaalPacks3____ 1 3 uses remaining
Area contains 8 additional packs of Corrupted Vaal Monsters
Items dropped by Corrupted Vaal Monsters in Areas have 25% chance to be Corrupted
no_monster_packs 0
default 250
MapAtlasUniqueStrongboxChanceWithExtraVaalPacks2 1 3 uses remaining
Area contains 6 additional packs of Corrupted Vaal Monsters
Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used
Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used
no_monster_packs 0
default 250
MapAtlasUniqueStrongboxChanceWithExtraVaalPacks3_ 1 3 uses remaining
Area contains 8 additional packs of Corrupted Vaal Monsters
Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used
Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used
no_monster_packs 0
default 250

6. Unique Watchstone Mods

Stats Lvl.
12% increased Quantity of Items found in Areas 1
Imprisoned Monsters in Areas have (40–50)% chance to have an additional Essence 1
Timeless Splinters dropped by Legion Monsters in Areas have (0.2–0.25)% chance to drop as Timeless Emblems instead 1
Items have 0.8% chance to drop fully Linked in Areas 1
Items found in Areas have 1.2% chance to have the maximum number of Sockets 1
Items found in Areas have (0.7–0.8)% chance to have a White Socket 1
Weapons found in Areas have (14–16)% chance to drop with 20% Quality 1
Armour Items found in Areas have (14–16)% chance to drop with 20% Quality 1
Gems found in Areas have 3% chance to drop with 20% Quality 1
Flasks found in Areas have (16–20)% chance to drop with 20% Quality 1
Unique Bosses drop 3 additional Basic Currency Items 1
Rare Maps found in Areas have (30–40)% chance to be Corrupted 1
Items found in Areas have (140–160)% increased chance to be Influenced 1
Chests have (80–100)% increased Item Quantity 1
Found Items have 5% chance to drop Corrupted in Areas 1
Influenced Monsters in Areas have (16–20)% chance to drop an additional Rare Weapon 1
Influenced Monsters in Areas have (16–20)% chance to drop an additional Rare Armour Item 1
Influenced Monsters in Areas have (16–20)% chance to drop an additional Rare Jewellery Item 1
Influenced Monsters in Areas have (20–25)% chance to drop an additional Basic Currency Item 1
Influenced Monsters in Areas have (20–25)% chance to drop an additional Gem with Quality 1
Magic Monsters in Areas have (5–6)% chance to drop an additional Rare Weapon 1
Magic Monsters in Areas have (5–6)% chance to drop an additional Rare Armour Item 1
Magic Monsters in Areas have (5–6)% chance to drop an additional Rare Jewellery Item 1
Magic Monsters in Areas have (2–2.5)% chance to drop an additional Basic Currency Item 1
Magic Monsters in Areas have (2–2.5)% chance to drop an additional Gem with Quality 1
Rare Monsters in Areas have (50–60)% chance to drop an additional Rare Weapon 1
Rare Monsters in Areas have (50–60)% chance to drop an additional Rare Armour Item 1
Rare Monsters in Areas have (50–60)% chance to drop an additional Rare Jewellery Item 1
Rare Monsters in Areas have (20–25)% chance to drop an additional Basic Currency Item 1
Rare Monsters in Areas have (20–25)% chance to drop an additional Gem with Quality 1
Legion Encounters in Areas have (200–250)% increased chance to include a Karui army 1
Legion Encounters in Areas have (200–250)% increased chance to include an Eternal Empire army 1
Legion Encounters in Areas have (200–250)% increased chance to include a Vaal army 1
Legion Encounters in Areas have (200–250)% increased chance to include a Templar army 1
Legion Encounters in Areas have (200–250)% increased chance to include a Maraketh army 1
Breaches in Areas have (200–250)% increased chance to belong to Xoph 1
Breaches in Areas have (200–250)% increased chance to belong to Tul 1
Breaches in Areas have (200–250)% increased chance to belong to Esh 1
Breaches in Areas have (200–250)% increased chance to belong to Uul-Netol 1
Breaches in Areas have (200–250)% increased chance to belong to Chayula 1
Oils found in Areas have (40–50)% chance to be 1 tier higher 1
Breach Splinters have (0.2–0.25)% chance to drop as Breachstones instead in Areas 1
Map Items have a (2.5–3)% chance to drop as a random Unique Map instead in Areas 1
Harbingers in Areas drop rarer value Currency Shards 1
Abysses in Areas have (80–100)% increased chance to lead to an Abyssal Depths 1
Red Beasts in Areas have (130–150)% increased chance to be from The Deep 1
Red Beasts in Areas have (130–150)% increased chance to be from The Wilds 1
Red Beasts in Areas have (130–150)% increased chance to be from The Caverns 1
Red Beasts in Areas have (130–150)% increased chance to be from The Sands 1
Voltaxic Sulphite Veins and Chests in Areas have (16–20)% chance to contain double Sulphite 1
Blight Chests in Areas have (13–15)% chance to Duplicate contained Items 1
Metamorph Samples dropped in Areas have (50–60)% increased chance to have a Reward 1
Delirium Encounters in Areas have (16–20)% chance to generate an additional Reward type 1
(16–20)% increased Stack size of Simulacrum Splinters found in Areas 1
Delirium Monsters in Areas have (30–40)% increased chance to drop Cluster Jewels 1
Plants Harvested in Areas have (13–15)% chance to give an additional Crafting option 1
Harvest Crops in Areas have an extra chance to grow higher Tier Plants 1
Harvest Crops in Areas have (30–40)% increased chance to contain a Tier 4 Plant 1
Areas have (40–50)% increased chance to contain a Smuggler’s Cache 1
(25–30)% more Blueprints found in Areas 1
(50–60)% increased Stack size of Rogue's Markers found in Areas 1
(16–20)% chance on completing a Map influenced by a Conqueror of the Atlas
to gain double progress towards locating their Citadel
1
Areas have +(25–30)% chance to contain a Vaal Side Area 1
Areas have +35% chance to contain a Trial of Ascendancy 1
Monsters and Chests in Areas have (16–20)% chance to drop Items with +1 to Item Level 1
Unique Bosses have (50–60)% chance to drop an additional Divination Card 1
Unique Bosses have (50–60)% chance to drop an additional Item with random Influence 1
Rogue Exiles in Areas have (50–60)% chance to be Possessed by a Tormented Spirit 1
Strongboxes in Areas have (200–250)% increased chance to be Rare 1
(130–150)% increased Quantity of Items found in Perandus Chests in Areas 1
Perandus Chests in Areas have (130–150)% increased chance to be Hoards 1
Perandus Chests in Areas have (130–150)% increased chance to be Catalogues 1
Perandus Chests in Areas have (130–150)% increased chance to be Archives 1
Perandus Chests in Areas have (130–150)% increased chance to be Coffers 1
Perandus Chests in Areas have (130–150)% increased chance to be Treasuries 1
Imprisoned Monsters in Areas have 100% chance to drop an additional Rare Item with an Essence Modifier 1
Tormented Spirits in Areas have (130–150)% increased Duration 1
3% chance in Areas for Exalted Orbs to drop as 3 Exalted Orbs instead 1
Missions in Areas grant (100–120)% increased Favour 1
(12–15)% more Magic Monsters 1
(12–15)% more Rare Monsters 1
Areas contain 3 additional Magic Monster packs 1
Areas contain 3 additional packs with a Rare monster 1
2% increased Experience gain 1
8% increased Pack size 1
(35–40)% increased Rarity of Items found in Areas 1
10% increased effect of Modifiers on non-unique Maps 1
Areas have a 100% chance to contain an additional Rogue Exile 1
(130–150)% increased Duration of Shrine Effects on Players 1
Areas have a 100% chance to contain an additional Shrine 1
(200–250)% increased chance for Strongboxes in Areas to be Unique 1
(20–25)% increased Quantity of Items dropped by Possessed or Touched Monsters in Areas 1
Areas have a 100% chance to contain an additional Tormented Spirit 1
Harbingers in Areas have (40–50)% chance to drop an additional Stack of Currency Shards 1
Areas have a 100% chance to contain an additional Harbinger 1
Areas have a 100% chance to contain an additional Invasion Boss 1
Slaying Enemies close together in Areas has a 3% chance to attract monsters from Beyond 1
Beyond Portals in Areas have (12–15)% chance to spawn an additional Beyond Demon 1
Beyond Demons in Areas grant (20–25)% increased Experience 1
Areas have (15–20)% chance to contain Cadiro Perandus 1
Breach Monsters in Areas grant (20–25)% increased Experience 1
Abyss Monsters in Areas grant (20–25)% increased Experience 1
Abyssal Troves in Areas have 10% chance to drop a Rare Item with an Abyssal Socket 1
Blight Chests in Areas have (50–60)% increased chance to contain Blighted Maps or Oils 1
+5 Metamorph Monster Samples in Areas have Rewards 1
5% chance for Rewards from Metamorphs in Areas to be Doubled 1
Orbs of Fusing found in Areas have (1.2–1.5)% chance to drop as a full stack 1
Chromatic Orbs found in Areas have (1.2–1.5)% chance to drop as a full stack 1
Jeweller's Orbs found in Areas have (1.2–1.5)% chance to drop as a full stack 1
Chaos Orbs found in Areas have (1.6–2)% chance to drop as a full stack 1
Orbs of Alchemy found in Areas have (2.5–3)% chance to drop as a full stack 1
Orbs of Alteration found in Areas have (1.2–1.5)% chance to drop as a full stack 1
Orbs of Scouring found in Areas have 0.8% chance to drop as a full stack 1
Orbs of Chance found in Areas have (1.2–1.5)% chance to drop as a full stack 1
Cartographer's Chisels found in Areas have (1.2–1.5)% chance to drop as a full stack 1
Orbs of Transmutation found in Areas have (1.2–1.5)% chance to drop as a full stack 1
Blacksmith's Whetstones found in Areas have (2.5–3)% chance to drop as a full stack 1
Armourer's Scraps found in Areas have (1.2–1.5)% chance to drop as a full stack 1
(3–4)% chance in Areas for Gemcutter's Prisms to drop as 6 Gemcutter's Prisms instead 1
(3–4)% chance in Areas for Regal Orbs to drop as 5 Regal Orbs instead 1
(4–5)% chance in Areas for Divine Orbs to drop as 4 Divine Orbs instead 1
(6–7)% chance in Areas for Orbs of Annulment to drop as 3 Orbs of Annulment instead 1
(1–1.2)% chance in Areas for Orbs of Regret to drop as 20 Orbs of Regret instead 1
(2.5–3)% chance in Areas for Blessed Orbs to drop as 8 Blessed Orbs instead 1
10% chance in Areas for Mirrors of Kalandra to drop as 2 Mirrors of Kalandra instead 1
(3–4)% chance in Areas for Vaal Orbs to drop as 7 Vaal Orbs instead 1
1% chance in Areas for Amulets to drop as Anointed Talismans instead 1
Randomly encountered Masters in Areas have (250–300)% increased chance to be Niko
Master Missions from completing Maps have {0}% increased chance to be Niko
1
Randomly encountered Masters in Areas have (250–300)% increased chance to be Zana
Master Missions from completing Maps have {0}% increased chance to be Zana
1
Randomly encountered Masters in Areas have (250–300)% increased chance to be Jun
Master Missions from completing Maps have {0}% increased chance to be Jun
1
Randomly encountered Masters in Areas have (250–300)% increased chance to be Alva
Master Missions from completing Maps have {0}% increased chance to be Alva
1
Randomly encountered Masters in Areas have (250–300)% increased chance to be Einhar
Master Missions from completing Maps have {0}% increased chance to be Einhar
1
Areas have (8–10)% chance to grant an additional Mission on Completion 1
Areas that contain capturable Beasts have (30–40)% chance to contain an additional Red Beast 1
(25–30)% chance create a copy of Beasts Captured in Areas 1
100% chance for Red Beasts in Areas to be the less common of two varieties 1
Red Beasts in Areas have (60–70)% chance to grant double Experience 1
(25–30)% increased Quantity of Items dropped in Incursions in Areas 1
Incursion Architects in Areas grant double Experience 1
Incursion Architects in Areas have a (30–40)% chance to drop an additional Rare Incursion Item 1
(30–40)% chance for Incursion Architects in Areas to be Possessed by a Tormented Spirit 1
Immortal Syndicate Members in Areas are (20–25)% more
likely to be accompanied by reinforcements
1
Immortal Syndicate Members in Areas have (40–50)% chance to grant double Experience 1
Immortal Syndicate Members Executed in Areas have (40–50)% chance to gain an additional Rank 1
Immortal Syndicate Members have (40–50)% chance to drop an additional Veiled Item 1
(40–50)% chance for Sulphite Veins and Chests in Areas to be guarded by Sulphite-hoarding Monsters 1
Zana Missions in Areas have 3 additional Map options 1
+(15–20)% to Quality of Maps offered by Zana Missions in Areas 1
Map options offered by Zana Missions in Areas have (130–150)% increased chance to be Unique 1
Map options offered by Zana Missions in Areas have (130–150)% increased chance to be Synthesis Maps 1
Map options offered by Zana Missions in Areas have (130–150)% increased chance to have 8 Modifiers 1
Unique Bosses have (23–25)% chance to drop an additional Scarab 1
Unique Map Bosses have (30–40)% chance to drop an additional Unique Item 1
Unique Map Bosses have (30–40)% chance to drop additional Map Currency Items 1
Unique Bosses have (30–40)% chance to drop an additional Talisman 1
Unique Bosses have (60–70)% chance to drop an additional Essence 1
Unique Bosses have (60–70)% chance to drop an additional Silver Coin 1
Unique Bosses have (25–30)% chance to drop an additional Map Item 1
Unique Bosses have (60–70)% chance to drop an additional Sacrifice Fragment 1
Unique Map Bosses have (12–15)% chance to drop an additional Atlas Base Type 1

7. How to Farm Chromium Watchstone

You can get these new watchstones by completing the Maven’s challenges.

Chromium Watchstone

8. List of Craftable Watchstones

Region Chromium Platinum Titanium Unique Watchstones
Glennach Cairns Chromium Glennach Cairns Watchstone Platinum Glennach Cairns Watchstone Titanium Glennach Cairns Watchstone The Builder The Builder
Platinum Glennach Cairns Watchstone
Haewark Hamlet Chromium Haewark Hamlet Watchstone Platinum Haewark Hamlet Watchstone Titanium Haewark Hamlet Watchstone The Walls The Walls
Platinum Haewark Hamlet Watchstone
Lex Ejoris Chromium Lex Ejoris Watchstone Platinum Lex Ejoris Watchstone Titanium Lex Ejoris Watchstone Atop the Atlas Atop the Atlas
Platinum Lex Ejoris Watchstone
Lex Proxima Chromium Lex Proxima Watchstone Platinum Lex Proxima Watchstone Titanium Lex Proxima Watchstone The Closest Peak The Closest Peak
Platinum Lex Proxima Watchstone
Lira Arthain Chromium Lira Arthain Watchstone Platinum Lira Arthain Watchstone Titanium Lira Arthain Watchstone The False Hope The False Hope
Platinum Lira Arthain Watchstone
New Vastir Chromium New Vastir Watchstone Platinum New Vastir Watchstone Titanium New Vastir Watchstone The Vast Horizon The Vast Horizon
Platinum New Vastir Watchstone
Tirn's End Chromium Tirn's End Watchstone Platinum Tirn's End Watchstone Titanium Tirn's End Watchstone The Claim The Claim
Platinum Tirn's End Watchstone
Valdo's Rest Chromium Valdo's Rest Watchstone Platinum Valdo's Rest Watchstone Titanium Valdo's Rest Watchstone Restless Cycles Restless Cycles
Platinum Valdo's Rest Watchstone

Related PoE Currency, Gem, Skills Build Guide