Echoes of the Atlas introduces three types of Craftable Watchstones: Chromium Watchstone,
Platinum Watchstone, and
Titanium Watchstone. These valuable endgame items allow you to upgrade your Atlas and boost what types of rewards you find from maps. Players who are able to earn these powerful rewards will find that they are strictly better than regular Watchstones: they can be traded, don’t expire with use, and their benefits can stack.
Socket Chromium Watchstone into a Citadel on your Atlas to increase the Tier of Maps and reveal hidden Maps in that Citadel’s Region. You can only socket one Crimson, Viridian, Cobalt or Golden Watchstone into each Citadel.
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Each of three types of new watchstone has its own special mod pool, but there's also a shared mod pool that they all draw from. Because you can have up to four watchstones socketed in a region, up to eight mods can affect that region and some quite large bonuses to specific content can be stacked.
When combined with the Atlas Passive Trees, these really allow you to optimise what content you encounter, and the rewards from that content.
Name | Stats | Weights | iLvl | Category |
---|---|---|---|---|
Essential | Imprisoned Monsters in Areas have (4–6)% chance to have an additional Essence | 500 | 1 | Prefix |
Essential | Imprisoned Monsters in Areas have (7–10)% chance to have an additional Essence | 250 | 1 | Prefix |
Essential | Imprisoned Monsters in Areas have (11–15)% chance to have an additional Essence | 100 | 1 | Prefix |
Uncharted | Rare Maps found in Areas have (4–6)% chance to be Corrupted | 500 | 1 | Prefix |
Uncharted | Rare Maps found in Areas have (7–10)% chance to be Corrupted | 250 | 1 | Prefix |
Uncharted | Rare Maps found in Areas have (11–15)% chance to be Corrupted | 100 | 1 | Prefix |
Vaal | Found Items have 1% chance to drop Corrupted in Areas | 100 | 1 | Prefix |
Vaal | Found Items have 2% chance to drop Corrupted in Areas | 20 | 1 | Prefix |
Influenced Brute's | Influenced Monsters in Areas have (3–4)% chance to drop an additional Rare Weapon | 300 | 1 | Prefix |
Influenced Brute's | Influenced Monsters in Areas have (5–6)% chance to drop an additional Rare Weapon | 150 | 1 | Prefix |
Influenced Brute's | Influenced Monsters in Areas have (7–8)% chance to drop an additional Rare Weapon | 50 | 1 | Prefix |
Influenced Guard's | Influenced Monsters in Areas have (3–4)% chance to drop an additional Rare Armour Item | 300 | 1 | Prefix |
Influenced Guard's | Influenced Monsters in Areas have (5–6)% chance to drop an additional Rare Armour Item | 150 | 1 | Prefix |
Influenced Guard's | Influenced Monsters in Areas have (7–8)% chance to drop an additional Rare Armour Item | 50 | 1 | Prefix |
Influenced Aristocrat's | Influenced Monsters in Areas have (3–4)% chance to drop an additional Rare Jewellery Item | 300 | 1 | Prefix |
Influenced Aristocrat's | Influenced Monsters in Areas have (5–6)% chance to drop an additional Rare Jewellery Item | 150 | 1 | Prefix |
Influenced Aristocrat's | Influenced Monsters in Areas have (7–8)% chance to drop an additional Rare Jewellery Item | 50 | 1 | Prefix |
Influenced Merchant's | Influenced Monsters in Areas have 1% chance to drop an additional Basic Currency Item | 150 | 1 | Prefix |
Influenced Merchant's | Influenced Monsters in Areas have 2% chance to drop an additional Basic Currency Item | 75 | 1 | Prefix |
Influenced Merchant's | Influenced Monsters in Areas have 3% chance to drop an additional Basic Currency Item | 20 | 1 | Prefix |
Influenced Thaumaturge's | Influenced Monsters in Areas have 1% chance to drop an additional Gem with Quality | 150 | 1 | Prefix |
Influenced Thaumaturge's | Influenced Monsters in Areas have 2% chance to drop an additional Gem with Quality | 75 | 1 | Prefix |
Influenced Thaumaturge's | Influenced Monsters in Areas have 3% chance to drop an additional Gem with Quality | 20 | 1 | Prefix |
Simple Brute's | Magic Monsters in Areas have (0.5–1)% chance to drop an additional Rare Weapon | 300 | 1 | Prefix |
Simple Brute's | Magic Monsters in Areas have (1.1–1.5)% chance to drop an additional Rare Weapon | 150 | 1 | Prefix |
Simple Brute's | Magic Monsters in Areas have (1.6–2)% chance to drop an additional Rare Weapon | 50 | 1 | Prefix |
Simple Guard's | Magic Monsters in Areas have (0.5–1)% chance to drop an additional Rare Armour Item | 300 | 1 | Prefix |
Simple Guard's | Magic Monsters in Areas have (1.1–1.5)% chance to drop an additional Rare Armour Item | 150 | 1 | Prefix |
Simple Guard's | Magic Monsters in Areas have (1.6–2)% chance to drop an additional Rare Armour Item | 50 | 1 | Prefix |
Simple Aristocrat's | Magic Monsters in Areas have (0.5–1)% chance to drop an additional Rare Jewellery Item | 300 | 1 | Prefix |
Simple Aristocrat's | Magic Monsters in Areas have (1.1–1.5)% chance to drop an additional Rare Jewellery Item | 150 | 1 | Prefix |
Simple Aristocrat's | Magic Monsters in Areas have (1.6–2)% chance to drop an additional Rare Jewellery Item | 50 | 1 | Prefix |
Simple Merchant's | Magic Monsters in Areas have (0.4–0.5)% chance to drop an additional Basic Currency Item | 150 | 1 | Prefix |
Simple Merchant's | Magic Monsters in Areas have (0.6–0.7)% chance to drop an additional Basic Currency Item | 75 | 1 | Prefix |
Simple Merchant's | Magic Monsters in Areas have (0.8–1)% chance to drop an additional Basic Currency Item | 20 | 1 | Prefix |
Simple Thaumaturge's | Magic Monsters in Areas have (0.4–0.5)% chance to drop an additional Gem with Quality | 150 | 1 | Prefix |
Simple Thaumaturge's | Magic Monsters in Areas have (0.6–0.7)% chance to drop an additional Gem with Quality | 75 | 1 | Prefix |
Simple Thaumaturge's | Magic Monsters in Areas have (0.8–1)% chance to drop an additional Gem with Quality | 20 | 1 | Prefix |
Imposing Brute's | Rare Monsters in Areas have (5–10)% chance to drop an additional Rare Weapon | 300 | 1 | Prefix |
Imposing Brute's | Rare Monsters in Areas have (11–15)% chance to drop an additional Rare Weapon | 150 | 1 | Prefix |
Imposing Brute's | Rare Monsters in Areas have (16–20)% chance to drop an additional Rare Weapon | 50 | 1 | Prefix |
Imposing Guard's | Rare Monsters in Areas have (5–10)% chance to drop an additional Rare Armour Item | 300 | 1 | Prefix |
Imposing Guard's | Rare Monsters in Areas have (11–15)% chance to drop an additional Rare Armour Item | 150 | 1 | Prefix |
Imposing Guard's | Rare Monsters in Areas have (16–20)% chance to drop an additional Rare Armour Item | 50 | 1 | Prefix |
Imposing Aristocrat's | Rare Monsters in Areas have (5–10)% chance to drop an additional Rare Jewellery Item | 300 | 1 | Prefix |
Imposing Aristocrat's | Rare Monsters in Areas have (11–15)% chance to drop an additional Rare Jewellery Item | 150 | 1 | Prefix |
Imposing Aristocrat's | Rare Monsters in Areas have (16–20)% chance to drop an additional Rare Jewellery Item | 50 | 1 | Prefix |
Imposing Merchant's | Rare Monsters in Areas have (4–5)% chance to drop an additional Basic Currency Item | 150 | 1 | Prefix |
Imposing Merchant's | Rare Monsters in Areas have (6–7)% chance to drop an additional Basic Currency Item | 75 | 1 | Prefix |
Imposing Merchant's | Rare Monsters in Areas have (8–10)% chance to drop an additional Basic Currency Item | 20 | 1 | Prefix |
Imposing Thaumaturge's | Rare Monsters in Areas have (4–5)% chance to drop an additional Gem with Quality | 150 | 1 | Prefix |
Imposing Thaumaturge's | Rare Monsters in Areas have (6–7)% chance to drop an additional Gem with Quality | 75 | 1 | Prefix |
Imposing Thaumaturge's | Rare Monsters in Areas have (8–10)% chance to drop an additional Gem with Quality | 20 | 1 | Prefix |
Deafening | Imprisoned Monsters in Areas have (35–50)% chance to drop an additional Rare Item with an Essence Modifier | 100 | 1 | Prefix |
Lucrative | 51% chance in Areas for Exalted Orbs to drop as 3 Exalted Orbs instead | 100 | 1 | Prefix |
Connecting | Orbs of Fusing found in Areas have (0.3–0.4)% chance to drop as a full stack | 250 | 1 | Prefix |
Connecting | Orbs of Fusing found in Areas have (0.5–0.6)% chance to drop as a full stack | 50 | 1 | Prefix |
Colouring | Chromatic Orbs found in Areas have (0.3–0.4)% chance to drop as a full stack | 250 | 1 | Prefix |
Colouring | Chromatic Orbs found in Areas have (0.5–0.6)% chance to drop as a full stack | 50 | 1 | Prefix |
Hollowing | Jeweller's Orbs found in Areas have (0.3–0.4)% chance to drop as a full stack | 250 | 1 | Prefix |
Hollowing | Jeweller's Orbs found in Areas have (0.5–0.6)% chance to drop as a full stack | 50 | 1 | Prefix |
Chaotic | Chaos Orbs found in Areas have (0.4–0.5)% chance to drop as a full stack | 20 | 1 | Prefix |
Chaotic | Chaos Orbs found in Areas have (0.6–0.7)% chance to drop as a full stack | 5 | 1 | Prefix |
Gilding | Orbs of Alchemy found in Areas have (0.5–0.7)% chance to drop as a full stack | 250 | 1 | Prefix |
Gilding | Orbs of Alchemy found in Areas have (0.8–1.2)% chance to drop as a full stack | 50 | 1 | Prefix |
Alterating | Orbs of Alteration found in Areas have (0.3–0.4)% chance to drop as a full stack | 250 | 1 | Prefix |
Alterating | Orbs of Alteration found in Areas have (0.5–0.6)% chance to drop as a full stack | 50 | 1 | Prefix |
Erasing | Orbs of Scouring found in Areas have 0.2% chance to drop as a full stack | 250 | 1 | Prefix |
Erasing | Orbs of Scouring found in Areas have 0.3% chance to drop as a full stack | 50 | 1 | Prefix |
Wagering | Orbs of Chance found in Areas have (0.3–0.4)% chance to drop as a full stack | 250 | 1 | Prefix |
Wagering | Orbs of Chance found in Areas have (0.5–0.6)% chance to drop as a full stack | 50 | 1 | Prefix |
Carving | Cartographer's Chisels found in Areas have (0.3–0.4)% chance to drop as a full stack | 250 | 1 | Prefix |
Carving | Cartographer's Chisels found in Areas have (0.5–0.6)% chance to drop as a full stack | 50 | 1 | Prefix |
Transmuting | Orbs of Transmutation found in Areas have (0.3–0.4)% chance to drop as a full stack | 500 | 1 | Prefix |
Transmuting | Orbs of Transmutation found in Areas have (0.5–0.6)% chance to drop as a full stack | 100 | 1 | Prefix |
Sharpening | Blacksmith's Whetstones found in Areas have (0.5–0.7)% chance to drop as a full stack | 500 | 1 | Prefix |
Sharpening | Blacksmith's Whetstones found in Areas have (0.8–1.2)% chance to drop as a full stack | 100 | 1 | Prefix |
Hardening | Armourer's Scraps found in Areas have (0.3–0.4)% chance to drop as a full stack | 500 | 1 | Prefix |
Hardening | Armourer's Scraps found in Areas have (0.5–0.6)% chance to drop as a full stack | 100 | 1 | Prefix |
Faceting | (0.8–1.2)% chance in Areas for Gemcutter's Prisms to drop as 6 Gemcutter's Prisms instead | 100 | 1 | Prefix |
Faceting | (1.3–1.6)% chance in Areas for Gemcutter's Prisms to drop as 6 Gemcutter's Prisms instead | 20 | 1 | Prefix |
Endowing | (0.8–1.2)% chance in Areas for Regal Orbs to drop as 5 Regal Orbs instead | 100 | 1 | Prefix |
Endowing | (1.3–1.6)% chance in Areas for Regal Orbs to drop as 5 Regal Orbs instead | 20 | 1 | Prefix |
Divine | (1.5–2)% chance in Areas for Divine Orbs to drop as 4 Divine Orbs instead | 10 | 1 | Prefix |
Revoking | (2–2.5)% chance in Areas for Orbs of Annulment to drop as 3 Orbs of Annulment instead | 10 | 1 | Prefix |
Regretful | (0.2–0.3)% chance in Areas for Orbs of Regret to drop as 20 Orbs of Regret instead | 100 | 1 | Prefix |
Regretful | (0.4–0.5)% chance in Areas for Orbs of Regret to drop as 20 Orbs of Regret instead | 20 | 1 | Prefix |
Blessing | (0.5–0.7)% chance in Areas for Blessed Orbs to drop as 8 Blessed Orbs instead | 100 | 1 | Prefix |
Blessing | (0.8–1.2)% chance in Areas for Blessed Orbs to drop as 8 Blessed Orbs instead | 20 | 1 | Prefix |
Kalandra's | (2–2.5)% chance in Areas for Mirrors of Kalandra to drop as 2 Mirrors of Kalandra instead | 1 | 1 | Prefix |
Sacrificial | (0.5–0.7)% chance in Areas for Vaal Orbs to drop as 7 Vaal Orbs instead | 100 | 1 | Prefix |
Sacrificial | (0.8–1.2)% chance in Areas for Vaal Orbs to drop as 7 Vaal Orbs instead | 20 | 1 | Prefix |
Talismanic | (0.2–0.4)% chance in Areas for Amulets to drop as Anointed Talismans instead | 100 | 1 | Prefix |
of Surplus | (1–2)% increased Quantity of Items found in Areas | 750 | 1 | Suffix |
of Surplus | (3–4)% increased Quantity of Items found in Areas | 100 | 1 | Suffix |
of Surplus | (5–6)% increased Quantity of Items found in Areas | 10 | 1 | Suffix |
of Connections | Items have 0.1% chance to drop fully Linked in Areas | 400 | 1 | Suffix |
of Connections | Items have 0.2% chance to drop fully Linked in Areas | 200 | 1 | Suffix |
of Connections | Items have 0.3% chance to drop fully Linked in Areas | 100 | 1 | Suffix |
of Geomancy | Items found in Areas have (0.1–0.2)% chance to have the maximum number of Sockets | 400 | 1 | Suffix |
of Geomancy | Items found in Areas have (0.3–0.4)% chance to have the maximum number of Sockets | 200 | 1 | Suffix |
of Geomancy | Items found in Areas have 0.5% chance to have the maximum number of Sockets | 100 | 1 | Suffix |
of Versatility | Items found in Areas have (0.16–0.2)% chance to have a White Socket | 400 | 1 | Suffix |
of Versatility | Items found in Areas have (0.21–0.25)% chance to have a White Socket | 200 | 1 | Suffix |
of Versatility | Items found in Areas have (0.26–0.35)% chance to have a White Socket | 100 | 1 | Suffix |
of the Weaponsmith | Weapons found in Areas have (2–3)% chance to drop with 20% Quality | 600 | 1 | Suffix |
of the Weaponsmith | Weapons found in Areas have (4–5)% chance to drop with 20% Quality | 400 | 1 | Suffix |
of the Weaponsmith | Weapons found in Areas have (6–7)% chance to drop with 20% Quality | 200 | 1 | Suffix |
of the Armoursmith | Armour Items found in Areas have (2–3)% chance to drop with 20% Quality | 600 | 1 | Suffix |
of the Armoursmith | Armour Items found in Areas have (4–5)% chance to drop with 20% Quality | 400 | 1 | Suffix |
of the Armoursmith | Armour Items found in Areas have (6–7)% chance to drop with 20% Quality | 200 | 1 | Suffix |
of the Gemcutter | Gems found in Areas have 1% chance to drop with 20% Quality | 50 | 1 | Suffix |
of Glassblowing | Flasks found in Areas have (2–3)% chance to drop with 20% Quality | 600 | 1 | Suffix |
of Glassblowing | Flasks found in Areas have (4–5)% chance to drop with 20% Quality | 400 | 1 | Suffix |
of Glassblowing | Flasks found in Areas have (6–7)% chance to drop with 20% Quality | 200 | 1 | Suffix |
of Riches | Unique Bosses drop an additional Basic Currency Item | 20 | 1 | Suffix |
of Anarchic Influence | Items found in Areas have (5–15)% increased chance to be Influenced | 200 | 1 | Suffix |
of Anarchic Influence | Items found in Areas have (16–30)% increased chance to be Influenced | 100 | 1 | Suffix |
of Anarchic Influence | Items found in Areas have (31–50)% increased chance to be Influenced | 50 | 1 | Suffix |
of Strange Horizons | Map Items have a (0.1–0.3)% chance to drop as a random Unique Map instead in Areas | 200 | 1 | Suffix |
of Strange Horizons | Map Items have a (0.4–0.6)% chance to drop as a random Unique Map instead in Areas | 100 | 1 | Suffix |
of Strange Horizons | Map Items have a (0.7–1)% chance to drop as a random Unique Map instead in Areas | 50 | 1 | Suffix |
of Progress | Monsters and Chests in Areas have (2–3)% chance to drop Items with +1 to Item Level | 200 | 1 | Suffix |
of Progress | Monsters and Chests in Areas have (4–5)% chance to drop Items with +1 to Item Level | 100 | 1 | Suffix |
of Progress | Monsters and Chests in Areas have (6–7)% chance to drop Items with +1 to Item Level | 50 | 1 | Suffix |
of Divination | Unique Bosses have (10–15)% chance to drop an additional Divination Card | 400 | 1 | Suffix |
of Divination | Unique Bosses have (16–20)% chance to drop an additional Divination Card | 200 | 1 | Suffix |
of Divination | Unique Bosses have (21–25)% chance to drop an additional Divination Card | 100 | 1 | Suffix |
of Influence | Unique Bosses have (10–15)% chance to drop an additional Item with random Influence | 200 | 1 | Suffix |
of Influence | Unique Bosses have (16–20)% chance to drop an additional Item with random Influence | 100 | 1 | Suffix |
of Influence | Unique Bosses have (21–25)% chance to drop an additional Item with random Influence | 50 | 1 | Suffix |
of Emboldening | (1–2)% more Magic Monsters | 750 | 1 | Suffix |
of Emboldening | (3–4)% more Magic Monsters | 100 | 1 | Suffix |
of Emboldening | 5% more Magic Monsters | 20 | 1 | Suffix |
of the Unfettered | (1–2)% more Rare Monsters | 750 | 1 | Suffix |
of the Unfettered | (3–4)% more Rare Monsters | 100 | 1 | Suffix |
of the Unfettered | 5% more Rare Monsters | 20 | 1 | Suffix |
of Elevation | 1% increased Experience gain | 10 | 1 | Suffix |
of the Masses | 1% increased Pack size | 500 | 1 | Suffix |
of the Masses | 52% increased Pack size | 50 | 1 | Suffix |
of the Masses | 5% increased Pack size | 5 | 1 | Suffix |
of Wealth | (4–7)% increased Rarity of Items found in Areas | 750 | 1 | Suffix |
of Wealth | (8–11)% increased Rarity of Items found in Areas | 200 | 1 | Suffix |
of Wealth | (12–15)% increased Rarity of Items found in Areas | 50 | 1 | Suffix |
of Treacherous Realms | 2% increased effect of Modifiers on non-unique Maps | 500 | 1 | Suffix |
of Treacherous Realms | 3% increased effect of Modifiers on non-unique Maps | 50 | 1 | Suffix |
of Treacherous Realms | 4% increased effect of Modifiers on non-unique Maps | 5 | 1 | Suffix |
of Skittering | Unique Bosses have (3–4.5)% chance to drop an additional Scarab | 200 | 1 | Suffix |
of Skittering | Unique Bosses have (5–6.5)% chance to drop an additional Scarab | 100 | 1 | Suffix |
of Skittering | Unique Bosses have (7–9)% chance to drop an additional Scarab | 50 | 1 | Suffix |
of the Hoarder | Unique Map Bosses have (5–7)% chance to drop an additional Unique Item | 200 | 1 | Suffix |
of the Hoarder | Unique Map Bosses have (8–10)% chance to drop an additional Unique Item | 100 | 1 | Suffix |
of the Hoarder | Unique Map Bosses have (11–15)% chance to drop an additional Unique Item | 50 | 1 | Suffix |
of the Miser | Unique Map Bosses have (5–7)% chance to drop additional Map Currency Items | 400 | 1 | Suffix |
of the Miser | Unique Map Bosses have (8–10)% chance to drop additional Map Currency Items | 200 | 1 | Suffix |
of the Miser | Unique Map Bosses have (11–15)% chance to drop additional Map Currency Items | 100 | 1 | Suffix |
of the First Ones | Unique Bosses have (5–7)% chance to drop an additional Talisman | 200 | 1 | Suffix |
of the First Ones | Unique Bosses have (7.5–10)% chance to drop an additional Talisman | 100 | 1 | Suffix |
of the First Ones | Unique Bosses have (11–15)% chance to drop an additional Talisman | 50 | 1 | Suffix |
of the Voices | Unique Bosses have (10–15)% chance to drop an additional Essence | 400 | 1 | Suffix |
of the Voices | Unique Bosses have (16–20)% chance to drop an additional Essence | 200 | 1 | Suffix |
of the Voices | Unique Bosses have (21–25)% chance to drop an additional Essence | 100 | 1 | Suffix |
of the Prophet | Unique Bosses have (10–15)% chance to drop an additional Silver Coin | 400 | 1 | Suffix |
of the Prophet | Unique Bosses have (16–20)% chance to drop an additional Silver Coin | 200 | 1 | Suffix |
of the Prophet | Unique Bosses have (21–25)% chance to drop an additional Silver Coin | 100 | 1 | Suffix |
of the Gatekeeper | Unique Bosses have (3–4)% chance to drop an additional Map Item | 100 | 1 | Suffix |
of the Gatekeeper | Unique Bosses have (5–6)% chance to drop an additional Map Item | 50 | 1 | Suffix |
of the Gatekeeper | Unique Bosses have (7–10)% chance to drop an additional Map Item | 20 | 1 | Suffix |
of the Forbidden | Unique Bosses have (10–15)% chance to drop an additional Sacrifice Fragment | 200 | 1 | Suffix |
of the Forbidden | Unique Bosses have (16–20)% chance to drop an additional Sacrifice Fragment | 100 | 1 | Suffix |
of the Forbidden | Unique Bosses have (21–25)% chance to drop an additional Sacrifice Fragment | 50 | 1 | Suffix |
of the Remarkable | Unique Map Bosses have (2–3)% chance to drop an additional Atlas Base Type | 200 | 1 | Suffix |
of the Remarkable | Unique Map Bosses have (4–5)% chance to drop an additional Atlas Base Type | 100 | 1 | Suffix |
of the Remarkable | Unique Map Bosses have (5–6)% chance to drop an additional Atlas Base Type | 50 | 1 | Suffix |
Category | Name | Stats | Weights | iLvl |
---|---|---|---|---|
Prefix | Emblematic | Timeless Splinters dropped by Legion Monsters in Areas have (0.02–0.03)% chance to drop as Timeless Emblems instead | 280 | 1 |
Prefix | Emblematic | Timeless Splinters dropped by Legion Monsters in Areas have (0.04–0.05)% chance to drop as Timeless Emblems instead | 140 | 1 |
Prefix | Emblematic | Timeless Splinters dropped by Legion Monsters in Areas have (0.06–0.07)% chance to drop as Timeless Emblems instead | 84 | 1 |
Prefix | Emblematic | Timeless Splinters dropped by Legion Monsters in Areas have (0.08–0.1)% chance to drop as Timeless Emblems instead | 42 | 1 |
Prefix | Hyrri's | Legion Encounters in Areas have (15–30)% increased chance to include a Karui army | 175 | 1 |
Prefix | Hyrri's | Legion Encounters in Areas have (31–45)% increased chance to include a Karui army | 140 | 1 |
Prefix | Hyrri's | Legion Encounters in Areas have (46–65)% increased chance to include a Karui army | 105 | 1 |
Prefix | Hyrri's | Legion Encounters in Areas have (66–100)% increased chance to include a Karui army | 70 | 1 |
Prefix | Marceus' | Legion Encounters in Areas have (15–30)% increased chance to include an Eternal Empire army | 175 | 1 |
Prefix | Marceus' | Legion Encounters in Areas have (31–45)% increased chance to include an Eternal Empire army | 140 | 1 |
Prefix | Marceus' | Legion Encounters in Areas have (46–65)% increased chance to include an Eternal Empire army | 105 | 1 |
Prefix | Marceus' | Legion Encounters in Areas have (66–100)% increased chance to include an Eternal Empire army | 70 | 1 |
Prefix | Napuatzi's | Legion Encounters in Areas have (15–30)% increased chance to include a Vaal army | 175 | 1 |
Prefix | Napuatzi's | Legion Encounters in Areas have (31–45)% increased chance to include a Vaal army | 140 | 1 |
Prefix | Napuatzi's | Legion Encounters in Areas have (46–65)% increased chance to include a Vaal army | 105 | 1 |
Prefix | Napuatzi's | Legion Encounters in Areas have (66–100)% increased chance to include a Vaal army | 70 | 1 |
Prefix | Sanctus' | Legion Encounters in Areas have (15–30)% increased chance to include a Templar army | 175 | 1 |
Prefix | Sanctus' | Legion Encounters in Areas have (31–45)% increased chance to include a Templar army | 140 | 1 |
Prefix | Sanctus' | Legion Encounters in Areas have (46–65)% increased chance to include a Templar army | 105 | 1 |
Prefix | Sanctus' | Legion Encounters in Areas have (66–100)% increased chance to include a Templar army | 70 | 1 |
Prefix | Aukuna's | Legion Encounters in Areas have (15–30)% increased chance to include a Maraketh army | 175 | 1 |
Prefix | Aukuna's | Legion Encounters in Areas have (31–45)% increased chance to include a Maraketh army | 140 | 1 |
Prefix | Aukuna's | Legion Encounters in Areas have (46–65)% increased chance to include a Maraketh army | 105 | 1 |
Prefix | Aukuna's | Legion Encounters in Areas have (66–100)% increased chance to include a Maraketh army | 70 | 1 |
Prefix | Xoph's | Breaches in Areas have (15–30)% increased chance to belong to Xoph | 175 | 1 |
Prefix | Xoph's | Breaches in Areas have (31–45)% increased chance to belong to Xoph | 140 | 1 |
Prefix | Xoph's | Breaches in Areas have (46–65)% increased chance to belong to Xoph | 105 | 1 |
Prefix | Xoph's | Breaches in Areas have (66–100)% increased chance to belong to Xoph | 70 | 1 |
Prefix | Tul's | Breaches in Areas have (15–30)% increased chance to belong to Tul | 175 | 1 |
Prefix | Tul's | Breaches in Areas have (31–45)% increased chance to belong to Tul | 140 | 1 |
Prefix | Tul's | Breaches in Areas have (46–65)% increased chance to belong to Tul | 105 | 1 |
Prefix | Tul's | Breaches in Areas have (66–100)% increased chance to belong to Tul | 70 | 1 |
Prefix | Esh's | Breaches in Areas have (15–30)% increased chance to belong to Esh | 175 | 1 |
Prefix | Esh's | Breaches in Areas have (31–45)% increased chance to belong to Esh | 140 | 1 |
Prefix | Esh's | Breaches in Areas have (46–65)% increased chance to belong to Esh | 105 | 1 |
Prefix | Esh's | Breaches in Areas have (66–100)% increased chance to belong to Esh | 70 | 1 |
Prefix | Uul-Netol's | Breaches in Areas have (15–30)% increased chance to belong to Uul-Netol | 175 | 1 |
Prefix | Uul-Netol's | Breaches in Areas have (31–45)% increased chance to belong to Uul-Netol | 140 | 1 |
Prefix | Uul-Netol's | Breaches in Areas have (46–65)% increased chance to belong to Uul-Netol | 105 | 1 |
Prefix | Uul-Netol's | Breaches in Areas have (66–100)% increased chance to belong to Uul-Netol | 70 | 1 |
Prefix | Chayula's | Breaches in Areas have (15–30)% increased chance to belong to Chayula | 175 | 1 |
Prefix | Chayula's | Breaches in Areas have (31–45)% increased chance to belong to Chayula | 140 | 1 |
Prefix | Chayula's | Breaches in Areas have (46–65)% increased chance to belong to Chayula | 105 | 1 |
Prefix | Chayula's | Breaches in Areas have (66–100)% increased chance to belong to Chayula | 70 | 1 |
Prefix | Anointed | Oils found in Areas have (5–8)% chance to be 1 tier higher | 154 | 1 |
Prefix | Anointed | Oils found in Areas have (9–12)% chance to be 1 tier higher | 98 | 1 |
Prefix | Anointed | Oils found in Areas have (13–16)% chance to be 1 tier higher | 42 | 1 |
Prefix | Unsplintered | Breach Splinters have (0.02–0.03)% chance to drop as Breachstones instead in Areas | 420 | 1 |
Prefix | Unsplintered | Breach Splinters have (0.04–0.05)% chance to drop as Breachstones instead in Areas | 140 | 1 |
Prefix | Unsplintered | Breach Splinters have (0.06–0.07)% chance to drop as Breachstones instead in Areas | 42 | 1 |
Prefix | Unsplintered | Breach Splinters have (0.08–0.1)% chance to drop as Breachstones instead in Areas | 14 | 1 |
Prefix | Auspicious | Harbingers in Areas drop rarer value Currency Shards | 7 | 1 |
Prefix | Stratified | Abysses in Areas have (10–20)% increased chance to lead to an Abyssal Depths | 420 | 1 |
Prefix | Stratified | Abysses in Areas have (21–30)% increased chance to lead to an Abyssal Depths | 70 | 1 |
Prefix | Mitogenic | Blight Chests in Areas have (1–2)% chance to Duplicate contained Items | 210 | 1 |
Prefix | Mitogenic | Blight Chests in Areas have (2.1–3.5)% chance to Duplicate contained Items | 105 | 1 |
Prefix | Mitogenic | Blight Chests in Areas have (3.6–5)% chance to Duplicate contained Items | 14 | 1 |
Prefix | Transformative | Metamorph Samples dropped in Areas have (5–10)% increased chance to have a Reward | 210 | 1 |
Prefix | Transformative | Metamorph Samples dropped in Areas have (11–15)% increased chance to have a Reward | 105 | 1 |
Prefix | Transformative | Metamorph Samples dropped in Areas have (16–20)% increased chance to have a Reward | 14 | 1 |
Prefix | Manic | Delirium Encounters in Areas have (2–3)% chance to generate an additional Reward type | 210 | 1 |
Prefix | Manic | Delirium Encounters in Areas have (4–5)% chance to generate an additional Reward type | 105 | 1 |
Prefix | Manic | Delirium Encounters in Areas have (6–7)% chance to generate an additional Reward type | 14 | 1 |
Prefix | Split | (1–2)% increased Stack size of Simulacrum Splinters found in Areas | 210 | 1 |
Prefix | Split | (3–4)% increased Stack size of Simulacrum Splinters found in Areas | 140 | 1 |
Prefix | Split | (5–6)% increased Stack size of Simulacrum Splinters found in Areas | 70 | 1 |
Prefix | Split | (7–8)% increased Stack size of Simulacrum Splinters found in Areas | 42 | 1 |
Prefix | Encrusted | Delirium Monsters in Areas have (5–10)% increased chance to drop Cluster Jewels | 140 | 1 |
Prefix | Encrusted | Delirium Monsters in Areas have (11–15)% increased chance to drop Cluster Jewels | 28 | 1 |
Prefix | Bountiful | Plants Harvested in Areas have (1.1–1.5)% chance to give an additional Crafting option | 210 | 1 |
Prefix | Bountiful | Plants Harvested in Areas have (1.6–2.5)% chance to give an additional Crafting option | 105 | 1 |
Prefix | Bountiful | Plants Harvested in Areas have (2.6–4)% chance to give an additional Crafting option | 14 | 1 |
Prefix | Mature | Harvest Crops in Areas have an extra chance to grow higher Tier Plants | 14 | 1 |
Prefix | Overripe | Harvest Crops in Areas have (5–10)% increased chance to contain a Tier 4 Plant | 70 | 1 |
Prefix | Overripe | Harvest Crops in Areas have (11–15)% increased chance to contain a Tier 4 Plant | 14 | 1 |
Prefix | Smuggler's | Areas have (5–10)% increased chance to contain a Smuggler’s Cache | 210 | 1 |
Prefix | Smuggler's | Areas have (11–15)% increased chance to contain a Smuggler’s Cache | 105 | 1 |
Prefix | Smuggler's | Areas have (16–20)% increased chance to contain a Smuggler’s Cache | 28 | 1 |
Prefix | Thorough | (3–4)% more Blueprints found in Areas | 210 | 1 |
Prefix | Thorough | (5–6)% more Blueprints found in Areas | 105 | 1 |
Prefix | Thorough | (7–10)% more Blueprints found in Areas | 28 | 1 |
Prefix | Rogue's | (5–15)% increased Stack size of Rogue's Markers found in Areas | 210 | 1 |
Prefix | Rogue's | (16–25)% increased Stack size of Rogue's Markers found in Areas | 105 | 1 |
Prefix | Possessed | Rogue Exiles in Areas have (10–15)% chance to be Possessed by a Tormented Spirit | 140 | 1 |
Prefix | Possessed | Rogue Exiles in Areas have (16–25)% chance to be Possessed by a Tormented Spirit | 70 | 1 |
Prefix | Safeguard's | Strongboxes in Areas have (35–50)% increased chance to be Rare | 350 | 1 |
Prefix | Safeguard's | Strongboxes in Areas have (60–75)% increased chance to be Rare | 140 | 1 |
Prefix | Safeguard's | Strongboxes in Areas have (80–100)% increased chance to be Rare | 70 | 1 |
Prefix | Hoarded | (21–35)% increased Quantity of Items found in Perandus Chests in Areas | 350 | 1 |
Prefix | Hoarded | (36–50)% increased Quantity of Items found in Perandus Chests in Areas | 140 | 1 |
Prefix | Hereditary | Perandus Chests in Areas have (21–35)% increased chance to be Hoards | 112 | 1 |
Prefix | Hereditary | Perandus Chests in Areas have (36–50)% increased chance to be Hoards | 28 | 1 |
Prefix | Cataloguer's | Perandus Chests in Areas have (21–35)% increased chance to be Catalogues | 112 | 1 |
Prefix | Cataloguer's | Perandus Chests in Areas have (36–50)% increased chance to be Catalogues | 28 | 1 |
Prefix | Archivist's | Perandus Chests in Areas have (21–35)% increased chance to be Archives | 112 | 1 |
Prefix | Archivist's | Perandus Chests in Areas have (36–50)% increased chance to be Archives | 28 | 1 |
Prefix | Banker's | Perandus Chests in Areas have (21–35)% increased chance to be Coffers | 112 | 1 |
Prefix | Banker's | Perandus Chests in Areas have (36–50)% increased chance to be Coffers | 28 | 1 |
Prefix | Treasurer's | Perandus Chests in Areas have (21–35)% increased chance to be Treasuries | 112 | 1 |
Prefix | Treasurer's | Perandus Chests in Areas have (36–50)% increased chance to be Treasuries | 28 | 1 |
Prefix | Lingering | Tormented Spirits in Areas have (35–50)% increased Duration | 350 | 1 |
Prefix | Anarchic | Areas have a (11–15)% chance to contain an additional Rogue Exile | 350 | 1 |
Prefix | Anarchic | Areas have a (16–20)% chance to contain an additional Rogue Exile | 175 | 1 |
Prefix | Anarchic | Areas have a (21–25)% chance to contain an additional Rogue Exile | 70 | 1 |
Prefix | Sustained | (25–35)% increased Duration of Shrine Effects on Players | 140 | 1 |
Prefix | Sustained | (36–50)% increased Duration of Shrine Effects on Players | 28 | 1 |
Prefix | Dominant | Areas have a (11–15)% chance to contain an additional Shrine | 350 | 1 |
Prefix | Dominant | Areas have a (16–20)% chance to contain an additional Shrine | 175 | 1 |
Prefix | Dominant | Areas have a (21–25)% chance to contain an additional Shrine | 70 | 1 |
Prefix | Antiquarian's | (35–50)% increased chance for Strongboxes in Areas to be Unique | 210 | 1 |
Prefix | Antiquarian's | (60–75)% increased chance for Strongboxes in Areas to be Unique | 105 | 1 |
Prefix | Antiquarian's | (80–100)% increased chance for Strongboxes in Areas to be Unique | 14 | 1 |
Prefix | Burdened | (3–5)% increased Quantity of Items dropped by Possessed or Touched Monsters in Areas | 210 | 1 |
Prefix | Burdened | (6–8)% increased Quantity of Items dropped by Possessed or Touched Monsters in Areas | 70 | 1 |
Prefix | Tormented | Areas have a (11–15)% chance to contain an additional Tormented Spirit | 350 | 1 |
Prefix | Tormented | Areas have a (16–20)% chance to contain an additional Tormented Spirit | 175 | 1 |
Prefix | Tormented | Areas have a (21–25)% chance to contain an additional Tormented Spirit | 70 | 1 |
Prefix | Laden | Harbingers in Areas have (5–10)% chance to drop an additional Stack of Currency Shards | 70 | 1 |
Prefix | Laden | Harbingers in Areas have (11–15)% chance to drop an additional Stack of Currency Shards | 14 | 1 |
Prefix | Harbinger's | Areas have a (5–7)% chance to contain an additional Harbinger | 350 | 1 |
Prefix | Harbinger's | Areas have a (8–10)% chance to contain an additional Harbinger | 175 | 1 |
Prefix | Harbinger's | Areas have a (11–15)% chance to contain an additional Harbinger | 70 | 1 |
Prefix | Invader's | Areas have a (11–15)% chance to contain an additional Invasion Boss | 350 | 1 |
Prefix | Invader's | Areas have a (16–20)% chance to contain an additional Invasion Boss | 175 | 1 |
Prefix | Invader's | Areas have a (21–25)% chance to contain an additional Invasion Boss | 70 | 1 |
Prefix | Fraught | Slaying Enemies close together in Areas has a 1% chance to attract monsters from Beyond | 7 | 1 |
Prefix | Demonic | Beyond Portals in Areas have (3–4)% chance to spawn an additional Beyond Demon | 70 | 1 |
Prefix | Demonic | Beyond Portals in Areas have (5–6)% chance to spawn an additional Beyond Demon | 14 | 1 |
Prefix | Demonologist's | Beyond Demons in Areas grant (3–4)% increased Experience | 70 | 1 |
Prefix | Demonologist's | Beyond Demons in Areas grant (5–6)% increased Experience | 14 | 1 |
Prefix | Cadiro's | Areas have (2–3)% chance to contain Cadiro Perandus | 70 | 1 |
Prefix | Cadiro's | Areas have (4–5)% chance to contain Cadiro Perandus | 7 | 1 |
Prefix | Xenologist's | Breach Monsters in Areas grant (3–4)% increased Experience | 70 | 1 |
Prefix | Xenologist's | Breach Monsters in Areas grant (5–6)% increased Experience | 14 | 1 |
Prefix | Paleontologist's | Abyss Monsters in Areas grant (3–4)% increased Experience | 70 | 1 |
Prefix | Paleontologist's | Abyss Monsters in Areas grant (5–6)% increased Experience | 14 | 1 |
Prefix | Cavitous | Abyssal Troves in Areas have 2% chance to drop a Rare Item with an Abyssal Socket | 7 | 1 |
Prefix | Exotic | Blight Chests in Areas have (10–14)% increased chance to contain Blighted Maps or Oils | 70 | 1 |
Prefix | Exotic | Blight Chests in Areas have (15–20)% increased chance to contain Blighted Maps or Oils | 28 | 1 |
Prefix | Salvager's | +1 Metamorph Monster Samples in Areas have Rewards | 70 | 1 |
Prefix | Salvager's | +2 Metamorph Monster Samples in Areas have Rewards | 28 | 1 |
Prefix | Mitotic | 2% chance for Rewards from Metamorphs in Areas to be Doubled | 28 | 1 |
Suffix | of Surplus | (1–2)% increased Quantity of Items found in Areas | 750 | 1 |
Suffix | of Surplus | (3–4)% increased Quantity of Items found in Areas | 100 | 1 |
Suffix | of Surplus | (5–6)% increased Quantity of Items found in Areas | 10 | 1 |
Suffix | of Connections | Items have 0.1% chance to drop fully Linked in Areas | 400 | 1 |
Suffix | of Connections | Items have 0.2% chance to drop fully Linked in Areas | 200 | 1 |
Suffix | of Connections | Items have 0.3% chance to drop fully Linked in Areas | 100 | 1 |
Suffix | of Geomancy | Items found in Areas have (0.1–0.2)% chance to have the maximum number of Sockets | 400 | 1 |
Suffix | of Geomancy | Items found in Areas have (0.3–0.4)% chance to have the maximum number of Sockets | 200 | 1 |
Suffix | of Geomancy | Items found in Areas have 0.5% chance to have the maximum number of Sockets | 100 | 1 |
Suffix | of Versatility | Items found in Areas have (0.16–0.2)% chance to have a White Socket | 400 | 1 |
Suffix | of Versatility | Items found in Areas have (0.21–0.25)% chance to have a White Socket | 200 | 1 |
Suffix | of Versatility | Items found in Areas have (0.26–0.35)% chance to have a White Socket | 100 | 1 |
Suffix | of the Weaponsmith | Weapons found in Areas have (2–3)% chance to drop with 20% Quality | 600 | 1 |
Suffix | of the Weaponsmith | Weapons found in Areas have (4–5)% chance to drop with 20% Quality | 400 | 1 |
Suffix | of the Weaponsmith | Weapons found in Areas have (6–7)% chance to drop with 20% Quality | 200 | 1 |
Suffix | of the Armoursmith | Armour Items found in Areas have (2–3)% chance to drop with 20% Quality | 600 | 1 |
Suffix | of the Armoursmith | Armour Items found in Areas have (4–5)% chance to drop with 20% Quality | 400 | 1 |
Suffix | of the Armoursmith | Armour Items found in Areas have (6–7)% chance to drop with 20% Quality | 200 | 1 |
Suffix | of the Gemcutter | Gems found in Areas have 1% chance to drop with 20% Quality | 50 | 1 |
Suffix | of Glassblowing | Flasks found in Areas have (2–3)% chance to drop with 20% Quality | 600 | 1 |
Suffix | of Glassblowing | Flasks found in Areas have (4–5)% chance to drop with 20% Quality | 400 | 1 |
Suffix | of Glassblowing | Flasks found in Areas have (6–7)% chance to drop with 20% Quality | 200 | 1 |
Suffix | of Riches | Unique Bosses drop an additional Basic Currency Item | 20 | 1 |
Suffix | of Anarchic Influence | Items found in Areas have (5–15)% increased chance to be Influenced | 200 | 1 |
Suffix | of Anarchic Influence | Items found in Areas have (16–30)% increased chance to be Influenced | 100 | 1 |
Suffix | of Anarchic Influence | Items found in Areas have (31–50)% increased chance to be Influenced | 50 | 1 |
Suffix | of Strange Horizons | Map Items have a (0.1–0.3)% chance to drop as a random Unique Map instead in Areas | 200 | 1 |
Suffix | of Strange Horizons | Map Items have a (0.4–0.6)% chance to drop as a random Unique Map instead in Areas | 100 | 1 |
Suffix | of Strange Horizons | Map Items have a (0.7–1)% chance to drop as a random Unique Map instead in Areas | 50 | 1 |
Suffix | of Progress | Monsters and Chests in Areas have (2–3)% chance to drop Items with +1 to Item Level | 200 | 1 |
Suffix | of Progress | Monsters and Chests in Areas have (4–5)% chance to drop Items with +1 to Item Level | 100 | 1 |
Suffix | of Progress | Monsters and Chests in Areas have (6–7)% chance to drop Items with +1 to Item Level | 50 | 1 |
Suffix | of Divination | Unique Bosses have (10–15)% chance to drop an additional Divination Card | 400 | 1 |
Suffix | of Divination | Unique Bosses have (16–20)% chance to drop an additional Divination Card | 200 | 1 |
Suffix | of Divination | Unique Bosses have (21–25)% chance to drop an additional Divination Card | 100 | 1 |
Suffix | of Influence | Unique Bosses have (10–15)% chance to drop an additional Item with random Influence | 200 | 1 |
Suffix | of Influence | Unique Bosses have (16–20)% chance to drop an additional Item with random Influence | 100 | 1 |
Suffix | of Influence | Unique Bosses have (21–25)% chance to drop an additional Item with random Influence | 50 | 1 |
Suffix | of Emboldening | (1–2)% more Magic Monsters | 750 | 1 |
Suffix | of Emboldening | (3–4)% more Magic Monsters | 100 | 1 |
Suffix | of Emboldening | 5% more Magic Monsters | 20 | 1 |
Suffix | of the Unfettered | (1–2)% more Rare Monsters | 750 | 1 |
Suffix | of the Unfettered | (3–4)% more Rare Monsters | 100 | 1 |
Suffix | of the Unfettered | 5% more Rare Monsters | 20 | 1 |
Suffix | of Elevation | 1% increased Experience gain | 10 | 1 |
Suffix | of the Masses | 1% increased Pack size | 500 | 1 |
Suffix | of the Masses | 2% increased Pack size | 50 | 1 |
Suffix | of the Masses | 3% increased Pack size | 5 | 1 |
Suffix | of Wealth | (4–7)% increased Rarity of Items found in Areas | 750 | 1 |
Suffix | of Wealth | (8–11)% increased Rarity of Items found in Areas | 200 | 1 |
Suffix | of Wealth | (12–15)% increased Rarity of Items found in Areas | 50 | 1 |
Suffix | of Treacherous Realms | 2% increased effect of Modifiers on non-unique Maps | 500 | 1 |
Suffix | of Treacherous Realms | 3% increased effect of Modifiers on non-unique Maps | 50 | 1 |
Suffix | of Treacherous Realms | 4% increased effect of Modifiers on non-unique Maps | 5 | 1 |
Suffix | of Skittering | Unique Bosses have (3–4.5)% chance to drop an additional Scarab | 200 | 1 |
Suffix | of Skittering | Unique Bosses have (5–6.5)% chance to drop an additional Scarab | 100 | 1 |
Suffix | of Skittering | Unique Bosses have (7–9)% chance to drop an additional Scarab | 50 | 1 |
Suffix | of the Hoarder | Unique Map Bosses have (5–7)% chance to drop an additional Unique Item | 200 | 1 |
Suffix | of the Hoarder | Unique Map Bosses have (8–10)% chance to drop an additional Unique Item | 100 | 1 |
Suffix | of the Hoarder | Unique Map Bosses have (11–15)% chance to drop an additional Unique Item | 50 | 1 |
Suffix | of the Miser | Unique Map Bosses have (5–7)% chance to drop additional Map Currency Items | 400 | 1 |
Suffix | of the Miser | Unique Map Bosses have (8–10)% chance to drop additional Map Currency Items | 200 | 1 |
Suffix | of the Miser | Unique Map Bosses have (11–15)% chance to drop additional Map Currency Items | 100 | 1 |
Suffix | of the First Ones | Unique Bosses have (5–7)% chance to drop an additional Talisman | 200 | 1 |
Suffix | of the First Ones | Unique Bosses have (7.5–10)% chance to drop an additional Talisman | 100 | 1 |
Suffix | of the First Ones | Unique Bosses have (11–15)% chance to drop an additional Talisman | 50 | 1 |
Suffix | of the Voices | Unique Bosses have (10–15)% chance to drop an additional Essence | 400 | 1 |
Suffix | of the Voices | Unique Bosses have (16–20)% chance to drop an additional Essence | 200 | 1 |
Suffix | of the Voices | Unique Bosses have (21–25)% chance to drop an additional Essence | 100 | 1 |
Suffix | of the Prophet | Unique Bosses have (10–15)% chance to drop an additional Silver Coin | 400 | 1 |
Suffix | of the Prophet | Unique Bosses have (16–20)% chance to drop an additional Silver Coin | 200 | 1 |
Suffix | of the Prophet | Unique Bosses have (21–25)% chance to drop an additional Silver Coin | 100 | 1 |
Suffix | of the Gatekeeper | Unique Bosses have (3–4)% chance to drop an additional Map Item | 100 | 1 |
Suffix | of the Gatekeeper | Unique Bosses have (5–6)% chance to drop an additional Map Item | 50 | 1 |
Suffix | of the Gatekeeper | Unique Bosses have (7–10)% chance to drop an additional Map Item | 20 | 1 |
Suffix | of the Forbidden | Unique Bosses have (10–15)% chance to drop an additional Sacrifice Fragment | 200 | 1 |
Suffix | of the Forbidden | Unique Bosses have (16–20)% chance to drop an additional Sacrifice Fragment | 100 | 1 |
Suffix | of the Forbidden | Unique Bosses have (21–25)% chance to drop an additional Sacrifice Fragment | 50 | 1 |
Suffix | of the Remarkable | Unique Map Bosses have (2–3)% chance to drop an additional Atlas Base Type | 200 | 1 |
Suffix | of the Remarkable | Unique Map Bosses have (4–5)% chance to drop an additional Atlas Base Type | 100 | 1 |
Suffix | of the Remarkable | Unique Map Bosses have (5–6)% chance to drop an additional Atlas Base Type | 50 | 1 |
Category | Name | Stats | Weights | iLvl |
---|---|---|---|---|
Prefix | Hoarded | Chests have (10–15)% increased Item Quantity | 500 | 1 |
Prefix | Hoarded | Chests have (16–25)% increased Item Quantity | 250 | 1 |
Prefix | Hoarded | Chests have (26–35)% increased Item Quantity | 100 | 1 |
Prefix | Craicic | Red Beasts in Areas have (25–35)% increased chance to be from The Deep | 125 | 1 |
Prefix | Craicic | Red Beasts in Areas have (36–50)% increased chance to be from The Deep | 25 | 1 |
Prefix | Farric | Red Beasts in Areas have (25–35)% increased chance to be from The Wilds | 125 | 1 |
Prefix | Farric | Red Beasts in Areas have (36–50)% increased chance to be from The Wilds | 25 | 1 |
Prefix | Fenumal | Red Beasts in Areas have (25–35)% increased chance to be from The Caverns | 125 | 1 |
Prefix | Fenumal | Red Beasts in Areas have (36–50)% increased chance to be from The Caverns | 25 | 1 |
Prefix | Saqawine | Red Beasts in Areas have (25–35)% increased chance to be from The Sands | 125 | 1 |
Prefix | Saqawine | Red Beasts in Areas have (36–50)% increased chance to be from The Sands | 25 | 1 |
Prefix | Packed | Voltaxic Sulphite Veins and Chests in Areas have (2–3)% chance to contain double Sulphite | 400 | 1 |
Prefix | Packed | Voltaxic Sulphite Veins and Chests in Areas have (4–5)% chance to contain double Sulphite | 100 | 1 |
Prefix | Packed | Voltaxic Sulphite Veins and Chests in Areas have 6% chance to contain double Sulphite | 20 | 1 |
Prefix | Tracker's | (3–4)% chance on completing a Map influenced by a Conqueror of the Atlas to gain double progress towards locating their Citadel |
100 | 1 |
Prefix | Tracker's | (5–6)% chance on completing a Map influenced by a Conqueror of the Atlas to gain double progress towards locating their Citadel |
20 | 1 |
Prefix | Vaal | Areas have +(4–5)% chance to contain a Vaal Side Area | 300 | 1 |
Prefix | Vaal | Areas have +(6–7)% chance to contain a Vaal Side Area | 100 | 1 |
Prefix | Vaal | Areas have +(8–10)% chance to contain a Vaal Side Area | 20 | 1 |
Prefix | Izaro's | Areas have +(6–7)% chance to contain a Trial of Ascendancy | 300 | 1 |
Prefix | Izaro's | Areas have +(8–10)% chance to contain a Trial of Ascendancy | 100 | 1 |
Prefix | Favoured | Missions in Areas grant (10–15)% increased Favour | 500 | 1 |
Prefix | Favoured | Missions in Areas grant (16–25)% increased Favour | 250 | 1 |
Prefix | Favoured | Missions in Areas grant (26–40)% increased Favour | 100 | 1 |
Prefix | Teeming | Areas contain an additional Magic Monster pack | 20 | 1 |
Prefix | Brimming | Areas contain an additional pack with a Rare monster | 20 | 1 |
Prefix | Delver's | Randomly encountered Masters in Areas have (15–30)% increased chance to be Niko Master Missions from completing Maps have {0}% increased chance to be Niko |
600 | 1 |
Prefix | Delver's | Randomly encountered Masters in Areas have (31–45)% increased chance to be Niko Master Missions from completing Maps have {0}% increased chance to be Niko |
300 | 1 |
Prefix | Delver's | Randomly encountered Masters in Areas have (46–65)% increased chance to be Niko Master Missions from completing Maps have {0}% increased chance to be Niko |
150 | 1 |
Prefix | Delver's | Randomly encountered Masters in Areas have (66–100)% increased chance to be Niko Master Missions from completing Maps have {0}% increased chance to be Niko |
50 | 1 |
Prefix | Explorer's | Randomly encountered Masters in Areas have (15–30)% increased chance to be Zana Master Missions from completing Maps have {0}% increased chance to be Zana |
600 | 1 |
Prefix | Explorer's | Randomly encountered Masters in Areas have (31–45)% increased chance to be Zana Master Missions from completing Maps have {0}% increased chance to be Zana |
300 | 1 |
Prefix | Explorer's | Randomly encountered Masters in Areas have (46–65)% increased chance to be Zana Master Missions from completing Maps have {0}% increased chance to be Zana |
150 | 1 |
Prefix | Explorer's | Randomly encountered Masters in Areas have (66–100)% increased chance to be Zana Master Missions from completing Maps have {0}% increased chance to be Zana |
50 | 1 |
Prefix | Investigator's | Randomly encountered Masters in Areas have (15–30)% increased chance to be Jun Master Missions from completing Maps have {0}% increased chance to be Jun |
600 | 1 |
Prefix | Investigator's | Randomly encountered Masters in Areas have (31–45)% increased chance to be Jun Master Missions from completing Maps have {0}% increased chance to be Jun |
300 | 1 |
Prefix | Investigator's | Randomly encountered Masters in Areas have (46–65)% increased chance to be Jun Master Missions from completing Maps have {0}% increased chance to be Jun |
150 | 1 |
Prefix | Investigator's | Randomly encountered Masters in Areas have (66–100)% increased chance to be Jun Master Missions from completing Maps have {0}% increased chance to be Jun |
50 | 1 |
Prefix | Seeker's | Randomly encountered Masters in Areas have (15–30)% increased chance to be Alva Master Missions from completing Maps have {0}% increased chance to be Alva |
600 | 1 |
Prefix | Seeker's | Randomly encountered Masters in Areas have (31–45)% increased chance to be Alva Master Missions from completing Maps have {0}% increased chance to be Alva |
300 | 1 |
Prefix | Seeker's | Randomly encountered Masters in Areas have (46–65)% increased chance to be Alva Master Missions from completing Maps have {0}% increased chance to be Alva |
150 | 1 |
Prefix | Seeker's | Randomly encountered Masters in Areas have (66–100)% increased chance to be Alva Master Missions from completing Maps have {0}% increased chance to be Alva |
50 | 1 |
Prefix | Survivor's | Randomly encountered Masters in Areas have (15–30)% increased chance to be Einhar Master Missions from completing Maps have {0}% increased chance to be Einhar |
600 | 1 |
Prefix | Survivor's | Randomly encountered Masters in Areas have (31–45)% increased chance to be Einhar Master Missions from completing Maps have {0}% increased chance to be Einhar |
300 | 1 |
Prefix | Survivor's | Randomly encountered Masters in Areas have (46–65)% increased chance to be Einhar Master Missions from completing Maps have {0}% increased chance to be Einhar |
150 | 1 |
Prefix | Survivor's | Randomly encountered Masters in Areas have (66–100)% increased chance to be Einhar Master Missions from completing Maps have {0}% increased chance to be Einhar |
50 | 1 |
Prefix | Ally's | Areas have (1–2)% chance to grant an additional Mission on Completion | 200 | 1 |
Prefix | Ally's | Areas have (3–4)% chance to grant an additional Mission on Completion | 50 | 1 |
Prefix | Ally's | Areas have (2–3)% chance to grant an additional Mission on Completion | 5 | 1 |
Prefix | Quarry's | Areas that contain capturable Beasts have (6–8)% chance to contain an additional Red Beast | 300 | 1 |
Prefix | Quarry's | Areas that contain capturable Beasts have (9–12)% chance to contain an additional Red Beast | 150 | 1 |
Prefix | Quarry's | Areas that contain capturable Beasts have (13–16)% chance to contain an additional Red Beast | 50 | 1 |
Prefix | Flocking | (4–6)% chance create a copy of Beasts Captured in Areas | 100 | 1 |
Prefix | Flocking | (7–10)% chance create a copy of Beasts Captured in Areas | 20 | 1 |
Prefix | Naturally Lucky | (25–35)% chance for Red Beasts in Areas to be the less common of two varieties | 100 | 1 |
Prefix | Naturally Lucky | (36–50)% chance for Red Beasts in Areas to be the less common of two varieties | 20 | 1 |
Prefix | Zoologist's | Red Beasts in Areas have (10–15)% chance to grant double Experience | 300 | 1 |
Prefix | Zoologist's | Red Beasts in Areas have (16–20)% chance to grant double Experience | 150 | 1 |
Prefix | Zoologist's | Red Beasts in Areas have (21–25)% chance to grant double Experience | 50 | 1 |
Prefix | Treasure Hunter's | (5–6)% increased Quantity of Items dropped in Incursions in Areas | 300 | 1 |
Prefix | Treasure Hunter's | (7–8)% increased Quantity of Items dropped in Incursions in Areas | 150 | 1 |
Prefix | Treasure Hunter's | (9–10)% increased Quantity of Items dropped in Incursions in Areas | 50 | 1 |
Prefix | Foreman's | Incursion Architects in Areas have (15–25)% chance to grant double Experience | 300 | 1 |
Prefix | Foreman's | Incursion Architects in Areas have (26–35)% chance to grant double Experience | 150 | 1 |
Prefix | Foreman's | Incursion Architects in Areas have (36–50)% chance to grant double Experience | 50 | 1 |
Prefix | Artisan's | Incursion Architects in Areas have a (6–8)% chance to drop an additional Rare Incursion Item | 100 | 1 |
Prefix | Artisan's | Incursion Architects in Areas have a (9–12)% chance to drop an additional Rare Incursion Item | 50 | 1 |
Prefix | Artisan's | Incursion Architects in Areas have a (13–16)% chance to drop an additional Rare Incursion Item | 20 | 1 |
Prefix | Haunted | (6–8)% chance for Incursion Architects in Areas to be Possessed by a Tormented Spirit | 100 | 1 |
Prefix | Haunted | (9–12)% chance for Incursion Architects in Areas to be Possessed by a Tormented Spirit | 50 | 1 |
Prefix | Haunted | (13–16)% chance for Incursion Architects in Areas to be Possessed by a Tormented Spirit | 20 | 1 |
Prefix | Syndicate's | Immortal Syndicate Members in Areas are (3–4)% more likely to be accompanied by reinforcements |
100 | 1 |
Prefix | Syndicate's | Immortal Syndicate Members in Areas are (5–6)% more likely to be accompanied by reinforcements |
50 | 1 |
Prefix | Syndicate's | Immortal Syndicate Members in Areas are (7–8)% more likely to be accompanied by reinforcements |
20 | 1 |
Prefix | Heuristic | Immortal Syndicate Members in Areas have (4–7)% chance to grant double Experience | 300 | 1 |
Prefix | Heuristic | Immortal Syndicate Members in Areas have (8–10)% chance to grant double Experience | 150 | 1 |
Prefix | Heuristic | Immortal Syndicate Members in Areas have (11–15)% chance to grant double Experience | 50 | 1 |
Prefix | Loyal | Immortal Syndicate Members Executed in Areas have (6–8)% chance to gain an additional Rank | 100 | 1 |
Prefix | Loyal | Immortal Syndicate Members Executed in Areas have (9–12)% chance to gain an additional Rank | 50 | 1 |
Prefix | Loyal | Immortal Syndicate Members Executed in Areas have (13–16)% chance to gain an additional Rank | 20 | 1 |
Prefix | Veiled | Immortal Syndicate Members have (6–8)% chance to drop an additional Veiled Item | 300 | 1 |
Prefix | Veiled | Immortal Syndicate Members have (9–12)% chance to drop an additional Veiled Item | 150 | 1 |
Prefix | Veiled | Immortal Syndicate Members have (13–16)% chance to drop an additional Veiled Item | 50 | 1 |
Prefix | Enrapturing | (6–8)% chance for Sulphite Veins and Chests in Areas to be guarded by Sulphite-hoarding Monsters | 100 | 1 |
Prefix | Enrapturing | (9–12)% chance for Sulphite Veins and Chests in Areas to be guarded by Sulphite-hoarding Monsters | 50 | 1 |
Prefix | Enrapturing | (13–16)% chance for Sulphite Veins and Chests in Areas to be guarded by Sulphite-hoarding Monsters | 20 | 1 |
Prefix | Broadened | Zana Missions in Areas have 1 additional Map option | 50 | 1 |
Prefix | Broadened | Zana Missions in Areas have 2 additional Map options | 5 | 1 |
Prefix | Criterion | +(3–4)% to Quality of Maps offered by Zana Missions in Areas | 100 | 1 |
Prefix | Criterion | +(5–6)% to Quality of Maps offered by Zana Missions in Areas | 10 | 1 |
Prefix | Peculiar | Map options offered by Zana Missions in Areas have (20–25)% increased chance to be Unique | 200 | 1 |
Prefix | Peculiar | Map options offered by Zana Missions in Areas have (26–35)% increased chance to be Unique | 75 | 1 |
Prefix | Peculiar | Map options offered by Zana Missions in Areas have (36–50)% increased chance to be Unique | 15 | 1 |
Prefix | Synthesiser's | Map options offered by Zana Missions in Areas have (20–25)% increased chance to be Synthesis Maps | 200 | 1 |
Prefix | Synthesiser's | Map options offered by Zana Missions in Areas have (26–35)% increased chance to be Synthesis Maps | 75 | 1 |
Prefix | Synthesiser's | Map options offered by Zana Missions in Areas have (36–50)% increased chance to be Synthesis Maps | 15 | 1 |
Prefix | Perverse | Map options offered by Zana Missions in Areas have (20–25)% increased chance to have 8 Modifiers | 300 | 1 |
Prefix | Perverse | Map options offered by Zana Missions in Areas have (26–35)% increased chance to have 8 Modifiers | 150 | 1 |
Prefix | Perverse | Map options offered by Zana Missions in Areas have (36–50)% increased chance to have 8 Modifiers | 50 | 1 |
Suffix | of Surplus | (1–2)% increased Quantity of Items found in Areas | 750 | 1 |
Suffix | of Surplus | (3–4)% increased Quantity of Items found in Areas | 100 | 1 |
Suffix | of Surplus | (5–6)% increased Quantity of Items found in Areas | 10 | 1 |
Suffix | of Connections | Items have 0.1% chance to drop fully Linked in Areas | 400 | 1 |
Suffix | of Connections | Items have 0.2% chance to drop fully Linked in Areas | 200 | 1 |
Suffix | of Connections | Items have 0.3% chance to drop fully Linked in Areas | 100 | 1 |
Suffix | of Geomancy | Items found in Areas have (0.1–0.2)% chance to have the maximum number of Sockets | 400 | 1 |
Suffix | of Geomancy | Items found in Areas have (0.3–0.4)% chance to have the maximum number of Sockets | 200 | 1 |
Suffix | of Geomancy | Items found in Areas have 0.5% chance to have the maximum number of Sockets | 100 | 1 |
Suffix | of Versatility | Items found in Areas have (0.16–0.2)% chance to have a White Socket | 400 | 1 |
Suffix | of Versatility | Items found in Areas have (0.21–0.25)% chance to have a White Socket | 200 | 1 |
Suffix | of Versatility | Items found in Areas have (0.26–0.35)% chance to have a White Socket | 100 | 1 |
Suffix | of the Weaponsmith | Weapons found in Areas have (2–3)% chance to drop with 20% Quality | 600 | 1 |
Suffix | of the Weaponsmith | Weapons found in Areas have (4–5)% chance to drop with 20% Quality | 400 | 1 |
Suffix | of the Weaponsmith | Weapons found in Areas have (6–7)% chance to drop with 20% Quality | 200 | 1 |
Suffix | of the Armoursmith | Armour Items found in Areas have (2–3)% chance to drop with 20% Quality | 600 | 1 |
Suffix | of the Armoursmith | Armour Items found in Areas have (4–5)% chance to drop with 20% Quality | 400 | 1 |
Suffix | of the Armoursmith | Armour Items found in Areas have (6–7)% chance to drop with 20% Quality | 200 | 1 |
Suffix | of the Gemcutter | Gems found in Areas have 1% chance to drop with 20% Quality | 50 | 1 |
Suffix | of Glassblowing | Flasks found in Areas have (2–3)% chance to drop with 20% Quality | 600 | 1 |
Suffix | of Glassblowing | Flasks found in Areas have (4–5)% chance to drop with 20% Quality | 400 | 1 |
Suffix | of Glassblowing | Flasks found in Areas have (6–7)% chance to drop with 20% Quality | 200 | 1 |
Suffix | of Riches | Unique Bosses drop an additional Basic Currency Item | 20 | 1 |
Suffix | of Anarchic Influence | Items found in Areas have (5–15)% increased chance to be Influenced | 200 | 1 |
Suffix | of Anarchic Influence | Items found in Areas have (16–30)% increased chance to be Influenced | 100 | 1 |
Suffix | of Anarchic Influence | Items found in Areas have (31–50)% increased chance to be Influenced | 50 | 1 |
Suffix | of Strange Horizons | Map Items have a (0.1–0.3)% chance to drop as a random Unique Map instead in Areas | 200 | 1 |
Suffix | of Strange Horizons | Map Items have a (0.4–0.6)% chance to drop as a random Unique Map instead in Areas | 100 | 1 |
Suffix | of Strange Horizons | Map Items have a (0.7–1)% chance to drop as a random Unique Map instead in Areas | 50 | 1 |
Suffix | of Progress | Monsters and Chests in Areas have (2–3)% chance to drop Items with +1 to Item Level | 200 | 1 |
Suffix | of Progress | Monsters and Chests in Areas have (4–5)% chance to drop Items with +1 to Item Level | 100 | 1 |
Suffix | of Progress | Monsters and Chests in Areas have (6–7)% chance to drop Items with +1 to Item Level | 50 | 1 |
Suffix | of Divination | Unique Bosses have (10–15)% chance to drop an additional Divination Card | 400 | 1 |
Suffix | of Divination | Unique Bosses have (16–20)% chance to drop an additional Divination Card | 200 | 1 |
Suffix | of Divination | Unique Bosses have (21–25)% chance to drop an additional Divination Card | 100 | 1 |
Suffix | of Influence | Unique Bosses have (10–15)% chance to drop an additional Item with random Influence | 200 | 1 |
Suffix | of Influence | Unique Bosses have (16–20)% chance to drop an additional Item with random Influence | 100 | 1 |
Suffix | of Influence | Unique Bosses have (21–25)% chance to drop an additional Item with random Influence | 50 | 1 |
Suffix | of Emboldening | (1–2)% more Magic Monsters | 750 | 1 |
Suffix | of Emboldening | (3–4)% more Magic Monsters | 100 | 1 |
Suffix | of Emboldening | 5% more Magic Monsters | 20 | 1 |
Suffix | of the Unfettered | (1–2)% more Rare Monsters | 750 | 1 |
Suffix | of the Unfettered | (3–4)% more Rare Monsters | 100 | 1 |
Suffix | of the Unfettered | 5% more Rare Monsters | 20 | 1 |
Suffix | of Elevation | 1% increased Experience gain | 10 | 1 |
Suffix | of the Masses | 1% increased Pack size | 500 | 1 |
Suffix | of the Masses | 2% increased Pack size | 50 | 1 |
Suffix | of the Masses | 3% increased Pack size | 5 | 1 |
Suffix | of Wealth | (4–7)% increased Rarity of Items found in Areas | 750 | 1 |
Suffix | of Wealth | (8–11)% increased Rarity of Items found in Areas | 200 | 1 |
Suffix | of Wealth | (12–15)% increased Rarity of Items found in Areas | 50 | 1 |
Suffix | of Treacherous Realms | 2% increased effect of Modifiers on non-unique Maps | 500 | 1 |
Suffix | of Treacherous Realms | 3% increased effect of Modifiers on non-unique Maps | 50 | 1 |
Suffix | of Treacherous Realms | 4% increased effect of Modifiers on non-unique Maps | 5 | 1 |
Suffix | of Skittering | Unique Bosses have (3–4.5)% chance to drop an additional Scarab | 200 | 1 |
Suffix | of Skittering | Unique Bosses have (5–6.5)% chance to drop an additional Scarab | 100 | 1 |
Suffix | of Skittering | Unique Bosses have (7–9)% chance to drop an additional Scarab | 50 | 1 |
Suffix | of the Hoarder | Unique Map Bosses have (5–7)% chance to drop an additional Unique Item | 200 | 1 |
Suffix | of the Hoarder | Unique Map Bosses have (8–10)% chance to drop an additional Unique Item | 100 | 1 |
Suffix | of the Hoarder | Unique Map Bosses have (11–15)% chance to drop an additional Unique Item | 50 | 1 |
Suffix | of the Miser | Unique Map Bosses have (5–7)% chance to drop additional Map Currency Items | 400 | 1 |
Suffix | of the Miser | Unique Map Bosses have (8–10)% chance to drop additional Map Currency Items | 200 | 1 |
Suffix | of the Miser | Unique Map Bosses have (11–15)% chance to drop additional Map Currency Items | 100 | 1 |
Suffix | of the First Ones | Unique Bosses have (5–7)% chance to drop an additional Talisman | 200 | 1 |
Suffix | of the First Ones | Unique Bosses have (7.5–10)% chance to drop an additional Talisman | 100 | 1 |
Suffix | of the First Ones | Unique Bosses have (11–15)% chance to drop an additional Talisman | 50 | 1 |
Suffix | of the Voices | Unique Bosses have (10–15)% chance to drop an additional Essence | 400 | 1 |
Suffix | of the Voices | Unique Bosses have (16–20)% chance to drop an additional Essence | 200 | 1 |
Suffix | of the Voices | Unique Bosses have (21–25)% chance to drop an additional Essence | 100 | 1 |
Suffix | of the Prophet | Unique Bosses have (10–15)% chance to drop an additional Silver Coin | 400 | 1 |
Suffix | of the Prophet | Unique Bosses have (16–20)% chance to drop an additional Silver Coin | 200 | 1 |
Suffix | of the Prophet | Unique Bosses have (21–25)% chance to drop an additional Silver Coin | 100 | 1 |
Suffix | of the Gatekeeper | Unique Bosses have (3–4)% chance to drop an additional Map Item | 100 | 1 |
Suffix | of the Gatekeeper | Unique Bosses have (5–6)% chance to drop an additional Map Item | 50 | 1 |
Suffix | of the Gatekeeper | Unique Bosses have (7–10)% chance to drop an additional Map Item | 20 | 1 |
Suffix | of the Forbidden | Unique Bosses have (10–15)% chance to drop an additional Sacrifice Fragment | 200 | 1 |
Suffix | of the Forbidden | Unique Bosses have (16–20)% chance to drop an additional Sacrifice Fragment | 100 | 1 |
Suffix | of the Forbidden | Unique Bosses have (21–25)% chance to drop an additional Sacrifice Fragment | 50 | 1 |
Suffix | of the Remarkable | Unique Map Bosses have (2–3)% chance to drop an additional Atlas Base Type | 200 | 1 |
Suffix | of the Remarkable | Unique Map Bosses have (4–5)% chance to drop an additional Atlas Base Type | 100 | 1 |
Suffix | of the Remarkable | Unique Map Bosses have (5–6)% chance to drop an additional Atlas Base Type | 50 | 1 |
Name | Lvl. | Stats | Spawn Weighting |
---|---|---|---|
MapAtlasBossAdditionalUnique | 1 | 3 uses remaining Unique Bosses drop 1 additional Unique Item |
no_boss 0 default 500 |
MapAtlasBossDropsCorruptedItems | 1 | 3 uses remaining Items dropped by Unique Bosses are Corrupted |
no_boss 0 default 1000 |
MapAtlasUnIDedMapsGrantQuantity | 1 | 3 uses remaining 20% increased Quantity of Items found in Unidentified Maps Found Items drop Identified in Identified Maps 9% increased Pack Size in Unidentified Maps |
default 250 |
MapAtlasBloodlinesDropAdditionalCurrency | 1 | 3 uses remaining Nemesis Monsters drop 3 additional Currency Items |
no_monster_packs 0 default 250 |
MapAtlasContainsMaster | 1 | 3 uses remaining Areas contain Forsaken Masters |
unique_map 0 default 1000 |
MapAtlasContainsAdditionalRandomBoss | 1 | 3 uses remaining Areas are inhabited by an additional Invasion Boss |
hall_of_grandmasters 0 default 500 |
MapAtlasFireDamageAndPacks | 1 | 3 uses remaining Areas contain 4 additional packs of Monsters that deal Fire Damage Players and Monsters take 8% increased Fire Damage |
no_monster_packs 0 default 1000 |
MapAtlasColdDamageAndPacks | 1 | 3 uses remaining Areas contain 4 additional packs of Monsters that deal Cold Damage Players and Monsters take 8% increased Cold Damage |
no_monster_packs 0 default 1000 |
MapAtlasLightningDamageAndPacks | 1 | 3 uses remaining Areas contain 4 additional packs of Monsters that deal Lightning Damage Players and Monsters take 8% increased Lightning Damage |
no_monster_packs 0 default 1000 |
MapAtlasPhysicalDamageAndPacks_ | 1 | 3 uses remaining Areas contain 4 additional packs of Monsters that deal Physical Damage Players and Monsters take 8% increased Physical Damage |
no_monster_packs 0 default 1000 |
MapAtlasChaosDamageAndPacks_ | 1 | 3 uses remaining Areas contain 4 additional packs of Monsters that deal Chaos Damage Players and Monsters take 8% increased Chaos Damage |
no_monster_packs 0 default 1000 |
MapAtlasUniqueMonstersDropCorruptedItems | 1 | 3 uses remaining Unique Monsters drop Corrupted Items |
vaults_of_atziri 0 hall_of_grandmasters 0 default 250 |
MapAtlasMapsHave20PercentQuality | 1 | 3 uses remaining Maps have 20% Quality Unique Bosses deal 20% increased Damage |
default 500 |
MapAtlasMapQualityBonusAlsoAppliesToRarity | 1 | 3 uses remaining Quality bonus of Maps also applies to Rarity of Items found Unique Bosses have 20% increased Life |
default 500 |
MapAtlasFishy | 1 | 3 uses remaining Areas are Alluring |
default 10 |
MapAtlasContainsZanaMission | 1 | 3 uses remaining Areas contain Zana |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
MapAtlasStrongboxesAreCorruptedAndUnided | 1 | 3 uses remaining Strongboxes in Areas are Corrupted Areas contain an extra Strongbox Strongboxes in Areas are at least Rare Rarity |
no_strongboxes 0 default 500 |
MapAtlasCorruptedMapBossesDropAdditionalVaalItems | 1 | 3 uses remaining Unique Bosses of Corrupted Maps drop an additional Vaal Item Found Items have a 5% chance to drop Corrupted in Areas |
default 500 |
MapAtlasMagicPackSize | 1 | 3 uses remaining 20% increased Magic Pack Size |
no_monster_packs 0 default 500 |
MapAtlasRogueExilesDamageAndDropAdditionalJewels | 1 | 3 uses remaining Rogue Exiles deal 20% increased Damage Rogue Exiles have 20% increased Maximum Life Rogue Exiles drop 2 additional Jewels Areas are inhabited by 2 additional Rogue Exiles |
no_monster_packs 0 default 500 |
MapAtlasMagicAndRareMapsHaveAdditionalPacks | 1 | 3 uses remaining Magic Maps contain 3 additional packs of Magic Monsters Rare Maps contain 3 additional Rare Monster packs Normal Maps contain 3 additional packs of Normal Monsters |
unique_map 0 no_monster_packs 0 default 1000 |
MapAtlasReducedReflectedDamageTakenMirroredRares | 1 | 3 uses remaining Players and their Minions cannot take Reflected Damage Areas contain 3 additional Packs with Mirrored Rare Monsters |
default 1000 |
MapAtlasClustersOfWealthyBarrels | 1 | 3 uses remaining Areas contain 15 additional Clusters of Mysterious Barrels |
default 50 |
MapAtlasClustersOfVolatileBarrels | 1 | 3 uses remaining Areas contain 15 additional Clusters of Mysterious Barrels |
default 250 |
MapAtlasClustersOfBloodwormBarrels | 1 | 3 uses remaining Areas contain 15 additional Clusters of Mysterious Barrels |
default 250 |
MapAtlasClustersOfParasiteBarrels | 1 | 3 uses remaining Areas contain 15 additional Clusters of Mysterious Barrels |
default 250 |
MapAtlasClustersOfBeaconBarrels | 1 | 3 uses remaining Areas contain 15 additional Clusters of Mysterious Barrels |
default 250 |
MapAtlasStrongboxMonstersEnrageAndDrops | 1 | 3 uses remaining Strongbox Monsters have 500% increased Item Quantity Strongbox Monsters are Enraged Areas contain an extra Strongbox |
hall_of_grandmasters 0 no_strongboxes 0 default 250 |
MapAtlasPoisonEffectsAndParasites | 1 | 3 uses remaining Players deal 8% increased Damage for each Poison on them Players have 4% increased Movement Speed for each Poison on them Areas contain 4 additional packs of Poisonous Monsters |
default 1000 |
MapAtlasHighValueEnemiesOnOwnTeam | 1 | 3 uses remaining Areas contain hunted traitors |
no_monster_packs 0 default 250 |
MapAtlasMontersThatConvertOnDeath__ | 1 | 3 uses remaining Areas contain 4 additional packs of Monsters that Convert when Killed |
no_monster_packs 0 default 1000 |
MapAtlasInstantFlasksAndHealingMonsters | 1 | 3 uses remaining Player's Life and Mana Recovery from Flasks are instant Areas contain 4 additional packs of Monsters that Heal |
default 1000 |
MapAtlasBodyguardsAndBossMapDrops | 1 | 3 uses remaining Unique Bosses are accompanied by Bodyguards An additional Map drops on Completing Areas |
no_boss 0 default 500 |
MapAtlasAdditionalBreaches | 1 | 3 uses remaining Areas contain an additional Breach Areas can contain Breaches |
unique_map 0 default 250 |
MapAtlasAdditionalAbysses | 1 | 3 uses remaining Areas can contain Abysses Areas contain an additional Abyss |
unique_map 0 default 250 |
MapAtlasContainsEinharMission__ | 1 | 3 uses remaining Areas contain Einhar |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
MapAtlasContainsAlvaMission | 1 | 3 uses remaining Areas contain Alva |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
MapAtlasContainsNikoMission | 1 | 3 uses remaining Areas contain Niko |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
MapAtlasContainsJunMission | 1 | 3 uses remaining Areas contain Jun |
unique_map 0 elder_occupied_map 0 has_atlas_mission 0 default 125 |
MapAtlasGloomShrineEffectAndDuration | 1 | 3 uses remaining 50% increased Duration of Shrine Effects on Players Areas contain an extra Gloom Shrine |
unique_map 0 no_monster_packs 0 default 1000 |
MapAtlasResonatingShrineEffectAndDuration_ | 1 | 3 uses remaining 50% increased Duration of Shrine Effects on Players Areas contain an extra Resonating Shrine |
unique_map 0 no_monster_packs 0 default 1000 |
MapAtlasAdditionalEssencesAndRemnantChance_ | 1 | 3 uses remaining Areas contain 2 additional Essences Monsters Imprisoned by Essences have a 50% chance to contain a Remnant of Corruption |
unique_map 0 no_monster_packs 0 default 500 |
MapAtlasHarbingerAndBossAdditionalCurrencyShards | 1 | 3 uses remaining Unique Bosses drop additional Currency Shards Harbingers drop additional Currency Shards Unique Bosses are accompanied by a mysterious Harbinger |
no_boss 0 default 250 |
MapAtlasVaalSoulsOnKillAndExtraVaalPacks | 1 | 3 uses remaining Area contains 4 additional packs of Corrupted Vaal Monsters Players gain an additional Vaal Soul on Kill |
no_monster_packs 0 default 500 |
MapAtlasCorruptedDropWithExtraVaalPacks | 1 | 3 uses remaining Area contains 4 additional packs of Corrupted Vaal Monsters Items dropped by Corrupted Vaal Monsters in Areas have 15% chance to be Corrupted |
no_monster_packs 0 default 250 |
MapAtlasBeyondAndExtraBeyondDemonChance | 1 | 3 uses remaining Slaying Enemies close together has a 6% chance to attract monsters from Beyond Beyond Portals have a 33% chance to spawn an additional Beyond Demon |
unique_map 0 default 250 |
MapAtlasTormentedBetrayerAndScarabDropChance | 1 | 3 uses remaining Areas contain an additional Tormented Betrayer The First 3 Possessed Monsters drop an additional Rusted Scarab |
default 250 |
MapAtlasTormentedBetrayerAndPolishedScarabDropChance | 1 | 3 uses remaining Areas contain an additional Tormented Betrayer The First 3 Possessed Monsters drop an additional Polished Scarab |
default 250 |
MapAtlasTormentedBetrayerAndGildedScarabDropChance | 1 | 3 uses remaining Areas contain an additional Tormented Betrayer The First 3 Possessed Monsters drop an additional Gilded Scarab |
default 250 |
MapAtlasTormentedHereticAndMapDropChance | 1 | 3 uses remaining Areas contain an additional Tormented Heretic The First 3 Possessed Monsters drop an additional Map |
default 250 |
MapAtlasTormentedGraverobberAndUniqueDropChance | 1 | 3 uses remaining Areas contain an additional Tormented Graverobber The First 3 Possessed Monsters drop an additional Unique Item |
default 250 |
MapAtlasUniqueStrongboxChanceWithExtraVaalPacks | 1 | 3 uses remaining Area contains 4 additional packs of Corrupted Vaal Monsters Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used |
no_monster_packs 0 default 250 |
MapAtlasNoSoulGainPreventionWithExtraVaalPacks | 1 | 3 uses remaining Area contains 4 additional packs of Corrupted Vaal Monsters Players' Vaal Skills do not apply Soul Gain Prevention |
no_monster_packs 0 default 250 |
MapAtlasLegion | 1 | 3 uses remaining Areas contain an additional Legion Encounter |
no_monster_packs 0 unique_map 0 default 250 |
MapAtlasUnIDedMapsGrantQuantity2 | 1 | 3 uses remaining 25% increased Quantity of Items found in Unidentified Maps Found Items drop Identified in Identified Maps 12% increased Pack Size in Unidentified Maps |
default 250 |
MapAtlasUnIDedMapsGrantQuantity3 | 1 | 3 uses remaining 30% increased Quantity of Items found in Unidentified Maps Found Items drop Identified in Identified Maps 15% increased Pack Size in Unidentified Maps |
default 250 |
MapAtlasFireDamageAndPacks2_ | 1 | 3 uses remaining Areas contain 6 additional packs of Monsters that deal Fire Damage Players and Monsters take 10% increased Fire Damage |
no_monster_packs 0 default 1000 |
MapAtlasFireDamageAndPacks3 | 1 | 3 uses remaining Areas contain 8 additional packs of Monsters that deal Fire Damage Players and Monsters take 12% increased Fire Damage |
no_monster_packs 0 default 1000 |
MapAtlasColdDamageAndPacks2 | 1 | 3 uses remaining Areas contain 6 additional packs of Monsters that deal Cold Damage Players and Monsters take 10% increased Cold Damage |
no_monster_packs 0 default 1000 |
MapAtlasColdDamageAndPacks3 | 1 | 3 uses remaining Areas contain 8 additional packs of Monsters that deal Cold Damage Players and Monsters take 12% increased Cold Damage |
no_monster_packs 0 default 1000 |
MapAtlasLightningDamageAndPacks2 | 1 | 3 uses remaining Areas contain 6 additional packs of Monsters that deal Lightning Damage Players and Monsters take 10% increased Lightning Damage |
no_monster_packs 0 default 1000 |
MapAtlasLightningDamageAndPacks3 | 1 | 3 uses remaining Areas contain 8 additional packs of Monsters that deal Lightning Damage Players and Monsters take 12% increased Lightning Damage |
no_monster_packs 0 default 1000 |
MapAtlasPhysicalDamageAndPacks2__ | 1 | 3 uses remaining Areas contain 6 additional packs of Monsters that deal Physical Damage Players and Monsters take 10% increased Physical Damage |
no_monster_packs 0 default 1000 |
MapAtlasPhysicalDamageAndPacks3_ | 1 | 3 uses remaining Areas contain 8 additional packs of Monsters that deal Physical Damage Players and Monsters take 12% increased Physical Damage |
no_monster_packs 0 default 1000 |
MapAtlasChaosDamageAndPacks2 | 1 | 3 uses remaining Areas contain 6 additional packs of Monsters that deal Chaos Damage Players and Monsters take 10% increased Chaos Damage |
no_monster_packs 0 default 1000 |
MapAtlasChaosDamageAndPacks3 | 1 | 3 uses remaining Areas contain 8 additional packs of Monsters that deal Chaos Damage Players and Monsters take 12% increased Chaos Damage |
no_monster_packs 0 default 1000 |
MapAtlasStrongboxesAreCorruptedAndUnided2_ | 1 | 3 uses remaining Strongboxes in Areas are Corrupted Areas contain 2 extra Strongboxes Strongboxes in Areas are at least Rare Rarity |
no_strongboxes 0 default 500 |
MapAtlasMagicPackSize2 | 1 | 3 uses remaining 25% increased Magic Pack Size |
no_monster_packs 0 default 500 |
MapAtlasMagicPackSize3 | 1 | 3 uses remaining 30% increased Magic Pack Size |
no_monster_packs 0 default 500 |
MapAtlasMagicAndRareMapsHaveAdditionalPacks2 | 1 | 3 uses remaining Magic Maps contain 4 additional packs of Magic Monsters Rare Maps contain 4 additional Rare Monster packs Normal Maps contain 4 additional packs of Normal Monsters |
unique_map 0 no_monster_packs 0 default 1000 |
MapAtlasMagicAndRareMapsHaveAdditionalPacks3 | 1 | 3 uses remaining Magic Maps contain 5 additional packs of Magic Monsters Rare Maps contain 5 additional Rare Monster packs Normal Maps contain 5 additional packs of Normal Monsters |
unique_map 0 no_monster_packs 0 default 1000 |
MapAtlasReducedReflectedDamageTakenMirroredRares2 | 1 | 3 uses remaining Players and their Minions cannot take Reflected Damage Areas contain 4 additional Packs with Mirrored Rare Monsters |
default 1000 |
MapAtlasReducedReflectedDamageTakenMirroredRares3 | 1 | 3 uses remaining Players and their Minions cannot take Reflected Damage Areas contain 5 additional Packs with Mirrored Rare Monsters |
default 1000 |
MapAtlasClustersOfWealthyBarrels2 | 1 | 3 uses remaining Areas contain 25 additional Clusters of Mysterious Barrels |
default 50 |
MapAtlasClustersOfWealthyBarrels3 | 1 | 3 uses remaining Areas contain 35 additional Clusters of Mysterious Barrels |
default 50 |
MapAtlasClustersOfVolatileBarrels2__ | 1 | 3 uses remaining Areas contain 25 additional Clusters of Mysterious Barrels |
default 250 |
MapAtlasClustersOfVolatileBarrels3__ | 1 | 3 uses remaining Areas contain 35 additional Clusters of Mysterious Barrels |
default 250 |
MapAtlasClustersOfBloodwormBarrels2 | 1 | 3 uses remaining Areas contain 25 additional Clusters of Mysterious Barrels |
default 250 |
MapAtlasClustersOfBloodwormBarrels3__ | 1 | 3 uses remaining Areas contain 35 additional Clusters of Mysterious Barrels |
default 250 |
MapAtlasClustersOfParasiteBarrels2_ | 1 | 3 uses remaining Areas contain 25 additional Clusters of Mysterious Barrels |
default 250 |
MapAtlasClustersOfParasiteBarrels3 | 1 | 3 uses remaining Areas contain 35 additional Clusters of Mysterious Barrels |
default 250 |
MapAtlasClustersOfBeaconBarrels2_ | 1 | 3 uses remaining Areas contain 25 additional Clusters of Mysterious Barrels |
default 250 |
MapAtlasClustersOfBeaconBarrels3 | 1 | 3 uses remaining Areas contain 35 additional Clusters of Mysterious Barrels |
default 250 |
MapAtlasPoisonEffectsAndParasites2_ | 1 | 3 uses remaining Players deal 10% increased Damage for each Poison on them Players have 5% increased Movement Speed for each Poison on them Areas contain 6 additional packs of Poisonous Monsters |
default 1000 |
MapAtlasPoisonEffectsAndParasites3 | 1 | 3 uses remaining Players deal 12% increased Damage for each Poison on them Players have 6% increased Movement Speed for each Poison on them Areas contain 8 additional packs of Poisonous Monsters |
default 1000 |
MapAtlasMontersThatConvertOnDeath2__ | 1 | 3 uses remaining Areas contain 6 additional packs of Monsters that Convert when Killed |
no_monster_packs 0 default 1000 |
MapAtlasMontersThatConvertOnDeath3 | 1 | 3 uses remaining Areas contain 8 additional packs of Monsters that Convert when Killed |
no_monster_packs 0 default 1000 |
MapAtlasInstantFlasksAndHealingMonsters2_ | 1 | 3 uses remaining Player's Life and Mana Recovery from Flasks are instant Areas contain 6 additional packs of Monsters that Heal |
default 1000 |
MapAtlasInstantFlasksAndHealingMonsters3 | 1 | 3 uses remaining Player's Life and Mana Recovery from Flasks are instant Areas contain 8 additional packs of Monsters that Heal |
default 1000 |
MapAtlasBodyguardsAndBossMapDrops2 | 1 | 3 uses remaining Unique Bosses are accompanied by Bodyguards 2 additional Maps drop on Completing Areas |
no_boss 0 default 250 |
MapAtlasAdditionalBreaches2 | 1 | 3 uses remaining Areas contain 2 additional Breaches Areas can contain Breaches |
unique_map 0 default 250 |
MapAtlasAdditionalAbysses2 | 1 | 3 uses remaining Areas can contain Abysses Areas contain 2 additional Abysses |
unique_map 0 default 250 |
MapAtlasGloomShrineEffectAndDuration2 | 1 | 3 uses remaining 50% increased Duration of Shrine Effects on Players Areas contain an extra Shrine Areas contain an extra Gloom Shrine |
unique_map 0 no_monster_packs 0 default 1000 |
MapAtlasResonatingShrineEffectAndDuration2 | 1 | 3 uses remaining 50% increased Duration of Shrine Effects on Players Areas contain an extra Shrine Areas contain an extra Resonating Shrine |
unique_map 0 no_monster_packs 0 default 1000 |
MapAtlasVaalSoulsOnKillAndExtraVaalPacks2 | 1 | 3 uses remaining Area contains 6 additional packs of Corrupted Vaal Monsters Players gain an additional Vaal Soul on Kill |
no_monster_packs 0 default 500 |
MapAtlasVaalSoulsOnKillAndExtraVaalPacks3 | 1 | 3 uses remaining Area contains 8 additional packs of Corrupted Vaal Monsters Players gain an additional Vaal Soul on Kill |
no_monster_packs 0 default 500 |
MapAtlasCorruptedDropWithExtraVaalPacks2 | 1 | 3 uses remaining Area contains 6 additional packs of Corrupted Vaal Monsters Items dropped by Corrupted Vaal Monsters in Areas have 20% chance to be Corrupted |
no_monster_packs 0 default 250 |
MapAtlasCorruptedDropWithExtraVaalPacks3____ | 1 | 3 uses remaining Area contains 8 additional packs of Corrupted Vaal Monsters Items dropped by Corrupted Vaal Monsters in Areas have 25% chance to be Corrupted |
no_monster_packs 0 default 250 |
MapAtlasUniqueStrongboxChanceWithExtraVaalPacks2 | 1 | 3 uses remaining Area contains 6 additional packs of Corrupted Vaal Monsters Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used |
no_monster_packs 0 default 250 |
MapAtlasUniqueStrongboxChanceWithExtraVaalPacks3_ | 1 | 3 uses remaining Area contains 8 additional packs of Corrupted Vaal Monsters Area has 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used Area has 50% chance to contain Gifts of the Red Queen per Mortal Fragment used |
no_monster_packs 0 default 250 |
Stats | Lvl. |
---|---|
12% increased Quantity of Items found in Areas | 1 |
Imprisoned Monsters in Areas have (40–50)% chance to have an additional Essence | 1 |
Timeless Splinters dropped by Legion Monsters in Areas have (0.2–0.25)% chance to drop as Timeless Emblems instead | 1 |
Items have 0.8% chance to drop fully Linked in Areas | 1 |
Items found in Areas have 1.2% chance to have the maximum number of Sockets | 1 |
Items found in Areas have (0.7–0.8)% chance to have a White Socket | 1 |
Weapons found in Areas have (14–16)% chance to drop with 20% Quality | 1 |
Armour Items found in Areas have (14–16)% chance to drop with 20% Quality | 1 |
Gems found in Areas have 3% chance to drop with 20% Quality | 1 |
Flasks found in Areas have (16–20)% chance to drop with 20% Quality | 1 |
Unique Bosses drop 3 additional Basic Currency Items | 1 |
Rare Maps found in Areas have (30–40)% chance to be Corrupted | 1 |
Items found in Areas have (140–160)% increased chance to be Influenced | 1 |
Chests have (80–100)% increased Item Quantity | 1 |
Found Items have 5% chance to drop Corrupted in Areas | 1 |
Influenced Monsters in Areas have (16–20)% chance to drop an additional Rare Weapon | 1 |
Influenced Monsters in Areas have (16–20)% chance to drop an additional Rare Armour Item | 1 |
Influenced Monsters in Areas have (16–20)% chance to drop an additional Rare Jewellery Item | 1 |
Influenced Monsters in Areas have (20–25)% chance to drop an additional Basic Currency Item | 1 |
Influenced Monsters in Areas have (20–25)% chance to drop an additional Gem with Quality | 1 |
Magic Monsters in Areas have (5–6)% chance to drop an additional Rare Weapon | 1 |
Magic Monsters in Areas have (5–6)% chance to drop an additional Rare Armour Item | 1 |
Magic Monsters in Areas have (5–6)% chance to drop an additional Rare Jewellery Item | 1 |
Magic Monsters in Areas have (2–2.5)% chance to drop an additional Basic Currency Item | 1 |
Magic Monsters in Areas have (2–2.5)% chance to drop an additional Gem with Quality | 1 |
Rare Monsters in Areas have (50–60)% chance to drop an additional Rare Weapon | 1 |
Rare Monsters in Areas have (50–60)% chance to drop an additional Rare Armour Item | 1 |
Rare Monsters in Areas have (50–60)% chance to drop an additional Rare Jewellery Item | 1 |
Rare Monsters in Areas have (20–25)% chance to drop an additional Basic Currency Item | 1 |
Rare Monsters in Areas have (20–25)% chance to drop an additional Gem with Quality | 1 |
Legion Encounters in Areas have (200–250)% increased chance to include a Karui army | 1 |
Legion Encounters in Areas have (200–250)% increased chance to include an Eternal Empire army | 1 |
Legion Encounters in Areas have (200–250)% increased chance to include a Vaal army | 1 |
Legion Encounters in Areas have (200–250)% increased chance to include a Templar army | 1 |
Legion Encounters in Areas have (200–250)% increased chance to include a Maraketh army | 1 |
Breaches in Areas have (200–250)% increased chance to belong to Xoph | 1 |
Breaches in Areas have (200–250)% increased chance to belong to Tul | 1 |
Breaches in Areas have (200–250)% increased chance to belong to Esh | 1 |
Breaches in Areas have (200–250)% increased chance to belong to Uul-Netol | 1 |
Breaches in Areas have (200–250)% increased chance to belong to Chayula | 1 |
Oils found in Areas have (40–50)% chance to be 1 tier higher | 1 |
Breach Splinters have (0.2–0.25)% chance to drop as Breachstones instead in Areas | 1 |
Map Items have a (2.5–3)% chance to drop as a random Unique Map instead in Areas | 1 |
Harbingers in Areas drop rarer value Currency Shards | 1 |
Abysses in Areas have (80–100)% increased chance to lead to an Abyssal Depths | 1 |
Red Beasts in Areas have (130–150)% increased chance to be from The Deep | 1 |
Red Beasts in Areas have (130–150)% increased chance to be from The Wilds | 1 |
Red Beasts in Areas have (130–150)% increased chance to be from The Caverns | 1 |
Red Beasts in Areas have (130–150)% increased chance to be from The Sands | 1 |
Voltaxic Sulphite Veins and Chests in Areas have (16–20)% chance to contain double Sulphite | 1 |
Blight Chests in Areas have (13–15)% chance to Duplicate contained Items | 1 |
Metamorph Samples dropped in Areas have (50–60)% increased chance to have a Reward | 1 |
Delirium Encounters in Areas have (16–20)% chance to generate an additional Reward type | 1 |
(16–20)% increased Stack size of Simulacrum Splinters found in Areas | 1 |
Delirium Monsters in Areas have (30–40)% increased chance to drop Cluster Jewels | 1 |
Plants Harvested in Areas have (13–15)% chance to give an additional Crafting option | 1 |
Harvest Crops in Areas have an extra chance to grow higher Tier Plants | 1 |
Harvest Crops in Areas have (30–40)% increased chance to contain a Tier 4 Plant | 1 |
Areas have (40–50)% increased chance to contain a Smuggler’s Cache | 1 |
(25–30)% more Blueprints found in Areas | 1 |
(50–60)% increased Stack size of Rogue's Markers found in Areas | 1 |
(16–20)% chance on completing a Map influenced by a Conqueror of the Atlas to gain double progress towards locating their Citadel |
1 |
Areas have +(25–30)% chance to contain a Vaal Side Area | 1 |
Areas have +35% chance to contain a Trial of Ascendancy | 1 |
Monsters and Chests in Areas have (16–20)% chance to drop Items with +1 to Item Level | 1 |
Unique Bosses have (50–60)% chance to drop an additional Divination Card | 1 |
Unique Bosses have (50–60)% chance to drop an additional Item with random Influence | 1 |
Rogue Exiles in Areas have (50–60)% chance to be Possessed by a Tormented Spirit | 1 |
Strongboxes in Areas have (200–250)% increased chance to be Rare | 1 |
(130–150)% increased Quantity of Items found in Perandus Chests in Areas | 1 |
Perandus Chests in Areas have (130–150)% increased chance to be Hoards | 1 |
Perandus Chests in Areas have (130–150)% increased chance to be Catalogues | 1 |
Perandus Chests in Areas have (130–150)% increased chance to be Archives | 1 |
Perandus Chests in Areas have (130–150)% increased chance to be Coffers | 1 |
Perandus Chests in Areas have (130–150)% increased chance to be Treasuries | 1 |
Imprisoned Monsters in Areas have 100% chance to drop an additional Rare Item with an Essence Modifier | 1 |
Tormented Spirits in Areas have (130–150)% increased Duration | 1 |
3% chance in Areas for Exalted Orbs to drop as 3 Exalted Orbs instead | 1 |
Missions in Areas grant (100–120)% increased Favour | 1 |
(12–15)% more Magic Monsters | 1 |
(12–15)% more Rare Monsters | 1 |
Areas contain 3 additional Magic Monster packs | 1 |
Areas contain 3 additional packs with a Rare monster | 1 |
2% increased Experience gain | 1 |
8% increased Pack size | 1 |
(35–40)% increased Rarity of Items found in Areas | 1 |
10% increased effect of Modifiers on non-unique Maps | 1 |
Areas have a 100% chance to contain an additional Rogue Exile | 1 |
(130–150)% increased Duration of Shrine Effects on Players | 1 |
Areas have a 100% chance to contain an additional Shrine | 1 |
(200–250)% increased chance for Strongboxes in Areas to be Unique | 1 |
(20–25)% increased Quantity of Items dropped by Possessed or Touched Monsters in Areas | 1 |
Areas have a 100% chance to contain an additional Tormented Spirit | 1 |
Harbingers in Areas have (40–50)% chance to drop an additional Stack of Currency Shards | 1 |
Areas have a 100% chance to contain an additional Harbinger | 1 |
Areas have a 100% chance to contain an additional Invasion Boss | 1 |
Slaying Enemies close together in Areas has a 3% chance to attract monsters from Beyond | 1 |
Beyond Portals in Areas have (12–15)% chance to spawn an additional Beyond Demon | 1 |
Beyond Demons in Areas grant (20–25)% increased Experience | 1 |
Areas have (15–20)% chance to contain Cadiro Perandus | 1 |
Breach Monsters in Areas grant (20–25)% increased Experience | 1 |
Abyss Monsters in Areas grant (20–25)% increased Experience | 1 |
Abyssal Troves in Areas have 10% chance to drop a Rare Item with an Abyssal Socket | 1 |
Blight Chests in Areas have (50–60)% increased chance to contain Blighted Maps or Oils | 1 |
+5 Metamorph Monster Samples in Areas have Rewards | 1 |
5% chance for Rewards from Metamorphs in Areas to be Doubled | 1 |
Orbs of Fusing found in Areas have (1.2–1.5)% chance to drop as a full stack | 1 |
Chromatic Orbs found in Areas have (1.2–1.5)% chance to drop as a full stack | 1 |
Jeweller's Orbs found in Areas have (1.2–1.5)% chance to drop as a full stack | 1 |
Chaos Orbs found in Areas have (1.6–2)% chance to drop as a full stack | 1 |
Orbs of Alchemy found in Areas have (2.5–3)% chance to drop as a full stack | 1 |
Orbs of Alteration found in Areas have (1.2–1.5)% chance to drop as a full stack | 1 |
Orbs of Scouring found in Areas have 0.8% chance to drop as a full stack | 1 |
Orbs of Chance found in Areas have (1.2–1.5)% chance to drop as a full stack | 1 |
Cartographer's Chisels found in Areas have (1.2–1.5)% chance to drop as a full stack | 1 |
Orbs of Transmutation found in Areas have (1.2–1.5)% chance to drop as a full stack | 1 |
Blacksmith's Whetstones found in Areas have (2.5–3)% chance to drop as a full stack | 1 |
Armourer's Scraps found in Areas have (1.2–1.5)% chance to drop as a full stack | 1 |
(3–4)% chance in Areas for Gemcutter's Prisms to drop as 6 Gemcutter's Prisms instead | 1 |
(3–4)% chance in Areas for Regal Orbs to drop as 5 Regal Orbs instead | 1 |
(4–5)% chance in Areas for Divine Orbs to drop as 4 Divine Orbs instead | 1 |
(6–7)% chance in Areas for Orbs of Annulment to drop as 3 Orbs of Annulment instead | 1 |
(1–1.2)% chance in Areas for Orbs of Regret to drop as 20 Orbs of Regret instead | 1 |
(2.5–3)% chance in Areas for Blessed Orbs to drop as 8 Blessed Orbs instead | 1 |
10% chance in Areas for Mirrors of Kalandra to drop as 2 Mirrors of Kalandra instead | 1 |
(3–4)% chance in Areas for Vaal Orbs to drop as 7 Vaal Orbs instead | 1 |
1% chance in Areas for Amulets to drop as Anointed Talismans instead | 1 |
Randomly encountered Masters in Areas have (250–300)% increased chance to be Niko Master Missions from completing Maps have {0}% increased chance to be Niko |
1 |
Randomly encountered Masters in Areas have (250–300)% increased chance to be Zana Master Missions from completing Maps have {0}% increased chance to be Zana |
1 |
Randomly encountered Masters in Areas have (250–300)% increased chance to be Jun Master Missions from completing Maps have {0}% increased chance to be Jun |
1 |
Randomly encountered Masters in Areas have (250–300)% increased chance to be Alva Master Missions from completing Maps have {0}% increased chance to be Alva |
1 |
Randomly encountered Masters in Areas have (250–300)% increased chance to be Einhar Master Missions from completing Maps have {0}% increased chance to be Einhar |
1 |
Areas have (8–10)% chance to grant an additional Mission on Completion | 1 |
Areas that contain capturable Beasts have (30–40)% chance to contain an additional Red Beast | 1 |
(25–30)% chance create a copy of Beasts Captured in Areas | 1 |
100% chance for Red Beasts in Areas to be the less common of two varieties | 1 |
Red Beasts in Areas have (60–70)% chance to grant double Experience | 1 |
(25–30)% increased Quantity of Items dropped in Incursions in Areas | 1 |
Incursion Architects in Areas grant double Experience | 1 |
Incursion Architects in Areas have a (30–40)% chance to drop an additional Rare Incursion Item | 1 |
(30–40)% chance for Incursion Architects in Areas to be Possessed by a Tormented Spirit | 1 |
Immortal Syndicate Members in Areas are (20–25)% more likely to be accompanied by reinforcements |
1 |
Immortal Syndicate Members in Areas have (40–50)% chance to grant double Experience | 1 |
Immortal Syndicate Members Executed in Areas have (40–50)% chance to gain an additional Rank | 1 |
Immortal Syndicate Members have (40–50)% chance to drop an additional Veiled Item | 1 |
(40–50)% chance for Sulphite Veins and Chests in Areas to be guarded by Sulphite-hoarding Monsters | 1 |
Zana Missions in Areas have 3 additional Map options | 1 |
+(15–20)% to Quality of Maps offered by Zana Missions in Areas | 1 |
Map options offered by Zana Missions in Areas have (130–150)% increased chance to be Unique | 1 |
Map options offered by Zana Missions in Areas have (130–150)% increased chance to be Synthesis Maps | 1 |
Map options offered by Zana Missions in Areas have (130–150)% increased chance to have 8 Modifiers | 1 |
Unique Bosses have (23–25)% chance to drop an additional Scarab | 1 |
Unique Map Bosses have (30–40)% chance to drop an additional Unique Item | 1 |
Unique Map Bosses have (30–40)% chance to drop additional Map Currency Items | 1 |
Unique Bosses have (30–40)% chance to drop an additional Talisman | 1 |
Unique Bosses have (60–70)% chance to drop an additional Essence | 1 |
Unique Bosses have (60–70)% chance to drop an additional Silver Coin | 1 |
Unique Bosses have (25–30)% chance to drop an additional Map Item | 1 |
Unique Bosses have (60–70)% chance to drop an additional Sacrifice Fragment | 1 |
Unique Map Bosses have (12–15)% chance to drop an additional Atlas Base Type | 1 |
You can get these new watchstones by completing the Maven’s challenges.