The False Hope Platinum Lira Arthain Watchstone

1. The False Hope

The False Hope The False Hope is a unique Platinum Lira Arthain Watchstone. Item level: 86.

Echoes of the Atlas introduces three types of craftable watchstones: Chromium, Platinum, and Titanium watchstone. These valuable endgame items allow you to upgrade your Atlas and boost what types of rewards you find from maps. Players who are able to earn these powerful rewards will find that they are strictly better than regular Watchstones: they can be traded, don’t expire with use, and their benefits can stack.

The eventual goal is that you replace all of your base quest item Watchstones with the new craftable ones over time, as you upgrade your atlas.

How to get The False Hope?

It can be obtained by completing the Maven’s challenges.

PoE The False Hope

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2. List of The False Hope Mods

Each of three types of new watchstone has its own special mod pool, but there’s also a shared mod pool that they all draw from. Because you can have up to four watchstones socketed in a region, up to eight mods can affect that region and some quite large bonuses to specific content can be stacked.

When combined with the Atlas Passive Trees, these really allow you to optimise what content you encounter, and the rewards from that content.

Stats
12% increased Quantity of Items found in Areas
Imprisoned Monsters in Areas have (40–50)% chance to have an additional Essence
Timeless Splinters dropped by Legion Monsters in Areas have (0.2–0.25)% chance to drop as Timeless Emblems instead
Items have 0.8% chance to drop fully Linked in Areas
Items found in Areas have 1.2% chance to have the maximum number of Sockets
Items found in Areas have (0.7–0.8)% chance to have a White Socket
Weapons found in Areas have (14–16)% chance to drop with 20% Quality
Armour Items found in Areas have (14–16)% chance to drop with 20% Quality
Gems found in Areas have 3% chance to drop with 20% Quality
Flasks found in Areas have (16–20)% chance to drop with 20% Quality
Unique Bosses drop 3 additional Basic Currency Items
Rare Maps found in Areas have (30–40)% chance to be Corrupted
Items found in Areas have (140–160)% increased chance to be Influenced
Chests have (80–100)% increased Item Quantity
Found Items have 5% chance to drop Corrupted in Areas
Influenced Monsters in Areas have (16–20)% chance to drop an additional Rare Weapon
Influenced Monsters in Areas have (16–20)% chance to drop an additional Rare Armour Item
Influenced Monsters in Areas have (16–20)% chance to drop an additional Rare Jewellery Item
Influenced Monsters in Areas have (20–25)% chance to drop an additional Basic Currency Item
Influenced Monsters in Areas have (20–25)% chance to drop an additional Gem with Quality
Magic Monsters in Areas have (5–6)% chance to drop an additional Rare Weapon
Magic Monsters in Areas have (5–6)% chance to drop an additional Rare Armour Item
Magic Monsters in Areas have (5–6)% chance to drop an additional Rare Jewellery Item
Magic Monsters in Areas have (2–2.5)% chance to drop an additional Basic Currency Item
Magic Monsters in Areas have (2–2.5)% chance to drop an additional Gem with Quality
Rare Monsters in Areas have (50–60)% chance to drop an additional Rare Weapon
Rare Monsters in Areas have (50–60)% chance to drop an additional Rare Armour Item
Rare Monsters in Areas have (50–60)% chance to drop an additional Rare Jewellery Item
Rare Monsters in Areas have (20–25)% chance to drop an additional Basic Currency Item
Rare Monsters in Areas have (20–25)% chance to drop an additional Gem with Quality
Legion Encounters in Areas have (200–250)% increased chance to include a Karui army
Legion Encounters in Areas have (200–250)% increased chance to include an Eternal Empire army
Legion Encounters in Areas have (200–250)% increased chance to include a Vaal army
Legion Encounters in Areas have (200–250)% increased chance to include a Templar army
Legion Encounters in Areas have (200–250)% increased chance to include a Maraketh army
Breaches in Areas have (200–250)% increased chance to belong to Xoph
Breaches in Areas have (200–250)% increased chance to belong to Tul
Breaches in Areas have (200–250)% increased chance to belong to Esh
Breaches in Areas have (200–250)% increased chance to belong to Uul-Netol
Breaches in Areas have (200–250)% increased chance to belong to Chayula
Oils found in Areas have (40–50)% chance to be 1 tier higher
Breach Splinters have (0.2–0.25)% chance to drop as Breachstones instead in Areas
Map Items have a (2.5–3)% chance to drop as a random Unique Map instead in Areas
Harbingers in Areas drop rarer value Currency Shards
Abysses in Areas have (80–100)% increased chance to lead to an Abyssal Depths
Red Beasts in Areas have (130–150)% increased chance to be from The Deep
Red Beasts in Areas have (130–150)% increased chance to be from The Wilds
Red Beasts in Areas have (130–150)% increased chance to be from The Caverns
Red Beasts in Areas have (130–150)% increased chance to be from The Sands
Voltaxic Sulphite Veins and Chests in Areas have (16–20)% chance to contain double Sulphite
Blight Chests in Areas have (13–15)% chance to Duplicate contained Items
Metamorph Samples dropped in Areas have (50–60)% increased chance to have a Reward
Delirium Encounters in Areas have (16–20)% chance to generate an additional Reward type
(16–20)% increased Stack size of Simulacrum Splinters found in Areas
Delirium Monsters in Areas have (30–40)% increased chance to drop Cluster Jewels
Plants Harvested in Areas have (13–15)% chance to give an additional Crafting option
Harvest Crops in Areas have an extra chance to grow higher Tier Plants
Harvest Crops in Areas have (30–40)% increased chance to contain a Tier 4 Plant
Areas have (40–50)% increased chance to contain a Smuggler’s Cache
(25–30)% more Blueprints found in Areas
(50–60)% increased Stack size of Rogue's Markers found in Areas
(16–20)% chance on completing a Map influenced by a Conqueror of the Atlas
to gain double progress towards locating their Citadel
Areas have +(25–30)% chance to contain a Vaal Side Area
Areas have +35% chance to contain a Trial of Ascendancy
Monsters and Chests in Areas have (16–20)% chance to drop Items with +1 to Item Level
Unique Bosses have (50–60)% chance to drop an additional Divination Card
Unique Bosses have (50–60)% chance to drop an additional Item with random Influence
Rogue Exiles in Areas have (50–60)% chance to be Possessed by a Tormented Spirit
Strongboxes in Areas have (200–250)% increased chance to be Rare
(130–150)% increased Quantity of Items found in Perandus Chests in Areas
Perandus Chests in Areas have (130–150)% increased chance to be Hoards
Perandus Chests in Areas have (130–150)% increased chance to be Catalogues
Perandus Chests in Areas have (130–150)% increased chance to be Archives
Perandus Chests in Areas have (130–150)% increased chance to be Coffers
Perandus Chests in Areas have (130–150)% increased chance to be Treasuries
Imprisoned Monsters in Areas have 100% chance to drop an additional Rare Item with an Essence Modifier
Tormented Spirits in Areas have (130–150)% increased Duration
3% chance in Areas for Exalted Orbs to drop as 3 Exalted Orbs instead
Missions in Areas grant (100–120)% increased Favour
(12–15)% more Magic Monsters
(12–15)% more Rare Monsters
Areas contain 3 additional Magic Monster packs
Areas contain 3 additional packs with a Rare monster
2% increased Experience gain
8% increased Pack size
(35–40)% increased Rarity of Items found in Areas
10% increased effect of Modifiers on non-unique Maps
Areas have a 100% chance to contain an additional Rogue Exile
(130–150)% increased Duration of Shrine Effects on Players
Areas have a 100% chance to contain an additional Shrine
(200–250)% increased chance for Strongboxes in Areas to be Unique
(20–25)% increased Quantity of Items dropped by Possessed or Touched Monsters in Areas
Areas have a 100% chance to contain an additional Tormented Spirit
Harbingers in Areas have (40–50)% chance to drop an additional Stack of Currency Shards
Areas have a 100% chance to contain an additional Harbinger
Areas have a 100% chance to contain an additional Invasion Boss
Slaying Enemies close together in Areas has a 3% chance to attract monsters from Beyond
Beyond Portals in Areas have (12–15)% chance to spawn an additional Beyond Demon
Beyond Demons in Areas grant (20–25)% increased Experience
Areas have (15–20)% chance to contain Cadiro Perandus
Breach Monsters in Areas grant (20–25)% increased Experience
Abyss Monsters in Areas grant (20–25)% increased Experience
Abyssal Troves in Areas have 10% chance to drop a Rare Item with an Abyssal Socket
Blight Chests in Areas have (50–60)% increased chance to contain Blighted Maps or Oils
+5 Metamorph Monster Samples in Areas have Rewards
5% chance for Rewards from Metamorphs in Areas to be Doubled
Orbs of Fusing found in Areas have (1.2–1.5)% chance to drop as a full stack
Chromatic Orbs found in Areas have (1.2–1.5)% chance to drop as a full stack
Jeweller's Orbs found in Areas have (1.2–1.5)% chance to drop as a full stack
Chaos Orbs found in Areas have (1.6–2)% chance to drop as a full stack
Orbs of Alchemy found in Areas have (2.5–3)% chance to drop as a full stack
Orbs of Alteration found in Areas have (1.2–1.5)% chance to drop as a full stack
Orbs of Scouring found in Areas have 0.8% chance to drop as a full stack
Orbs of Chance found in Areas have (1.2–1.5)% chance to drop as a full stack
Cartographer's Chisels found in Areas have (1.2–1.5)% chance to drop as a full stack
Orbs of Transmutation found in Areas have (1.2–1.5)% chance to drop as a full stack
Blacksmith's Whetstones found in Areas have (2.5–3)% chance to drop as a full stack
Armourer's Scraps found in Areas have (1.2–1.5)% chance to drop as a full stack
(3–4)% chance in Areas for Gemcutter's Prisms to drop as 6 Gemcutter's Prisms instead
(3–4)% chance in Areas for Regal Orbs to drop as 5 Regal Orbs instead
(4–5)% chance in Areas for Divine Orbs to drop as 4 Divine Orbs instead
(6–7)% chance in Areas for Orbs of Annulment to drop as 3 Orbs of Annulment instead
(1–1.2)% chance in Areas for Orbs of Regret to drop as 20 Orbs of Regret instead
(2.5–3)% chance in Areas for Blessed Orbs to drop as 8 Blessed Orbs instead
10% chance in Areas for Mirrors of Kalandra to drop as 2 Mirrors of Kalandra instead
(3–4)% chance in Areas for Vaal Orbs to drop as 7 Vaal Orbs instead
1% chance in Areas for Amulets to drop as Anointed Talismans instead
Randomly encountered Masters in Areas have (250–300)% increased chance to be Niko
Master Missions from completing Maps have {0}% increased chance to be Niko
Randomly encountered Masters in Areas have (250–300)% increased chance to be Zana
Master Missions from completing Maps have {0}% increased chance to be Zana
Randomly encountered Masters in Areas have (250–300)% increased chance to be Jun
Master Missions from completing Maps have {0}% increased chance to be Jun
Randomly encountered Masters in Areas have (250–300)% increased chance to be Alva
Master Missions from completing Maps have {0}% increased chance to be Alva
Randomly encountered Masters in Areas have (250–300)% increased chance to be Einhar
Master Missions from completing Maps have {0}% increased chance to be Einhar
Areas have (8–10)% chance to grant an additional Mission on Completion
Areas that contain capturable Beasts have (30–40)% chance to contain an additional Red Beast
(25–30)% chance create a copy of Beasts Captured in Areas
100% chance for Red Beasts in Areas to be the less common of two varieties
Red Beasts in Areas have (60–70)% chance to grant double Experience
(25–30)% increased Quantity of Items dropped in Incursions in Areas
Incursion Architects in Areas grant double Experience
Incursion Architects in Areas have a (30–40)% chance to drop an additional Rare Incursion Item
(30–40)% chance for Incursion Architects in Areas to be Possessed by a Tormented Spirit
Immortal Syndicate Members in Areas are (20–25)% more
likely to be accompanied by reinforcements
Immortal Syndicate Members in Areas have (40–50)% chance to grant double Experience
Immortal Syndicate Members Executed in Areas have (40–50)% chance to gain an additional Rank
Immortal Syndicate Members have (40–50)% chance to drop an additional Veiled Item
(40–50)% chance for Sulphite Veins and Chests in Areas to be guarded by Sulphite-hoarding Monsters
Zana Missions in Areas have 3 additional Map options
+(15–20)% to Quality of Maps offered by Zana Missions in Areas
Map options offered by Zana Missions in Areas have (130–150)% increased chance to be Unique
Map options offered by Zana Missions in Areas have (130–150)% increased chance to be Synthesis Maps
Map options offered by Zana Missions in Areas have (130–150)% increased chance to have 8 Modifiers
Unique Bosses have (23–25)% chance to drop an additional Scarab
Unique Map Bosses have (30–40)% chance to drop an additional Unique Item
Unique Map Bosses have (30–40)% chance to drop additional Map Currency Items
Unique Bosses have (30–40)% chance to drop an additional Talisman
Unique Bosses have (60–70)% chance to drop an additional Essence
Unique Bosses have (60–70)% chance to drop an additional Silver Coin
Unique Bosses have (25–30)% chance to drop an additional Map Item
Unique Bosses have (60–70)% chance to drop an additional Sacrifice Fragment
Unique Map Bosses have (12–15)% chance to drop an additional Atlas Base Type

3. List of Craftable Watchstones

Region Chromium Platinum Titanium Unique Watchstones
Glennach Cairns Chromium Glennach Cairns Watchstone Platinum Glennach Cairns Watchstone Titanium Glennach Cairns Watchstone The Builder The Builder
Platinum Glennach Cairns Watchstone
Haewark Hamlet Chromium Haewark Hamlet Watchstone Platinum Haewark Hamlet Watchstone Titanium Haewark Hamlet Watchstone The Walls The Walls
Platinum Haewark Hamlet Watchstone
Lex Ejoris Chromium Lex Ejoris Watchstone Platinum Lex Ejoris Watchstone Titanium Lex Ejoris Watchstone Atop the Atlas Atop the Atlas
Platinum Lex Ejoris Watchstone
Lex Proxima Chromium Lex Proxima Watchstone Platinum Lex Proxima Watchstone Titanium Lex Proxima Watchstone The Closest Peak The Closest Peak
Platinum Lex Proxima Watchstone
Lira Arthain Chromium Lira Arthain Watchstone Platinum Lira Arthain Watchstone Titanium Lira Arthain Watchstone The False Hope The False Hope
Platinum Lira Arthain Watchstone
New Vastir Chromium New Vastir Watchstone Platinum New Vastir Watchstone Titanium New Vastir Watchstone The Vast Horizon The Vast Horizon
Platinum New Vastir Watchstone
Tirn's End Chromium Tirn's End Watchstone Platinum Tirn's End Watchstone Titanium Tirn's End Watchstone The Claim The Claim
Platinum Tirn's End Watchstone
Valdo's Rest Chromium Valdo's Rest Watchstone Platinum Valdo's Rest Watchstone Titanium Valdo's Rest Watchstone Restless Cycles Restless Cycles
Platinum Valdo's Rest Watchstone

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