Titanium Haewark Hamlet Watchstone can only be normal or magic. You can’t find or craft rare Watchstones. Item level: 85.
Echoes of the Atlas introduces three types of craftable watchstones: Chromium, Platinum, and Titanium watchstone. These valuable endgame items allow you to upgrade your Atlas and boost what types of rewards you find from maps. Players who are able to earn these powerful rewards will find that they are strictly better than regular Watchstones: they can be traded, don’t expire with use, and their benefits can stack. The eventual goal is that you replace all of your base quest item Watchstones with the new craftable ones over time, as you upgrade your atlas. How to get Titanium Haewark Hamlet Watchstone?It can be obtained by completing the Maven’s challenges. |
Each of three types of new watchstone has its own special mod pool, but there's also a shared mod pool that they all draw from. Because you can have up to four watchstones socketed in a region, up to eight mods can affect that region and some quite large bonuses to specific content can be stacked.
When combined with the Atlas Passive Trees, these really allow you to optimise what content you encounter, and the rewards from that content.
Name | Stats | Weights | iLvl | Category |
---|---|---|---|---|
Hoarded | Chests have (10–15)% increased Item Quantity | 500 | 1 | Prefix |
Hoarded | Chests have (16–25)% increased Item Quantity | 250 | 1 | Prefix |
Hoarded | Chests have (26–35)% increased Item Quantity | 100 | 1 | Prefix |
Craicic | Red Beasts in Areas have (25–35)% increased chance to be from The Deep | 125 | 1 | Prefix |
Craicic | Red Beasts in Areas have (36–50)% increased chance to be from The Deep | 25 | 1 | Prefix |
Farric | Red Beasts in Areas have (25–35)% increased chance to be from The Wilds | 125 | 1 | Prefix |
Farric | Red Beasts in Areas have (36–50)% increased chance to be from The Wilds | 25 | 1 | Prefix |
Fenumal | Red Beasts in Areas have (25–35)% increased chance to be from The Caverns | 125 | 1 | Prefix |
Fenumal | Red Beasts in Areas have (36–50)% increased chance to be from The Caverns | 25 | 1 | Prefix |
Saqawine | Red Beasts in Areas have (25–35)% increased chance to be from The Sands | 125 | 1 | Prefix |
Saqawine | Red Beasts in Areas have (36–50)% increased chance to be from The Sands | 25 | 1 | Prefix |
Packed | Voltaxic Sulphite Veins and Chests in Areas have (2–3)% chance to contain double Sulphite | 400 | 1 | Prefix |
Packed | Voltaxic Sulphite Veins and Chests in Areas have (4–5)% chance to contain double Sulphite | 100 | 1 | Prefix |
Packed | Voltaxic Sulphite Veins and Chests in Areas have 6% chance to contain double Sulphite | 20 | 1 | Prefix |
Tracker's | (3–4)% chance on completing a Map influenced by a Conqueror of the Atlas to gain double progress towards locating their Citadel |
100 | 1 | Prefix |
Tracker's | (5–6)% chance on completing a Map influenced by a Conqueror of the Atlas to gain double progress towards locating their Citadel |
20 | 1 | Prefix |
Vaal | Areas have +(4–5)% chance to contain a Vaal Side Area | 300 | 1 | Prefix |
Vaal | Areas have +(6–7)% chance to contain a Vaal Side Area | 100 | 1 | Prefix |
Vaal | Areas have +(8–10)% chance to contain a Vaal Side Area | 20 | 1 | Prefix |
Izaro's | Areas have +(6–7)% chance to contain a Trial of Ascendancy | 300 | 1 | Prefix |
Izaro's | Areas have +(8–10)% chance to contain a Trial of Ascendancy | 100 | 1 | Prefix |
Favoured | Missions in Areas grant (10–15)% increased Favour | 500 | 1 | Prefix |
Favoured | Missions in Areas grant (16–25)% increased Favour | 250 | 1 | Prefix |
Favoured | Missions in Areas grant (26–40)% increased Favour | 100 | 1 | Prefix |
Teeming | Areas contain an additional Magic Monster pack | 20 | 1 | Prefix |
Brimming | Areas contain an additional pack with a Rare monster | 20 | 1 | Prefix |
Delver's | Randomly encountered Masters in Areas have (15–30)% increased chance to be Niko Master Missions from completing Maps have {0}% increased chance to be Niko |
600 | 1 | Prefix |
Delver's | Randomly encountered Masters in Areas have (31–45)% increased chance to be Niko Master Missions from completing Maps have {0}% increased chance to be Niko |
300 | 1 | Prefix |
Delver's | Randomly encountered Masters in Areas have (46–65)% increased chance to be Niko Master Missions from completing Maps have {0}% increased chance to be Niko |
150 | 1 | Prefix |
Delver's | Randomly encountered Masters in Areas have (66–100)% increased chance to be Niko Master Missions from completing Maps have {0}% increased chance to be Niko |
50 | 1 | Prefix |
Explorer's | Randomly encountered Masters in Areas have (15–30)% increased chance to be Zana Master Missions from completing Maps have {0}% increased chance to be Zana |
600 | 1 | Prefix |
Explorer's | Randomly encountered Masters in Areas have (31–45)% increased chance to be Zana Master Missions from completing Maps have {0}% increased chance to be Zana |
300 | 1 | Prefix |
Explorer's | Randomly encountered Masters in Areas have (46–65)% increased chance to be Zana Master Missions from completing Maps have {0}% increased chance to be Zana |
150 | 1 | Prefix |
Explorer's | Randomly encountered Masters in Areas have (66–100)% increased chance to be Zana Master Missions from completing Maps have {0}% increased chance to be Zana |
50 | 1 | Prefix |
Investigator's | Randomly encountered Masters in Areas have (15–30)% increased chance to be Jun Master Missions from completing Maps have {0}% increased chance to be Jun |
600 | 1 | Prefix |
Investigator's | Randomly encountered Masters in Areas have (31–45)% increased chance to be Jun Master Missions from completing Maps have {0}% increased chance to be Jun |
300 | 1 | Prefix |
Investigator's | Randomly encountered Masters in Areas have (46–65)% increased chance to be Jun Master Missions from completing Maps have {0}% increased chance to be Jun |
150 | 1 | Prefix |
Investigator's | Randomly encountered Masters in Areas have (66–100)% increased chance to be Jun Master Missions from completing Maps have {0}% increased chance to be Jun |
50 | 1 | Prefix |
Seeker's | Randomly encountered Masters in Areas have (15–30)% increased chance to be Alva Master Missions from completing Maps have {0}% increased chance to be Alva |
600 | 1 | Prefix |
Seeker's | Randomly encountered Masters in Areas have (31–45)% increased chance to be Alva Master Missions from completing Maps have {0}% increased chance to be Alva |
300 | 1 | Prefix |
Seeker's | Randomly encountered Masters in Areas have (46–65)% increased chance to be Alva Master Missions from completing Maps have {0}% increased chance to be Alva |
150 | 1 | Prefix |
Seeker's | Randomly encountered Masters in Areas have (66–100)% increased chance to be Alva Master Missions from completing Maps have {0}% increased chance to be Alva |
50 | 1 | Prefix |
Survivor's | Randomly encountered Masters in Areas have (15–30)% increased chance to be Einhar Master Missions from completing Maps have {0}% increased chance to be Einhar |
600 | 1 | Prefix |
Survivor's | Randomly encountered Masters in Areas have (31–45)% increased chance to be Einhar Master Missions from completing Maps have {0}% increased chance to be Einhar |
300 | 1 | Prefix |
Survivor's | Randomly encountered Masters in Areas have (46–65)% increased chance to be Einhar Master Missions from completing Maps have {0}% increased chance to be Einhar |
150 | 1 | Prefix |
Survivor's | Randomly encountered Masters in Areas have (66–100)% increased chance to be Einhar Master Missions from completing Maps have {0}% increased chance to be Einhar |
50 | 1 | Prefix |
Ally's | Areas have (1–2)% chance to grant an additional Mission on Completion | 200 | 1 | Prefix |
Ally's | Areas have (3–4)% chance to grant an additional Mission on Completion | 50 | 1 | Prefix |
Ally's | Areas have (2–3)% chance to grant an additional Mission on Completion | 5 | 1 | Prefix |
Quarry's | Areas that contain capturable Beasts have (6–8)% chance to contain an additional Red Beast | 300 | 1 | Prefix |
Quarry's | Areas that contain capturable Beasts have (9–12)% chance to contain an additional Red Beast | 150 | 1 | Prefix |
Quarry's | Areas that contain capturable Beasts have (13–16)% chance to contain an additional Red Beast | 50 | 1 | Prefix |
Flocking | (4–6)% chance create a copy of Beasts Captured in Areas | 100 | 1 | Prefix |
Flocking | (7–10)% chance create a copy of Beasts Captured in Areas | 20 | 1 | Prefix |
Naturally Lucky | (25–35)% chance for Red Beasts in Areas to be the less common of two varieties | 100 | 1 | Prefix |
Naturally Lucky | (36–50)% chance for Red Beasts in Areas to be the less common of two varieties | 20 | 1 | Prefix |
Zoologist's | Red Beasts in Areas have (10–15)% chance to grant double Experience | 300 | 1 | Prefix |
Zoologist's | Red Beasts in Areas have (16–20)% chance to grant double Experience | 150 | 1 | Prefix |
Zoologist's | Red Beasts in Areas have (21–25)% chance to grant double Experience | 50 | 1 | Prefix |
Treasure Hunter's | (5–6)% increased Quantity of Items dropped in Incursions in Areas | 300 | 1 | Prefix |
Treasure Hunter's | (7–8)% increased Quantity of Items dropped in Incursions in Areas | 150 | 1 | Prefix |
Treasure Hunter's | (9–10)% increased Quantity of Items dropped in Incursions in Areas | 50 | 1 | Prefix |
Foreman's | Incursion Architects in Areas have (15–25)% chance to grant double Experience | 300 | 1 | Prefix |
Foreman's | Incursion Architects in Areas have (26–35)% chance to grant double Experience | 150 | 1 | Prefix |
Foreman's | Incursion Architects in Areas have (36–50)% chance to grant double Experience | 50 | 1 | Prefix |
Artisan's | Incursion Architects in Areas have a (6–8)% chance to drop an additional Rare Incursion Item | 100 | 1 | Prefix |
Artisan's | Incursion Architects in Areas have a (9–12)% chance to drop an additional Rare Incursion Item | 50 | 1 | Prefix |
Artisan's | Incursion Architects in Areas have a (13–16)% chance to drop an additional Rare Incursion Item | 20 | 1 | Prefix |
Haunted | (6–8)% chance for Incursion Architects in Areas to be Possessed by a Tormented Spirit | 100 | 1 | Prefix |
Haunted | (9–12)% chance for Incursion Architects in Areas to be Possessed by a Tormented Spirit | 50 | 1 | Prefix |
Haunted | (13–16)% chance for Incursion Architects in Areas to be Possessed by a Tormented Spirit | 20 | 1 | Prefix |
Syndicate's | Immortal Syndicate Members in Areas are (3–4)% more likely to be accompanied by reinforcements |
100 | 1 | Prefix |
Syndicate's | Immortal Syndicate Members in Areas are (5–6)% more likely to be accompanied by reinforcements |
50 | 1 | Prefix |
Syndicate's | Immortal Syndicate Members in Areas are (7–8)% more likely to be accompanied by reinforcements |
20 | 1 | Prefix |
Heuristic | Immortal Syndicate Members in Areas have (4–7)% chance to grant double Experience | 300 | 1 | Prefix |
Heuristic | Immortal Syndicate Members in Areas have (8–10)% chance to grant double Experience | 150 | 1 | Prefix |
Heuristic | Immortal Syndicate Members in Areas have (11–15)% chance to grant double Experience | 50 | 1 | Prefix |
Loyal | Immortal Syndicate Members Executed in Areas have (6–8)% chance to gain an additional Rank | 100 | 1 | Prefix |
Loyal | Immortal Syndicate Members Executed in Areas have (9–12)% chance to gain an additional Rank | 50 | 1 | Prefix |
Loyal | Immortal Syndicate Members Executed in Areas have (13–16)% chance to gain an additional Rank | 20 | 1 | Prefix |
Veiled | Immortal Syndicate Members have (6–8)% chance to drop an additional Veiled Item | 300 | 1 | Prefix |
Veiled | Immortal Syndicate Members have (9–12)% chance to drop an additional Veiled Item | 150 | 1 | Prefix |
Veiled | Immortal Syndicate Members have (13–16)% chance to drop an additional Veiled Item | 50 | 1 | Prefix |
Enrapturing | (6–8)% chance for Sulphite Veins and Chests in Areas to be guarded by Sulphite-hoarding Monsters | 100 | 1 | Prefix |
Enrapturing | (9–12)% chance for Sulphite Veins and Chests in Areas to be guarded by Sulphite-hoarding Monsters | 50 | 1 | Prefix |
Enrapturing | (13–16)% chance for Sulphite Veins and Chests in Areas to be guarded by Sulphite-hoarding Monsters | 20 | 1 | Prefix |
Broadened | Zana Missions in Areas have 1 additional Map option | 50 | 1 | Prefix |
Broadened | Zana Missions in Areas have 2 additional Map options | 5 | 1 | Prefix |
Criterion | +(3–4)% to Quality of Maps offered by Zana Missions in Areas | 100 | 1 | Prefix |
Criterion | +(5–6)% to Quality of Maps offered by Zana Missions in Areas | 10 | 1 | Prefix |
Peculiar | Map options offered by Zana Missions in Areas have (20–25)% increased chance to be Unique | 200 | 1 | Prefix |
Peculiar | Map options offered by Zana Missions in Areas have (26–35)% increased chance to be Unique | 75 | 1 | Prefix |
Peculiar | Map options offered by Zana Missions in Areas have (36–50)% increased chance to be Unique | 15 | 1 | Prefix |
Synthesiser's | Map options offered by Zana Missions in Areas have (20–25)% increased chance to be Synthesis Maps | 200 | 1 | Prefix |
Synthesiser's | Map options offered by Zana Missions in Areas have (26–35)% increased chance to be Synthesis Maps | 75 | 1 | Prefix |
Synthesiser's | Map options offered by Zana Missions in Areas have (36–50)% increased chance to be Synthesis Maps | 15 | 1 | Prefix |
Perverse | Map options offered by Zana Missions in Areas have (20–25)% increased chance to have 8 Modifiers | 300 | 1 | Prefix |
Perverse | Map options offered by Zana Missions in Areas have (26–35)% increased chance to have 8 Modifiers | 150 | 1 | Prefix |
Perverse | Map options offered by Zana Missions in Areas have (36–50)% increased chance to have 8 Modifiers | 50 | 1 | Prefix |
of Surplus | (1–2)% increased Quantity of Items found in Areas | 750 | 1 | Suffix |
of Surplus | (3–4)% increased Quantity of Items found in Areas | 100 | 1 | Suffix |
of Surplus | (5–6)% increased Quantity of Items found in Areas | 10 | 1 | Suffix |
of Connections | Items have 0.1% chance to drop fully Linked in Areas | 400 | 1 | Suffix |
of Connections | Items have 0.2% chance to drop fully Linked in Areas | 200 | 1 | Suffix |
of Connections | Items have 0.3% chance to drop fully Linked in Areas | 100 | 1 | Suffix |
of Geomancy | Items found in Areas have (0.1–0.2)% chance to have the maximum number of Sockets | 400 | 1 | Suffix |
of Geomancy | Items found in Areas have (0.3–0.4)% chance to have the maximum number of Sockets | 200 | 1 | Suffix |
of Geomancy | Items found in Areas have 0.5% chance to have the maximum number of Sockets | 100 | 1 | Suffix |
of Versatility | Items found in Areas have (0.16–0.2)% chance to have a White Socket | 400 | 1 | Suffix |
of Versatility | Items found in Areas have (0.21–0.25)% chance to have a White Socket | 200 | 1 | Suffix |
of Versatility | Items found in Areas have (0.26–0.35)% chance to have a White Socket | 100 | 1 | Suffix |
of the Weaponsmith | Weapons found in Areas have (2–3)% chance to drop with 20% Quality | 600 | 1 | Suffix |
of the Weaponsmith | Weapons found in Areas have (4–5)% chance to drop with 20% Quality | 400 | 1 | Suffix |
of the Weaponsmith | Weapons found in Areas have (6–7)% chance to drop with 20% Quality | 200 | 1 | Suffix |
of the Armoursmith | Armour Items found in Areas have (2–3)% chance to drop with 20% Quality | 600 | 1 | Suffix |
of the Armoursmith | Armour Items found in Areas have (4–5)% chance to drop with 20% Quality | 400 | 1 | Suffix |
of the Armoursmith | Armour Items found in Areas have (6–7)% chance to drop with 20% Quality | 200 | 1 | Suffix |
of the Gemcutter | Gems found in Areas have 1% chance to drop with 20% Quality | 50 | 1 | Suffix |
of Glassblowing | Flasks found in Areas have (2–3)% chance to drop with 20% Quality | 600 | 1 | Suffix |
of Glassblowing | Flasks found in Areas have (4–5)% chance to drop with 20% Quality | 400 | 1 | Suffix |
of Glassblowing | Flasks found in Areas have (6–7)% chance to drop with 20% Quality | 200 | 1 | Suffix |
of Riches | Unique Bosses drop an additional Basic Currency Item | 20 | 1 | Suffix |
of Anarchic Influence | Items found in Areas have (5–15)% increased chance to be Influenced | 200 | 1 | Suffix |
of Anarchic Influence | Items found in Areas have (16–30)% increased chance to be Influenced | 100 | 1 | Suffix |
of Anarchic Influence | Items found in Areas have (31–50)% increased chance to be Influenced | 50 | 1 | Suffix |
of Strange Horizons | Map Items have a (0.1–0.3)% chance to drop as a random Unique Map instead in Areas | 200 | 1 | Suffix |
of Strange Horizons | Map Items have a (0.4–0.6)% chance to drop as a random Unique Map instead in Areas | 100 | 1 | Suffix |
of Strange Horizons | Map Items have a (0.7–1)% chance to drop as a random Unique Map instead in Areas | 50 | 1 | Suffix |
of Progress | Monsters and Chests in Areas have (2–3)% chance to drop Items with +1 to Item Level | 200 | 1 | Suffix |
of Progress | Monsters and Chests in Areas have (4–5)% chance to drop Items with +1 to Item Level | 100 | 1 | Suffix |
of Progress | Monsters and Chests in Areas have (6–7)% chance to drop Items with +1 to Item Level | 50 | 1 | Suffix |
of Divination | Unique Bosses have (10–15)% chance to drop an additional Divination Card | 400 | 1 | Suffix |
of Divination | Unique Bosses have (16–20)% chance to drop an additional Divination Card | 200 | 1 | Suffix |
of Divination | Unique Bosses have (21–25)% chance to drop an additional Divination Card | 100 | 1 | Suffix |
of Influence | Unique Bosses have (10–15)% chance to drop an additional Item with random Influence | 200 | 1 | Suffix |
of Influence | Unique Bosses have (16–20)% chance to drop an additional Item with random Influence | 100 | 1 | Suffix |
of Influence | Unique Bosses have (21–25)% chance to drop an additional Item with random Influence | 50 | 1 | Suffix |
of Emboldening | (1–2)% more Magic Monsters | 750 | 1 | Suffix |
of Emboldening | (3–4)% more Magic Monsters | 100 | 1 | Suffix |
of Emboldening | 5% more Magic Monsters | 20 | 1 | Suffix |
of the Unfettered | (1–2)% more Rare Monsters | 750 | 1 | Suffix |
of the Unfettered | (3–4)% more Rare Monsters | 100 | 1 | Suffix |
of the Unfettered | 5% more Rare Monsters | 20 | 1 | Suffix |
of Elevation | 1% increased Experience gain | 10 | 1 | Suffix |
of the Masses | 1% increased Pack size | 500 | 1 | Suffix |
of the Masses | 2% increased Pack size | 50 | 1 | Suffix |
of the Masses | 3% increased Pack size | 5 | 1 | Suffix |
of Wealth | (4–7)% increased Rarity of Items found in Areas | 750 | 1 | Suffix |
of Wealth | (8–11)% increased Rarity of Items found in Areas | 200 | 1 | Suffix |
of Wealth | (12–15)% increased Rarity of Items found in Areas | 50 | 1 | Suffix |
of Treacherous Realms | 2% increased effect of Modifiers on non-unique Maps | 500 | 1 | Suffix |
of Treacherous Realms | 3% increased effect of Modifiers on non-unique Maps | 50 | 1 | Suffix |
of Treacherous Realms | 4% increased effect of Modifiers on non-unique Maps | 5 | 1 | Suffix |
of Skittering | Unique Bosses have (3–4.5)% chance to drop an additional Scarab | 200 | 1 | Suffix |
of Skittering | Unique Bosses have (5–6.5)% chance to drop an additional Scarab | 100 | 1 | Suffix |
of Skittering | Unique Bosses have (7–9)% chance to drop an additional Scarab | 50 | 1 | Suffix |
of the Hoarder | Unique Map Bosses have (5–7)% chance to drop an additional Unique Item | 200 | 1 | Suffix |
of the Hoarder | Unique Map Bosses have (8–10)% chance to drop an additional Unique Item | 100 | 1 | Suffix |
of the Hoarder | Unique Map Bosses have (11–15)% chance to drop an additional Unique Item | 50 | 1 | Suffix |
of the Miser | Unique Map Bosses have (5–7)% chance to drop additional Map Currency Items | 400 | 1 | Suffix |
of the Miser | Unique Map Bosses have (8–10)% chance to drop additional Map Currency Items | 200 | 1 | Suffix |
of the Miser | Unique Map Bosses have (11–15)% chance to drop additional Map Currency Items | 100 | 1 | Suffix |
of the First Ones | Unique Bosses have (5–7)% chance to drop an additional Talisman | 200 | 1 | Suffix |
of the First Ones | Unique Bosses have (7.5–10)% chance to drop an additional Talisman | 100 | 1 | Suffix |
of the First Ones | Unique Bosses have (11–15)% chance to drop an additional Talisman | 50 | 1 | Suffix |
of the Voices | Unique Bosses have (10–15)% chance to drop an additional Essence | 400 | 1 | Suffix |
of the Voices | Unique Bosses have (16–20)% chance to drop an additional Essence | 200 | 1 | Suffix |
of the Voices | Unique Bosses have (21–25)% chance to drop an additional Essence | 100 | 1 | Suffix |
of the Prophet | Unique Bosses have (10–15)% chance to drop an additional Silver Coin | 400 | 1 | Suffix |
of the Prophet | Unique Bosses have (16–20)% chance to drop an additional Silver Coin | 200 | 1 | Suffix |
of the Prophet | Unique Bosses have (21–25)% chance to drop an additional Silver Coin | 100 | 1 | Suffix |
of the Gatekeeper | Unique Bosses have (3–4)% chance to drop an additional Map Item | 100 | 1 | Suffix |
of the Gatekeeper | Unique Bosses have (5–6)% chance to drop an additional Map Item | 50 | 1 | Suffix |
of the Gatekeeper | Unique Bosses have (7–10)% chance to drop an additional Map Item | 20 | 1 | Suffix |
of the Forbidden | Unique Bosses have (10–15)% chance to drop an additional Sacrifice Fragment | 200 | 1 | Suffix |
of the Forbidden | Unique Bosses have (16–20)% chance to drop an additional Sacrifice Fragment | 100 | 1 | Suffix |
of the Forbidden | Unique Bosses have (21–25)% chance to drop an additional Sacrifice Fragment | 50 | 1 | Suffix |
of the Remarkable | Unique Map Bosses have (2–3)% chance to drop an additional Atlas Base Type | 200 | 1 | Suffix |
of the Remarkable | Unique Map Bosses have (4–5)% chance to drop an additional Atlas Base Type | 100 | 1 | Suffix |
of the Remarkable | Unique Map Bosses have (5–6)% chance to drop an additional Atlas Base Type | 50 | 1 | Suffix |