Shocked Ground - Path of Exile

Shocked ground causes affected targets to take increased damage. It is a detrimental ground effect.

Icon Name Type Stats
Shocked ground Icon Shocked ground Debuff You take increased damage while standing on shocked ground.

Shocked ground and Shock does not stack, which the character would only have one Shock debuff from the strongest source.

1. Cannot be Shocked Mods

The following modifiers prevent the Shock from the ground effect to apply to the character:

  • Unaffected by Shock
  • Cannot be Shocked
  • flask mod of Grounding(Immunity to Shock during Flask effect, Removes Shock on use)
  • Avatar of the Veil(notable Ascendancy passives for the Raider): Immune to Elemental Ailments while Phasing.

2. Shocked ground Gems

Name Category Requires Stats
Vaal Lightning Trap Vaal Lightning Trap Active skill gem Level 12 Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocked ground.

  • Per 1% Quality: Shocked Ground causes 0.25% increased Damage taken
  • Shocked Ground causes 15% increased Damage taken
  • Projectiles leave Shocked Ground

3. Shocked Ground Unique Items

Item Category Lvl. Stats
Watcher’s Eye Watcher’s Eye jewel 1 Unaffected by Shocked Ground while affected by Purity of Lightning Purity of Lightning
Wake of Destruction Wake of Destruction boots 28 Drops Shocked Ground while moving, lasting 2 seconds
Brinerot Whalers Brinerot Whalers boots 41 Unaffected by Shocked Ground
Garukhan’s Flight Garukhan’s Flight boots 62 Immune to Burning Ground, Shocked Ground and Chilled Ground
Steppan Eard Steppan Eard boots 67 20% increased Movement Speed on Shocked Ground
Ylfeban’s Trickery Ylfeban’s Trickery helmet 69 Trigger Level 10 Shock Ground when Hit

The modifier Unaffected by Shocked Ground still allows standing on shocking ground to apply its effect, but at 0% effectiveness.

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4. Shocked ground Mods

Name Lvl. Stats Type Spawn Weighting
Eldritch 68 Unaffected by Shocked Ground Item mods boots_elder 800
default 0
Crusader's 68 Unaffected by Shocked Ground Item mods boots_crusader 500
default 0
of Lightning 1 10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
+4% Monster pack size
Area has patches of Shocked Ground which increase Damage taken by 20%
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
Map mods low_tier_map 250
default 0
of Lightning 1 10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
+4% Monster pack size
Area has patches of Shocked Ground which increase Damage taken by 35%
24 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 16 (Hidden)
Map mods mid_tier_map 250
default 0
of Lightning 1 10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
+4% Monster pack size
Area has patches of Shocked Ground which increase Damage taken by 50%
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
Map mods top_tier_map 250
default 0
of Lightning 1 11% increased Quantity of Items found in this Area
Area has patches of Shocked Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
Legacy map mods secret_area 0
old_map 0
default 0
of Lightning 1 12% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of Shocked Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
Legacy map mods low_tier_map 0
default 0
of Lightning 1 12% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of Shocked Ground
24 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 16 (Hidden)
Legacy map mods mid_tier_map 0
default 0
of Lightning 1 12% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of Shocked Ground
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
Legacy map mods top_tier_map 0
default 0
MapShockedGroundDelve 1 (5-10)% increased Quantity of Items found in this Area
(3-6)% increased Rarity of Items found in this Area
+(3-6)% Monster pack size
Area has patches of Shocked Ground which increase Damage taken by 20%
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
Delve area mods default 250
MapShockedGroundDelve2_ 52 (5-10)% increased Quantity of Items found in this Area
(3-6)% increased Rarity of Items found in this Area
+(3-6)% Monster pack size
Area has patches of Shocked Ground which increase Damage taken by 35%
24 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 16 (Hidden)
Delve area mods default 250
MapShockedGroundDelve3 173 (5-10)% increased Quantity of Items found in this Area
(3-6)% increased Rarity of Items found in this Area
+(3-6)% Monster pack size
Area has patches of Shocked Ground which increase Damage taken by 50%
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
Delve area mods default 250
MapShockedGroundSynthesis_ 50 Area has patches of Shocked Ground which increase Damage taken by 20%
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
Synthesis area mods default 250
MapShockedGroundSynthesis2__ 68 Area has patches of Shocked Ground which increase Damage taken by 35%
24 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 16 (Hidden)
Synthesis area mods default 250
MapShockedGroundSynthesis3 79 Area has patches of Shocked Ground which increase Damage taken by 50%
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
Synthesis area mods default 250
of Lightning 46 Area has patches of Shocked Ground which increase Damage taken by 20%
16 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 12 (Hidden)
Heist area mods default 250
of Lightning 68 Area has patches of Shocked Ground which increase Damage taken by 20%
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
Heist area mods default 250
of Lightning 73 Area has patches of Shocked Ground which increase Damage taken by 35%
24 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 16 (Hidden)
Heist area mods default 250
of Lightning 78 Area has patches of Shocked Ground which increase Damage taken by 50%
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
Heist area mods default 250

5. List of Ground Buff & Debuff

A ground effect is the general term for a patch of terrain that has some consequence on characters or monsters positioned on it. Detrimental ground effects do not affect allies of the character that created them, while those ground effects created by monsters or the environment will not affect other monsters. The inverse is true for beneficial ground effects.

Characters and monsters can be affected simultaneously by different types of overlapping ground effects. Those of the same type do not cumulatively stack their effects. For ground effects that inflict damage, only one of each type with the highest damage per second will cause damage at any given moment.

Icon Name Type Stats
Burning Ground Icon Burning Ground Debuff You are taking burning damage while standing on burning ground.
Burning Ground Debuff Icon Burning Ground Debuff You are taking burning damage while standing on burning ground.
Chilled Ground Icon Chilled Ground Debuff Your actions are slowed while standing on chilled ground
Frozen Ground Icon Frozen Ground Debuff You are taking Cold Damage over Time.
Shocked Ground Icon Shocked Ground Debuff You take increased damage while standing on shocked ground.
Consecrated Ground Icon Consecrated Ground Buff Grants Life Regeneration
Consecrated Ground Debuff Icon Consecrated Ground Debuff You are on an enemy's Consecrated Ground, increasing your chance to be critically hit.
Desecrated Ground Icon Desecrated Ground Debuff You are taking Chaos Damage while standing on Desecrated Ground
Caustic Ground Icon Caustic Ground Debuff You are taking Chaos Damage from standing in Caustic Ground.
Profane Ground Icon Profane Ground Debuff You are on an enemy's Profane Ground, lowering your resistances and making you easier to critically hit.
Smoke Cloud Icon Smoke Cloud Debuff You are significantly less accurate while standing in smoke.
Tarred Ground Icon Tarred Ground Debuff Your movement speed is reduced while standing in tar.
Fungal Ground Icon Fungal Ground Debuff You deal less Damage due to enemy Fungal Ground.
Eldritch Decay Icon Eldritch Decay Debuff You are taking Physical Damage while standing in Eldritch Decay
Mana Rune Icon Mana Rune Debuff You are taking Lightning Damage and losing Mana.
Net Throw Icon Net Throw Debuff Your movement speed is reduced while standing in a net.
Slipstream Icon Slipstream Buff You have increased Action Speed from the Slipstream.
Blood Ritual Icon Blood Ritual Debuff Your are taking physical damage over time from a Blood Ritual

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