PoE Synthesis Quiver

PoE Synthesis Implicit Abyss Jewel Amulet Belt Body Armour Boots Bow Claw Dagger
Gloves Helmet Jewel One Hand Axe One Hand Mace One Hand Sword Quiver Ring Sceptre
Shield Staff Thrusting One Hand Sword Two Hand Axe Two Hand Mace Two Hand Sword Wand

PoE Synthesis Quiver

# Synthesised Implicit Required Affix Stat Item Class Max
1 (10 to 12)% increased Evasion Rating # chance to Evade Attacks Belts, Rings, Amulets, Quivers 5
2 (13 to 15)% increased Evasion Rating
Grace has (15 to 20)% increased Aura Effect
# chance to Evade Attacks Rings, Amulets, Quivers 10
3 (7 to 9)% increased Evasion Rating # chance to Evade Attacks Belts, Rings, Amulets, Quivers 3
4 +(5 to 6)% to Chaos Resistance # Chaos Resistance against Damage Over Time Body Armours, Quivers 50
5 +(7 to 8)% to Chaos Resistance # Chaos Resistance against Damage Over Time Body Armours, Quivers 100
6 +(9 to 10)% to Chaos Resistance
+1% to maximum Chaos Resistance
# Chaos Resistance against Damage Over Time Body Armours, Quivers 200
7 +(12 to 15) Life gained on Kill # Life gained on Kill Gloves, Quivers, Rings, Amulets, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 35
8 +(12 to 15) Life gained on Kill
Recover (1 to 2)% of Maximum Life on Kill
# Life gained on Kill Gloves, Quivers, Rings, Amulets, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
9 +(6 to 8) Life gained on Kill # Life gained on Kill Gloves, Quivers, Rings, Amulets, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 15
10 +(9 to 11) Life gained on Kill # Life gained on Kill Gloves, Quivers, Rings, Amulets, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 25
11 +3 Mana gained on Kill # Mana gained on Kill Gloves, Quivers, Rings, Amulets, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 5
12 +4 Mana gained on Kill # Mana gained on Kill Gloves, Quivers, Rings, Amulets, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 10
13 +5 Mana gained on Kill # Mana gained on Kill Gloves, Quivers, Rings, Amulets, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 15
14 +5 Mana gained on Kill
Recover (1 to 2)% of Maximum Mana on Kill
# Mana gained on Kill Gloves, Quivers, Rings, Amulets, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 50
15 (11 to 12)% increased Cold Damage # to # Cold Damage per Frenzy Charge Rings, Quivers 10
16 (13 to 14)% increased Cold Damage # to # Cold Damage per Frenzy Charge Rings, Quivers 15
17 (15 to 16)% increased Cold Damage
4 to 7 Cold Damage per Frenzy Charge
# to # Cold Damage per Frenzy Charge Rings, Quivers 50
18 (10 to 11)% increased Global Accuracy Rating # to Accuracy Rating Gloves, Helmets, Quivers, Rings, Amulets, Shields 250
19 (12 to 13)% increased Global Accuracy Rating # to Accuracy Rating Gloves, Helmets, Quivers, Rings, Amulets, Shields 500
20 (14 to 15)% increased Global Accuracy Rating # to Accuracy Rating Gloves, Helmets, Quivers, Rings, Amulets, Shields 750
21 (16 to 17)% increased Global Accuracy Rating # to Accuracy Rating Gloves, Helmets, Quivers, Rings, Amulets, Shields 1000
22 Arrows Pierce 3 additional Targets # to Accuracy Rating Quivers 2000
23 +(12 to 14) to Strength
+(12 to 14) to Dexterity
+(12 to 14) to Intelligence
# to all Attributes Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 50
24 +(6 to 8) to Strength
+(6 to 8) to Dexterity
+(6 to 8) to Intelligence
# to all Attributes Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 15
25 +(9 to 11) to Strength
+(9 to 11) to Dexterity
+(9 to 11) to Intelligence
# to all Attributes Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 30
26 (10 to 12)% increased Armour
(10 to 12)% increased Evasion Rating
# to Armour and Evasion Rating Belts, Quivers 700
27 (13 to 15)% increased Armour
(13 to 15)% increased Evasion Rating
# to Armour and Evasion Rating Belts, Quivers 1500
28 (7 to 9)% increased Armour
(7 to 9)% increased Evasion Rating
# to Armour and Evasion Rating Belts, Quivers 350
29 +(5 to 6)% to Chaos Resistance # to Chaos Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 35
30 +(7 to 8)% to Chaos Resistance # to Chaos Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 70
31 +(9 to 10)% to Chaos Resistance # to Chaos Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers 100
32 +(9 to 10)% to Chaos Resistance
+1% to maximum Chaos Resistance
# to Chaos Resistance Boots, Helmets, Gloves, Quivers 120
33 +(9 to 10)% to Cold Resistance
+(7 to 8)% to Chaos Resistance
# to Cold and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
34 +8% to Cold Resistance
+(5 to 6)% to Chaos Resistance
# to Cold and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 35
35 +(11 to 12)% to Cold Resistance
+(11 to 12)% to Lightning Resistance
# to Cold and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
36 +(9 to 10)% to Cold Resistance
+(9 to 10)% to Lightning Resistance
# to Cold and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
37 +8% to Cold Resistance
+8% to Lightning Resistance
# to Cold and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
38 +(11 to 12)% to Cold Resistance # to Cold Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
39 +(13 to 14)% to Cold Resistance # to Cold Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 125
40 +(15 to 16)% to Cold Resistance # to Cold Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers 140
41 +(15 to 16)% to Cold Resistance
+1% to maximum Cold Resistance
# to Cold Resistance Boots, Helmets, Gloves, Quivers 150
42 +(9 to 10)% to Cold Resistance # to Cold Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 75
43 +8% to Cold Resistance # to Cold Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 50
44 +(12 to 14) to Dexterity # to Dexterity Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
45 +(15 to 17) to Dexterity # to Dexterity Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 130
46 +(18 to 20) to Dexterity # to Dexterity Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 160
47 +(18 to 20) to Dexterity
(5 to 10)% chance to gain a Frenzy Charge on Kill
# to Dexterity Quivers 200
48 +(6 to 8) to Dexterity # to Dexterity Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
49 +(9 to 11) to Dexterity # to Dexterity Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 70
50 +(12 to 14) to Dexterity
+(12 to 14) to Intelligence
# to Dexterity and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
51 +(6 to 8) to Dexterity
+(6 to 8) to Intelligence
# to Dexterity and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
52 +(9 to 11) to Dexterity
+(9 to 11) to Intelligence
# to Dexterity and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 45
53 (10 to 12)% increased Evasion Rating # to Evasion Rating Rings, Belts, Quivers 300
54 (13 to 15)% increased Evasion Rating # to Evasion Rating Rings, Belts, Quivers 450
55 (13 to 15)% increased Evasion Rating
(16 to 25)% chance to Avoid Elemental Ailments
# to Evasion Rating Rings, Belts, Quivers 1000
56 (7 to 9)% increased Evasion Rating # to Evasion Rating Rings, Belts, Quivers 150
57 +(9 to 10)% to Fire Resistance
+(7 to 8)% to Chaos Resistance
# to Fire and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
58 +8% to Fire Resistance
+(5 to 6)% to Chaos Resistance
# to Fire and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 35
59 +(11 to 12)% to Fire Resistance
+(11 to 12)% to Cold Resistance
# to Fire and Cold Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
60 +(9 to 10)% to Fire Resistance
+(9 to 10)% to Cold Resistance
# to Fire and Cold Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
61 +8% to Fire Resistance
+8% to Cold Resistance
# to Fire and Cold Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
62 +(11 to 12)% to Fire Resistance
+(11 to 12)% to Lightning Resistance
# to Fire and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
63 +(9 to 10)% to Fire Resistance
+(9 to 10)% to Lightning Resistance
# to Fire and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
64 +8% to Fire Resistance
+8% to Lightning Resistance
# to Fire and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
65 +(11 to 12)% to Fire Resistance # to Fire Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
66 +(13 to 14)% to Fire Resistance # to Fire Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 125
67 +(15 to 16)% to Fire Resistance # to Fire Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers 140
68 +(15 to 16)% to Fire Resistance
+1% to maximum Fire Resistance
# to Fire Resistance Boots, Helmets, Gloves, Quivers 150
69 +(9 to 10)% to Fire Resistance # to Fire Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 75
70 +8% to Fire Resistance # to Fire Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 50
71 +(15 to 17)% to Global Critical Strike Multiplier # to Global Critical Strike Multiplier Quivers 40
72 +(18 to 20)% to Global Critical Strike Multiplier # to Global Critical Strike Multiplier Quivers 70
73 +(21 to 23)% to Global Critical Strike Multiplier # to Global Critical Strike Multiplier Quivers 90
74 +(24 to 26)% to Global Critical Strike Multiplier # to Global Critical Strike Multiplier Quivers 105
75 +(27 to 30)% to Global Critical Strike Multiplier # to Global Critical Strike Multiplier Quivers 300
76 +(12 to 14) to Intelligence # to Intelligence Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
77 +(15 to 17) to Intelligence # to Intelligence Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 130
78 +(18 to 20) to Intelligence # to Intelligence Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 160
79 +(18 to 20) to Intelligence
5% increased Intelligence
# to Intelligence Boots, Gloves, Quivers 200
80 +(6 to 8) to Intelligence # to Intelligence Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
81 +(9 to 11) to Intelligence # to Intelligence Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 70
82 +(9 to 10)% to Lightning Resistance
+(7 to 8)% to Chaos Resistance
# to Lightning and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
83 +8% to Lightning Resistance
+(5 to 6)% to Chaos Resistance
# to Lightning and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 35
84 +(11 to 12)% to Lightning Resistance # to Lightning Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
85 +(13 to 14)% to Lightning Resistance # to Lightning Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 125
86 +(15 to 16)% to Lightning Resistance # to Lightning Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers 140
87 +(15 to 16)% to Lightning Resistance
+1% to maximum Lightning Resistance
# to Lightning Resistance Boots, Helmets, Gloves, Quivers 150
88 +(9 to 10)% to Lightning Resistance # to Lightning Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 75
89 +8% to Lightning Resistance # to Lightning Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 50
90 (10 to 11)% increased Energy Shield Recharge Rate # to maximum Energy Shield Quivers 100
91 (12 to 15)% increased Energy Shield Recharge Rate # to maximum Energy Shield Quivers 130
92 (12 to 15)% increased Energy Shield Recharge Rate
0.3% of Spell Damage Leeched as Energy Shield
# to maximum Energy Shield Quivers 500
93 (8 to 9)% increased Energy Shield Recharge Rate # to maximum Energy Shield Quivers 50
94 (5 to 6)% increased maximum Life # to maximum Life Quivers, Belts 280
95 (7 to 8)% increased maximum Life # to maximum Life Quivers, Belts 1000
96 4% increased maximum Life # to maximum Life Quivers, Belts, Amulets, Rings 200
97 +(12 to 14) to Strength # to Strength Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
98 +(15 to 17) to Strength # to Strength Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 130
99 +(18 to 20) to Strength # to Strength Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 160
100 +(18 to 20) to Strength
5% increased Strength
# to Strength Helmets, Gloves, Quivers 200
101 +(6 to 8) to Strength # to Strength Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
102 +(9 to 11) to Strength # to Strength Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 70
103 +(12 to 14) to Strength
+(12 to 14) to Dexterity
# to Strength and Dexterity Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
104 +(6 to 8) to Strength
+(6 to 8) to Dexterity
# to Strength and Dexterity Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
105 +(9 to 11) to Strength
+(9 to 11) to Dexterity
# to Strength and Dexterity Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 45
106 +(12 to 14) to Strength
+(12 to 14) to Intelligence
# to Strength and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
107 +(6 to 8) to Strength
+(6 to 8) to Intelligence
# to Strength and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
108 +(9 to 11) to Strength
+(9 to 11) to Intelligence
# to Strength and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 45
109 (-15 to -11) Physical Damage taken from Attacks #% additional Physical Damage Reduction Quivers, Shields 6
110 (-20 to -16) Physical Damage taken from Attacks #% additional Physical Damage Reduction Quivers, Shields 12
111 (-25 to -21) Physical Damage taken from Attacks #% additional Physical Damage Reduction Quivers, Shields 50
112 +(11 to 12)% to Cold Resistance #% chance to Avoid Cold Damage when Hit Body Armours, Shields, Quivers 14
113 +(13 to 14)% to Cold Resistance #% chance to Avoid Cold Damage when Hit Body Armours, Shields, Quivers 27
114 +(15 to 16)% to Cold Resistance
(3 to 5)% chance to Avoid Cold Damage when Hit
#% chance to Avoid Cold Damage when Hit Shields, Quivers 50
115 +(11 to 12)% to Fire Resistance #% chance to Avoid Fire Damage when Hit Body Armours, Shields, Quivers 14
116 +(13 to 14)% to Fire Resistance #% chance to Avoid Fire Damage when Hit Body Armours, Shields, Quivers 27
117 +(15 to 16)% to Fire Resistance
(3 to 5)% chance to Avoid Fire Damage when Hit
#% chance to Avoid Fire Damage when Hit Shields, Quivers 50
118 +(11 to 12)% to Lightning Resistance #% chance to Avoid Lightning Damage when Hit Body Armours, Shields, Quivers 14
119 +(13 to 14)% to Lightning Resistance #% chance to Avoid Lightning Damage when Hit Body Armours, Shields, Quivers 27
120 +(15 to 16)% to Lightning Resistance
(3 to 5)% chance to Avoid Lightning Damage when Hit
#% chance to Avoid Lightning Damage when Hit Shields, Quivers 50
121 3% increased Attack Speed #% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy Quivers 6
122 4% increased Attack Speed #% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy Quivers 12
123 5% increased Attack Speed
(5 to 10)% chance to gain a Frenzy Charge on Kill
#% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy Quivers 50
124 4% increased Attack and Cast Speed #% increased Attack and Cast Speed Shields, Amulets, Quivers 15
125 5% increased Attack and Cast Speed #% increased Attack and Cast Speed Shields, Amulets, Quivers 50
126 3% increased Attack Speed #% increased Attack Speed Gloves, Quivers 30
127 4% increased Attack Speed #% increased Attack Speed Quivers 35
128 5% increased Attack Speed #% increased Attack Speed Gloves, Quivers 100
129 (10 to 11)% increased Damage with Poison #% increased Damage with Poison Rings, Quivers 50
130 (12 to 13)% increased Damage with Poison #% increased Damage with Poison Rings, Quivers 100
131 (14 to 15)% increased Damage with Poison
(8 to 12)% increased Poison Duration
#% increased Damage with Poison Rings, Quivers 200
132 (11 to 12)% increased Elemental Damage #% increased Elemental Damage if you’ve dealt a Critical Strike Recently Gloves, Quivers 30
133 (13 to 14)% increased Elemental Damage #% increased Elemental Damage if you’ve dealt a Critical Strike Recently Gloves, Quivers 60
134 (15 to 16)% increased Elemental Damage #% increased Elemental Damage if you’ve dealt a Critical Strike Recently Gloves, Quivers 100
135 (12 to 13)% increased Elemental Damage with Attack Skills #% increased Elemental Damage with Attack Skills Quivers, Belts, Amulets 40
136 (14 to 15)% increased Elemental Damage with Attack Skills #% increased Elemental Damage with Attack Skills Quivers, Belts, Amulets 80
137 (16 to 18)% increased Elemental Damage with Attack Skills #% increased Elemental Damage with Attack Skills Quivers, Belts, Amulets 115
138 (19 to 21)% increased Elemental Damage with Attack Skills #% increased Elemental Damage with Attack Skills Quivers, Belts, Amulets 130
139 (22 to 24)% increased Elemental Damage with Attack Skills
Gain (8 to 10)% of Physical Damage as Extra Damage of a random Element
#% increased Elemental Damage with Attack Skills Quivers 200
140 (26 to 28)% increased Global Critical Strike Chance #% increased Global Critical Strike Chance Quivers 40
141 (29 to 31)% increased Global Critical Strike Chance #% increased Global Critical Strike Chance Quivers 70
142 (32 to 34)% increased Global Critical Strike Chance #% increased Global Critical Strike Chance Quivers 90
143 (35 to 37)% increased Global Critical Strike Chance #% increased Global Critical Strike Chance Quivers 105
144 (38 to 40)% increased Global Critical Strike Chance #% increased Global Critical Strike Chance Quivers 300
145 +(15 to 19) to maximum Mana #% increased maximum Mana Quivers 35
146 +(20 to 24) to maximum Mana #% increased maximum Mana Quivers 70
147 +(25 to 30) to maximum Mana
(7 to 8)% increased maximum Mana
#% increased maximum Mana Quivers 150
148 (11 to 12)% increased Projectile Speed #% increased Projectile Speed Quivers, Bows, Wands 80
149 (13 to 14)% increased Projectile Speed #% increased Projectile Speed Quivers, Bows, Wands 115
150 (15 to 17)% increased Projectile Speed #% increased Projectile Speed Quivers, Bows, Wands 135
151 (18 to 20)% increased Projectile Speed
Bow Attacks fire an additional Arrow
#% increased Projectile Speed Quivers, Bows 200
152 (9 to 10)% increased Projectile Speed #% increased Projectile Speed Quivers, Bows, Wands 40
153 (13 to 15)% reduced Reflected Damage taken #% increased Reflected Damage taken Rings, Quivers -50
154 (5 to 8)% reduced Reflected Damage taken #% increased Reflected Damage taken Rings, Quivers -11
155 (9 to 12)% reduced Reflected Damage taken #% increased Reflected Damage taken Rings, Quivers -22
156 (15 to 17)% increased Stun Duration on Enemies #% increased Stun Duration on Enemies Quivers, Belts, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 50
157 (18 to 25)% increased Stun Duration on Enemies
(20 to 25)% increased Area of Effect if you have Stunned an Enemy Recently
#% increased Stun Duration on Enemies Quivers, Belts 300
158 (21 to 30)% increased Vaal Skill Critical Strike Chance #% increased Vaal Skill Critical Strike Chance Gloves, Quivers 170
159 (31 to 40)% increased Vaal Skill Critical Strike Chance #% increased Vaal Skill Critical Strike Chance Gloves, Quivers 340
160 (40 to 50)% increased Global Critical Strike Chance if Corrupted #% increased Vaal Skill Critical Strike Chance Quivers 500
161 (11.7 to 18.3) Life Regenerated per second #% of Life Regenerated per second Boots, Gloves, Helmets, Body Armours, Shields, Quivers, Amulets 70
162 (18.4 to 26.7) Life Regenerated per second #% of Life Regenerated per second Boots, Gloves, Helmets, Body Armours, Shields, Quivers, Amulets 140
163 (26.7 to 40) Life Regenerated per second
(0.6 to 0.7)% of Life Regenerated per second
#% of Life Regenerated per second Boots, Gloves, Helmets, Body Armours, Shields, Quivers, Amulets 300
164 (13 to 16)% increased Damage while Leeching Life #% of Physical Attack Damage Leeched as Life Quivers, Rings 70
165 (17 to 21)% increased Damage while Leeching Life #% of Physical Attack Damage Leeched as Life Quivers, Rings 100
166 (22 to 25)% increased Damage while Leeching Life #% of Physical Attack Damage Leeched as Life Quivers, Rings 400
167 (13 to 16)% increased Damage while Leeching Mana #% of Physical Attack Damage Leeched as Mana Quivers, Rings 70
168 (17 to 21)% increased Damage while Leeching Mana #% of Physical Attack Damage Leeched as Mana Quivers, Rings 100
169 (22 to 25)% increased Damage while Leeching Mana #% of Physical Attack Damage Leeched as Mana Quivers, Rings 400
170 (11 to 12)% increased Chaos Damage Adds # to # Chaos Damage to Attacks Gloves, Quivers 100
171 (9 to 10)% increased Chaos Damage Adds # to # Chaos Damage to Attacks Gloves, Quivers 45
172 8% increased Chaos Damage Adds # to # Chaos Damage to Attacks Gloves, Quivers 25
173 (11 to 12)% increased Cold Damage Adds # to # Cold Damage Quivers 100
174 (9 to 10)% increased Cold Damage Adds # to # Cold Damage Quivers 25
175 (11 to 12)% increased Cold Damage Adds # to # Cold Damage to Attacks Gloves, Quivers 33
176 (13 to 14)% increased Cold Damage Adds # to # Cold Damage to Attacks Gloves, Quivers 42
177 (15 to 16)% increased Cold Damage
(15 to 25)% of Physical Damage Converted to Cold Damage
Adds # to # Cold Damage to Attacks Quivers 100
178 (9 to 10)% increased Cold Damage Adds # to # Cold Damage to Attacks Gloves, Quivers 22
179 8% increased Cold Damage Adds # to # Cold Damage to Attacks Gloves, Quivers 15
180 (11 to 12)% increased Fire Damage Adds # to # Fire Damage Quivers 100
181 (9 to 10)% increased Fire Damage Adds # to # Fire Damage Quivers 25
182 (11 to 12)% increased Fire Damage Adds # to # Fire Damage to Attacks Gloves, Quivers 35
183 (13 to 14)% increased Fire Damage Adds # to # Fire Damage to Attacks Gloves, Quivers 45
184 (15 to 16)% increased Fire Damage
(15 to 25)% of Physical Damage Converted to Fire Damage
Adds # to # Fire Damage to Attacks Quivers 100
185 (9 to 10)% increased Fire Damage Adds # to # Fire Damage to Attacks Gloves, Quivers 25
186 8% increased Fire Damage Adds # to # Fire Damage to Attacks Gloves, Quivers 15
187 (11 to 12)% increased Lightning Damage Adds # to # Lightning Damage Quivers 100
188 (9 to 10)% increased Lightning Damage Adds # to # Lightning Damage Quivers 40
189 (11 to 12)% increased Lightning Damage Adds # to # Lightning Damage to Attacks Gloves, Quivers 60
190 (13 to 14)% increased Lightning Damage Adds # to # Lightning Damage to Attacks Gloves, Quivers 75
191 (15 to 16)% increased Lightning Damage
(15 to 25)% of Physical Damage Converted to Lightning Damage
Adds # to # Lightning Damage to Attacks Quivers 100
192 (9 to 10)% increased Lightning Damage Adds # to # Lightning Damage to Attacks Gloves, Quivers 45
193 8% increased Lightning Damage Adds # to # Lightning Damage to Attacks Gloves, Quivers 30
194 (11 to 12)% increased Global Physical Damage Adds # to # Physical Damage to Attacks Gloves, Quivers 24
195 (13 to 14)% increased Global Physical Damage Adds # to # Physical Damage to Attacks Gloves, Quivers 28
196 (15 to 16)% increased Global Physical Damage
(9 to 10)% reduced Enemy Stun Threshold
Adds # to # Physical Damage to Attacks Quivers 50
197 (9 to 10)% increased Global Physical Damage Adds # to # Physical Damage to Attacks Gloves, Quivers 16
198 8% increased Global Physical Damage Adds # to # Physical Damage to Attacks Gloves, Quivers 8
199 (17 to 19)% increased Elemental Damage Damage Penetrates #% Elemental Resistances Amulets, Quivers 6
200 (20 to 22)% increased Elemental Damage Damage Penetrates #% Elemental Resistances Amulets, Quivers 12
201 (23 to 26)% increased Elemental Damage Damage Penetrates #% Elemental Resistances Amulets, Quivers 50
202 (11 to 12)% increased Fire Damage Gain #% of Physical Damage as Extra Fire Damage Rings, Quivers 11
203 (13 to 14)% increased Fire Damage Gain #% of Physical Damage as Extra Fire Damage Rings, Quivers 22
204 (15 to 16)% increased Fire Damage
Gain (6 to 8)% of Physical Damage as Extra Fire Damage
Gain #% of Physical Damage as Extra Fire Damage Quivers 50
205 Minions have (4 to 5)% increased Movement Speed Minions have #% increased Movement Speed Amulets, Rings, Quivers 40
206 Minions have (6 to 7)% increased Movement Speed Minions have #% increased Movement Speed Amulets, Rings, Quivers 75
207 Minions have (8 to 10)% increased Movement Speed Minions have #% increased Movement Speed Amulets, Rings, Quivers 200
208 Arrows Pierce 2 additional Targets Projectiles Pierce an additional Target Quivers 10
209 Arrows Pierce an additional Target Projectiles Pierce an additional Target Quivers 5

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