# | Synthesised Implicit | Required Affix Stat | Item Class | Max |
---|---|---|---|---|
1 | +(5 to 6)% to Chaos Resistance | # Chaos Resistance against Damage Over Time | Body Armours, Quivers | 50 |
2 | +(7 to 8)% to Chaos Resistance | # Chaos Resistance against Damage Over Time | Body Armours, Quivers | 100 |
3 | +(9 to 10)% to Chaos Resistance +1% to maximum Chaos Resistance |
# Chaos Resistance against Damage Over Time | Body Armours, Quivers | 200 |
4 | (0.6 to 0.7)% of Energy Shield Regenerated per second | # Energy Shield Regenerated per second while a Rare or Unique Enemy is Nearby | Body Armours, Belts | 20000 |
5 | (0.8 to 0.9)% of Energy Shield Regenerated per second | # Energy Shield Regenerated per second while a Rare or Unique Enemy is Nearby | Body Armours, Belts | 25000 |
6 | (11.7 to 18.3) Life Regenerated per second | # Life Regenerated per second | Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings | 2500 |
7 | (18.4 to 26.7) Life Regenerated per second | # Life Regenerated per second | Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings | 3000 |
8 | (26.7 to 40) Life Regenerated per second (0.6 to 0.7)% of Life Regenerated per second |
# Life Regenerated per second | Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings | 3250 |
9 | (26.7 to 40) Life Regenerated per second (0.8 to 0.93)% of Life Regenerated per second |
# Life Regenerated per second | Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings | 3500 |
10 | (26.7 to 40) Life Regenerated per second 1% of Life Regenerated per second |
# Life Regenerated per second | Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings | 5000 |
11 | (5 to 7) Life Regenerated per second | # Life Regenerated per second | Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings | 1000 |
12 | (7 to 11.7) Life Regenerated per second | # Life Regenerated per second | Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings | 1750 |
13 | (-20 to -16) Physical Damage taken from Attacks | # Physical Damage taken | Body Armours | -100 |
14 | (-25 to -21) Physical Damage taken from Attacks | # Physical Damage taken | Body Armours | -200 |
15 | (-40 to -35) Physical Damage taken from Attacks | # Physical Damage taken | Body Armours | -500 |
16 | +(12 to 14) to Strength +(12 to 14) to Dexterity +(12 to 14) to Intelligence |
# to all Attributes | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 50 |
17 | +(6 to 8) to Strength +(6 to 8) to Dexterity +(6 to 8) to Intelligence |
# to all Attributes | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 15 |
18 | +(9 to 11) to Strength +(9 to 11) to Dexterity +(9 to 11) to Intelligence |
# to all Attributes | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 30 |
19 | +(15 to 20) to Armour | # to Armour | Body Armours, Shields | 200 |
20 | +(21 to 30) to Armour | # to Armour | Body Armours, Shields | 400 |
21 | +(31 to 40) to Armour | # to Armour | Body Armours, Shields | 600 |
22 | +(41 to 55) to Armour | # to Armour | Body Armours, Shields | 800 |
23 | +(56 to 70) to Armour 2% additional Physical Damage Reduction |
# to Armour | Body Armours, Shields | 1100 |
24 | +(56 to 70) to Armour 3% additional Physical Damage Reduction |
# to Armour | Body Armours, Shields | 1450 |
25 | +(56 to 70) to Armour 4% additional Physical Damage Reduction |
# to Armour | Body Armours, Shields | 2000 |
26 | +(21 to 30) to Armour | # to Armour during Soul Gain Prevention | Body Armours, Shields | 8000 |
27 | +(31 to 40) to Armour | # to Armour during Soul Gain Prevention | Body Armours, Shields | 15000 |
28 | +(5 to 6)% to Chaos Resistance | # to Chaos Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 35 |
29 | +(7 to 8)% to Chaos Resistance | # to Chaos Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 70 |
30 | +(9 to 10)% to Chaos Resistance | # to Chaos Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers | 100 |
31 | +(9 to 10)% to Chaos Resistance (5 to 8)% of Physical Damage from Hits taken as Chaos Damage |
# to Chaos Resistance | Body Armours | 120 |
32 | +(9 to 10)% to Cold Resistance +(7 to 8)% to Chaos Resistance |
# to Cold and Chaos Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
33 | +8% to Cold Resistance +(5 to 6)% to Chaos Resistance |
# to Cold and Chaos Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 35 |
34 | +(11 to 12)% to Cold Resistance +(11 to 12)% to Lightning Resistance |
# to Cold and Lightning Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
35 | +(9 to 10)% to Cold Resistance +(9 to 10)% to Lightning Resistance |
# to Cold and Lightning Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 40 |
36 | +8% to Cold Resistance +8% to Lightning Resistance |
# to Cold and Lightning Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 20 |
37 | +(11 to 12)% to Cold Resistance | # to Cold Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
38 | +(13 to 14)% to Cold Resistance | # to Cold Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 125 |
39 | +(15 to 16)% to Cold Resistance | # to Cold Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers | 140 |
40 | +(15 to 16)% to Cold Resistance (7 to 10)% of Physical Damage from Hits taken as Cold Damage |
# to Cold Resistance | Body Armours | 150 |
41 | +(9 to 10)% to Cold Resistance | # to Cold Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 75 |
42 | +8% to Cold Resistance | # to Cold Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 50 |
43 | +(12 to 14) to Dexterity | # to Dexterity | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
44 | +(15 to 17) to Dexterity | # to Dexterity | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 130 |
45 | +(18 to 20) to Dexterity | # to Dexterity | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 160 |
46 | +(18 to 20) to Dexterity 10% chance to gain a Frenzy Charge on Hit |
# to Dexterity | Body Armours | 200 |
47 | +(6 to 8) to Dexterity | # to Dexterity | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 40 |
48 | +(9 to 11) to Dexterity | # to Dexterity | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 70 |
49 | +(12 to 14) to Dexterity +(12 to 14) to Intelligence |
# to Dexterity and Intelligence | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
50 | +(6 to 8) to Dexterity +(6 to 8) to Intelligence |
# to Dexterity and Intelligence | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 20 |
51 | +(9 to 11) to Dexterity +(9 to 11) to Intelligence |
# to Dexterity and Intelligence | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 45 |
52 | +(15 to 20) to Evasion Rating | # to Evasion Rating | Body Armours, Shields | 175 |
53 | +(21 to 30) to Evasion Rating | # to Evasion Rating | Body Armours, Shields | 375 |
54 | +(31 to 40) to Evasion Rating | # to Evasion Rating | Body Armours, Shields | 575 |
55 | +(41 to 55) to Evasion Rating | # to Evasion Rating | Body Armours, Shields | 775 |
56 | +(56 to 70) to Evasion Rating +2% chance to Evade Attacks |
# to Evasion Rating | Body Armours, Shields | 1050 |
57 | +(56 to 70) to Evasion Rating +3% chance to Evade Attacks |
# to Evasion Rating | Body Armours, Shields | 1400 |
58 | +(56 to 70) to Evasion Rating +4% chance to Evade Attacks |
# to Evasion Rating | Body Armours, Shields | 2000 |
59 | +(9 to 10)% to Fire Resistance +(7 to 8)% to Chaos Resistance |
# to Fire and Chaos Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
60 | +8% to Fire Resistance +(5 to 6)% to Chaos Resistance |
# to Fire and Chaos Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 35 |
61 | +(11 to 12)% to Fire Resistance +(11 to 12)% to Cold Resistance |
# to Fire and Cold Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
62 | +(9 to 10)% to Fire Resistance +(9 to 10)% to Cold Resistance |
# to Fire and Cold Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 40 |
63 | +8% to Fire Resistance +8% to Cold Resistance |
# to Fire and Cold Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 20 |
64 | +(11 to 12)% to Fire Resistance +(11 to 12)% to Lightning Resistance |
# to Fire and Lightning Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
65 | +(9 to 10)% to Fire Resistance +(9 to 10)% to Lightning Resistance |
# to Fire and Lightning Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 40 |
66 | +8% to Fire Resistance +8% to Lightning Resistance |
# to Fire and Lightning Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 20 |
67 | +(11 to 12)% to Fire Resistance | # to Fire Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
68 | +(13 to 14)% to Fire Resistance | # to Fire Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 125 |
69 | +(15 to 16)% to Fire Resistance | # to Fire Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers | 140 |
70 | +(15 to 16)% to Fire Resistance (7 to 10)% of Physical Damage from Hits taken as Fire Damage |
# to Fire Resistance | Body Armours | 150 |
71 | +(9 to 10)% to Fire Resistance | # to Fire Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 75 |
72 | +8% to Fire Resistance | # to Fire Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 50 |
73 | +(12 to 14) to Intelligence | # to Intelligence | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
74 | +(15 to 17) to Intelligence | # to Intelligence | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 130 |
75 | +(18 to 20) to Intelligence | # to Intelligence | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 160 |
76 | +(18 to 20) to Intelligence 15% chance to gain a Power Charge on Critical Strike |
# to Intelligence | Body Armours | 200 |
77 | +(6 to 8) to Intelligence | # to Intelligence | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 40 |
78 | +(9 to 11) to Intelligence | # to Intelligence | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 70 |
79 | +(2 to 3)% to Quality of Socketed Dexterity Gems | # to Level of Socketed Dexterity Gems | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours | 1 |
80 | +(4 to 6)% to Quality of Socketed Dexterity Gems | # to Level of Socketed Dexterity Gems | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours | 2 |
81 | +1 to Level of Socketed Dexterity Gems | # to Level of Socketed Dexterity Gems | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours | 5 |
82 | +(2 to 3)% to Quality of Socketed Intelligence Gems | # to Level of Socketed Intelligence Gems | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours | 1 |
83 | +(4 to 6)% to Quality of Socketed Intelligence Gems | # to Level of Socketed Intelligence Gems | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours | 2 |
84 | +1 to Level of Socketed Intelligence Gems | # to Level of Socketed Intelligence Gems | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours | 5 |
85 | +(2 to 3)% to Quality of Socketed Strength Gems | # to Level of Socketed Strength Gems | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours | 1 |
86 | +(4 to 6)% to Quality of Socketed Strength Gems | # to Level of Socketed Strength Gems | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours | 2 |
87 | +1 to Level of Socketed Strength Gems | # to Level of Socketed Strength Gems | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours | 5 |
88 | +(9 to 10)% to Lightning Resistance +(7 to 8)% to Chaos Resistance |
# to Lightning and Chaos Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
89 | +8% to Lightning Resistance +(5 to 6)% to Chaos Resistance |
# to Lightning and Chaos Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 35 |
90 | +(11 to 12)% to Lightning Resistance | # to Lightning Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
91 | +(13 to 14)% to Lightning Resistance | # to Lightning Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 125 |
92 | +(15 to 16)% to Lightning Resistance | # to Lightning Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers | 140 |
93 | +(15 to 16)% to Lightning Resistance (7 to 10)% of Physical Damage from Hits taken as Lightning Damage |
# to Lightning Resistance | Body Armours | 150 |
94 | +(9 to 10)% to Lightning Resistance | # to Lightning Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 75 |
95 | +8% to Lightning Resistance | # to Lightning Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 50 |
96 | +(11 to 14) to maximum Energy Shield | # to maximum Energy Shield | Body Armours, Shields | 100 |
97 | +(15 to 18) to maximum Energy Shield | # to maximum Energy Shield | Body Armours, Shields | 150 |
98 | +(19 to 23) to maximum Energy Shield | # to maximum Energy Shield | Body Armours, Shields | 200 |
99 | +(24 to 30) to maximum Energy Shield (0.6 to 0.7)% of Energy Shield Regenerated per second |
# to maximum Energy Shield | Body Armours, Shields | 300 |
100 | +(24 to 30) to maximum Energy Shield (0.8 to 0.9)% of Energy Shield Regenerated per second |
# to maximum Energy Shield | Body Armours, Shields | 370 |
101 | +(24 to 30) to maximum Energy Shield 1% of Energy Shield Regenerated per second |
# to maximum Energy Shield | Body Armours, Shields | 500 |
102 | +(8 to 10) to maximum Energy Shield | # to maximum Energy Shield | Body Armours, Shields | 50 |
103 | (5 to 6)% increased maximum Life | # to maximum Life | Body Armours | 475 |
104 | (8 to 10)% increased maximum Life | # to maximum Life | Body Armours | 1000 |
105 | +(11 to 14) to maximum Life | # to maximum Life | Boots, Helmets, Gloves, Body Armours, Shields | 175 |
106 | +(15 to 19) to maximum Life | # to maximum Life | Boots, Helmets, Gloves, Body Armours, Shields | 250 |
107 | +(20 to 24) to maximum Life | # to maximum Life | Boots, Helmets, Gloves, Body Armours, Shields | 325 |
108 | +(25 to 30) to maximum Life 4% increased maximum Life |
# to maximum Life | Boots, Helmets, Gloves, Body Armours, Shields | 400 |
109 | +(8 to 10) to maximum Life | # to maximum Life | Boots, Helmets, Gloves, Body Armours, Shields | 100 |
110 | (7 to 8)% increased maximum Mana | # to maximum Mana | Body Armours, Shields | 500 |
111 | +(11 to 14) to maximum Mana | # to maximum Mana | Body Armours, Shields, Claws | 100 |
112 | +(15 to 19) to maximum Mana | # to maximum Mana | Body Armours, Shields, Claws | 150 |
113 | +(20 to 24) to maximum Mana | # to maximum Mana | Body Armours, Shields, Claws | 175 |
114 | +(25 to 30) to maximum Mana 6% increased maximum Mana |
# to maximum Mana | Body Armours | 200 |
115 | +(8 to 10) to maximum Mana | # to maximum Mana | Body Armours, Shields, Claws | 50 |
116 | Minions deal (11 to 12)% increased Damage Zombies deal (30 to 35)% increased Damage Skeletons deal (30 to 35)% increased Damage |
# to maximum number of Zombies | Helmets, Body Armours | 5 |
117 | Minions deal (9 to 10)% increased Damage | # to maximum number of Zombies | Helmets, Body Armours | 2 |
118 | Minions deal 8% increased Damage | # to maximum number of Zombies | Helmets, Body Armours | 1 |
119 | +(12 to 14) to Strength | # to Strength | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
120 | +(15 to 17) to Strength | # to Strength | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 130 |
121 | +(18 to 20) to Strength | # to Strength | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 160 |
122 | +(18 to 20) to Strength Gain an Endurance Charge every second if you’ve been Hit Recently |
# to Strength | Body Armours | 200 |
123 | +(6 to 8) to Strength | # to Strength | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 40 |
124 | +(9 to 11) to Strength | # to Strength | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 70 |
125 | +(12 to 14) to Strength +(12 to 14) to Dexterity |
# to Strength and Dexterity | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
126 | +(6 to 8) to Strength +(6 to 8) to Dexterity |
# to Strength and Dexterity | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 20 |
127 | +(9 to 11) to Strength +(9 to 11) to Dexterity |
# to Strength and Dexterity | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 45 |
128 | +(12 to 14) to Strength +(12 to 14) to Intelligence |
# to Strength and Intelligence | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
129 | +(6 to 8) to Strength +(6 to 8) to Intelligence |
# to Strength and Intelligence | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 20 |
130 | +(9 to 11) to Strength +(9 to 11) to Intelligence |
# to Strength and Intelligence | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 45 |
131 | 2% additional Physical Damage Reduction | #% additional Physical Damage Reduction | Body Armours | 5 |
132 | 3% additional Physical Damage Reduction | #% additional Physical Damage Reduction | Body Armours | 9 |
133 | 4% additional Physical Damage Reduction | #% additional Physical Damage Reduction | Body Armours | 50 |
134 | (14 to 16)% chance to Avoid being Poisoned | #% chance to Avoid being Poisoned | Boots, Helmets, Body Armours, Shields | 55 |
135 | (18 to 21)% chance to Avoid being Poisoned | #% chance to Avoid being Poisoned | Boots, Helmets, Body Armours, Shields | 110 |
136 | (22 to 25)% chance to Avoid being Poisoned | #% chance to Avoid being Poisoned | Boots, Helmets, Body Armours, Shields | 200 |
137 | (14 to 16)% chance to avoid Bleeding | #% chance to avoid Bleeding | Boots, Helmets, Body Armours, Shields | 55 |
138 | (18 to 21)% chance to avoid Bleeding | #% chance to avoid Bleeding | Boots, Helmets, Body Armours, Shields | 110 |
139 | (22 to 25)% chance to avoid Bleeding | #% chance to avoid Bleeding | Boots, Helmets, Body Armours, Shields | 200 |
140 | +(11 to 12)% to Cold Resistance | #% chance to Avoid Cold Damage when Hit | Body Armours, Shields, Quivers | 14 |
141 | +(13 to 14)% to Cold Resistance | #% chance to Avoid Cold Damage when Hit | Body Armours, Shields, Quivers | 27 |
142 | +(15 to 16)% to Cold Resistance +1% to maximum Cold Resistance |
#% chance to Avoid Cold Damage when Hit | Body Armours | 50 |
143 | (15 to 20)% reduced Elemental Ailment Duration on you | #% chance to Avoid Elemental Ailments | Shields, Gloves, Helmets, Body Armours | 30 |
144 | (21 to 35)% reduced Elemental Ailment Duration on you | #% chance to Avoid Elemental Ailments | Shields, Gloves, Helmets, Body Armours | 60 |
145 | (36 to 50)% reduced Elemental Ailment Duration on you (16 to 25)% chance to Avoid Elemental Ailments |
#% chance to Avoid Elemental Ailments | Shields, Gloves, Helmets, Body Armours | 200 |
146 | +(3 to 4)% to all Elemental Resistances | #% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention | Body Armours | 20 |
147 | +(5 to 6)% to all Elemental Resistances | #% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention | Body Armours | 50 |
148 | +(11 to 12)% to Fire Resistance | #% chance to Avoid Fire Damage when Hit | Body Armours, Shields, Quivers | 14 |
149 | +(13 to 14)% to Fire Resistance | #% chance to Avoid Fire Damage when Hit | Body Armours, Shields, Quivers | 27 |
150 | +(15 to 16)% to Fire Resistance +1% to maximum Fire Resistance |
#% chance to Avoid Fire Damage when Hit | Body Armours | 50 |
151 | +(11 to 12)% to Lightning Resistance | #% chance to Avoid Lightning Damage when Hit | Body Armours, Shields, Quivers | 14 |
152 | +(13 to 14)% to Lightning Resistance | #% chance to Avoid Lightning Damage when Hit | Body Armours, Shields, Quivers | 27 |
153 | +(15 to 16)% to Lightning Resistance +1% to maximum Lightning Resistance |
#% chance to Avoid Lightning Damage when Hit | Body Armours | 50 |
154 | (4 to 5)% Chance to Block Attack Damage | #% Chance to Block Attack Damage | Body Armours | 50 |
155 | 2% Chance to Block Attack Damage | #% Chance to Block Attack Damage | Body Armours | 19 |
156 | (4 to 5)% chance to Dodge Attack Hits | #% chance to Dodge Attack Hits | Body Armours, Boots | 50 |
157 | 2% chance to Dodge Attack Hits | #% chance to Dodge Attack Hits | Body Armours, Boots | 25 |
158 | (4 to 5)% chance to Dodge Spell Hits | #% chance to Dodge Spell Hits | Body Armours, Boots | 50 |
159 | 2% chance to Dodge Spell Hits | #% chance to Dodge Spell Hits | Body Armours, Boots | 20 |
160 | 3% increased Attack and Cast Speed | #% chance to gain a Frenzy Charge when Hit | Body Armours | 25 |
161 | 4% increased Attack and Cast Speed | #% chance to gain a Frenzy Charge when Hit | Body Armours | 50 |
162 | 5% increased Attack and Cast Speed | #% chance to gain a Frenzy Charge when Hit | Body Armours | 100 |
163 | 5% reduced Damage taken if Corrupted | #% chance to gain an additional Vaal Soul on Kill | Body Armours | 50 |
164 | (5 to 6)% increased Movement Speed (10 to 12)% increased Attack and Cast Speed during Onslaught |
#% chance to gain Onslaught for 3 seconds when Hit | Body Armours | 500 |
165 | 4% increased Movement Speed | #% chance to gain Onslaught for 3 seconds when Hit | Body Armours | 210 |
166 | (5 to 6)% increased Area of Effect | #% increased Area of Effect | Body Armours | 11 |
167 | (7 to 8)% increased Area of Effect | #% increased Area of Effect | Body Armours | 21 |
168 | (9 to 10)% increased Area of Effect | #% increased Area of Effect | Body Armours | 50 |
169 | (15 to 18)% increased Armour | #% increased Armour | Boots, Helmets, Gloves, Body Armours, Shields | 100 |
170 | (15 to 20)% chance when Hit for double Armour effect | #% increased Armour | Body Armours | 1000 |
171 | (19 to 22)% increased Armour | #% increased Armour | Boots, Helmets, Gloves, Body Armours, Shields | 175 |
172 | (23 to 26)% increased Armour | #% increased Armour | Boots, Helmets, Gloves, Body Armours, Shields | 250 |
173 | (27 to 30)% increased Armour | #% increased Armour | Boots, Helmets, Gloves, Body Armours, Shields | 325 |
174 | (30 to 35)% increased Armour | #% increased Armour | Boots, Helmets, Gloves, Body Armours, Shields | 400 |
175 | (15 to 18)% increased Armour (15 to 16)% increased Energy Shield |
#% increased Armour and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 100 |
176 | (15 to 20)% chance when Hit for double Armour effect (10 to 15)% increased Energy Shield Recovery rate |
#% increased Armour and Energy Shield | Body Armours | 1000 |
177 | (19 to 22)% increased Armour (17 to 18)% increased Energy Shield |
#% increased Armour and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 175 |
178 | (23 to 26)% increased Armour (19 to 20)% increased Energy Shield |
#% increased Armour and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 250 |
179 | (27 to 30)% increased Armour (21 to 22)% increased Energy Shield |
#% increased Armour and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 325 |
180 | (30 to 35)% increased Armour (23 to 25)% increased Energy Shield |
#% increased Armour and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 400 |
181 | (15 to 18)% increased Armour (15 to 18)% increased Evasion Rating |
#% increased Armour and Evasion | Boots, Helmets, Gloves, Body Armours, Shields | 100 |
182 | (15 to 20)% chance when Hit for double Armour effect (10 to 15)% Global chance to Blind Enemies on hit |
#% increased Armour and Evasion | Body Armours | 1000 |
183 | (19 to 22)% increased Armour (19 to 22)% increased Evasion Rating |
#% increased Armour and Evasion | Boots, Helmets, Gloves, Body Armours, Shields | 175 |
184 | (23 to 26)% increased Armour (23 to 26)% increased Evasion Rating |
#% increased Armour and Evasion | Boots, Helmets, Gloves, Body Armours, Shields | 250 |
185 | (27 to 30)% increased Armour (27 to 30)% increased Evasion Rating |
#% increased Armour and Evasion | Boots, Helmets, Gloves, Body Armours, Shields | 325 |
186 | (30 to 35)% increased Armour (30 to 35)% increased Evasion Rating |
#% increased Armour and Evasion | Boots, Helmets, Gloves, Body Armours, Shields | 400 |
187 | (15 to 18)% increased Armour (15 to 18)% increased Evasion Rating (15 to 16)% increased Energy Shield |
#% increased Armour, Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 100 |
188 | (15 to 20)% chance when Hit for double Armour effect (10 to 15)% Global chance to Blind Enemies on hit (10 to 15)% increased Energy Shield Recovery rate |
#% increased Armour, Evasion and Energy Shield | Body Armours | 1000 |
189 | (19 to 22)% increased Armour (19 to 22)% increased Evasion Rating (17 to 18)% increased Energy Shield |
#% increased Armour, Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 175 |
190 | (23 to 26)% increased Armour (23 to 26)% increased Evasion Rating (19 to 20)% increased Energy Shield |
#% increased Armour, Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 250 |
191 | (27 to 30)% increased Armour (27 to 30)% increased Evasion Rating (21 to 22)% increased Energy Shield |
#% increased Armour, Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 325 |
192 | (30 to 35)% increased Armour (30 to 35)% increased Evasion Rating (23 to 25)% increased Energy Shield |
#% increased Armour, Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 400 |
193 | +(10 to 12) to all Attributes | #% increased Attribute Requirements | Boots, Helmets, Gloves, Body Armours, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | -85 |
194 | +(6 to 7) to all Attributes | #% increased Attribute Requirements | Boots, Helmets, Gloves, Body Armours, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | -60 |
195 | +(8 to 9) to all Attributes | #% increased Attribute Requirements | Boots, Helmets, Gloves, Body Armours, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | -70 |
196 | 1% reduced Damage taken per 250 Strength 1% reduced Damage taken per 250 Dexterity 1% reduced Damage taken per 250 Intelligence |
#% increased Attribute Requirements | Body Armours | -100 |
197 | 2% increased Attributes | #% increased Attributes | Body Armours | 17 |
198 | 3% increased Attributes | #% increased Attributes | Body Armours | 50 |
199 | +(5 to 6)% to Chaos Resistance | #% increased Chaos Damage taken over time | Body Armours | -30 |
200 | +(7 to 8)% to Chaos Resistance | #% increased Chaos Damage taken over time | Body Armours | -60 |
201 | +(9 to 10)% to Chaos Resistance +1% to maximum Chaos Resistance |
#% increased Chaos Damage taken over time | Body Armours | -100 |
202 | Determination has (15 to 20)% increased Aura Effect Grace has (15 to 20)% increased Aura Effect Discipline has (15 to 20)% increased Aura Effect |
#% increased Effect of Auras on you | Body Armours | 100 |
203 | Determination has 10% reduced Mana Reservation Grace has 10% reduced Mana Reservation Discipline has 10% reduced Mana Reservation |
#% increased Effect of Auras on you | Body Armours | 65 |
204 | 10% increased Effect of Fortify on you | #% increased Effect of Fortify on you while Focussed | Body Armours | 300 |
205 | 15% increased Effect of Fortify on you | #% increased Effect of Fortify on you while Focussed | Body Armours | 500 |
206 | 5% increased Effect of Fortify on you | #% increased Effect of Fortify on you while Focussed | Body Armours | 150 |
207 | (10 to 15)% increased Energy Shield Recovery rate | #% increased Energy Shield | Body Armours | 1000 |
208 | (15 to 16)% increased Energy Shield | #% increased Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 100 |
209 | (17 to 18)% increased Energy Shield | #% increased Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 175 |
210 | (19 to 20)% increased Energy Shield | #% increased Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 250 |
211 | (21 to 22)% increased Energy Shield | #% increased Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 325 |
212 | (23 to 25)% increased Energy Shield | #% increased Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 400 |
213 | (10 to 15)% Global chance to Blind Enemies on hit (10 to 15)% increased Energy Shield Recovery rate |
#% increased Evasion and Energy Shield | Body Armours | 1000 |
214 | (15 to 18)% increased Evasion Rating (15 to 16)% increased Energy Shield |
#% increased Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 100 |
215 | (19 to 22)% increased Evasion Rating (17 to 18)% increased Energy Shield |
#% increased Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 175 |
216 | (23 to 26)% increased Evasion Rating (19 to 20)% increased Energy Shield |
#% increased Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 250 |
217 | (27 to 30)% increased Evasion Rating (21 to 22)% increased Energy Shield |
#% increased Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 325 |
218 | (30 to 35)% increased Evasion Rating (23 to 25)% increased Energy Shield |
#% increased Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 400 |
219 | (10 to 15)% Global chance to Blind Enemies on hit | #% increased Evasion Rating | Body Armours | 1000 |
220 | (15 to 18)% increased Evasion Rating | #% increased Evasion Rating | Boots, Helmets, Gloves, Body Armours, Shields | 100 |
221 | (19 to 22)% increased Evasion Rating | #% increased Evasion Rating | Boots, Helmets, Gloves, Body Armours, Shields | 175 |
222 | (23 to 26)% increased Evasion Rating | #% increased Evasion Rating | Boots, Helmets, Gloves, Body Armours, Shields | 250 |
223 | (27 to 30)% increased Evasion Rating | #% increased Evasion Rating | Boots, Helmets, Gloves, Body Armours, Shields | 325 |
224 | (30 to 35)% increased Evasion Rating | #% increased Evasion Rating | Boots, Helmets, Gloves, Body Armours, Shields | 400 |
225 | (10 to 12)% increased Stun and Block Recovery | #% increased Stun and Block Recovery | Boots, Helmets, Gloves, Body Armours, Shields | 30 |
226 | (13 to 15)% increased Stun and Block Recovery | #% increased Stun and Block Recovery | Boots, Helmets, Gloves, Body Armours, Shields | 60 |
227 | (14 to 15)% chance to Avoid being Stunned | #% increased Stun and Block Recovery | Helmets, Gloves, Body Armours | 160 |
228 | (16 to 18)% increased Stun and Block Recovery | #% increased Stun and Block Recovery | Boots, Helmets, Gloves, Body Armours, Shields | 90 |
229 | (19 to 21)% increased Stun and Block Recovery | #% increased Stun and Block Recovery | Boots, Helmets, Gloves, Body Armours, Shields | 110 |
230 | (22 to 25)% increased Stun and Block Recovery | #% increased Stun and Block Recovery | Boots, Helmets, Gloves, Body Armours, Shields | 130 |
231 | (2 to 3)% of Physical Damage is taken from Mana before Life when Hit | #% of Damage is taken from Mana before Life | Body Armours | 25 |
232 | (4 to 5)% of Physical Damage is taken from Mana before Life when Hit | #% of Damage is taken from Mana before Life | Body Armours | 50 |
233 | (2 to 3)% of Physical Damage is taken from Mana before Life when Hit | #% of Damage is taken from Mana before Life while Focussed | Body Armours | 60 |
234 | (4 to 5)% of Physical Damage is taken from Mana before Life when Hit | #% of Damage is taken from Mana before Life while Focussed | Body Armours | 200 |
235 | (0.6 to 0.7)% of Energy Shield Regenerated per second | #% of Energy Shield Regenerated per second | Body Armours | 80 |
236 | (0.8 to 0.9)% of Energy Shield Regenerated per second | #% of Energy Shield Regenerated per second | Body Armours | 120 |
237 | 1% of Energy Shield Regenerated per second | #% of Energy Shield Regenerated per second | Body Armours | 500 |
238 | (0.6 to 0.7)% of Life Regenerated per second | #% of Evasion Rating is Regenerated as Life per second while Focussed | Body Armours | 170 |
239 | (0.8 to 0.93)% of Life Regenerated per second | #% of Evasion Rating is Regenerated as Life per second while Focussed | Body Armours | 500 |
240 | (11.7 to 18.3) Life Regenerated per second | #% of Life Regenerated per second | Boots, Gloves, Helmets, Body Armours, Shields, Quivers, Amulets | 70 |
241 | (18.4 to 26.7) Life Regenerated per second | #% of Life Regenerated per second | Boots, Gloves, Helmets, Body Armours, Shields, Quivers, Amulets | 140 |
242 | (26.7 to 40) Life Regenerated per second (0.6 to 0.7)% of Life Regenerated per second |
#% of Life Regenerated per second | Boots, Gloves, Helmets, Body Armours, Shields, Quivers, Amulets | 300 |
243 | +(11 to 12)% to Cold Resistance | #% of Physical Damage from Hits taken as Cold Damage | Body Armours | 16 |
244 | +(13 to 14)% to Cold Resistance | #% of Physical Damage from Hits taken as Cold Damage | Body Armours | 32 |
245 | +(15 to 16)% to Cold Resistance (7 to 10)% of Physical Damage from Hits taken as Cold Damage |
#% of Physical Damage from Hits taken as Cold Damage | Body Armours | 100 |
246 | (15 to 20)% reduced Elemental Ailment Duration on you | #% reduced Elemental Ailment Duration on you | Boots, Gloves, Helmets, Body Armours, Shields | 40 |
247 | (21 to 35)% reduced Elemental Ailment Duration on you | #% reduced Elemental Ailment Duration on you | Boots, Gloves, Helmets, Body Armours, Shields | 75 |
248 | (36 to 50)% reduced Elemental Ailment Duration on you | #% reduced Elemental Ailment Duration on you | Boots, Gloves, Helmets, Body Armours, Shields | 200 |
249 | +(11 to 14) to maximum Energy Shield | Gain #% of Maximum Life as Extra Maximum Energy Shield | Body Armours | 26 |
250 | +(15 to 18) to maximum Energy Shield Gain 3% of Maximum Life as Extra Maximum Energy Shield |
Gain #% of Maximum Life as Extra Maximum Energy Shield | Body Armours | 50 |
251 | (2 to 3)% additional Physical Damage Reduction against Abyssal Monsters | Has 1 Abyssal Socket | Boots, Body Armours | 1 |
252 | (4 to 5)% additional Physical Damage Reduction against Abyssal Monsters | Has 1 Abyssal Socket | Boots, Body Armours | 2 |
253 | 25% increased Effect of Socketed Jewels | Has 1 Abyssal Socket | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Helmets, Gloves, Boots, Body Armours | 5 |
254 | +15% to Animated Guardian Elemental Resistances | Item drops on Death if Equipped by an Animated Guardian | Body Armours | 2 |
255 | Item drops on Death if Equipped by an Animated Guardian | Item drops on Death if Equipped by an Animated Guardian | Body Armours | 5 |
256 | Minions have (10 to 12)% increased maximum Life | Minions have #% increased maximum Life | Boots, Gloves, Helmets, Body Armours, Belts, Shields | 80 |
257 | Minions have (13 to 15)% increased maximum Life | Minions have #% increased maximum Life | Boots, Gloves, Helmets, Body Armours, Belts, Shields | 150 |
258 | Minions have (7 to 9)% increased maximum Life | Minions have #% increased maximum Life | Boots, Gloves, Helmets, Body Armours, Belts, Shields | 40 |
259 | (19 to 21)% increased Mana Regeneration Rate (8 to 9)% increased Energy Shield Recharge Rate |
Recover #% of Mana and Energy Shield when you Focus | Body Armours | 85 |
260 | (22 to 24)% increased Mana Regeneration Rate (10 to 11)% increased Energy Shield Recharge Rate |
Recover #% of Mana and Energy Shield when you Focus | Body Armours | 150 |
261 | Reflects (10 to 15) Physical Damage to Melee Attackers | Reflects # Physical Damage to Melee Attackers | Body Armours | 300 |
262 | Reflects (16 to 40) Physical Damage to Melee Attackers | Reflects # Physical Damage to Melee Attackers | Body Armours | 450 |
263 | Reflects (41 to 80) Physical Damage to Melee Attackers | Reflects # Physical Damage to Melee Attackers | Body Armours | 550 |
264 | Reflects (41 to 80) Physical Damage to Melee Attackers Attacks have +(0.5 to 1)% to Critical Strike Chance Spells have +(0.5 to 1)% to Critical Strike Chance |
Reflects # Physical Damage to Melee Attackers | Body Armours | 1000 |
265 | -1 to Total Mana Cost of Skills | Socketed Attacks have # to Total Mana Cost | Boots, Helmets, Shields, Body Armours | -20 |
266 | -2 to Total Mana Cost of Skills | Socketed Attacks have # to Total Mana Cost | Boots, Helmets, Shields, Body Armours | -40 |
267 | -3 to Total Mana Cost of Skills | Socketed Attacks have # to Total Mana Cost | Boots, Helmets, Shields, Body Armours | -50 |
268 | (12 to 13)% increased Spell Damage | Socketed Gems are Supported by Level # Arcane Surge | Body Armours | 1 |
269 | (14 to 16)% increased Spell Damage | Socketed Gems are Supported by Level # Arcane Surge | Body Armours | 2 |
270 | (17 to 20)% increased Spell Damage | Socketed Gems are Supported by Level # Arcane Surge | Body Armours | 5 |
271 | (12 to 13)% increased Attack Damage | Socketed Gems are Supported by Level # Maim | Body Armours | 1 |
272 | (14 to 16)% increased Attack Damage | Socketed Gems are Supported by Level # Maim | Body Armours | 2 |
273 | (17 to 20)% increased Attack Damage | Socketed Gems are Supported by Level # Maim | Body Armours | 5 |
274 | (6 to 10)% increased Effect of your Curses | You can apply an additional Curse | Body Armours | 5 |
275 | Curse Skills have (10 to 15)% increased Skill Effect Duration | You can apply an additional Curse | Body Armours | 1 |
276 | Curse Skills have (16 to 20)% increased Skill Effect Duration | You can apply an additional Curse | Body Armours | 2 |