PoE Synthesis Body Armour

PoE Synthesis Implicit Abyss Jewel Amulet Belt Body Armour Boots Bow Claw Dagger
Gloves Helmet Jewel One Hand Axe One Hand Mace One Hand Sword Quiver Ring Sceptre
Shield Staff Thrusting One Hand Sword Two Hand Axe Two Hand Mace Two Hand Sword Wand

PoE Synthesis Body Armour

# Synthesised Implicit Required Affix Stat Item Class Max
1 +(5 to 6)% to Chaos Resistance # Chaos Resistance against Damage Over Time Body Armours, Quivers 50
2 +(7 to 8)% to Chaos Resistance # Chaos Resistance against Damage Over Time Body Armours, Quivers 100
3 +(9 to 10)% to Chaos Resistance
+1% to maximum Chaos Resistance
# Chaos Resistance against Damage Over Time Body Armours, Quivers 200
4 (0.6 to 0.7)% of Energy Shield Regenerated per second # Energy Shield Regenerated per second while a Rare or Unique Enemy is Nearby Body Armours, Belts 20000
5 (0.8 to 0.9)% of Energy Shield Regenerated per second # Energy Shield Regenerated per second while a Rare or Unique Enemy is Nearby Body Armours, Belts 25000
6 (11.7 to 18.3) Life Regenerated per second # Life Regenerated per second Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings 2500
7 (18.4 to 26.7) Life Regenerated per second # Life Regenerated per second Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings 3000
8 (26.7 to 40) Life Regenerated per second
(0.6 to 0.7)% of Life Regenerated per second
# Life Regenerated per second Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings 3250
9 (26.7 to 40) Life Regenerated per second
(0.8 to 0.93)% of Life Regenerated per second
# Life Regenerated per second Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings 3500
10 (26.7 to 40) Life Regenerated per second
1% of Life Regenerated per second
# Life Regenerated per second Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings 5000
11 (5 to 7) Life Regenerated per second # Life Regenerated per second Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings 1000
12 (7 to 11.7) Life Regenerated per second # Life Regenerated per second Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings 1750
13 (-20 to -16) Physical Damage taken from Attacks # Physical Damage taken Body Armours -100
14 (-25 to -21) Physical Damage taken from Attacks # Physical Damage taken Body Armours -200
15 (-40 to -35) Physical Damage taken from Attacks # Physical Damage taken Body Armours -500
16 +(12 to 14) to Strength
+(12 to 14) to Dexterity
+(12 to 14) to Intelligence
# to all Attributes Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 50
17 +(6 to 8) to Strength
+(6 to 8) to Dexterity
+(6 to 8) to Intelligence
# to all Attributes Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 15
18 +(9 to 11) to Strength
+(9 to 11) to Dexterity
+(9 to 11) to Intelligence
# to all Attributes Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 30
19 +(15 to 20) to Armour # to Armour Body Armours, Shields 200
20 +(21 to 30) to Armour # to Armour Body Armours, Shields 400
21 +(31 to 40) to Armour # to Armour Body Armours, Shields 600
22 +(41 to 55) to Armour # to Armour Body Armours, Shields 800
23 +(56 to 70) to Armour
2% additional Physical Damage Reduction
# to Armour Body Armours, Shields 1100
24 +(56 to 70) to Armour
3% additional Physical Damage Reduction
# to Armour Body Armours, Shields 1450
25 +(56 to 70) to Armour
4% additional Physical Damage Reduction
# to Armour Body Armours, Shields 2000
26 +(21 to 30) to Armour # to Armour during Soul Gain Prevention Body Armours, Shields 8000
27 +(31 to 40) to Armour # to Armour during Soul Gain Prevention Body Armours, Shields 15000
28 +(5 to 6)% to Chaos Resistance # to Chaos Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 35
29 +(7 to 8)% to Chaos Resistance # to Chaos Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 70
30 +(9 to 10)% to Chaos Resistance # to Chaos Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers 100
31 +(9 to 10)% to Chaos Resistance
(5 to 8)% of Physical Damage from Hits taken as Chaos Damage
# to Chaos Resistance Body Armours 120
32 +(9 to 10)% to Cold Resistance
+(7 to 8)% to Chaos Resistance
# to Cold and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
33 +8% to Cold Resistance
+(5 to 6)% to Chaos Resistance
# to Cold and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 35
34 +(11 to 12)% to Cold Resistance
+(11 to 12)% to Lightning Resistance
# to Cold and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
35 +(9 to 10)% to Cold Resistance
+(9 to 10)% to Lightning Resistance
# to Cold and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
36 +8% to Cold Resistance
+8% to Lightning Resistance
# to Cold and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
37 +(11 to 12)% to Cold Resistance # to Cold Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
38 +(13 to 14)% to Cold Resistance # to Cold Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 125
39 +(15 to 16)% to Cold Resistance # to Cold Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers 140
40 +(15 to 16)% to Cold Resistance
(7 to 10)% of Physical Damage from Hits taken as Cold Damage
# to Cold Resistance Body Armours 150
41 +(9 to 10)% to Cold Resistance # to Cold Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 75
42 +8% to Cold Resistance # to Cold Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 50
43 +(12 to 14) to Dexterity # to Dexterity Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
44 +(15 to 17) to Dexterity # to Dexterity Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 130
45 +(18 to 20) to Dexterity # to Dexterity Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 160
46 +(18 to 20) to Dexterity
10% chance to gain a Frenzy Charge on Hit
# to Dexterity Body Armours 200
47 +(6 to 8) to Dexterity # to Dexterity Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
48 +(9 to 11) to Dexterity # to Dexterity Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 70
49 +(12 to 14) to Dexterity
+(12 to 14) to Intelligence
# to Dexterity and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
50 +(6 to 8) to Dexterity
+(6 to 8) to Intelligence
# to Dexterity and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
51 +(9 to 11) to Dexterity
+(9 to 11) to Intelligence
# to Dexterity and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 45
52 +(15 to 20) to Evasion Rating # to Evasion Rating Body Armours, Shields 175
53 +(21 to 30) to Evasion Rating # to Evasion Rating Body Armours, Shields 375
54 +(31 to 40) to Evasion Rating # to Evasion Rating Body Armours, Shields 575
55 +(41 to 55) to Evasion Rating # to Evasion Rating Body Armours, Shields 775
56 +(56 to 70) to Evasion Rating
+2% chance to Evade Attacks
# to Evasion Rating Body Armours, Shields 1050
57 +(56 to 70) to Evasion Rating
+3% chance to Evade Attacks
# to Evasion Rating Body Armours, Shields 1400
58 +(56 to 70) to Evasion Rating
+4% chance to Evade Attacks
# to Evasion Rating Body Armours, Shields 2000
59 +(9 to 10)% to Fire Resistance
+(7 to 8)% to Chaos Resistance
# to Fire and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
60 +8% to Fire Resistance
+(5 to 6)% to Chaos Resistance
# to Fire and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 35
61 +(11 to 12)% to Fire Resistance
+(11 to 12)% to Cold Resistance
# to Fire and Cold Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
62 +(9 to 10)% to Fire Resistance
+(9 to 10)% to Cold Resistance
# to Fire and Cold Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
63 +8% to Fire Resistance
+8% to Cold Resistance
# to Fire and Cold Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
64 +(11 to 12)% to Fire Resistance
+(11 to 12)% to Lightning Resistance
# to Fire and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
65 +(9 to 10)% to Fire Resistance
+(9 to 10)% to Lightning Resistance
# to Fire and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
66 +8% to Fire Resistance
+8% to Lightning Resistance
# to Fire and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
67 +(11 to 12)% to Fire Resistance # to Fire Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
68 +(13 to 14)% to Fire Resistance # to Fire Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 125
69 +(15 to 16)% to Fire Resistance # to Fire Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers 140
70 +(15 to 16)% to Fire Resistance
(7 to 10)% of Physical Damage from Hits taken as Fire Damage
# to Fire Resistance Body Armours 150
71 +(9 to 10)% to Fire Resistance # to Fire Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 75
72 +8% to Fire Resistance # to Fire Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 50
73 +(12 to 14) to Intelligence # to Intelligence Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
74 +(15 to 17) to Intelligence # to Intelligence Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 130
75 +(18 to 20) to Intelligence # to Intelligence Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 160
76 +(18 to 20) to Intelligence
15% chance to gain a Power Charge on Critical Strike
# to Intelligence Body Armours 200
77 +(6 to 8) to Intelligence # to Intelligence Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
78 +(9 to 11) to Intelligence # to Intelligence Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 70
79 +(2 to 3)% to Quality of Socketed Dexterity Gems # to Level of Socketed Dexterity Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 1
80 +(4 to 6)% to Quality of Socketed Dexterity Gems # to Level of Socketed Dexterity Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 2
81 +1 to Level of Socketed Dexterity Gems # to Level of Socketed Dexterity Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 5
82 +(2 to 3)% to Quality of Socketed Intelligence Gems # to Level of Socketed Intelligence Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 1
83 +(4 to 6)% to Quality of Socketed Intelligence Gems # to Level of Socketed Intelligence Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 2
84 +1 to Level of Socketed Intelligence Gems # to Level of Socketed Intelligence Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 5
85 +(2 to 3)% to Quality of Socketed Strength Gems # to Level of Socketed Strength Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 1
86 +(4 to 6)% to Quality of Socketed Strength Gems # to Level of Socketed Strength Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 2
87 +1 to Level of Socketed Strength Gems # to Level of Socketed Strength Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 5
88 +(9 to 10)% to Lightning Resistance
+(7 to 8)% to Chaos Resistance
# to Lightning and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
89 +8% to Lightning Resistance
+(5 to 6)% to Chaos Resistance
# to Lightning and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 35
90 +(11 to 12)% to Lightning Resistance # to Lightning Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
91 +(13 to 14)% to Lightning Resistance # to Lightning Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 125
92 +(15 to 16)% to Lightning Resistance # to Lightning Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers 140
93 +(15 to 16)% to Lightning Resistance
(7 to 10)% of Physical Damage from Hits taken as Lightning Damage
# to Lightning Resistance Body Armours 150
94 +(9 to 10)% to Lightning Resistance # to Lightning Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 75
95 +8% to Lightning Resistance # to Lightning Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 50
96 +(11 to 14) to maximum Energy Shield # to maximum Energy Shield Body Armours, Shields 100
97 +(15 to 18) to maximum Energy Shield # to maximum Energy Shield Body Armours, Shields 150
98 +(19 to 23) to maximum Energy Shield # to maximum Energy Shield Body Armours, Shields 200
99 +(24 to 30) to maximum Energy Shield
(0.6 to 0.7)% of Energy Shield Regenerated per second
# to maximum Energy Shield Body Armours, Shields 300
100 +(24 to 30) to maximum Energy Shield
(0.8 to 0.9)% of Energy Shield Regenerated per second
# to maximum Energy Shield Body Armours, Shields 370
101 +(24 to 30) to maximum Energy Shield
1% of Energy Shield Regenerated per second
# to maximum Energy Shield Body Armours, Shields 500
102 +(8 to 10) to maximum Energy Shield # to maximum Energy Shield Body Armours, Shields 50
103 (5 to 6)% increased maximum Life # to maximum Life Body Armours 475
104 (8 to 10)% increased maximum Life # to maximum Life Body Armours 1000
105 +(11 to 14) to maximum Life # to maximum Life Boots, Helmets, Gloves, Body Armours, Shields 175
106 +(15 to 19) to maximum Life # to maximum Life Boots, Helmets, Gloves, Body Armours, Shields 250
107 +(20 to 24) to maximum Life # to maximum Life Boots, Helmets, Gloves, Body Armours, Shields 325
108 +(25 to 30) to maximum Life
4% increased maximum Life
# to maximum Life Boots, Helmets, Gloves, Body Armours, Shields 400
109 +(8 to 10) to maximum Life # to maximum Life Boots, Helmets, Gloves, Body Armours, Shields 100
110 (7 to 8)% increased maximum Mana # to maximum Mana Body Armours, Shields 500
111 +(11 to 14) to maximum Mana # to maximum Mana Body Armours, Shields, Claws 100
112 +(15 to 19) to maximum Mana # to maximum Mana Body Armours, Shields, Claws 150
113 +(20 to 24) to maximum Mana # to maximum Mana Body Armours, Shields, Claws 175
114 +(25 to 30) to maximum Mana
6% increased maximum Mana
# to maximum Mana Body Armours 200
115 +(8 to 10) to maximum Mana # to maximum Mana Body Armours, Shields, Claws 50
116 Minions deal (11 to 12)% increased Damage
Zombies deal (30 to 35)% increased Damage
Skeletons deal (30 to 35)% increased Damage
# to maximum number of Zombies Helmets, Body Armours 5
117 Minions deal (9 to 10)% increased Damage # to maximum number of Zombies Helmets, Body Armours 2
118 Minions deal 8% increased Damage # to maximum number of Zombies Helmets, Body Armours 1
119 +(12 to 14) to Strength # to Strength Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
120 +(15 to 17) to Strength # to Strength Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 130
121 +(18 to 20) to Strength # to Strength Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 160
122 +(18 to 20) to Strength
Gain an Endurance Charge every second if you’ve been Hit Recently
# to Strength Body Armours 200
123 +(6 to 8) to Strength # to Strength Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
124 +(9 to 11) to Strength # to Strength Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 70
125 +(12 to 14) to Strength
+(12 to 14) to Dexterity
# to Strength and Dexterity Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
126 +(6 to 8) to Strength
+(6 to 8) to Dexterity
# to Strength and Dexterity Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
127 +(9 to 11) to Strength
+(9 to 11) to Dexterity
# to Strength and Dexterity Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 45
128 +(12 to 14) to Strength
+(12 to 14) to Intelligence
# to Strength and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
129 +(6 to 8) to Strength
+(6 to 8) to Intelligence
# to Strength and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
130 +(9 to 11) to Strength
+(9 to 11) to Intelligence
# to Strength and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 45
131 2% additional Physical Damage Reduction #% additional Physical Damage Reduction Body Armours 5
132 3% additional Physical Damage Reduction #% additional Physical Damage Reduction Body Armours 9
133 4% additional Physical Damage Reduction #% additional Physical Damage Reduction Body Armours 50
134 (14 to 16)% chance to Avoid being Poisoned #% chance to Avoid being Poisoned Boots, Helmets, Body Armours, Shields 55
135 (18 to 21)% chance to Avoid being Poisoned #% chance to Avoid being Poisoned Boots, Helmets, Body Armours, Shields 110
136 (22 to 25)% chance to Avoid being Poisoned #% chance to Avoid being Poisoned Boots, Helmets, Body Armours, Shields 200
137 (14 to 16)% chance to avoid Bleeding #% chance to avoid Bleeding Boots, Helmets, Body Armours, Shields 55
138 (18 to 21)% chance to avoid Bleeding #% chance to avoid Bleeding Boots, Helmets, Body Armours, Shields 110
139 (22 to 25)% chance to avoid Bleeding #% chance to avoid Bleeding Boots, Helmets, Body Armours, Shields 200
140 +(11 to 12)% to Cold Resistance #% chance to Avoid Cold Damage when Hit Body Armours, Shields, Quivers 14
141 +(13 to 14)% to Cold Resistance #% chance to Avoid Cold Damage when Hit Body Armours, Shields, Quivers 27
142 +(15 to 16)% to Cold Resistance
+1% to maximum Cold Resistance
#% chance to Avoid Cold Damage when Hit Body Armours 50
143 (15 to 20)% reduced Elemental Ailment Duration on you #% chance to Avoid Elemental Ailments Shields, Gloves, Helmets, Body Armours 30
144 (21 to 35)% reduced Elemental Ailment Duration on you #% chance to Avoid Elemental Ailments Shields, Gloves, Helmets, Body Armours 60
145 (36 to 50)% reduced Elemental Ailment Duration on you
(16 to 25)% chance to Avoid Elemental Ailments
#% chance to Avoid Elemental Ailments Shields, Gloves, Helmets, Body Armours 200
146 +(3 to 4)% to all Elemental Resistances #% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention Body Armours 20
147 +(5 to 6)% to all Elemental Resistances #% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention Body Armours 50
148 +(11 to 12)% to Fire Resistance #% chance to Avoid Fire Damage when Hit Body Armours, Shields, Quivers 14
149 +(13 to 14)% to Fire Resistance #% chance to Avoid Fire Damage when Hit Body Armours, Shields, Quivers 27
150 +(15 to 16)% to Fire Resistance
+1% to maximum Fire Resistance
#% chance to Avoid Fire Damage when Hit Body Armours 50
151 +(11 to 12)% to Lightning Resistance #% chance to Avoid Lightning Damage when Hit Body Armours, Shields, Quivers 14
152 +(13 to 14)% to Lightning Resistance #% chance to Avoid Lightning Damage when Hit Body Armours, Shields, Quivers 27
153 +(15 to 16)% to Lightning Resistance
+1% to maximum Lightning Resistance
#% chance to Avoid Lightning Damage when Hit Body Armours 50
154 (4 to 5)% Chance to Block Attack Damage #% Chance to Block Attack Damage Body Armours 50
155 2% Chance to Block Attack Damage #% Chance to Block Attack Damage Body Armours 19
156 (4 to 5)% chance to Dodge Attack Hits #% chance to Dodge Attack Hits Body Armours, Boots 50
157 2% chance to Dodge Attack Hits #% chance to Dodge Attack Hits Body Armours, Boots 25
158 (4 to 5)% chance to Dodge Spell Hits #% chance to Dodge Spell Hits Body Armours, Boots 50
159 2% chance to Dodge Spell Hits #% chance to Dodge Spell Hits Body Armours, Boots 20
160 3% increased Attack and Cast Speed #% chance to gain a Frenzy Charge when Hit Body Armours 25
161 4% increased Attack and Cast Speed #% chance to gain a Frenzy Charge when Hit Body Armours 50
162 5% increased Attack and Cast Speed #% chance to gain a Frenzy Charge when Hit Body Armours 100
163 5% reduced Damage taken if Corrupted #% chance to gain an additional Vaal Soul on Kill Body Armours 50
164 (5 to 6)% increased Movement Speed
(10 to 12)% increased Attack and Cast Speed during Onslaught
#% chance to gain Onslaught for 3 seconds when Hit Body Armours 500
165 4% increased Movement Speed #% chance to gain Onslaught for 3 seconds when Hit Body Armours 210
166 (5 to 6)% increased Area of Effect #% increased Area of Effect Body Armours 11
167 (7 to 8)% increased Area of Effect #% increased Area of Effect Body Armours 21
168 (9 to 10)% increased Area of Effect #% increased Area of Effect Body Armours 50
169 (15 to 18)% increased Armour #% increased Armour Boots, Helmets, Gloves, Body Armours, Shields 100
170 (15 to 20)% chance when Hit for double Armour effect #% increased Armour Body Armours 1000
171 (19 to 22)% increased Armour #% increased Armour Boots, Helmets, Gloves, Body Armours, Shields 175
172 (23 to 26)% increased Armour #% increased Armour Boots, Helmets, Gloves, Body Armours, Shields 250
173 (27 to 30)% increased Armour #% increased Armour Boots, Helmets, Gloves, Body Armours, Shields 325
174 (30 to 35)% increased Armour #% increased Armour Boots, Helmets, Gloves, Body Armours, Shields 400
175 (15 to 18)% increased Armour
(15 to 16)% increased Energy Shield
#% increased Armour and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 100
176 (15 to 20)% chance when Hit for double Armour effect
(10 to 15)% increased Energy Shield Recovery rate
#% increased Armour and Energy Shield Body Armours 1000
177 (19 to 22)% increased Armour
(17 to 18)% increased Energy Shield
#% increased Armour and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 175
178 (23 to 26)% increased Armour
(19 to 20)% increased Energy Shield
#% increased Armour and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 250
179 (27 to 30)% increased Armour
(21 to 22)% increased Energy Shield
#% increased Armour and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 325
180 (30 to 35)% increased Armour
(23 to 25)% increased Energy Shield
#% increased Armour and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 400
181 (15 to 18)% increased Armour
(15 to 18)% increased Evasion Rating
#% increased Armour and Evasion Boots, Helmets, Gloves, Body Armours, Shields 100
182 (15 to 20)% chance when Hit for double Armour effect
(10 to 15)% Global chance to Blind Enemies on hit
#% increased Armour and Evasion Body Armours 1000
183 (19 to 22)% increased Armour
(19 to 22)% increased Evasion Rating
#% increased Armour and Evasion Boots, Helmets, Gloves, Body Armours, Shields 175
184 (23 to 26)% increased Armour
(23 to 26)% increased Evasion Rating
#% increased Armour and Evasion Boots, Helmets, Gloves, Body Armours, Shields 250
185 (27 to 30)% increased Armour
(27 to 30)% increased Evasion Rating
#% increased Armour and Evasion Boots, Helmets, Gloves, Body Armours, Shields 325
186 (30 to 35)% increased Armour
(30 to 35)% increased Evasion Rating
#% increased Armour and Evasion Boots, Helmets, Gloves, Body Armours, Shields 400
187 (15 to 18)% increased Armour
(15 to 18)% increased Evasion Rating
(15 to 16)% increased Energy Shield
#% increased Armour, Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 100
188 (15 to 20)% chance when Hit for double Armour effect
(10 to 15)% Global chance to Blind Enemies on hit
(10 to 15)% increased Energy Shield Recovery rate
#% increased Armour, Evasion and Energy Shield Body Armours 1000
189 (19 to 22)% increased Armour
(19 to 22)% increased Evasion Rating
(17 to 18)% increased Energy Shield
#% increased Armour, Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 175
190 (23 to 26)% increased Armour
(23 to 26)% increased Evasion Rating
(19 to 20)% increased Energy Shield
#% increased Armour, Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 250
191 (27 to 30)% increased Armour
(27 to 30)% increased Evasion Rating
(21 to 22)% increased Energy Shield
#% increased Armour, Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 325
192 (30 to 35)% increased Armour
(30 to 35)% increased Evasion Rating
(23 to 25)% increased Energy Shield
#% increased Armour, Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 400
193 +(10 to 12) to all Attributes #% increased Attribute Requirements Boots, Helmets, Gloves, Body Armours, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces -85
194 +(6 to 7) to all Attributes #% increased Attribute Requirements Boots, Helmets, Gloves, Body Armours, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces -60
195 +(8 to 9) to all Attributes #% increased Attribute Requirements Boots, Helmets, Gloves, Body Armours, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces -70
196 1% reduced Damage taken per 250 Strength
1% reduced Damage taken per 250 Dexterity
1% reduced Damage taken per 250 Intelligence
#% increased Attribute Requirements Body Armours -100
197 2% increased Attributes #% increased Attributes Body Armours 17
198 3% increased Attributes #% increased Attributes Body Armours 50
199 +(5 to 6)% to Chaos Resistance #% increased Chaos Damage taken over time Body Armours -30
200 +(7 to 8)% to Chaos Resistance #% increased Chaos Damage taken over time Body Armours -60
201 +(9 to 10)% to Chaos Resistance
+1% to maximum Chaos Resistance
#% increased Chaos Damage taken over time Body Armours -100
202 Determination has (15 to 20)% increased Aura Effect
Grace has (15 to 20)% increased Aura Effect
Discipline has (15 to 20)% increased Aura Effect
#% increased Effect of Auras on you Body Armours 100
203 Determination has 10% reduced Mana Reservation
Grace has 10% reduced Mana Reservation
Discipline has 10% reduced Mana Reservation
#% increased Effect of Auras on you Body Armours 65
204 10% increased Effect of Fortify on you #% increased Effect of Fortify on you while Focussed Body Armours 300
205 15% increased Effect of Fortify on you #% increased Effect of Fortify on you while Focussed Body Armours 500
206 5% increased Effect of Fortify on you #% increased Effect of Fortify on you while Focussed Body Armours 150
207 (10 to 15)% increased Energy Shield Recovery rate #% increased Energy Shield Body Armours 1000
208 (15 to 16)% increased Energy Shield #% increased Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 100
209 (17 to 18)% increased Energy Shield #% increased Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 175
210 (19 to 20)% increased Energy Shield #% increased Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 250
211 (21 to 22)% increased Energy Shield #% increased Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 325
212 (23 to 25)% increased Energy Shield #% increased Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 400
213 (10 to 15)% Global chance to Blind Enemies on hit
(10 to 15)% increased Energy Shield Recovery rate
#% increased Evasion and Energy Shield Body Armours 1000
214 (15 to 18)% increased Evasion Rating
(15 to 16)% increased Energy Shield
#% increased Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 100
215 (19 to 22)% increased Evasion Rating
(17 to 18)% increased Energy Shield
#% increased Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 175
216 (23 to 26)% increased Evasion Rating
(19 to 20)% increased Energy Shield
#% increased Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 250
217 (27 to 30)% increased Evasion Rating
(21 to 22)% increased Energy Shield
#% increased Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 325
218 (30 to 35)% increased Evasion Rating
(23 to 25)% increased Energy Shield
#% increased Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 400
219 (10 to 15)% Global chance to Blind Enemies on hit #% increased Evasion Rating Body Armours 1000
220 (15 to 18)% increased Evasion Rating #% increased Evasion Rating Boots, Helmets, Gloves, Body Armours, Shields 100
221 (19 to 22)% increased Evasion Rating #% increased Evasion Rating Boots, Helmets, Gloves, Body Armours, Shields 175
222 (23 to 26)% increased Evasion Rating #% increased Evasion Rating Boots, Helmets, Gloves, Body Armours, Shields 250
223 (27 to 30)% increased Evasion Rating #% increased Evasion Rating Boots, Helmets, Gloves, Body Armours, Shields 325
224 (30 to 35)% increased Evasion Rating #% increased Evasion Rating Boots, Helmets, Gloves, Body Armours, Shields 400
225 (10 to 12)% increased Stun and Block Recovery #% increased Stun and Block Recovery Boots, Helmets, Gloves, Body Armours, Shields 30
226 (13 to 15)% increased Stun and Block Recovery #% increased Stun and Block Recovery Boots, Helmets, Gloves, Body Armours, Shields 60
227 (14 to 15)% chance to Avoid being Stunned #% increased Stun and Block Recovery Helmets, Gloves, Body Armours 160
228 (16 to 18)% increased Stun and Block Recovery #% increased Stun and Block Recovery Boots, Helmets, Gloves, Body Armours, Shields 90
229 (19 to 21)% increased Stun and Block Recovery #% increased Stun and Block Recovery Boots, Helmets, Gloves, Body Armours, Shields 110
230 (22 to 25)% increased Stun and Block Recovery #% increased Stun and Block Recovery Boots, Helmets, Gloves, Body Armours, Shields 130
231 (2 to 3)% of Physical Damage is taken from Mana before Life when Hit #% of Damage is taken from Mana before Life Body Armours 25
232 (4 to 5)% of Physical Damage is taken from Mana before Life when Hit #% of Damage is taken from Mana before Life Body Armours 50
233 (2 to 3)% of Physical Damage is taken from Mana before Life when Hit #% of Damage is taken from Mana before Life while Focussed Body Armours 60
234 (4 to 5)% of Physical Damage is taken from Mana before Life when Hit #% of Damage is taken from Mana before Life while Focussed Body Armours 200
235 (0.6 to 0.7)% of Energy Shield Regenerated per second #% of Energy Shield Regenerated per second Body Armours 80
236 (0.8 to 0.9)% of Energy Shield Regenerated per second #% of Energy Shield Regenerated per second Body Armours 120
237 1% of Energy Shield Regenerated per second #% of Energy Shield Regenerated per second Body Armours 500
238 (0.6 to 0.7)% of Life Regenerated per second #% of Evasion Rating is Regenerated as Life per second while Focussed Body Armours 170
239 (0.8 to 0.93)% of Life Regenerated per second #% of Evasion Rating is Regenerated as Life per second while Focussed Body Armours 500
240 (11.7 to 18.3) Life Regenerated per second #% of Life Regenerated per second Boots, Gloves, Helmets, Body Armours, Shields, Quivers, Amulets 70
241 (18.4 to 26.7) Life Regenerated per second #% of Life Regenerated per second Boots, Gloves, Helmets, Body Armours, Shields, Quivers, Amulets 140
242 (26.7 to 40) Life Regenerated per second
(0.6 to 0.7)% of Life Regenerated per second
#% of Life Regenerated per second Boots, Gloves, Helmets, Body Armours, Shields, Quivers, Amulets 300
243 +(11 to 12)% to Cold Resistance #% of Physical Damage from Hits taken as Cold Damage Body Armours 16
244 +(13 to 14)% to Cold Resistance #% of Physical Damage from Hits taken as Cold Damage Body Armours 32
245 +(15 to 16)% to Cold Resistance
(7 to 10)% of Physical Damage from Hits taken as Cold Damage
#% of Physical Damage from Hits taken as Cold Damage Body Armours 100
246 (15 to 20)% reduced Elemental Ailment Duration on you #% reduced Elemental Ailment Duration on you Boots, Gloves, Helmets, Body Armours, Shields 40
247 (21 to 35)% reduced Elemental Ailment Duration on you #% reduced Elemental Ailment Duration on you Boots, Gloves, Helmets, Body Armours, Shields 75
248 (36 to 50)% reduced Elemental Ailment Duration on you #% reduced Elemental Ailment Duration on you Boots, Gloves, Helmets, Body Armours, Shields 200
249 +(11 to 14) to maximum Energy Shield Gain #% of Maximum Life as Extra Maximum Energy Shield Body Armours 26
250 +(15 to 18) to maximum Energy Shield
Gain 3% of Maximum Life as Extra Maximum Energy Shield
Gain #% of Maximum Life as Extra Maximum Energy Shield Body Armours 50
251 (2 to 3)% additional Physical Damage Reduction against Abyssal Monsters Has 1 Abyssal Socket Boots, Body Armours 1
252 (4 to 5)% additional Physical Damage Reduction against Abyssal Monsters Has 1 Abyssal Socket Boots, Body Armours 2
253 25% increased Effect of Socketed Jewels Has 1 Abyssal Socket Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Helmets, Gloves, Boots, Body Armours 5
254 +15% to Animated Guardian Elemental Resistances Item drops on Death if Equipped by an Animated Guardian Body Armours 2
255 Item drops on Death if Equipped by an Animated Guardian Item drops on Death if Equipped by an Animated Guardian Body Armours 5
256 Minions have (10 to 12)% increased maximum Life Minions have #% increased maximum Life Boots, Gloves, Helmets, Body Armours, Belts, Shields 80
257 Minions have (13 to 15)% increased maximum Life Minions have #% increased maximum Life Boots, Gloves, Helmets, Body Armours, Belts, Shields 150
258 Minions have (7 to 9)% increased maximum Life Minions have #% increased maximum Life Boots, Gloves, Helmets, Body Armours, Belts, Shields 40
259 (19 to 21)% increased Mana Regeneration Rate
(8 to 9)% increased Energy Shield Recharge Rate
Recover #% of Mana and Energy Shield when you Focus Body Armours 85
260 (22 to 24)% increased Mana Regeneration Rate
(10 to 11)% increased Energy Shield Recharge Rate
Recover #% of Mana and Energy Shield when you Focus Body Armours 150
261 Reflects (10 to 15) Physical Damage to Melee Attackers Reflects # Physical Damage to Melee Attackers Body Armours 300
262 Reflects (16 to 40) Physical Damage to Melee Attackers Reflects # Physical Damage to Melee Attackers Body Armours 450
263 Reflects (41 to 80) Physical Damage to Melee Attackers Reflects # Physical Damage to Melee Attackers Body Armours 550
264 Reflects (41 to 80) Physical Damage to Melee Attackers
Attacks have +(0.5 to 1)% to Critical Strike Chance
Spells have +(0.5 to 1)% to Critical Strike Chance
Reflects # Physical Damage to Melee Attackers Body Armours 1000
265 -1 to Total Mana Cost of Skills Socketed Attacks have # to Total Mana Cost Boots, Helmets, Shields, Body Armours -20
266 -2 to Total Mana Cost of Skills Socketed Attacks have # to Total Mana Cost Boots, Helmets, Shields, Body Armours -40
267 -3 to Total Mana Cost of Skills Socketed Attacks have # to Total Mana Cost Boots, Helmets, Shields, Body Armours -50
268 (12 to 13)% increased Spell Damage Socketed Gems are Supported by Level # Arcane Surge Body Armours 1
269 (14 to 16)% increased Spell Damage Socketed Gems are Supported by Level # Arcane Surge Body Armours 2
270 (17 to 20)% increased Spell Damage Socketed Gems are Supported by Level # Arcane Surge Body Armours 5
271 (12 to 13)% increased Attack Damage Socketed Gems are Supported by Level # Maim Body Armours 1
272 (14 to 16)% increased Attack Damage Socketed Gems are Supported by Level # Maim Body Armours 2
273 (17 to 20)% increased Attack Damage Socketed Gems are Supported by Level # Maim Body Armours 5
274 (6 to 10)% increased Effect of your Curses You can apply an additional Curse Body Armours 5
275 Curse Skills have (10 to 15)% increased Skill Effect Duration You can apply an additional Curse Body Armours 1
276 Curse Skills have (16 to 20)% increased Skill Effect Duration You can apply an additional Curse Body Armours 2

Buy PoE Currency Cheap

Path of Exile Guides & Tips