In the Rogue Harbour, you will consort with a crew of thieves who offer nefarious services.
Thirteen Rogues can be contracted to assist you with setting up or executing a Heist by filling roles such as transportation, lockpicking or demolition.
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To run a Contract, you’ll need to take it to Adiyah, the Wayfinder in the Rogue Harbour. You’ll pay her a sum of markers to arrange the Heist, allow you to select which specialised Rogue you’d like to take with you and handle transportation. Contracts can be crafted, if desired, to increase their difficulty and reward, much like maps.
To run a Grand Heist, you’ll need to pay Whakano, the Barber in markers for the intel he’s received from your earlier Heists. This intel can reveal escape routes, reward rooms and more. Reveal as much as you desire (or as much as you can afford) and then take the Blueprint to the Planning Room in the Rogue Harbour, where Kurai, the Administrator will help you arrange which NPC’s you’d like to take with you and confirm the Blueprint. At this point, you can either trade the Blueprint to another player if you’d like, or take it to Adiyah to arrange transportation and begin the Grand Heist.