# | Synthesised Implicit | Required Affix Stat | Item Class | Max |
---|---|---|---|---|
1 | (6 to 7)% increased Stun and Block Recovery | # Chance to Block Attack Damage while Dual Wielding | Jewel | 2 |
2 | +(4 to 6) Life gained when you Block | # Chance to Block Attack Damage while Dual Wielding | Jewel | 10 |
3 | (6 to 7)% increased Stun and Block Recovery | # Chance to Block Attack Damage while holding a Shield | Jewel | 2 |
4 | +(4 to 6) Life gained when you Block | # Chance to Block Attack Damage while holding a Shield | Jewel | 10 |
5 | (6 to 7)% increased Stun and Block Recovery | # Chance to Block Attack Damage while wielding a Staff | Jewel | 2 |
6 | +(4 to 6) Life gained when you Block | # Chance to Block Attack Damage while wielding a Staff | Jewel | 10 |
7 | (6 to 7)% increased Stun and Block Recovery | # Chance to Block Spell Damage while Dual Wielding | Jewel | 2 |
8 | +(3 to 5) Mana gained when you Block | # Chance to Block Spell Damage while Dual Wielding | Jewel | 10 |
9 | (6 to 7)% increased Stun and Block Recovery | # Chance to Block Spell Damage while holding a Shield | Jewel | 2 |
10 | +(3 to 5) Mana gained when you Block | # Chance to Block Spell Damage while holding a Shield | Jewel | 10 |
11 | (6 to 7)% increased Stun and Block Recovery | # Chance to Block Spell Damage while wielding a Staff | Jewel | 2 |
12 | +(3 to 5) Mana gained when you Block | # Chance to Block Spell Damage while wielding a Staff | Jewel | 10 |
13 | +(1 to 2) Energy Shield gained for each Enemy hit by your Attacks | # Energy Shield gained for each Enemy hit by your Attacks | Jewel | 20 |
14 | +(3 to 4) to maximum Energy Shield | # Energy Shield gained for each Enemy hit by your Attacks | Jewel | 5 |
15 | +(1 to 2) Life gained for each Enemy hit by your Attacks | # Life gained for each Enemy hit by your Attacks | Jewel | 50 |
16 | +(3 to 4) to maximum Life | # Life gained for each Enemy hit by your Attacks | Jewel | 7 |
17 | +(2 to 3) to maximum Mana | # Mana gained for each Enemy hit by your Attacks | Jewel | 5 |
18 | +1 Mana gained for each Enemy hit by your Attacks | # Mana gained for each Enemy hit by your Attacks | Jewel | 20 |
19 | +(2 to 3) to Strength +(2 to 3) to Dexterity +(2 to 3) to Intelligence |
# to all Attributes | Jewel, Abyss Jewel | 20 |
20 | +(4 to 5) to Strength +(4 to 5) to Dexterity +(4 to 5) to Intelligence |
# to all Attributes | Jewel, Abyss Jewel | 50 |
21 | +(2 to 3)% to Fire Resistance +(2 to 3)% to Cold Resistance +(2 to 3)% to Lightning Resistance |
# to all Elemental Resistances | Jewel, Abyss Jewel | 28 |
22 | +(4 to 5)% to Fire Resistance +(4 to 5)% to Cold Resistance +(4 to 5)% to Lightning Resistance |
# to all Elemental Resistances | Jewel, Abyss Jewel | 100 |
23 | (3 to 4)% increased Armour | # to Armour if you’ve Hit an Enemy Recently | Jewel, Abyss Jewel | 800 |
24 | (5 to 6)% increased Armour | # to Armour if you’ve Hit an Enemy Recently | Jewel, Abyss Jewel | 2000 |
25 | +(2 to 3)% to Chaos Resistance | # to Chaos Resistance | Jewel, Abyss Jewel | 100 |
26 | +(2 to 3)% to Cold Resistance +(2 to 3)% to Lightning Resistance |
# to Cold and Lightning Resistances | Jewel, Abyss Jewel | 34 |
27 | +(4 to 5)% to Cold Resistance +(4 to 5)% to Lightning Resistance |
# to Cold and Lightning Resistances | Jewel, Abyss Jewel | 100 |
28 | +(2 to 3)% to Cold Resistance | # to Cold Resistance | Jewel, Abyss Jewel | 35 |
29 | +(4 to 5)% to Cold Resistance | # to Cold Resistance | Jewel, Abyss Jewel | 100 |
30 | (2 to 3)% increased Spell Damage | # to Critical Strike Multiplier for Spells | Jewel | 35 |
31 | (4 to 5)% increased Spell Damage +(3 to 4)% to Global Critical Strike Multiplier |
# to Critical Strike Multiplier for Spells | Jewel | 100 |
32 | (2 to 3)% increased Melee Damage | # to Critical Strike Multiplier while Dual Wielding | Jewel | 48 |
33 | (4 to 5)% increased Melee Damage +(3 to 4)% to Global Critical Strike Multiplier |
# to Critical Strike Multiplier while Dual Wielding | Jewel | 100 |
34 | (2 to 3)% increased Cold Damage | # to Critical Strike Multiplier with Cold Skills | Jewel | 48 |
35 | (4 to 5)% increased Cold Damage +(3 to 4)% to Global Critical Strike Multiplier |
# to Critical Strike Multiplier with Cold Skills | Jewel | 100 |
36 | (2 to 3)% increased Elemental Damage | # to Critical Strike Multiplier with Elemental Skills | Jewel | 35 |
37 | (4 to 5)% increased Elemental Damage +(3 to 4)% to Global Critical Strike Multiplier |
# to Critical Strike Multiplier with Elemental Skills | Jewel | 100 |
38 | (2 to 3)% increased Fire Damage | # to Critical Strike Multiplier with Fire Skills | Jewel | 48 |
39 | (4 to 5)% increased Fire Damage +(3 to 4)% to Global Critical Strike Multiplier |
# to Critical Strike Multiplier with Fire Skills | Jewel | 100 |
40 | (2 to 3)% increased Lightning Damage | # to Critical Strike Multiplier with Lightning Skills | Jewel | 48 |
41 | (4 to 5)% increased Lightning Damage +(3 to 4)% to Global Critical Strike Multiplier |
# to Critical Strike Multiplier with Lightning Skills | Jewel | 100 |
42 | (2 to 3)% increased Melee Damage | # to Critical Strike Multiplier with One Handed Melee Weapons | Jewel | 48 |
43 | (4 to 5)% increased Melee Damage +(3 to 4)% to Global Critical Strike Multiplier |
# to Critical Strike Multiplier with One Handed Melee Weapons | Jewel | 100 |
44 | (2 to 3)% increased Melee Damage | # to Critical Strike Multiplier with Two Handed Melee Weapons | Jewel | 48 |
45 | (4 to 5)% increased Melee Damage +(3 to 4)% to Global Critical Strike Multiplier |
# to Critical Strike Multiplier with Two Handed Melee Weapons | Jewel | 100 |
46 | +(2 to 3) to Dexterity | # to Dexterity | Jewel, Abyss Jewel | 42 |
47 | +(4 to 5) to Dexterity | # to Dexterity | Jewel, Abyss Jewel | 100 |
48 | +(2 to 3) to Dexterity +(2 to 3) to Intelligence |
# to Dexterity and Intelligence | Jewel, Abyss Jewel | 27 |
49 | +(4 to 5) to Dexterity +(4 to 5) to Intelligence |
# to Dexterity and Intelligence | Jewel, Abyss Jewel | 100 |
50 | (3 to 4)% increased Evasion Rating | # to Evasion Rating if Hit an Enemy Recently | Jewel, Abyss Jewel | 800 |
51 | (5 to 6)% increased Evasion Rating | # to Evasion Rating if Hit an Enemy Recently | Jewel, Abyss Jewel | 2000 |
52 | +(2 to 3)% to Fire Resistance +(2 to 3)% to Cold Resistance |
# to Fire and Cold Resistances | Jewel, Abyss Jewel | 34 |
53 | +(4 to 5)% to Fire Resistance +(4 to 5)% to Cold Resistance |
# to Fire and Cold Resistances | Jewel, Abyss Jewel | 100 |
54 | +(2 to 3)% to Fire Resistance +(2 to 3)% to Lightning Resistance |
# to Fire and Lightning Resistances | Jewel, Abyss Jewel | 34 |
55 | +(4 to 5)% to Fire Resistance +(4 to 5)% to Lightning Resistance |
# to Fire and Lightning Resistances | Jewel, Abyss Jewel | 100 |
56 | +(2 to 3)% to Fire Resistance | # to Fire Resistance | Jewel, Abyss Jewel | 35 |
57 | +(4 to 5)% to Fire Resistance | # to Fire Resistance | Jewel, Abyss Jewel | 100 |
58 | +(3 to 4)% to Global Critical Strike Multiplier | # to Global Critical Strike Multiplier | Jewel, Abyss Jewel | 100 |
59 | +2% to Global Critical Strike Multiplier | # to Global Critical Strike Multiplier | Jewel, Abyss Jewel | 30 |
60 | +(2 to 3) to Intelligence | # to Intelligence | Jewel, Abyss Jewel | 42 |
61 | +(4 to 5) to Intelligence | # to Intelligence | Jewel, Abyss Jewel | 100 |
62 | +(2 to 3)% to Lightning Resistance | # to Lightning Resistance | Jewel, Abyss Jewel | 35 |
63 | +(4 to 5)% to Lightning Resistance | # to Lightning Resistance | Jewel, Abyss Jewel | 100 |
64 | (2 to 3)% increased Melee Damage | # to Melee Critical Strike Multiplier | Jewel | 35 |
65 | (4 to 5)% increased Melee Damage +(3 to 4)% to Global Critical Strike Multiplier |
# to Melee Critical Strike Multiplier | Jewel | 100 |
66 | +(2 to 3) to Strength | # to Strength | Jewel, Abyss Jewel | 42 |
67 | +(4 to 5) to Strength | # to Strength | Jewel, Abyss Jewel | 100 |
68 | +(2 to 3) to Strength +(2 to 3) to Dexterity |
# to Strength and Dexterity | Jewel, Abyss Jewel | 27 |
69 | +(4 to 5) to Strength +(4 to 5) to Dexterity |
# to Strength and Dexterity | Jewel, Abyss Jewel | 100 |
70 | +(2 to 3) to Strength +(2 to 3) to Intelligence |
# to Strength and Intelligence | Jewel, Abyss Jewel | 27 |
71 | +(4 to 5) to Strength +(4 to 5) to Intelligence |
# to Strength and Intelligence | Jewel, Abyss Jewel | 100 |
72 | (6 to 7)% increased Stun and Block Recovery | #% chance to Avoid interruption from Stuns while Casting | Jewel, Abyss Jewel | 55 |
73 | (8 to 10)% chance to Avoid interruption from Stuns while Casting | #% chance to Avoid interruption from Stuns while Casting | Jewel, Abyss Jewel | 100 |
74 | (1 to 2)% chance to Freeze | #% chance to Freeze Enemies on Hit | Jewel | 7 |
75 | 3% chance to Freeze | #% chance to Freeze Enemies on Hit | Jewel | 50 |
76 | 1% increased Attack and Cast Speed | #% chance to gain Onslaught when you use a Flask | Jewel, Abyss Jewel | 26 |
77 | 2% increased Attack Speed 2% increased Cast Speed |
#% chance to gain Onslaught when you use a Flask | Jewel, Abyss Jewel | 50 |
78 | (1 to 2)% chance to Ignite | #% chance to Ignite | Jewel | 7 |
79 | 3% chance to Ignite | #% chance to Ignite | Jewel | 50 |
80 | (2 to 3)% chance to Knock Enemies Back on hit | #% chance to Knock Enemies Back on hit | Jewel | 50 |
81 | (2 to 3)% increased Stun Duration on Enemies | #% chance to Knock Enemies Back on hit | Jewel | 12 |
82 | (1 to 2)% chance to Poison on Hit | #% chance to Poison on Hit | Jewel | 8 |
83 | 3% chance to Poison on Hit | #% chance to Poison on Hit | Jewel | 50 |
84 | (1 to 2)% chance to Shock | #% chance to Shock | Jewel | 7 |
85 | 3% chance to Shock | #% chance to Shock | Jewel | 50 |
86 | +(3 to 4) to maximum Energy Shield | #% faster start of Energy Shield Recharge | Jewel | 15 |
87 | 0.2% of Energy Shield Regenerated per second | #% faster start of Energy Shield Recharge | Jewel | 50 |
88 | (1 to 2)% increased Area of Effect | #% increased Area Damage | Jewel | 30 |
89 | (3 to 5)% increased Area of Effect | #% increased Area Damage | Jewel | 100 |
90 | (3 to 4)% increased Armour | #% increased Armour | Jewel | 45 |
91 | (5 to 6)% increased Armour | #% increased Armour | Jewel | 100 |
92 | 1% increased Attack Speed 1% increased Cast Speed |
#% increased Attack and Cast Speed | Jewel | 10 |
93 | 2% increased Attack Speed 2% increased Cast Speed |
#% increased Attack and Cast Speed | Jewel | 50 |
94 | 1% increased Attack Speed | #% increased Attack Speed | Jewel, Abyss Jewel | 10 |
95 | 2% increased Attack Speed | #% increased Attack Speed | Jewel, Abyss Jewel | 50 |
96 | (2 to 3)% increased Melee Damage | #% increased Attack Speed while Dual Wielding | Jewel | 16 |
97 | (4 to 5)% increased Melee Damage 2% increased Attack Speed |
#% increased Attack Speed while Dual Wielding | Jewel | 50 |
98 | (2 to 3)% increased Melee Damage | #% increased Attack Speed while holding a Shield | Jewel | 16 |
99 | (4 to 5)% increased Melee Damage 2% increased Attack Speed |
#% increased Attack Speed while holding a Shield | Jewel | 50 |
100 | (1 to 2)% increased Attack Speed with Axes | #% increased Attack Speed with Axes | Jewel | 20 |
101 | 3% increased Attack Speed with Axes | #% increased Attack Speed with Axes | Jewel | 50 |
102 | (1 to 2)% increased Attack Speed with Bows | #% increased Attack Speed with Bows | Jewel | 20 |
103 | 3% increased Attack Speed with Bows | #% increased Attack Speed with Bows | Jewel | 50 |
104 | (1 to 2)% increased Attack Speed with Claws | #% increased Attack Speed with Claws | Jewel | 20 |
105 | 3% increased Attack Speed with Claws | #% increased Attack Speed with Claws | Jewel | 50 |
106 | (1 to 2)% increased Attack Speed with Daggers | #% increased Attack Speed with Daggers | Jewel | 20 |
107 | 3% increased Attack Speed with Daggers | #% increased Attack Speed with Daggers | Jewel | 50 |
108 | (1 to 2)% increased Attack Speed with Maces | #% increased Attack Speed with Maces | Jewel | 20 |
109 | 3% increased Attack Speed with Maces | #% increased Attack Speed with Maces | Jewel | 50 |
110 | (2 to 3)% increased Melee Damage | #% increased Attack Speed with One Handed Melee Weapons | Jewel | 16 |
111 | (4 to 5)% increased Melee Damage 2% increased Attack Speed |
#% increased Attack Speed with One Handed Melee Weapons | Jewel | 50 |
112 | (1 to 2)% increased Attack Speed with Staves | #% increased Attack Speed with Staves | Jewel | 20 |
113 | 3% increased Attack Speed with Staves | #% increased Attack Speed with Staves | Jewel | 50 |
114 | (1 to 2)% increased Attack Speed with Swords | #% increased Attack Speed with Swords | Jewel | 20 |
115 | 3% increased Attack Speed with Swords | #% increased Attack Speed with Swords | Jewel | 50 |
116 | (2 to 3)% increased Melee Damage | #% increased Attack Speed with Two Handed Melee Weapons | Jewel | 16 |
117 | (4 to 5)% increased Melee Damage 2% increased Attack Speed |
#% increased Attack Speed with Two Handed Melee Weapons | Jewel | 50 |
118 | (1 to 2)% increased Attack Speed with Wands | #% increased Attack Speed with Wands | Jewel | 20 |
119 | 3% increased Attack Speed with Wands | #% increased Attack Speed with Wands | Jewel | 50 |
120 | (2 to 3)% increased Burning Damage | #% increased Burning Damage | Jewel | 50 |
121 | (4 to 5)% increased Burning Damage | #% increased Burning Damage | Jewel | 100 |
122 | 1% increased Cast Speed | #% increased Cast Speed | Jewel, Abyss Jewel | 10 |
123 | 2% increased Cast Speed | #% increased Cast Speed | Jewel, Abyss Jewel | 50 |
124 | (1 to 2)% increased Cast Speed while Dual Wielding | #% increased Cast Speed while Dual Wielding | Jewel | 11 |
125 | 3% increased Cast Speed while Dual Wielding | #% increased Cast Speed while Dual Wielding | Jewel | 50 |
126 | (1 to 2)% increased Cast Speed while holding a Shield | #% increased Cast Speed while holding a Shield | Jewel | 11 |
127 | 3% increased Cast Speed while holding a Shield | #% increased Cast Speed while holding a Shield | Jewel | 50 |
128 | (1 to 2)% increased Cast Speed while wielding a Staff | #% increased Cast Speed while wielding a Staff | Jewel | 11 |
129 | 3% increased Cast Speed while wielding a Staff | #% increased Cast Speed while wielding a Staff | Jewel | 50 |
130 | (2 to 3)% increased Cold Damage | #% increased Cast Speed with Cold Skills | Jewel | 11 |
131 | (4 to 5)% increased Cold Damage 2% increased Cast Speed |
#% increased Cast Speed with Cold Skills | Jewel | 50 |
132 | (2 to 3)% increased Fire Damage | #% increased Cast Speed with Fire Skills | Jewel | 11 |
133 | (4 to 5)% increased Fire Damage 2% increased Cast Speed |
#% increased Cast Speed with Fire Skills | Jewel | 50 |
134 | (2 to 3)% increased Lightning Damage | #% increased Cast Speed with Lightning Skills | Jewel | 11 |
135 | (4 to 5)% increased Lightning Damage 2% increased Cast Speed |
#% increased Cast Speed with Lightning Skills | Jewel | 50 |
136 | (2 to 3)% increased Chaos Damage | #% increased Chaos Damage | Jewel | 35 |
137 | (4 to 5)% increased Chaos Damage | #% increased Chaos Damage | Jewel | 100 |
138 | (2 to 3)% increased Cold Damage | #% increased Cold Damage | Jewel | 42 |
139 | (4 to 5)% increased Cold Damage | #% increased Cold Damage | Jewel | 100 |
140 | (2 to 3)% increased Spell Damage | #% increased Critical Strike Chance for Spells | Jewel | 35 |
141 | (4 to 5)% increased Spell Damage (3 to 4)% increased Global Critical Strike Chance |
#% increased Critical Strike Chance for Spells | Jewel | 100 |
142 | (2 to 3)% increased Cold Damage | #% increased Critical Strike Chance with Cold Skills | Jewel | 48 |
143 | (4 to 5)% increased Cold Damage (3 to 4)% increased Global Critical Strike Chance |
#% increased Critical Strike Chance with Cold Skills | Jewel | 100 |
144 | (2 to 3)% increased Elemental Damage | #% increased Critical Strike Chance with Elemental Skills | Jewel | 35 |
145 | (4 to 5)% increased Elemental Damage (3 to 4)% increased Global Critical Strike Chance |
#% increased Critical Strike Chance with Elemental Skills | Jewel | 100 |
146 | (2 to 3)% increased Fire Damage | #% increased Critical Strike Chance with Fire Skills | Jewel | 48 |
147 | (4 to 5)% increased Fire Damage (3 to 4)% increased Global Critical Strike Chance |
#% increased Critical Strike Chance with Fire Skills | Jewel | 100 |
148 | (2 to 3)% increased Lightning Damage | #% increased Critical Strike Chance with Lightning Skills | Jewel | 48 |
149 | (4 to 5)% increased Lightning Damage (3 to 4)% increased Global Critical Strike Chance |
#% increased Critical Strike Chance with Lightning Skills | Jewel | 100 |
150 | (2 to 3)% increased Melee Damage | #% increased Critical Strike Chance with One Handed Melee Weapons | Jewel | 48 |
151 | (4 to 5)% increased Melee Damage (3 to 4)% increased Global Critical Strike Chance |
#% increased Critical Strike Chance with One Handed Melee Weapons | Jewel | 100 |
152 | (2 to 3)% increased Melee Damage | #% increased Critical Strike Chance with Two Handed Melee Weapons | Jewel | 48 |
153 | (4 to 5)% increased Melee Damage (3 to 4)% increased Global Critical Strike Chance |
#% increased Critical Strike Chance with Two Handed Melee Weapons | Jewel | 100 |
154 | (3 to 4)% increased Damage | #% increased Damage | Jewel | 100 |
155 | 2% increased Damage | #% increased Damage | Jewel | 27 |
156 | (2 to 3)% increased Damage over Time | #% increased Damage over Time | Jewel | 32 |
157 | (4 to 5)% increased Damage over Time | #% increased Damage over Time | Jewel | 100 |
158 | (2 to 3)% increased Damage with Ailments | #% increased Damage with Ailments | Jewel, Abyss Jewel | 50 |
159 | (4 to 5)% increased Damage with Ailments | #% increased Damage with Ailments | Jewel, Abyss Jewel | 100 |
160 | (2 to 3)% increased Damage with Bleeding | #% increased Damage with Bleeding | Jewel | 50 |
161 | (4 to 5)% increased Damage with Bleeding | #% increased Damage with Bleeding | Jewel | 100 |
162 | (2 to 3)% increased Damage with Poison | #% increased Damage with Poison | Jewel | 50 |
163 | (4 to 5)% increased Damage with Poison | #% increased Damage with Poison | Jewel | 100 |
164 | +(3 to 4) to maximum Energy Shield | #% increased Energy Shield Recharge Rate | Jewel | 20 |
165 | (3 to 4)% increased Evasion Rating | #% increased Evasion Rating | Jewel | 45 |
166 | (5 to 6)% increased Evasion Rating | #% increased Evasion Rating | Jewel | 100 |
167 | (2 to 3)% increased Fire Damage | #% increased Fire Damage | Jewel | 42 |
168 | (4 to 5)% increased Fire Damage | #% increased Fire Damage | Jewel | 100 |
169 | +(21 to 35) to Accuracy Rating | #% increased Global Accuracy Rating | Jewel | 32 |
170 | +(36 to 50) to Accuracy Rating | #% increased Global Accuracy Rating | Jewel | 100 |
171 | (3 to 4)% increased Global Critical Strike Chance | #% increased Global Critical Strike Chance | Jewel, Abyss Jewel | 100 |
172 | 2% increased Global Critical Strike Chance | #% increased Global Critical Strike Chance | Jewel, Abyss Jewel | 30 |
173 | (3 to 4)% increased Armour (3 to 4)% increased Evasion Rating +(3 to 4) to maximum Energy Shield |
#% increased Global Defences | Jewel, Abyss Jewel | 16 |
174 | (5 to 6)% increased Armour (5 to 6)% increased Evasion Rating +(5 to 6) to maximum Energy Shield |
#% increased Global Defences | Jewel, Abyss Jewel | 50 |
175 | (2 to 3)% increased Global Physical Damage | #% increased Global Physical Damage | Jewel | 42 |
176 | (4 to 5)% increased Global Physical Damage | #% increased Global Physical Damage | Jewel | 100 |
177 | (2 to 3)% increased Lightning Damage | #% increased Lightning Damage | Jewel | 42 |
178 | (4 to 5)% increased Lightning Damage | #% increased Lightning Damage | Jewel | 100 |
179 | (5 to 7)% increased Mana Regeneration Rate | #% increased Mana Regeneration Rate | Jewel | 100 |
180 | +(2 to 3) to maximum Mana | #% increased Mana Regeneration Rate | Jewel | 35 |
181 | +(3 to 4) to maximum Energy Shield | #% increased maximum Energy Shield | Jewel | 22 |
182 | +(5 to 6) to maximum Energy Shield | #% increased maximum Energy Shield | Jewel | 50 |
183 | +(3 to 4) to maximum Life | #% increased maximum Life | Jewel | 17 |
184 | +(5 to 6) to maximum Life | #% increased maximum Life | Jewel | 100 |
185 | +(2 to 3) to maximum Mana | #% increased maximum Mana | Jewel | 20 |
186 | +(4 to 5) to maximum Mana | #% increased maximum Mana | Jewel | 50 |
187 | (2 to 3)% increased Melee Damage | #% increased Melee Critical Strike Chance | Jewel | 35 |
188 | (4 to 5)% increased Melee Damage (3 to 4)% increased Global Critical Strike Chance |
#% increased Melee Critical Strike Chance | Jewel | 100 |
189 | (2 to 3)% increased Melee Damage | #% increased Melee Damage | Jewel | 32 |
190 | (4 to 5)% increased Melee Damage | #% increased Melee Damage | Jewel | 100 |
191 | (2 to 3)% increased Melee Damage | #% increased Melee Physical Damage while holding a Shield | Jewel | 36 |
192 | (4 to 5)% increased Melee Damage | #% increased Melee Physical Damage while holding a Shield | Jewel | 100 |
193 | (1 to 2)% increased Mine Laying Speed | #% increased Mine Damage | Jewel | 42 |
194 | 3% increased Mine Laying Speed | #% increased Mine Damage | Jewel | 100 |
195 | (1 to 2)% increased Mine Laying Speed | #% increased Mine Laying Speed | Jewel | 20 |
196 | 3% increased Mine Laying Speed | #% increased Mine Laying Speed | Jewel | 50 |
197 | (-10 to -8) Physical Damage taken from Attacks | #% increased Physical Damage taken over time | Jewel, Abyss Jewel | -10 |
198 | (-7 to -5) Physical Damage taken from Attacks | #% increased Physical Damage taken over time | Jewel, Abyss Jewel | -4 |
199 | (3 to 4)% increased Physical Damage with Axes | #% increased Physical Damage with Axes | Jewel | 42 |
200 | (5 to 6)% increased Physical Damage with Axes | #% increased Physical Damage with Axes | Jewel | 100 |
201 | (3 to 4)% increased Physical Damage with Bows | #% increased Physical Damage with Bows | Jewel | 42 |
202 | (5 to 6)% increased Physical Damage with Bows | #% increased Physical Damage with Bows | Jewel | 100 |
203 | (3 to 4)% increased Physical Damage with Claws | #% increased Physical Damage with Claws | Jewel | 42 |
204 | (5 to 6)% increased Physical Damage with Claws | #% increased Physical Damage with Claws | Jewel | 100 |
205 | (3 to 4)% increased Physical Damage with Daggers | #% increased Physical Damage with Daggers | Jewel | 42 |
206 | (5 to 6)% increased Physical Damage with Daggers | #% increased Physical Damage with Daggers | Jewel | 100 |
207 | (3 to 4)% increased Physical Damage with Maces | #% increased Physical Damage with Maces | Jewel | 42 |
208 | (5 to 6)% increased Physical Damage with Maces | #% increased Physical Damage with Maces | Jewel | 100 |
209 | (2 to 3)% increased Melee Damage | #% increased Physical Damage with One Handed Melee Weapons | Jewel | 36 |
210 | (4 to 5)% increased Melee Damage | #% increased Physical Damage with One Handed Melee Weapons | Jewel | 100 |
211 | (3 to 4)% increased Physical Damage with Staves | #% increased Physical Damage with Staves | Jewel | 42 |
212 | (5 to 6)% increased Physical Damage with Staves | #% increased Physical Damage with Staves | Jewel | 100 |
213 | (3 to 4)% increased Physical Damage with Swords | #% increased Physical Damage with Swords | Jewel | 42 |
214 | (5 to 6)% increased Physical Damage with Swords | #% increased Physical Damage with Swords | Jewel | 100 |
215 | (2 to 3)% increased Melee Damage | #% increased Physical Damage with Two Handed Melee Weapons | Jewel | 36 |
216 | (4 to 5)% increased Melee Damage | #% increased Physical Damage with Two Handed Melee Weapons | Jewel | 100 |
217 | (3 to 4)% increased Physical Damage with Wands | #% increased Physical Damage with Wands | Jewel | 42 |
218 | (5 to 6)% increased Physical Damage with Wands | #% increased Physical Damage with Wands | Jewel | 100 |
219 | (2 to 3)% increased Melee Damage | #% increased Physical Weapon Damage while Dual Wielding | Jewel | 36 |
220 | (4 to 5)% increased Melee Damage | #% increased Physical Weapon Damage while Dual Wielding | Jewel | 100 |
221 | (1 to 2)% increased Projectile Speed | #% increased Projectile Damage | Jewel | 30 |
222 | (3 to 5)% increased Projectile Speed | #% increased Projectile Damage | Jewel | 100 |
223 | (1 to 2)% increased Projectile Speed | #% increased Projectile Speed | Jewel | 20 |
224 | (3 to 5)% increased Projectile Speed | #% increased Projectile Speed | Jewel | 50 |
225 | (1 to 2)% increased Rarity of Items found | #% increased Rarity of Items found | Jewel | 16 |
226 | (3 to 4)% increased Rarity of Items found | #% increased Rarity of Items found | Jewel | 50 |
227 | (2 to 3)% increased Spell Damage | #% increased Spell Damage | Jewel | 32 |
228 | (4 to 5)% increased Spell Damage | #% increased Spell Damage | Jewel | 100 |
229 | (3 to 4)% increased Spell Damage while Dual Wielding | #% increased Spell Damage while Dual Wielding | Jewel | 42 |
230 | (5 to 6)% increased Spell Damage while Dual Wielding | #% increased Spell Damage while Dual Wielding | Jewel | 100 |
231 | (3 to 4)% increased Spell Damage while holding a Shield | #% increased Spell Damage while holding a Shield | Jewel | 42 |
232 | (5 to 6)% increased Spell Damage while holding a Shield | #% increased Spell Damage while holding a Shield | Jewel | 100 |
233 | (3 to 4)% increased Spell Damage while wielding a Staff | #% increased Spell Damage while wielding a Staff | Jewel | 42 |
234 | (5 to 6)% increased Spell Damage while wielding a Staff | #% increased Spell Damage while wielding a Staff | Jewel | 100 |
235 | (3 to 5)% chance to Avoid being Stunned | #% increased Stun and Block Recovery | Jewel | 100 |
236 | (6 to 7)% increased Stun and Block Recovery | #% increased Stun and Block Recovery | Jewel | 28 |
237 | (2 to 3)% increased Stun Duration on Enemies | #% increased Stun Duration on Enemies | Jewel | 28 |
238 | (4 to 5)% increased Stun Duration on Enemies | #% increased Stun Duration on Enemies | Jewel | 100 |
239 | (1 to 2)% increased Totem Placement speed | #% increased Totem Damage | Jewel | 42 |
240 | 3% increased Totem Placement speed | #% increased Totem Damage | Jewel | 100 |
241 | Totems gain +(4 to 5)% to all Elemental Resistances | #% increased Totem Life | Jewel | 100 |
242 | Totems gain +3% to all Elemental Resistances | #% increased Totem Life | Jewel | 30 |
243 | (1 to 2)% increased Trap Throwing Speed | #% increased Trap Damage | Jewel | 42 |
244 | 3% increased Trap Throwing Speed | #% increased Trap Damage | Jewel | 100 |
245 | (1 to 2)% increased Trap Throwing Speed | #% increased Trap Throwing Speed | Jewel | 20 |
246 | 3% increased Trap Throwing Speed | #% increased Trap Throwing Speed | Jewel | 50 |
247 | (2 to 3)% increased Melee Damage | #% increased Weapon Critical Strike Chance while Dual Wielding | Jewel | 48 |
248 | (4 to 5)% increased Melee Damage (3 to 4)% increased Global Critical Strike Chance |
#% increased Weapon Critical Strike Chance while Dual Wielding | Jewel | 100 |
249 | +(3 to 4) to maximum Life | #% of Attack Damage Leeched as Life | Jewel, Abyss Jewel | 80 |
250 | 0.2% of Attack Damage Leeched as Life | #% of Attack Damage Leeched as Life | Jewel, Abyss Jewel | 150 |
251 | (5 to 7)% increased Mana Regeneration Rate | #% of Damage taken gained as Mana over 4 seconds when Hit | Jewel, Abyss Jewel | 20 |
252 | +(2 to 3) to maximum Mana | #% of Damage taken gained as Mana over 4 seconds when Hit | Jewel, Abyss Jewel | 7 |
253 | +(3 to 4) to maximum Energy Shield | #% of Energy Shield Regenerated per second if you’ve Hit an Enemy Recently | Jewel, Abyss Jewel | 48 |
254 | +(5 to 6) to maximum Energy Shield | #% of Energy Shield Regenerated per second if you’ve Hit an Enemy Recently | Jewel, Abyss Jewel | 100 |
255 | +(3 to 4) to maximum Life | #% of Life Regenerated per second | Jewel, Abyss Jewel | 48 |
256 | 0.2% of Life Regenerated per second | #% of Life Regenerated per second | Jewel, Abyss Jewel | 100 |
257 | +(3 to 4) to maximum Life | #% of Physical Attack Damage Leeched as Life | Jewel | 100 |
258 | 0.2% of Spell Damage Leeched as Energy Shield | #% of Physical Attack Damage Leeched as Life | Jewel | 50 |
259 | +(2 to 3) to maximum Mana | #% of Physical Attack Damage Leeched as Mana | Jewel | 100 |
260 | 0.1% of Physical Attack Damage Leeched as Mana | #% of Physical Attack Damage Leeched as Mana | Jewel | 500 |
261 | 0.2% of Physical Attack Damage Leeched as Life | #% of Physical Attack Damage Leeched as Mana | Jewel | 500 |
262 | +(2 to 3) to maximum Mana | #% reduced Mana Cost of Skills | Jewel | 11 |
263 | 2% reduced Mana Cost of Skills | #% reduced Mana Cost of Skills | Jewel | 50 |
264 | (2 to 3)% increased Cold Damage | +#% to Cold Damage over Time Multiplier | Jewel | 8 |
265 | (4 to 5)% increased Cold Damage | +#% to Cold Damage over Time Multiplier | Jewel | 25 |
266 | (2 to 3)% increased Chaos Damage | +#% to Non-Ailment Chaos Damage over Time Multiplier | Jewel | 8 |
267 | (4 to 5)% increased Chaos Damage | +#% to Non-Ailment Chaos Damage over Time Multiplier | Jewel | 25 |
268 | Attacks have (1 to 2)% chance to cause Bleeding | Attacks have #% chance to cause Bleeding | Jewel | 8 |
269 | Attacks have 3% chance to cause Bleeding | Attacks have #% chance to cause Bleeding | Jewel | 50 |
270 | (2 to 3)% increased Cold Damage | Damage Penetrates #% Cold Resistance | Jewel, Abyss Jewel | 2 |
271 | (4 to 5)% increased Cold Damage | Damage Penetrates #% Cold Resistance | Jewel, Abyss Jewel | 5 |
272 | (2 to 3)% increased Elemental Damage | Damage Penetrates #% Elemental Resistances | Jewel, Abyss Jewel | 2 |
273 | (4 to 5)% increased Elemental Damage | Damage Penetrates #% Elemental Resistances | Jewel, Abyss Jewel | 5 |
274 | (2 to 3)% increased Fire Damage | Damage Penetrates #% Fire Resistance | Jewel, Abyss Jewel | 2 |
275 | (4 to 5)% increased Fire Damage | Damage Penetrates #% Fire Resistance | Jewel, Abyss Jewel | 5 |
276 | (2 to 3)% increased Lightning Damage | Damage Penetrates #% Lightning Resistance | Jewel, Abyss Jewel | 2 |
277 | (4 to 5)% increased Lightning Damage | Damage Penetrates #% Lightning Resistance | Jewel, Abyss Jewel | 5 |
278 | Minions deal (2 to 3)% increased Damage | Minions deal #% increased Damage | Jewel | 42 |
279 | Minions deal (4 to 5)% increased Damage | Minions deal #% increased Damage | Jewel | 100 |
280 | Minions have (2 to 3)% increased maximum Life | Minions have # Chance to Block Attack Damage | Jewel | 8 |
281 | Minions have (4 to 5)% increased maximum Life | Minions have # Chance to Block Attack Damage | Jewel | 50 |
282 | Minions have +(4 to 5)% to all Elemental Resistances | Minions have # to all Elemental Resistances | Jewel, Abyss Jewel | 100 |
283 | Minions have +3% to all Elemental Resistances | Minions have # to all Elemental Resistances | Jewel, Abyss Jewel | 25 |
284 | Minions have (1 to 2)% increased Attack Speed | Minions have #% increased Attack Speed | Jewel, Abyss Jewel | 15 |
285 | Minions have 3% increased Attack Speed | Minions have #% increased Attack Speed | Jewel, Abyss Jewel | 50 |
286 | Minions have (1 to 2)% increased Cast Speed | Minions have #% increased Cast Speed | Jewel, Abyss Jewel | 15 |
287 | Minions have 3% increased Cast Speed | Minions have #% increased Cast Speed | Jewel, Abyss Jewel | 50 |
288 | Minions have (2 to 3)% increased maximum Life | Minions have #% increased maximum Life | Jewel | 30 |
289 | Minions have (4 to 5)% increased maximum Life | Minions have #% increased maximum Life | Jewel | 100 |
290 | Totems gain +(4 to 5)% to all Elemental Resistances | Totems gain # to all Elemental Resistances | Jewel | 100 |
291 | Totems gain +3% to all Elemental Resistances | Totems gain # to all Elemental Resistances | Jewel | 25 |