PoE Synthesis Gloves

PoE Synthesis Implicit Abyss Jewel Amulet Belt Body Armour Boots Bow Claw Dagger
Gloves Helmet Jewel One Hand Axe One Hand Mace One Hand Sword Quiver Ring Sceptre
Shield Staff Thrusting One Hand Sword Two Hand Axe Two Hand Mace Two Hand Sword Wand

PoE Synthesis Gloves

# Synthesised Implicit Required Affix Stat Item Class Max
1 +(4 to 5) Life gained for each Enemy hit by your Attacks # Life gained for each Enemy hit by your Attacks Gloves 4
2 +(6 to 8) Life gained for each Enemy hit by your Attacks # Life gained for each Enemy hit by your Attacks Gloves 6
3 +(12 to 15) Life gained on Kill # Life gained on Kill Gloves, Quivers, Rings, Amulets, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 35
4 +(12 to 15) Life gained on Kill
Recover (1 to 2)% of Maximum Life on Kill
# Life gained on Kill Gloves, Quivers, Rings, Amulets, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
5 +(6 to 8) Life gained on Kill # Life gained on Kill Gloves, Quivers, Rings, Amulets, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 15
6 +(9 to 11) Life gained on Kill # Life gained on Kill Gloves, Quivers, Rings, Amulets, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 25
7 (11.7 to 18.3) Life Regenerated per second # Life Regenerated per second Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings 2500
8 (18.4 to 26.7) Life Regenerated per second # Life Regenerated per second Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings 3000
9 (26.7 to 40) Life Regenerated per second
(0.6 to 0.7)% of Life Regenerated per second
# Life Regenerated per second Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings 3250
10 (26.7 to 40) Life Regenerated per second
(0.8 to 0.93)% of Life Regenerated per second
# Life Regenerated per second Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings 3500
11 (26.7 to 40) Life Regenerated per second
1% of Life Regenerated per second
# Life Regenerated per second Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings 5000
12 (5 to 7) Life Regenerated per second # Life Regenerated per second Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings 1000
13 (7 to 11.7) Life Regenerated per second # Life Regenerated per second Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings 1750
14 +2 Mana gained for each Enemy hit by your Attacks # Mana gained for each Enemy hit by your Attacks Gloves 5
15 +3 Mana gained for each Enemy hit by your Attacks # Mana gained for each Enemy hit by your Attacks Gloves 10
16 +4 Mana gained for each Enemy hit by your Attacks # Mana gained for each Enemy hit by your Attacks Gloves 50
17 +3 Mana gained on Kill # Mana gained on Kill Gloves, Quivers, Rings, Amulets, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 5
18 +4 Mana gained on Kill # Mana gained on Kill Gloves, Quivers, Rings, Amulets, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 10
19 +5 Mana gained on Kill # Mana gained on Kill Gloves, Quivers, Rings, Amulets, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 15
20 +5 Mana gained on Kill
Recover (1 to 2)% of Maximum Mana on Kill
# Mana gained on Kill Gloves, Quivers, Rings, Amulets, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 50
21 (10 to 11)% increased Global Accuracy Rating # to Accuracy Rating Gloves, Helmets, Quivers, Rings, Amulets, Shields 250
22 (12 to 13)% increased Global Accuracy Rating # to Accuracy Rating Gloves, Helmets, Quivers, Rings, Amulets, Shields 500
23 (14 to 15)% increased Global Accuracy Rating # to Accuracy Rating Gloves, Helmets, Quivers, Rings, Amulets, Shields 750
24 (16 to 17)% increased Global Accuracy Rating # to Accuracy Rating Gloves, Helmets, Quivers, Rings, Amulets, Shields 1000
25 (18 to 20)% increased Global Accuracy Rating # to Accuracy Rating Gloves, Helmets, Rings, Amulets 1400
26 (18 to 20)% increased Global Accuracy Rating
+(150 to 250) to Accuracy Rating
# to Accuracy Rating Gloves, Helmets, Rings, Amulets 2000
27 +(12 to 14) to Strength
+(12 to 14) to Dexterity
+(12 to 14) to Intelligence
# to all Attributes Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 50
28 +(6 to 8) to Strength
+(6 to 8) to Dexterity
+(6 to 8) to Intelligence
# to all Attributes Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 15
29 +(9 to 11) to Strength
+(9 to 11) to Dexterity
+(9 to 11) to Intelligence
# to all Attributes Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 30
30 +(15 to 20) to Armour # to Armour Boots, Helmets, Gloves 40
31 +(21 to 30) to Armour # to Armour Boots, Helmets, Gloves 80
32 +(31 to 40) to Armour # to Armour Boots, Helmets, Gloves 110
33 +(41 to 55) to Armour # to Armour Boots, Helmets, Gloves 150
34 +(56 to 70) to Armour # to Armour Boots, Helmets, Gloves 200
35 +(56 to 70) to Armour
2% additional Physical Damage Reduction
# to Armour Boots, Helmets, Gloves 250
36 +(56 to 70) to Armour
3% additional Physical Damage Reduction
# to Armour Boots, Helmets, Gloves 1000
37 +(5 to 6)% to Chaos Resistance # to Chaos Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 35
38 +(7 to 8)% to Chaos Resistance # to Chaos Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 70
39 +(9 to 10)% to Chaos Resistance # to Chaos Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers 100
40 +(9 to 10)% to Chaos Resistance
+1% to maximum Chaos Resistance
# to Chaos Resistance Boots, Helmets, Gloves, Quivers 120
41 +(9 to 10)% to Cold Resistance
+(7 to 8)% to Chaos Resistance
# to Cold and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
42 +8% to Cold Resistance
+(5 to 6)% to Chaos Resistance
# to Cold and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 35
43 +(11 to 12)% to Cold Resistance
+(11 to 12)% to Lightning Resistance
# to Cold and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
44 +(9 to 10)% to Cold Resistance
+(9 to 10)% to Lightning Resistance
# to Cold and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
45 +8% to Cold Resistance
+8% to Lightning Resistance
# to Cold and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
46 +(11 to 12)% to Cold Resistance # to Cold Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
47 +(13 to 14)% to Cold Resistance # to Cold Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 125
48 +(15 to 16)% to Cold Resistance # to Cold Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers 140
49 +(15 to 16)% to Cold Resistance
+1% to maximum Cold Resistance
# to Cold Resistance Boots, Helmets, Gloves, Quivers 150
50 +(9 to 10)% to Cold Resistance # to Cold Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 75
51 +8% to Cold Resistance # to Cold Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 50
52 +(12 to 14) to Dexterity # to Dexterity Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
53 +(15 to 17) to Dexterity # to Dexterity Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 130
54 +(18 to 20) to Dexterity # to Dexterity Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 160
55 +(18 to 20) to Dexterity
+1 to Maximum Frenzy Charges
# to Dexterity Gloves 200
56 +(6 to 8) to Dexterity # to Dexterity Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
57 +(9 to 11) to Dexterity # to Dexterity Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 70
58 +(12 to 14) to Dexterity
+(12 to 14) to Intelligence
# to Dexterity and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
59 +(6 to 8) to Dexterity
+(6 to 8) to Intelligence
# to Dexterity and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
60 +(9 to 11) to Dexterity
+(9 to 11) to Intelligence
# to Dexterity and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 45
61 +(15 to 20) to Evasion Rating # to Evasion Rating Boots, Helmets, Gloves 35
62 +(21 to 30) to Evasion Rating # to Evasion Rating Boots, Helmets, Gloves 75
63 +(31 to 40) to Evasion Rating # to Evasion Rating Boots, Helmets, Gloves 105
64 +(41 to 55) to Evasion Rating # to Evasion Rating Boots, Helmets, Gloves 145
65 +(56 to 70) to Evasion Rating # to Evasion Rating Boots, Helmets, Gloves 195
66 +(56 to 70) to Evasion Rating
+2% chance to Evade Attacks
# to Evasion Rating Boots, Helmets, Gloves 245
67 +(56 to 70) to Evasion Rating
+3% chance to Evade Attacks
# to Evasion Rating Boots, Helmets, Gloves 1000
68 +(9 to 10)% to Fire Resistance
+(7 to 8)% to Chaos Resistance
# to Fire and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
69 +8% to Fire Resistance
+(5 to 6)% to Chaos Resistance
# to Fire and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 35
70 +(11 to 12)% to Fire Resistance
+(11 to 12)% to Cold Resistance
# to Fire and Cold Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
71 +(9 to 10)% to Fire Resistance
+(9 to 10)% to Cold Resistance
# to Fire and Cold Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
72 +8% to Fire Resistance
+8% to Cold Resistance
# to Fire and Cold Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
73 +(11 to 12)% to Fire Resistance
+(11 to 12)% to Lightning Resistance
# to Fire and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
74 +(9 to 10)% to Fire Resistance
+(9 to 10)% to Lightning Resistance
# to Fire and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
75 +8% to Fire Resistance
+8% to Lightning Resistance
# to Fire and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
76 +(11 to 12)% to Fire Resistance # to Fire Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
77 +(13 to 14)% to Fire Resistance # to Fire Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 125
78 +(15 to 16)% to Fire Resistance # to Fire Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers 140
79 +(15 to 16)% to Fire Resistance
+1% to maximum Fire Resistance
# to Fire Resistance Boots, Helmets, Gloves, Quivers 150
80 +(9 to 10)% to Fire Resistance # to Fire Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 75
81 +8% to Fire Resistance # to Fire Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 50
82 +(12 to 14) to Intelligence # to Intelligence Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
83 +(15 to 17) to Intelligence # to Intelligence Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 130
84 +(18 to 20) to Intelligence # to Intelligence Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 160
85 +(18 to 20) to Intelligence
5% increased Intelligence
# to Intelligence Boots, Gloves, Quivers 200
86 +(6 to 8) to Intelligence # to Intelligence Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
87 +(9 to 11) to Intelligence # to Intelligence Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 70
88 +(2 to 3)% to Quality of Socketed AoE Gems # to Level of Socketed AoE Gems Gloves, Helmets 2
89 +(4 to 6)% to Quality of Socketed AoE Gems # to Level of Socketed AoE Gems Gloves, Helmets 5
90 +(2 to 3)% to Quality of Socketed Dexterity Gems # to Level of Socketed Dexterity Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 1
91 +(4 to 6)% to Quality of Socketed Dexterity Gems # to Level of Socketed Dexterity Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 2
92 +1 to Level of Socketed Dexterity Gems # to Level of Socketed Dexterity Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 5
93 +(2 to 3)% to Quality of Socketed Intelligence Gems # to Level of Socketed Intelligence Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 1
94 +(4 to 6)% to Quality of Socketed Intelligence Gems # to Level of Socketed Intelligence Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 2
95 +1 to Level of Socketed Intelligence Gems # to Level of Socketed Intelligence Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 5
96 +(2 to 3)% to Quality of Socketed Melee Gems # to Level of Socketed Melee Gems Gloves, Helmets 2
97 +(4 to 6)% to Quality of Socketed Melee Gems # to Level of Socketed Melee Gems Gloves, Helmets 5
98 +(2 to 3)% to Quality of Socketed Projectile Gems # to Level of Socketed Projectile Gems Gloves, Helmets 2
99 +(4 to 6)% to Quality of Socketed Projectile Gems # to Level of Socketed Projectile Gems Gloves, Helmets 5
100 +(2 to 3)% to Quality of Socketed Strength Gems # to Level of Socketed Strength Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 1
101 +(4 to 6)% to Quality of Socketed Strength Gems # to Level of Socketed Strength Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 2
102 +1 to Level of Socketed Strength Gems # to Level of Socketed Strength Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 5
103 +(9 to 10)% to Lightning Resistance
+(7 to 8)% to Chaos Resistance
# to Lightning and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
104 +8% to Lightning Resistance
+(5 to 6)% to Chaos Resistance
# to Lightning and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 35
105 +(11 to 12)% to Lightning Resistance # to Lightning Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
106 +(13 to 14)% to Lightning Resistance # to Lightning Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 125
107 +(15 to 16)% to Lightning Resistance # to Lightning Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers 140
108 +(15 to 16)% to Lightning Resistance
+1% to maximum Lightning Resistance
# to Lightning Resistance Boots, Helmets, Gloves, Quivers 150
109 +(9 to 10)% to Lightning Resistance # to Lightning Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 75
110 +8% to Lightning Resistance # to Lightning Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 50
111 +(11 to 14) to maximum Energy Shield # to maximum Energy Shield Boots, Helmets, Gloves 75
112 +(15 to 18) to maximum Energy Shield # to maximum Energy Shield Boots, Helmets, Gloves 100
113 +(19 to 23) to maximum Energy Shield # to maximum Energy Shield Boots, Helmets, Gloves 125
114 +(24 to 30) to maximum Energy Shield # to maximum Energy Shield Boots, Helmets, Gloves 150
115 +(24 to 30) to maximum Energy Shield
(0.6 to 0.7)% of Energy Shield Regenerated per second
# to maximum Energy Shield Boots, Helmets, Gloves 175
116 +(24 to 30) to maximum Energy Shield
(0.8 to 0.9)% of Energy Shield Regenerated per second
# to maximum Energy Shield Boots, Helmets, Gloves 500
117 +(8 to 10) to maximum Energy Shield # to maximum Energy Shield Boots, Helmets, Gloves 50
118 (5 to 6)% increased maximum Life # to maximum Life Boots, Helmets, Gloves, Shields 1000
119 +(11 to 14) to maximum Life # to maximum Life Boots, Helmets, Gloves, Body Armours, Shields 175
120 +(15 to 19) to maximum Life # to maximum Life Boots, Helmets, Gloves, Body Armours, Shields 250
121 +(20 to 24) to maximum Life # to maximum Life Boots, Helmets, Gloves, Body Armours, Shields 325
122 +(25 to 30) to maximum Life
4% increased maximum Life
# to maximum Life Boots, Helmets, Gloves, Body Armours, Shields 400
123 +(8 to 10) to maximum Life # to maximum Life Boots, Helmets, Gloves, Body Armours, Shields 100
124 (7 to 8)% increased maximum Mana # to maximum Mana Boots, Helmets, Gloves 335
125 (9 to 10)% increased maximum Mana # to maximum Mana Boots, Helmets, Gloves 500
126 +(11 to 14) to maximum Mana # to maximum Mana Boots, Helmets, Gloves, Sceptres, Daggers, Wands, Staves 125
127 +(15 to 19) to maximum Mana # to maximum Mana Boots, Helmets, Gloves, Sceptres, Daggers, Wands, Staves 175
128 +(20 to 24) to maximum Mana # to maximum Mana Boots, Helmets, Gloves, Sceptres, Daggers, Wands, Staves 230
129 +(25 to 30) to maximum Mana
6% increased maximum Mana
# to maximum Mana Boots, Helmets, Gloves 280
130 +(8 to 10) to maximum Mana # to maximum Mana Boots, Helmets, Gloves, Sceptres, Daggers, Wands, Staves 70
131 0.4% of Physical Attack Damage Leeched as Life # to Minimum Endurance Charges Gloves, Amulets 100
132 +(12 to 14) to Strength # to Strength Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
133 +(15 to 17) to Strength # to Strength Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 130
134 +(18 to 20) to Strength # to Strength Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 160
135 +(18 to 20) to Strength
5% increased Strength
# to Strength Helmets, Gloves, Quivers 200
136 +(6 to 8) to Strength # to Strength Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
137 +(9 to 11) to Strength # to Strength Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 70
138 +(12 to 14) to Strength
+(12 to 14) to Dexterity
# to Strength and Dexterity Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
139 +(6 to 8) to Strength
+(6 to 8) to Dexterity
# to Strength and Dexterity Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
140 +(9 to 11) to Strength
+(9 to 11) to Dexterity
# to Strength and Dexterity Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 45
141 +(12 to 14) to Strength
+(12 to 14) to Intelligence
# to Strength and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
142 +(6 to 8) to Strength
+(6 to 8) to Intelligence
# to Strength and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
143 +(9 to 11) to Strength
+(9 to 11) to Intelligence
# to Strength and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 45
144 (-15 to -11) Physical Damage taken from Attacks #% additional Physical Damage Reduction while Focussed Gloves, Helmets 30
145 (-20 to -16) Physical Damage taken from Attacks #% additional Physical Damage Reduction while Focussed Gloves, Helmets 50
146 (10 to 11)% chance to Avoid being Stunned #% chance to Avoid being Stunned Gloves, Helmets 40
147 (12 to 13)% chance to Avoid being Stunned #% chance to Avoid being Stunned Gloves, Helmets 80
148 (14 to 15)% chance to Avoid being Stunned #% chance to Avoid being Stunned Gloves, Helmets 200
149 (15 to 20)% reduced Elemental Ailment Duration on you #% chance to Avoid Elemental Ailments Shields, Gloves, Helmets, Body Armours 30
150 (21 to 35)% reduced Elemental Ailment Duration on you #% chance to Avoid Elemental Ailments Shields, Gloves, Helmets, Body Armours 60
151 (36 to 50)% reduced Elemental Ailment Duration on you
(16 to 25)% chance to Avoid Elemental Ailments
#% chance to Avoid Elemental Ailments Shields, Gloves, Helmets, Body Armours 200
152 (15 to 18)% increased Armour #% increased Armour Boots, Helmets, Gloves, Body Armours, Shields 100
153 (19 to 22)% increased Armour #% increased Armour Boots, Helmets, Gloves, Body Armours, Shields 175
154 (23 to 26)% increased Armour #% increased Armour Boots, Helmets, Gloves, Body Armours, Shields 250
155 (27 to 30)% increased Armour #% increased Armour Boots, Helmets, Gloves, Body Armours, Shields 325
156 (30 to 35)% increased Armour #% increased Armour Boots, Helmets, Gloves, Body Armours, Shields 400
157 (4 to 5)% Chance to Block Attack Damage
2% Chance to Block Spell Damage
#% increased Armour Gloves 1000
158 (15 to 18)% increased Armour
(15 to 16)% increased Energy Shield
#% increased Armour and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 100
159 (19 to 22)% increased Armour
(17 to 18)% increased Energy Shield
#% increased Armour and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 175
160 (23 to 26)% increased Armour
(19 to 20)% increased Energy Shield
#% increased Armour and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 250
161 (27 to 30)% increased Armour
(21 to 22)% increased Energy Shield
#% increased Armour and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 325
162 (30 to 35)% increased Armour
(23 to 25)% increased Energy Shield
#% increased Armour and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 400
163 (4 to 5)% Chance to Block Attack Damage
2% Chance to Block Spell Damage
Vitality has 10% reduced Mana Reservation
Determination has 10% reduced Mana Reservation
Grace has 10% reduced Mana Reservation
Discipline has 10% reduced Mana Reservation
Purity of Fire has 10% reduced Mana Reservation
Purity of Ice has 10% reduced Mana Reservation
Purity of Lightning has 10% reduced Mana Reservation
#% increased Armour and Energy Shield Gloves 1000
164 (15 to 18)% increased Armour
(15 to 18)% increased Evasion Rating
#% increased Armour and Evasion Boots, Helmets, Gloves, Body Armours, Shields 100
165 (19 to 22)% increased Armour
(19 to 22)% increased Evasion Rating
#% increased Armour and Evasion Boots, Helmets, Gloves, Body Armours, Shields 175
166 (23 to 26)% increased Armour
(23 to 26)% increased Evasion Rating
#% increased Armour and Evasion Boots, Helmets, Gloves, Body Armours, Shields 250
167 (27 to 30)% increased Armour
(27 to 30)% increased Evasion Rating
#% increased Armour and Evasion Boots, Helmets, Gloves, Body Armours, Shields 325
168 (30 to 35)% increased Armour
(30 to 35)% increased Evasion Rating
#% increased Armour and Evasion Boots, Helmets, Gloves, Body Armours, Shields 400
169 (4 to 5)% Chance to Block Attack Damage
2% Chance to Block Spell Damage
2% chance to Dodge Attack Hits
2% chance to Dodge Spell Hits
#% increased Armour and Evasion Gloves 1000
170 (15 to 18)% increased Armour
(15 to 18)% increased Evasion Rating
(15 to 16)% increased Energy Shield
#% increased Armour, Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 100
171 (19 to 22)% increased Armour
(19 to 22)% increased Evasion Rating
(17 to 18)% increased Energy Shield
#% increased Armour, Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 175
172 (23 to 26)% increased Armour
(23 to 26)% increased Evasion Rating
(19 to 20)% increased Energy Shield
#% increased Armour, Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 250
173 (27 to 30)% increased Armour
(27 to 30)% increased Evasion Rating
(21 to 22)% increased Energy Shield
#% increased Armour, Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 325
174 (30 to 35)% increased Armour
(30 to 35)% increased Evasion Rating
(23 to 25)% increased Energy Shield
#% increased Armour, Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 400
175 (4 to 5)% Chance to Block Attack Damage
2% Chance to Block Spell Damage
2% chance to Dodge Attack Hits
2% chance to Dodge Spell Hits
Vitality has 10% reduced Mana Reservation
Determination has 10% reduced Mana Reservation
Grace has 10% reduced Mana Reservation
Discipline has 10% reduced Mana Reservation
Purity of Fire has 10% reduced Mana Reservation
Purity of Ice has 10% reduced Mana Reservation
Purity of Lightning has 10% reduced Mana Reservation
#% increased Armour, Evasion and Energy Shield Gloves 1000
176 3% increased Attack and Cast Speed #% increased Attack and Cast Speed if you’ve Hit an Enemy Recently Gloves 11
177 4% increased Attack and Cast Speed #% increased Attack and Cast Speed if you’ve Hit an Enemy Recently Gloves 22
178 5% increased Attack and Cast Speed #% increased Attack and Cast Speed if you’ve Hit an Enemy Recently Gloves 50
179 3% increased Attack and Cast Speed #% increased Attack and Cast Speed while Focussed Gloves 90
180 4% increased Attack and Cast Speed #% increased Attack and Cast Speed while Focussed Gloves 200
181 3% increased Attack Speed #% increased Attack Speed Gloves, Quivers 30
182 4% increased Attack Speed #% increased Attack Speed Gloves 45
183 5% increased Attack Speed #% increased Attack Speed Gloves, Quivers 100
184 (5 to 10)% chance to gain a Frenzy Charge on Kill #% increased Attribute Requirements Gloves, One Hand Axes, One Hand Swords, Thrusting One Hand Swords, Claws, Daggers -100
185 +(10 to 12) to all Attributes #% increased Attribute Requirements Boots, Helmets, Gloves, Body Armours, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces -85
186 +(6 to 7) to all Attributes #% increased Attribute Requirements Boots, Helmets, Gloves, Body Armours, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces -60
187 +(8 to 9) to all Attributes #% increased Attribute Requirements Boots, Helmets, Gloves, Body Armours, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces -70
188 (2 to 3)% increased Brand Attachment range #% increased Brand Attachment range Gloves, Amulets 30
189 (4 to 5)% increased Brand Attachment range #% increased Brand Attachment range Gloves, Amulets 100
190 (10 to 12)% increased Damage during any Flask Effect #% increased Damage during any Flask Effect Gloves 70
191 (13 to 15)% increased Damage during any Flask Effect #% increased Damage during any Flask Effect Gloves 150
192 (10 to 12)% increased Damage while Leeching #% increased Damage while Leeching Gloves, Amulets 100
193 (13 to 15)% increased Damage while Leeching #% increased Damage while Leeching Gloves, Amulets 200
194 (11 to 12)% increased Elemental Damage #% increased Elemental Damage if you’ve dealt a Critical Strike Recently Gloves, Quivers 30
195 (13 to 14)% increased Elemental Damage #% increased Elemental Damage if you’ve dealt a Critical Strike Recently Gloves, Quivers 60
196 (15 to 16)% increased Elemental Damage #% increased Elemental Damage if you’ve dealt a Critical Strike Recently Gloves, Quivers 100
197 (15 to 16)% increased Energy Shield #% increased Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 100
198 (17 to 18)% increased Energy Shield #% increased Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 175
199 (19 to 20)% increased Energy Shield #% increased Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 250
200 (21 to 22)% increased Energy Shield #% increased Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 325
201 (23 to 25)% increased Energy Shield #% increased Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 400
202 Vitality has 10% reduced Mana Reservation
Determination has 10% reduced Mana Reservation
Grace has 10% reduced Mana Reservation
Discipline has 10% reduced Mana Reservation
Purity of Fire has 10% reduced Mana Reservation
Purity of Ice has 10% reduced Mana Reservation
Purity of Lightning has 10% reduced Mana Reservation
#% increased Energy Shield Boots, Gloves 1000
203 0.3% of Physical Attack Damage Leeched as Life #% increased Energy Shield Recharge Rate Gloves, Amulets 70
204 (15 to 18)% increased Evasion Rating
(15 to 16)% increased Energy Shield
#% increased Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 100
205 (19 to 22)% increased Evasion Rating
(17 to 18)% increased Energy Shield
#% increased Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 175
206 (23 to 26)% increased Evasion Rating
(19 to 20)% increased Energy Shield
#% increased Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 250
207 (27 to 30)% increased Evasion Rating
(21 to 22)% increased Energy Shield
#% increased Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 325
208 (30 to 35)% increased Evasion Rating
(23 to 25)% increased Energy Shield
#% increased Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 400
209 2% chance to Dodge Attack Hits
2% chance to Dodge Spell Hits
Vitality has 10% reduced Mana Reservation
Determination has 10% reduced Mana Reservation
Grace has 10% reduced Mana Reservation
Discipline has 10% reduced Mana Reservation
Purity of Fire has 10% reduced Mana Reservation
Purity of Ice has 10% reduced Mana Reservation
Purity of Lightning has 10% reduced Mana Reservation
#% increased Evasion and Energy Shield Gloves 1000
210 (15 to 18)% increased Evasion Rating #% increased Evasion Rating Boots, Helmets, Gloves, Body Armours, Shields 100
211 (19 to 22)% increased Evasion Rating #% increased Evasion Rating Boots, Helmets, Gloves, Body Armours, Shields 175
212 (23 to 26)% increased Evasion Rating #% increased Evasion Rating Boots, Helmets, Gloves, Body Armours, Shields 250
213 (27 to 30)% increased Evasion Rating #% increased Evasion Rating Boots, Helmets, Gloves, Body Armours, Shields 325
214 (30 to 35)% increased Evasion Rating #% increased Evasion Rating Boots, Helmets, Gloves, Body Armours, Shields 400
215 2% chance to Dodge Attack Hits
2% chance to Dodge Spell Hits
#% increased Evasion Rating Helmets, Gloves 1000
216 (14 to 15)% increased Global Critical Strike Chance #% increased Global Critical Strike Chance Gloves, Rings 30
217 (16 to 17)% increased Global Critical Strike Chance #% increased Global Critical Strike Chance Gloves, Rings 60
218 (18 to 20)% increased Global Critical Strike Chance #% increased Global Critical Strike Chance Gloves, Rings 100
219 (1 to 3)% increased Quantity of Items found #% increased Rarity of Items found Boots, Gloves, Helmets 200
220 (10 to 11)% increased Rarity of Items found #% increased Rarity of Items found Boots, Gloves, Helmets, Amulets 30
221 (12 to 13)% increased Rarity of Items found #% increased Rarity of Items found Boots, Gloves, Helmets, Amulets 60
222 (14 to 15)% increased Rarity of Items found #% increased Rarity of Items found Boots, Gloves, Helmets, Amulets 90
223 (16 to 17)% increased Rarity of Items found #% increased Rarity of Items found Boots, Gloves, Helmets, Amulets 120
224 (18 to 20)% increased Rarity of Items found #% increased Rarity of Items found Boots, Gloves, Helmets, Amulets 145
225 (10 to 12)% increased Stun and Block Recovery #% increased Stun and Block Recovery Boots, Helmets, Gloves, Body Armours, Shields 30
226 (13 to 15)% increased Stun and Block Recovery #% increased Stun and Block Recovery Boots, Helmets, Gloves, Body Armours, Shields 60
227 (14 to 15)% chance to Avoid being Stunned #% increased Stun and Block Recovery Helmets, Gloves, Body Armours 160
228 (16 to 18)% increased Stun and Block Recovery #% increased Stun and Block Recovery Boots, Helmets, Gloves, Body Armours, Shields 90
229 (19 to 21)% increased Stun and Block Recovery #% increased Stun and Block Recovery Boots, Helmets, Gloves, Body Armours, Shields 110
230 (22 to 25)% increased Stun and Block Recovery #% increased Stun and Block Recovery Boots, Helmets, Gloves, Body Armours, Shields 130
231 (21 to 30)% increased Vaal Skill Critical Strike Chance #% increased Vaal Skill Critical Strike Chance Gloves, Quivers 170
232 (31 to 40)% increased Vaal Skill Critical Strike Chance #% increased Vaal Skill Critical Strike Chance Gloves, Quivers 340
233 (5 to 7)% increased Attack and Cast Speed if Corrupted #% increased Vaal Skill Critical Strike Chance Gloves 500
234 (11.7 to 18.3) Life Regenerated per second #% of Life Regenerated per second Boots, Gloves, Helmets, Body Armours, Shields, Quivers, Amulets 70
235 (18.4 to 26.7) Life Regenerated per second #% of Life Regenerated per second Boots, Gloves, Helmets, Body Armours, Shields, Quivers, Amulets 140
236 (26.7 to 40) Life Regenerated per second
(0.6 to 0.7)% of Life Regenerated per second
#% of Life Regenerated per second Boots, Gloves, Helmets, Body Armours, Shields, Quivers, Amulets 300
237 0.2% of Physical Attack Damage Leeched as Mana #% of Physical Attack Damage Leeched as Life Gloves, Amulets 70
238 0.3% of Physical Attack Damage Leeched as Mana #% of Physical Attack Damage Leeched as Life Gloves, Amulets 100
239 0.4% of Physical Attack Damage Leeched as Life
10% increased Maximum total Recovery per second from Life Leech
#% of Physical Attack Damage Leeched as Life Gloves, Amulets 400
240 0.1% of Physical Attack Damage Leeched as Mana #% of Physical Attack Damage Leeched as Mana Gloves, Amulets 40
241 0.2% of Physical Attack Damage Leeched as Life #% of Physical Attack Damage Leeched as Mana Gloves, Amulets 40
242 (11 to 12)% increased Cold Damage
(7 to 10)% of Physical Damage Converted to Cold Damage
#% of Physical Damage Converted to Cold Damage Gloves 100
243 (9 to 10)% increased Cold Damage #% of Physical Damage Converted to Cold Damage Gloves 72
244 8% increased Cold Damage #% of Physical Damage Converted to Cold Damage Gloves 35
245 (11 to 12)% increased Fire Damage
(7 to 10)% of Physical Damage Converted to Fire Damage
#% of Physical Damage Converted to Fire Damage Gloves 100
246 (9 to 10)% increased Fire Damage #% of Physical Damage Converted to Fire Damage Gloves 72
247 8% increased Fire Damage #% of Physical Damage Converted to Fire Damage Gloves 35
248 (11 to 12)% increased Lightning Damage
(7 to 10)% of Physical Damage Converted to Lightning Damage
#% of Physical Damage Converted to Lightning Damage Gloves 100
249 (9 to 10)% increased Lightning Damage #% of Physical Damage Converted to Lightning Damage Gloves 72
250 8% increased Lightning Damage #% of Physical Damage Converted to Lightning Damage Gloves 35
251 (15 to 20)% reduced Elemental Ailment Duration on you #% reduced Elemental Ailment Duration on you Boots, Gloves, Helmets, Body Armours, Shields 40
252 (21 to 35)% reduced Elemental Ailment Duration on you #% reduced Elemental Ailment Duration on you Boots, Gloves, Helmets, Body Armours, Shields 75
253 (36 to 50)% reduced Elemental Ailment Duration on you #% reduced Elemental Ailment Duration on you Boots, Gloves, Helmets, Body Armours, Shields 200
254 (11 to 12)% increased Chaos Damage Adds # to # Chaos Damage Gloves 40
255 (13 to 14)% increased Chaos Damage Adds # to # Chaos Damage Gloves 80
256 (15 to 16)% increased Chaos Damage Adds # to # Chaos Damage Gloves 200
257 (11 to 12)% increased Chaos Damage Adds # to # Chaos Damage to Attacks Gloves, Quivers 100
258 (9 to 10)% increased Chaos Damage Adds # to # Chaos Damage to Attacks Gloves, Quivers 45
259 8% increased Chaos Damage Adds # to # Chaos Damage to Attacks Gloves, Quivers 25
260 (11 to 12)% increased Cold Damage Adds # to # Cold Damage Gloves 45
261 (13 to 14)% increased Cold Damage Adds # to # Cold Damage Gloves 90
262 (15 to 16)% increased Cold Damage Adds # to # Cold Damage Gloves 200
263 (11 to 12)% increased Cold Damage Adds # to # Cold Damage to Attacks Gloves, Quivers 33
264 (13 to 14)% increased Cold Damage Adds # to # Cold Damage to Attacks Gloves, Quivers 42
265 (15 to 16)% increased Cold Damage
(15 to 25)% of Physical Damage Converted to Cold Damage
Curse Enemies with Level 8 Frostbite on Hit
Adds # to # Cold Damage to Attacks Gloves 100
266 (9 to 10)% increased Cold Damage Adds # to # Cold Damage to Attacks Gloves, Quivers 22
267 8% increased Cold Damage Adds # to # Cold Damage to Attacks Gloves, Quivers 15
268 (11 to 12)% increased Fire Damage Adds # to # Fire Damage Gloves 45
269 (13 to 14)% increased Fire Damage Adds # to # Fire Damage Gloves 90
270 (15 to 16)% increased Fire Damage Adds # to # Fire Damage Gloves 200
271 (11 to 12)% increased Fire Damage Adds # to # Fire Damage to Attacks Gloves, Quivers 35
272 (13 to 14)% increased Fire Damage Adds # to # Fire Damage to Attacks Gloves, Quivers 45
273 (15 to 16)% increased Fire Damage
(15 to 25)% of Physical Damage Converted to Fire Damage
Curse Enemies with Level 8 Flammability on Hit
Adds # to # Fire Damage to Attacks Gloves 100
274 (9 to 10)% increased Fire Damage Adds # to # Fire Damage to Attacks Gloves, Quivers 25
275 8% increased Fire Damage Adds # to # Fire Damage to Attacks Gloves, Quivers 15
276 (11 to 12)% increased Lightning Damage Adds # to # Lightning Damage Gloves 100
277 (13 to 14)% increased Lightning Damage Adds # to # Lightning Damage Gloves 160
278 (15 to 16)% increased Lightning Damage Adds # to # Lightning Damage Gloves 200
279 (11 to 12)% increased Lightning Damage Adds # to # Lightning Damage to Attacks Gloves, Quivers 60
280 (13 to 14)% increased Lightning Damage Adds # to # Lightning Damage to Attacks Gloves, Quivers 75
281 (15 to 16)% increased Lightning Damage
(15 to 25)% of Physical Damage Converted to Lightning Damage
Curse Enemies with Level 8 Conductivity on Hit
Adds # to # Lightning Damage to Attacks Gloves 100
282 (9 to 10)% increased Lightning Damage Adds # to # Lightning Damage to Attacks Gloves, Quivers 45
283 8% increased Lightning Damage Adds # to # Lightning Damage to Attacks Gloves, Quivers 30
284 (11 to 12)% increased Global Physical Damage Adds # to # Physical Damage Gloves 20
285 (13 to 14)% increased Global Physical Damage Adds # to # Physical Damage Gloves 30
286 (15 to 16)% increased Global Physical Damage Adds # to # Physical Damage Gloves 200
287 (10 to 11)% increased Damage with Bleeding Adds # to # Physical Damage against Bleeding Enemies Gloves 25
288 (12 to 13)% increased Damage with Bleeding Adds # to # Physical Damage against Bleeding Enemies Gloves 45
289 (14 to 15)% increased Damage with Bleeding
(8 to 12)% increased Bleeding Duration
Adds # to # Physical Damage against Bleeding Enemies Gloves 100
290 (10 to 11)% increased Damage with Poison Adds # to # Physical Damage against Poisoned Enemies Gloves 25
291 (12 to 13)% increased Damage with Poison Adds # to # Physical Damage against Poisoned Enemies Gloves 45
292 (14 to 15)% increased Damage with Poison
(8 to 12)% increased Poison Duration
Adds # to # Physical Damage against Poisoned Enemies Gloves 100
293 (11 to 12)% increased Global Physical Damage Adds # to # Physical Damage to Attacks Gloves, Quivers 24
294 (13 to 14)% increased Global Physical Damage Adds # to # Physical Damage to Attacks Gloves, Quivers 28
295 (15 to 16)% increased Global Physical Damage
(6 to 10)% chance to Impale Enemies on Hit with Attacks
Curse Enemies with Level 8 Vulnerability on Hit
Adds # to # Physical Damage to Attacks Gloves 50
296 (9 to 10)% increased Global Physical Damage Adds # to # Physical Damage to Attacks Gloves, Quivers 16
297 8% increased Global Physical Damage Adds # to # Physical Damage to Attacks Gloves, Quivers 8
298 (15 to 20)% increased Damage against Abyssal Monsters Has 1 Abyssal Socket Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Helmets, Gloves 1
299 (21 to 25)% increased Damage against Abyssal Monsters Has 1 Abyssal Socket Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Helmets, Gloves 2
300 25% increased Effect of Socketed Jewels Has 1 Abyssal Socket Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Helmets, Gloves, Boots, Body Armours 5
301 Minions deal (11 to 12)% increased Damage Minions deal #% increased Damage Gloves 100
302 Minions deal (9 to 10)% increased Damage Minions deal #% increased Damage Gloves 35
303 Minions have (10 to 12)% increased maximum Life Minions have #% increased maximum Life Boots, Gloves, Helmets, Body Armours, Belts, Shields 80
304 Minions have (13 to 15)% increased maximum Life Minions have #% increased maximum Life Boots, Gloves, Helmets, Body Armours, Belts, Shields 150
305 Minions have (7 to 9)% increased maximum Life Minions have #% increased maximum Life Boots, Gloves, Helmets, Body Armours, Belts, Shields 40
306 Minions Regenerate 0.3% Life per second Minions Recover #% of their Life when you Focus Gloves 250
307 Minions Regenerate 0.5% Life per second Minions Recover #% of their Life when you Focus Gloves 500
308 Vaal Skills deal (13 to 16)% increased Damage Non-Vaal Skills deal #% increased Damage during Soul Gain Prevention Boots, Gloves 150
309 Vaal Skills deal (17 to 21)% increased Damage Non-Vaal Skills deal #% increased Damage during Soul Gain Prevention Boots, Gloves 500
310 (11 to 12)% increased Fire Damage Socketed Gems deal # to # additional Fire Damage Gloves 230
311 (13 to 14)% increased Fire Damage Socketed Gems deal # to # additional Fire Damage Gloves 460
312 (15 to 16)% increased Fire Damage Socketed Gems deal # to # additional Fire Damage Gloves 1000
313 (11 to 12)% increased Damage over Time Socketed Gems deal #% more Damage over Time Gloves 70
314 (13 to 15)% increased Damage over Time Socketed Gems deal #% more Damage over Time Gloves 100
315 (9 to 10)% increased Damage over Time Socketed Gems deal #% more Damage over Time Gloves 40
316 3% increased Attack and Cast Speed Socketed Gems have #% more Attack and Cast Speed Gloves 17
317 4% increased Attack and Cast Speed Socketed Gems have #% more Attack and Cast Speed Gloves 33
318 5% increased Attack and Cast Speed Socketed Gems have #% more Attack and Cast Speed Gloves 100
319 (14 to 15)% increased Global Critical Strike Chance Socketed Gems have +3.5% Critical Strike Chance Gloves 360
320 (16 to 17)% increased Global Critical Strike Chance Socketed Gems have +3.5% Critical Strike Chance Gloves 710
321 (18 to 20)% increased Global Critical Strike Chance Socketed Gems have +3.5% Critical Strike Chance Gloves 1500
322 3% increased Attack Speed Socketed Skills have #% increased Attack Speed Gloves 20
323 4% increased Attack Speed Socketed Skills have #% increased Attack Speed Gloves 40
324 5% increased Attack Speed Socketed Skills have #% increased Attack Speed Gloves 100
325 3% increased Cast Speed Socketed Skills have #% increased Cast Speed Gloves 20
326 4% increased Cast Speed Socketed Skills have #% increased Cast Speed Gloves 40
327 5% increased Cast Speed Socketed Skills have #% increased Cast Speed Gloves 100
328 3% increased Attack Speed
3% increased Cast Speed
You have Onslaught during Soul Gain Prevention Gloves 2
329 4% increased Attack Speed
4% increased Cast Speed
You have Onslaught during Soul Gain Prevention Gloves 5
330 0.3% of Physical Attack Damage Leeched as Mana
10% increased Maximum total Recovery per second from Mana Leech
You have Vaal Pact while Focussed Gloves, Amulets 400

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