PoE Synthesis Helmet

PoE Synthesis Implicit Abyss Jewel Amulet Belt Body Armour Boots Bow Claw Dagger
Gloves Helmet Jewel One Hand Axe One Hand Mace One Hand Sword Quiver Ring Sceptre
Shield Staff Thrusting One Hand Sword Two Hand Axe Two Hand Mace Two Hand Sword Wand

PoE Synthesis Helmet

# Synthesised Implicit Required Affix Stat Item Class Max
1 1% chance to Dodge Attack Hits # chance to Dodge Attack Hits while Focussed Boots, Helmets 65
2 2% chance to Dodge Attack Hits # chance to Dodge Attack Hits while Focussed Boots, Helmets 100
3 (11.7 to 18.3) Life Regenerated per second # Life Regenerated per second Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings 2500
4 (18.4 to 26.7) Life Regenerated per second # Life Regenerated per second Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings 3000
5 (26.7 to 40) Life Regenerated per second
(0.6 to 0.7)% of Life Regenerated per second
# Life Regenerated per second Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings 3250
6 (26.7 to 40) Life Regenerated per second
(0.8 to 0.93)% of Life Regenerated per second
# Life Regenerated per second Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings 3500
7 (26.7 to 40) Life Regenerated per second
1% of Life Regenerated per second
# Life Regenerated per second Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings 5000
8 (5 to 7) Life Regenerated per second # Life Regenerated per second Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings 1000
9 (7 to 11.7) Life Regenerated per second # Life Regenerated per second Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings 1750
10 (10 to 11)% increased Global Accuracy Rating # to Accuracy Rating Gloves, Helmets, Quivers, Rings, Amulets, Shields 250
11 (12 to 13)% increased Global Accuracy Rating # to Accuracy Rating Gloves, Helmets, Quivers, Rings, Amulets, Shields 500
12 (14 to 15)% increased Global Accuracy Rating # to Accuracy Rating Gloves, Helmets, Quivers, Rings, Amulets, Shields 750
13 (16 to 17)% increased Global Accuracy Rating # to Accuracy Rating Gloves, Helmets, Quivers, Rings, Amulets, Shields 1000
14 (18 to 20)% increased Global Accuracy Rating # to Accuracy Rating Gloves, Helmets, Rings, Amulets 1400
15 (18 to 20)% increased Global Accuracy Rating
+(150 to 250) to Accuracy Rating
# to Accuracy Rating Gloves, Helmets, Rings, Amulets 2000
16 +(12 to 14) to Strength
+(12 to 14) to Dexterity
+(12 to 14) to Intelligence
# to all Attributes Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 50
17 +(6 to 8) to Strength
+(6 to 8) to Dexterity
+(6 to 8) to Intelligence
# to all Attributes Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 15
18 +(9 to 11) to Strength
+(9 to 11) to Dexterity
+(9 to 11) to Intelligence
# to all Attributes Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 30
19 +(15 to 20) to Armour # to Armour Boots, Helmets, Gloves 40
20 +(21 to 30) to Armour # to Armour Boots, Helmets, Gloves 80
21 +(31 to 40) to Armour # to Armour Boots, Helmets, Gloves 110
22 +(41 to 55) to Armour # to Armour Boots, Helmets, Gloves 150
23 +(56 to 70) to Armour # to Armour Boots, Helmets, Gloves 200
24 +(56 to 70) to Armour
2% additional Physical Damage Reduction
# to Armour Boots, Helmets, Gloves 250
25 +(56 to 70) to Armour
3% additional Physical Damage Reduction
# to Armour Boots, Helmets, Gloves 1000
26 +(5 to 6)% to Chaos Resistance # to Chaos Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 35
27 +(7 to 8)% to Chaos Resistance # to Chaos Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 70
28 +(9 to 10)% to Chaos Resistance # to Chaos Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers 100
29 +(9 to 10)% to Chaos Resistance
+1% to maximum Chaos Resistance
# to Chaos Resistance Boots, Helmets, Gloves, Quivers 120
30 +(9 to 10)% to Cold Resistance
+(7 to 8)% to Chaos Resistance
# to Cold and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
31 +8% to Cold Resistance
+(5 to 6)% to Chaos Resistance
# to Cold and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 35
32 +(11 to 12)% to Cold Resistance
+(11 to 12)% to Lightning Resistance
# to Cold and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
33 +(9 to 10)% to Cold Resistance
+(9 to 10)% to Lightning Resistance
# to Cold and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
34 +8% to Cold Resistance
+8% to Lightning Resistance
# to Cold and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
35 +(11 to 12)% to Cold Resistance # to Cold Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
36 +(13 to 14)% to Cold Resistance # to Cold Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 125
37 +(15 to 16)% to Cold Resistance # to Cold Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers 140
38 +(15 to 16)% to Cold Resistance
+1% to maximum Cold Resistance
# to Cold Resistance Boots, Helmets, Gloves, Quivers 150
39 +(9 to 10)% to Cold Resistance # to Cold Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 75
40 +8% to Cold Resistance # to Cold Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 50
41 +(12 to 14) to Dexterity # to Dexterity Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
42 +(15 to 17) to Dexterity # to Dexterity Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 130
43 +(18 to 20) to Dexterity # to Dexterity Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 160
44 +(18 to 20) to Dexterity
5% increased Dexterity
# to Dexterity Boots, Helmets 200
45 +(6 to 8) to Dexterity # to Dexterity Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
46 +(9 to 11) to Dexterity # to Dexterity Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 70
47 +(12 to 14) to Dexterity
+(12 to 14) to Intelligence
# to Dexterity and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
48 +(6 to 8) to Dexterity
+(6 to 8) to Intelligence
# to Dexterity and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
49 +(9 to 11) to Dexterity
+(9 to 11) to Intelligence
# to Dexterity and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 45
50 +(15 to 20) to Evasion Rating # to Evasion Rating Boots, Helmets, Gloves 35
51 +(21 to 30) to Evasion Rating # to Evasion Rating Boots, Helmets, Gloves 75
52 +(31 to 40) to Evasion Rating # to Evasion Rating Boots, Helmets, Gloves 105
53 +(41 to 55) to Evasion Rating # to Evasion Rating Boots, Helmets, Gloves 145
54 +(56 to 70) to Evasion Rating # to Evasion Rating Boots, Helmets, Gloves 195
55 +(56 to 70) to Evasion Rating
+2% chance to Evade Attacks
# to Evasion Rating Boots, Helmets, Gloves 245
56 +(56 to 70) to Evasion Rating
+3% chance to Evade Attacks
# to Evasion Rating Boots, Helmets, Gloves 1000
57 +(9 to 10)% to Fire Resistance
+(7 to 8)% to Chaos Resistance
# to Fire and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
58 +8% to Fire Resistance
+(5 to 6)% to Chaos Resistance
# to Fire and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 35
59 +(11 to 12)% to Fire Resistance
+(11 to 12)% to Cold Resistance
# to Fire and Cold Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
60 +(9 to 10)% to Fire Resistance
+(9 to 10)% to Cold Resistance
# to Fire and Cold Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
61 +8% to Fire Resistance
+8% to Cold Resistance
# to Fire and Cold Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
62 +(11 to 12)% to Fire Resistance
+(11 to 12)% to Lightning Resistance
# to Fire and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
63 +(9 to 10)% to Fire Resistance
+(9 to 10)% to Lightning Resistance
# to Fire and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
64 +8% to Fire Resistance
+8% to Lightning Resistance
# to Fire and Lightning Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
65 +(11 to 12)% to Fire Resistance # to Fire Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
66 +(13 to 14)% to Fire Resistance # to Fire Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 125
67 +(15 to 16)% to Fire Resistance # to Fire Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers 140
68 +(15 to 16)% to Fire Resistance
+1% to maximum Fire Resistance
# to Fire Resistance Boots, Helmets, Gloves, Quivers 150
69 +(9 to 10)% to Fire Resistance # to Fire Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 75
70 +8% to Fire Resistance # to Fire Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 50
71 +(12 to 14) to Intelligence # to Intelligence Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
72 +(15 to 17) to Intelligence # to Intelligence Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 130
73 +(18 to 20) to Intelligence # to Intelligence Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 160
74 +(18 to 20) to Intelligence
+1 to Maximum Power Charges
# to Intelligence Helmets 200
75 +(6 to 8) to Intelligence # to Intelligence Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
76 +(9 to 11) to Intelligence # to Intelligence Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 70
77 +(2 to 3)% to Quality of Socketed AoE Gems # to Level of Socketed AoE Gems Gloves, Helmets 2
78 +(4 to 6)% to Quality of Socketed AoE Gems # to Level of Socketed AoE Gems Gloves, Helmets 5
79 +(2 to 3)% to Quality of Socketed Aura Gems # to Level of Socketed Aura Gems Helmets 3
80 +(4 to 6)% to Quality of Socketed Aura Gems # to Level of Socketed Aura Gems Helmets 5
81 +1 to Level of Socketed Aura Gems # to Level of Socketed Aura Gems Helmets 10
82 +(2 to 3)% to Quality of Socketed Dexterity Gems # to Level of Socketed Dexterity Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 1
83 +(4 to 6)% to Quality of Socketed Dexterity Gems # to Level of Socketed Dexterity Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 2
84 +1 to Level of Socketed Dexterity Gems # to Level of Socketed Dexterity Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 5
85 +(2 to 3)% to Quality of Socketed Intelligence Gems # to Level of Socketed Intelligence Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 1
86 +(4 to 6)% to Quality of Socketed Intelligence Gems # to Level of Socketed Intelligence Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 2
87 +1 to Level of Socketed Intelligence Gems # to Level of Socketed Intelligence Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 5
88 +(2 to 3)% to Quality of Socketed Melee Gems # to Level of Socketed Melee Gems Gloves, Helmets 2
89 +(4 to 6)% to Quality of Socketed Melee Gems # to Level of Socketed Melee Gems Gloves, Helmets 5
90 Minions deal (11 to 12)% increased Damage # to Level of Socketed Minion Gems Helmets 6
91 Minions deal (13 to 14)% increased Damage # to Level of Socketed Minion Gems Helmets 8
92 Minions deal (15 to 16)% increased Damage
+1 to Level of Socketed Minion Gems
# to Level of Socketed Minion Gems Helmets 20
93 Minions deal (9 to 10)% increased Damage # to Level of Socketed Minion Gems Helmets 4
94 Minions deal 8% increased Damage # to Level of Socketed Minion Gems Helmets 2
95 +(2 to 3)% to Quality of Socketed Projectile Gems # to Level of Socketed Projectile Gems Gloves, Helmets 2
96 +(4 to 6)% to Quality of Socketed Projectile Gems # to Level of Socketed Projectile Gems Gloves, Helmets 5
97 +(2 to 3)% to Quality of Socketed Strength Gems # to Level of Socketed Strength Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 1
98 +(4 to 6)% to Quality of Socketed Strength Gems # to Level of Socketed Strength Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 2
99 +1 to Level of Socketed Strength Gems # to Level of Socketed Strength Gems Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours 5
100 +(9 to 10)% to Lightning Resistance
+(7 to 8)% to Chaos Resistance
# to Lightning and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
101 +8% to Lightning Resistance
+(5 to 6)% to Chaos Resistance
# to Lightning and Chaos Resistances Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 35
102 +(11 to 12)% to Lightning Resistance # to Lightning Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
103 +(13 to 14)% to Lightning Resistance # to Lightning Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 125
104 +(15 to 16)% to Lightning Resistance # to Lightning Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers 140
105 +(15 to 16)% to Lightning Resistance
+1% to maximum Lightning Resistance
# to Lightning Resistance Boots, Helmets, Gloves, Quivers 150
106 +(9 to 10)% to Lightning Resistance # to Lightning Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 75
107 +8% to Lightning Resistance # to Lightning Resistance Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 50
108 +(11 to 14) to maximum Energy Shield # to maximum Energy Shield Boots, Helmets, Gloves 75
109 +(15 to 18) to maximum Energy Shield # to maximum Energy Shield Boots, Helmets, Gloves 100
110 +(19 to 23) to maximum Energy Shield # to maximum Energy Shield Boots, Helmets, Gloves 125
111 +(24 to 30) to maximum Energy Shield # to maximum Energy Shield Boots, Helmets, Gloves 150
112 +(24 to 30) to maximum Energy Shield
(0.6 to 0.7)% of Energy Shield Regenerated per second
# to maximum Energy Shield Boots, Helmets, Gloves 175
113 +(24 to 30) to maximum Energy Shield
(0.8 to 0.9)% of Energy Shield Regenerated per second
# to maximum Energy Shield Boots, Helmets, Gloves 500
114 +(8 to 10) to maximum Energy Shield # to maximum Energy Shield Boots, Helmets, Gloves 50
115 (5 to 6)% increased maximum Life # to maximum Life Boots, Helmets, Gloves, Shields 1000
116 +(11 to 14) to maximum Life # to maximum Life Boots, Helmets, Gloves, Body Armours, Shields 175
117 +(15 to 19) to maximum Life # to maximum Life Boots, Helmets, Gloves, Body Armours, Shields 250
118 +(20 to 24) to maximum Life # to maximum Life Boots, Helmets, Gloves, Body Armours, Shields 325
119 +(25 to 30) to maximum Life
4% increased maximum Life
# to maximum Life Boots, Helmets, Gloves, Body Armours, Shields 400
120 +(8 to 10) to maximum Life # to maximum Life Boots, Helmets, Gloves, Body Armours, Shields 100
121 (7 to 8)% increased maximum Mana # to maximum Mana Boots, Helmets, Gloves 335
122 (9 to 10)% increased maximum Mana # to maximum Mana Boots, Helmets, Gloves 500
123 +(11 to 14) to maximum Mana # to maximum Mana Boots, Helmets, Gloves, Sceptres, Daggers, Wands, Staves 125
124 +(15 to 19) to maximum Mana # to maximum Mana Boots, Helmets, Gloves, Sceptres, Daggers, Wands, Staves 175
125 +(20 to 24) to maximum Mana # to maximum Mana Boots, Helmets, Gloves, Sceptres, Daggers, Wands, Staves 230
126 +(25 to 30) to maximum Mana
6% increased maximum Mana
# to maximum Mana Boots, Helmets, Gloves 280
127 +(8 to 10) to maximum Mana # to maximum Mana Boots, Helmets, Gloves, Sceptres, Daggers, Wands, Staves 70
128 Minions deal (11 to 12)% increased Damage
Zombies deal (30 to 35)% increased Damage
Skeletons deal (30 to 35)% increased Damage
# to maximum number of Zombies Helmets, Body Armours 5
129 Minions deal (9 to 10)% increased Damage # to maximum number of Zombies Helmets, Body Armours 2
130 Minions deal 8% increased Damage # to maximum number of Zombies Helmets, Body Armours 1
131 +(12 to 14) to Strength # to Strength Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
132 +(15 to 17) to Strength # to Strength Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 130
133 +(18 to 20) to Strength # to Strength Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 160
134 +(18 to 20) to Strength
5% increased Strength
# to Strength Helmets, Gloves, Quivers 200
135 +(6 to 8) to Strength # to Strength Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 40
136 +(9 to 11) to Strength # to Strength Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 70
137 +(12 to 14) to Strength
+(12 to 14) to Dexterity
# to Strength and Dexterity Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
138 +(6 to 8) to Strength
+(6 to 8) to Dexterity
# to Strength and Dexterity Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
139 +(9 to 11) to Strength
+(9 to 11) to Dexterity
# to Strength and Dexterity Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 45
140 +(12 to 14) to Strength
+(12 to 14) to Intelligence
# to Strength and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 100
141 +(6 to 8) to Strength
+(6 to 8) to Intelligence
# to Strength and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
142 +(9 to 11) to Strength
+(9 to 11) to Intelligence
# to Strength and Intelligence Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 45
143 (-15 to -11) Physical Damage taken from Attacks #% additional Physical Damage Reduction while Focussed Gloves, Helmets 30
144 (-20 to -16) Physical Damage taken from Attacks #% additional Physical Damage Reduction while Focussed Gloves, Helmets 50
145 (13 to 14)% chance to Avoid being Frozen #% chance to Avoid being Frozen Boots, Helmets, Belts 50
146 (15 to 17)% chance to Avoid being Frozen #% chance to Avoid being Frozen Boots, Helmets, Belts 110
147 (18 to 20)% chance to Avoid being Frozen #% chance to Avoid being Frozen Boots, Helmets, Belts 200
148 (13 to 14)% chance to Avoid being Ignited #% chance to Avoid being Ignited Boots, Helmets, Belts 45
149 (15 to 17)% chance to Avoid being Ignited #% chance to Avoid being Ignited Boots, Helmets, Belts 90
150 (18 to 20)% chance to Avoid being Ignited #% chance to Avoid being Ignited Boots, Helmets, Belts 200
151 (14 to 16)% chance to Avoid being Poisoned #% chance to Avoid being Poisoned Boots, Helmets, Body Armours, Shields 55
152 (18 to 21)% chance to Avoid being Poisoned #% chance to Avoid being Poisoned Boots, Helmets, Body Armours, Shields 110
153 (22 to 25)% chance to Avoid being Poisoned #% chance to Avoid being Poisoned Boots, Helmets, Body Armours, Shields 200
154 (13 to 14)% chance to Avoid being Shocked #% chance to Avoid being Shocked Boots, Helmets, Belts 50
155 (15 to 17)% chance to Avoid being Shocked #% chance to Avoid being Shocked Boots, Helmets, Belts 110
156 (18 to 20)% chance to Avoid being Shocked #% chance to Avoid being Shocked Boots, Helmets, Belts 200
157 (10 to 11)% chance to Avoid being Stunned #% chance to Avoid being Stunned Gloves, Helmets 40
158 (12 to 13)% chance to Avoid being Stunned #% chance to Avoid being Stunned Gloves, Helmets 80
159 (14 to 15)% chance to Avoid being Stunned #% chance to Avoid being Stunned Gloves, Helmets 200
160 (14 to 16)% chance to avoid Bleeding #% chance to avoid Bleeding Boots, Helmets, Body Armours, Shields 55
161 (18 to 21)% chance to avoid Bleeding #% chance to avoid Bleeding Boots, Helmets, Body Armours, Shields 110
162 (22 to 25)% chance to avoid Bleeding #% chance to avoid Bleeding Boots, Helmets, Body Armours, Shields 200
163 (15 to 20)% reduced Elemental Ailment Duration on you #% chance to Avoid Elemental Ailments Shields, Gloves, Helmets, Body Armours 30
164 (21 to 35)% reduced Elemental Ailment Duration on you #% chance to Avoid Elemental Ailments Shields, Gloves, Helmets, Body Armours 60
165 (36 to 50)% reduced Elemental Ailment Duration on you
(16 to 25)% chance to Avoid Elemental Ailments
#% chance to Avoid Elemental Ailments Shields, Gloves, Helmets, Body Armours 200
166 (2 to 3)% chance to gain an additional Vaal Soul on Kill #% chance to gain an additional Vaal Soul on Kill Boots, Helmets 11
167 (4 to 5)% chance to gain an additional Vaal Soul on Kill #% chance to gain an additional Vaal Soul on Kill Boots, Helmets 22
168 +(8 to 12)% to all Elemental Resistances if Corrupted #% chance to gain an additional Vaal Soul on Kill Helmets 50
169 Triggered Spells deal (10 to 12)% increased Spell Damage #% chance to Trigger Socketed Spells when you Focus Helmets 210
170 Triggered Spells deal (13 to 15)% increased Spell Damage #% chance to Trigger Socketed Spells when you Focus Helmets 300
171 (15 to 18)% increased Armour #% increased Armour Boots, Helmets, Gloves, Body Armours, Shields 100
172 (19 to 22)% increased Armour #% increased Armour Boots, Helmets, Gloves, Body Armours, Shields 175
173 (23 to 26)% increased Armour #% increased Armour Boots, Helmets, Gloves, Body Armours, Shields 250
174 (27 to 30)% increased Armour #% increased Armour Boots, Helmets, Gloves, Body Armours, Shields 325
175 (30 to 35)% increased Armour #% increased Armour Boots, Helmets, Gloves, Body Armours, Shields 400
176 2% Chance to Block Attack Damage
(4 to 5)% Chance to Block Spell Damage
#% increased Armour Helmets 1000
177 (15 to 18)% increased Armour
(15 to 16)% increased Energy Shield
#% increased Armour and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 100
178 (19 to 22)% increased Armour
(17 to 18)% increased Energy Shield
#% increased Armour and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 175
179 (23 to 26)% increased Armour
(19 to 20)% increased Energy Shield
#% increased Armour and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 250
180 (27 to 30)% increased Armour
(21 to 22)% increased Energy Shield
#% increased Armour and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 325
181 (30 to 35)% increased Armour
(23 to 25)% increased Energy Shield
#% increased Armour and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 400
182 2% Chance to Block Attack Damage
(4 to 5)% Chance to Block Spell Damage
(10 to 15)% increased Effect of Auras on you
#% increased Armour and Energy Shield Helmets 1000
183 (15 to 18)% increased Armour
(15 to 18)% increased Evasion Rating
#% increased Armour and Evasion Boots, Helmets, Gloves, Body Armours, Shields 100
184 (19 to 22)% increased Armour
(19 to 22)% increased Evasion Rating
#% increased Armour and Evasion Boots, Helmets, Gloves, Body Armours, Shields 175
185 (23 to 26)% increased Armour
(23 to 26)% increased Evasion Rating
#% increased Armour and Evasion Boots, Helmets, Gloves, Body Armours, Shields 250
186 (27 to 30)% increased Armour
(27 to 30)% increased Evasion Rating
#% increased Armour and Evasion Boots, Helmets, Gloves, Body Armours, Shields 325
187 (30 to 35)% increased Armour
(30 to 35)% increased Evasion Rating
#% increased Armour and Evasion Boots, Helmets, Gloves, Body Armours, Shields 400
188 2% Chance to Block Attack Damage
(4 to 5)% Chance to Block Spell Damage
2% chance to Dodge Attack Hits
2% chance to Dodge Spell Hits
#% increased Armour and Evasion Helmets 1000
189 (15 to 18)% increased Armour
(15 to 18)% increased Evasion Rating
(15 to 16)% increased Energy Shield
#% increased Armour, Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 100
190 (19 to 22)% increased Armour
(19 to 22)% increased Evasion Rating
(17 to 18)% increased Energy Shield
#% increased Armour, Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 175
191 (23 to 26)% increased Armour
(23 to 26)% increased Evasion Rating
(19 to 20)% increased Energy Shield
#% increased Armour, Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 250
192 (27 to 30)% increased Armour
(27 to 30)% increased Evasion Rating
(21 to 22)% increased Energy Shield
#% increased Armour, Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 325
193 (30 to 35)% increased Armour
(30 to 35)% increased Evasion Rating
(23 to 25)% increased Energy Shield
#% increased Armour, Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 400
194 2% Chance to Block Attack Damage
(4 to 5)% Chance to Block Spell Damage
2% chance to Dodge Attack Hits
2% chance to Dodge Spell Hits
(10 to 15)% increased Effect of Auras on you
#% increased Armour, Evasion and Energy Shield Helmets 1000
195 (5 to 10)% chance to gain a Power Charge on Kill #% increased Attribute Requirements Helmets, Claws, Sceptres, Daggers, Wands -100
196 +(10 to 12) to all Attributes #% increased Attribute Requirements Boots, Helmets, Gloves, Body Armours, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces -85
197 +(6 to 7) to all Attributes #% increased Attribute Requirements Boots, Helmets, Gloves, Body Armours, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces -60
198 +(8 to 9) to all Attributes #% increased Attribute Requirements Boots, Helmets, Gloves, Body Armours, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces -70
199 (12 to 15)% increased Ignite Duration on Enemies
(12 to 15)% increased Freeze Duration on Enemies
(12 to 15)% increased Shock Duration on Enemies
#% increased Duration of Ailments you inflict while Focussed Helmets 500
200 (8 to 10)% increased Ignite Duration on Enemies
(8 to 10)% increased Freeze Duration on Enemies
(8 to 10)% increased Shock Duration on Enemies
#% increased Duration of Ailments you inflict while Focussed Helmets 250
201 (10 to 15)% increased Effect of Auras on you #% increased Energy Shield Helmets 1000
202 (15 to 16)% increased Energy Shield #% increased Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 100
203 (17 to 18)% increased Energy Shield #% increased Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 175
204 (19 to 20)% increased Energy Shield #% increased Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 250
205 (21 to 22)% increased Energy Shield #% increased Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 325
206 (23 to 25)% increased Energy Shield #% increased Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 400
207 (15 to 18)% increased Evasion Rating
(15 to 16)% increased Energy Shield
#% increased Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 100
208 (19 to 22)% increased Evasion Rating
(17 to 18)% increased Energy Shield
#% increased Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 175
209 (23 to 26)% increased Evasion Rating
(19 to 20)% increased Energy Shield
#% increased Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 250
210 (27 to 30)% increased Evasion Rating
(21 to 22)% increased Energy Shield
#% increased Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 325
211 (30 to 35)% increased Evasion Rating
(23 to 25)% increased Energy Shield
#% increased Evasion and Energy Shield Boots, Helmets, Gloves, Body Armours, Shields 400
212 2% chance to Dodge Attack Hits
2% chance to Dodge Spell Hits
(10 to 15)% increased Effect of Auras on you
#% increased Evasion and Energy Shield Helmets 1000
213 (15 to 18)% increased Evasion Rating #% increased Evasion Rating Boots, Helmets, Gloves, Body Armours, Shields 100
214 (19 to 22)% increased Evasion Rating #% increased Evasion Rating Boots, Helmets, Gloves, Body Armours, Shields 175
215 (23 to 26)% increased Evasion Rating #% increased Evasion Rating Boots, Helmets, Gloves, Body Armours, Shields 250
216 (27 to 30)% increased Evasion Rating #% increased Evasion Rating Boots, Helmets, Gloves, Body Armours, Shields 325
217 (30 to 35)% increased Evasion Rating #% increased Evasion Rating Boots, Helmets, Gloves, Body Armours, Shields 400
218 2% chance to Dodge Attack Hits
2% chance to Dodge Spell Hits
#% increased Evasion Rating Helmets, Gloves 1000
219 10% increased Light Radius #% increased Light Radius Helmets, Rings, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 20
220 12% increased Light Radius #% increased Light Radius Helmets, Rings, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 30
221 15% increased Light Radius #% increased Light Radius Helmets, Rings, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces 35
222 15% increased Light Radius
+1 to Level of Socketed Gems
#% increased Light Radius Helmets 100
223 Socketed Skill Gems get a 92% Mana Multiplier #% increased Mana Reserved Helmets -30
224 Socketed Skill Gems get a 94% Mana Multiplier #% increased Mana Reserved Helmets -12
225 Socketed Skill Gems get a 96% Mana Multiplier #% increased Mana Reserved Helmets -6
226 (2 to 3)% increased Mine Laying Speed #% increased Mine Laying Speed Helmets, Amulets 30
227 (4 to 5)% increased Mine Laying Speed #% increased Mine Laying Speed Helmets, Amulets 100
228 (10 to 11)% increased Rarity of Items found #% increased Rarity of Items Dropped by Slain Rare or Unique Enemies Helmets 60
229 (12 to 13)% increased Rarity of Items found #% increased Rarity of Items Dropped by Slain Rare or Unique Enemies Helmets 120
230 (14 to 15)% increased Rarity of Items found #% increased Rarity of Items Dropped by Slain Rare or Unique Enemies Helmets 200
231 (1 to 3)% increased Quantity of Items found #% increased Rarity of Items found Boots, Gloves, Helmets 200
232 (10 to 11)% increased Rarity of Items found #% increased Rarity of Items found Boots, Gloves, Helmets, Amulets 30
233 (12 to 13)% increased Rarity of Items found #% increased Rarity of Items found Boots, Gloves, Helmets, Amulets 60
234 (14 to 15)% increased Rarity of Items found #% increased Rarity of Items found Boots, Gloves, Helmets, Amulets 90
235 (16 to 17)% increased Rarity of Items found #% increased Rarity of Items found Boots, Gloves, Helmets, Amulets 120
236 (18 to 20)% increased Rarity of Items found #% increased Rarity of Items found Boots, Gloves, Helmets, Amulets 145
237 (10 to 12)% increased Stun and Block Recovery #% increased Stun and Block Recovery Boots, Helmets, Gloves, Body Armours, Shields 30
238 (13 to 15)% increased Stun and Block Recovery #% increased Stun and Block Recovery Boots, Helmets, Gloves, Body Armours, Shields 60
239 (14 to 15)% chance to Avoid being Stunned #% increased Stun and Block Recovery Helmets, Gloves, Body Armours 160
240 (16 to 18)% increased Stun and Block Recovery #% increased Stun and Block Recovery Boots, Helmets, Gloves, Body Armours, Shields 90
241 (19 to 21)% increased Stun and Block Recovery #% increased Stun and Block Recovery Boots, Helmets, Gloves, Body Armours, Shields 110
242 (22 to 25)% increased Stun and Block Recovery #% increased Stun and Block Recovery Boots, Helmets, Gloves, Body Armours, Shields 130
243 (11.7 to 18.3) Life Regenerated per second #% of Life Regenerated per second Boots, Gloves, Helmets, Body Armours, Shields, Quivers, Amulets 70
244 (18.4 to 26.7) Life Regenerated per second #% of Life Regenerated per second Boots, Gloves, Helmets, Body Armours, Shields, Quivers, Amulets 140
245 (26.7 to 40) Life Regenerated per second
(0.6 to 0.7)% of Life Regenerated per second
#% of Life Regenerated per second Boots, Gloves, Helmets, Body Armours, Shields, Quivers, Amulets 300
246 (22 to 24)% increased Mana Regeneration Rate #% of Mana Regenerated per second Helmets 32
247 (25 to 27)% increased Mana Regeneration Rate #% of Mana Regenerated per second Helmets 64
248 (28 to 30)% increased Mana Regeneration Rate #% of Mana Regenerated per second Helmets 200
249 +(11 to 12)% to Fire Resistance #% of Physical Damage from Hits taken as Fire Damage Helmets 10
250 +(13 to 14)% to Fire Resistance #% of Physical Damage from Hits taken as Fire Damage Helmets 20
251 +(15 to 16)% to Fire Resistance #% of Physical Damage from Hits taken as Fire Damage Helmets 50
252 (15 to 20)% reduced Elemental Ailment Duration on you #% reduced Elemental Ailment Duration on you Boots, Gloves, Helmets, Body Armours, Shields 40
253 (21 to 35)% reduced Elemental Ailment Duration on you #% reduced Elemental Ailment Duration on you Boots, Gloves, Helmets, Body Armours, Shields 75
254 (36 to 50)% reduced Elemental Ailment Duration on you #% reduced Elemental Ailment Duration on you Boots, Gloves, Helmets, Body Armours, Shields 200
255 (15 to 20)% increased Damage against Abyssal Monsters Has 1 Abyssal Socket Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Helmets, Gloves 1
256 (21 to 25)% increased Damage against Abyssal Monsters Has 1 Abyssal Socket Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Helmets, Gloves 2
257 25% increased Effect of Socketed Jewels Has 1 Abyssal Socket Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Helmets, Gloves, Boots, Body Armours 5
258 (5 to 6)% increased Movement Speed Ignore all Movement Penalties from Armour Helmets 5
259 4% increased Movement Speed Ignore all Movement Penalties from Armour Helmets 2
260 Minions have (10 to 12)% increased maximum Life Minions have #% increased maximum Life Boots, Gloves, Helmets, Body Armours, Belts, Shields 80
261 Minions have (13 to 15)% increased maximum Life Minions have #% increased maximum Life Boots, Gloves, Helmets, Body Armours, Belts, Shields 150
262 Minions have (7 to 9)% increased maximum Life Minions have #% increased maximum Life Boots, Gloves, Helmets, Body Armours, Belts, Shields 40
263 Reflects (10 to 15) Physical Damage to Melee Attackers Reflects # Physical Damage to Melee Attackers Helmets, Belts 10
264 Reflects (16 to 40) Physical Damage to Melee Attackers Reflects # Physical Damage to Melee Attackers Helmets, Belts 20
265 Reflects (41 to 80) Physical Damage to Melee Attackers Reflects # Physical Damage to Melee Attackers Helmets, Belts 30
266 Reflects (41 to 80) Physical Damage to Melee Attackers
+(19 to 20)% to Global Critical Strike Multiplier
Reflects # Physical Damage to Melee Attackers Helmets, Belts 1000
267 -1 to Total Mana Cost of Skills Socketed Attacks have # to Total Mana Cost Boots, Helmets, Shields, Body Armours -20
268 -2 to Total Mana Cost of Skills Socketed Attacks have # to Total Mana Cost Boots, Helmets, Shields, Body Armours -40
269 -3 to Total Mana Cost of Skills Socketed Attacks have # to Total Mana Cost Boots, Helmets, Shields, Body Armours -50
270 (13 to 14)% increased Elemental Damage Socketed Gems deal #% more Elemental Damage Helmets 40
271 (15 to 16)% increased Elemental Damage Socketed Gems deal #% more Elemental Damage Helmets 80
272 (17 to 19)% increased Elemental Damage Socketed Gems deal #% more Elemental Damage Helmets 150
273 (11 to 12)% increased Lightning Damage Socketed Gems gain #% of Physical Damage as extra Lightning Damage Helmets 60
274 (13 to 14)% increased Lightning Damage Socketed Gems gain #% of Physical Damage as extra Lightning Damage Helmets 110
275 (15 to 16)% increased Lightning Damage
Gain (3 to 5)% of Physical Damage as Extra Lightning Damage
Socketed Gems gain #% of Physical Damage as extra Lightning Damage Helmets 200
276 (11 to 12)% chance to Ignite Socketed Gems have #% chance to Ignite Helmets 110
277 (13 to 15)% chance to Ignite
Ignites you inflict deal Damage (7 to 10)% faster
Socketed Gems have #% chance to Ignite Helmets 200
278 (9 to 10)% chance to Ignite Socketed Gems have #% chance to Ignite Helmets 60
279 (4 to 5)% reduced Mana Cost of Skills Socketed Spells have #% increased Mana Cost Boots, Helmets, Shields -100
280 2% reduced Mana Cost of Skills Socketed Spells have #% increased Mana Cost Boots, Helmets, Shields -25
281 3% reduced Mana Cost of Skills Socketed Spells have #% increased Mana Cost Boots, Helmets, Shields -50

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