# | Synthesised Implicit | Required Affix Stat | Item Class | Max |
---|---|---|---|---|
1 | 1% chance to Dodge Attack Hits | # chance to Dodge Attack Hits while Focussed | Boots, Helmets | 65 |
2 | 2% chance to Dodge Attack Hits | # chance to Dodge Attack Hits while Focussed | Boots, Helmets | 100 |
3 | (11.7 to 18.3) Life Regenerated per second | # Life Regenerated per second | Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings | 2500 |
4 | (18.4 to 26.7) Life Regenerated per second | # Life Regenerated per second | Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings | 3000 |
5 | (26.7 to 40) Life Regenerated per second (0.6 to 0.7)% of Life Regenerated per second |
# Life Regenerated per second | Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings | 3250 |
6 | (26.7 to 40) Life Regenerated per second (0.8 to 0.93)% of Life Regenerated per second |
# Life Regenerated per second | Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings | 3500 |
7 | (26.7 to 40) Life Regenerated per second 1% of Life Regenerated per second |
# Life Regenerated per second | Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings | 5000 |
8 | (5 to 7) Life Regenerated per second | # Life Regenerated per second | Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings | 1000 |
9 | (7 to 11.7) Life Regenerated per second | # Life Regenerated per second | Boots, Helmets, Gloves, Body Armours, Shields, Belts, Rings | 1750 |
10 | (10 to 11)% increased Global Accuracy Rating | # to Accuracy Rating | Gloves, Helmets, Quivers, Rings, Amulets, Shields | 250 |
11 | (12 to 13)% increased Global Accuracy Rating | # to Accuracy Rating | Gloves, Helmets, Quivers, Rings, Amulets, Shields | 500 |
12 | (14 to 15)% increased Global Accuracy Rating | # to Accuracy Rating | Gloves, Helmets, Quivers, Rings, Amulets, Shields | 750 |
13 | (16 to 17)% increased Global Accuracy Rating | # to Accuracy Rating | Gloves, Helmets, Quivers, Rings, Amulets, Shields | 1000 |
14 | (18 to 20)% increased Global Accuracy Rating | # to Accuracy Rating | Gloves, Helmets, Rings, Amulets | 1400 |
15 | (18 to 20)% increased Global Accuracy Rating +(150 to 250) to Accuracy Rating |
# to Accuracy Rating | Gloves, Helmets, Rings, Amulets | 2000 |
16 | +(12 to 14) to Strength +(12 to 14) to Dexterity +(12 to 14) to Intelligence |
# to all Attributes | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 50 |
17 | +(6 to 8) to Strength +(6 to 8) to Dexterity +(6 to 8) to Intelligence |
# to all Attributes | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 15 |
18 | +(9 to 11) to Strength +(9 to 11) to Dexterity +(9 to 11) to Intelligence |
# to all Attributes | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 30 |
19 | +(15 to 20) to Armour | # to Armour | Boots, Helmets, Gloves | 40 |
20 | +(21 to 30) to Armour | # to Armour | Boots, Helmets, Gloves | 80 |
21 | +(31 to 40) to Armour | # to Armour | Boots, Helmets, Gloves | 110 |
22 | +(41 to 55) to Armour | # to Armour | Boots, Helmets, Gloves | 150 |
23 | +(56 to 70) to Armour | # to Armour | Boots, Helmets, Gloves | 200 |
24 | +(56 to 70) to Armour 2% additional Physical Damage Reduction |
# to Armour | Boots, Helmets, Gloves | 250 |
25 | +(56 to 70) to Armour 3% additional Physical Damage Reduction |
# to Armour | Boots, Helmets, Gloves | 1000 |
26 | +(5 to 6)% to Chaos Resistance | # to Chaos Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 35 |
27 | +(7 to 8)% to Chaos Resistance | # to Chaos Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 70 |
28 | +(9 to 10)% to Chaos Resistance | # to Chaos Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers | 100 |
29 | +(9 to 10)% to Chaos Resistance +1% to maximum Chaos Resistance |
# to Chaos Resistance | Boots, Helmets, Gloves, Quivers | 120 |
30 | +(9 to 10)% to Cold Resistance +(7 to 8)% to Chaos Resistance |
# to Cold and Chaos Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
31 | +8% to Cold Resistance +(5 to 6)% to Chaos Resistance |
# to Cold and Chaos Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 35 |
32 | +(11 to 12)% to Cold Resistance +(11 to 12)% to Lightning Resistance |
# to Cold and Lightning Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
33 | +(9 to 10)% to Cold Resistance +(9 to 10)% to Lightning Resistance |
# to Cold and Lightning Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 40 |
34 | +8% to Cold Resistance +8% to Lightning Resistance |
# to Cold and Lightning Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 20 |
35 | +(11 to 12)% to Cold Resistance | # to Cold Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
36 | +(13 to 14)% to Cold Resistance | # to Cold Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 125 |
37 | +(15 to 16)% to Cold Resistance | # to Cold Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers | 140 |
38 | +(15 to 16)% to Cold Resistance +1% to maximum Cold Resistance |
# to Cold Resistance | Boots, Helmets, Gloves, Quivers | 150 |
39 | +(9 to 10)% to Cold Resistance | # to Cold Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 75 |
40 | +8% to Cold Resistance | # to Cold Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 50 |
41 | +(12 to 14) to Dexterity | # to Dexterity | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
42 | +(15 to 17) to Dexterity | # to Dexterity | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 130 |
43 | +(18 to 20) to Dexterity | # to Dexterity | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 160 |
44 | +(18 to 20) to Dexterity 5% increased Dexterity |
# to Dexterity | Boots, Helmets | 200 |
45 | +(6 to 8) to Dexterity | # to Dexterity | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 40 |
46 | +(9 to 11) to Dexterity | # to Dexterity | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 70 |
47 | +(12 to 14) to Dexterity +(12 to 14) to Intelligence |
# to Dexterity and Intelligence | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
48 | +(6 to 8) to Dexterity +(6 to 8) to Intelligence |
# to Dexterity and Intelligence | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 20 |
49 | +(9 to 11) to Dexterity +(9 to 11) to Intelligence |
# to Dexterity and Intelligence | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 45 |
50 | +(15 to 20) to Evasion Rating | # to Evasion Rating | Boots, Helmets, Gloves | 35 |
51 | +(21 to 30) to Evasion Rating | # to Evasion Rating | Boots, Helmets, Gloves | 75 |
52 | +(31 to 40) to Evasion Rating | # to Evasion Rating | Boots, Helmets, Gloves | 105 |
53 | +(41 to 55) to Evasion Rating | # to Evasion Rating | Boots, Helmets, Gloves | 145 |
54 | +(56 to 70) to Evasion Rating | # to Evasion Rating | Boots, Helmets, Gloves | 195 |
55 | +(56 to 70) to Evasion Rating +2% chance to Evade Attacks |
# to Evasion Rating | Boots, Helmets, Gloves | 245 |
56 | +(56 to 70) to Evasion Rating +3% chance to Evade Attacks |
# to Evasion Rating | Boots, Helmets, Gloves | 1000 |
57 | +(9 to 10)% to Fire Resistance +(7 to 8)% to Chaos Resistance |
# to Fire and Chaos Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
58 | +8% to Fire Resistance +(5 to 6)% to Chaos Resistance |
# to Fire and Chaos Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 35 |
59 | +(11 to 12)% to Fire Resistance +(11 to 12)% to Cold Resistance |
# to Fire and Cold Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
60 | +(9 to 10)% to Fire Resistance +(9 to 10)% to Cold Resistance |
# to Fire and Cold Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 40 |
61 | +8% to Fire Resistance +8% to Cold Resistance |
# to Fire and Cold Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 20 |
62 | +(11 to 12)% to Fire Resistance +(11 to 12)% to Lightning Resistance |
# to Fire and Lightning Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
63 | +(9 to 10)% to Fire Resistance +(9 to 10)% to Lightning Resistance |
# to Fire and Lightning Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 40 |
64 | +8% to Fire Resistance +8% to Lightning Resistance |
# to Fire and Lightning Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 20 |
65 | +(11 to 12)% to Fire Resistance | # to Fire Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
66 | +(13 to 14)% to Fire Resistance | # to Fire Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 125 |
67 | +(15 to 16)% to Fire Resistance | # to Fire Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers | 140 |
68 | +(15 to 16)% to Fire Resistance +1% to maximum Fire Resistance |
# to Fire Resistance | Boots, Helmets, Gloves, Quivers | 150 |
69 | +(9 to 10)% to Fire Resistance | # to Fire Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 75 |
70 | +8% to Fire Resistance | # to Fire Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 50 |
71 | +(12 to 14) to Intelligence | # to Intelligence | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
72 | +(15 to 17) to Intelligence | # to Intelligence | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 130 |
73 | +(18 to 20) to Intelligence | # to Intelligence | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 160 |
74 | +(18 to 20) to Intelligence +1 to Maximum Power Charges |
# to Intelligence | Helmets | 200 |
75 | +(6 to 8) to Intelligence | # to Intelligence | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 40 |
76 | +(9 to 11) to Intelligence | # to Intelligence | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 70 |
77 | +(2 to 3)% to Quality of Socketed AoE Gems | # to Level of Socketed AoE Gems | Gloves, Helmets | 2 |
78 | +(4 to 6)% to Quality of Socketed AoE Gems | # to Level of Socketed AoE Gems | Gloves, Helmets | 5 |
79 | +(2 to 3)% to Quality of Socketed Aura Gems | # to Level of Socketed Aura Gems | Helmets | 3 |
80 | +(4 to 6)% to Quality of Socketed Aura Gems | # to Level of Socketed Aura Gems | Helmets | 5 |
81 | +1 to Level of Socketed Aura Gems | # to Level of Socketed Aura Gems | Helmets | 10 |
82 | +(2 to 3)% to Quality of Socketed Dexterity Gems | # to Level of Socketed Dexterity Gems | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours | 1 |
83 | +(4 to 6)% to Quality of Socketed Dexterity Gems | # to Level of Socketed Dexterity Gems | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours | 2 |
84 | +1 to Level of Socketed Dexterity Gems | # to Level of Socketed Dexterity Gems | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours | 5 |
85 | +(2 to 3)% to Quality of Socketed Intelligence Gems | # to Level of Socketed Intelligence Gems | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours | 1 |
86 | +(4 to 6)% to Quality of Socketed Intelligence Gems | # to Level of Socketed Intelligence Gems | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours | 2 |
87 | +1 to Level of Socketed Intelligence Gems | # to Level of Socketed Intelligence Gems | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours | 5 |
88 | +(2 to 3)% to Quality of Socketed Melee Gems | # to Level of Socketed Melee Gems | Gloves, Helmets | 2 |
89 | +(4 to 6)% to Quality of Socketed Melee Gems | # to Level of Socketed Melee Gems | Gloves, Helmets | 5 |
90 | Minions deal (11 to 12)% increased Damage | # to Level of Socketed Minion Gems | Helmets | 6 |
91 | Minions deal (13 to 14)% increased Damage | # to Level of Socketed Minion Gems | Helmets | 8 |
92 | Minions deal (15 to 16)% increased Damage +1 to Level of Socketed Minion Gems |
# to Level of Socketed Minion Gems | Helmets | 20 |
93 | Minions deal (9 to 10)% increased Damage | # to Level of Socketed Minion Gems | Helmets | 4 |
94 | Minions deal 8% increased Damage | # to Level of Socketed Minion Gems | Helmets | 2 |
95 | +(2 to 3)% to Quality of Socketed Projectile Gems | # to Level of Socketed Projectile Gems | Gloves, Helmets | 2 |
96 | +(4 to 6)% to Quality of Socketed Projectile Gems | # to Level of Socketed Projectile Gems | Gloves, Helmets | 5 |
97 | +(2 to 3)% to Quality of Socketed Strength Gems | # to Level of Socketed Strength Gems | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours | 1 |
98 | +(4 to 6)% to Quality of Socketed Strength Gems | # to Level of Socketed Strength Gems | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours | 2 |
99 | +1 to Level of Socketed Strength Gems | # to Level of Socketed Strength Gems | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Boots, Gloves, Helmets, Shields, Body Armours | 5 |
100 | +(9 to 10)% to Lightning Resistance +(7 to 8)% to Chaos Resistance |
# to Lightning and Chaos Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
101 | +8% to Lightning Resistance +(5 to 6)% to Chaos Resistance |
# to Lightning and Chaos Resistances | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 35 |
102 | +(11 to 12)% to Lightning Resistance | # to Lightning Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
103 | +(13 to 14)% to Lightning Resistance | # to Lightning Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 125 |
104 | +(15 to 16)% to Lightning Resistance | # to Lightning Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers | 140 |
105 | +(15 to 16)% to Lightning Resistance +1% to maximum Lightning Resistance |
# to Lightning Resistance | Boots, Helmets, Gloves, Quivers | 150 |
106 | +(9 to 10)% to Lightning Resistance | # to Lightning Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 75 |
107 | +8% to Lightning Resistance | # to Lightning Resistance | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 50 |
108 | +(11 to 14) to maximum Energy Shield | # to maximum Energy Shield | Boots, Helmets, Gloves | 75 |
109 | +(15 to 18) to maximum Energy Shield | # to maximum Energy Shield | Boots, Helmets, Gloves | 100 |
110 | +(19 to 23) to maximum Energy Shield | # to maximum Energy Shield | Boots, Helmets, Gloves | 125 |
111 | +(24 to 30) to maximum Energy Shield | # to maximum Energy Shield | Boots, Helmets, Gloves | 150 |
112 | +(24 to 30) to maximum Energy Shield (0.6 to 0.7)% of Energy Shield Regenerated per second |
# to maximum Energy Shield | Boots, Helmets, Gloves | 175 |
113 | +(24 to 30) to maximum Energy Shield (0.8 to 0.9)% of Energy Shield Regenerated per second |
# to maximum Energy Shield | Boots, Helmets, Gloves | 500 |
114 | +(8 to 10) to maximum Energy Shield | # to maximum Energy Shield | Boots, Helmets, Gloves | 50 |
115 | (5 to 6)% increased maximum Life | # to maximum Life | Boots, Helmets, Gloves, Shields | 1000 |
116 | +(11 to 14) to maximum Life | # to maximum Life | Boots, Helmets, Gloves, Body Armours, Shields | 175 |
117 | +(15 to 19) to maximum Life | # to maximum Life | Boots, Helmets, Gloves, Body Armours, Shields | 250 |
118 | +(20 to 24) to maximum Life | # to maximum Life | Boots, Helmets, Gloves, Body Armours, Shields | 325 |
119 | +(25 to 30) to maximum Life 4% increased maximum Life |
# to maximum Life | Boots, Helmets, Gloves, Body Armours, Shields | 400 |
120 | +(8 to 10) to maximum Life | # to maximum Life | Boots, Helmets, Gloves, Body Armours, Shields | 100 |
121 | (7 to 8)% increased maximum Mana | # to maximum Mana | Boots, Helmets, Gloves | 335 |
122 | (9 to 10)% increased maximum Mana | # to maximum Mana | Boots, Helmets, Gloves | 500 |
123 | +(11 to 14) to maximum Mana | # to maximum Mana | Boots, Helmets, Gloves, Sceptres, Daggers, Wands, Staves | 125 |
124 | +(15 to 19) to maximum Mana | # to maximum Mana | Boots, Helmets, Gloves, Sceptres, Daggers, Wands, Staves | 175 |
125 | +(20 to 24) to maximum Mana | # to maximum Mana | Boots, Helmets, Gloves, Sceptres, Daggers, Wands, Staves | 230 |
126 | +(25 to 30) to maximum Mana 6% increased maximum Mana |
# to maximum Mana | Boots, Helmets, Gloves | 280 |
127 | +(8 to 10) to maximum Mana | # to maximum Mana | Boots, Helmets, Gloves, Sceptres, Daggers, Wands, Staves | 70 |
128 | Minions deal (11 to 12)% increased Damage Zombies deal (30 to 35)% increased Damage Skeletons deal (30 to 35)% increased Damage |
# to maximum number of Zombies | Helmets, Body Armours | 5 |
129 | Minions deal (9 to 10)% increased Damage | # to maximum number of Zombies | Helmets, Body Armours | 2 |
130 | Minions deal 8% increased Damage | # to maximum number of Zombies | Helmets, Body Armours | 1 |
131 | +(12 to 14) to Strength | # to Strength | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
132 | +(15 to 17) to Strength | # to Strength | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 130 |
133 | +(18 to 20) to Strength | # to Strength | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 160 |
134 | +(18 to 20) to Strength 5% increased Strength |
# to Strength | Helmets, Gloves, Quivers | 200 |
135 | +(6 to 8) to Strength | # to Strength | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 40 |
136 | +(9 to 11) to Strength | # to Strength | Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 70 |
137 | +(12 to 14) to Strength +(12 to 14) to Dexterity |
# to Strength and Dexterity | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
138 | +(6 to 8) to Strength +(6 to 8) to Dexterity |
# to Strength and Dexterity | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 20 |
139 | +(9 to 11) to Strength +(9 to 11) to Dexterity |
# to Strength and Dexterity | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 45 |
140 | +(12 to 14) to Strength +(12 to 14) to Intelligence |
# to Strength and Intelligence | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 100 |
141 | +(6 to 8) to Strength +(6 to 8) to Intelligence |
# to Strength and Intelligence | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 20 |
142 | +(9 to 11) to Strength +(9 to 11) to Intelligence |
# to Strength and Intelligence | Rings, Amulets, Belts, Boots, Helmets, Gloves, Body Armours, Shields, Quivers, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 45 |
143 | (-15 to -11) Physical Damage taken from Attacks | #% additional Physical Damage Reduction while Focussed | Gloves, Helmets | 30 |
144 | (-20 to -16) Physical Damage taken from Attacks | #% additional Physical Damage Reduction while Focussed | Gloves, Helmets | 50 |
145 | (13 to 14)% chance to Avoid being Frozen | #% chance to Avoid being Frozen | Boots, Helmets, Belts | 50 |
146 | (15 to 17)% chance to Avoid being Frozen | #% chance to Avoid being Frozen | Boots, Helmets, Belts | 110 |
147 | (18 to 20)% chance to Avoid being Frozen | #% chance to Avoid being Frozen | Boots, Helmets, Belts | 200 |
148 | (13 to 14)% chance to Avoid being Ignited | #% chance to Avoid being Ignited | Boots, Helmets, Belts | 45 |
149 | (15 to 17)% chance to Avoid being Ignited | #% chance to Avoid being Ignited | Boots, Helmets, Belts | 90 |
150 | (18 to 20)% chance to Avoid being Ignited | #% chance to Avoid being Ignited | Boots, Helmets, Belts | 200 |
151 | (14 to 16)% chance to Avoid being Poisoned | #% chance to Avoid being Poisoned | Boots, Helmets, Body Armours, Shields | 55 |
152 | (18 to 21)% chance to Avoid being Poisoned | #% chance to Avoid being Poisoned | Boots, Helmets, Body Armours, Shields | 110 |
153 | (22 to 25)% chance to Avoid being Poisoned | #% chance to Avoid being Poisoned | Boots, Helmets, Body Armours, Shields | 200 |
154 | (13 to 14)% chance to Avoid being Shocked | #% chance to Avoid being Shocked | Boots, Helmets, Belts | 50 |
155 | (15 to 17)% chance to Avoid being Shocked | #% chance to Avoid being Shocked | Boots, Helmets, Belts | 110 |
156 | (18 to 20)% chance to Avoid being Shocked | #% chance to Avoid being Shocked | Boots, Helmets, Belts | 200 |
157 | (10 to 11)% chance to Avoid being Stunned | #% chance to Avoid being Stunned | Gloves, Helmets | 40 |
158 | (12 to 13)% chance to Avoid being Stunned | #% chance to Avoid being Stunned | Gloves, Helmets | 80 |
159 | (14 to 15)% chance to Avoid being Stunned | #% chance to Avoid being Stunned | Gloves, Helmets | 200 |
160 | (14 to 16)% chance to avoid Bleeding | #% chance to avoid Bleeding | Boots, Helmets, Body Armours, Shields | 55 |
161 | (18 to 21)% chance to avoid Bleeding | #% chance to avoid Bleeding | Boots, Helmets, Body Armours, Shields | 110 |
162 | (22 to 25)% chance to avoid Bleeding | #% chance to avoid Bleeding | Boots, Helmets, Body Armours, Shields | 200 |
163 | (15 to 20)% reduced Elemental Ailment Duration on you | #% chance to Avoid Elemental Ailments | Shields, Gloves, Helmets, Body Armours | 30 |
164 | (21 to 35)% reduced Elemental Ailment Duration on you | #% chance to Avoid Elemental Ailments | Shields, Gloves, Helmets, Body Armours | 60 |
165 | (36 to 50)% reduced Elemental Ailment Duration on you (16 to 25)% chance to Avoid Elemental Ailments |
#% chance to Avoid Elemental Ailments | Shields, Gloves, Helmets, Body Armours | 200 |
166 | (2 to 3)% chance to gain an additional Vaal Soul on Kill | #% chance to gain an additional Vaal Soul on Kill | Boots, Helmets | 11 |
167 | (4 to 5)% chance to gain an additional Vaal Soul on Kill | #% chance to gain an additional Vaal Soul on Kill | Boots, Helmets | 22 |
168 | +(8 to 12)% to all Elemental Resistances if Corrupted | #% chance to gain an additional Vaal Soul on Kill | Helmets | 50 |
169 | Triggered Spells deal (10 to 12)% increased Spell Damage | #% chance to Trigger Socketed Spells when you Focus | Helmets | 210 |
170 | Triggered Spells deal (13 to 15)% increased Spell Damage | #% chance to Trigger Socketed Spells when you Focus | Helmets | 300 |
171 | (15 to 18)% increased Armour | #% increased Armour | Boots, Helmets, Gloves, Body Armours, Shields | 100 |
172 | (19 to 22)% increased Armour | #% increased Armour | Boots, Helmets, Gloves, Body Armours, Shields | 175 |
173 | (23 to 26)% increased Armour | #% increased Armour | Boots, Helmets, Gloves, Body Armours, Shields | 250 |
174 | (27 to 30)% increased Armour | #% increased Armour | Boots, Helmets, Gloves, Body Armours, Shields | 325 |
175 | (30 to 35)% increased Armour | #% increased Armour | Boots, Helmets, Gloves, Body Armours, Shields | 400 |
176 | 2% Chance to Block Attack Damage (4 to 5)% Chance to Block Spell Damage |
#% increased Armour | Helmets | 1000 |
177 | (15 to 18)% increased Armour (15 to 16)% increased Energy Shield |
#% increased Armour and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 100 |
178 | (19 to 22)% increased Armour (17 to 18)% increased Energy Shield |
#% increased Armour and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 175 |
179 | (23 to 26)% increased Armour (19 to 20)% increased Energy Shield |
#% increased Armour and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 250 |
180 | (27 to 30)% increased Armour (21 to 22)% increased Energy Shield |
#% increased Armour and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 325 |
181 | (30 to 35)% increased Armour (23 to 25)% increased Energy Shield |
#% increased Armour and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 400 |
182 | 2% Chance to Block Attack Damage (4 to 5)% Chance to Block Spell Damage (10 to 15)% increased Effect of Auras on you |
#% increased Armour and Energy Shield | Helmets | 1000 |
183 | (15 to 18)% increased Armour (15 to 18)% increased Evasion Rating |
#% increased Armour and Evasion | Boots, Helmets, Gloves, Body Armours, Shields | 100 |
184 | (19 to 22)% increased Armour (19 to 22)% increased Evasion Rating |
#% increased Armour and Evasion | Boots, Helmets, Gloves, Body Armours, Shields | 175 |
185 | (23 to 26)% increased Armour (23 to 26)% increased Evasion Rating |
#% increased Armour and Evasion | Boots, Helmets, Gloves, Body Armours, Shields | 250 |
186 | (27 to 30)% increased Armour (27 to 30)% increased Evasion Rating |
#% increased Armour and Evasion | Boots, Helmets, Gloves, Body Armours, Shields | 325 |
187 | (30 to 35)% increased Armour (30 to 35)% increased Evasion Rating |
#% increased Armour and Evasion | Boots, Helmets, Gloves, Body Armours, Shields | 400 |
188 | 2% Chance to Block Attack Damage (4 to 5)% Chance to Block Spell Damage 2% chance to Dodge Attack Hits 2% chance to Dodge Spell Hits |
#% increased Armour and Evasion | Helmets | 1000 |
189 | (15 to 18)% increased Armour (15 to 18)% increased Evasion Rating (15 to 16)% increased Energy Shield |
#% increased Armour, Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 100 |
190 | (19 to 22)% increased Armour (19 to 22)% increased Evasion Rating (17 to 18)% increased Energy Shield |
#% increased Armour, Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 175 |
191 | (23 to 26)% increased Armour (23 to 26)% increased Evasion Rating (19 to 20)% increased Energy Shield |
#% increased Armour, Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 250 |
192 | (27 to 30)% increased Armour (27 to 30)% increased Evasion Rating (21 to 22)% increased Energy Shield |
#% increased Armour, Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 325 |
193 | (30 to 35)% increased Armour (30 to 35)% increased Evasion Rating (23 to 25)% increased Energy Shield |
#% increased Armour, Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 400 |
194 | 2% Chance to Block Attack Damage (4 to 5)% Chance to Block Spell Damage 2% chance to Dodge Attack Hits 2% chance to Dodge Spell Hits (10 to 15)% increased Effect of Auras on you |
#% increased Armour, Evasion and Energy Shield | Helmets | 1000 |
195 | (5 to 10)% chance to gain a Power Charge on Kill | #% increased Attribute Requirements | Helmets, Claws, Sceptres, Daggers, Wands | -100 |
196 | +(10 to 12) to all Attributes | #% increased Attribute Requirements | Boots, Helmets, Gloves, Body Armours, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | -85 |
197 | +(6 to 7) to all Attributes | #% increased Attribute Requirements | Boots, Helmets, Gloves, Body Armours, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | -60 |
198 | +(8 to 9) to all Attributes | #% increased Attribute Requirements | Boots, Helmets, Gloves, Body Armours, Shields, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | -70 |
199 | (12 to 15)% increased Ignite Duration on Enemies (12 to 15)% increased Freeze Duration on Enemies (12 to 15)% increased Shock Duration on Enemies |
#% increased Duration of Ailments you inflict while Focussed | Helmets | 500 |
200 | (8 to 10)% increased Ignite Duration on Enemies (8 to 10)% increased Freeze Duration on Enemies (8 to 10)% increased Shock Duration on Enemies |
#% increased Duration of Ailments you inflict while Focussed | Helmets | 250 |
201 | (10 to 15)% increased Effect of Auras on you | #% increased Energy Shield | Helmets | 1000 |
202 | (15 to 16)% increased Energy Shield | #% increased Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 100 |
203 | (17 to 18)% increased Energy Shield | #% increased Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 175 |
204 | (19 to 20)% increased Energy Shield | #% increased Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 250 |
205 | (21 to 22)% increased Energy Shield | #% increased Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 325 |
206 | (23 to 25)% increased Energy Shield | #% increased Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 400 |
207 | (15 to 18)% increased Evasion Rating (15 to 16)% increased Energy Shield |
#% increased Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 100 |
208 | (19 to 22)% increased Evasion Rating (17 to 18)% increased Energy Shield |
#% increased Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 175 |
209 | (23 to 26)% increased Evasion Rating (19 to 20)% increased Energy Shield |
#% increased Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 250 |
210 | (27 to 30)% increased Evasion Rating (21 to 22)% increased Energy Shield |
#% increased Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 325 |
211 | (30 to 35)% increased Evasion Rating (23 to 25)% increased Energy Shield |
#% increased Evasion and Energy Shield | Boots, Helmets, Gloves, Body Armours, Shields | 400 |
212 | 2% chance to Dodge Attack Hits 2% chance to Dodge Spell Hits (10 to 15)% increased Effect of Auras on you |
#% increased Evasion and Energy Shield | Helmets | 1000 |
213 | (15 to 18)% increased Evasion Rating | #% increased Evasion Rating | Boots, Helmets, Gloves, Body Armours, Shields | 100 |
214 | (19 to 22)% increased Evasion Rating | #% increased Evasion Rating | Boots, Helmets, Gloves, Body Armours, Shields | 175 |
215 | (23 to 26)% increased Evasion Rating | #% increased Evasion Rating | Boots, Helmets, Gloves, Body Armours, Shields | 250 |
216 | (27 to 30)% increased Evasion Rating | #% increased Evasion Rating | Boots, Helmets, Gloves, Body Armours, Shields | 325 |
217 | (30 to 35)% increased Evasion Rating | #% increased Evasion Rating | Boots, Helmets, Gloves, Body Armours, Shields | 400 |
218 | 2% chance to Dodge Attack Hits 2% chance to Dodge Spell Hits |
#% increased Evasion Rating | Helmets, Gloves | 1000 |
219 | 10% increased Light Radius | #% increased Light Radius | Helmets, Rings, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 20 |
220 | 12% increased Light Radius | #% increased Light Radius | Helmets, Rings, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 30 |
221 | 15% increased Light Radius | #% increased Light Radius | Helmets, Rings, Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces | 35 |
222 | 15% increased Light Radius +1 to Level of Socketed Gems |
#% increased Light Radius | Helmets | 100 |
223 | Socketed Skill Gems get a 92% Mana Multiplier | #% increased Mana Reserved | Helmets | -30 |
224 | Socketed Skill Gems get a 94% Mana Multiplier | #% increased Mana Reserved | Helmets | -12 |
225 | Socketed Skill Gems get a 96% Mana Multiplier | #% increased Mana Reserved | Helmets | -6 |
226 | (2 to 3)% increased Mine Laying Speed | #% increased Mine Laying Speed | Helmets, Amulets | 30 |
227 | (4 to 5)% increased Mine Laying Speed | #% increased Mine Laying Speed | Helmets, Amulets | 100 |
228 | (10 to 11)% increased Rarity of Items found | #% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | Helmets | 60 |
229 | (12 to 13)% increased Rarity of Items found | #% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | Helmets | 120 |
230 | (14 to 15)% increased Rarity of Items found | #% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | Helmets | 200 |
231 | (1 to 3)% increased Quantity of Items found | #% increased Rarity of Items found | Boots, Gloves, Helmets | 200 |
232 | (10 to 11)% increased Rarity of Items found | #% increased Rarity of Items found | Boots, Gloves, Helmets, Amulets | 30 |
233 | (12 to 13)% increased Rarity of Items found | #% increased Rarity of Items found | Boots, Gloves, Helmets, Amulets | 60 |
234 | (14 to 15)% increased Rarity of Items found | #% increased Rarity of Items found | Boots, Gloves, Helmets, Amulets | 90 |
235 | (16 to 17)% increased Rarity of Items found | #% increased Rarity of Items found | Boots, Gloves, Helmets, Amulets | 120 |
236 | (18 to 20)% increased Rarity of Items found | #% increased Rarity of Items found | Boots, Gloves, Helmets, Amulets | 145 |
237 | (10 to 12)% increased Stun and Block Recovery | #% increased Stun and Block Recovery | Boots, Helmets, Gloves, Body Armours, Shields | 30 |
238 | (13 to 15)% increased Stun and Block Recovery | #% increased Stun and Block Recovery | Boots, Helmets, Gloves, Body Armours, Shields | 60 |
239 | (14 to 15)% chance to Avoid being Stunned | #% increased Stun and Block Recovery | Helmets, Gloves, Body Armours | 160 |
240 | (16 to 18)% increased Stun and Block Recovery | #% increased Stun and Block Recovery | Boots, Helmets, Gloves, Body Armours, Shields | 90 |
241 | (19 to 21)% increased Stun and Block Recovery | #% increased Stun and Block Recovery | Boots, Helmets, Gloves, Body Armours, Shields | 110 |
242 | (22 to 25)% increased Stun and Block Recovery | #% increased Stun and Block Recovery | Boots, Helmets, Gloves, Body Armours, Shields | 130 |
243 | (11.7 to 18.3) Life Regenerated per second | #% of Life Regenerated per second | Boots, Gloves, Helmets, Body Armours, Shields, Quivers, Amulets | 70 |
244 | (18.4 to 26.7) Life Regenerated per second | #% of Life Regenerated per second | Boots, Gloves, Helmets, Body Armours, Shields, Quivers, Amulets | 140 |
245 | (26.7 to 40) Life Regenerated per second (0.6 to 0.7)% of Life Regenerated per second |
#% of Life Regenerated per second | Boots, Gloves, Helmets, Body Armours, Shields, Quivers, Amulets | 300 |
246 | (22 to 24)% increased Mana Regeneration Rate | #% of Mana Regenerated per second | Helmets | 32 |
247 | (25 to 27)% increased Mana Regeneration Rate | #% of Mana Regenerated per second | Helmets | 64 |
248 | (28 to 30)% increased Mana Regeneration Rate | #% of Mana Regenerated per second | Helmets | 200 |
249 | +(11 to 12)% to Fire Resistance | #% of Physical Damage from Hits taken as Fire Damage | Helmets | 10 |
250 | +(13 to 14)% to Fire Resistance | #% of Physical Damage from Hits taken as Fire Damage | Helmets | 20 |
251 | +(15 to 16)% to Fire Resistance | #% of Physical Damage from Hits taken as Fire Damage | Helmets | 50 |
252 | (15 to 20)% reduced Elemental Ailment Duration on you | #% reduced Elemental Ailment Duration on you | Boots, Gloves, Helmets, Body Armours, Shields | 40 |
253 | (21 to 35)% reduced Elemental Ailment Duration on you | #% reduced Elemental Ailment Duration on you | Boots, Gloves, Helmets, Body Armours, Shields | 75 |
254 | (36 to 50)% reduced Elemental Ailment Duration on you | #% reduced Elemental Ailment Duration on you | Boots, Gloves, Helmets, Body Armours, Shields | 200 |
255 | (15 to 20)% increased Damage against Abyssal Monsters | Has 1 Abyssal Socket | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Helmets, Gloves | 1 |
256 | (21 to 25)% increased Damage against Abyssal Monsters | Has 1 Abyssal Socket | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Helmets, Gloves | 2 |
257 | 25% increased Effect of Socketed Jewels | Has 1 Abyssal Socket | Claws, Daggers, Wands, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Helmets, Gloves, Boots, Body Armours | 5 |
258 | (5 to 6)% increased Movement Speed | Ignore all Movement Penalties from Armour | Helmets | 5 |
259 | 4% increased Movement Speed | Ignore all Movement Penalties from Armour | Helmets | 2 |
260 | Minions have (10 to 12)% increased maximum Life | Minions have #% increased maximum Life | Boots, Gloves, Helmets, Body Armours, Belts, Shields | 80 |
261 | Minions have (13 to 15)% increased maximum Life | Minions have #% increased maximum Life | Boots, Gloves, Helmets, Body Armours, Belts, Shields | 150 |
262 | Minions have (7 to 9)% increased maximum Life | Minions have #% increased maximum Life | Boots, Gloves, Helmets, Body Armours, Belts, Shields | 40 |
263 | Reflects (10 to 15) Physical Damage to Melee Attackers | Reflects # Physical Damage to Melee Attackers | Helmets, Belts | 10 |
264 | Reflects (16 to 40) Physical Damage to Melee Attackers | Reflects # Physical Damage to Melee Attackers | Helmets, Belts | 20 |
265 | Reflects (41 to 80) Physical Damage to Melee Attackers | Reflects # Physical Damage to Melee Attackers | Helmets, Belts | 30 |
266 | Reflects (41 to 80) Physical Damage to Melee Attackers +(19 to 20)% to Global Critical Strike Multiplier |
Reflects # Physical Damage to Melee Attackers | Helmets, Belts | 1000 |
267 | -1 to Total Mana Cost of Skills | Socketed Attacks have # to Total Mana Cost | Boots, Helmets, Shields, Body Armours | -20 |
268 | -2 to Total Mana Cost of Skills | Socketed Attacks have # to Total Mana Cost | Boots, Helmets, Shields, Body Armours | -40 |
269 | -3 to Total Mana Cost of Skills | Socketed Attacks have # to Total Mana Cost | Boots, Helmets, Shields, Body Armours | -50 |
270 | (13 to 14)% increased Elemental Damage | Socketed Gems deal #% more Elemental Damage | Helmets | 40 |
271 | (15 to 16)% increased Elemental Damage | Socketed Gems deal #% more Elemental Damage | Helmets | 80 |
272 | (17 to 19)% increased Elemental Damage | Socketed Gems deal #% more Elemental Damage | Helmets | 150 |
273 | (11 to 12)% increased Lightning Damage | Socketed Gems gain #% of Physical Damage as extra Lightning Damage | Helmets | 60 |
274 | (13 to 14)% increased Lightning Damage | Socketed Gems gain #% of Physical Damage as extra Lightning Damage | Helmets | 110 |
275 | (15 to 16)% increased Lightning Damage Gain (3 to 5)% of Physical Damage as Extra Lightning Damage |
Socketed Gems gain #% of Physical Damage as extra Lightning Damage | Helmets | 200 |
276 | (11 to 12)% chance to Ignite | Socketed Gems have #% chance to Ignite | Helmets | 110 |
277 | (13 to 15)% chance to Ignite Ignites you inflict deal Damage (7 to 10)% faster |
Socketed Gems have #% chance to Ignite | Helmets | 200 |
278 | (9 to 10)% chance to Ignite | Socketed Gems have #% chance to Ignite | Helmets | 60 |
279 | (4 to 5)% reduced Mana Cost of Skills | Socketed Spells have #% increased Mana Cost | Boots, Helmets, Shields | -100 |
280 | 2% reduced Mana Cost of Skills | Socketed Spells have #% increased Mana Cost | Boots, Helmets, Shields | -25 |
281 | 3% reduced Mana Cost of Skills | Socketed Spells have #% increased Mana Cost | Boots, Helmets, Shields | -50 |